That is the subject of today. As I wrote a few chapters in the past regarding that, some people had questions and questions are good. But to coin a phrase, I just got you an evolution here. This is merely a setting, merely an example and I believe it opens up the game stage for everyone involved (mostly for the Amazon Luna).
The game I selected here was Crush, Crumble and Chomp by Epyx. A game I bought around 1986 as a CBM64 disc game.
As we see the image above, we see the map as the CBM64 was able to manage with its 64Kb. It was a big thing in 1985, in 2023 not that much and in this case we see the first step of evolution, we use the map that was used in Watchdogs 2, which also plays in San Francisco.
Like in the movie Rampage we start with three monsters. Godzilla, Dwayne Johnson (oops, I meant the giant Gorilla) and the wolf. What makes this different now is that this game has three game modes. In mode one we are the government side. We get to automate (to some degree) the police, the army and the fire brigades. As the game progresses we get to enhance the intelligence of the government sides and we get more hardware to do so. In the second mode we get to play the monster and we can have a free for all on the city of San Francisco. The more damage, the higher the score, and of course there will be options to have a snack in the shape of Malin Åkerman, its only fair as she played the Corporate B from hell. It is mode three that becomes the stage, we now get to ‘program’ the monster and we got through the motions to make it as smart and devastating as possible. More important when it gets to level 4 (my mind came up with 5 levels) you can put your monster online and see how it does as others try to play the game with YOUR monster and that gets you ‘international’ recognition. You see, as I personally see it, the game that Jon freeman and Jim Connelley designed deserves a second chance to life and I thought it was limited at the time, but that was due to the memory restraints on the CBM64, now we can turn it to something real with real sides. Of course Ubisoft would have a large advantage to produce it as they created the city, but that shouldn’t stop others. Ubisoft has more advantages, as it adds Chicago and London and more importantly, as they add New York the mayhem is close to complete.
I would like to try and find a way to incorporate the music used on the CBM64 which was Mussorgsky – Night On Bald Mountain, it set the tone nicely and was a great choice to have. This took less than an hour to create and the library for a dozen more games are coming to mind. A stage that would service the 50 million subscribers in one setting and optionally the Amazon Luna setting too and this was not the best game to begin with (compared to thousands of other games). For the GAAS environment enhancements are the future of gaming and when Amazon figures this out they will be off to the races leaving Microsoft far behind them, as they should have in the first year of operation against Microsoft. Microsoft can buy all the software houses they want, but those with a lack of imagination will hollow out Microsoft faster and faster. Creativity cannot be bought by those who embrace fake it till you make it. That is how I see it.
It started this morning, actually it started last night. I have been working on a new premise in gaming IP. It is the merging of old ideas into a new game. Whilst that Westworld game was pulled as it was a weak copy of Fallout Shelter. I had already maximised that premise, but now no longer on the Westworld theme (they bashed their own window of opportunity). It is the stage where we create a new game (for example) on the foundation of Fallout shelter and Dungeon Keeper to create a new game that is themed to Blade (mere example). You control Blade and if there is no support you will get overrun over time. Yet like in the Dungeon Keeper game when we create certain rooms and rooms of certain sizes we get new troops, troops that support Blade. For example when we get the medical room and it is larger than 3×3 we get a new medic every few minutes. The medic dispenses serum for Blade to keep his humanity, if the Kitchen is large enough, there is enough food for Blade to regenerate faster. Instead of the flat presentation of a flat stage, the presentation of the house is isometric. And as we safe more people, the population of the safe house improves and we have more tinkerers to upgrade the house and more rooms, optionally create basements with even more rooms. Considering that there will be a new Blade movie in 2024, the timing is god enough to start now (hint hint). And this is merely one of several thoughts. Some extend to older (CBM64) games. Some extent to the newer versions (Atari ST/CBM Amiga). We seem to squander in the same directions, but what of the side roads available to all? Many are taking the same road, optionally fuelled by “Most historians consider the sermon preached by Pope Urban II at Clermont-Ferrand in November 1095 to have been the spark that fuelled a wave of military campaigns to wrest the Holy Land from Muslim control”, yet many forget that greed took over, ego took over and short sightedness took over and as such we forget stages like Louis I of Anjou and his inherited claim to the Kingdom of Jerusalem. That part is not important right now, but it shows a larger stage of games that we forgot about and could be changed to fit the premise around 1387. So when we consider the new Blade game and we see what sort of support he ‘had’ we can set a new stage where the support is essential in making Blade successful. Like traits he gains, but these traits will need some sort of support and until we create that setting (like the forts in Magic Carpet, but place such a fortress in Oblivion), we get new games with new tasks and quests. A few years ago I used the premise of Battlehorn Castle and created the setting of a dozen of quests that gives the castle serious teeth. That setting can be applied nearly everywhere and we can use quests to merely give the person more to do, or we can create a pool of support. It was the foundation for Elder Scrolls VII: Restoration (seek the blog elsewhere, around 2018), all settings that can be applied to new games on streaming systems and Google never caught on and optionally Amazon did not take that path seriously as they rely on now mediocre Ubisoft to do the work for them, but as such they are losing out of billions because the market moved on and now it seems that Tencent is catching on and they are not wasting time.
