Tag Archives: Ubisoft

The edge of what could be

I thought about this and it intersects with stories over the last week. You see there is a change coming, but one that is openly ignored by some people. Not by the normal people. They ignore it all and so they should. But some want their life to continue as it is, to hang on to easy revenues a little longer at the expense of everything else. There is no real good here. The mistake was made by Sony in 2011 and again when the PS4pro came and now with the PS5 they still make the same mistake. I am uncertain whether Sony can (at present) correct for that mistake. They had the option to gain a huge advantage in 2012, but they decided to play the appeasement game with Facebook, now the game changes. Nintendo was not up to speed for a few understandable reasons and Microsoft only cares for self at the expense of others, so they would never go there. Now in the new setting the streamers are about to get to the same setting. I designed a few parts of it, I set the stage in my first IP bundle and it could apply to Amazon and Google in near equal matters. But that is one setting, the stage could now benefit Netflix in more than one way. Yet who does it fit better? I cannot say, yes a few items fit Amazon better and the idea of the Luna charging ahead sounds good, but the Google Stadia could face the same benefits and none of these parts are part of the additional 50 million consoles. There is the other shoe. I cannot tell how fair it would fit Netflix, but under similar settings all three could compete for that. But it is not about that part. It is about the other parts. 

You see as the game of gaming changes, the makers could adhere to the system, or they can adhere to the gamers and users. It is the second side that will push them forward. The system is clinging to the group of an ageing population, but when that falls away the game itself will be pushed into a new realm. Those not ready will fall behind really fast. In that new stage we have Amazon, Google, Netflix, Sony, Nintendo and Tencent. Yes, we see the claims that Tencent is not coming along, but a stage where hundreds of billions is part of the game and that is not including gambling is not a stage anyone ignores, no matter what they say. Whether it is merely Tencent, or a union with Huawei will be sought is not something I am aware off. But there is no way that Tencent will not be part of this. The part I cannot tell is how far along they will go. Will they be a console, a streamer, or a hybrid facilitating both? You see, I do not know any industrial willing to let go of a slice of $275,000,000,000. As such Tencent is a player, I feel certain of that. 

So where will it all go? There are several indictors that marketing and granularity will change. Meta is one factor, 5G is the other factor and it will all come to blows as Neom is completed. Neom will be the first step to clearly show the changes to marketing, advertisements and a few other matters. I saw this coming and as such I created the 5G IP I have. When the other parts are completed the companies that are still clearly in the dark will wake up and a rush will come. All racing for the same destination and not all will make it and now there are two sides that come to blow. Three if you reconsider the stage. In the first stage there is Meta, meta will be ready and adhering to whatever stage is played, it will be that flexible and I am not certain how or where it will go. Only the inner insiders of Meta know this. The second stage is seen by gamers and more importantly the streamers. The streamers are important fr a few reasons. They can become new clusters. Clusters where gamers and users are in charge, they will decide what they are exposed to and even as some will try to dissuade the consoles and streamers. The one successfully resisting will win that race. You see, the people have had enough and corporations are so used to the bully push that they will continue. Just to get their hands ‘in the game’ but that move will push them out of the game, there is no other solution for them and by the time they learn that lesson the hard way. The users and gamers will have had enough. They will of course cry like Chihuahua’s, making all kind of claims but at the end of the aged population they will be denied access, the people will have had enough. And on the third side is the explosion of marketing and advertising. Neom city might show the way, but they are not alone and that signal will show that there is a larger change coming it will evolve nearly everywhere, but mostly in metropolitan areas. And until recently I never considered that my IP would cover two of the three sides of that evolution. Which is also a larger weird part. Where will Amazon go, where will Google go and how far will Netflix get with their game streaming. All sides that give rise to questions, ones that I cannot answer yet, but I feel it is a temporary setting for me and after that I will consider whether I make it new IP, or make it public domain. In one part I like the public domain side, I have enough IP to last me a lifetime, some of the IP become public domain on June 30th if I do not reset the clock and I will watch from a distance how stupid industrials make claims and demand a seat on some negotiating table they have no business being at. They squandered it in greed and in the belief of their own ego, as such they should be allowed to die (go bankrupt) for that shortsightedness. A stage that has some repetition and a stage that is coming for a few too many of them, especially when they are no longer of what comes next. Yet it also is cause for worry. When these people are denied ‘their’ seat near edge of what could be they tend to become bullish, childish and they will resort to be the selfish people they always were, just a little bit more out in the open now, and still those around them will not act. This is why I like my public domain routine. It leaves the IP FOR EVERYONE and they can do nothing, well almost nothing. The only strength on my side is that I have is the willingness to lose it all, to make it public. 

It is the only thing I can do to protect the realm of gaming, when a company cannot own it, the larger base of players win, that has always been the case. The problem is that not everyone can see that. I do not blame them, I for one did not see it for a long time. I was never one for ‘free games’ and it all should be free or hacked. I believe that game makers are entitled their revenue and their profit. I never opposed that, but in the 80’s and 90’s games were more than entertainment it was a stage where the gamer was enabled. I feel that around 2005-2010 the gamer became a point of exploitation for the system and any digital revenue. I opposed that, there is no clear guilty party. Ubisoft might have some sides, but their need was revenue. I do not consider them guilty. Sony and Nintendo to some degree too. They are all guilty of adhering to a changing stage, but that does not make them guilty. There was a second layer, or at least it was my believe that the second layer was some mash of elements that pushed for a larger layer of exploitation. This continued until now, yet there is a new horizon, the streamers and there they have less power and when the power is pushed onto the gamers and users their options vanish,  that is my belief. There is a lot more and streamers can bring it to the front, the consoles had that option but they decided not to do that, for whatever reason they did not do this.

