Tag Archives: Troa Barton

Get the right info to choose.

I have always believed in this, a person has to make a choice and it is up to the informers to make sure that the people are given the true choices. This is always hard, there is no denying this. You see, we are all biased to some extent. I fell in love with Elite in 1984 and with the coming of Elite Dangerous, that passion returned. So when I read ‘Will Elite: Dangerous Be Wiped Out by Star Citizen & its Beautiful Ships?‘ (at http://moviepilot.com/posts/2015/07/23/will-elite-dangerous-be-wiped-out-by-star-citizen-its-beautiful-ships-3406342) I just had to take a look.

For me there were two reasons, the first is that as a previous passionate Elite player, I am very aware of the game and I feel that I am in possession of expert knowledge to counter most attacks on Elite Dangerous (without having played the game until my XBN1 arrives next month). I know next to nothing about Star Citizens, so when I hear that a game like No man’s Sky and like Elite is out there, I will take a look (I believe that there is a place for all three games if they are up to scrap).

The first quote that got to me is “It’s a beautiful game, but it can also be isolating and boring. You have to be prepared to invest a lot of time into Elite: Dangerous in order to benefit from its gameplay” which was preceded by “it’s held back by numerous irritations“, which got to me just on the go. This all linked back to a previous article. From this I wonder what level of investigation Kenny McDonnell did to begin with.

Now his allegations from the previous will be addressed shortly.

Can also be isolating and boring

Is that true? The game has Solo Mode (just you), Private mode (just you and your friends) and Open mode (you, your friends, soon to be new friends and all unmentioned wankers), so what do you mean isolating? Now the XB1 version is still not finalised, so this is still coming, for now that version is solo only (well decently dependable solo). There is no denying, that version still has bugs because it is not finished yet and if that is not a real bother you can get the game for $31, which is AWESOME!

Prepared to invest a lot of time

Well, is that not what a game is about? For the record, the game has several trainings missions for you to get into the game, I reckon that this will take a little over an hour to get it all done, if you also watch the attached trainings videos to help you get the best out of it all you can complete the trainings missions a little under 55 minutes (rough guess). Now, if you want to know the truth, you should watch

https://www.youtube.com/watch?v=8rtajDGnqAo

This is by far the best intro video made. It is the work of Troa Barton, watching it is a must. In one hour he shows the beginning highlights. In that time he gives a short explanation and shows more than I bargained for, so I was hooked again in 10 minutes. In that time he kills half a dozen opponents with the ship you get at the very beginning of the game. So you get a good start in 1 hour, which is again AWESOME!

So is there any truth to ‘prepared to invest a lot of time‘? Yes! You see there are 20 ships and 10 more coming. Ships fall into different categories and some will cost up to 200 million to buy and outfit, you start with 1000 credits, so this is not a small game it is a massive journey and you get the universe to traverse and grow. Some will like mining, some will prefer hunting, smuggling and piracy, some will prefer trading. All options, whatever YOU decide.

Some parts can be boring especially when you are trading, however, boring is good because some trade ships are not that good in fighting, by the time you have earned enough outfit an anaconda, which sets you back over 200 million, you have a ship that can devastate loads of opponents and carry 260 tons of goods, which at 15K per tonne per haul nets you a quick 3.9 million. So all this is not boring at all.

If you are a feistier person where you can tell the opponent that he/she is no ‘2B’ (and kill that person) you are in charge of choosing what to do.

Now we get part 2 with the quote “However, there’s another game on the horizon. One that promises players a space sim like no other; Star Citizen. Star Citizen may have a release date in 2016, but I can see it excelling on the PC“, so Kenny (not the ‘oh my god they killed Kenny’ person), is dissing a game in a bad way against a game that is not out for another year? Odd, because he becomes all speculation for a game that is not even out yet. And let us not forget that Elite (the original) was an established level of excellence in 1985 and now again from all the videos you can see online, this game does it again.

Then he states “We’ll have first-person space combat, mining and trading, all colliding with first-person shooter elements in a massively multiplayer persistent universe“, which is what Elite Dangerous on the PC already is (in space flight). So what’s the beef?

Then we get “Personally, I can’t see Elite: Dangerous performing well under the pressure that Star Citizen will bring to the space sim community on PC“, which is fair enough, it is his view and as such he is entitled to think this. I personally believe that Elite is already bringing the pain of great gaming now!