We can speculate and tinker all we can, but take 3 games Outrun, Pole position and Ultimate racing. Now combine them in an outrun look, with larger pole position blockades (tyres) and make it optional for design through an ultimate racing look. You now have a new piece of IP that combined is different enough to become new IP and many parts will not have IP protection. This took 10 minutes and You have another streaming game, like the dozen or so other titles I placed on my blog. Amazon had the making of 1-2 dozen additional new games and they just aren’t seeing the light. Add to this the new era of safe space and you see why Tencent becomes a danger to all streamers, they are catching on and they are catching on fast. The world does not wait for the big players (Google and Amazon) to catch on. You can trivialise what I wrote about all you want, but Tencent will not care, they are moving ahead and they are now primed to win. You think a wannabe like Microsoft can counter that? They want to leech from Tencent because it is easier and cheaper and just like that 3 out of 7 elements go to China. So when you see ‘Australia needs a long-term strategy to combat IP theft’ (source: ASPI) only part of it is true and it is true to some technologists in China. The larger stage is that the west became flaccid, lazy and content. The content Neanderthal got eaten by a dinosaur in the old days, I thought they had caught on by now, but they did not.
I placed PD solutions on my blog. A 5G wearable solution is encrypted on 4Chan and becomes fetch able (by clever people only) on December 31st. There is a reason, attached to that are at least 3 solutions which I keep and it will drive IP value up. I am not completely mental (duh!!). Yet the larger stage is not that I am so clever (it could be), but the fact that I got there before Google, before Amazon, before IBM and before Apple (they have a decent excuse). They should have been where I was two years ago and they were not.
That is the setting no one is looking at, the side road ignored. Not what they could have had (well over $20 billion in revenue a year) no, they merely report on contracting economies and as I see it, it is because they hope for one more run with a horse that is regarded as too old and too tired. The new stage is ignored for too long and Tencent is (as I presume, based on certain parts) catching on. So there is another venue of revenue the west is losing to China. Why is that?
The waterfall is not merely lost because the location is not given, it is lost because the source of that water is not comprehended (or located), a loss ten times more dangerous. I always speculated that it was because too many relied on a population that lived by ‘fake it until you make it’. It might be a sales technique, but those fakers also will not know where to look at when it matters and they are all looking at each other whilst I saw the changing landscape and saw where the new business would be growing.
So look where no one else is looking and see what can be made of that terrain. You might find a nugget or two in the process as well.
This all started this morning. I am not entirely sure how I got there, but it started with recalling an old St. Nicholas present. It was a book by Hector Malot called ‘Sans Famille’ (the original Dutch version) I think I was 12 or 13 when I got it (see cover below).