And now the edge of what could be changes, it alters in a way I cannot tell at present. Yet I still believe that the streamers will be at the core of gaming in the future. I will still play on a playstation as well at whatever number they are when that happens. Yet when I see what could be there is no chance that there will not be a streaming system next to it, as is most likely the Nintendo. Where gaming goes I cannot tell beyond a certain point. That is how things tend to be. I  reckon that it started when I created the foundation of what could have been The Elder Scrolls: Restoration in 2013. Over the years I upped the stage and set it to a much larger foundation. Then it fell away as Microsoft bought the place. So these ideas are now getting incorporated in another game, because the ideas were sound, they were merely precise. As a storyteller I can reshape them to fit another game with reasonable ease. Will these stories be part of the next edge of gaming? Perhaps yes, perhaps no. At times I wonder if pushing the edge of gaming is a good idea. But the edge of gaming was pushed by the CBM 64 (Loderunner), Atari ST (Dungeon Master), CBM Amiga (Dune 2), N64 (Goldeneye), PS1 (TombRaider), PS2 (Kingdom Hearts), Xbox360 (Mass Effect), PS3 (The last of Us), PS4 (God of War) and PS5 (TBA), now it is time for the streamers to do more than be the next copy of a game we see everywhere, now they can shape the edge of gaming that is not here yet. Only under these circumstances will gaming continue, evolve and inspire. Consider the old games and see where the new systems could take us. That is where we will be able to see the edge of what might be.

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Increasingly Pretentious

Yes, that happens, and that is how some see others. The first group does that out of envy, they do not understand what they are confronted with and as such they ridicule it. Their belief is that their biggest asset is between their legs and the fact that their wives/partners disagree is lost on them, hence the adultery rates. The second group is different. They know they are looking at something new, but they cannot concur the percentages, or the revenue from these innovations. That group is more interesting. They can add to my ideas, they can add to my considerations, their objections are food for the soul and food for the evolution of IP. To ignore that group is beyond stupid, it is worse than pretentious, it is dangerous. The second group might not be right, but they come with their own wagons of experience and as such they should be listened to. Listening does not mean adhering. Listening does not mean (but could mean) changing the IP. A person that sets its IP blindly into concrete will loose a lot more than the IP. 

And that is where I find myself, three bundles of IP, one bundle holding media IP and I added to that last night, or better stated. I am still adding to this. There are a few items I discussed two days ago, but last night a new part started to be added to this. The problem is that I am all sixes and sevens (the other numbers are to be added later) whether this is a new game, or a new movie. It could go either way and there the fault comes into play, or so I think. You see they used to have very different stages and were not interchangeable and that is about to take another turn. The question becomes do you d one, the other or both? And there lies the setting. This is perhaps the first game that cannot be set to consoles. The solution becomes too large. It is also a setting where game IP and movie IP becomes close to indistinguishable. No matter how we want to twist and turn, how much some want to maximise money be keeping them apart. The streaming solutions are done with that greed driven stage, and there is every chance that this puts the Netflix solution a little ahead of the others, in this Amazon can fight back and keep its niche and overlap with Netflix, but it is anyones guess how the Google Stadia will take it. Not technologically, they are on par, but with games and movies the other two will have an advantage, no doubt about that. So what is the new IP?

Consider the stage of a game, almost any game. Now consider that this game has a cutscene. Now consider that the cutscene is not a cutscene, but a playable part of the game and as we go through the game, we can alter from ‘game play’ to cut scenes at the mere push of a button, anywhere in the game. Not only does it change the game, it changes the nature of gaming and weirdly enough, the one with the largest advantage here is Ubisoft. Yes, I have hit them more often than anyone else, but they also have had their moments and in this, the way they did their AC and Watchdogs games, they might just have the playing field here. This is an evolution that is waiting to happen. The nature of gaming evolves or we go under replaying the past again and again. Weirdly enough it were the Dutch that started this thought. You see the two Horizon games have something in common. They are utterly unique, the world they created had never been done before. With the additional thoughts I had on the Citadel as well as Mass Effect 4 and 5 game more and more of this IP to the forefront of my mind. Yet I am placing it here. Why? Because an innovation like this cannot be maintained by one person, no ones greed should allow for this and making it public domain in this blog opens the doors for all kinds of players to recede the waters of the old and create the waves of tomorrow. I would love that Sony and their PS5 would be on front of it all, but in the end this will most likely be a new frontier, one played by the streamers in the leading roles. A first setting where computers and consoles can no longer  keep up. We are reaching the age of the streamers and again there are three players (four if you consider Microsoft). This is not something that happens in a day, this will take the technology and IP of all players. And it is here where Ubisoft has the field advantage. 

So is this a set of Increasingly Pretentious idea’s? Is this innovation for a new day after tomorrow? Time will tell, but there is no holding back, I am not ridding this for a pretty penny, there is too much at stake, I merely hope that Netflix takes up the baton and take this future to heart and become one of the top three consoles (I am happy to see Microsoft in an eternal 4th position).

The largest systems will come at a larger stage and this step is essential for a few other sides that evolve from this. Evolution is essential, especially in gaming. In the 90’s technology evolved because gaming kept pushing. We need to return to those days and push the next two decades ahead, not when some business graduate tells you it is more effective that way. It reduces you to the iteration stage and the bosses of tomorrow are the ones pushing innovation. Should you doubt me, consider Horizon Zero Dawn with over 20,000,000 copies sold, a feat that its successor has not equalled because there are not enough PS5’s available, but they will get there, slamming pretty much every other game for the numbers. That is the impact of innovation in gaming and streaming will have its own innovation and that will require a national 5G, but more important we need to start now, if they start when the national 5G is out, it will be too late for those beginning then. Those who did prepare will become the rulers of gaming stream land. 

