Tag Archives: Video games

Reprising a good idea

An idea just struck me (Ouch). I was remembering an old game and it wasn’t through graphics. They were the words ‘shy gypsy slyly shyly tryst by my crypt’ and ‘two sticks and two stones, the rest is just icing’, they are still in my brain after 33 years. The game the 7th guest had an impact. And the puzzle with that many ‘Y’ included was impossible for me (as an original Dutchman) to solve. I wasn’t angry, I was delighted and there were a several more puzzles, but the idea formed into my mind. 

What happens when you upgrade these video streams to 1080p? The graphics can be transferred to 4K almost too easily. The idea of a sequel where after a few puzzles you get the option to recap the original game completely and now there is the option to give a sepia view (for the recap) or go into the game completely in 1080p. The original preserved as it was a game changer in 1993 and now we get a new story with attachments to the original and the world has almost thousands of puzzles, so what stops the owner of that IP (originally Virgin Interactive Entertainment/Broderbund) to do this? I have no idea where the IP lies, with them or with Electronic Arts. And if the IP is no longer protected, buying the original 7th Guest might be a cheap option to get a totally new IP rolling. It could be a new gaming consortium, it could be an indie developer or another path could be open. 

The original puzzles could spark part of the new sequel. I had a partial idea in the past as a game like 7th Guest could be a streaming game, as such now the Tencent handheld might be the next option. What matters is that all these ‘wannabe’ innovators and they set aside original ideas and this took me less then an hour to consider. It could be set to the summer cottage (or beach dwelling) to Henry Stauf (the original protagonist) and this mansion is also full of puzzles and solving them gives us the next stage in whatever setting we see and these puzzles form a totally new storyline (which is for the designer to figure out). That sequel would lead to even more puzzles through the stories of Brian Dutton, Hamilton Temple, Julia Heine and Martine Burden. All DLC’s that can be added and they will add a whole new range of puzzles, first through the storyline and as you complete puzzles and get past the storyline, they unlock these puzzles and alterations of that in the main screen as the separate option is revealed. There is no denying that people are partially obsessed wit puzzles and they might not like all puzzles, but there is enough to entice the biggest puzzle fan. All unlicked through game and that sets up a whole new IP for the designer. Consider the Sudoku or Nonogram. Once the puzzle is completed that part of the designer comes online and you can have thousands of puzzles in that style. All out in the open, but never combined in one game, In one challenge that boggles the puzzler in all of us. 

So why didn’t the other ‘gaming greats’ consider this? It is not innovative enough? The best ideas are not in front of you, they are behind you and that setting gave me the idea I am typing now. I leave it up to the makers of actual games to make something new and enticing and the 7th Guest gave us that in the style of a game (by those times ‘hi res gaming’) we know better now and even as the graphics are surpassed the idea never was and it is out for anyone now to capture the minds of all. I still advice to own the 7th Guest to design past that but there you have it, a novel idea. Not new but novel enough to capture the minds of thousands of gamers, because when you are on a bus or a train, you can look out the window the entire 40 minutes, or solve a puzzle and get those grey cells exercised. I think the second option has a lot more appeal and consider that this could also be added to your desires of a Sony playstation portable, Tencent Handheld or a Nintendo Switch 2. It is up to you to decide but as I see it, this game could entertain all three systems. 

So where are the others? Where are their innovative ideas for a new gaming world? I am merely asking. Have a great day and entertain the idea of gaming the evening away on the couch, or on the bus/tram/metro/train to work and home. 

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Out of my mind

Yup, this happens. We sometimes lose it and after a few days without sleep. My mind went bah bah too (a black sheep reference) and as such I was driven between the Ubisoft setting (and Article in UK Metro), the options that Saudi Arabia has in entertainment, the NEOM setting and a few more things. As such lets start at the beginning. 

UK Metro is giving us (at https://metro.co.uk/2026/04/30/assassins-creed-doesnt-need-remakes-needs-a-complete-overhaul-28169243/) where we are given ‘Assassin’s Creed doesn’t need remakes, it needs a complete overhaul’, I have had a few thoughts on that in the past, especially when anger hits me as you approach your first fort and tornado’s swirl around that fortress (until you destroyed its canons), it gave me the rudest most violent thoughts (I’ll spare you the details). You see, I know it is a game and not a very realistic one. My largest issue is that it is not really an Assassins Creed game, it could have been a legendary upgrade from Sid Meier’s Pirates, it never went there. And beside the excellent graphics there was a lot more, but there were annoying parts too (like running like the Prince of Persia after shanties), it was the setting that I gave the phrase ‘If you want to appease everyone, you’ll end up pleasing no one’ it came to blows there and more afterwards. Then we get “The original Assassin’s Creed failed to live up to this promise. It was highly repetitive and pretty shoddy despite its visual splendour, while the sci-fi Animus twist largely got in the way of the 12th century hijinks. The series, however, executed on its original promise with Assassin’s Creed 2, which replicated the Italian Renaissance period with a dynamite (and still series’ best) protagonist in Ezio, who led its two sequels Brotherhood and Revelations.” I disagree, there is truth in all that, but Assassins Creed delivered originality and a stellar script. Running around in Accra and Jerusalem was a boyhood dream come true. Yes, there was repetition, it was originally release on the PS3 20 years ago. A system with 512MB memory with a 20GB hard drive. There were still limitations in those days, but the game gave as good as we can expect from any system in those days and AC2 surpassed it beautifully. So whilst I created the setting for new updates in usage for the Ubisoft titles, Metro also gives us “Assassin’s Creed games aren’t known for their bold narratives, but maybe a radical, unexpected shift in setting could spark some creative verve. Go more contemporary with a Second World War spy slant, or lean into the sci-fi premise and shoot forwards in time instead. Fundamentally, surprise people with something fresh beyond the swords and sandals.” A setting I disagree with, don’t get me wrong. They are partially right with that view, but there were only three greats in RPG like story telling. There was Bethesda (something about scrolls), there was Bioware with Dragons and Mass Effect and there was Ubisoft. In those days these made the hits and the lines. As far as I know there was nothing like Assassins Creed and I never got all the flags (at least three attempts were made playing from start to stop) and I never regretted any hours I played that game. Could more be done? Perhaps, but then I would have to do this. I don’t hod anything against the makers of the first three games. They delivered. 