Now I need to step back for a moment to look back at his previous article which is linked in the article I linked at the beginning.

The price of minerals is too low and therefore not profitable or worth doing.
 – Really? True that your first ship is not equipped for that, but the later ships are and you can get a few millions per trip down the track.

Exploration data could also be upgraded as the player isn’t given enough of an incentive to do so – other than the universe is pretty.
 – Really? Larger ships have great exploration options, but you need a large ship and several components costing millions.

A small point that someone on Reddit made I completely agree with: Lower the scanning range on planets, so while exploring the player has to go close to the planet to scan them, therefore providing better visuals and experience.
– That might be a fair point, I cannot comment on that.

A greater variety of missions for those that aren’t Elite would be much appreciated.
– Again a fair point, yet Elite is still growing on the PC, so that is an option, further the power play option in the game has several goals to achieve and you get to select yourself HOW to achieve them.

More merits for getting cargo or resistance pockets – they’re not really worth the hassle in the game’s current state.
– I actually do not know (so again this might be a fair point)

An improved in-game chat feature
 – true, for now it is one on one, unlike the XB1 edition where you would have group chat as the system is made for that.

Now, some points here are valid, yet this game is still growing and the game offers 100 times more than the original ever did and it is currently in state ‘released’ something Star Citizen is not.

In addition, the current article had to mention for Star Citizen:

Over a hundred star systems in game which will be hand crafted and will include heavily themed, scenic landing locations from day one unlike Elite: Dangerous.
– fair enough but that game is still a year away, in addition, a hundred systems versus billions of systems is a far stretch of competition.

No procedural generation could lead to less boredom when traversing space.
– So far people opposing ‘procedural generation’ seem to not understand it, for that part just look at many no man’s sky videos. Procedural Generation does not imply boring iteration, that has been shown in No man’s sky a few times (will get to the Elite side shortly)

Far more freedom in terms of ships and their customisation.
– Possible, yet Elite already has 20, 10 are upcoming and there is no information that it will end there, in addition there are all levels of customisation, which is about the ship, not the look.

Superior graphics and more well-designed worlds.
– That is massively subjective, on the PC what I personally saw, some of the sites are beyond amazing and let’s not forget this is a space game, space is overwhelmingly black.

Better control over your ship, with improvements like yaw and more focus on first-person shooting mechanics.
– That shows that Kenny did not do his homework, the instruction videos on the PC show all that, including advanced lateral movement, strafing and so on. I reckon that it requires a decent HOTAS to enjoy (in opposition of the keyboard), so as I expect the XB1 to have the same options, I have not personally seen that.

Now let’s take a look at Star Citizen, the work of Chris Roberts.

Important is that he was one of the people behind Wing Commander, which I played intensely, so I know that this was a good game. So the person behind all this is not a newbie or a wannabe.

Now even though Star Citizen has had its share of Scepticism, we must remain honest. This is a crowdfunded game and it is well funded at present. In addition, a game like this is not an easy feat, yet also, the person behind this has proven his merits with Wing Commander. So as this is a 2016 game, my first view is that whomever start nagging and whining before October 2015 is an absolute idiot and should not have crowdfunded this (or just shut up until the beta is out there in its full potential)

So as we take a look at Star Citizen we need to keep an open mind. From the first go we see something very well done, but this is a trainings mission, if the rest of the game is on par than this game will be well worth it. So apart from walking around, the game definitely looks good (as it is) but the game has a long way to go (several glitches were shown, but as I stated, this is a beta at best). This was an April video, so I can assume that the game has processed from that point. I will not judge the game on what I saw, apart from the fact that it looks good, in addition there is no way to correctly assume that this game will outdo an established game like Elite Dangerous, but I feel that if the game goes on with the level of views that I see now, there is nothing stopping this game to become the third game next to Elite Dangerous and No Man’s Sky. There is no way that it overtakes either based on the information I currently have but that does not stop Star Citizen to become an equal game with a growing fan base.

Now for some future Elite expansions (as per the Elite Dangerous Wiki)

Landing / driving / prospecting on airless rocky planets, moons & asteroids.
Walking around interiors and combative boarding of other ships.

The first two are nice and adds to the experience of Elite

Combat and other interactions with other players and AIs in the internal areas of star ports.
Accessing richly detailed planetary surfaces.
Availability of giant ‘executive control’ ships to players.

