Tag Archives: reviews

Realisation

I just got back from a journey, the reason for this is that I stored a glitch (could be a bug) in my safety deposit box in the city of Nottelling. Perhaps I act on it, perhaps not, it is the second bug I find in an Apple. This is the first one I found in my MacBook Air and I only discovered it after a year of operating this baby in over a year. I never had it in my previous one, but I might not have had this situation before. The first one was a decent bug (very unflattering, but true) in my original G5, there you get the setting that if your FireWire Camera is connected, the firewire connection of your iPod classic will always fail (and that bugger gets hot, really hot) still, I got my optional second bug found. 

So what is up today? 
Well, I was watching a 4K movie of exploring the great Pyramids of Giza when an idea hit me. You see, these 4K movies tend to have a lot more to show than you think and I saw one of Herculaneum and Pompeii recently and when watching this now is when it hit me. What happens when these movies are used to prototype in almost near completion gaming levels? And as it is based on 4K, the details are uncanny. And there are plenty of 4K movies out there. Rome (that village in Italy, famous for its Caesars, Pretorians and Roman soldiers (aka the Italian army), greek places and more modern the settings of places that are out and abundant in the world. The idea is that you have a decent map (optionally a little crude) and the 4K movie is fit over the map and as such the gaming stages (also for education and VR) are mapped out. We then get to the nitty gritty of it all, but when you get some of these movies they are from 75%-90% complete. And that could go a long way into the prototyping of these places and I reckon at a fraction of the cost, because once this system works you can produce place after place and most of these 4K movies are all around us. A player could contact the maker to see if they have any other materials (not published ones) and that could get a map up to 95%-98% completely prototyped. 

And there is no limit to the educational setting of these places. You merely have to look at what these archaeologists have now and what they paid for it to see that these 4K movies of tourists could be the marker in several ways. The stage of Life in Herculaneum (it was a a mere 10km from that hill called Vesuvius) and over time we have had loads of places like Knossos (Crete), Machu Picchu (Peru) and also the not so ancient ones (Buenos Aires, London, Munich) and so on. Whether it is prototyping for education or gaming, the system remains the same and whilst you can verify how much time Ubisoft spend on prototyping Jerusalem for Assassins Creed, Florence for Assassins Creed 2 or Rome for AC Brotherhood and then take the eating of filling in the places from 4K movies and I reckon that you will get a massive saving for game creation (and education too) there is little doubt in my mind that should someone travel this new route, their projects will be completed a lot faster and optionally a lot cheaper than anything else. So consider the setting you get when these ancient times are used to fill levels of Call of Duty, Battlefield or whatever shooting game is now the hottest ticket out there, prototyping these places could be costly as such there is an idea that could send gaming not new direction at a decent reduction of costing.

And that is before you take a gander in some of the hottest places to kill your targets in someplace amazing like Harrods or the Mall of America Bloomington. Considering the optional costs that the game Blacklist required (the level with that enticing Christmas song), now consider what the cost of that level were, compared to walking through a mall with a 4K camera and getting that level prototyped in almost no time and I use prototyped here, because there will always be level based ‘adjustments’ needed. 

So whilst I bid you a jolly farewell and wishing you a lovely day, I will return to my trusty PS5, optionally grumpy over Sony statement ‘Sony argues it’s already obvious that digital games aren’t owned by consumers’, is that so Mr. Sony. Then why are digital games more expensive than physical ones? If someone looks at the cost of a digital game versus a physical one, even in a day one setting, the digital one tended to be a lot more expensive. As such there is nothing obvious about that, being that the game is owned after you downloaded that and as I see it, this setting is depending on a changing setting around digital laws and I reckon that they were fearful of losing against Microsoft on the past, but as they is now no longer a threat, they are no longer fearful of the future. As such we could wait on what the God of War series and Horizon series will do because the world is a massive fan of these two, but if these two makers (optionally Bethesda too) decide another path not aligned with Sony, Sony will have its hands full holding onto the fans they have. I am in a city, but I am fearful what the non-city dwellers face, because it will take up to 5 years (if ever) before they have a workable solution. And losing this much fellow gamers is not my cup of tea. But that is a story for another day. I have done my bit for gaming, gamers, education and educators today, so I feel decently happy.

Enjoy your day of gaming, if only for a little while.

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Balancing innovation

So, after yesterday I cut the article short. There was a reason for that. I was adding what I am about to tell you yesterday, but I saw that the article was getting to verbose and that leads to people dumping all that effort I put into this (might not make sense, but that is what I found). So I kinda brushed on this in the past, but I was taking another look.