So a rewrite of the entire Assassins creed is possible, but where? Consider that the Playstation and Switch2 are there, so is the PC and whatever console Microsoft has. An entire overhaul would have been possible on streaming systems, but that is wet stuff under the bridge (I believe they call this water). The next part of the disagreed issues is given with “Assassin’s Creed is one of the biggest franchises in gaming, and was once a creative force in the realm of third person action games, but Ubisoft has allowed it to coast into an outdated and predictable mould. It’s about time it stopped dredging up the past, and gave players an exciting, rejuvenated reason to be excited about its future.” I agree with this, but there is some disagreement. Especially the ‘outdated and predictable mould’ yes they are outdated, but they were good, there is a reason heart beat faster at the sight of the Ezio collection, there is genuine love for AC Shadows and that is not outdated. And as the predictability, there is a partial agreement, but I want Stealth games, I want that rush of  sneaking up on a person (in a game mind you) from behind and use a karambit to give him a necktie red colouring scheme (those who know, know). 

An overhaul might be called for to get rid off the prince of Persia parts. I don’t mind the shanties, which makes for a lovely pirate lore, but they should go about it different. Including buying them from entertainers, buying musical instruments in general stores and a few other places (like in a commanders room in a fortress). All options and the difference of the attempts gives us the diversification. As I have been replaying Black Flag the last few days (I only opened 70% of the achievements), there is a need to get more of them, although I do not think I will get them all. 

So I agree with the overhaul, but not because of the ‘outdated and predictable mould’, I believe that if Ubisoft slams (and deletes) the setting of ‘If you want to appease everyone, you’ll end up pleasing no one’ because that was the undoing of that franchise. On the other side. I already handed Ubisoft 2 directions, one with the language approach as over 3 billion people are learning languages and the next one is the creation of immersive storylines, making it a collection of books and that can be done with a whole range of locations in Assassins Creed and Watchdogs, although 1 and 2 are in the United States and they haven’t spoken English in decades, so there is that. I placed in my blog the Idea for a Watchdogs 4 which I placed in Kyoto, it was essential to do it there and have a hard mode which would stumble the gamer in Japanese, but there would be glasses, like smart glasses and I did that somewhere in 2018/2019.

But for Assassins Creed, there are a few other settings, but the bulk is OK as far as I can tell, going all the way back to the first Assassins Creed, which was in 1191 (sorry, a Dr. Who joke). The part that was stellar was the storyline, the entire assassins/templar setting was never given to a gamer before, no one ever had the ‘audacity’ to give us the combination of reality with storyline before (as far as I know), so when we look at an overhaul we tend to agree, because the game has taken such a large setting over the last 20 years that everyone agrees with one of more games. I reckon except the ‘Ezio’ games, they are close to perfect it had a 90%, a 87% and a 82%. Revelations made the mistake of too much Prince of Persia, but I could live with that. The only part I disagree on was Brotherhood, the stealth was more demanding and better and whilst some ‘complain’ the tasks were much more on par and defining, I haven’t touched this game close to a decade, so I might pick it up again.

So there is much to agree to and even more to disagree to. Even my stuff is subjective and I get that it might rub people the wrong way, this is simply as gaming is highly personal and we all have our own cloud of gaming in mind, I get that. So am I against the article in Metro or in favour? That’s hard to say, they touch on issues that are real, but it goes against 20 years of programming and the fact that we all play according to our desire in play, so overall I am is disagreement on the article, but it touches on a few very real settings that we all agree with and with a franchise this big that is to be expected, one last part is that I haven’t played AC Shadows for a while and I haven’t finished it as I never beat Joken Hokkyo, after a dozen times I just gave up. That happens too. I am not always in the best headspace for some moments in time. The open fight at the end was too taking and not very Assassins Creed.

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Reselling is the art

Is it? Or is the art of reselling the game? And they might sound the same, but they are not exactly the same. Confused? That is not the goal, but it comes with the territory. To get this setting, I have to take you back to last September when I gave you (at https://lawlordtobe.com/2025/09/09/one-thought-of-many/) ‘One thought of many’ I gave that seeing at least twice more, but that might be one of the first times. You see, I was replaying Black Flag and it got me thinking and for some reason I was thinking of some corny advertisement of a romantic novella setting. I never read them, but in the Netherlands they were famous.

I reckon that every nation has these in their local language, optionally they are translated, but that is a fact I have no idea on. What does matter that this series has appeal with over 2.5 billion female readers. There are also these novella’s for the male, optionally they are pirate, spy, Jetsetter stories. What matter is that there is now a 5 billion target area. And Ubisoft ha the inner track on this. So as I was playing Black Flag and walking through Havana and Nassau the idea hit me. So when you take away the assassin setting and you keep the places the same, and it would be limited to a location (like Havana/Nassau) and optionally other locations in other games and you can only walk in these places and optionally through a Apple Vision Pro/MetaQuest and you don’t read the story, you play and live the story. I reckon that you can have 5 stories per location and optionally the eagle vision shows the people you need to talk to and progress through the story. You could make more of it, but at first we have the storyline and the way to proceed and that is the story. The story is the live played on the places you normally read about. The next step in novella’s and Ubisoft already has the locations. Consider Jerusalem, Florence, Venice, Forli, Rome, Boston, New York City, Havana, Nassau, Kingston, Paris, Versailles, Alexandria, Memphis, Heraklion, Bagdad, Kyoto, Osaka and several more. This needs no creation, Ubisoft already made the locations, made the art. Now you only need the engine to be altered to let the story flow and you can have 5-9 stories per location and even there, there are short cuts. They merely need to use one location to see if it has the appeal. My voice goes towards Rome with stories for the masses regardless of gender. And with DML and a small investment in these novels you can make  several of them, all unique and perhaps with a creation system and it is all additional revenue for Ubisoft. It becomes what matters in a new direction, not what it was meant for, but what else can be done with this and I reckon with the MetaQuest, it becomes a lot more engaging, the nice side is that there is a massive lack of innovation for these devices, so Ubisoft could enjoy a much larger share of that attention. As everything is due to evolution, why not how we read stories? An engaged form of literature, brought to your eyesight. And when in Rome, you could always consider The Golden Ass (Metamorphoses) by Apuleius. From modern, to classic and educational. This is the age of reinventing the idea that already is and Ubisoft has a tremendous advantage here.

