Tag Archives: Sony

Height of the threshold

We all have thresholds, one allows for choices, one bars choices, one allows, one denies. You can go on with that premise for a long time to come, it is how we roll. I saw (on YouTube) some of the NHL22 video’s. I also saw a few complain video’s and a few other videos. I understand the complaints, they do not bother me (I am no NHL player, alas), but I get that some of the issues are there and they will not be resolved any day soon. 

I gave my largest attention to the PS5 version of NHL22. Now I need to be clear. I am not certain if this was a final release version, or a beta. What one states is not always the case. But the thought came to mind as I was considering a few items.

Pro
The look and feel is awesome, presentation has taken a large foundation and it looks good. The previous version I has was NHL19, so over three years there is bound to be some improvements. And as we see the way things present, it looks good.

Con
I saw a whole heap of glitches. Now, I might have missed them if I was playing, but compared to NHL19, the glitches are a lot more profound and ugly I might add. The unnatural skate movements that players make, the way the fallen player gets up and the unnatural skating done at that point. It was riddled with glitches and that is why I wonder whether this was a final version. The look of the players is really good, the rink looks good and the names are nice, but no everyone will like them. I cannot vouch for controls as I was watching and not playing. 

I saw more video and more complaints about puck dynamics and puck response, I also saw a few more glitches and a few that are not really glitches, but it did not add up. This can be my view on the matter and I prefer to say that upfront. The game on the PS5 did look decently amazing. So it did not quite blow me away, but it did impact. And I have not seen all the modes, so there might be more good news that I missed out on.

Threshold?
For me there was a threshold. You see my team (Capitals) won the Stanley cup. So I was eager to get the new edition with Ovechkin on the cover, but EA Sports decided that for Australians, it was digital only (bloody bastards). I am not paying $89 for a digital product and I am not interested in some digital subscription. As such, a threshold of frustration was reached. 

What will happen to NHL22? Well, apart from budgets in play. There is still the issue of a physical copy. I get it, NHL is not on the Australian mind, it might have something to do with water not turning solid in almost all of Australia, so I get it. But the fact that it cannot be ordered, that it is digital copy only is a problem (for me). This is how it is, plain and simple. 

It also related to another setting. As I was brooding over two pieces of IP, a third option came forward. Now, it is too early to comment on it, because there are a few sides that need ironing out, especially on the privacy side of the matter. Yet an idea is starting to take shape and depending how it irons out, I will put it online too (too busy with other options at present). 

It is how we see the digital world that matters. Or perhaps not see it, experience and feel it at present. I have been brooding on making domotics and wearables a larger stage, but that too is fraught with obstacles. We want to have it all, we want to offer it all, but how long until a third party exploits it? As the law fails its citizens, I feel that the threshold of publication rises and raises a lot more questions than I am happy with at present. Can we in all honesty fight for revenue in domotics when it endangers the privacy and safety of people? I feel that it is wrong to push for one setting whilst ignoring another side of that very same coin. As such we see thresholds. 

You see, to get back to the beginning I need to push towards a program called SPSS (Statistical Package for the Social Sciences). They had a procedure called PLANCARDS. The simplest stage is “PLANCARDS produces profiles, or cards, from a plan file for a conjoint analysis study”, this is all fine. But the problem is that today that data is used in very different ways, often in ways that the ‘targets’ were never made aware of. An optional context could be “By using a fractional factorial design such as this it was possible to get the information for each of the sixteen sport event product profiles displayed”, now we need to see this as a clever way to get insight, but it can nowadays be warped. You see, the setting of Fractional Factorial design is seen as “A fractional factorial design allows for a more efficient use of resources as it reduces the sample size of a test, but it comes with a tradeoff in information”, the problem here is that ‘efficient use of resources’ still relates to the 80’s-90’s setting of computer resources. These computations would take hours. Now it becomes a very different field, but the people using that often forget the part ‘a tradeoff in information’, or even more accurately stated ‘a tradeoff in lack of data’ one glove washes the other would be cruel and unjustified, but that setting is actually the one that matters. You see people with a less clear intent towards your good choice, they will be all about exclusion, not inclusion which was the initial PLANCARDS setup. The intentional creation of thresholds. Almost what Microsoft did by buying Bethesda. That amount was the hope that their failed console would be bought by Sony players who were missing out of the next Elder Scrolls and the next Fallout. It is a brilliant strategy, but I decided to make a new RPG, an optional new way of playing RPG’s online and make it public domain for Sony and Amazon Luna. The reality is that this approach does not really stop Microsoft from using this, but the visibility that they paid for Bethesda whilst the new game has many parts that were online and free would be a decent reason for firing the board of directors of Microsoft. Yet that is not the point, the point is that any iteration or innovation towards inclusion can also be used to do the opposite and push for exclusion, a side we all (including me) seem to forget until it is too late. It is for that same reason that I published a way to sink the Iranian fleet, whilst not putting online the solution to melt down their reactor. Not because it shouldn’t be done, but because I figured out that the ramification are a lot larger than I initially considered (I was happy that I did in time). 

We can look at what exclusion does and what inclusion does and see how our solution impacts all. And I for one failed that considerations a few times in the past. We all do because it is in our nature. It is (as programmers state) the dangerous setting that THROUGH and THROUGH TO tend to have a little different impact, but do that a few times and you end up losing an entire population cluster. We all faced that and when we do we go ‘Oh bollocks!’ We can redo the setting, or if we were stupid we get to redo it all, it is not that you make a mistake, it is the impact of forgetting about rolling back data, that is when you end up getting royally stuffed. 