It suddenly dawned on me that the stage of reading books is falling away, we need to temper it, we need to alter the perception of people, but how to do this? Then I suddenly realised that Ubisoft has an inside track here. You see, we can do more with streaming systems, especially Amazon. Consider the game AC Origin, the first DLC adds a travel option, to go to certain parts of the game and do a walking tour. Embalming, beer brewing and several other parts were added. Now you might think it was trivial, but it was not. I had partially missed it, but these parts were all added to the game, the game was almost flawless and had several additional parts to the game we never realised before, Ubisoft with this game hd outdone themselves. Yet when you combine the ideas you get something more. First we take the environment of AC Unity (buggiest game ever) and we use the environment to set the story of Hector Malot in motion. It will be a little more than a walking tour, but as you complete the chapters, you get a whole book and optionally, you could unlock the book in your Kindle, Amazon would have a massive advantage here, and it would not be bad for Ubisoft either. AC Syndicate would allow for Oliver Twist (and a few other books), AC2 or Brotherhood could add several Italian works including those of Master Machiavelli. And it would not be part of the game, and the full game would not be included, merely the environment. Games and challenges to unlock books you can then read on your Kindle. These are mere top notions. The settings allow for so much more and it could gently push the gamers (especially the younger ones) to start reading more. We see environments as a set stage, but they do not need to be and in the streaming environment all elements are non connected and are merely that, elements to use in other ways. I wonder if Ubisoft and Amazon have considered that option at all. It is a side towards a direction I do not think anyone ever considered taking at present and the stage could grow from there.
What if books are for a system like this achievements? Consider Watchdogs: Legion. Consider that they add 3-4 relics which are in facts unlocked books when you complete the relics, in that case books on London, on London history, or some setting thereof. Interesting that thee two didn’t consider projects on the side to fatten the chest of users and their love for free stuff. Just a thought.
We desire games, we all do. In Star Trek we were once told “the more complex the mind, the more essential the need to play” (Star Trek, season 1, episode 15). I always embraced that. Gaming was my large escape and I have enjoyed it for decades. Yet the foundation of gaming changed after the Playstation 2 came (and all other systems). Gaming became big business, people with business degrees got involved and soon it went from art to business needs. Gaming suffered and it has suffered for quite some years now. Micro transactions is merely part of it. The larger stage was that art was taken out of the equation. This is why games like Elden Ring, God of War, Horizon Forbidden West are such successes. They embraced art and artsy sides to a much larger degree. This is the reason why places like Ubisoft went from great to below mediocre. There are the games that will always have appeal because of secondary reasons. Sport games being a clear first example.
When we look back to the days of Bullfrog, there was almost no game we did not desire, art was the driving force and it drove our needs deliciously and amazingly. Consider Populous, Flood, Populous 2, Magic Carpet (1 + 2), Dungeon Keeper and some (including me) still worship those times, those games. EA went and created some exploitation version of Dungeon Keeper. Yet they could repair the damage, and they are running out of time. They will need those who played the original to give rise to the next generation. They now require credibility. And it is not the weirdest idea. Six games that represents millions in revenue. Some can be re engineered, yet the larger setting will come from re engineering driving evolution of the game. This reminds me of another good Ubisoft game (they had a few). It was Conquest: Frontier Wars, the review gave it (for the most) 78%-88%. I would set it to around 85%, a game that makes the gamer want more. And there was another side, you could set up a battle game with two other Computer players and you had some options. What was important, you could spend hours in a new galaxy again and again, with two other races, each with intelligence settings. Now what if that concept is remade and also remade in games like a remastered Magic Carpet, Dungeon Keeper and Populous. Three games that were initially less than 1MB and could optionally keep gamers busy for years. That could spark a new wave of gamers and that is what the streaming services need, fresh blood and returning blood. And the need to play will draw them in. You still need decent games, and I just handed them 6 of them. Well, handing is a stretch, EA has the rights as far as I can tell, but consider that Yesterday I handed the option for 50 million gamers and consider that many games never get anything near that amount. I reckon that my solution with the additional games is a step into the direction of the number I predicted. That solution still needs the first phase, but without the second and third phase it will never grow to the degree required or is that desired? And there we have it, a stage we grow and a stage we create by looking backwards. The six games I mention are most likely IP protected, yet The Commodore Amiga had 2198 games, The Atari ST had a little over 1000 games, close to 10,000 games, If we rate from the highest and look at 10% we get to 219+100+1000 we end with 1319 games and that is if we merely look at the highest 10%. Now some will have protection, but not all will and there is the solution for streaming systems. Upgrade what was and get more people feeling the joy of gaming, not the challenge of some flawed Assassin’s Creed Valhalla game. Even now we get ‘The final Assassin’s Creed Valhalla update has launched a week early’, the fact that it is for some systems 13GB does not lead to questions, the fact that the game was released on November 10th 2020 is a much larger issue. It is over 2 years old and still requiring patches. It is one of the reasons that streaming systems will win over time. But a system that has good games will endure a lot longer and the games from the old systems remain superior to many of the games released today, not all, but a lot of them. It sets the need for more play, and Streaming systems will deliver there.
