Tag Archives: Ubisoft

The balancing scales

This story comes from two different directions, not too different, but there is no real link between the two (it will make sense, I promise). I (and millions with me) saw the Sony Showcase 2023. To be honest, I was a little disappointed. I do not think that this is on Sony, it is on me and to illustrate that, I will have to make a few sidesteps. In the first, you all know how I loathe Microsoft, they did this themselves (and their customer care with them) but we need to acknowledge and accept that Sony is now better because of Microsoft not in spite off. Sony grew to new heights as they were at each others throats. As they were battling for supremacy the gamers in both camps got a much better console and we all rejoiced. The issue (as I personally see it) is that the same needs to happen to games, driving games and gaming to new heights.  This is one and for me the most important reason to hope that Starfield, a Microsoft exclusive will become a 90%+ game. It will up the ante for Sony (and optionally Amazon Luna too). The show started with Fairgame$ a multi gamer experience which (even if it was not) smelled a lot like Ubisoft, all smooth, all overwhelming, but the real deal? We will have to wait and see. Helldivers 2 was very Starship Troopers, Phantom Blade 0 looked like an upgraded Sekiro and Towers of Aghasba had a Zelda feel to it. The games were nice, they were very turbo. They had their good moments too, or at least moments I lived for and I am not stating that all games need to be set to me, but when you saw that Telescope looking like the telescope from Alien (more futuristic), what did you think? Then we get some foam game that was clearly based upon Nintendo Splatoon, a turbo edition. This happens and I am happy for the PS5 people who get to have a go at this game, but all this is iteration and gaming, real good gaming gets offered innovation, we need that to evolve gaming and that is one of the reasons why I hope that Starfield is the game every gamers waits for. I had my moments, I loved Spiderman 2, I saw the new parts and they looked good, they really do, but is it innovation? I feel uncertain, there were more games. I can’t wait to get my hands on Alan Wake 2, it seems to be a winner, but seems is the operative word, it is gameplay we need and we saw little of that (apart from Spiderman 2). Yet the story behind this is that we need actual innovation in gaming on every console and this time around Microsoft seemingly gets to have first dibs on that, but we will know for sure in September. 

This links to the second part of it. I am replaying AC Origins and now I got to the curse of the pharaoh which is graphically a new height. Yet here my mind wandered, I had played it before and I cherished it. I took a sidestep to Valerian and Laureline (in Dutch: Ravian), I grew up with that comic as well with the Trigan Empire and things started to blend, started to mingle. So what if this game is not an assassins game and you cannot climb, hide or anything. Almost like Everybody’s Gone to the Rapture, but now with a much larger stealth part, no killing. The idea floated in my mind when I saw the Star Trek Voyager episode Displaced in season 3. So what happens when we get to the two worlds Aaru and Aten. So when we get there we know nothing, we get to live lives, we get to walk around and we get to missions, but not in the usual ways. We need to be part of, or hear conversations to open this story and both worlds will have a dozen story lines. No Sekmet scorpions or Cobra’s. You think it is boring, but this is not a game for everyone, it is one where the story is everything and Ubisoft has shown that it can create good stories.  

This interacts when we doe in one world, we wake up in the other and vice vera, so you need to die at times (it is a hassle, but so is life). As such we get to learn that this is a prison and we need to learn why we are prisoners (a little The Status Civilization by Robert Sheckley where we get to see versions of stagnation and conformity) and for this the ancient civilisations were great. Life was simple and the mind is much easier observed and classified when it does the simple things. Yet how to set this in gaming? Ubisoft had its device, but what happens when the world is the device? What happens when the wold is not part of the mind, but the mind has to adhere to that world? No matter how complex we are, the mind controls is and as such we are shown new iterations and that could lead to innovations. But in this the story is everything.

We can speculate and ejaculate all over innovation, yet unless we are holding it in our hands (sorry, no pun intended) we have no idea what innovation looks like, the mind will not fill in the blanks, our wills do and that is why Google and Amazon missed out (at least twice already) So how do we get about to find the next innovator in gaming? Well we can dump all the BI people stating they have no clue and rely on the artsy people to dream the new game. Perhaps one with tech savvy skills, because art only gets us so far, tech does the rest, not Business Intelligence. 

This is my view and there will be people telling me I am wrong here. I will let you decide. For now, I want the new iteration of System Shock. Mainly because how the initial game made me feel, just like Mass Effect 1 ten years later. I miss that feeling to some degree, which I personally believe is the reason that some remaster are great reminders.

Enjoy the day.

Advertisement

Leave a comment

Filed under Gaming, Science

Slapping a giant

Yup, that’s me, but not in the way that we saw in comic books. This is real. I set up the setting for Microsoft to lose out a few times. And with Amazon staying asleep at the wheel, the option is now with Tencent technologies in one direction, but there are a few more directions to consider. So now it is time to take care of Bethesda, or hat was Bethesda, it is now Microsoft. I saw the claims that it might come to PS5, it might not, yet the reality is that this is stalling technique. It is not the first time that Microsoft did this. They made similar settings in the 90’s. As such some developers out there will have the option to grow in amazing ways. You see, it is time to create two new games. The first is already on my blog. Search for “lawlordtobe + RPG” and you will get most of it immediately. There is one condition, the simple fact that the game will be made for PS5 and Amazon Luna only, optionally later on Tencent, but that is still some time away. You see Microsoft paid 23 billion for Bethesda, as such making them bleed is a nice present for messing with gamers. 

