Tag Archives: Battlestar Galactica

As crazy ideas go

OK, lets be clear, Ubisoft is not suddenly a good place (not judging on the massive amounts of pushed events), yet they have the advantage through Watchdogs 2. So what happens if the map is increased, what if it is close to identical to the real deal? Now we are going to add things, not some almanac we have to chase, but events we have to fix.

Consider San Francisco, now add episodes of Charmed, the Streets of San Francisco, Full House, Monk, The Circle, Blue Jasmine, the Rock, Bullet, Pursuit of Happiness, the Presidio, so many movies and TV series that were made and based in San Francisco, what if you have to fix it all, fix productions, get the rights scripts to the right people. Props to the right locations, Hunt for people out to get the actors (wink at the Dead pool) and so on. It has never been done before and what is more, it is a game that is expandable, that is the nice part of San Francisco. OK, Ubisoft has one hell of a legal predicament to work on, but it would be original, and it could be an eye opener for the nextgen systems. In all this, a stage to look forward to, and let not forget, the overwhelming group  of gamers, they do love their movies. So whilst I am brooding over the next part of my short story, this idea came into my head. 

So you start s a young executive (a real Joe does it all), has to get the actors to the set, has to get the props, has to place the crew and scripts. Yet the stage is not as straightforward. There are things he can delegate, and things he cannot delegate. For example, the diamond prop in the jewel store heist (one of the TV series) are also needed on the set of the Presidio, so you are racing from place to place, getting the right stuff and delegating the right tasks. And as we go from level to level, more stages, more scripts and more challenges. All this whilst you need to build up credibility, revenue and stage bigger margins. As the game goes forward there is the need for more of everything and over time as we add more and more series and movies, the unlocks increase. It was only a first thought, but something like this has not been done before and it is not easy, some studios are very protective of their IP, so the game is not an easy fit, but it could be a nice challenge. I wonder who at Ubisoft had looked at that, with the larger need for exclusive gaming, Ubisoft has its challenges ahead of itself.

Anyway, it is more appealing than the hundreds of messages about a fly on the presidential debates. And whilst the world watched the, I had a first inkling of a new idea, I feel that I am on a roll. Yup, I have earned my mac and cheese tonight. 

In light of all the remasters and re-releases (which is still a good thing), I came up with an optional new game. I am still thinking o it and also trying to convince myself to create more new gaming IP, you see so much has already been done, coming up with a brand new IP is a much larger challenge than one thinks. I had the idea of a time thief, but the stage is much too large. The idea came to me when Assassins Creed gave us the original bonfire of the vanities DLC. The person was real, there was a Girolamo Savonarola, he did start ‘ethic cleansing of art’ by having his own kristalnacht, so what happens when you go to the night, copy the artwork and steal to original without being seen. As such what can be done before 7 February 1497, what can only be done on the night, with art treasures the in today’s world would exceed a billion dollars. Hundreds of pieces of art. So how far would you get? Being spotted ends the game, and makes you restart it, or you can retire, but only the successful retire rich. And it is not the only time this happened.

The obvious moment is WW2, yet it was not the only case, WW1 has had its share of events, there is the 17th century fire that destroyed much of Brussels, 1654, a gunpowder magazine stored in a former convent exploded in the Dutch town of Delft (I lived there, which is why I know), destroying the works of Carel Fabritius. An optional art education on top of all this. The 1734 fire of Seville’s royal palace, destroyed hundreds of pieces of art, including works by Diego Velázquez, Leonardo d Vinci, Anthony van Dyck, El Greco, and Raphael. And there are several of these events. So what happens when we realise the tie theft is very very expensive (power for time travel and so on), so one can only progress if enough is ‘saved’. Two ideas in one day, not a bad call, is it? And if you wonder why all the big houses cannot one up with original idea’s, I will shrug my shoulders. I got this done with a gatorade and the need for Mac and cheese in my belly. All this before 11PM, sometimes I even scare myself. So whilst there is a Star Wars movie in the background, I wonder if anyone has considered a slightly more arcade version of Knights of the Sky, and in light of Star Wars Squadrons, did anyone consider a viper simulator for the Battlestar Galactica. It is merely an idea, but the series has plenty of fans, and shooting down Cylons? Not the worst way to spend time (sorry Grace Park). We see the easy marks, yet how many had considered Time theft? We can go 1st person (thief), take a Commando 2 approach guide several characters, use a third person approach (Dead Space), all whilst we consider the choices here, I am considering another game. Oh well, there is no stopping the creative mind.

Have a great weekend (Friday is prep-day for weekend).

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The stage of a game

We all have an idea, some have the idea of a life time, but I cannot make that claim, not because I do not have one, but because I have too many. Yes there is the call to make remasters (Knights of the Sky), there is the call to reinvent the wheel (System Shock by Nightdive Studios), or there is the need to take it to the next level, a next level that was not possible in the past, mainly because technology did not allow for it.