We all have that. We focus on a game and that is our push point. It is a rather large issues when it is set to exclusives. In there Sony has a massive advantage over Microsoft, but Microsoft is not out of the race yet. Delay after delay, there are now more indications that Redfall and Starfield will get to the Microsoft community in 2023. I saw a first part of Starfield today and I will immediately admit that it looks really good. I am still not getting the Xbox contraption, trust lost is trust close to never regained, I am wired weirdly that way and the BS I once got from the Microsoft Helpdesk gave me that they really do not know what they are doing. Or better said, they know what they are exploiting but they keep their customer service department in the dark. Still, that is not what it is about. Redfall will come first (as several sources state), and it is Starfield that will be taking the cake It is definitely not some Skyrim version of a space game. It is much larger and there is a lot more. Yet that also comes with issues, but I will not speculate on what could be, what might be. It will be about the game and what I saw looks impressive.
In 2023 for me there is merely Hogwarts legacy waiting. I am unsure of other titles at the moment. I tend to not look too much forward. 2022 was AWESOME. Horizons Forbidden West and God of War brought gaming for me to a new high. I am merely looking at the exclusives. Yes there was also Elden Rings and Returnal but I never played these two. We all have our preferences. I am currently on the fence for Diablo 4, some news that reached me did not make me happy, but I am keeping it to myself. I have questions on that source too and I do not want to spread something inaccurate.
You will have them too and others will love their Xbox, they made their choices and as I see it they will go nuts over Starfield. I applaud all excellence in gaming, whether I support the system or not. I revere games, not the system. As a system I am merely disgusted with the stupidity of Microsoft, so there.
We are now 3 days away from the next Pokemon, so my Switch will get some game-time too. Nintendo has its own release list, some not exclusive but that doesn’t matter. I still enjoy the games I have there and one more is added this week. For the most I have been thinking of what we can do more. Yearning is not limited to what comes NEXT week, NEXT month and NEXT year. Yearning also looks at the past. A spectacular moment there was Golden Eye (N64) and a few others. And there is where we see some news, some news that saw delay after delay (all the way from 2020) System Shock, the remake from 1994 will come to PS5 in March 2023. The notion alone is making me happy and with the hours I played the game (three times over at least) gives me butterflies (yes, I need help). Gaming gets a new lease on life as some makers are seeing the reengineering options unfold. The first feeling was when I saw my beloved (yes, I need help) Elite from the CBM64 getting remastered. I hoped for more of the same and David Braben would not have that. What he gave us blew most our minds away and it took some a decent amount of time to get a handle on that game. It had proper teachings, but the game combined Elite, Privateer and added 21st century graphics, in addition the game became well over ten billion times larger than the original. Now consider that concept to some other games. That is where streaming games can take us. Yes, we can wait for the next mediocre program by Ubisoft. Yet would you not want to feel actual butterflies when you hold your controller? And that I not all, this will be possible for well over a dozen games all before 2024. Is that not the real feeling we wait for as a gamer? Lets be clear I am decently anxious to get to Hogwarts legacy. The little I saw (I try to avoid as much as possible) blew me away and it is still blowing me away. Yet I want it to freshly hit my eyes in February 2023.
We all want that, the people seeking every spoiler will lose larger than they imagine and in this Starfield might give the Xbox community the game they dreamt for, for well over three years. I hope they get that feeling too, because they too are gamers, they are in a sense family.
I have spoken on this before, and in that I tended to be specific, almost micro-manageable. It comes when you design IP, it is a path where you want to track every element so that you are not left in a loop, left with too many unknown parts. It is the way things go and especially when you do not have a brain-storm team, you end up designing as much as possible all parts of the equation. This is not new, this is how it is.