The RPG game
A lot of it is already on this blog, yet I considered a few more items. One setting is that you could get a lot more out of a new era. Between 1568 and 1748 the Dutch had over a dozen wars which involved Spain, Germany, Portugal, England, Sweden and Austria. It would also involve the Golden age of the Netherlands. People like Rembrandt would show the world what the Dutch were capable of. 

My issue here comes from a setting in the Ezio collection. Ubisoft was great in those days and I just replayed these games learning that they are still massively good. But there are issues, nothing against Ubisoft on those titles. But the setting of Brotherhood gives the stage a much larger setting when you apply those graphics to Dutch settings and adjust it for the 17th and 18th century. When we consider that outfits were merely cosmetic, that could alter. You see someone in German garbs would be massively distrusted, but not in Germany. The same for the Spanish but not the French. Outfits matter and that gave me the idea to have tailors with several layers. Three levels of tailor and you could help these tailors out to gain a level. They could only gain ONE level, as such choices become important. Yet a level two tailor would not talk to you until you are dressed as a level 2 person (and live in that city, or have fame). The same for weapons and in some places you cannot walk with a sword, but you could have a dagger. All things that were assumed in Assassins Creed, but now the systems are powerful enough to deal with it (the Xbox 360 and PS3 could not). It allows for new kinds of stealth. Yet line of sight is important, but so is minimal distance and unless you are correctly attired you get all the attention that you never wanted. Also there was no ‘police’ or protection in every corner. There were a lot more in high society places but that was about it. Still the police was not the worst opponent. Cutthroats were that and now we have an entirely new kind of stealth. When we apply that to an RPG it becomes a challenge, no doubt about that. And when you apply this to cities in the Netherlands it matters. You see, the big places were Utrecht, Deventer, Zwolle, Kampen, Haarlem, Leiden, and Amsterdam. The Hague would not get its city rights until 1800. 

Yet this setting towards an RPG would create a new era of gaming. Like the other settings I mentioned you get to have the first two games with similar mechanics, merely a totally different side towards gaming. The Dutch side is often ignored because of its size, yet they had a war that lasted 80 years, in those days that spanned 5-6 generations, then Napoleon made a mess of things and that setting reflects into a nice setting to RPG gaming with optional stealth settings. 

As we start the game we get an choice of three

The initial option is Killer, Soldier and Thief. Each with strengths, but there are three more. You can grow in both sides, so the thief can also become a Brigand or a robber (they are not the same and as you can grow to lets say 5 degrees in the first choice, you can only grow 3 degrees in the second and third options. It allows for a lot more playability. But a good RPG game will have limitations. For example, the Thief will never be allowed in the Merchant guild, as such he cannot grow shops, but he can steal art and become really wealthy that way. The brigand has opportunity there as a smuggler, the robber does not. It is that interaction of styles that allows for the play style a person prefers, or they can really leave their comfort zone and do the opposite. The thief robber and brigand will have much better stealth options than the other styles, the soldier side will have better weapon skills and the killer will be equal if not better with some weapons and have better stealth than the soldier, but less resistance to attacks. That is merely one side. The Dutch had the golden age and as such they had all kinds of art and in those days it was very cheap (by our standards). As the Bethesda games have their own niche, the time to create a new niche becomes important. From a Bethesda point of view the time is right, no matter what they claim, they have time restrictions and Microsoft is making it harder for them and there is the option for the new developer and when you get it right with Sony, you get a new hardcore fan group with up to 32 million fans, no matter what some Microsoft driven guru states. This game was played before and you will have to stick to your guns. The options are clear. Are you a real developer or a wannabe? These ideas are free for exclusive Sony and Amazon Luna developers. 

I talked about one side and gave you another. Yer when you do the search I stated at the beginning you get a lot more and it all fits together in a few ways. When we connect the points you see so much more and you got it without investing time or money. As I stated before, lets collapse Microsoft before December 2026. Lets show Ubisoft that the claim of every year an Assassins Creed game is a BI setting and not an art setting. Is a game business intelligence of art? I see it as art with added mathematics (at times). Let’s teach some of them a lesson by yanking away their markets and in case of Microsoft, who just (apparently) lost their Blizzard/Activision deal. Lets show them that messing with gamers and yanking away gaming pleasure for $7,500,000,000 comes at a price, one they never counted on. The shareholders meeting of Microsoft could end up being massive fun in 2024/2025.