This is how I always saw Pirates (by Sid Meier), there was a chance where Black Flag was a nice tribute, but it was the dawn of PS4 and Xbox One and Ubisoft took a cowardly way to progress a franchise on a lack of factors. So as I initially played Black Flag, my mind went racing. And then I remembered another pirate game, a board game with additional bluff cards. So what happens, when w take the foundation of Black Flag and make it more towards the original the Sid Meier made? The map would be well over 20 times the size, a lot more like the actual map of the Caribbeans in those days, the game would not be some fruity assassin, it would be your version and you get to live the life of a cutthroat, a buccaneer, a privateer, it is up to you, to go from a small skiff to a full-grown galley or slave ship if you are good enough. You see, there is something totally awesome about the way the game Elite Dangerous is designed (by David Braben). There your life does not matter, the game does not care, nor should it and it is time to set that stage to RPG and a pirate RPG makes a lot of sense. You cannot always be a captain, you start as a simple sailor. And in this you could get to a rank if you are good enough. 

So how do we go about it, we tend to look towards the wars of adjustment, yet there are so many wars the were never on the radar, the Dutch independence wars (which took close to 80 years), the age of piracy and lets not forget the Sudan wars (Mahdist War 1881-1899), all places that seem to be forgotten. Who remembers the siege of Khartoum? Some are so set in a stage of winning, the we sometimes forget that half the fun is surviving, so how far will you get? The original siege went on from 13 March 1884 to 26 January 1885, so what happens when you are in charge, how long will you last? Games are so much about winning, the we forget the enduring is nothing less. To make it to the date or even past it would be a victory and a half. It is so American to be the victor the most of them do not understand ‘the Last Samurai’, it is not about winning, it is about not losing, or better stated, the way you live towards the final days matters more, we forgot about that part, didn’t we?

We can set any gaming stage, but it is how we play where we see if we measure up, not if we merely tap the mile poles in a game. I reckon that the achievements made us all a little complacent in games. We can go in any direction, a Hindenburg flight simulator, yet in there we will always come up short against the Microsoft flight simulator, it makes more sense for them to add the Hindenburg. Yet what happens when we turn the script? What happens when we set the stage to a simple thing, what if the player is a no one, yet his/her grandfather was Hades, Poseidon or Zeus? What happens when we map a place like Monte Carlo completely and get him to retrieve a relic that one of the 2,261 millionaires or 50 billionaires has. Is it in a house, is it on a boat or is it somewhere else (like a museum)? We can simplify any game for as much as we can, but in the end we need a healthy story and for the most Wars tend to do that (an unhealthy endeavour if ever there was one). I saw the need of a game on mines, and remembered some bomb defusing game on the CBM-64, so where to go from there? The stage of a game is important, because it sets a vested interest of the gamer, Ubisoft had the down to perfection in Assassins Creed 2 and Brotherhood and after the they lost the plot, they almost won it back in AC4 Black Flag and they definitely got it back in Origins. I would think the a Battlestar Galactica RPG is one the would be favourable with the BSG fans, but not much outside that, the same can be said for Babylon 5, the Star Trek fanbase is huge, so that tends to be a close win any given day of the week, but that does not guarantee a good game, the issue is seen when an idea with a small base entices a large following, that is the stage we all seek. CD Project Red did so with Witcher and seemingly is about to do it again with Cyberpunk 2077.  It is the setting the fuels the story, and the story is everything, I have always believed that, it is the power of an RPG. It is because of the that we see out the great stories (Tolkien), yet I wonder what happens when we try this with Herbert on a larger scale with Dune, not merely on Arrakis, why if all the other places become involved? Perhaps a visionary will see that option with the next Dune movie (2020). In this books have been the strongest source of inspiration, mainly because there are so many of them. Yet most of us go to the same source, why? I agree that it is appealing, but there are so many nations with alternatives. That is something we saw when someone created the Untitled Goose Game, brilliant t in its foundation, as such I wondered if someone had considered the same thing with a cat (Minoes, Annie M. G. Schmidt), a writer the has a following of millions in the Netherlands and Belgium. In that same setting, as Skyrim became such a hit, did anyone ever look towards the famous Spanish Comic books of the Mercenary by Segrelles? It has all the makings of a much larger game, a stage where some are set not in multiple games, but one game with a season pass and several DLC’s.

Then there is the comic hero Rork, by Andreas, or even the Trigan Empire by Don Lawrence. I remember growing up to these stories and the stories of Ravian (Valerian), I am a little surprised that the Trigan Empire never made it to the silver screen or the computer, Don Lawrence has a flair for imagery and the computer always needs this. So what is the stage of a game that will be set next? The is the question and the is where players like Sony and Google/Apple will find themselves. Microsoft might be acquiring the brands (Bethesda), yet they do not have the stage alone and the next innovator might be just around the corner. For me, the idea that the $7,500,000,000 lemon the Microsoft acquired (not Bethesda mind you) would backfire largely and loudly and the would be OK with me.