That is how I see it and there is every chance that I am wrong, yet the stage of innovation needs to be adhered to and respected. The dangerous setting of gaming that it is up to business people (those less likely to comprehend games) is folly to say the least. So will this lead to a new commodore 64, or another colecovision (1982)? I can make whatever claim I like, but that will not mean it is correct and I feel being correct is more important than anyones ego, even my own.

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Interchanging hope and despair

You think it is odd, but it is not, stay with me. As the body goes through a point where it can no longer tell the difference between pain and pleasure, the soul has a similar event and in that event it can no longer make the difference between hope and despair. You might think that this is some new revelation, but it is not. It is old, very old. I reckon before the first crusade. To understand this we need to take the first sidestep. 

Sheherezade
We all have heard the story of Sheherezade and the 1001 Arabian night. But which version did you read? Most of us have had some translation of Sir Richard Burton, but none of them are complete. You see, if you had the whole complete tale and you would do the math, you will find that 5 stories are missing. 5 nights are not accounted for. This is because some clerics found them too dangerous in western hands. As such the clerics decided that these 5 stories were to be removed. Do not ask me for them, I never saw them either. Only certain members of the Royal family of Saudi Arabia have seen them (if they read the book), they are in a basement, it is one of the most controlled environments in the world. In that room is an altar, some kind of book altar (I think) and on it is an exquisite piece of work, the complete stories by Sheherezade. The only place in the world where the 5 missing stories can be found.

Vladimir Bartol
This is the second sidestep. A novel from 1938, it would become the foundation of the first Assassins Creed game by Ubisoft. It is the story of Hassan as-Sabbah. This is where the slogan “Nothing is true, everything is permitted”, but that saying is actually older, older then Hassan as-Sabbah, It comes from the Arabic clerics who travelled Europe in the 9th century (Spain, Italy, Greece and Slovak areas) They founded the premise “Nothing is true, in this world perception is all. Only a blind man can see what is real. The blind man can smell what is true, can hear what is stated. Perception can not be maintained. In this world, where one is perceived to be noble, nobility tends to not ever be found there. In this world of greed and wringing, like a cloth made devoid of water, of blood. Those wielding perception are in charge of what is real. This is more often seen in clergy and nobility than anywhere else” harsh words, but that was merely the beginning. You see, we now get to the first story.

Speculated story one
The first story was based on the life of Antarah ibn Shaddad al-Absi, and Sheherezade who knew so much also knew of him, and created the story of two student knights and alternative path away from the ways of ethics. The names of these two knights I do not know, there is no hidden thing here, I never saw that book. But the story goes that these two knights plotted in the night, not against their teacher, not against his values. But the simple fact was that the Arabic people could not be protected if they adhered to all ethics, at times ethics must give way to the protection of the people. The infidels deserved no consideration. But the story was one of insight on how ethics  are the cornerstone of what was right, still the story struck to close to the real world and the story was removed from consideration. We do not know what happened to these knights, some tell us that one went north, the other south. The one who went North did not go to Lucera, but his disciples (mostly women) created a convent somewhere in southern Germany (unknown where, some assume the black forest) and in that convent the women kept up appearances and kept to themselves. Seen as a convent and a hospital of mad people, a curtain was created. One wing and its basement were the sick, the mad. The less sick were properly treated for on a higher level of that wing (I presume the second floor) and below the destitute there was a trapdoor and another layer, one where the knights trained, day and night. Where they recorded the deeds of the corrupt, the wealthy the true noble and the christian demonic types. For decades they were there recording it all, reporting it all. If I am correct, it still happens today, but the stage is not the one they had there. They have moved into a very different area and seen as some version of clergy, no one seems to check and there is the rub. In a place without ethics, ethics removed makes one more fluidic, but at a price. The question becomes what is that price?

It is there in that place where hope and despair become faded, one cannot tell the difference, because the ethical walls were removed and who can tell whether they are still a force of reckoning. There is no record of them, there is no telling, no tale. 

So whilst we try to be noble, whilst we try to be true, we act on the values that the perception makers hand us and we seemingly copy these value blindly. Consider that greed comes naturally in banks and consider the life of Bob Diamond (Barclays, 2012) and see where this so called ‘highly respectable’ man had access to, and seemingly still had. You see he was behind an IPO which raised US$325 million (and crashed in 2021). So in a place with ethics, where do you stand where a person like that is trusted with $325,000,000? In many places where the light of perception does not shine, such a person is not allowed to be an uber driver (or a barber for that matter). As such it seems that we have larger problems, because the values we seemingly embrace are the beginning of the end of our souls. When did we sign up for that? It seems that despair is all that some bankers will leave us.