Leave a comment

Filed under Uncategorized

Those cordially invited

That is a setting that is not merely an evolving one, it sort of fits several stages and it all revolves around the choices that some make. As such when the Gaming Bafta’s were on, there were two considerations. The first one was how well did Sony do, the second one is how bad Microsoft is doing. I will get to the logic a little later. Sony sort of won a few times. There was God of War who was a winner, of course the music by Bear McCreary won and Christopher Judge as the voice of Kratos won. It won 6 awards in the Gaming Bafta’s and had 15 nominations, including EE game of the year, best game went to Vampire Survivors by Luca Galante. Horizon Forbidden West by Guerrilla games, a Sony exclusive won best technical achievement. One out of 5 nominations. This maters as these two games are gaming achievements of the highest order. God of War is given a 94% score, HFW an 88% score (I personally believe it should have been a 92%). Microsoft and their acquired houses had 4 nominations and zero wins. OK, I will grant that Bethesda had bad luck having to go up against one of the Final Fantasy kids, but still as I see it, no bang for seven and a half billion spend on purchases? Perhaps next year. The big titles were not here and I was missing Hogwarts Legacy, but they might have missed the cut off point. As such Microsoft has additional issues next year and that is before the storm hits. You see, the E3 was cancelled. It does not matter what the reason is, they cancelled it for some of the players having their own spin presentation, where they can intentionally not invite those critical of them. It makes sense and it is a valid and acceptable choice to make (even as I am spinning this in personal ways too). You see, I do not know the individual reasons and that means I merely do not know. But the hardships that Bethesda presently has, the lack of releases by Microsoft houses and whatever Ubisoft has to remain absent, they might all be perfectly valid in Business Intelligence, but gamers will spin this. One source gave us in January “Ubisoft’s Project Q has now been reportedly cancelled. The PvP battle arena game was announced less than a year ago in April 2022. They’ve already delayed Skull and Bones six times now and the recent comments by CEO Yves Guillemot haven’t helped.” Another source gave us that Assassin’s Creed Mirage and The Crew: Project Orlando will not come before Q1 2024, implying that they miss the summer haul and the Christmas revenue haul (including thanksgiving), two massive revenue moment. As such it makes sense to give E3 a miss, yet I personally would have spun this into ‘We will get a better result when we take more time’ even though one game has had 6 setbacks. They basically face a lose lose proposition. In all this I set the groundworks for new IP and that actually matters this time. You see there is an element missing at present. That element is Tencent. They are giving a miss for now, but they are pouring buckets of gold into their Unreal engine 5 design teams, this implies that they could grow big next year, they could pull the carpet from under Microsoft legs. 

I did not give Tencent the consideration I could have, mainly because Amazon is a better fit, but in the setting that they are in. I am sitting on a totally new form of gaming on one hand (a small exaggeration), on the other hand the other IP in phase one could represent five billion and a lot more after that. Tencent could be the direction to grow my setting and even as I prefer Amazon as a first choice, one needs to go where the gold is (a small personal greedy direction). And as long as Microsoft is rejected as a contender, I am happy, even if Tencent ends with the IP. It still is important for me to assist in sending Microsoft to some revenue graveyard by December 2026. You think I am serious, and I am, but there is a hidden egg in the graveyard part. 

If Microsoft had focused on quality instead of spin (which they in part might be) there could have ben a little hope, yet at present when we see the Xbox Series X and after two years we still see review (source: Tom’s guide) “Few next-gen launch games” a setting you can accept in year one, but not after two years, you see how Microsoft is desperate and now I add Project: Graveyard against that setting, without Microsoft being able to attend that game? It is nice to hand Microsoft the wooden spoon in 2024, especially when they could have spend a little over $100 billion by then (Mojang, Bethesda and Blizzard) and that is before the other IP is launched (if it is sold) and before the list of Sony releases get to be even larger. Ubisoft is important for Microsoft and their consoles as they were their biggest drive, no matter how we think of some games, Ubisoft has had moment of true greatness and one additional title could safe Microsoft. So when we set the larger stage and we see the gaming Bafta’s and the E3 cancellation, the larger stage of Microsoft is as I personally see it diminishing. And the stage is worsening in other ways too, but I will write about that should Microsoft acquire Blizzard, because that is expected, but not set in stone at present.