The rest is nice too, but I hope that these extensions are not an attempt to add a ‘Mass Effect’ mode to the game (although walking through Space Stations could be an awesome experience.

So both games will have their own moments in where they excel. I do not agree with the view that Kenny McDonnell has regarding Elite Dangerous, but he is allowed his own view. I believe that there is space for both games.

The additional question becomes why must all games have all the options?

I believe that the lover of No Man’s Sky will love Elite Dangerous and there is a decent chance that they will love Star Citizen too.

I see that Star Citizen (from the training mission) is a more serious attempt to create a space flight flight simulator, it seems more on a ‘military’ approach to fighting than Elite Dangerous is. If I would compare it to other games than Elite Dangerous versus Star Citizen in that regard relates to Privateer versus Falcon 4.0, so from what I see now, the people who love more realistic fight flight Simulators would push themselves towards Star Citizens (when it arrives), so feel free to have fun with Elite Dangerous until that game arrives. That is from the little I saw from Star Citizen now, but that is not a guarantee that a more basic flight and fight options would not be available. Star Citizen is, as I see it at least a year away. So in all this I personally have a few issues with the article Kenny McDonell wrote.

From my view, you the reader, if you are into these kind of games, watch the Troa Barton video and decide from that whether you would give Elite Dangerous a go, as it will be one year until you can start the discussion whether you want Star Citizen, Elite Dangerous or both.

Just make sure in the end it was your choice due to receiving the proper information!

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How trolls do not review and I do

OK, I’ll admit that I am slightly overprotective when it gets to Elite, yet here it is, that is just my side of it. I have loved this game from the very moment I saw it in 1984 on the BBC Micro B of a friend of mine. I got the CBM-64 edition and the fun of wonder never seized for me. I am telling you all this so that you know that I am a biased reviewer in all this.

The reason for all this is a video that was uploaded by ‘The N-Gen’

https://www.youtube.com/watch?v=irUThzqrNT8

in the first 6 minutes you will hear a ‘mumble-rant’ like approach of someone who just does not seem to get it. After 6:30 he will admit that he does not get it.

So finally he decided to just take the training exercise. Now we hear more, but here he makes a few valid points. I see in 2 seconds a lot more than he does in 90 seconds, yet I have played v1 for years, so I had an advantage. This mission would have needed a little tweaking (if you ignored the basic flight video). Because he did not notice the lower left canister, he started to aim with a multi-canon on a target 500m away. Which is, detrimental to your ammunition count (considering the size of a canister). SO, from the video I personally gathered that he was tired, he was on a deadline to ‘produce’ a new video and that he was not getting it. Now, that is fair enough, we do not all like certain games, or we don’t get certain games (in my case that would be any NBA game). In his case at the very end his response is ‘it is a load of nothing’, so good to know that some reviewers should find a decent day job as a non-reviewer, which in this case is ‘The N-Gen’.

As for the facts!

  1. This is an early adoption game, you get to test the game and play the game, you get one hour for free and you can buy it for $31, so when the final version comes out you will play the full version with no extra money required and several of the benefits awarded to you, you get to keep, so you become a day 0 player with extras! I see zero, I repeat zero downsides to this.
  2. A better review came from PloTTwisted, which gives us a lot of parts, he shows that there are bugs, there are glitches, but as he states, the benefits of having a free go for an hour to make up your mind as well as a discount for being the early player is just too good to pass up. He loved the game, he brings out a few issues which EVERY beta has. I for one, as I still see Elite as one of my first loves (Ultima 3 was my first true love in gaming), there is absolutely no way that I am not getting it, I am getting the Xbox One just so that I can play this game (and because waiting for No Man’s Sky for the PS4 is just too irritating).

PloTTwisted also shows that for now you should keep to solo play, which is fair enough, because taking time to be a good player is so worth the experience down the track. So back to the training, you see, when in training mode, you see on the right the text “New pilots should watch this pilot training video” with below that the basic flight link.