However, In this stage I need to take a helicopter approach, I need to oversee everything (sort of), I need to take a wider stroll over this stage because the next part is not how to create a game, most can do that, most can set that stage. I need to create a stage where close to a dozen games a year can be created, a dozen a year for 3 years at least. So that the people are given new choices, new options. Streaming is a different kettle of fish and it cannot be approached in old ways. Weirdly enough the one I bitched about the longest (Ubisoft) has a clear advantage in streaming games. As such their approach towards GaaS is not the best but it is the most evolved one and they have a truckload of IP that comes with it, as such they are in pole position to get there. They lack elements, but they have a clear group of titles that could become clear winners in a streaming station. There are other elements in play and not all the players are clearly identified and there are other elements, like certain titles (example the Horizon games) that people would want to play again and those are not contenders, they are happy alliances. But it cannot be just about that, any system needs new titles, remastered titles and the less known, the better the chances. It comes as an addition towards the 50 million subscriptions I made a claim towards, but to sit on my laurels is not my way, If I can make the essential steps to make it not 50 million, but up to 75 million from year one onwards, I will have succeeded to a much larger degree and to end up seeing Microsoft executives choke on their Azure yaps, all whilst none of them look blue is a clear win for little moi and I like my wins, especially when it is warranted. And for them? Well the old saying (my old saying) applies. The blowback of sarcasm is merely irony, and I like to serve my irony with a wooden spoon award. It is not enough for them to fail, I want all others to see why they failed, why they should have been regarded as stupid from the get go and that is merely my bonus. So I am vamping up two of the three elements and it should be enough to get the ball rolling, and then I hit a snag. Well not exactly a snag, because I cannot test the snag. It leaves a trail and that I cannot use at present (well not until after the Saudi government paid me). And I have a stage that needs to be repeated a dozen times so that there is a floor-plan to work from and that is going according to plan (for now). There are two elements in play. How to make a worksheet, a plan of attack on the premise of art where we can identify enough elements to make sure that most hurdles are addressed, that most issues are identified. That is the task and that is not simple project management. Some project managers will make claim that they can do that, but outside of less than a dozen, how many +90% games have been released? The Xbox has released 6 games with a 90+ rating since 2020, over two years only 6 make the cut. Sony had 8, a clear win, but still low when you consider the investment of the dozens of games that were created. And it is not merely the 90+ games. One real hit was AC Origins which only got 81%. So there is another pool to work with and I decided to look at another pond altogether. I wrote about that too and when you consider the alternatives the investment per game decreases enormously creating a shifted investment number, one that is ultimately more rewarding. And there we have the station we need to look at, the second branch is close to complete with well over a dozen titles. It will take mere days to get the second dozen and branch two will be close to complete and then branch three starts, but I will not write to much about that. I like my surprises a much as I like to serve my plate of irony.
The evolution of gaming is underway, not because I said so, but because streaming games have advantages over console games, but it comes with additional dangers. A much better testing phase is required, the one elements too many game designers are weak on. Do not take my word on it, you merely have to look at the title AC Valhalla, released two years ago and it was still receiving patches three weeks ago. That side needs to improve, it needs to improve a lot. And there is the rub, any solution consultant that gives you the ‘these things happen’ line is wasting your time. Proper testing takes care of that and this is not done by too many. Streaming can only truly evolve when they have a better handle on it. This is not because it is GaaS, it is because Service will only last when the product is properly made and there Ubisoft left too many issues in the field. So you need an alternative to what they have, and there the second branch is the optional solution to getting traction to more people, and in streaming traction is the game that makes you the winner of the streamers and I have no intentions of losing, that is one definite that I am making clear to one party and optional Tencent too. But Tencent is complicated, they decided to work with Microsoft, making them the optional loser from the start, but that is the stage I am faced with, the question is what are my options next? If the Saudi government buys what I have, I am in the clear and my retirement starts. But if they decide otherwise, I will need an options and this is merely one of three IP bundles, so I am not out of the game yet, but I reckoned that the idea and proof towards $500,000,000 a month would have been enough, but I cannot rely on people making sense at times, as such I need a fallback position (as expressions go). And there I am doing work that is less creative, way too much tedious but essential, I get that. So here I am trying to work things out. On the other hand, in 6 hours 55 minutes and 23 seconds the premiere of Black Adam starts, so off to the city I go and have a bit of fun, I have earned it.