Leave a comment

Filed under Finance, Gaming

Another promise in the works

It was a mere 15 hours ago when we were given ‘UK regulator no longer thinks Microsoft is buying Activision Blizzard to make Call of Duty exclusive’, which might be true, but Microsoft created waves when we were told that Redfall was made an exclusive the moment Microsoft bought Bethesda. Now this does not mean that Call of Duty is becoming an exclusive, but there are other things that Microsoft could do and over time we have seen them do similar actions and they have made a $68 billion wager on ‘their’ success. As such I feel that I need to counter the setting by creating a new IP, never seen before and it will be an Exclusive for Sony and Amazon (well optionally whomever buys it will have it all to themselves. Yet the idea of slamming Microsoft in a few ways is oddly satisfying. The IP is at present set to counter whatever Bethesda and Blizzard have in the works. Of course there will be a time of growth and there is a timeline. Only stupid people think that they have a solution ready of the bat. I already created IP to counter Bethesda’s Elder Scrolls with IP that was actually meant for Bethesda, but when they became part of Microsoft, that went into the drawer. Now it serves my need to drown Microsoft in their own arrogance. So in the net IP instance, I focussed on an First Person game, the reason that CoD is First person, but there is a rather large need to go in another direction and I think I achieved that. I looked at combat, I looked at healing parameters and I looked at some of the weapon settings. Two elements I solved and even as you can collect some things, the aim of collection is set to a more redundant stage. A world with 800K opponents does not need to rely on weapons, it needs to rely on favours and I think I set that in a new limelight. The idea of blending favours and favoured weapons is something not done before (as far as I could tell) and in this world we all adhere to one master, well two if you are a proclaimed master of self. Then I considered the world of income and I discarded it in this case to a much larger extent. There will be options for barter, but bartering will be set to other needs (not missions). Then in light of my everlasting need for replayability I set mana to a different score, to the enhancement of passive abilities. There will be melee, ranged and weapons of reach. And your first choice matters, there will be no real switching in the initial game if you want to stay alive. You see in the old days people could hardly afford one weapon, let alone several. So I decided to set the combat to knife, dagger, gladius, sword, axe, club, mace, pitchfork, spear, bident, trident and a few more. But the game needs to be a challenge and there we have the larger stage (which will be revealed to some extent at a later date). As my mind sifts through challenges and opportunities it is important to keep this an open sandbox game, to give the people choice to go in any direction and to consider the realm they are in. I wanted more than a simple game with trigger points and that is where I found myself. There will always be people that prefer CoD, but when you consider what they achieved in NEW innovations, I feel I have a chance to make Microsoft regret their choices. If this game gets its own following and merely persuade 10% of the gamers to try something else than CoD, my job is done and when Microsoft has to do a Ubisoft and sell the game at 50% less (or more), that additional $68B anchor (in addition to Bethesda) it becomes a $100B chokehold and as I wrote 2 days ago in ‘One thought counters another’ (at https://lawlordtobe.com/2023/03/23/one-thought-counters-another/) the simplified quote “To merely break even Microsoft will have to exceed 72.8 million of PROFIT every day between now and 31/12/2026 and that is merely to cover the last three spendings, not all their waste.” As such I ignored a few items, but the short and sweet became that they need $72.8M a day to break even, so when my IP allows Amazon Luna and Sony to diminish that to a mere $32M a day with the added thought that in gaming they have no chance of getting anywhere near that $72.8M a day, especially with GamePass in play, they stand to lose more and more money. The added benefit of IP that is there not for Microsoft products, Amazon will grow (still hoping they buy the other IP which would land them well over 50,000,000 subscriptions)and Sony will grow a little more too Sony might not grow too much due to me, merely because they have an amazing lineup of games already. But I am adding them to make sure Microsoft gamers will see that there is more out there and the CoD fans will stick with Microsoft, I get that and they are ‘devoted’ fans, but when they merely get more of the same and they seek out other shores, Microsoft will truly be done for and at that point the Exclusive needs of Microsoft are merely nails in their expensive coffin. 

This is seemingly becoming such a nice weekend. I will have a cheese sandwich and consider to meditate on an old expression of adding the angel’s share to the game. I could not find anyone who did the same ever.  A game with over a dozen unique parts never seen in FPS games before. It sucks to be Microsoft soon enough, for now lets see how arrogant they remain.

Enjoy the weekend!

Leave a comment

Filed under Finance, Gaming, IT, Media

One thought counters another

This is a case we sometimes face. My thought counters theirs and their thought counters mine. There is nothing unnatural about it. In a setting where we applaud, respect or even merely accept the scales of balance, we see that one side counters another. Balance is natural and that is important here. You see, players like Microsoft have been fighting balance for their own selfish little needs for the longest of times. Now, this does not mean that Amazon, Apple, Facebook and Google are not like that, but they tend to go with the flow for most of the time (Facebook perhaps a little less than the other three). Apple might be the most in tune with the scales of balance, but that is from where I sit and might be incorrect. And this all started with ‘Microsoft says ten years is “sufficient” for Sony to create Call of Duty rival’, yes, I can do you one better. They can do it in half that time. More important it will not be some Call of Duty rival, it will be better. As Microsoft is becoming more and more of a hollow egg, the $69 billion more in the near future is also the face of a failing company. You see, You can buy all you like, but when the creative people walk away because they see the failing of a company who fails against Apple with their Surface, who fails with their Azure against AWS, who fails with their Bing against Google search is a company that is doomed and as I personally see it, it is in its last 1,375 days before it crumbles into a joke, that firm will lost a lot more soon enough. And it is not that hard an equation. To merely break even Microsoft will have to exceed 72.8 million of PROFIT every day between now and 31/12/2026 and that is merely to cover the last three spendings, not all their waste. That is why I know that Microsoft will fail. So I created in the past blogs the foundations of more RPG that I made freely available to people designing for the Amazon Luna. It is the final blow of failures for Microsoft. I don’t need to do anything for Sony. They have their horses in a row and they are ready to race. Nintendo has its own niche and they are doing fine. All settings that two gaming giants had racked up correctly. Microsoft betrayed their own gamers, blew its audience who is now taking a distance from Microsoft, and as such their population is dwindling down. Still think I was delusional?