The game in question is Balance of Power, it was a cool game in 1985, but the political stage has changed. There is no longer the setting of the bad bear and the bald Canadian eagle, we have a lot more players and also technocrats. You know the grocery stores called Google (Alphabet), Meta (Facebook), Apple, Nvidia and a few more. There is also the stage of all that fake AI (OpenAI, Anthropic, Grok) and a few others and when we talk about grocery stores, we much also talk about the milkman, that wholesome concoction made by Palantir (Alex Karp) and now that the Middle East and the Gulf States are more potent players in the world influence stage. And then I had an idea. There is one setting that bothers this setting. No matter how strong we set the stage, the world is in too much turmoil. So the idea is as follows

W have an annual file and through online papers and quality papers (Reuters, BBC, CBC) and a few others, so as these organisations are set into the light their reputation if under duress though Z-Scores and it will take someone more clever than me to set that in motion, so I gathered that news (like ‘Nvidia, Microsoft, Amazon and Google Just Racked Up US$160 Billion in AI Gains- But There’s a Catch’) and these articles always have an impact on the company, as such it is important to keep as close to the news as possible and whilst these players all get a monthly/weekly adjustment. That game would get a lot closer to the reality of political simulation than the original of 1985 ever was. And whilst we add the channels of internet and clouds never to TC and radio there is an impact study that could be an educational treasury for universities as well as graduated people. Interesting that others never considered this setting or the evolution of games in new directions. It is not a simple setting, there needs to be an algorithm of people, optional implementation of Z-Scores and the formulas on how to do that, with the annual files that resets the entire setting to nil (to the bare annual file) and there is an offset to corporations, countries and political players in this setting and the algorithm needs to be done close to a thousand times and in todays setting this is pretty easy, but it needs to be done every day and that is a complex setting and I admit that this wasn’t possible in 1985, but now it is a clear setting and when we leave this to fake AI, it becomes easier. You see, it is all set to data and to achieved notions, not predictions and that is where even fake AI is an achieved setting and it could speed up the stage.

There is also the considerations that media needs to be set to consideration, because if you have one source, the Z-Scores might also be negatively impacted (as in less reliable) because the setting of a target (corporation/people) becomes set to negative Z-Scores (decreasing standing) and positive Z-Scores (increasing standing), but I am guessing that this might keep the game actual and optionally factual. 

So what is a Z-Score?
A z-score is a standardized measure that shows how a value compares to the rest of the data in a distribution. As such there is the setting on how is impacts. Some will say it is the wrong use of this score, but when we have the tech-dudes, we will get to a average value of these people. So far all good, but what sets the average of Sundar Pichai, Alex Karp, Mark Zuckerberg or Sam Altman? I am getting to the setting that like the old expression (from the 60s) in the dark all kittens are grey, but now in the limelight all tomcats are black as night and there is a difference between limelight and under the Lightbox. So I think I am in a good setting, but it is something that could spark its own debate. For countries another formula applies and it is almost the same but when we take political, religion and a few others settings in play, it is likely to become massively complex. 

So whilst this game can absolutely be upgraded, I also wonder if this could become a real educations tool for universities and political enthusiasts (do these people exist?) So, I have not worked out all the issues, but I tend to think that this is more the business of Chris Crawford who created to original game and it should remain his IP, I’m funny that way.

So whilst we see one game to be set into the 21st there is space for loads of other games to follow that setting and that is where Saudi Arabia has an edge, I have shown in the last two weeks that Saudi Arabia has the setting to make close to 10% of the invested amount through the upgrading of the old games, because they also have these IP in their setting now and this also implies that they could also improve the programming skills of the software houses they could unleash on all that gaming IP and they could even start a wave of games for streaming systems (which connects to the idea I had for at least two years). So as the setting clear towards the end of 2026, there is now a setting of balancing innovation, because the meaning of innovation is the practical execution of new ideas that create real value and improve products, services, or processes and that is what I have been doing for years and whilst others think it is folly. I have been playing games for the better part of 45 years over a dozen consoles, home computers and PC’s. So whilst we see that some are ‘written off’ as too old, or too limited, the reality is that these games were never considered to be combinable and that is where some of these games are the next influx of gamers and that is where those Business Analysts in these gaming houses, relied on Excel, but gaming is art and I have clearly seen that for decades. So now that Saudi Arabia has the IP for dozens of games, the rest is flying behind the wheelhouse (did I use the right expression?) They are now fishing behind the nets and whilst Saudi Arabia is gaining strength in this setting others will see that their old IP could be a decent setting for the future. So far I have seen on person cash in on his IP. It was David Braben and whilst he created Elite in 1984 (BBC Micro B/CBM64) , he renewed his game in 2014 and he made it an amazing game and it was well beyond the original and others could have that same setting, but they need to wake up.

Have a great day.