That is thought behind my accusation towards places like News dot com dot au. It starts innocent enough. The headline ‘Saudi Arabia seeks to spend 60 billion in gaming’, my initial thought being “If they give me the $50,000,000 post taxation with a few additional items I asked for they will get a lot more than they bargained for and the option to make 1200% on investment in the beginning and many times more over the years that follow”, but I am awaiting a response from their consulate at present. The article (at https://www.news.com.au/technology/gaming/saudi-arabia-seeks-to-spend-60-billion-in-gaming/news-story/64862d5632f6af3b658d61579e3f4c59) gives more, but not that, merely innuendo and targeted guesses as I see it. It is “The announcements came from Crown Prince Mohammed bin Salman, who is involved with, and believed to be one of the architects behind, the ongoing civil war in Yemen, and who is also considered by many to be responsible for the assassination of journalist Jamal Khashoggi” that got to me, so lets give the idiot (aka Junior Miyai) a little history lesson. As such “the war began in late 2014 mainly between the Rashad al-Alimi led Yemeni government and the Houthi armed movement, it was the lawfully elected president Abdrabbuh Mansur Hadi who called for help. Saudi Arabia and several other nations came to the aid of Abdrabbuh Mansur Hadi, so Saudi Arabia was involved, but was NOT the architect, the architects were the terrorist factions of Houthi forces with FULL support of Iran. A fact that many western media have been shunning to report on for a long time”
Then there is the accusation of “and who is also considered by many to be responsible for the assassination of journalist Jamal Khashoggi” there we have the false and foul reporting by western media on many fronts, the United Nations was equally guilty of accusing the crown prince through an UN essay by some French person and several parties ignored essential claimed evidence, which was never tested and the involved parties were very intent of NOT mentioning that.
It gets to me because this was about gaming and it is nothing more that a political hatched job. And like the virtual blowjob that we get from these media players, which means that there is no blowjob at all. We are given “including an acquisition of a “leading game publisher””. But we are never given the who, merely that $20,000,000,000 is merely implied, there is no real information here, there is also real information, mere references to FROMSOFTWARE, Elden Ring, Sony and it all seemingly makes it an article, seemingly being the operative word. It is a hatchet job to keep the name Khashoggi alive, a person no one ever gave a fuck about, well perhaps less than a dozen, to some extent. If anything the writer shows how obsolete and worthless the media has become. And it is not merely the writer, this went past an editor and others, and they approved this, so what about them? Well I have a few ideas but they will have to wait until the Kingdom of Saudi Arabia buys my IP, it will be so worth it to see their margins of profit flutter away.
It is merely my view, but I have written several articles on that columnist with added views on the UN report and other parts, I am too tired to repeat it all, you can find it by searching “lawlordtobe + Khashoggi” in Google, have fun! Oh and if there is any media out there who actually knows what software house they are buying for $20B, I feel certain that there are plenty of gamers who would love to know. I reckon it could be Ubisoft, but they are paying way too much for that place.
This started yesterday in the oddest of ways. I have had a few thoughts in this direction, but I do not remember this being so outspoken or clear. It started watching YouTube. Not sure what I was watching but something got stuck in my mind. Then my mind was thinking about the Assassins Creed series and how they always have a bird do the ‘hard’ work. That got me thinking. You see the Paris and London areas are nice, but what if it is modern days (Watchdogs: Legion) and a modern version of Paris (one or the other), now consider not an assassin but a thief and the thief does not have one animal but three. So like the Beastmaster (1982) with Marc Singer before he started hunting aliens in V, a stage where he gets support from three animals. One on land, one in the air and one in the water and it does not stop there. With the chosen animal, he also gets bonuses and that is where we almost intentionally stuff the player. They get one choice each and it has to last them the entire game, so you can select the animal and get the bonuses, but you forfeit others. For example, a cat has night-vision and gives him a large boost of agility, a dog has amazing smell and he becomes stronger, and there is the third animal a horse which makes him fast, really fast and strong, but he misses out on the other two. The same for water. With a fish he can swim underwater without end, the frog makes him agile in water and he gets infrared vision and a third animal (undetermined). The same for flight. It would be even nicer if there were 5 animals per side, more options and more replayability over time and that is what streaming needs, replayability. The city has over half a dozen storylines, and in this each storyline has multiple sides, so that the player gets to make choices and live with consequences. But there is more (there always is), it is not merely the skills he picks up, but when he takes the view of the animal, also the way that animal sees the world giving the player a lot more to deal with. We have seen similar parts in games like Fur Fighter (Dreamcast), Fly (CBM Amiga), and a few more, but never to this degree and to such a blending of different sides. It could be awesome, but consider that on a game like Watchdogs: Legion, but the map is now 400% larger. So in Legion the map was about 3.5 kilometres each side, now we go to 7 or 10 kilometres each side. Now it becomes a whole new challenge. In that game we could run from place to place, now it becomes a whole new challenge. And it is a much harder challenge as you need to find your entrance in nearly every building (or optionally could) the cat has its ways, as does the dog, but the other animals cannot be dismissed. They all have a power bonus and that matters in the game. So it will be up to the creator to also include some level of added bonus. The cat and the hawk combined allow for one punch KO’s, the stork gives him the ability to carry much heavier loads (they used to deliver baby’s in the old days) and so on. No one has ever made a game like this and with streaming new possibilities open up, even the option to have well over twice the amount of ‘open’ houses in the beginning and add to that from there. So if you replay the game a year later you might never enter the same building again (on a mission).