It goes from bad to worse after that. Their own cornerstone is having more and more issues and people are willing to push away from that too. Microsoft office is too bulky and there is a lot of power in Open office and Google’s solution which apart from their spreadsheet is doing above OK, not to mention the fact that it is a free product. And in the graphic settings Adobe surpassed them in several ways all at once and in the age of Meta and their metaverse Microsoft will merely lose more and the need for the daily profit of 72.8 million that marker will merely bite more and more. With the Luna set to overtake (with a little help) the Microsoft streaming service they will get another opponent. It is Chinese Tencent who is already taking serious time to create Unreal Engine 5 applications. Another soft spot Microsoft was ignoring. Yes we are given all the spin in the media, but too many is created by ‘Microsoft Friends’ and we see AI claims all over and when we think things trough, we will realise that ‘their’ AI is data driven and they lack data. There is no way that some AI claim can create scripts. You see (deeper) machine learning can only react to data, react to events they HAVE and that means that they can copy and edit, but they cannot create. That is the first larger flaw. And now as I had another idea for Streaming gaming, there will be a much larger case for people to connect to systems that will deliver, not are bought and then altered to fit another need. That is a sure way to fail. One source (a few, but seemingly all from the same source) gave us “Redfall PS5 version was in development, but cancelled after the Xbox buyout”, so how does that align with a Microsoft statement that they would be everywhere? Now, lets be clear Microsoft is allowed to do what they do, they bought Bethesda, they are trying to own Blizzard. But what happens when we design new versions, new IP exclusive for Amazon Luna and Sony? What is their win when they spend $100,000,000,000 for a console that as some sources gives us 

As of June 2022, lifetime unit sales of Xbox One consoles in North America reached 31.58 million, while in Europe, lifetime unit sales surpassed 12.8 million with some partial addition of what was estimated that Microsoft had shipped at least 18.5 million units of the two consoles (series S and X) worldwide by December 2022. Now look at the Sony equation. PS5 sales have now climbed to 32 million, with 7.1 million consoles sold in the last three months alone, a dramatic increase over the 3.9 million sold in the same quarter last year. This means that the PS5 is almost equal on the Microsoft last 3 consoles, all whilst the PS4 has surpassed 117,000,000 consoles. Now they want to go to the cloud whilst their consoles are already doomed. So I am willing to set aside some creative time to make sure that they fail there too. 6 directions (tablet, SAAS, office, search, gaming and GAAS) where Microsoft fell short and keeps on failing, no purchase will counter that and the message merely gets to be worse soon thereafter. Now, do not discount some options. Microsoft will get some parts right, Starfield looks for all accounts amazing, but when there is an alternative people will go for the one solution that does not betray them. And should Amazon (or Apple) select my IP, they stand to get more than 50,000,000 more accounts making the failure of Microsoft even more dismal, especially as I predicted this setting for the better part of 2 years. No spin will work when there is a published article countering that. They are all about making a spin towards the future, but what happens when the ‘future spin’ becomes past and does not hold up to the numbers? That is the part Microsoft seemingly forgets about (again and again) and that wheel is merely spinning faster and not for Microsoft. They will merely lose more and more control. At some point they will need more money to repair the potholes of their shoddy road. Consider the Solarwinds issue and the fact that Microsoft was going to buy a cyber powerhouse (which became part of Google) and after that the media went dark, the spin failed, so darkness is all they had and the media complied. There were no questions on how Microsoft was going to deal with it after that. Weird he?

The list merely grows and at some point the media needs to do a 180 or accept that they are a Microsoft tool. So how many failures until the media actually turns on Microsoft? Perhaps the larger advertisement deals come through, but not for all and that is the counter that vanishes, especially when you consider that the world has 18,000 registered with the World Association of Newspapers (WAN). Some will lose and that is the beginning of a lot more pain for Microsoft. 

So whilst all of that is in play. I considered a new RPG, free for Amazon Luna and Sony developers. Consider the absolute hit the first 4 God of War games were. Now consider an RPG where Tartarus is actually mapped out. As such it is no God of War and you have no special powers, but a battlefield the actual size of America named Tartarus, the underworld where you need to keep standing, where you need to survive and each death restores you, but with the millions of opponents you cannot run into battle all the time. You need to find the relic weapons that have additional powers and perhaps you will at some point find an Olympian piece of armour or. weapon that gives you an edge. And it will be first person. So 9.9999 years before Microsoft imagined I gave Amazon and Sony a rival. That is the power of creativity, something Microsoft lacks, they surely lack it, because if blizzard is bought, many creative souls will retire with their part of billions and Microsoft end up with another near empty shell, product but without driving creativity. So how long until the makers at Bethesda will have had enough? How long until they think that Ubisoft is a better deal than Bethesda under new management? That is how I know that Microsoft is ticking away towards implosion and when that happens (within the next 1380 days) I will merely sit, sip a little Ice water and tell you ‘I told you so!’ Because I get to do that at that moment. Yay me!

1 Comment

Filed under Finance, Gaming, IT, Media, Science

Evolution in gaming

That is the subject of today. As I wrote a few chapters in the past regarding that, some people had questions and questions are good. But to coin a phrase, I just got you an evolution here. This is merely a setting, merely an example and I believe it opens up the game stage for everyone involved (mostly for the Amazon Luna). 

The game I selected here was Crush, Crumble and Chomp by Epyx. A game I bought around 1986 as a CBM64 disc game. 

As we see the image above, we see the map as the CBM64 was able to manage with its 64Kb. It was a big thing in 1985, in 2023 not that much and in this case we see the first step of evolution, we use the map that was used in Watchdogs 2, which also plays in San Francisco. 