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The upgrades we yearn for

That is what I am thinking of, not the semi-upgrade that a new iPhone gets you, but the upgrade that you get if you use a good idea from the Commodore 64 in the 90s and you give it some great graphics and a speedy results that are possible now. You tend to get a whammy of a game. Ideas range from an upgraded HERO (Helicopter Emergency Rescue Operation) a game that Activision gave us in 1984, but wait, before you judge, take the simple setting and add to that a MetaQuest 3 helmet, upgrade the settings to a more defining graphical challenge, with Xray vision, to you can destroy the right wall, laser sights so you can destroy the right enemies and the might sound simple in the beginning, but what happens when the rest energy you have is accumulated into a stronger battery and stronger lasers? In the end we can add a stronger power cell to the Helicopter backpack and when the game evolves to longer time stacks, we could offer a larger revenue system. Also there is the idea to add in later levels walls (like Journey to the Center of the Earth, 2008) where you find gemstone walls, which gets you plenty of dineros and if you get the right diamonds a instant upgrade to the laser system (these puppies tend to be allegedly diamond enhanced) and those are just a few ideas on certain games. There is of course the setting that these makers had limitations to work with, but when we take those away and we add a MetaQuest 3, we can now push these games into a massively more interesting game and whilst the ‘original’ scored 94%, we could make it even more challenging, without taking the joy out of gaming. Because that tends to be be the downside of ‘new games’ like Electronic Arts wasted its powder on Dungeon Keeper and the need to buy Diamonds (micro transactions). But there is also an upside. Games like Magic Carpet could be renewed with a stringer setting without taking the pin out of the grenade and let it blow up in your face. There is still the setting that Populous and Populous 2 offered and that might give is smoother graphics, without spoiling the fun. These games still get tonnes of nostalgia and that should have been the warning shot for Microsoft and Sony, optionally Nintendo too to renew these bonds and see what could come of this. It is a simple step and when the right developer gets involved (or the original makers) to see what was possible. At present as most of this is now in hands of Saudi Arabia, they could look at renewing these games and presenting them to a new audience. It might be a simple setting, but gamers who get into a nostalgic mood and get offered the games that they spend weeks 24:7 on and gamers like that are the proper voices that could propel a game to a much larger audience. You merely have to do right by them and offer that feeling yet agains, without EA messing things up by setting it behind a  money portal. Because that is what spoiled it for many. 

So have a great day and consider (if you are old enough) what game kept you up all night? Because that could be the next setting for a renewed gaming experience. Have a great day, it just turned Monday for me (3 hours ago).

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The skills are out there

I saw an idea given by Arab New and it got my braincells fired up. You see, whilst some are ‘advocating’ AI, the real setting is that ML/DL (which I call Deeper Machine Learning, or DML) is a setting that has not been considered (or at least not to my knowledge) so whilst some people are considering that it is futile, the setting that we see can be transposed. So as we are given ‘How Saudi Arabia is creating its own anime industry’, I saw a rather large niche. Whilst we applaud “At the center of the shift is Manga Productions, a subsidiary of the Mohammed bin Salman Foundation Misk, which is focused on nurturing local talent, producing original material and working with Japanese studios to build expertise.” There is an alternative usage. You see, Arabic Manga could be the central setting to push knowledge of Arabic forward. The largest stepping stone is that people feel uncertain to move to Saudi Arabia and that gives places like Aramco, SABIC and the stc Group a little disadvantage. You could go all out to get the actors and so forth, but the foundations of a language could be done by Manga and it would also have appeal to the younger population and when they are in an age where it matters, they could already have some of the basic Arabic skills to be interesting to the larger players. The idea of language, interactions and etiquette could be shown through manga and whilst that happens, the skills of these mega makers will increase sharply. And when we consider “For Lamees Alsantely, a producer at Manga, the move reflects both the emergence of a new generation of creatives and a growing appetite among local audiences. “Saudi Arabia already has a strong audience for anime and animation, but much of what we consume reflects other cultures and perspectives,” she told Arab News.” The idea that language skills could also be developed might not have occurred, but as I see it, so at present Aramco Saudi Arabia has 275 open positions. How many could be attracted by foreigners? What skills could be imbued to lower that number? And this is merely one employer and I gave two more. What could be done to increase that setting? Then we go from simple learning to the interactions in writing and optionally religion as well. There is a hindrance because people are not sure about how their lives fit in with a Muslim state of mind. You could hire actors or you could set up a manga solution which could be adjusted instantly to the question places see rise. I had given a visor solution (months ago), but manga is a dead second in that race and whilst some people think that this is ludicrous, the reality is that this could be done by manga interns, they can treat their teeth on fixing one whilst gaining the other. Interaction of skills is the name of the game and whilst the Deeper Learning part can set towards the gender of the learner, the job requirement in play and it might merely be to learn a language. A setting that is out there and would it not be nice to get the basic skills right there from the animator before you enter a job interview?

