Yup, that was the setting as I see it. I was getting frustrated with the man on Pennsylvania Avenue 65000 who just doesn’t get it and now we get tariffs in Australia too. Gone are the days when we discussed a real solution. But for now we can rely on the Commonwealth to come together and make the United States the pariah. According to ABC News we are facing “Australia is among 45 countries facing the higher 12.5 per cent rate, alongside China, Japan, India, South Korea, Brazil and Switzerland. Another group, including Canada, Britain, the European Union and Mexico, would face a lower 10 per cent duty.” And I suddenly realised that this was not about forced labour laws and according to legal insiders, Australia has world-leading laws to combat forced labour. So what is this about? These are merely bully tactics to create a gap within the Commonwealth, because as I see it, the Commonwealth has likeminded laws, they are not identical, but likeminded. So this is another bully tactic from the intellectually challenged person in the White House. I reckon that there will be some kind of blunt call where Australia surrenders rare earth minerals, the man is blatantly transparent. He merely want to force settings and he needs the EU a lot more, so Australia gets dealt the ace of spades (I think that was a proper use of that expression). From the wielder who has no morality at all. But as I see it, the commonwealth can come together and sell to the EU, Canada, UK and Middle East for what was meant for the United States. We all still sell, but we merely sell it to someone else. How long will it take the United States to realise that they are setting themselves up for Self-flagellation?
Still, there is more to come, but I suddenly had a thought in the gaming IP selection. You see I decided to replay the first Nordic God of War, because I had not played that game since it came out, so basically I played it into 2019 and that was before I had a 4K TV and it was glorious, now in 4K, the graphics are even more amazing after 7 years and it feels so amazing to play that game. But it also made me consider a few things. You see I have always been a great fan of Dungeon Keeper (1+2) and I also loved Black and White, but what happens when you play a god game and you do not get to wield the players? Merely influence them? So I started to think and as such the game ‘Worship’ was born. You are a deity, a slightly less than mortal person (aka a god) and the first setting are the nordic gods. But here is the kicker. You get the first few games where you learn the game and as such you start playing all the gods, so you can learn the mechanics. You start playing Odin, Thor, Freya and Loki I decided on four gods, because as the game goes deep, you can get 3 other gods involved, the other two tribes get one of the other gods. The game will let you play all the gods so that you learn the mechanics. These tribes are always at each others throat and there is the rub, the game starts with someone praying for mercy at the shrine and that is how you start and the mechanics (even in the learning phase) is about randomization, so you do not know what god you are and there are three tiers of powers, tier 1 is direct and give the least delay for your powers to restore. Tier 2 has a medium cooldown and tier 3 a long cooldown. And the powers you wield will realist in a person, or a small group in a Vé (shrine) you can affect more people and the cooldown is reduced. But beyond that you can not influence the game, the people in the game are like little computer people, all doing their own thing. But part of the settings that as you influence the people in ‘your’ village, you need to see how this is interpreted and how it affects how they face the other village. And through that whatever god ‘aids’ them, they will have both a direct and indirect effect on the interactions.
I am still working out some of the settings, but in my mind, it shows promise and when the settings are finished the real game begins and you are taken through the stages with the Nordic gods. I thought that after that you get the Greek gods and Egyptian gods. I reckon that after that it will become a mix and match, so village 2 might be one of those pesky Greeks with a sneaky Martian playing Odysseus. You know the kind. And village 3 might be devoted to Sobek. A setting that might turn out to be highly addictive. I am now contemplating how any of the gods could affect the other villages with something like a curse. It is interesting, but the cooldown for the god is also rather nasty, so you want to do that sparingly and only when it becomes essential.
The fun part is how to create the DML engines for the villagers. And as I see it, it requires a separate engine for each village. The computing power is already there, but then I would like this to become a PS5/Switch2 game. This idea of a novel gaming IP is rather invigorating, because there is too much franchise gaming going on. No matter how original and novel Lara now looks. It is still a new version of robbing a tomb (no disrespect meant or intended), Lara got me through some rough times in 1996. But the idea to put something out there that is totally new is rather fun. And even now as I am looking at the game in my mind, I am also setting the interface to a new look for the Nordic/Greek/Egyptian gods. Not merely something that looks fresh, but completely different in the way it looks. You see, the interaction would also be strange (for the player). But this setting leaves me with the randomizers and the choices available to the player. When it ids all nordic, it seems simple. Even as these gods all have different options. How to get the villagers to come to terms with the new equation (to coin a phrase) it is something to consider. That opens up a whole new stage. As the Nordics get into the UK (before they had tea) they had their settings of druids and a few other settings, So there could be a lot more to this game as I see it. Still there is more to do and it is more enjoyable then to look at what other stages the new hands us, because in the end I am not a journalist, I am an IT person and gaming is in my blood and the leads to a lot more interesting puzzles than Washington DC is able to hand us. But that might merely be me. Oh, I just realised that the powers they hand to the villagers could be active or passive, so wielder of weapons or a thinker of new weapons. That also gets us to the old equation in martial arts, attacking without defense is pointless and defending without attack is useless. So there is more on this game coming to a blog close to you (read: my blog)
Have a great day, it is Friday here for me now.