Thresholds are a way how we keep issues we care about in check and they are personal thresholds, yet in domotics it is not merely about your house, it will be (for the wrong kind of people) to learn where YOUR thresholds are, we all have them and for the revenue greedy people it will be about finding the exclusion threshold, because that is when they can offer THEIR package and you will vacate your old provider. As I see it large players have seen them and they are looking at the setting where they are most likely to entice you and that is in part on what makes you dump your current solution and select THEIR solution. In this domotics and wearables will change the game as the larger true 5G network rolls out on the global plain and its solutions are accepted by most of the people looking at more ease, more comfort and less hassle. Yet there is the danger, like the tradeoff we saw in one part, here the tradeoff is less hassle means more outspoken data of what you want. Did you consider that?

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With a capital ‘S’

Yes, it happens, we all find tuff and wonder how it was possible to make that mistake? It is called Sloppy, sloppy with a capital ’S’. In this I am referring to Skyrim PS5. Now, lets be clear. This is a free update. Yet this is also the 5th iteration of the same game. In this I am ignoring the Nintendo Switch edition. So there was the Xbox 360, the PS3, the PS4, the Xbox One and now the PS5, I did not get the new Microsoft console as it is soon to get the wooden spoon award (dead last in the race), that is if Amazon accepts my offer which will set them back $25M, but it will give them 50M additional consoles sold and that is a careful cautious estimate, it might get a lot higher in 2023. So after 5 iterations I played it again and in this I tool the stormcloak side. It was fr the mere reason to get Hjerim earlier in the game. I also took the Vampiric side, because I needed those 11 perks achievement. So when the Stormcloak campaign starts and we take Whiterun (as we do), the city marker is removed from the map, as is dragonreach and the personal housecarl of the old Jarl remains in the castle, the music is now set to battle music all the time and that is merely what I found. All these glitches (not really bugs) are here and update 1.001.001 does not solve them. So why is that? The PS4 edition did not have this, as far as I remember. The updates fix something (I reckon) yet issues remain. Now lets be clear, it is a free edition, yet it should be better. I did not buy it because if I spend A$80, it better come with a physical PS5 disc, that is how I roll. 

And there is more, but I want to make sure that this is not some bitch against Bethesda who gives away a PS5 edition free of charge (you still need the PS4 disc). I also recognise that the game is so good I never had any second thoughts about the 4 versions I bought, the game has brought 10 years of joy and in gaming time that is more than a lifetime. Yet the design I made of my new RPG as well as the initial TESVI: Restoration was a continuation of the excellence that Bethesda had brought. And there are options of making it TESVII: Restoration, but to be honest it was never with Microsoft at the helm and with them ‘sort of’ announcing that TESVI will not be a PS5 title, the option of Restoration will fall of the map as well. I get it, there was a tactical reason for Microsoft to dish out $8,500,000,000 for Bethesda, but that does not mean that I like it. A brilliant strategy but a flawed one. So should Amazon take the offer I will make it my duty to hand Phil Spencer the Wooden spoon (with golden engraving of ‘Microsoft’), that is what is required. This is not against Phil Spencer. He was given a lousy hand and he is still standing. Giving us that this man could have reached legendary status if the coins did not fall where they did. And consider that their marketing division will have to spin the setting that ‘the most powerful console’ will end up being dead last in a console race. And before Microsoft did what it did, it was never a consideration. I was not mulling over options and hardware opportunities. Anger did that and when I found what I did, I also did not expect to find the option this open. How could no one see it? And even now I am still in awe of the oversight others made. The question for me to me is whether the show of ‘sloppy’ in others had anything to do with it. In a total time that was smaller than a week I came up with TESVI: Restoration, Watchdogs IV, Far Cry VII, Mass Effect 5 and a few more games. Even a new approach to board games on streaming systems. Another week for a film setting, a mini series and a TV series over three seasons. I need to be careful not to blow my own horn but I did this, I found this, I created these elements, so why could they not? 

And the issues is not merely the setting of what is and what could be, the idea that can propel the Amazon Luna has never been done before and that is merely the first wave, the second wave will offer a hell of a lot more and that is when the big bucks come rolling in (minus 10% for me, I hope). And that is all before you realise that the bulk of gamers would really want another Marvel: Ultimate alliance, not version 2 or 3, but version 1. Why? Because it was close to perfection. It brought joy back to gaming. They took the 1985 game Gauntlet and made some serious upgrades and Ultimate alliance was the result and it was awesome. But after that the wrong people got involved. With their ‘what if’ and ‘if only gamers could’, and they never checked with actual gamers and the result was sloppy. The first one I played over and over (I never found all the figurines the first time) and it was awesome to finally find the 5th daredevil figurine (I think it was daredevil). No matter what, the game was awesome and I wonder what would happen if DC takes a shine to Gauntlet, or a Diablo minded game. There are plenty of options for loads of games, yet the setting is up to the designers. I am not a game designer, I am a storyteller and in RPG I have value. I do not feel that I am a great asset towards a new version of Ultimate Alliance. 

So whilst we are criticising Sloppy with a capital ’S’, there is a rather large lack of ‘Standards’, ‘Supremacy’ and ‘Superbness’ all with a capital ’S’, gaming should embrace all those needs as well, not the old discussion of ‘What if we only please 80% at launch date?’ It might sound nice, but that sets the stage of pushing 1 out of 5 to another platform that does not embrace it and so far the Sony exclusives embraced perfection (as close as it is possible), so after three games the other consoles face the risk of having lost three out of 5 gamers. Yet it is a slippery statistical slope, but it is not unrealistic. It is the danger of pleasing 80%. And that is why Microsoft is in danger of getting the wooden spoon (well, my idea is still part of that danger for Microsoft), so it now lies with Amazon (Google does not create games), as such they are absent of the discussion. 