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Feeling confused

Well, there are two things, the first is that I got a workable idea to a final twist in ‘Exhaurire vitam’ the mini series that predominantly plays in New Orleans. There are a few scenes in other places, but the bulk is there. There are a few more issues that I uncovered in ‘How to assassinate a politician’, as such I have it close to ready, a movie and a mini series. Then there was the series ‘Kenos Diastima’, I have been tossing and turning on that and I feel that leaving it (for now) with an open ending at season three is the best way to go. Then I got another idea, this one was initially for ‘Exhaurire vitam’, yet the new series (the one I talked about a few times), has more traction with it and it opens up a nice can of worms. You see, the gods are all over all places, so there much have been some dependency. So what happens when one of them is in debt, or better stated, what happens when the debt was opened to a new source? That was the setting I contemplated on the subway. As such the main character would be open to all kinds of other things. That was the setting my mind worked on. And as I contemplated what could be possible when Bastet is thrown in the mix, the equation changed and that has long repercussions, not bad ones, but unforeseen ones and that tends to be good, because the unforeseen brings more than a surprise or a plot twist, it gives the story a new direction and I am all about that. But in part I have no idea why the images are coming to me so rapidly and so directly, that is the part that has me confused. It is like your brain playing some year at Hogwarts and you create the setting, but you never created the stage. In this example we all know it is J.K. Rowling. But the stage I create is new, has never ben contemplated, or written about. I have no idea where it all is coming from, so for now I follow the thoughts and create more stories and optionally more scripts. And I have no idea where it all goes. Even as I seek the implementation of Saudi TV in the movie, I wonder where it will end. So whilst I get that “Bryan Fogel says Netflix, Amazon and others wouldn’t buy ‘The Dissident’ because they were scared of angering Saudi Arabia” my story does EXACTLY the opposite and as such might be loved there, what I do not get is why not more are considering that step. In the end, good business is where you find it and basically I found it. 3 TV series, one movie, a game, console settings and the evolution to another 50 million consoles and beyond that I reengineered several Ubisoft games and created several 5G IP. Not bad for one person in less than 5 years. So if you are wondering what stops others doing the same, I have no idea. But I do believe that they are all looking in the wrong direction and I feel that more and more of that is proven. But the confusion stays. What if this is all between my ears? I do not believe that this is so, but if you cannot look at it from opposition from a distance than it means you have gone bonkers, have gone round the bend. Oh, and I also designed a weapon to get rid of the Iranian navy, so there (and that part is already online). But the confusion stays. I have no idea what is driving this all. Perhaps a last knee jerk action by the brain before it stops? Your guess is as good as mine, I am honestly clueless.

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Residual seeking

Yes, what is it? Well it connects to the game I am designing. You see, Any RPG has its sides and it needs to change, it needs to be a lot less Bethesda (their games are not bad), yet I seek originality and this all connects to ‘The stage of commerce’ (at https://lawlordtobe.com/2022/02/25/the-stage-of-commerce/) where I give a lot more and in previous articles (seek and thee shall find) where I give more of all this. Yet there is a side I forgot about. You see, we all expect coin, we all expect funds. But what happens when money had no value in a place where they have no lemonade caps? Well, we will have to make a gander towards older times. In this we need to set steady steps towards other parts, but what if the few gold coins we find have more value by making it into something else? Gold and silver have their uses, especially in the arcane, but when do we see that in gaming? That is the 10th (might be 14th) altering thing that other RPG games are not giving you. So what happens when the chest holds a broken sword? Pieces of chain and two coins? There is a need for nearly anything, you just need to adjust your view and lets be honest, what was the last RPG game you played where it was not about gold, credits, or caps? Any place can grow on commerce, but the driving force of commerce is not always gold based. Many places had other means, even in ancient roman times, the soldiers were paid in salt. Salt was more valuable than coins in some places and a return to that opens a whole new set of gaming parameters. Then we have the fact that the broken sword can be remade as a knife, or could be melted into iron and iron (if enough is obtained) gets you a plough, which means more land and more food for a town. All settings to adjust the view of the gamer and to be honest, I cannot find one game offering this alternative view. 

As I wrote in that previous article “because of the random factors the rainbow tables are dynamic and that creates a whole new environment. One where the game can live without you and you become a contributor, not the driving force of anything.” This is important as your play style changes, the dynamic setting remains to some degree and that can push you in other directions. A stage where you optionally have an island that is an evolving stage as we start the island at 18,040 km2 (Halmahera), but there is nothing stopping us to upgrade the island down the track to 138,794 km2 (Java), there is something awfully satisfying to that. It evolves playing and makes it about the game you play, not WHERE you are. And lets be honest, if you could play a game again a year later and that place is 600% larger? Not go from one island to the other, but end up in a similar island a lot bigger and in that setting when you play the generations, what more can you find? It might not be needed as 18,040 km2 is huge, but the option opens a new frontier for RPG gaming and that is what we want, new frontiers and in that only streaming systems would be able to do this, and as I stated very recently, the streamers differentiate themselves or they will become trivialised. There is nothing interesting in playing the same Ubisoft game on these two systems. Yet what happens when AC Brotherhood suddenly has Spain and France added to the game? It becomes a different game, you as a gamer would have to make choices, because you could never see it all. You see, replayability becomes infinitely more important for streaming systems, and as such to prepare the next level of RPG games for such a setting is becoming more and more important. It was one of the truths I realised when I designed Elder Scrolls VII: Restoration. Evolution is where gaming is and the current makers are too much about selling the same cookie to all the other systems, all whilst some can only store cookies, the others are capable of storing a whole apple pie. And when you can have the apple pie, are you really looking out the window for the next cookie dealer? Fair enough if you are hoping for Shannon Elizabeth in a girl scout outfit, but what are the chances? 

Consider how far the Stadia and Luna can take you and then look at the failures of Ubisoft, what are you waiting for? Now, in their case I will make an exception for AC Origin and some might like to play the others again, I get that, but do you really want a Ferrari to get your groceries, or do you want to see what is 2365 km of your current location? How will you get there? You might never see it all, and that is fine too. A game that still has more to offer is a game you will play for a much longer time and there is also the rub. Ubisoft and others have made us completionists, yet how much of your own nation have you ACTUALLY seen? Are you really that driven in gaming, or can you see that the story is bigger than you. Can you see that beyond the main story, beyond all the quests there is just more and we will never see it all? That is perhaps the only real flaw that Bethesda has in its games and we all fell for it. In previous systems it was a natural flow of what a system could hold and we get that, but the newest consoles (PS5) and streamers have broken that limit, so we need to use the new settings to offer more gaming, different gaming and we need to throw repetition out of the window. That is merely my view on the matter, and it starts by creating a new mould, one based on historic parts, but still offers more than we have gamed before. It is possible, it is out there. Grab it and make it yours.