Like in the movie Rampage we start with three monsters. Godzilla, Dwayne Johnson (oops, I meant the giant Gorilla) and the wolf. What makes this different now is that this game has three game modes. In mode one we are the government side. We get to automate (to some degree) the police, the army and the fire brigades. As the game progresses we get to enhance the intelligence of the government sides and we get more hardware to do so. In the second mode we get to play the monster and we can have a free for all on the city of San Francisco. The more damage, the higher the score, and of course there will be options to have a snack in the shape of Malin Åkerman, its only fair as she played the Corporate B from hell. It is mode three that becomes the stage, we now get to ‘program’ the monster and we got through the motions to make it as smart and devastating as possible. More important when it gets to level 4 (my mind came up with 5 levels) you can put your monster online and see how it does as others try to play the game with YOUR monster and that gets you ‘international’ recognition. You see, as I personally see it, the game that Jon freeman and Jim Connelley designed deserves a second chance to life and I thought it was limited at the time, but that was due to the memory restraints on the CBM64, now we can turn it to something real with real sides. Of course Ubisoft would have a large advantage to produce it as they created the city, but that shouldn’t stop others. Ubisoft has more advantages, as it adds Chicago and London and more importantly, as they add New York the mayhem is close to complete. 

 I would like to try and find a way to incorporate the music used on the CBM64 which was Mussorgsky – Night On Bald Mountain, it set the tone nicely and was a great choice to have. This took less than an hour to create and the library for a dozen more games are coming to mind. A stage that would service the 50 million subscribers in one setting and optionally the Amazon Luna setting too and this was not the best game to begin with (compared to thousands of other games). For the GAAS environment enhancements are the future of gaming and when Amazon figures this out they will be off to the races leaving Microsoft far behind them, as they should have in the first year of operation against Microsoft. Microsoft can buy all the software houses they want, but those with a lack of imagination will hollow out Microsoft faster and faster. Creativity cannot be bought by those who embrace fake it till you make it. That is how I see it.

Leave a comment

Filed under Gaming

Waterfall

It started this morning, actually it started last night. I have been working on a new premise in gaming IP. It is the merging of old ideas into a new game. Whilst that Westworld game was pulled as it was a weak copy of Fallout Shelter. I had already maximised that premise, but now no longer on the Westworld theme (they bashed their own window of opportunity). It is the stage where we create a new game (for example) on the foundation of Fallout shelter and Dungeon Keeper to create a new game that is themed to Blade (mere example). You control Blade and if there is no support you will get overrun over time. Yet like in the Dungeon Keeper game when we create certain rooms and rooms of certain sizes we get new troops, troops that support Blade. For example when we get the medical room and it is larger than 3×3 we get a new medic every few minutes. The medic dispenses serum for Blade to keep his humanity, if the Kitchen is large enough, there is enough food for Blade to regenerate faster. Instead of the flat presentation of a flat stage, the presentation of the house is isometric. And as we safe more people, the population of the safe house improves and we have more tinkerers to upgrade the house and more rooms, optionally create basements with even more rooms. Considering that there will be a new Blade movie in 2024, the timing is god enough to start now (hint hint). And this is merely one of several thoughts. Some extend to older (CBM64) games. Some extent to the newer versions (Atari ST/CBM Amiga). We seem to squander in the same directions, but what of the side roads available to all? Many are taking the same road, optionally fuelled by “Most historians consider the sermon preached by Pope Urban II at Clermont-Ferrand in November 1095 to have been the spark that fuelled a wave of military campaigns to wrest the Holy Land from Muslim control”, yet many forget that greed took over, ego took over and short sightedness took over and as such we forget stages like Louis I of Anjou and his inherited claim to the Kingdom of Jerusalem. That part is not important right now, but it shows a larger stage of games that we forgot about and could be changed to fit the premise around 1387. So when we consider the new Blade game and we see what sort of support he ‘had’ we can set a new stage where the support is essential in making Blade successful. Like traits he gains, but these traits will need some sort of support and until we create that setting (like the forts in Magic Carpet, but place such a fortress in Oblivion), we get new games with new tasks and quests. A few years ago I used the premise of Battlehorn Castle and created the setting of a dozen of quests that gives the castle serious teeth. That setting can be applied nearly everywhere and we can use quests to merely give the person more to do, or we can create a pool of support. It was the foundation for Elder Scrolls VII: Restoration (seek the blog elsewhere, around 2018), all settings that can be applied to new games on streaming systems and Google never caught on and optionally Amazon did not take that path seriously as they rely on now mediocre Ubisoft to do the work for them, but as such they are losing out of billions because the market moved on and now it seems that Tencent is catching on and they are not wasting time. 

We can speculate and tinker all we can, but take 3 games Outrun, Pole position and Ultimate racing. Now combine them in an outrun look, with larger pole position blockades (tyres) and make it optional for design through an ultimate racing look. You now have a new piece of IP that combined is different enough to become new IP and many parts will not have IP protection. This took 10 minutes and You have another streaming game, like the dozen or so other titles I placed on my blog. Amazon had the making of 1-2 dozen additional new games and they just aren’t seeing the light. Add to this the new era of safe space and you see why Tencent becomes a danger to all streamers, they are catching on and they are catching on fast. The world does not wait for the big players (Google and Amazon) to catch on. You can trivialise what I wrote about all you want, but Tencent will not care, they are moving ahead and they are now primed to win. You think a wannabe like Microsoft can counter that? They want to leech from Tencent because it is easier and cheaper and just like that 3 out of 7 elements go to China. So when you see ‘Australia needs a long-term strategy to combat IP theft’ (source: ASPI) only part of it is true and it is true to some technologists in China. The larger stage is that the west became flaccid, lazy and content. The content Neanderthal got eaten by a dinosaur in the old days, I thought they had caught on by now, but they did not. 