A stage of gaming that required console makers to listen to their gamers, Microsoft blew that stock royally in a few ways, but that is what they signed up for. Angering gamers was the one mistake they could not afford to make. 

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Imagination is king

Yup, I had been busy brooding over a new story. In this case the foundation is an eco warrior who is sick and tired of his government. He is sick, dead sick and he is willing to share his disease with the rest of the world, all the world. 

To get there there needs to be the way to get there and that is the rough path, you see a story is dismissed too often because the setting is just too far fetched. So I had to grasp at history. And there I found an interesting story. In the original setting the story is a sort of cyano salt. All cyano salts are extremely poisonous. The trick is that treatment needs to start IMMEDIATELY. So doctors do have the immediate questions like do you have rat poison in the house, if yes there is a clear path, but if not the test takes too long for treatment, but if the disease is slow that path is often to easily fixed. So I came up with a DNA solution, a portable genetic disorder. A disease caused in whole or in part by a change in the DNA sequence away from the normal sequence. So I started to tinker and I found an interesting setting. It would cause the same stage, it could not be immediately detected and when it does it would be too late. I touched on the subject on September 5th 2021 in the story ‘Eradication’. The story (at https://lawlordtobe.com/2021/09/05/eradication/), the story had some of the parts, but I was nitpicking it now, see if I could find flaws in the stage, you see, the lie (the story) is so much easier to swallow when people believe it to be an option, or perhaps Mary Poppins said it better with “A spoonful of sugar makes the medicine go down”, and that setting matters. A good story has the elements that drive the persons mind. For a lot if minds it tends to be sex (but those stories already exist), so I had to go into other corners and the eco warrior did the trick, but how to set the stage when we have had so many delusional minds bend on destroying what is around them? And as the young tend to be driven to do the right thing, no matter how wrong it is, as long as they believe that they are doing the right thing they will not care, until it is much too late and there in that setting I had the actual solution. He spread the story that he had found a new way to stop pollution, which he had to test, so he headed of to India and then to China. The larger industrials saw it as a cheap solution to get what they wanted so they pushed officials to apprehend them. A stage was created where he was in India, the Indian government trying to stop people getting to him (allowing him to infect more) and when they got to close to him, he raced off to China where he repeated the stage and then he allowed himself to be captured and raced to the US where he completed the circle. Three hotspot areas where the population pressure would do the work for him. A stage where the initial dangers are not seem, but when you realise the stupid people with the covid setting, the stage becomes believable. Like a chess board where the first square has one rice grain and it doubles every square onwards. So you get one, two, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, 32768. After that it spirals out of control fast and consider the healthcare options that India and China have. Now consider that these are the infected, how many will they infect? A chess board has 8 rows, so in the second row we have 32768 and there are 6 more rows to go, by the end of row 5 you surpassed the population off the planet. It also reminded me of a image I saw yesterday. It might be the push I needed. The image gave me a chalkboard that stated “I guess we have to retire the expression ‘avoid it like the plague’ given how little effort people put in avoiding an actual plague” I do believe it gave me the idea to let things rise to the surface and now that the elements are at the surface we need to set the second story on how efforts are thwarted into capturing the person as the greed driven industrials want the ‘invention’ before the government can get their fingers on it. Greed tends to be a great motivator, if you doubt that see the lobbyists at COP26. 

A disease that is man made also has a few other parts to it, it calls for all kinds of taboos to be brought to the surface and that too allows for other sides. There needs to be a ‘flaw’ but what if that is an intentional side? What if the original pure people have a dormant immunity? Like all Native Americans, all pure Hindu’s and so on, what if the multi cultural side allows that disease to flourish? That idea is not out of the blue. 

I thought on this when I was brooding over peanut allergies. You see, when I was young (long long ago) I had never heard of it and I also never heard anyone at school have it. It came over time. So what if the allergy comes from multi racial, multi cultural parts? I reckon most people in Indonesia are immune (their peanut sauce is the best in the world) so what when we combine thoughts and see how quickly the medical world goes insane with fear? You see, if they believe it could be done the story will catch on and catch on a bit quicker. 

Imagination is a fearful thing. It allowed me to create new 5G, it gave me the idea to set a new concept stage in television. A direction optionally never thought of before. Not by Sony and not by DARPA (I think). It allowed me to create stories for TV series, mini series and movies (see the other stories I wrote), it gave me the insight in creating sequels to games and I create a new RPG game to piss of Microsoft as I made it free to anyone making a Sony or Amazon exclusive and I set the stage where the Amazon Luna could optionally sell 50 million consoles more. Yup, it is not merely the imagination, it needs a realistic foundation and that is gained by being able to see in a direction and from an angle others are not considering. Now if I can just find the right angle to another story which I have not put online yet (as I am still mulling things over) I feel that I will have had a productive life, plenty of people never get to this stage and now I have another story on ending mankind and optionally save the dolphins, perhaps they will tell me on my deathbed (somewhere in the future) the same thing they told Douglas Adams: “So long and thanks for all the fish!

Not the worst epitaph to consider.