Just my idea on how to go next. And whilst Ubisoft get another version of the same in a new coat with a new audience, they might consider even other paths. Paths I never thought of. So this was the third setting that started messing with my mind two days ago. I have not completed that journey and made you aware. 

Have a great day. Still three hours to go until I wish myself a good morning.

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Perhaps pirate plow?

That is the stage we see and we can go in any direction you want. I am not being mean or negative, because I have not played Black Flag Resynced and that should be the operative setting if you want to judge it. I have the original and I got it on day 1. So when I saw the ‘reviews’ stating that it is the most ‘successful’ AC game ever released, I went “wait a minute” there are a few facts that are ‘overlooked’. I got the PS4 on opening night and I got 2 games. The first one I returned the day after. It was the worst game I ever played. It was Killzone. It wasn’t my choice in gaming, but the choices on day one were exceedingly limited. When you looked down at your feet, they dance the jig, there were a few other issues, but it was not the game of choice. So a few weeks later AC Black Flag came out, so I used the cash to get that game. I reckon that is why Black Flag did so well, it was out in the first month and it was good, we can argue how good, but it was more than a head above all others games, so it had an excellent timing schedule. That benefit is no longer here. That does not mean that it will be a bad game, good games usually end up well. 

I had a few issues with the original (like music sheet chasing) and a few other settings. You see, I never regarded it ask AC game, a good game, not an AC game. But overall what I just saw is that the graphics are definitely improved, if it was originally 80%, it is now a definite 95% and that is just the graphics. There is not much more to say. I reserve my feelings towards changes made. I see that part as mostly ‘presented views’ on the parts that might not have been seen as great. I have the issue that there is too much fighting. A real AC game is taking out the enemy before they are aware you are there. But that is just me. 

So, will I try the new game? It depends on how the play throughs are shown. How stealthy is it? That matters to me, perhaps for others too. Then there are the settings of the new missions, the ‘altered’ views and the improvements to the Jackdaw. I get that a 100% transfer his unlikely to work, no matter how the graphics are. But the original game had promise, so it has the inner working for it to be a really great game and after 13 years there are all kinds of people who never played that game. So if you want to plow pirates, there is enough to make the cake delicious.

So whilst IGN gives us “Much remains to be seen of how well these new additions will be integrated into Black Flag’s original content, and how the game’s existing missions may have been tweaked, too. After years of leaks, though, we now at least have a better idea what to expect — and that July 9 release date on the horizon, which is now just three months’ away.” I personally have two issues. I personally believe that these so called ‘leaks’ are tempting data collectors on how to get a game more for ‘everyone’ and I have always believed that when you try to appease everyone, you will please no one and that is a setting I fully believe. As such there is a problem within Ubisoft. Either they have no security on their games, or they are testing the waters (for years) by feeding some people the parts and this puts the game at the test. But consider the rule I set as the most important one “when you try to appease everyone, you will please no one”, so when you see the ‘improvement’ to parkour running, what are they setting? How is that a AC game? It could be, but I merely wonder. As for the best game, we see the publications that AC black flag is the most popular one, personally I like AC Origins the most, closely followed by AC Brotherhood and AC2. Of course others might have another view and that is fine. We will see in the second week of July how the game is accepted and how others see this game. 

Will the game hit home? I am curious to see what comes from this. No matter how it is seen, I wish Ubisoft the best of success, because luck is not a factor here. 

Have a great day

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Learning from the lesson

I recently replayed ME3, it was because I have had the legendary version for a long time and I decided to play it on the PS5. It was a fun time, and it made me remember the idea’s I had for Mass Effect 5 about two years ago. After I played Andromeda (long after it was released) and because my funds were limited, the amount of negative press stopped me from buying it at release time (or soon thereafter) it wasn’t until I saw it in a bargain box for $5 that I picked it up, I was after all still curious. And I saw the resentment most players had I was oddly in agreement. The game was to some extent rushed, I saw other flaws. But there was a shining light in that game and the game illuminated a lot of it. As such I started to design the 5th game. To make it more appealing I decided to combine it with Andromeda, so the larger play stayed. I did get rid of the memory triggers. They made no sense. The idea that a trigger on an unexplored world would be the key in something essential. There are more setting, but that was the one that made the least sense. 

The idea was to set to the actual size of the Hyperion to scaled in the settings, then there is the ark (a lot larger) and the other arks will be added over time. The mission games stay at the same level, but trough the Hyperion and nexus we get additional missions and storylines added to the game. There are some limitations that are removed over time (and as the story of ME5 progresses) but that would eliminate the triggers and we get human, durian and the other arks. 