As I personally see it, Microsoft pissed of true gamers and that group of people doesn’t pull punches when they play with their idols, we do not fault Bethesda in any of this, but aligning with Microsoft was not the best idea, as some say, you are only as good as your next game and Bethesda had plenty of winners, but what is next? We look not merely to the stage of the game, but to the next stage of gaming and I believe that they are too often hiding behind terms like ‘hype worthy games’, yet that is a setting from the mind of a marketing department, they predict that people who play games, will think this is a hype. Yet true hypes come from games the are on the edge of what is possible in gaming, the Witcher 3 is the perfect example there. Cyberpunk is also on the stage, neither of them are Microsoft games. Yet it was brilliant to buy Bethesda, but the also means that those who do not love the Microsoft console will look to the borders and see what else is possible, optionally setting the stage for the $7,500,000,000 lemon, not because of Bethesda, but because gamers have a lack of trust in Microsoft and the fact that some had the numbers that only 1 out of 3 considered the new Microsoft console, the gives me the impression that Microsoft has a much larger problem and buying software houses will not solve it, making visionary games do and the is the lesson Microsoft has not learned. They opened the door for Sony to look what else is out there, what else could become an exclusive and the is where Sony will win and gamers will win. Because it is on the edge of possible gaming where new gamers will be born, new games will be born and at the end of my life I see that there are options coming towards gamers, games the will create new gamers, it will create new creativity and new thinking through gaming and this is a good thing. The simple truth is the there is real gaming beyond Ubisoft and Microsoft, true gaming is never soft, it is challenging and the is where we need to look, we need to look where they are not looking. That is how I got most my IP in several fields. Not by being some bullet point presenter like all the others, but by looking in a direction they decided not to bother looking. That is how most revolutionary IP is created, and it is funny as this is the way Microsoft and Ubisoft started, to look where no was. Too bad they forgot about the part of the equation and I reckon the Sony is waking up to that lesson at present.

 

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The Dreaming team

There are these moments where we all tend to think and to believe that some matches were made in heaven, but what happens when the realisation hits that a match is just one step forward to hell? I got my MacBook Air two weeks ago (after waiting 7 weeks), my iPad has currently not drives and that waiting time is about to end week 8. Now, I do not regret getting the MacBook, it is slim, it has 2TB storage and it weight less than the average steak and cheese sandwich, as such a good call. And the media tends to agree.

I have been restoring back ups, setting flags in place and yes, I have no regrets. Yet then I realised another matter, I also got Disney Plus for free for a year. It was an uncalled benefit, but seemingly a benefit none the less, so I went to take a look and there the road to hell blame clear. 

At first I was looking and my look was equal a person who had died and gone to heaven, Battlestar Galactica, The Expanse, Westworld, the X files, I had happy thoughts that surpassed meeting Grace Park, Evan Rachel Wood and Dominique Tipper naked, So I started c licking as the happy SciFi Camper I am, but wait, here it comes, nothing there is for free. The Expanse was $8 per season, Battlestar Galactica $10 per season and the Plan $23, so where is the ‘One year of Disney Plus for free?’, I am logged in, my Apple ID is clearly there, which made me wonder whether Disney was merely the facilitator, So I decided to look for Tron: Legacy, I had not seen that movie in a long while, it might help me relax. Nope, that too is $15, I could rent it for $5, but in a year, why rent? Even Disney’s own the Nightmare before Christmas is $15, what a Christmas present is that? It seems that the Grinch is holding onto its coins and running Disney as I see it. 

So perhaps it is may Australian side, perhaps ‘One year free’ means something different in America?

As far as I see it, Netflix has nothing to worry about, the way Disney goes about it, and as I personally see it, there won’t be much of a Disney plus under these conditions. And when I see that the search bar gives no results for ‘The Mandalorian’, or ‘Mandalorian’, that is when I see that some American firms will never learn, or learn too late. Even the new and noteworthy ‘Marvel’s Inhumans’ is $3.49 per episode. As such I wonder why the media has not picked up an any of this, so as Business Insider gives us “Beyoncé’s new film “Black Is King” will stream exclusively on Disney Plus starting July 31.” My question becomes, at what price?

 

I wonder if Apple can be held to account for the viewed deceptive conduct, there was never any mention of prices for anything, but that is perhaps just me. When you consider that thousands bought Apple hardware, how many did so because there was a ‘One Year of free Disney mention?’

Just Asking, I let you decide on how this unfolds.

Free DisneyPlus? They must have been dreaming!

 

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