I placed PD solutions on my blog. A 5G wearable solution is encrypted on 4Chan and becomes fetch able (by clever people only) on December 31st. There is a reason, attached to that are at least 3 solutions which I keep and it will drive IP value up. I am not completely mental (duh!!). Yet the larger stage is not that I am so clever (it could be), but the fact that I got there before Google, before Amazon, before IBM and before Apple (they have a decent excuse). They should have been where I was two years ago and they were not.

That is the setting no one is looking at, the side road ignored. Not what they could have had (well over $20 billion in revenue a year) no, they merely report on contracting economies and as I see it, it is because they hope for one more run with a horse that is regarded as too old and too tired. The new stage is ignored for too long and Tencent is (as I presume, based on certain parts) catching on. So there is another venue of revenue the west is losing to China. Why is that?

The waterfall is not merely lost because the location is not given, it is lost because the source of that water is not comprehended (or located), a loss ten times more dangerous. I always speculated that it was because too many relied on a population that lived by ‘fake it until you make it’. It might be a sales technique, but those fakers also will not know where to look at when it matters and they are all looking at each other whilst I saw the changing landscape and saw where the new business would be growing.

So look where no one else is looking and see what can be made of that terrain. You might find a nugget or two in the process as well.

Leave a comment

Filed under Gaming, IT

Remastering Classics

This all started this morning. I am not entirely sure how I got there, but it started with recalling an old St. Nicholas present. It was a book by Hector Malot called ‘Sans Famille’ (the original Dutch version) I think I was 12 or 13 when I got it (see cover below).

It suddenly dawned on me that the stage of reading books is falling away, we need to temper it, we need to alter the perception of people, but how to do this? Then I suddenly realised that Ubisoft has an inside track here. You see, we can do more with streaming systems, especially Amazon. Consider the game AC Origin, the first DLC adds a travel option, to go to certain parts of the game and do a walking tour. Embalming, beer brewing and several other parts were added. Now you might think it was trivial, but it was not. I had partially missed it, but these parts were all added to the game, the game was almost flawless and had several additional parts to the game we never realised before, Ubisoft with this game hd outdone themselves. Yet when you combine the ideas you get something more. First we take the environment of AC Unity (buggiest game ever) and we use the environment to set the story of Hector Malot in motion. It will be a little more than a walking tour, but as you complete the chapters, you get a whole book and optionally, you could unlock the book in your Kindle, Amazon would have a massive advantage here, and it would not be bad for Ubisoft either. AC Syndicate would allow for Oliver Twist (and a few other books), AC2 or Brotherhood could add several Italian works including those of Master Machiavelli. And it would not be part of the game, and the full game would not be included, merely the environment. Games and challenges to unlock books you can then read on your Kindle. These are mere top notions. The settings allow for so much more and it could gently push the gamers (especially the younger ones) to start reading more. We see environments as a set stage, but they do not need to be and in the streaming environment all elements are non connected and are merely that, elements to use in other ways. I wonder if Ubisoft and Amazon have considered that option at all. It is a side towards a direction I do not think anyone ever considered taking at present and the stage could grow from there.

What if books are for a system like this achievements? Consider Watchdogs: Legion. Consider that they add 3-4 relics which are in facts unlocked books when you complete the relics, in that case books on London, on London history, or some setting thereof. Interesting that thee two didn’t consider projects on the side to fatten the chest of users and their love for free stuff. Just a thought.

Leave a comment

Filed under Gaming, IT

The games we desire

We desire games, we all do. In Star Trek we were once told “the more complex the mind, the more essential the need to play” (Star Trek, season 1, episode 15). I always embraced that. Gaming was my large escape and I have enjoyed it for decades. Yet the foundation of gaming changed after the Playstation 2 came (and all other systems). Gaming became big business, people with business degrees got involved and soon it went from art to business needs. Gaming suffered and it has suffered for quite some years now. Micro transactions is merely part of it. The larger stage was that art was taken out of the equation. This is why games like Elden Ring, God of War, Horizon Forbidden West are such successes. They embraced art and artsy sides to a much larger degree. This is the reason why places like Ubisoft went from great to below mediocre. There are the games that will always have appeal because of secondary reasons. Sport games being a clear first example.