Although I cannot tell whether this was real or a sketch, but we can accept that if that was not a sketch, the person for the interview was a zero chance applicant. And it goes further than that. Tourists are at times hesitant to go to a place that relies on a language you do not know. That was my reality when I went to Thailand. Lucky enough many knew German and in the hotel I was ‘safe’ as nearly everyone spoke English there. There are a whole range of reasons to learn a language and now there is an optional setting for Manga to be the educator too and in that setting it it relatively easy to create the lessons that could make a difference and drawn characters work for SAR 0.18 per kWh, the people designing this take a little more, but in light of their skills they will learn all the skills they need to make decent manga characters and they could include writing skills in that setting as well. I reckon it is a field that people like Manga Productions CEO Essam Bukhary should consider and it might open up several streams of revenue for Manga Productions as well. From language training to HR introductions. It will not take way the need for actors, but there will be a massive amount of materials produced from the get go.

Just a thought to consider. Have a great day.

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Remembrance

There was a need to do this. From the United States we only hear boasts and BS, from other places we see political settings and it tires me, but the shock I felt last night was just too real for me, the world lost a giant actor. Sam Neil has left us. I have seen his works going all the way back to the 80s. So lets take a look. I first noticed him in The Omen III (1981) followed by Reilly, Ace of spies (1983) it was a different spy story and it was only later that I learned that the man had actually existed. After that Dead Calm (which I watched because Nicole Kidman was in it), Kane and Abel (1985). I loved the story and Sam made it a better series, and together with Peter Strauss it brought a great setting where these two actors brought a book to life. After that I think I watched The Hunt for Red October (1990) which I saw because of Sean Connery, but Sam Neil was well noticed. In the 90s he was noticed by me, although he was not the reason I saw the movies he was in. I saw Memoirs of an Invisible Man (1992), The Piano, Sirens and then there was Jurassic Park (1993) after which Sam became the reason to see movies. First there was In the Mouth of Madness (1994) Event Horizon (1997) Merlin (1998) and Bicentennial Man (1999), which I actually preferred over Steven Spielbergs A.I. and Sam gave stellar performances every time. Looking back at these works I am amazed how much he influenced some of the choices of movies I made because of his involvement. As I see it, he made these movies great because of his collaboration with other actors. As I go through the list like The Dish and Jurassic Park III and Wimbledon I am noticing that I missed some of his works over time. Which makes me a little sad, but these were times that I could only squeeze 24 hours out of any day and choices needed to be made. I reckon we all noticed him on a Cameo in Thor: Ragnarok (together with Matt Damon) giving it all a fun moment. As far as I can tell, the last thing I saw him in was Thor: Love and Thunder. I have seen other movies with him after that, but as far as I can tell, it was the latest  setting I saw him in. Weirdly enough, I feel no deep mourning. When I think of him in these movies it merely brings a smile to my face. He really livened up the movies he worked on. And even now I still consider watching the Blu-ray of Event Horizon today. This movie has a nice little story behind it. In a scene where he sees his eyeless wife I yelped in the cinema and a friend told me that an entire wave of watchers reacted to my yelp. That moment really got to me. As such I end this story with: 

I raise my glass to you in salute to an amazing career in excellence for over 4 decades. Mr Neil it was an honour watching your work and perhaps we get to meet for real in the next stage of our lives. You will be missed on the big screen. And not to forget, my condolences to his family and friends. 

I wish you all a great day today.

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Reengineering greatness

We all do that at times and I had an idea. You see there is one FPS that I love above all else. That is Metroid Prime on the Gamecube and the Switch. It is by far the most perfect FPS game ever. I have played in at least 6 times (and I never scored 100% on any of them) I am not angry, disappointed or frustrated. The game is just too perfect. And nearly anyone I know who played that game thinks so too. The game scored 97% and when you play the game you’ll understand why. So why make a copy? Well, not a copy, but my mind set to work to base a game on this game and as I promised, this setting too is now immediately co-owned by the UAE. 

So how to make a new game based on this. Well, I went with the ‘hero’ of this story to be Jafar, or at least someone like him. And I set the idea on the locations of an Arabic setting. Like the game locations that Metroid Prime used, I use a similar setting. There is The Royal palace, The palace of the Fakir, the streets of Baghdad, the sewers of Baghdad, the caves of prophesy perhaps a few more. But these are intertwined (like Metroid Prime) and as such created with artistic precision (not my forte, that I live to the graphical experts). So there is a setting where the Vizier is in his office (the council chambers) and you get the intro of the story and like Metroid prime (also in the first Assassins Creed) you are in a setting where you get attacked and get to more through the council chambers from room to room, taking care of business. In the end you are overwhelmed and cast out of the chambers and thrown into the sewers where the story begins. In this you start as a simple fakir, changed by prophesy and now without powers you are alone. In the sewers you are seeking your fortune and by resolving issues you are given your first token. The token of the streets of Baghdad, with that token you can now move through the sewers and into the streets of Baghdad. The tokens are collected in a neck charm, there is also a dark charm, it gets you into the caves of prophecy. To gain favor you need to get the clothes of office, from a simple civilian you get the cloaks of the fakir, the fakir will lead to the suit of the trader, the thobes of nobility and as such the clothes give access to places, as well as a Topi. There are also jewels, rings that give powers, the bracelets of strength and several more.

