Yes, today I got the news I was happy about. There was of course the news on Diablo IV coming. But the one bit of news I did not know about hit me about 56.3 minutes ago (roughly). Diablo 2 will be coming to us in a remastered version, as such is there something like too much Diablo? And even as it makes me happy, it shows that some are in a larger stage to resurrect the great old games in a new jacket. I have been stating this for almost a year, and now as Diablo 2, Mass Effect 1, 2 and 3 are coming, the good old days of gaming is coming back. There are always reservations, in the stage where we live Mass Effect for years, we will be faced with a game where we go through the motions, yet there are hundred of thousand of gamers who missed out on that and for them I am happy. This stage is not the same for Diablo 2, yes the story is clear but the game was a lot more than the story and that will still satisfy. Even as some wasted time on a relaunch of Bullfrog games, the good games could still be coming. There is Nightdive Studios who is working on System Shock and there are a few others that will bring good gaming back to systems and consoles. It is all the stage and with the $138 billion projected for gaming this year alone. Everyone wants a slice of that pie and some will not care how they get it.
Even as we all applaud the effort and the choices, we are still in a holding pattern on the games that will redefine gaming on the next generation of consoles. Some are hoping that Ratchet and Clank will bring it this June, most are eagerly awaiting Horizon Forbidden West to bring the goods. Others are expecting that God of war, who redefined what the PS4 could achieve will see a similar setting when God of War: Ragnarok hits the PS5. A few (like me) hope that Gotham Knights will bring the cheese to the mouse, we are all victims of our own needs and Batman is my obsession, it has been since I was a little fellow staring at Adam West and Burt Ward, it took a while for my mind to grasp special effects, but that was life in innocence, or as some members of the Dark Brotherhood would state ‘it’s life’s greatest illusion’, we can offer no choice, the door was right. And as we accept that illusion we look towards the games that are still to come.
I am not going to add links to all these great teasers, trailers and spoilers, because in my mind they tend to be all spoilers. Whenever it is a video that does not come from the actual makers, I tend to avoid it, merely for the dangers of seeing or hearing too much. Just like someone stating that in God of War: Ragnarok you will have to find armour 42 made by the smith Anthonius Stark (don’t worry, I made that up myself right now), we all have our ideas on teasers and real parts, even as I hope that Bethesda will add two achievements to their new Elder Scrolls game it will not be a teaser or spoiler towards the actual game. The first one is ‘You stole someone’s sweat-roll’ the other one is ‘He took an arrow to his knee’, those who played Skyrim will know what that is about and optionally giggle for a moment.
There are dozens of examples and most gamers have their own thoughts on the passing of time whilst gaming. For me it is creation, it is what made me design The Elder Scrolls VII: Restoration (was 6, now 7). I did this in 2013, almost a year after finishing the game on Xbox 360 and PS3. We all have our ways of dealing with time and it seems that stories and creation are mine. So as I look and re-evaluate the stage of almost 5 seasons of Keno Diastima, I need to consider if 5 seasons are optional 3 seasons, a season with more bang for the buck, that is of-course one path. I am still considering on rewriting ‘How to assassinate a politician’, we all need hobbies, don’t we?
It also keeps my mind of my 5G IP, which is now in a wait state, a setting that is not good for the nerves, let me tell you, as such recreating the works I do have is not the worst way to pass the time. Some might consider that the stage is moving on, I merely consider that the stage was never standing still and you either keep up or you are part of those left behind, no matter whether the stage is one you devised yourself or one that others placed in front of you. As such some will point at DARPA with their disruptioneering division. I say hire a politician, they are experts in “have the potential to disrupt current understanding and/or approaches”, their input have had drastic influence in the stage for both the Lockheed Martin F-35 Lightning II as well as the USS Zumwalt, and I say (oversimplifying the problem whenever I can) disruptioneering achieved.
The stage moves on, but it is us that defines the stage, not others, others only define the stage when they invite us to it and we are willing to be the tool (read: participant) of the stage we want to be on for either money, fame, continuity or passing the time.