When we look back to the days of Bullfrog, there was almost no game we did not desire, art was the driving force and it drove our needs deliciously and amazingly. Consider Populous, Flood, Populous 2, Magic Carpet (1 + 2), Dungeon Keeper and some (including me) still worship those times, those games. EA went and created some exploitation version of Dungeon Keeper. Yet they could repair the damage, and they are running out of time. They will need those who played the original to give rise to the next generation. They now require credibility. And it is not the weirdest idea. Six games that represents millions in revenue. Some can be re engineered, yet the larger setting will come from re engineering driving evolution of the game. This reminds me of another good Ubisoft game (they had a few). It was Conquest: Frontier Wars, the review gave it (for the most) 78%-88%. I would set it to around 85%, a game that makes the gamer want more. And there was another side, you could set up a battle game with two other Computer players and you had some options. What was important, you could spend hours in a new galaxy again and again, with two other races, each with intelligence settings. Now what if that concept is remade and also remade in games like a remastered Magic Carpet, Dungeon Keeper and Populous. Three games that were initially less than 1MB and could optionally keep gamers busy for years. That could spark a new wave of gamers and that is what the streaming services need, fresh blood and returning blood. And the need to play will draw them in. You still need decent games, and I just handed them 6 of them. Well, handing is a stretch, EA has the rights as far as I can tell, but consider that Yesterday I handed the option for 50 million gamers and consider that many games never get anything near that amount. I reckon that my solution with the additional games is a step into the direction of the number I predicted. That solution still needs the first phase, but without the second and third phase it will never grow to the degree required or is that desired? And there we have it, a stage we grow and a stage we create by looking backwards. The six games I mention are most likely IP protected, yet The Commodore Amiga had 2198 games, The Atari ST had a little over 1000 games, close to 10,000 games, If we rate from the highest and look at 10% we get to 219+100+1000 we end with 1319 games and that is if we merely look at the highest 10%. Now some will have protection, but not all will and there is the solution for streaming systems. Upgrade what was and get more people feeling the joy of gaming, not the challenge of some flawed Assassin’s Creed Valhalla game. Even now we get ‘The final Assassin’s Creed Valhalla update has launched a week early’, the fact that it is for some systems 13GB does not lead to questions, the fact that the game was released on November 10th 2020 is a much larger issue. It is over 2 years old and still requiring patches. It is one of the reasons that streaming systems will win over time. But a system that has good games will endure a lot longer and the games from the old systems remain superior to many of the games released today, not all, but a lot of them. It sets the need for more play, and Streaming systems will deliver there. 

Leave a comment

Filed under Gaming, IT

The games one yearns for

We all have that. We focus on a game and that is our push point. It is a rather large issues when it is set to exclusives. In there Sony has a massive advantage over Microsoft, but Microsoft is not out of the race yet. Delay after delay, there are now more indications that Redfall and Starfield will get to the Microsoft community in 2023. I saw a first part of Starfield today and I will immediately admit that it looks really good. I am still not getting the Xbox contraption, trust lost is trust close to never regained, I am wired weirdly that way and the BS I once got from the Microsoft Helpdesk gave me that they really do not know what they are doing. Or better said, they know what they are exploiting but they keep their customer service department in the dark. Still, that is not what it is about. Redfall will come first (as several sources state), and it is Starfield that will be taking the cake It is definitely not some Skyrim version of a space game. It is much larger and there is a lot more. Yet that also comes with issues, but I will not speculate on what could be, what might be. It will be about the game and what I saw looks impressive.

In 2023 for me there is merely Hogwarts legacy waiting. I am unsure of other titles at the moment. I tend to not look too much forward. 2022 was AWESOME. Horizons Forbidden West and God of War brought gaming for me to a new high. I am merely looking at the exclusives. Yes there was also Elden Rings and Returnal but I never played these two. We all have our preferences. I am currently on the fence for Diablo 4, some news that reached me did not make me happy, but I am keeping it to myself. I have questions on that source too and I do not want to spread something inaccurate.

You will have them too and others will love their Xbox, they made their choices and as I see it they will go nuts over Starfield. I applaud all excellence in gaming, whether I support the system or not.   I revere games, not the system. As a system I am merely disgusted with the stupidity of Microsoft, so there.

We are now 3 days away from the next Pokemon, so my Switch will get some game-time too. Nintendo has its own release list, some not exclusive but that doesn’t matter. I still enjoy the games I have there and one more is added this week. For the most I have been thinking of what we can do more. Yearning is not limited to what comes NEXT week, NEXT month and NEXT year. Yearning also looks at the past. A spectacular moment there was Golden Eye (N64) and a few others. And there is where we see some news, some news that saw delay after delay (all the way from 2020) System Shock, the remake from 1994 will come to PS5 in March 2023. The notion alone is making me happy and with the hours I played the game (three times over at least) gives me butterflies (yes, I need help). Gaming gets a new lease on life as some makers are seeing the reengineering options unfold. The first feeling was when I saw my beloved (yes, I need help) Elite from the CBM64 getting remastered. I hoped for more of the same and David Braben would not have that. What he gave us blew most our minds away and it took some a decent amount of time to get a handle on that game. It had proper teachings, but the game combined Elite, Privateer and  added 21st century graphics, in addition the game became well over ten billion times larger than the original. Now consider that concept to some other games. That is where streaming games can take us. Yes, we can wait for the next mediocre program by Ubisoft. Yet would you not want to feel actual butterflies when you hold your controller? And that I not all, this will be possible for well over a dozen games all before 2024. Is that not the real feeling we wait for as a gamer? Lets be clear I am decently anxious to get to Hogwarts legacy. The little I saw (I try to avoid as much as possible) blew me away and it is still blowing me away. Yet I want it to freshly hit my eyes in February 2023.

We all want that, the people seeking every spoiler will lose larger than they imagine and in this Starfield might give the Xbox community the game they dreamt for, for well over three years. I hope they get that feeling too, because they too are gamers, they are in a sense family.

Leave a comment

Filed under Gaming, IT