But this is a story and a challenge. As you gain your first station you will also get the stave of an element (ice of fire) and these settings are gained in part in the caves of prophecy where you will face several djini. If you survive the first fight you get a stave, in subsequent fights you will get a Kufi marker for which you can imbue its power in to gems or add to the staff. The idea is to make yourself stronger and more able to withstand the dangers you face. I am also considering to add a magic carpet (it is an Arabic story after all) but it comes with limitations. The idea of this story is that the lands are in danger and to restore the lands you need to gain powers. Between when you were in the council chambers and now (the start of the game) decades have passed (it becomes clear during the game) so the grandeur of Baghdad (which you see in the beginning) is gone and now you need to restore the land. So as you go through all the levels, where you resolve things the lands are restored. So there are a few versions of the game. From destroyed to great (dark) and great (light). I am partial to replayability. So that is a clear setting for the game. The idea is to add Zarek, Zulrekh, Kavira, Vizaresh, Sakhr, Azrakhil, Tharvex, Samirah, Ishara, Qandisha, Manlen, Qiwa and Salen. The female Ifrit have powers of restoration, healing, illusionary powers and mid powers. The make Ifrit have strength, elemental powers. There is the need for limitations. You can only have a specific amount of powers and elemental powers. Hence the Kufi markers and as you gain powers and abilities you will find new places and stronger staves and wands. So you can upgrade and whilst you are free to explore there is the chance that you are hindered by some powers. For example water and fire powers do not mix, neither do earth and air, but other axes are OK and the stages that two elements will result into a third power. But that is for later. 

The story becomes that in this land, all is lost as friends of the nobles strangled the land into nothingness, the old Malik as well as the Sultan were killed in a tragic accident. As they were replaced, the milking the land and the people began. The challenges are set as the replacements were in league with the Western leaders, the Italians and the Spanish. As such you are called by the djinn, and they didn’t have powers over the western people. As such they are in panic, the westerners are new, they are not swayed and as such one djini (essential to the story) makes a wager where she is games it all for the restoration of you and you are taken out of your own time and pushed into the future without knowledge of what was and as such you start. So whilst we are given the story (which is fed in small instances) the story develops and as you are pushed into the realm of the Djini, you are heading into two directions. The path of light or the path of the dark. And if shapes the lands you are trying to safe. There is a lot more, but that is for next time. I did this in under two hours, as such I did not do too badly. No matter what it is based on, the story and the settings are unique, the story was made up today may me and even if it is founded on the Original Metroid Prime, the scenery, the people and the opponents are nothing alike. And as far was I can tell, there is no FPS based on the Arabic lands. So that is a first too.

Have a great day and try to wake up your creativity today.

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Setting any stage 

I have been thinking of where to put my cerebral hardware. I am not one of those FIFA world cup fans and I get that some are, so whilst the world is looking at where their balls are, I am bound towards the IP I create over the last few days. You see, the other option is to look towards Presidents Trump’s stupidity and I have seen quit enough of that. So whilst he is pissing of what little allies he has, the story about Italian PM Giorgia Meloni is going in completely wrong with the Italian people. So another ally lost to the rough sea of accountability. I understand the setting If I was ‘to beg’ Saudi Mohammed bin Salman Al Saud for a selfie, but even then, the chances are that he might allow for this selfie because it might be another fan. So consider that the Italian PM does not even have that for President Trump, he wasted a massive amount of publicity on what would be his setting whilst it was rejected by the global community right off the bat. So whilst I am watching these Riddikulus (pronounced ri-di-KULL-lis) events, I am casting my boggart banishing charm (just in case these creatures can inhabit the internet). Because at present the truth is a lot weirder than fiction can be and that just now opened up a lore setting for the new gam  had not considered before. 

So as I prefer the design of new IP over the idiotic stage of political non-reality reality. I am drawing a new setting of the nano tech. There is still several stages to work out, but the setting is that I ‘find’ a nano tech station, merely one and from here we see that the balancing act becomes amount versus strength, the introduction gives us that part, a ‘tutoring’ setting of the base station.

The nanotech requires energy, so breeding into a lot is not a good idea, because it decreases over time to back to the beginning of one. So you need a balancing act. The station needs enlarging and it requires additions to power cores, drone management and memory. You get the first two in stage one, the basic station, but over time you will find options to enlarge this. The power cores gives you additional power to create more drones, the memory will enhance their memory management and capturing data and share that data towards all the drones you have and the drone management will hand you more powerful drones. So whilst I still like the Paradroid setting, the first stage gets you the ability to to capture Janitorial, Servant and messenger drones. But beyond that you need more powerful drones. 