But this is just window dressing. The original did do a good job to transfer the battle settings of the game and as this is enhanced in the new game, we get other settings too. Eos and Voeld will move in opposite directions, as Eos cools down, and becomes more and more fertile, Voeld will warm up and do the same. The setting will erupt when Voeld will get its original life forms evolving in the game. But the setting will give us a few other allowances. But figure this small fat. ME Andromeda was created in 2017, it is now almost 10 years later and still absence from all kinds of revelations? I created this setting over 2 years ago, which does not mean anything. But as I see it, I created over half a dozen games in my mind and set some to my blog for others to create the games and optionally the lore that these games imbue. But the lesson learned is that these so called game developers are set to lose whatever they designed. Others take over these gaming studios for the betterment of profit and as such they drive the excelling powers of game creators away. Electronic Arts, Microsoft and optionally Ubisoft too. As some state “the gaming industry is undergoing a turbulent restructuring, balancing record revenues exceeding $184 billion with intense market correction, including roughly 45,000 jobs lost since 2022”  So corporate greed is endangering the gaming world. And whilst we see some (for now) escape that. One example is Guerrilla Games and optionally Avalanche games. There are considerations that it is now optionally too late for Bethesda Gaming studios, but if they unstrangle themselves from Microsoft they might have a chance. There is all almost unwritten rule that creativity stands opposite greed. Some will come with ‘but there is’, in the end they are either part of the creative cloud or the greed cloud and those do not mix. Consider these studios and see where they went wrong. You’ll see it when the cloud gets a clear identity. Consider the setting I voiced and see how I created some form of Elder Scrolls 6 in 2014, ME5 in 2018 and a few more. Do you think I was more intelligent than they were, or did they get rid of the creative minds that stood in the way of their greed? It is merely a speculative view, but as I see it, it holds water. 

The world is getting more and more aware of the hidden dangers of gaming and that is why the PC is losing ground to Nintendo, because as these gamers see it, Nintendo has forever been about fun and that is what gamers sign up for. It is followed by Sony and the rest of them have become an optional problem. Even the setting of streaming games is now in danger of being warped into something different. 

As I see it, the only solution is to give the indie world the ideas for good games and whenever that happens, the greed driven community loses out. They are too small for the game exploiters (like Microsoft) and when these ideas pay off, these exploiters will have to pay through the roof for an empty shell and I move on giving more ideas to new indie gamers. I might not make anything, the only thing I see is that I created more and more creative solutions and my place in the universe is set. 

Anyway, before I give more thought to the Third Horizon game (I already did, but I am awaiting what Guerrilla comes up with) and there is Bethesda who (through channels) made claim that TES6 was at least 5 years away and whilst that was the case, I constructed the idea of an Elder Scrolls 6 in mere weeks. Technology would take longer, but would it take 10 years? As said “Microsoft finalized its $7.5 billion acquisition of ZeniMax Media, the parent company of Bethesda Softworks, in March 2021” and in those 5 years the gaming world suffered. So what does it take to ‘streamline’ billions of gamers through Microsoft? Well, I for one am not ready to find out. Where Microsoft gets involved gaming suffers and as I see it Redfall (2023) might be the most clear evidence of that. As one reviewer states “Redfall is a bafflingly bad time across the board.” And the setting does not end there, the gaming world is in danger and Microsoft made it so. We might want to rely on Guerrilla games and other s to save us, but they are doing their thing and we all have to step up to secure our gaming world, whatever it is and I am primarily focussing on Nintendo and Sony, there are others, but to some extent they are already under the Microsoft spell and whilst we are ignorant of that setting, we are allowing another US administration to come for our sanity. That springs from the old saying “The more complex the mind, the greater the need for the simplicity of play”, it comes from Star Trek, episode ‘shore leave’ (1967). As I see it, it is one of the clear sentiments that has been part of all our lives. And there is enough evidence to support it. So we can still still until a new game comes along, or we can fuel the innovators in programming and gaming to give them the ideas that could relax our minds, I personally choose the second option. If the stage is set on exchange of ideas, this is the only idea that makes sense to me, as such I will imbue the indie game makers with ideas to fuel our sanity. Life works in unintended ways doesn’t it?

So whilst my brain is contemplating additional settings for Mass Effect: Emerging Worlds and I transformed Elder Scrolls 6 for other uses, there are a few other ideas that could use my time for exploring. I created some thoughts on Hogwarts Legacy 2 and I leave Horizon 3 alone for now, they created 2 amazing games and I will let them create their thoughts in a new game I would want to explore on day one. Still, my mind considered a few steps, so I am curious to see what they come up with. I am not the only creative mind, as such I love to see what others come up with. So let the world of game creators dazzle my mind by showing me what they can come up with.

Have a great day.

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Redo from start

Yup, I went there, an old CBM64 error message. And it comes to us through the BBC who (at https://www.bbc.com/news/articles/ce84rvx0e6do) gives us ‘Great at gaming? US air traffic control wants you to apply’ So, why the error? Well, I had the inkling to go that route. I loved Kennedy Approach on the CBM64 and whilst in communications with the UNSC (posted in El Gorah, 1982) I was briefly ‘involved’ with flight following and in this case involved meant that I was sitting next to Flight Lt Wruck who was doing the job. It seemed simple and he was exceedingly good at it. So, I saw this getting done for weeks and it looked appealing, but then at 19 nearly everything looked appealing. These thoughts overwhelmed me when I saw the message in the BBC with the added “In a new ad campaign, the Federal Aviation Administration (FAA) is explicitly calling for gamers to apply for jobs in air traffic control when its hiring window opens next week.

The Xbox one logo appears at the start of the video before dissolving into a montage that cuts between images of men playing various online computer games and people, including women, in air traffic control towers looking at their own computers.” And I have two reasons for not doing this. First of all it is in the United States and in this political climate and with the current administration it is the last place I want to be, although that job in Canada might still be appealing. 