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The hesitant choice

It is a stage we try to deny, but it is there, we all face it at some point. You see, there is (especially in business) a danger to go ‘gung ho’. There is benefit in awaiting the right moment. Yet what to do when that is in a vacuum? This happens. There is an option to make a decent amount of coins, but it relies on others making a move, or not to make one. But no matter how you slice it, you are in a vacuum until that happens. 

You see, what I predicted is close to coming to pass. The console wars will be settled and the outcome will be  

  1. Sony
  2. Nintendo
  3. Amazon
  4. Microsoft
  5. Google

Google ended last because it is not creating games, it is relying on Ubisoft and indie developers to get there. Microsoft screwed the pooch a little too often and with my help I will gladly push the suckers to 4th, I preferred them at 5th but Google made that impossible. Third is Amazon and that is because the solution I see will fit the Amazon Luna, more importantly in the setting at present they might get to 2nd, but only temporary and with conservative numbers Nintendo will catch up again. Sony will not be surpassed and what they have going for them will keep them in charge there. I do find it funny that the most powerful console in the world (as Microsoft seems to remind us) will be a system at a mere 4th position. The weakest console defeated them and the Luna has the option to do the same.

All because stupid people will not learn. The greed driven will be all about pushing Azure whilst they cannot play the blues. A sad setting that gets Microsoft exactly what they deserve (answer: zip, zilch, nada).

So why is this a hesitant choice? Well in the first I still have time and I do hope to get my share of well over $400,000,000. Would you not do the same? Only when I see that the battle is over, I will make it public domain allowing indie developers make a bitch out of Microsoft. 

What surprises me is that the makers still do not see what is out in the open. It is not rocket science, the clever people should see what I noticed well over a month ago, it was then that I decided to crunch a few ideas and what I see represents well over 50,000,000 consoles. Am I delusional? I will let you figure that out when I set the bar and the visibility of the solution to all. I will of course use the same method to 4chan and a few other open places. You see, the longer Microsoft and Ubisoft are unaware, the better the chances for the indie developers. In a rat race these two will win and I feel a little better if they lose, I am wired that way.

What if others figure out what I saw? That’s OK. If they did it by themselves they earned what is coming for them and I still believe in my 5G solutions to give me the pennies (read: bag of gold) I deserve and there is only so much a person needs. I see greed as an underestimated delimiting factor on creativity, and I do not like delimiters, except in data files. They are essential there.

So whilst you are enjoying coffee, oh no, that would be me and coffee is almost ready. Enjoy the day!

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The mobile reward

We love the words ‘free’ and ‘rewards’. In this I am no different. This setting all started when I was taking a look at some version of ‘merge life’ iPad game. The game starts nice enough, challenging enough and I saw the warning ‘absurd amount of advertisements’ yet initially when I started that was not really the case. So after 10-15 minutes I had reached stage 2 and the game was oddly satisfying. It was then that the advertisement wave hit me. Close to one advertisement EVERY 30 SECONDS. Yes, that was absurd and after 2 advertisements I deleted the game. But the mind took a wander and I remembered something from the AC Brotherhood time. Yes Ubisoft did do good things, even innovative things. But the idea got twisted in my mind to something more. I wrote in a previous article about games for Amazon Luna, not sure if I did this (I have written over 2000 articles). There are two stages in this.

Stage One
Board games. Most forgot about the power of board games. They are simple games, but a setting we always return to. We do not need to kill everyone (I mostly do). There is tranquility in a game of chess, a game of checkers, a game of Monopoly, a game of Backgammon, a game of Shogun (and so on). But what w forget is that most people prefer to play alone. Now, there is some need to connect to like minded people, people who just want to play a game. For them there are three options. Set up the Luna to facilitate for 2-4 players, connect to up to 3 online players and play alone with computer managed NPC’s. The powers behind consoles and streamers forgot about that, didn’t they? Now the optional connected IP is separate and for another day.

Stage Two
When it comes to rewards, Ubisoft forgot a side (it was fair enough) but when we have mobile games they could lead to a lot more visibility. For the example I will use the Fable Pub games. You play the games and you get the rewards. In the mobile game it might be about money, yet the goal is to get to the 5 star (might have been 4 star) point. When you get there you will get 2 rewards. So each game there (Keystone, Fortune’s Tower and Spinnerbox) will result in a direct reward, a weapon, or an outfit that is linked to Fable in Amazon Luna (just as an example), the second reward is a Luna Key. Each board game will get a Luna Key, so if you play 4 games, each of the 4 games will get a key. And the Luna key will open a special option. So in the examples given Chess will give you a new board and a new chess set, Backgammon will give you a new board and stones (there are Indian, Egyptian boards and stones), Monopoly will give you an NHL, NFL or other city board, Shogun has additional colours and Japanese family crests and so on. Additional rewards that can grow the interest in other games and that is beside the setting that could be offered. All stages forgotten or ignored and why? Is the setting of a Luna Key so complex? Is the setting of offering the player something more not enticing? I would think that with all the bugs Ubisoft introduced they might go overboard pleasing the customers they so often disappointed. 