The setting enables that when you get the number of drones. By enlarging the chipset, the memory is enlarged, the and by getting the power cores enlarged you will manage more drones. And there needs to be a balancing act, you can go ‘the other way’ but you will find that many low level drones do not give you the added umpf you require, but I want the game to enable you because a gamed which allows you to fail will also allow you to enjoy the benefits of evolving your own game. 

So whilst I was seeking out the drone settings, I came across a stage where a few of the achievements came up. The first was the Inspiration achievement, shots of found games (like Paradroid, Hacker and a few others that shows where the ideas originated. I think that it is good that we recognise where our thoughts came from, optionally also the views on a CBM64 and an Atari 800 to recognise where our games all originated. Then I got (because of the lore stage) the idea to the achievement ‘Anorak the All-Knowing’ which gives you the lore settings and you need to find 25 backstories (there will be a lot more) but finding them all might not be possible. 

So whilst I was wondering on how this happened. The republican party helped out with that setting, as Measles is going rampant in the United States (with the CDC has reported over 2,100 confirmed cases and 30 active outbreaks across more than 40 jurisdictions), so what happens when this goes really bad? And whilst you are in a ‘safe’ space, resources are dwindling down and you find the first nanotechnology station. So whilst we advance to more drones and the core 4 (which will allow for autonomous data capturing) when it crossed with memory 3, which allows all data to be auto collected, because the game other whiles becomes too dreary. The drones will upgrade to views where all doors and ports that are open come green-lit. This enabled another path, places with drone ports can only allow Janitorial, Servant and messenger drones. The next ‘phase’ requires Maintenance, Crew and Sentinel drones to use the front door, so will all other drinks, but they are the next stage is for Battle, Security and Command drones but they are deeper into the setting of government and official places. So whilst we have something going, there is the larger need for a game to be repayable and when you get the override of a Command done, you find the option to get to another city or base and it opens up several other options. So from a simple building (like the northeast Bronx, Co-op City, Bronx is the largest housing cooperative in the world Co-op City, the world’s largest housing cooperative in the Bronx. And this is a great start, because it is not some flashy setting, it allows for a whole’s lot of original lore and the I what we are after, so when we get to this setting, for those who love the game, the Command drone could open up a stage that opens up the New Century Global Center (Chengdu), where we get a a staggering 1.76 million square meters. That’s just for starters, the idea to get a government building like the Pentagon mapped out is nice, but too flashy. To get some level of a conspiracy theory in place, we need to look at other places, like (for example) the Karl-Marx-Hof in Vienna, Austria. Stretching over 1,100 meters long, this historical social housing project was built in the late 1920s and originally housed more than 5,000 residents. There is always the chance that it houses a few survivors and gives us the larger setting for more exploration and optionally a larger stage to get a surviver setting in place. The last few things are top of mind thinking, but lets face it, we have seen enough conspiracy yanks to last us a lifetime, so we look in the direction of Europe as one example, optionally the idea of mapping out the Line (NEOM) is a nice setting and it might not have ben completed at present, or in the story, but a location that big, allows for a lot of directions to get us in. And my mind is still forever voyaging into gaming solutions (a nice pun even if I say so myself) and I am not done yet, but with the other two parts (see over the last week) the game comes across nicely and considering that Microsoft hasn’t produced a original IP game for quite some time, my work is standing out nicely. So you all have a great day and who knows we get another Trump story like to one NPR gave us 15 hours ago ‘Italy’s Meloni, once Trump’s closest ally in Europe, says he made up a story about her’, I cannot vouch either way, because I was not there, but the crumbles are all on the floor, time for me to call for a 123 disposal droid and get rid of the crumbles. It’s only nice that someone cleans the stage we all fin ourselves in and call for the 629 sentinel droid to get rid of irregularities. N’est-ce pas?

Have a great day all, I feel happy and creative this day, almost time for a nice plate of pasta, Giorgia Meloni put me up to that. (In truth pasta was planned, so I might just blame her for this too)