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Changing the setting

To get to here, some need to read up. In the first there is ‘Recap to the intro’ (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) which was written on September 25th. There was another story, but you will stumble upon it. You see my mind was remembering both Oblivion and Skyrim. So what happens when the unique items are not in the same place? What happens when we add a new layer of non-predictability? What happens when some treasures are part of the story of a book? So when we add a level of books named ‘First editions’ what else can we find? More importantly, these books are not in the same place. They are either in ‘important’ (read: expensive) houses, treasured items of a book store and in some book cases. More important what happens when these 20 or so books are scattered over the locations with EVERY new game? More important, what happens when two gamers get a different first game. Consider all the news that will stage the media, will stage the personal social media. Titles like ‘The bookshop at X had book titled Y’ will stage the larger stage. Because an RPG is about adventure and learning new things. And that is staged on what we experience, but help pages do not teach, it makes sheep out of gamers. So changing on how a unique weapon is gained becomes a test again. More importantly when every generation in the RPG has minimum achievements, the game changes by a fair bit. And that is what we need, new game changers, new games and more RPG, preferably RPG we had not seen before. In all this the storyteller becomes more important and the game becomes more engaging. 

But that is only one side of the story. You see, the larger station of to prevent predictability. It is hard, especially for me as I tend to take a shine to symmetry. So how do we change that?

We can alter the bad guys we face, not merely one ‘boss’ at the end, but a mix of simple and veterans throughout the location with a boss at the end, but what is the end? In a cave it might be the end, in a tower it might be on the highest point and in some cases, it could be in the beginning. Then there is the faded response we saw in other games to stealth players. I can guarantee you that when a body is found, or when too many people are missing, the rest will not relax and that was missing in too many stealth games. And you can hide the corpses, but in the end if you are in a house with 9 others and when you only see 2, you will get nervous. This is seen in two ways. In the first many NPC’s have a limit to where they can go, or how far they can go. In the second NPC’s are often limited to a level, but what happens to tactics when that changes? What happens when the NPC’s are there to make you fail? What happens when the guards are there to murder you? Tactics need to change. There comes a time when stealth does not always holds the candle, and neither does brazen bashing. Most games do not adjust for that, why not? OK, perhaps in the age of PS3 and Xbox360 there was a need to adjust to limitations, we all get that, but now, in the age of PS5 the stage has changed, the RPG games however do not seem to have this trait, and change is valuable, especially in RPG games. But how to go about it?

Well, in my universe, the first thing is to remove all limitations, to remove breaks and barriers. There will always a need to have some in play, but the larger reason for having them is removed by the coming of streaming systems and the PS5. This also sets the need of a safety zone. Most towns were safety zones, but in the wilderness it becomes important to have a safe place too. In the old days, the riffraff and animals were kept at bay with a fire, but not always and there we get a new setting. The ambush play. When have you faced an ambush in either Oblivion, Skyrim, Fallout 3, or Fallout 4? That is merely one of the changes that the new RPG games need to introduce. In the old days (1050-1850) there would be bands of brigands on the roads, travelling to ambush and these games did not really have these groups did they? A larger station of gaming that was missing and should not remain missing. With new hardware we need to change the setting of gaming. In my case RPG gaming because that is my passion and it would be the passion of any storyteller, but it is not the only stage where things need to change. I created the premise of half a dozen games, and the game makers went on the same track again and again. So let the smaller people hide behind ‘Microsoft Seemingly Confirms Ubisoft+ Will Soon Be Part of Xbox Game Pass’, to replay what was and doing that again and again is a waste of good gaming time, to set a new boundary is what keeps the players engaged. So whilst we see settings like ‘Skull & Bones Leaks In A Big Way’, the larger consideration is that this game was rebooted and delayed again and again, all whilst it took me a week to set the foundations of half a dozen games, all new, all having edges never seen before. And as you saw in the blogs, one totally new RPG set to a station no game has ever done. Do tell me how far behind Ubisoft and Microsoft are. Streaming old titles seems nice, but without a strong presentation of actual new games, the Microsoft streamer is nothing more than a history lesson and at $18 a month, Disney+ is a lot cheaper and more entertaining. You did figure that out, did you not?

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Abbreviations

We all see them, we all use them and we all think we use the same ones. Yet when we take a look at ‘Games as a Service (GaaS) Market to See Huge Growth by 2028 | Netflix, Microsoft, Sony’ (at https://www.digitaljournal.com/pr/games-as-a-service-gaas-market-to-see-huge-growth-by-2028-netflix-microsoft-sony) we see a decent story and it all seems to fit, yet when we see the list “The study includes market share analysis and profiles of players such as Blizzard Entertainment, RIOT, Netflix, Microsoft, Sony, Tencent, Activision Blizzard, Sega, Electronic Arts & Ubisoft” with the optional ‘attached sample PDF’ did you think you were getting the goods, or did you think you were catered to with “If you are a Games as a Service (GaaS) manufacturer” and at every turn you are seeing the mention of ‘digital journal’. So what gives? Well in the first instance this Games as a Service ploy is that, a ploy (for now) and it sets the largest upheave long before 2028. The largest settings will come to blow in 2024/2025. And the entire station of market share sets a longer approach. You see, there is still no way to see where Netflix is going at present. Their ‘stated’ indications are nice, but when you also hear sounds like “Research firm Ampere isn’t convinced that subscription services like Game Pass are taking over gaming.” We need to realise we are hearing merely one voice, and I get it, but it is the setting of what some call ‘dog eat dog’ that matters. Microsoft, Ubisoft, Netflix and EA will head for a fight, a fight for population and subscribers. Some have advantages, some have potential overzealous fans and some have merely hope. The issue is that these players will fight EACH OTHER for market share. And yes some of the mentioned players are all Microsoft, but that does not make Microsoft the larger player, it makes for a splintered one and in the end they all fight for ones self. Sony and Tencent have their own worries. They are both a lot stronger, but there is a station that polarisation will happen by 2025 and these two will have the numbers and the share. The second issue is not merely the setting here.