So whilst Ubisoft brings you a new iteration of something you have played for over a decade, I created the foundation of new IP in less than 24 hours. So any indie developer who reads this, have at it and good luck!
It is a simple term, a simpler act, but when is it a good one? That is the question. We had the ghetto blasters that had cassettes, CD and radio and for a longer time it made sense, combined sound solution brought Lord Sugar the wealth and position he has now, yet it is not the only field where this is possible. I pleaded with Sony in the late 90’s to let go of this regional shit and create the console that played all region DVD’s. Sony Music would not hear of it and I believe they lost in the process by winning the argument, but that is not a given (I need numbers to prove that). Now we see more settings and stations of unification, but not all is a given solution. I believe that both Amazon and Google would win by setting a proper station with proper social networking. Social networking where the user is in charge, not the advertiser. It will be the new wave. Google and Amazon have the advantage, but it is not a setting where they are auto assumed to win. You see, Sony dropped the real social networking with the PS4 (not the pro) and as such they lost the field a little. But in streaming it becomes a larger stage and now we have a new contender, not Tencent, but Netflix. Their gaming is not going the direction it needs to, yet if they had proper social networking it could change the course of their future. In my blogs on augmented reality I clearly stated that the news wave of people is the one where we properly engage with the people, not assumed topics in Twitter, not the advertisement and flaming in Facebook, because that is growing thin on the people. You do remember that element, don’t you? People are the heart of social media and too many are forgetting that. trolls, politicians and anyone with a beef of a lost cause, all sending mails towards as many as possible, to grow a wave for them, but I see more and more that the people are sick and tired of becoming part of someone’s wave. The time is growing where proper social media makes a difference and as Twitter is losing that field, as Facebook is losing more and more (until Meta) we see the larger field become the one where the people decide what they are part of, they are part of self, they are part of their family. Facebook and Twitter seem to have forgotten that part, but there is a new station, the streaming consoles (consoles too), and those adhering to the people (not to self, or marketed budgets) they could stand to gain the larger field in this and with optional streaming wins as well. You see gaming markets is not what Ubisoft, Microsoft, Nintendo or Sony says they are, it is what the people decide on where they want to be, not by drowning them in suggested topics (Twitter please pay attention here), it is the ability for people to figure out where they are and leaving them in that setting, one of the few settings they are entitled to.
And those with peace of mind, in their little bubble will reach out and see what else there is, not having them pushed into a vat of bubbles like a vat of grapes. The people are seemingly sick of all the social BS that is thrust upon them and that is where the larger gains can be made, not by the “and that too” state of useless mind that boards of directors seem to have, but to leave the people in a state where they can decide what they are ready for, because a social network is depending on the people in it, not on the connections that players like Facebook states they are depending on. This stage is now more front and center than ever before and the streamers have another option they never considered, not for a long time and if they let the people, their users decide they could win a lot more than they think they do.
That is my name for them, it was today that I was recollecting something I thought would make a good game. Yet it is not a mainstream game, it is a niche, but it will appeal to some and from there I would hope that it would catch on. I wrote about it on July 12th 2021, the article ‘New and reinforced’ (at https://lawlordtobe.com/2021/07/12/new-and-reinforced/) was the start of the idea. A game that was for the streamers, not that the consoles could not get there, but the sheer size of the game and the intricacies that would need several patches over time made it not feasible on consoles, but streamers are a different matter. There it was possible. The Zombie survival game came from that setting. And here the issue starts. You see, several games on Android and Apple have ads, they show something that is not in the game, but adding it would be a good idea. There has been some complaints on that and Apple and Google seemingly do not care, the advertisement money is coming in. Yet the idea that the Last Fortress uses as a teaser is actually a good idea. It is not implicated in the Zombie survival game I had in mind, but the addition of a room creator is not a bad idea. Especially in a safe zone. You see, I have mentally added a whole range of artisans that add to the game and to the gameplay, but in today’s world they are often forgotten.