The stage of giving a player more is important (and growing in need), especially now. There are the bugs the glitches, yet when you add the congestion it comes down to the choice of limiting yourself to urban players, or give rural players options to play when there are too little. There is also the need to feed the beast (the players), they need to go to work, they need to be somewhere else and setting a stage where the player can optionally play a fitting mobile game (like Ubisoft did for AC Brotherhood) where the player can play to get a new unique 5 star blade, pistol, outfit or whatever. A stage that adds to the game, not replace it, or circumvent thresholds. Offer more, offer unique and they will love the brands they embrace even more. Machiavelli stated (in some form) “There is such a gap between how people actually live and how they ought to live that anyone who declines to behave as people do is schooling himself for catastrophe” it gives the setting for leaders to adhere to needs, but there is a hidden side here. “There is such a gap between how people expect rewards and how they should see them that anyone who declines to lead as people expects them to do is schooling himself for massive setbacks” It comes down to the stage of what exactly is a reward, if it needs to be earned (not paid for) it will grow in value, and gamers are all about earning showing that they had the goods to play the game. As an example CDPR (makers of Witcher III) created an in-game game named Gwent, we got to play for extra’s and it became a separate game too, now that game makes well over a million dollars annually. People got into the game and now it is a separate game that is leading gamers to more and the gamer has become willing to pay. The setting is that it is free and as people get into it they will spend the few dollars they need to get more cards and expansions. For streamers it is not that easy. The enticement of a monthly fee needs to be there, so as games add more value, the threshold for gaming THERE lowers and people become more eager to play and will play for all the free rewards, which is an oxymoron. As gamers get more by playing, they will play more and call other people to their cause. Yet we must not forget that at times the player needs a solitary moment and as systems accomodate that, the gaming borrow will become ever more comfortable. Consider the board game Man, don’t get angry (Indian: Pachisi). A 1914 game that so far has sold more than 70,000,000 copies. Yes most in an era that is pre IBM PC XT, yet we have always returned to places of comfort, for nostalgic reasons, for the simplicity of play and for the stage of pure randomness. You see too many games are all about changing the setting of what the dice do, too many are seemingly less random than we think and within ourselves we see that, even if the brain is not detecting it yet. You think it is chance that you are one square away from winning when the ‘computer adversarial pig’ throws double six? We automatically feel that it is bad luck because we see ‘dice’ but we forget it is a computer animation and that setting is starting to bite more and more, so the power of real randomness, of a real chance to win is becoming more and more important. In this as Amazon is developing games and Google is not, they have the advantage (I do not know where Netflix stands at present). And it is up to Amazon to create the most comfortable burrow (read: man cave) we can have before the competitors catch up. For now they are all about ‘Let Ubisoft do the cool stuff’ (glitches included), it is about comfort levels, especially in gaming. Niccolò Machiavelli wrote about this in 1513 (yes over 500 years ago). The greed driven seem to ignore it, the lesson was quite clear and whilst the greed driven come up with more versions of some form of Antón Castillo we can just investigate the list and see that games like Call of Duty did make $20 billion, but it is a mere 20% of what Pokemon made and Pokemon for the most is Nintendo only. There is an upside to tailoring to fun, it is what the people want and it is a lesson Microsoft (Sony too) have forgotten to much, too easily and too completely and it makes Nintendo the real threat to Sony, Amazon could go a similar route and surpass Microsoft more easily than they think (the fact that Microsoft is often in denial helps too). 

As I see it the consoles (streaming or not) is one, yet the ability to correctly connect a mobile or tablet has a lot more going for it than most realise and as that link is more and more visible the connected system (console or streamer) will reap additional rewards as well.

Just a thought, enjoy the day.

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Consuming expectations

Yes, this happens, but it is not about food, it is not about what we expect, it is where our expectations lie and here I found myself in a weird stage. Due to lockdown events I have became an international man of mystery (sorry Austin Powers) by watching city walkthroughs. Places I had visited like Rotterdam, Stockholm, Munich Chicago, London, more London and places I had never seen before Monaco, Montreal, Toronto, and many more places. As such I became more and more interested in the Hero by GoPro. I wrote about this earlier, and over the week (yesterday and today) I saw a lot more on the Hero 10. Yet in all this, I also saw a few anti Hero 10 video’s. Most of them seemed to be people lacking expectations, some were people pushing a few weird limits two stood out, one was an Italian giving us why he did not recommended the Hero 10, but the reasoning was quite interesting. He gave us that the Hero 10 was an amazing great system, but compared to his Hero 8 overpriced and particularly as his Hero 8 was doing well above what he needed. I liked that. Yes, at times it is always about getting more whilst what we have is just fine. The other one is the one I want to focus on, it was all about the system being so expensive, He was a day 1 buyer of the Hero 7, Hero 8, and now the Hero 10. This is important because we need to consider what was and what we have now. 

I am a photographer. I was never much of a film geek. My first film camera came in 1998, it was the JVC GR-DV1, it had 100 times zoom (almost ridiculous much) and together with the docking station, it added up to $1049 dollars. I used it in my first long vacation that year after 10 years of not having a real vacation. And the camera was nearly always there. I never regretted buying it even if I barely used it. The film seed was planted. For the most I moved on with photography and filming was never forgotten, but it was in the back of my mind. It roared its head in 2010 when I was offered a really nice deal in 2010 with the Sony Handicam and I went for it, for two reasons, I was interested in filming, but I wanted digital video and the Sony offered it, it costed me $1100 with all the bells whistle’s and extra’s and I could afford it. There was also the added benefit that I could export to memory and edit it. I did not have the software, but overall the Sony was a leap forward, so now 12 years later there is the GoPro Hero, version 10. I missed the previous versions but there are a few parts that people seem to overlook.