The second reason is the setting that it is tainted by Microsoft. And with ““You’ve been training for this,” the ad says.” My thoughts go to “Really? How?” You see, in 1985 the message was clear, anyone stating that Kennedy Approach was reason to become an air traffic controller was given a red flag. I have no idea why, because as I saw it, ATC is something you either like or do not. And what games give you the ATC vibe? Fortnite? I can play that game, but I was used to real weapons and real ammunition. It takes the air out of the opponents (as they stopped breathing), but seriously? What makes a gamer a good ATC person? As we are given “The new strategy tapped into “a growing demographic of young adults who have many of the hard skills it takes to be a successful controller”, he said.” I am not debating against it, I merely want to know what makes the gamer a good ATC person. I personally would think that an updated Kennedy approach that gives people the skills to do that job, either with additional coaching or with added explanation, or with added settings and more scenarios. Kennedy Approach was initially a Microprose product and I loved playing this game. Then considering that Kennedy approach was insufficient to cater to this (it was merely 58Kb in size) as such an upgrade would be required. But that field could be catered to for Canada and many other countries. You merely need to adjust the settings of a 40 year old video game.

And if gaming is no longer a red flag, my mind starts cruising to mach 8 to get the adjusted settings to work. Still the idea is decently novel and could be applied to several fields. If I remember this correctly, the US Navy had a similar approach as they used Times Warner interactive to produce AEGIS: Guardian of the Fleet, or at least that was what I was made to believe. It was a tactical game and has almost no high res gaming screens, but the tactical screens were most excellent.

And the additional catch was “The ad also highlights the salary on offer to controllers, saying it is $155,000 (£115,000) after three years of work.” I reckon that this will attract plenty of gamers, especially as you see the the graphic card requirements that these systems require now. 

But this is not a novel idea, it has been voiced before, but the powers that be see gaming as a non-go setting, but in this day and age, gaming is different and it is real life that now starts emulating games, not the other way around. So as we are given new stations to jobs that are showing a lack of people, gaming is a way to get around to that and the funny part is that these people could get the gist of that job whilst finding out if this is something they might want to entertain. There are settings that work and settings that are less than stellar for a gaming solution. On that note, I failed the doctor test in 1985 (The Surgeon decided I was never going to be a doctor) And we can consider more pressing approaches but it is all between your two ears (the brain). And whilst we think that Kennedy Approach is a good way to see if you could make it as an ATC’er. There are plenty of other sides. Silent Service is not the way to find a sub commander. 

Yet, seriously, did it take 40 years to go from red flag to gamers are welcome? Or is the need for more ATC’ers now too pressing that they will consider all options? This is a serious question, because the underlying setting is that if there are no ATC’ers, flights will have to be cancelled. That is the real question that is part of that. I am fine with the idea that those who scored great in Kennedy Approach (or whatever is now the closest to an ATC screen) are set for a career in ATC at the FAA. But there are questions, because as this approach comes from 2021 under President Biden and we are given “The FAA said last year that it would be considered fully staffed with 14,663 active controllers. It was at least 3,000 controllers short at the time and said twice that many controllers were expected to leave their roles by 2028.” The setting that airports would be short of ATC’ers and the station that hundreds of flights would be cancelled if this is not resolved is not without its own set of cascade failures of flights required. It would be the next massive joke if ground crews are stopping flight crew from getting the job done. And there are additional questions that people will have to ask, because there is no way that this is a setting anyone would like to be on their front door as they are flying to their vacation spot, only to be stopped because there are no Air Traffic Controllers available. 

Yes, sarcasms slaps you it becomes irony and I am not being the doom speaker, merely a person who wants a clear understanding and personally it is too late for me (about 25 years too late) but I kinda like that gaming could invigorate a class of people to take up a new career. 

So have a great day, my Monday started 40 minutes ago.

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Who sets the stage?

That is at times and particularly now the question. Metro UK gives us ‘Sony has not choice but to release the PS6 in 2027 but it’s huge risk’, first of all, who decides this? Metro? The audience? I think it is up to Sony to decide this and I am open to a release of the PS6 at some time. But at present, my PS5 (the non-pro edition) is doing ints bit right and proper and as I see it, there is only the Nintendo that is a possible ‘threat’ and I see no reason why the Sony people cannot have a Nintendo Switch (1 or 2) next to it. I still have my PS4pro as well. Both are behaving particularly nice. So what gives? Games? The ones that are coming in 2026 are well adjusted to the PS5 and so is are the ones also facilitating to the PS4. So why would we need a PS6?

Don’t get me wrong I would be happy to have one if there are games that go way beyond the need of the PS5pro, but the only games that might (might being a stretch) get to the edge of the PS5 pro are allegedly Wolverine and optionally Horizons 3.

I imagine a setting where the PS6 could be the Horizon start tile, but I would love to see this release with the trilogy release with Zero Dawn, Frozen Wastes, Forbidden West and Burning Shores as part of this trilogy release. These would be a must for all PS6 gamers. But is that the case? Is Horizons 3 running at the edge of what is possible on the PS5pro? I doubt it, because the makers made it to run on the PS4 pro like a Swiss watch. Wolverine is still not in a golden status, as such it is possible and we see what is possible and we love it, but is it demanding a PS6?

So where does metro come with ‘Sony has no choice’? As is see it, Sony has plenty of options, especially as Microsoft dropped the bal and their balls on the gaming industry, Sony has plenty of choice so whilst wee are given “Namely, if there’s the demand businesses will produce the commodity to satisfy it and if not, they won’t (or else go under). But things are rarely that simple and Sony are its proof.” So this is called an idiots premise. The business doesn’t demand, teenagers without money desire it, that is not a demand, it is folly. And whilst we see that there are teenagers making demand, it is seemingly merely the people who trusted Microsoft for all the wrong reasons. They are not even steam deck masters. So whilst Metro needs to give a real reason (best with supporting data) there is the setting that we filter out the wannabe’s without cash, which takes care of allegedly several millions of wannabe’s.