Consider the following names Games as a Service, Games as a System, Software as a Service, Systems as a Service, and all this before we consider Function as a Service (FaaS), Container as a Service (CaaS), and Platform as a Service (PaaS) and it is more than some ‘hyped’ and quick mention of names towards a category. The larger stage becomes when the players start mixing the terms to get the audience to ‘flip’ in space to be part of such a community. It sounds nice, but it is not, it merely makes the water muddy. Tencent and Sony are not part of this because they have a setup, they have the setup, the hardware and the population, more important they are not in each others way. You see Ubisoft is on its way out, that much has been visible for almost two years. When Ubisoft did not deliver on quality they were going for their GamePass approach and they are coming up short, now that they are all over Google Stadia, Amazon Luna and the consoles they are merely running a steeplechase of patch after patch and they are coming up short per game and per system and it is taking it toll. To get ahead of the game they need near flawless games. Three at the least and they need them before 2023 and that is not in the cards, so they are merely one bad release away from death. EA has its own following and it is a decent following, but their games have issues, larger issues, not deadly ones, but serious ones. The problems for EA is to manage service levels to a higher standard and they seem to come up short (for now), their largest issue is clear communication and to FOCUS on games, one at a time to make them all better, more stable and less ‘issue prone’ that part is hard but doable. If their board does not fold under pressure from the other dogs they could be in a good place by 2024. By that time EA and Microsoft will be contemplating what to do with Ubisoft, because it is too far behind. At that same time Tencent and Sony will have the advantage and neither will have a clue where Nintendo will be, because if Games as a Service becomes a thing, Nintendo will be the quiet one gathering population with a strong system. Microsoft might want to trivialise them away but the rest will not. They lack the larger station that Sony and Tencent has, but Nintendo is creeping up on them and this article has no mention of Nintendo, do they? Yet by 2025 Nintendo will be a powerhouse and Netflix is nowhere near ready to take on the large three players. Microsoft is about buying whatever is out there, but from the 90’s onwards that approach has been devastating on all who attempted it. Yes, it makes for headlines but it lacks results and that is what we have been seeing for a little too long with Microsoft. It cannot maintain its posture in the current setting and when it starts its GamePass as collateral for population, we are more than likely get to see the downturn of it all and it does reflect my position of ‘dog eat dog’.

And these are the players vying for the attention of the gamers, all whilst they cannot decide who is the better provider or what gamers actually want and there too the big three (Sony, Tencent and Nintendo) will have the advantage. The problem I see is that a lot of this will be decided long before 2028 and in all this Amazon is not mentioned either. They too have a stake and could become on of the big four leaving Microsoft in fifth place at best and that is if everything goes their way, which so far has not be the case. And whilst most of them are hiding behind abbreviations the big four (Tencent, Sony, Nintendo and Amazon) will grow its population and cater to the one element that was central in all this, the gamer, not the process.

That is my issue with this article, that was my issue with some of the players. They stopped catering to the GAMER and started to cater to the image of SELF. I will let you make up your mind. There is time, this does not need to polarise in any one brain for at least a year. The largest game in all this are the players and the game they play, not the games they produce that too is an advantage the big three have over the other players at present. 

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Trust, who you gonna trust?

Trust is something that is always out there. Some give it, some give it a little too freely. This is not to be confused with loose women, they merely do not care who to trust, they want a good time and 99.9963% of the hetero sexual men out there agree with me (and loose women too). 

Yet, in gaming trust is a dangerous thing. To see this we need to take a gander. In the first to the setting of Microtransactions. I am not against Microtransactions, it is merely an addition to the game and it is not free. Some are $5, some are $50 (and some a hell of a lot more). I believe that a fool (or a dedicated fan) will spend what they can afford and sometimes a little more. It is hard to keep the dedicated fans and the fools apart, but that is a very subjective view. 

Some wanted to go out and get the $5 for swords in Assassins Creed on day one, because these people start the game with a 5/5/5 sword (if you played the game, it will make sense). To the credit of Ubisoft, they CLEARLY stated that this is an item that could be earned in the game, and it was. Just not in act1, scene 1 of the game. There are a few other settings too, but Ubisoft clearly stated that with any item bought, that if it was obtainable in the game, they would let us know. Well done Ubisoft (I kicked them often enough, the good sides should be shown too).

I never accepted the loot-box stage. You see, for it to be gambling you need to lose it all, without anything to show for it. And tell me have you ever opened a loot-box and got the following ultra rare card?

No, you did not. So loot-boxes are not gambling. Neither are microtransactions, and it needs saying. Stop complaining. Buy it, do not buy it, just stop bitching about it. Now, some games are clearly upfront about it. The Hogwarts Legacy makers have stated that the game will not have any microtransactions. A good choice! There are others who are not that ‘elevated’ I have heard and seen some news on Gran Turismo 7 and there is some mess out there on microtransactions. I am not judging at present as I know too little, today is not about it, but it is linked. 