The seamstress adds to the creation of armour, now her speciality is not better armour, but more comfortable armour. I remain a devoted follower of checks and balances. So metal armour would be +5 protection, but they have a comfort level of -2, as such weapons and movement are degraded by 2 points. So it is not the greatest solution. But here comes the seamstress. Her ability starts by adding comfort levels to EVERY piece of armour, and as she does more alteration her plus one will become plus 2. As such metal armour has no longer any setbacks. A stage games forget about, the checks and balances.
2. The watchmaker Yes that is someone you would ignore, but the watchmaker would add the setting of clockwork traps. Together with a tinkerer they could create traps that have a longer usefulness, and also they would use less power or none at all, a corridor with traps that can reset themselves.
These are but two of a whole range of people that are optionally in the game to be saved and added to the community. But what happens when it is not in a place you know like Los Angeles or New York? What if you had to create a safe space in a place like Palermo, or perhaps Messina?
An island where you need to eradicate well over 93% of 5 million people? Now the idea of a watchmaker and a tinkerer does not sound so weird does it? There is no way that you will find the 5 million bullets and not everyone is turned yet, so you will need weapons, you will need to find food and you need a safe space to optionally grow food and create drinks. So even as the reality teasers give you something you cannot play, that does not mean it cannot be made and next to the survival game on the Citadel and that might still be an option later down the track, but you need to start somewhere and a zombie survival game is as good a place as any. And be honest, who considered Sicily as a starting place?
It is merely a thought but it opens up all kinds of venues for the game, you see when the mechanics are in place, the same game could be launched in a place like Malta (525,000), Gotland (57,000) but here we can now add a dimension, Gotland will allow us to add Hyperthermia as an element, as such the seamstress suddenly becomes close to essential. Each with their own challenges and as we become more and more adept we will see places where the population is increasingly hostile (Cuba), we could add Nassau, Crete, Falklands and so on. A game that evolves and has an increasing amount of places where you need to find your way around and learn to survive and no cheating these special people will not be in the same place every time, perhaps in some games they are not even there. As such I had decided to Create 15 special people. Each with a special skill that by itself is merely useful, but combined with another special person becomes a real game changer for the game. It is my way to have checks and balances and still keep the game interesting down the track.
And credit where credit is due, it was the reality teasers that put me on this track and if you wonder where I get my ideas from and why game makers are not on this track you would be right. Some game makers are on the right track and give us new places to dream of (Guerrilla software) and the older ones like Insomniac are also on the right track, but the larger players like Ubisoft are losing the plot. We see news like ‘Ubisoft’s Bad Luck Streak Continues With Delays, Cancelations, Cost-Cutting’ where we get to see “Guillemot reiterated that despite these issues, the company is still aiming for over $US400 ($555) million in operating profits this year”, yes because gamers are really interested in how much profit you are making, even though a game like Valhalla was released on November 10th 2020 it still shows crashing bugs almost two years later. And when we see that the game is now in shops at 1/3rd of the original price. You think gamers are interested in their profits? They want a good game and there the plot falls for too many game makers and that is a shame because good games are worth their weight in gold. Still good games are coming, but from other directions and soon that changes too, because more and more are seeing the benefit and the larger profit margins of streamers. If I can find the hidden cache of 50 million people all willing to pay $10 a month, how long until others are figuring out that small thinking only gets you so far. It is the larger dream cut in manageable pieces could bring the game everyone has been waiting for. And it is not that far ahead, some of my ideas are already possible and could be ready early 2024. And when you consider that people are gawking at games that will not appear until late 2023, I think I have set the proper foundation of larger games and where they could go. Too bad some others are not ready for that yet, but I reckon that Tencent will give them a cruel wake up call, if they get where I expect them to go. The people at Google, Amazon, Netflix and Microsoft will be either adjusting their faulty vision or they will all become inferior to Tencent, a setting we would never have believed less than a year ago. Sony is still safe for now, but they too will see the realisation that there is a much larger player in town than they bargained for.