Oh, and there is another side, whilst many are awaiting Hogwarts Legacy 2, there is every chance that this will require a non pro PS5 to run smoothly. So whilst many gamers are now looking in getting the additional Nintendo Switch 2, we see that the gaming era is changing. Now that Microsoft is likely leaving the scene, the actual gamers will focus on enlarging their focal points. Some will get a steam deck, see will add Nintendo to their domain, but the Sony domain is clear, it is set and it is in that gamers life. I have my PS5 and I am happy beyond believe. At some point I will consider the PS5pro, but at present, my PS5 is doing what it needs to do and it does it well. 

I am merely wondering if WW3 comes to town if I can still play my console if I am glowing in the dark. There is a lesson here, but I cannot see it. No matter what happens, I got Aloy to come out of the forbidden west victoriously even with the plus game requirements largely filled. So will we get a new Hogwarts? Likely but not before 2027, as such the need for a PS6 before 2028 is likely ludicrous and that makes sense. 

Consider the following timelines:
PS3 – November 2006
PS4 – November 2015
PS5 – November 2020

As such there will not be a PS6 before 2028, but there is another level and we are forgetting that. The games, we can see that the games pushed the hardware, only when we saw The last of us on PS3 did we realise that the limits of the PS3 were reached and it showed its superiority again on the PS4. Zero Dawn did the same for the PS4 in 2017 and that was proven the moment the PS5 appeared. I reckon that we will see several games that will push the PS5 (or PS5pro) to the limits. There is a chance that Wolverine will push those limits, but it is unlikely. The PS5 is just too powerful, but that doesn’t mean that Insomniac won’t reach these limits. Time will tell, and that will give us a real anticipated release date. Still the games are only part of this and the sudden chance of a war will also stop these hardware frolics from becoming reality (that and this so called fake AI). We see escalations and the demand for more and better stuff comes when limits are reached and as I personally see it, the PS5 is nowhere near these limits. These limits are not reached because some developer thinks he needs them, he get there by delivering short of where he wanted to get and that require people like Hideo Kojima flexing his muscles, only to realise that he cannot flex them any further. I this trend I have only seen Mathijs de Jonge (Guerrilla Games) and John Blackburn (Avalanche Software) get there in the last 20 years and they seemingly have not reached the limits of the PS5, so we have time. 

As I see it, Sony has choice and plenty of time. They merely need to keep the gamers on the 92.2 million PlayStation 5 happy and as I see it, we are plenty happy. The offside of the cow that influencers try to persuade there is require data and they cannot hand is data, merely conjecture (if at all). Metro UK should keep that in mind. We are happy because we get to play the games and we would like to play more games, so players like Bethesda and Ubisoft might remake some of their games for the PS5, it does help, but it would be better if they consider making games that will genuinely take us to the edge of the PS5, only then when we have these titles and we are considering that it could have gone further will we see the impending need of the PS6. 

Have a great day gaming today on whatever system you like to game on. My weekend ends in 87 minutes, darn.

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Is this real?

That was the first thought I had when certain thoughts crossed the suspected facts that ABC gave me. After finishing last night exercise for Sony, I had a few more thoughts on a ‘European tour’ where those wacky races were staged around world items like the Roman Colosseum, That tower in Paris (the Eiffel tower) optionally, the roman race also went passed the Vatican and the Paris races took us over several bridges, which led me to London where the Tower Bridge was the envy of every racer. Then there was the race from Amsterdam to Stockholm with windmills and all. Then the greek race passed the Acropolis. The idea is sound. With Deeper Machine Learning Sony could complete 90% nearly automatic, and the racers (Mom, Dad and the two kids) can have a learning experience whilst people race, all whilst seeing these amazing places (racing passed it at mach speed) A setting that seemingly no game has and this gave me the idea, that you can unlock ‘photo moments’ that any racer can unlock and after the race you can get a single shot, or a group shot at the bequest of the one unlocking that photo moment. Germany has its own Kodak moments with several points, as does France, Italy Greece, Spain and the Netherlands. Just little funny moments that you can use and it is locked to the racer you unlocked it with. But enough about that. 

ABC gave me (you too, 10 hours ago) that ‘Iran war live updates: Donald Trump says he wants to ‘take the oil’ in Iran’, which is no real surprise as we are given “US President Donald Trump has told US media he wants to “take the oil” in Iran and that the US could also “take Kharg Island”.” I stated 5 days ago 

I did so 5 days go in ‘The price of war’ (at https://lawlordtobe.com/2026/03/25/the-price-of-war/), so was it hard to make a presumption when some players are so dim that it is all they can see? Do you really think that he had the setting of $200 billion at that point, or was he already counting the barrels with his greedy eyes? Is the United States now so broke that they have to resort to plundering? It is an easy enough question. So whilst we are given “US media reported overnight that the White House was considering such an operation, as the war between the US, Israel and Iran passed the one-month mark.” Whilst he was considering ‘annexing’ states as “He also said the US could capture Kharg Island” we get the scripted version as ““To be honest with you, my favourite thing is to take the oil in Iran but some stupid people back in the US say, ‘Why are you doing that?’ But they’re stupid people,” he said. “Maybe we take Kharg Island, maybe we don’t. We have a lot of options. “It would also mean we had to be there for a while.”” So as we are called stupid people, I wonder why the media is not investigating how broke the United States really is. I get that I am not a voice you need to consider, but David Kelly gave similar warning and he is a person that should be listened to as a strategist at JP Morgan. The United States President has been so focussed on what some might call money grabbing settings, that his strategy might be seen by a 5 year old, but that is merely my point of view.