You see, to consider that we need to take a look at Reuters. I wrote about this setting in a different way, but they cover what I wrote. So (at https://www.reuters.com/technology/crypto-gaming-collide-high-risk-play-to-earn-economies-2022-04-08/) we see ‘Crypto and gaming collide in high-risk ‘play-to-earn’ economies’ and there we see “The 28-year-old from Bangkok was playing Axie Infinity, one of a new breed of blockchain-based online games, dubbed “play-to-earn”, which blend entertainment with financial speculation. These games can make for lucrative businesses amid the hype around NFTs and virtual worlds, attracting millions of players plus billions of dollars from investors who see the games as a way to introduce more people to cryptocurrency.” This is nice, such a sweet way to set the stage to playing youngsters (age 28) and the lucrative stage of investors. But when you take a gander to what I wrote on March 15th in ‘When is a slot machine not one?’ (at https://lawlordtobe.com/2022/03/15/when-is-a-slot-machine-not-one/) where I set the premise “The bottom of the slot machine fitted a credit card, some kind of crypto card. The slot machine also fitted USB-C sticks. The slot machine was a laundromat for crypto currency. And let’s face it, in todays world, who raises an eye on seeing a slot machine? I think my ‘associates’ had stolen a decent amount of crypto currency, which they laundered through the slot machines.” A stage where the slot machine becomes a cryptocurrency laundromat and the nice part is that it is also a slot machine and when the padlock is removed, it is merely a slot machine. The padlock was the second key of the chain to launder. You did figure that out, do you not? And even as I created some optional billion dollar IP (for Amazon) there is a much larger stage, because the current stage requires the oligarchs to launder whatever they can and there are solutions, some are not out in the open, but give it time. That need will surely come and my option is one that comes with the gamble option, launder the money or take a chance in gaining up to 75% in cryptocurrency by gambling. It will get the eyes of too many soon enough. 

My idea is clean, but some will subvert it, like some subverted the clean Mass Effect loot-boxes whilst they tried to fill their pockets. How long until someone figures out the 5G part that is NOT out in the open, until someone figures out its secondary stage? And all this is before the Hybrid era, the era that Meta will open up for EVERYONE. I wonder who will try to fill their pockets and how many will try to figure out something I put here months ago. I have time, I can wait, two of the events are now on 4Chan, so whomever breaks the codes has a clear path to a lot of revenue. I’d rather leave it out in the open for free than give it to some idiot at Microsoft. And if Google and Amazon do not want it? Then freeware it becomes. The person who is willing to destroy a thing, controls that thing. Ron Hubbard wrote that in the 70’s, the greed driven never understood it, for them it was always a  stage for compromise and negotiation. Lets all have some of it. Not me, I would rather see them squirm as a vagrant in agony than give in to the weak minded iterative spreadsheet users of this century. Let them return to the dust they came from.

So who you gonna trust? Trust and believe in yourself and only that. It is the stage that leaves wannabe friends outside. True friends will accept that and that is the difference.

P.S. I just finished my 2301st article, cool!

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The package and….

That was the setting I faced when watching GameRant giving us ‘Amazon Luna: How Many Games Are Included?’ (At https://gamerant.com/amazon-luna-games-how-many/), basically for $10 a month you get access to 134 games. Consider that I buy less than a dozen games a year, that is a decent deal and lets not forget that the Amazon Luna just started. I had to giggle intensely when I saw the Ubisoft+ option for $17.99. There we see three titles I can get for $10 (all three), Odyssey can be bought for about $15, Valhalla is $39, and that list goes on (like the Division 2 for $15), so as such, not that great a deal. Games priced down as they were old news and glitchy to boot. But the start (for non Ubisoft games) is there. I set out in previous articles at least half a dozen additional titles and Amazon has optional additional paths to walk with the Luna. It might seem like a small stage, but it is the beginning to surpass the Google Stadia, it also sets the stage to close the gap to whatever Microsoft has and surpass that. 

Forbes adds to that the free games you can claim (at https://www.forbes.com/sites/krisholt/2022/03/30/here-are-the-amazon-prime-gaming-free-games-for-april-2022/) and there are a few beauties there. Of course, we all remember Oblivion, but there are plenty of people who never played it. This is important. We look at the games out there and think it is ‘old’ news, but I have been in gaming since 1984, so I have pretty much seen it all. Those who are just starting do not need to get bogged down by the faltering Ubisoft philosophy. There is a whole range of games out there that are forgotten, its IP abandoned, yet it does not need to be and there is a nice side to it, they are able to bring a whole range of joy to players, mainly ingle player ones, but that does not need to be the case. There is one problem, where does Amazon want to be? It matters, because there is a setting in the subscription where we see “Retro, Family and Luna+”, there is wisdom in focussing on one element at a time. You see Nintendo is an established family brand, so there is a danger there. I am not stating that they should abandon it, I am stating that Amazon needs to play to its strengths. Luna+ with 134 games is a strength and adding a dozen of so titles in 2022 will add to strength. Yes, there is Microsoft boasting its game pass (for $15.95/month) making it 50% more expensive and as you see in many places, it is trying to fight Sony with its $119.99 annually (or $12 a month), and if that is not enough we also are given ‘Microsoft is moving ahead with an Xbox Game Pass Family Plan’, yes the king of spin is all about the message, but the rumblings are all over the place and it does not bring peace of mind. Microsoft is already moving to a new stack of attacks (Nintendo) all whilst Nintendo is feeling comfortable and perky. They have proven themselves a dozen times over, so Microsoft is not an issue for them. Sony is doing great, even as Microsoft is not releasing sales numbers, and they make claims that they are focussing on the Game pass, I wonder where they are playing that on, especially as they are ‘losing’ to Sony in a near 2.5:1 setting. Then we see that the younger players are smashing it on the Nintendo Switch At present they are at 91,000,000 Switch consoles sold. This implies that there is a chance that they are close to neck on neck with Sony and the Nintendo-Microsoft sales are (by some) estimated to be 10:1, a horrifying defeat for Microsoft. And that is the player you trust for a game pass? Lets be clear, the game pass is a really good deal, but it needs to be said that it cannot be the deciding factor for buying that console. Not when Sony and Nintendo are that far ahead of Microsoft. Yes, we saw the great news on how Microsoft is pouring billions into gaming, but the numbers do not add up, this is about data collection and a game pass and always online offer a great data collector stage. 