The first camera only gave me 1080, it had sound but almost no smoothing, no colour settings and no frame rates. The Sony had a lot more and more importantly was able to export to USB. A few additional options, yet the larger stage was not there and we cannot blame Sony, they gave us a lot for less than the previous versions. Now we see the Hero 10 and people (quite a few) are complaining. Some places have it for a mere $499. The delivery is stated as 11 days but that is OK for plenty of people and for a system less than half the price that I paid for a system with less options, we are given 5.3K at 60 fps, 4K at 120 fps and 2.7K at 240 fps. The bundle includes a 32GB card. I looked and found a card with the same high speed and in 256GB for $40. A system that surpasses all others, has smoothing 4.0 which does things neither camera could ever do, have all kinds of colouring. And a load of extra’s that work on all Hero’s, batteries that are the same as the previous versions and we are told that upcoming software releases will give the consumer even more. And this camera is a mere 50% of my previous one. So what are people bitching about? 

We are so obsessed with getting things for free that we forget that compared over time a lot of electronics have become to that lowly priced. PC elements are pricing annual more and more, all whilst camera’s are in some cases the same, we seemingly get more and more for less. I am not digging into the wisdom of it, but consider that a GoPro cameraman can close to equal a TV News film crew and upload almost as quickly, so how long until someone sets that stage? As we see it in many places, the news is outdating itself more and more by going for the emotional story so that they do not need to report on things that matter. So when people figure out that one GoPro person can deliver equal to 5 news teams, how long will their future remains? 

This is not about the news, it is not about people and skills. It is about people and their expectations, or perhaps it is the expectations that are fed to them. I do not know, what I do know is that there are makers that drive creativity and that is always good. Where it ends we do not know and that is good too. Because as I personally see it, the creativity we never expected is the one that makes us smile and I do believe we need to find a reason to smile, even if it comes from a piece of hardware.

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Until the lungs give out

I have been thinking of the RPG game that I set up as a free IP for Sony and Amazon developers, a sort of exclusive freeware IP for all except Xbox developers as a response to their Bethesda tactic. There were several parts set in earlier articles, but over time my mind got bogged. I had a new version of arcane characters, I set the stage to replaying the game in new and never seen before ways and as I looked at the past, my mind went to the future. I added different stealth parts and I added new elements to other sides of the arcane. Yet the fighter class remained. And now I add another part of ranged fighting. As you see in the image (I believe in emancipation, so both genders can be assassinated) yet even in the past there was a stage of armour, and precision. So as you see can see that there are to aims, the size of the circle is influenced by distance, by stamina (out of breath) and the stage is also hindered by people wearing armour, so we have a much larger stage of getting the ranged attack being successful, slightly unlike in Skyrim where I successfully expired people, animals, draugr, trolls and even dragons with my bow and arrow. The Green Arrow, Robin Hood and William Tell would be proud of me. It is a good feeling, although I do know that it is a slightly delusional one, if it was real the digital graveyard I filled would be greater than the city of Tokyo (10 years of Skyrim does that), and as I go forth I considered that we need new ranged weapons, not more of the same, so the blowpipe became a reality. Also there would be a stage to evolve the blowpipe, just a it happened in history. Different woods, different arrows with optional toxins to paralyse, sleep or poison would add to that impact. Than we get to the stage where we always run to a blacksmith, but the blowpipe is different. Several of them do not come from the blacksmith, the stage of that allows for more options in the game, it will also add to additional (read: different) skills to master. 

As we see in most RPG’s the bow and the arrows, this game will have the pipe and the darts, there will be additional darts and there will be an additional ranged weapon. I wanted the weapon to add to your abilities, not forced to set a stage for guided evolution, so I came up with an altered rungu, The rungu is still there, but there is a cup added to the other side of the stick opposite of the ball-end of the stick, making it a rungu able to throw with precision and much harder a stone at the head (or other body part) of any target. With the rungu we set a new need that we haven’t seen in a while, a ranged weapon that needs strength as well as precision. So as we add weapons and add choices the player can evolve more towards what he or she prefers and chose a weapon that fits the need. In addition to this, I want to make add a personal style. I want to add the main-gauche into the fight, not merely relying on sword and shield. I personally always loved the parrying dagger and the stage sets a new style of fighting and we get an altered level of fighting. It is essential to offer a different stage to what Bethesda has, it makes for a much more acceptable game that is a lot less of Bethesda like gaming, we need to up the game and change the game, so I opted for that. I am also considering altering the spear to be adjusted so it can work underwater, a sort of speargun (rubber driven) with a rope, yet in all this we see the need to add to weapons, not to set a stage where we have 15 weapons. A stage thought through so that we have a larger playing field that is new to those who prefer ranged weapons (me being one). The parrying knife gives an added side to stealth (especially when you are seen), and as I loo what I had wrought in the digital world, I see the need for graveyards, the setting of plants only found in cemeteries and optionally a few herbs that have arcane and alchemical uses, all sides that Bethesda never used, so I am adding them to the IP I create for those ready to make money in creating original (read: limited exclusive) Sony and Amazon games. 

A day well traversed and that is when I consider that this was the second article written, I had to make sure that gaming was not forgotten or ignored. And we can do this until the lungs give out after which the blowpipe becomes useless, so there is that consideration. 

Have a great day.

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As the shoe drops

Yes, there is a lot of anger in Bethesda land. As we take notice of “We have tried to be as clear as possible, not a timed exclusive, this is simply where the game is being made.” Starfield is a Microsoft exclusive and the fans are angry. I get it, I am not angry, it was a brilliant move by Microsoft, it is why I placed all kinds of IP on the public domain (here in my blog) for Sony and Amazon (Luna) so that their independent developers can make a totally new RPG game and the IP is free for them, it is my way to giving Microsoft the bird. These developers are not out of pocket for $8,500,000,000. And they deserve it (I hope). 