The Financial Review gives us ‘Trump says he wants to ‘take Iran’s oil’ like Venezuela’ (at https://www.afr.com/world/middle-east/iran-warns-us-ground-troops-will-be-set-on-fire-as-marines-land-20260330-p5zjrb) where we are given “Donald Trump has said he wants to “take the oil in Iran” and could seize the export hub of Kharg Island, as the US sends thousands of troops to the Middle East. The US president told the Financial Times in an interview on Sunday (Monday AEDT) that his “preference would be to take the oil”, comparing the potential move to Venezuela where the US intends to control the oil industry “indefinitely” following its capture of strongman leader Nicolas Maduro in January. The president’s comments come as the US-Israeli war against Iran has thrust the Middle East into crisis and sent the price of oil surging by more than 50 per cent in a month. Brent crude rose above $US116 a barrel on Monday morning in Asia, near its highest level since the conflict began. Trump said: “To be honest with you, my favourite thing is to take the oil in Iran but some stupid people back in the US say: ‘Why are you doing that?’ But they’re stupid people.” Such a move would involve seizing Kharg Island through which most of Iran’s oil is exported.” Parts of this were also said by ABC, so not much a surprise there, but it still shows us all that the United States might be a lot more broke than anyone realizes and that is not investigated, even if it was only to debunk people like me and David Kelly, so was I onto something? 

A connected setting is given to us by the BBC who gives us ‘Partial government shutdown becomes the longest in US history’ (at https://www.bbc.com/news/articles/cyv1qpzq5v7o) and that is only in part on the TSA, but the larger setting is “The partial US government shutdown has become the longest in American history, as lawmakers in Washington continue to fight over funding for the Department of Homeland Security (DHS).” The last one was in November 2025 and it is now at 44 days. So this bickering is about the funding and as I see it the United States might not have any and in all this people are still fighting over data centers and power supplies (of those centers) and none of it is bringing in the cash as I see it. So whilst the people are lulled in a state of economic safety with “White House border czar Tom Homan said on Sunday TSA agents should start receiving pay early next week after President Donald Trump signed an order attempting to free up cash. It is unclear, though, whether Trump’s executive order will face legal challenges, as the US constitution tasks Congress with authorising spending for the federal government.” There is a nasty shadow at the bottom of that well, it might merely be the floor of that funding, but that is as clear as the statement that come will say is coming in the trend of “The United States has run out of money” and as such I am wondering: “Are these settings real?

It might be oversimplified, but that is where the current media is leading us and there are too many sources leading to this train of thought. And there might be another story, but the media is chasing digital dollars and this does not fit their new mission statement.

Have a great day and consider that if this armed conflict was all about the oil, there are several places in the middle east that will hand the Trump administration a fat bill for damages and in that trend there is every chance that they will tell the Trump Administration to get their bases out of their country, they might replace the United States with a Chinese presence and as such it will increase all kinds of pressures on a global level. A setting that could have been prevented as I personally see it.

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To match an equal

That has been on my mind for a while. You see, Nintendo has Mario Kart and no one has anything to offer against that. Now, that is nothing to be ashamed of. Mario Kart has its own following, I like Mario Kart. But it is a shame that Sony never had its equal on that. A racing game with a little fun. On the SEGA Dreamcast there was Wacky Races and as I was watching some pages, I saw that this original cartoon still has its own following. Even now, after 54 years there are plenty of people that like this cartoon and what is there not to like?

So even as I loved the gamed on the dreamcast, I am proposing that Sony (preferably) makes a few alteration. Not on the graphics or the cars, that is fine, but the setting of the tracks. Especially as the PS5/PS6 have a lot more power than the Dreamcast had 16 MB RAM, 8 MB video RAM, and 2 MB audio RAM, running on a Hitachi SH-4 @ 200 MHz, which had 480 MIPS. The PS5 has 16 GB GDDR6 SDRAM running on a 8-core AMD Zen 2, which has a multitude of the ability of the 

Hitachi SH-4. As such a lot more is possible. So as we consider that Wacky races could really take of on the PlayStation, the setting of this game could be made a lot more rewarding. 

As I see it, the game allows you (in single player mode) to select you first car. This has a consequence. The Roaring plenty gives you the track Chicago to Detroit, The army surplus gives you the track Ft Worth to Houston (Texas), the Varoom gives you the track Los Angeles to San Francisco and so on. And the second setting is that you unlock the track, but if you win that route, you also unlock the number two and three in that race. So you unlock a track with a new racer and you unlock racers by winning. As such you get to expand both elements in that game. Now for the tracks, they are ‘cartooned’ but they are the real roads that these distances have, with optional fuel points and garage locations (for repair and weapons and defense refueling) and as these races continue the game also have a level setting, the beginners level has more fuel and garages and only 50% of the distance, as you go up in levels there will be less garages, so you have to be clever with the attacks, defense is less affected, but there is a limit to what you can counter. 

This setting might take some tweaking, but the setting gives us 11 cars.

#1: The Bouldermobile (running from Santa Fe to Las Cruces) 
#2: The Creepy Coupe
#3: The Convert-a-Car
#4: The Crimson Haybaler
#5: The Compact Pussycat (Penelope Pitstop, running from New York to Providence)
#6: The Army Surplus Special (Running from Ft Worth to Houston)
#7: The Bulletproof Bomb (The Anthill Mob, running from Chicago to Detroit)
#8: The Arkansas Chugabug
#9: The Turbo Terrific (running from Los Angeles, to San Francisco)
#10: The Buzzwagon (running from Calgary to Edmonton)
Finally the #00: The Mean Machine (Route 66 from Chicago to Santa Monica)

I set out a few tracks, but not all are here. The idea that the game has growth in other ways too could give it the success boost it could. As Deeper Machine Learning sets the roads in a more cartoon way might also simplify what the developers need to do. It also allows for expansions over time. Because new cups could result in new tracks in other regions. I believe that this could be a worthy competitor to Mario Kart and optional other games that offer this entertainment. In this I feel strongly that Mario Kart has a unique place in the gaming world and without attacking this, others could have a real chance in appealing to their audience. 

Will it work? I believe so, but in the end it will be up to the designer of this renewed Wacky Races to appeal to their audience. 

Have a great day, optionally racing route 66.