As such Microsoft is already clearly in a mere 3rd position, and now we see Amazon Luna slowly growing. I reckon that by December 2024 Microsoft is a mere 4th position player and that is before any deal between Amazon and Google is considered, at that point Microsoft will be a distant 5th, hoping to be counted among the gamers, but that group has had enough of the spin they were presented. 

Luna is about to become a contender and they have a setting and option to become a top three console and that opens up doors, doors for games and doors for a larger Luna station usage as long a they play to their strengths. As I see it, as long as they play an open game with their consumers they have the option to go a very long way, showing Microsoft yet again that spin is nice for internal messaging, but the gamers are catching on and Ubisoft was never part of any of these solutions. 

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Enraged two (or too)?

Yes, the previous stage that I gave to you in ‘Rage’ is not done yet. It was more than just a ramble, there was a lot of truth in there, but it was not about the setting, it was about the stage. You see, we have seen movies in that direction. Dutch, Swedish, American, and other nations have given us a movie in that direction, but NONE of them have ever considered a game in that direction. This all started when my mind took a dive into the games I played on the Gamecube and I suddenly remembered ‘Eternal Darkness: Sanity’s requiem’ and my mind took a wander. It dove straight of the deep end. The PS2 gave the people Bully, the Gamecube the game I just mentioned. But none of them gave the people a game about rage, about the insanity of rage.

Consider a game, that plays in a large city, not unlike the cities we see in Watchdogs, but here it is not about being special, it is quite the opposite. You are confronted with rage, a buildup of rage and in the beginning you can make the character play games, play sports and take frustration out in the boxing ring, but it does not work completely and as you are surrounded by elements, the rage buildup is more distinct, more profound. We can focus on the AI of an NPC, but it needs to be more, we need psychological elements to set the game in a direction. I have no illusions, most platforms will not go for this, but PC’s and streamers might. This has never been done before and I like games that were never done before, I like the originality and the effect it will have. Consider that political opposition that it will bring. Blaming games towards violence, whilst their own political ploys are exactly why this is happening. A game that gets the talking going on the ludicrous setting we face in every day life and the consideration that the people are never given. So what happens when you need to blow off steam and you cannot ever be seen doing this? In nations where CCTV is drowning the population (London), in places where social events are the tone setters to injustice (San Francisco/Los Angeles) and that is before we see the impact of population pressure (New York) and you, as a frustrated person needs to keep your sanity or be confined to less nice places where the insanity of rage is total. A game like that has never been made and perhaps it is time to make such a game. Perhaps it is time to introduce the people and the larger audience of the true settings that a lot of people face and the impact it tends to have on the frustration levels of people. I can guarantee you that it will not be a nice game, it will never be a game that gets the larger population across, but it can become a niche for a few million gamers, and that represents millions in revenue and the people are eager to play games, especially games that have never been made before. 

Now consider one of the most hated games Manhunt. A game that sold 1,700,000 copies. It represents well over 51,000,000 and consider that this game required an infusion of less than 15 million, so well over twice that amount was made and when did anyone turn down the option of making 300%+ of their investment? Now, there would be a risk, a game like this always has risk, but when you add elements, when you entice towards something never done before and you appeal to the teenage mind. It makes for an interesting setting and an optional side of revenue that many never considered. A stage I merely show here, so that the indie developers can get to work. Close to half a dozen IP gaming ideas in these blogs and it seems that it will take some time for people to catch on. There is a reason I played the cards in the way I did. My views have been increasingly correct and that should be enough, but it is not merely about what others make, it is a way to show that the age of big brands is ending. We look at Microsoft and Ubisoft, but it is not only them, that list is increasing and the larger players are losing track of where they were, of what they could do and that is one part of the stage that allows the indie developers to take hold and claim their slice of a $200,000,000,000 pie and whilst they grow, those who relied on created hype and spin end up with less, the world of gaming needs progress, actual progress, not what some claim is progress. That is the setting we see. Why do you think that people are going nuts over Elder Ring, Horizons Forbidden West and soon Hogwarts legacy. The gamer recognises a work of love. Some makers think that they can tell others what they should love, but when did that work out that way? Perhaps in 1985 when there were less than 20 games per year. Now that stage differs and we keep on getting more of the same. Even now a game less than 6 months old being sold for $39, a stage now essential to these brands because they could not deliver quality and this is as good as they can get it, so how will we see the next batch of games, the next batch of true original gaming? Sometimes we cannot rely on vanilla games, we need to go dark for someone to see the light and give us a next version of something totally new. Something they have never seen before and that is what Nintendo has done on the N64, Gamecube, Wii, and Switch. So to follow in the footsteps of the original makers they need to rely on thought and creativity, not to rely on the spin of the most powerful console in the world. It got defeated by the weakest console of them all (Nintendo Switch), so creativity is essential and perhaps taking it for a ride on a really dark road is not the worst idea to have. It all depends on the willingness to take a chance.

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