So whilst we take notice of “Hines went on to point out that Bethesda fans on PlayStation consoles might not be shut out entirely from playing future titles from the studio”, we do understand that the PS5 is outselling the Xbox 2:1 and it will take some time before cloud gaming is expected to become congestion free, and that is providing that you have a true unlimited account, as some give us the stage of Xcloud on about 3GB per hour, so someone with a new 200GB account will run out of data in about 65 hours, that is likely less then 2 weeks for average gamers and 1 week for what some call the true gamers. After that it will be $30 per hour to game. And that is if it all goes correctly, I feel certain that congestion will hit soon enough. You see some sources give me “Optus now offers unlimited data across its range of postpaid mobile plans. As with Telstra, if you go over your data allowance, you’ll be capped to speeds of 1.5Mbps.” so if it is unlimited, how can you go over your data allowance? And consider that capped data does not allow gaming, not at 1.5Mbps. So we are (for now) locked to our consoles and PC’s. Is it a wonder that Amazon gives you Ubisoft+ at $1? The end is nowhere near here and it is a lot worse in places where you are rural, especially the US, Canada, France, Germany and several others. And in that light we need to see Bethesda. And they do give clarity with “Certainly, there are going to be things that you’re not going to be able to play [on PlayStation]” that is why Microsoft paid billions. They had a bad setting an inferior system and they got the people addicted to certain games across. Even though it is not a given, I feel certain that the new none online Elder Scrolls is most likely going to be a Microsoft exclusive. It makes no sense to get angry, they paid billions and the people on Sony will have to make a choice and I helped them by handing the independent developers on Sony and Amazon IP for free. I will try to add a few more titles and it is up to the developers to create them, but at least I handed them an alternative and I did mention a few more titles for consideration to remaster. 

So whilst some people will get needlessly angry over “I want to be careful. I know it’s a question people care a lot about. It’s also a tricky one for us to answer because, frankly, it can get sensationalised on the internet”, I see it as a BS answer. It is not tricky to answer, it is the result of a $8.5 billion takeover, there was never any tricky setting. The only tricky setting was Deathloop as it was already a PS5 exclusive. At present PS5 is looking at 25 exclusive titles (until mid 2022) and that is not including a few titles that have no clear release date. In addition, the PS5 has crossed the 10,000,000 units sold line whilst Microsoft is nowhere near that, and as we see in some sources “the Xbox team has made it a policy in recent years to not disclose exact hardware sales numbers”, which makes sense when you are the number three console trailing PS5 AND Nintendo  Switch. So the Bethesda move was the only one that made sense for them and they had to pay a massive amount for it (because Bethesda is worth it), and yes, there will be a group of people who will switch as they are dedicated as well as bug nuts for the Bethesda games and that is fine, it is what Microsoft paid for, as such I handed my creativity to Indie developers so that they can make a new RPG on PS5 and Amazon Luna. Will it happen? I cannot tell, I do not know, but at least I did not resort to anger, I merely gave others the chance to take a slice of the RPG cake on two platforms. Perhaps that is not the right sentiment, I offered IP so that they could consider going there. And if I find my IP on these two systems I can raise my glass and give Microsoft the bird. 

No matter how many how many games Bethesda will make Xbox Exclusive (the right Microsoft paid for) it will hurt them to lose out of millions of gamers who will stick with Sony and that is the stage that they overlooked. When Sony gets a new RPG that is Sony exclusive and it does catch on (one hopes) Bethesda will lose out on a lot more and Microsoft will taste the sour grapes that come with a $8.5 billion investment, it was as I state before a brilliant move, and in this day and age as we are in lockdowns, I will add as much Gaming IP for Sony and Amazon developers (for free) and let that be the lesson Microsoft gets to learn the hard way.

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Missing hardware

This train had been on route for a while, and there are a few reasons for that. In the first my mind took the easy road, but as I pondered the stage again and again, my mind was trying to view another road, even if I remained unaware, I try to not look into the back of my mind. It is a messy place and covered with corpses. We all revere the idea’s we complete, but the others not that much, in this I am just like anyone else. There is no excuse, like a good IT person, I can be as lazy as the next person. 

The new hardware (of course a free idea for Sony and independent Sony Playstation and Amazon Luna makers is set in two parts (I’ll get to them soon enough). The thoughts came more clear as I was finishing the last Harry Potter movie. In the back was also an idea that Peter Molyneux had in Black and White, the gesture system. But it is one of the few times that it was employed. Harry I Potter games are a natural thought and Someone made it a harry potter game as well (Book of Spells), I never played it, but the wand was ugly as hell, It was a mere sign of the times. 

Now consider the image below, a wand we can buy and they are there for nearly any Harry Potter character, now consider that in the next batch onwards it was two small compartments, each for a cylinder that is no more then 3mm thick and 11-17mm long. One at the tip and one at the handle with two small metal points that connect to the inside, so that it can be charged without opening your wand all the time. 

Now consider that the first part is like the observer, like what the Nintendo Wii had, but not in one part, in two parts. One goes to the middle of the upper or lower side of the TV, the other to the middle part of the left or right side of the TV, two parts so that the scan will be much more accurate (even thought the Wii was pretty accurate), the second one, the locators are in this case in the wand, or perhaps a steering wheel, a sword, a bow and arrow and we can go on from there. 