Now, for the impression video you might not want to record that part, but watching this would not be that far-fetched. Elite is a space flight simulator, that means travelling in three dimensions and that is something we might take a moment to realise. I think I am the only one who can fly the space shuttle with zero training, oh wait, I can’t do that, so, I too might want to watch the video

https://www.youtube.com/watch?v=crL9H_Vx68Y

which seems to be the PC version). The Xbox One edition is likely to be almost identical. So all the ignorance ‘The N-Gen’ showed, could have been averted by the tired him taking 4 minutes whilst sipping coffee before he wasted 12:51 by not telling anyone anything useful, oh wait, he actually had found an issue, oh no, after watching the basic flight video, it seems he had not, so what should we make of this?

Well, first of all, he has freedom of expressing, so he was perfectly valid in making his movie, I am for that same reason in opposing his view in my blog, and I will make a video the moment I have my Xbox One so I can show people what an amazing game Elite: Dangerous will be. In addition, I am not alone, there is a person named Troa Barton

https://www.youtube.com/watch?v=8rtajDGnqAo

which is excellent! He takes a decent look at it all on the PC and explains several things clearly and precisely. In addition I got introduced to parts of Elite that were never there because a CBM-64 with 64Kb of memory tends to have its own level of limitations, levels that the PC and the Xbox One from 2015AD will not ever face. So for me there is plenty of new stuff (which is fine by me) also, v1 of the game had a few hundred systems to fly to, now we get millions of systems each with planets and space stations, so the game is more than just slightly larger. The fact that you can now upgrade individual systems on any ship just adds to the fun of it all, it will however require you to think a little before you spend, which Troa Barton explains quite clearly and he shows it too.

Trading has grown into a massive choice of legal and less legal commodities, there is the option of mining and trading in rare goods, smuggling was always there, yet in the past it was limited to fire arms and narcotics, we get a lot more options now. The game is truly taking a game into the next generation and that comes with a little consideration, to get good you will need to take a little time, however, as Troa Barton shows, choosing wisely and spending 30 minutes gets you really far on track to going places, so watch his video, it also shows clearly parts that allow you to excel the trainings in pretty much one go, which is awesome in his own right.

And in light of No Mans Sky, people should not worry, there is no choice whether you play one or the other, not only is the universe big enough for both games, if you like this type of gaming, getting both would soon the only consideration you end up having. Based on my non-gaming of the new version and relating to what I saw on the video’s than Elite Dangerous might (not a given) one extra dimension of gameplay if you get a pilot stick with throttle. I wonder if any of them would work on an Xbox One and even though it might not be essential, adding that Top Gun feeling for a mere $89 could be so worth it, but that is for me to consider once I get the Xbox One.

Now the one final thought you might have is how could I comment on a game I have not played? Well there are two parts. In the first, I played the original for years so I can clearly relate to the dynamic of the game. I deduced more from watching three videos than ‘The N-Gen’ did by pointlessly screwing around, dissing a game he basically did not fathom. In the second, I did professionally test and review games from 1989 until 2001, so I have been more than just once around the block when it comes to gaming and game testing.

My verdict is simple, no matter how the Beta will look, the PC version gave me that wonderful returning feeling from playing a game I never stopped loving. The fact that this is not a ‘mere’ remastering but an extreme evolution from 8 bit limitation of hardware to a 64 bit limitation of imagination is the most massive of jumps for any game to make. The added fact that unlike most games that this is not a 10 or 50 hour game. This is one of those games that will stay with you for the duration of your console (if you like this kind of game), which is something that seldom happens in gaming. If I am fair and objective than I should also name a few downsides to the full game (Beta’s are exempt of such judgement). I am not sure if that is possible, the universe is a cruel place, so whatever happens will likely happen to you the player too. Yet, from what I saw in the video’s it seems to me that there is a push for combat (if you want to make it rich fast), which implies (from what I saw) is that the mining side seems too unbalanced (by the time you can afford the hardware), yet in all this, I have not seen how you could scan for rare minerals and collect them, because that should not be a 45 minute trip and in all honesty, when you do strike it rich then, the credits should wash over you like a massive ocean wave in summer, but that could just be me (and that is one side that we never had in v1 of the game).

So in all ways Elite Dangerous exceeds what I could have imagined, so as ‘The N-Gen’ had his view, I will have mine! So what about you the reader? If you have an Xbox One, please check it out, you lose nothing from a free download and playing a game you never played before might open up a door you never considered. Even if you will not like it in the end, you should decide for yourself, not just rely on the other fellow or on my view for that matter.

Good luck and enjoy whatever you decide to play!

 

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