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Topping perfection

That is a big call to make and even to deliver on. Let me talk you how I got there. I have started to play God of War again, the fourth one. The reason was the demo we saw in State of Play. Now, for me there was an additional reason, because after I stopped playing that game and before now I was ‘forced’ to get a new TV and now that I have that new TV, I gained the benefit of 4K. Initially I had mixed feelings, because 1080 was perfectly good, but my trusty boob tube broke. It does that after 9 years of daily service and I had no ill will to the makers. It trustily served me for all those days. So here I was enjoying my 4K option and after watching Laufey, I decided to play the 4th God of War again. And what an amazing joy it still is. I initially rated that game in the 90s, but with the added graphics it is definitely a 100%+ game. The game was that overwhelming. Now, remember that it was released in 2018, now 8 years later, it still rocks the other AAA games release les than a year ago. That is nothing against the new games, the game was perfect. So, can we improve upon perfection? I think we can. Now lets be clear, I am not telling Santa Monica Studio how to do their job, they delivered a 100%+ game. But this could apply to all game makers. Now, consider that I destroyed now a few Odin’s Ravens I never noticed before, mainly because I was aware a lot sooner of what they were. So, what if the New Game+ unlocks not only gameplay and a lot of the same enemies, but what if lore is unlocked in this setting. There is only so much you can get in the first game stopping an excellent action game into an adventure game (the Zork kind), So what happens when we unlock additional lore (like the ravens) we unlock in all kinds of ways, making a complete story, a much larger story. And God of War allows for that, as do a lot of other games. But it seems more relevant to this game as it is already showing to be perfection incarnate. I started to play it so that I could enjoy the 4K adventure I never saw. But why happens when that comes the point of the game, to enjoy it again and then enjoy it more. It doesn’t need achievements, but the option to learn more about Odin and that rascal Loki is perhaps a setting worth exploring. Another game would be the two Horizons games. What is stopping the makers to add deployability be adding a few storylines. They might not make sense in the initial play through, but could make the replay ability stronger. So by adding a storyline to people like Petra Forgewoman, Ilsadi and Greatrun Keeper (mere examples), to add them in the initial game merely gives too much cluttering, but in the replay there is a lot you to with some automation and adding the lore and optional missions gives the New Game+ an additional side that could give the game the added umpf it could use. Because replaying a game of that magnitude tends to make people run from place to place, so to add side missions that were not there to being with might make for an interesting pace of gaming. In the case of God of War, optionally unlock additional ‘original’ lore, you know from the ones who wrote them.

Yes, I also feel weird commenting on near perfect games, especially what Santa Monica Games and Guerrilla Games are producing. But as I see it, no present games in rotation offer this additional setting. So it might be an idea to add this to the new games, and perhaps there is something that Santa Monica games might want to add to God of War 4 and 5, optionally after Laufey is released to give the games and their collectors an additional reason to hold on to them and optionally replay the games they loved for a long time. So accept the idea, or reject it. It is merely my thoughts on how to give these games optional additional greatness. 

Have a great day, for me it is now time to get some snacks in.

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An ignored setting

There was a thought pushing itself into my brain, it came to me (weirdly enough) whilst I was rewatching the first Harry Potter movie. You know, that one where Daniel Radcliffe is still young and innocent. So whilst I was watching the movie, I was combining a few things together. First a Nightmare on Elm street (the one in Toronto) and then the idea went to the Hellraiser series. So, I was combining the original works of Myst (the game) and my mind was combining the cube from Hellraiser where the lament configuration is merely one of the options and each will open portals into other dimensions of hell. The idea that the graphics of the cenobites will get more than a few into Myst, there was nothing wrong with Myst, but the creators could create new worlds in a much higher resolution and the setting of horror set puzzles are pretty rare in the gaming world, as such it could gain a rather large following. Considering the appeal that Lovecraft satire have on the world as a whole and the connections to horror that the Clive Barker stories have had on people since the 80’s the game is destined for a decent level of success. So whilst we seek new IP, there is nothing stopping old IP to rear its head and give the audience a place to stay and have shivering fun. Now as we combine the works of Clive Barker, the Hellraiser comics and movies, we have enough materials to make a sizable game and considering the materials that Lovecraft gave, which requires some Cenobite rewriting (to avoid plagiarism) we get a large enough materials to fill a game with several missions and a decent amount of puzzles. Taken in account the other setting I proposed on relaunching the 7th Guest in the last month, I have done my duty to protect the power of gaming. Anyway, it is always nice to create non-military IP even if it is for the UAE and Saudi Arabia at zero revenue for me. The creation to protect these countries  (against Iran) and whatever is trying to hurt them, I believe that a soul needs the creation of peaceful IP to grants the soul peace of mind and the blissful setting to remain creative (it is not a saying, I merely belief this myself). So whilst there is a stage that we need to consider that there is more to gaming, I believe that it gives the player the stage to consider other paths of the mind and puzzles tend to open the thinking of the player, especially if it is not the usual way that person thinks. So whilst others have made their way into valid and valuable creative IP, as examples I would like to raise Subnautica, Skyrim, Elite Dangerous and a few others. I would like to contribute as well. And this is my contribution to it all.

So let the developer who creates this game be smitten by the IP of Myst (perhaps even the Myst creators themselves) and see what the gamers can gain by playing that game. I get that it is all in the mind, but when you consider that games tend to be all based on some shooting game with flaccid stories, the idea to gain creativity and originality from an original game created in 1993 over a quarter of a century ago and create something unique and new and combining that with original storylines that others have not set into some combined IP is a little disappointing. But here I am trying to balance the scales once more. 