Locator

These locators can be ordered per 2 and are relatively cheap. Yet what is more interesting is that a gamer can now get ‘almost authentic’ wands of choice, the gamer gets to choose and as we see the market bounce back, we see a much larger stage, because who wouldn’t want something almost geeky alike whatever they love? The steering wheel of Steve McQueen (GTA V), The sword of Viggo Mortensen’s Anduril (Lord of the Rings), you name it we tend to get overly enthusiastic on some movie and some special item, the Lord of the rings gets to hundreds of millions, Harry Potter Merchandise is well over 20 billion and that is a mere two movies. What happens when we add the Fast and Furious steering wheel that Dominic Toretto uses? And there is an upside, you can go as expensive, or keep it as cheap as possible, the steering wheel would merely need to two small hidden compartments with the two small connectors for charging. The generic locators would do the work with the scanners on the other side, and as the group of games expands over more devices, the gamers can consider buying two more locators, I reckon that a gamer will end up with 3-5 locator sets, they’ll start with one and buy another one when they get the two games they always wanted. After that they will exchange the locators to their new device of their game of choice, yet a steering wheel can optionally be used in nearly all racing games. The sword in plenty of games and as we see this grow we see a more complete engagement in gaming, something all game designers hope for and by setting the premise of a steer or anything to be as cheap or as realistic as possible will open new markets as well. Yes for the younger players that thing that case with the Book of Spells will suffice, but when that 9 year old turns 15-16, they want something more alike and those wands are anything between $9 and $90, it will be open to the gamer to decide what they spend on, we merely need to add the hardware to allow for that and as their choice of gaming adjusts, the locators can be moved from one to the other. 

A new stage where some will chose the cheap plastic sword and some will go for the Weta Workshop originals (or is that near originals?) It is up to you to choose, but we need the hardware makers to consider that there are parts of any choice that rely on the decision of the gamer. That is how the market rolls and we need to adhere to that because if gaming cannot lead the way the other markets are pretty screwed from the word go. That is a clear sign we have seen over the last 20 years.

Is it an option? I believe so, I believe that the markets are ready to show us that they can offer something new, is it enough? Time will tell.

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As the pie shrinks

Yes, we all see it, we all notice it to some extent, but that is not a given that what we see is complete. As I personally see it, the stage is one one hand seen in ‘UK defence giant Ultra agrees to £2.6bn Cobham takeover’ (at https://www.bbc.com/news/business-58228657)

where we see it is not the first caper, Both Ultra Electronics and Meggitt are now US owned. So whilst we are sussed to sleep with ““safeguarding and supporting the UK’s national security” including national security clearance arrangements”, supported by “It has also pledged to protect existing and create new UK manufacturing and engineering jobs, and to increase investment in research and development (R&D) in the UK” some people will hope you ignore the larger picture, and a lot of you will. You see there is more to this and if someone did not notice the total invoice of £8.9B the American were happy to pay, consider that they need to get that money back and then some. They will keep to the letter of the agreement, which is anyones guess as it involves National security and no one (except for a really small few) will get to see it. 

What we see ignored is not what is done, but what it enables the US firms to do. You see products are phased out all the time, but now the Americans can phase out the low margin articles at their own speed, in more than a few cases 3-5 years sooner, giving the UK all kinds of headaches and the logistics of it as well as existing inventory will not be the shortest list there. There is an upside to the American setting, they get to call the needs and the make of a lot of articles to the largest degree. 

So, let’s create a fictive example. Consider that the UK Navy has all its operational and tactical stations record on a betamax tape, it gives the admiralty a good show of who and what is performing and what is not, it is standard operational practice. The Americans have a VHS alternative, but in the end it does the same thing. The UK took Betamax as it has the highest quality and they had no local alternative, the US took VHS because it is American. This is not new or unique, most nations have this. To give an example, the Dutch maker Tulip computers would not exist in the 90’s if that rule was not in place. So now consider that 3M buys the UK firm and now it can over 2-3 years phase out Betamax. Now we see a new stage, the UK admiralty will have to upgrade ALL the recorders and players in the ENTIRE Navy. 

The UK will over time face this. I personally see it as a given setting. Now consider these are not recorders and players, but Goalkeepers, Gatlings, and other parts. 

Now also (from the Ultra Group website) the optional stage of “Many nuclear facilities across the world are facing the rising challenge of replacing or refurbishing outdated and obsolete sensors and transmitters. Ultra’s advanced ageing and obsolescence technology transforms nuclear power plants and ensures economical long-term operation.” And consider the outdated (or soon to be) sensors in Nuclear submarines and other vessels, that is just the start, so over the next 10-15 years the UK will get an overhauled Navy, but on the time schedule and overspending of the USA. So in what universe was this allowed? I get it, there is a larger playing field, but now that field is decided on US needs and as their logistical stage changes, so much the UK or find another solution. Now, the UK budget cannot simply cut defence, it is adjusted for the American format and it will see large amounts of funds go to America. Or in another setting, we will see that a bullet normally costs 0.10, the making is 0.07, so the stage is 0.03 per bullets taxed. In the new setting we see 0.01 per bullet on paper, 70% of 0.09 goes to the USA as contribution (0.063) and the income per bullet is taxed at 0.027, which is now at a loss, so no taxation there. Moreover there would be a massive tax deduction, so that is one place to go I reckon and this is not a fictive setting, this has happened before and it gets to be better when the list is not ‘bullet’, but an amalgamation of all kinds of ‘perishable hardware’ a totalised invoice, which is much harder to tinker with. Yes as I see it for the Americans it is a very nice investment that will pay back well over 200% before year three is out. And as they are interacting with other players, the massive profits that usually serves the internal good of the UK will now go to America, so who approved all this?

Time for you to find out, have a great day!

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