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Adding the plus sign

It started the day before yesterday. I was looking at an image of a plague doctor, a back leather mask with it’s raven beak. I remember the scent of garlic in the beak, it was a clear image I was seeing. It caught on and my mind decided on the setting of the ‘plus’, not in the Game or New Game, but to set this plus on the NPC characters. OI would go as far as to ALL characters. As I see it, it has never been done before as I see it and there is a side that it could grow the game in its entirety. 

The trigger would be a ‘mundane’ and personalized object. An image, a piece of clothing or a tool and when you grab it you will get the image that you cannot let go of the object, it isn’t evil, but it seemed important. That would be the setting of the ability. To get to that stage you get to sleep. Sleep is the activator. You normally sleep for whatever time you need in a game, now it becomes the start of another part of the game. There you wake up in the body of whatever item you had, if you have more than one item, you will be assigned a random person. As that person you will have mundane tasks. As a farmer you will tend the fields, as a butcher you will tend the meat and carve animals, as a stone mason you will form bricks and so on. The setting is that you get to up the game from that point forward. The farmers as the game is will produce more and better crops, resulting in higher health for you and the NPC. The stonemasons will result in better houses (over time) and better settings of the homestead. These are the mere tread stones of the game. The stage that a better smith will make stronger weapons, more impactful weapons comes with this and more. The fact that an RPG has never set the strength to the NPC’s as a game is oddly ‘discouraged’ as I see it. But better settings is the evolving base of any game and in RPG games it is not ‘heralded’ as a ‘wanting’ prospect. But that is where RPG games need to go, they need to go into new terrain, added terrain and this is one way to get there. We all herald the creation of Horizons and Forbidden West is the current horizon for the RPG game to follow, but there will be more. I have no idea how Guerrilla does it, but they will. They have created two games in perpetuity that are RPG games of awesome quality and even as I didn’t like the end of it, I get that it was done, but what drove me was the fact that the first thing after the finale, I went on finding more. That is the making of a near perfect game. The near perfection of this RPG game gives clear desire to upgrade RPG games, make a more perfect game by setting the stage to new frontiers. It doesn’t matter whether it is Elder Scrolls, Fallout, Red Dead Redemption, Horizons, Mass Effect or Baldurs Gate. They all need an upgrade, although I am the first to admit that the niche that Mass Effect created is near perfect, it merely needs a better story and backdrop. But in all this, they never resorted to upgrade the NPC’s and that is the new frontier. I already added stories in the past to upgrade the game, but to set the stage to upgrade the NPC themselves does not seem to be considered. Why?

It was a natural escalation of any RPG game and this possibility was clearly possible from the stage of the PS4, now we have the PS5pro and the PS6 will be coming at some point, so to get to this point, we need to upgrade games as they stand. When we ignore the perfection of Guerrilla games, we see that the others need serious work. And why not? Bethesda created Skyrim 14 years ago, and for the most it still does the job. A game doing the job after 14 years is almost unheard of. Consider that in 1987 Leisure suit Larry was released by Sierra on line. And it was excellent gaming, but it faded within 5 years, newer versions were created and the storyline faded. It was the way things were, but were is yesterday what comes next is tomorrow and even as Guerrilla and Avalanche Software might rightfully feel safe at present, but there is space for more and whilst there is nothing wrong with these two games, the RPG gamer wants variety and someone will pick this up. Whilst Bioware is seemingly going on the same track, when its storyline disappoints, their stage will be set in an instance, not one they would hope for. We can assume that it is ‘all’ going according to plan, or we can push the boundary of gaming and as such several  evolutionary steps were suggested (by me) in 2024/2025. Now I am getting to the stage of advancing NPC adherence. There are plenty of tracks, but the the one they will use will remain a secret until they are ready to give us the Alpha version of their game. I honestly wonder if Bethesda will make the cut. Don’t get me wrong, I don’t know where they are going and I have the greatest admiration of Skyrim, but where they are going no-one knows (unless you are part of the Bethesda higher echelon).

So all the others, the Indie developers, the newly wannabe’s? Where will they go? Follow in the tracks where the other games are, or will they seek out the new boundaries and create a game that creates a setting of long term playing and in this economy having a game that keeps you happy for over a year is the way to go. I reckon that soon we will see the merchandise cloth us in the setting we desire, I reckon that 2027 will be all about that and as the money becomes more and more stringent of out money, we will need an escape and gaming is a justified escape. That is the setting I see and I also see that gaming will give release to the people. Nintendo does it the way it does (they always do) but the setting of Sony (PC and streaming decks too) will need a game that they can enjoy not for a hundred hours, but for a thousand hours. Development firms don’t want to do this, but they have to. Consider that the price of oil now is $101–$102 per barrel, it was $55 a month ago and it will go down again I reckon, but in the meantime all costs are going up and they will for some time, so take that into consideration when the costs are rising, jobs are fading and costs of living are exceeding what people find comfortable. They need an escape and gaming is one direction that is open to all. Not everyone needs that escape, but the amount of people that need that escape is rising and it is rising fearfully fast. And as we look at the options, we see a mere 100 hour escape, now consider an RPG game that holds a 1000 hour trip. This is the direction I see and there is a much larger population that is ‘demanding’ the escape route of gaming. I reckon that Microsoft had this in mind all along and like the setting set by Don Mattrick with his disastrous statement “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360” he called the play too soon and also in the wrong way, now as Microsoft is a fading setting, the others need to be cautious and consider long term playing. Because the setting for 3 100 hours games might seem nice, the setting of that one 1000 game will hold a much larger population and that is the stuff of legends. I reckon that Bethesda is still in the running, but others can joint that setting too and I am kinda hoping they will. The RPG range needs enlargement and that is the drive we need to face and we might want to try other sides on RPG that will be offered and perhaps you will enjoy a change of taste (without forsaking the other games). Yet taking all the elements I wrote about in stride and giving it a face in these RPG games, we will see a new generations of gamers and a new generation of play.

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