So you all have a great day and feel free to create some original IP yourself as well. Perhaps next I will find another IP that will serve the defence of the UAE, as I already created enough IP for them to take out their harbours, railways and roads and also now (after the attacks on Barakah) I gave them my idea (and IP) to take out their nuclear reactors. I tend to have a vindictive mindset and I does not give way (I still have a healthy hatred of Samsung, even after 40 years) But after the created IP, I feel rather happy with myself, even after I also created the new 7th Guest setting. But that is for another day, for now the creators of Myst should consider that 1993 had 40-60 self pronounced gamers, in 2026 we are at 3.5 to 3.6 billion, it is almost 100 fold, as such there is a much larger audience and at best, there is a setting of 100 times what games in 1993 would make and that is what game makers seems to overlook. These original games are allegedly the stuff of legends. And even if we do not consider them great, with added graphics they could reset the moulds they were originally based on and that is just the start. Games like Millennium 2.2, Chrono Quest, and several others were what they seemed, original concepts and original games tend to be mind blowing in the very least, as such I saw this stage evolve years ago and as I see it, some are getting on that page now. It was the stage that could have propelled streaming solutions, as such the stage now belongs to Nintendo (Switch2) and Sony (PlayStation 5 and 6) I let these so called captains of industry decide on where they want to go with that, but the stage is there for all to see. 

Have a great day.

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A sense of self

That is at times the setting and we accept that, but have we ever truly set that in gaming? There are examples. There is The Talisman by Peter Straub (Stephen King too), there are numerous other examples and I even wrote that setting in a previous blog, a basic setting that is. So consider an altered example. The image below

Shows 13 areas, the middle gives us the start. Now consider the setting that the start region is WatchDogs 3 Legion, it gives access to 4 other regions, they are in the background. Now one of these regions is AC 2 (AC Brotherhood) and that gives access to Areas 1,2,4 or 2,3,6 or 4,7,8 or 6,8,9 and so on. The object is to create a giant puzzle and the setting is to give each regions it own set of rules. So whilst I am looking at the series Caprica, we can see how the alternate reality gives a more docile or less docile setting whilst ‘throwing’ concepts like gravity, time, behaviour and classifications of people and of positions are thrown into the mix to be altered in each region. As I see it, the goal is to set a more distorted sense of self. That is the one side that gaming never explored. But the stage where we all throw it into the wind remains seemingly untouched, all whilst devices like the Meta Quest 3 could open that up to a much larger extent. We tend to reflect on what WE are, but not on how we manipulate ourselves. We play RPG, Minecraft all whilst Ernest Cline in Ready Player One opened a larger stage as early as 2011, now that we have much better technology, no one seems to be heading that way. It is not about the VR setting, it is how we see ourselves that is not addressed in gaming to any real setting. (OK, the real is debatable). And that setting is overlooked time after time again and as I see it, there has been 15 years of technology and no one thought of that approach to give the gamer the ride of their lives? When we consider a cross mix of technologies, the setting to hand the setting over a larger place is also overlooked. You see with the Meta Quest 3 there is the setting of streaming consoles and an ability to set both gaming realities in some kind of overlap would help. I reckon that the last time that this was done to ‘some’ extend was the game System Shock, but actually to set these linked technologies to real technological puzzles is missing. That same setting is partially seen in a game named Portal (Rob Swigart, 1986) and it seems that no one ever. Considered the next step in what makers like that would have seen impossible in their time, but now this option is ready to be explored. I actually placed a story here somewhere where I addressed that setting (too tired to find it now as it is 100F at the moment) So whilst we all go for the ‘cosmetic’ in today’s gaming, the larger setting is to take a leap and make some changes actual and yes there is a drawback to program to the Meta Quest 3, but I already handed several setting where the device would be an actual asset and it sets the setting to much more intensity when we alter that perception, and I for one think that the visor with a streaming solution like Amazon Luna or the TGP (Tencent Gaming Platform) Box. I reckon whomever get in first will get the larger following and I recon that It also pays (for me at least) to let this evolve with the console setting I saw over the last three years. I reckon that there are 50 million consumers just for starters who will embrace this and that would be merely phase one. In the later phase I have no idea where it will end but 100-150 million consoles in not out of the realm of possibilities and after that I get hesitant. I would love to be the one guy who get this to 200 million plus, but I am hesitant to get overly ‘confident’ I am certain it will work, but to see the one solution that Google and Amazon can’t see makes my confidence shaky to say the least. At least I got to imagine another Gaming IP even if it is based on other settings, but that is merely cosmetic in some form. Whoever designs the new IP will have a strong sense of achievement and here I reckon that Ubisoft has the inner track and after they just sacked dozens of people all over the world, they might be thinking on what to do next. Well, they need to not look further at present.

So have a great day and as I am melting like the wicked with of the witch of the west in this heat, I will take the slow lazy setting to avoid heat getting to me.

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