I was almost asleep when an article in the Guardian passed my eyes. The article was from Feb 3, but I read it only now. This happens, there is only so much my eyes can deal with and this is one of those moments I am catching up, it is 05:15, as such I am still ahead of the curve.
You see, we are looking who wins the Cloud gaming rush, but even I forgot the setting that is forgotten. I touched on it in the past and I did point out that Amazon is doing much better than expected against Giant Google, yet that is not enough. The lesson that Microsoft refused to learn is upon all three of them. In my view these three are staged in a mindset of ‘Business staging art’, which is the wrong setting. It is now and has always been ‘Art pushing business’, it is the one side that they all forgot (Nintendo and Sony as an exception). Art is the power over business, not the other way around and Ubisoft is learning that the hard way. They forgot the station they were in when they got their business executives push the thought ‘A new Assassins Creed every year’ that is when they lost the plot and if Google and Amazon do not learn that lesson quick enough they will be out of the race too. At present there are thoughts that Amazon is now in the lead. I cannot tell as I do not have certain links and connections, but those who voiced it have a decent case, Amazon might win this, a race I actually never saw. I thought that the people at Google were googly and artsy enough to see that, yet I could be wrong there.
So as cloud gaming is taking a slow stage towards the gaming of tomorrow, the stage is larger and it needs to be painted. Not by some painters R Us franchise, but by kids and dreamers who dream of tomorrow, who dream of what might be and then we see if the artsy people can guide these younglings into a frame of gaming, not the business executives on what looks cool, but art people on feels cool and what plays truly cool, a stage ignored too often and also pushed into silence by the wrong people. Keith makes mention in his article on the business stage of AAA game development, yet the business needs will be the collected data and cloud services and the art of gaming falls away. Just as Microsoft was blinkered into the Azure stage, we see Google and Amazon making similar if not too identical moves. Parts were seen almost a year ago in Forbes when they gave us ‘The Console War Is Over Because Sony Left Microsoft Behind From The Start’ (at https://www.forbes.com/sites/erikkain/2020/02/28/theres-never-really-been-a-console-war-because-playstation-left-xbox-behind-from-the-start/), a stage most saw coming a mile away. Only because Microsoft still doesn’t get it, they never did. Not for almost 7 years, they lost the plot and they had to answer to board members who never understood it in the first place. That is the stage that Google and Amazon face at present and the one getting it last (or not at all) will be the loser in this. To be honest I expected Google to win this, I did not expect Amazon Luna to be on par with Google but they were and if they can solve the software issue, they will be ahead of both Google and Microsoft which is a race result I would never have bet on a year ago, but there you have it.
So when we look back at a quote in the Forbes “the console war is over and Microsoft has moved on, leaving Sony in the dust”, we see the problem. It is a business quote, it is a cloud quote and it is a presumptive quote on what gamers need. Yet the gamer wants a good game, it does not matter where it is and they prefer to play on THEIR system. By making the cloud the axial and not the game Microsoft lost and it will lose bigger because cloud gaming requires a good connection which takes out well over 30% of Europe and well over 35% of the US, so these executives are running in a race with both hands tied behind their back, they will claim that their legs do the running, but the arms are required to keep balance, and without balance they do not stand much of a chance. Even now, as we see congestion after congestions, they keep on saying it is about cloud, but the stage of the cloud is the internet and the connections and they are not on par, 5G is too far away, so those with the options will look at cloud and there the games matter, so Microsoft is out of the race and it is now between Google and Amazon and the Amazon horse has now optionally an advantage.
So even as Forbes is setting the (wrong) stage by consoles and how Microsoft only has one console on that list in the top 10, the Xbox360 in 8th position. We forget that time was an issue, and in a short time Xbox 360 became an actual contender, after that the wrong people at Microsoft started to talk and others were told to listen, it gave folly to the Xbox One and more folly to what came after. All whilst Nintendo completed the Switch and that ended Microsoft. Now Microsoft is a mere distant third and if Amazon gets its game right, optionally Microsoft becomes 4th at that point the people will abandon that system. The titan that was created in 7 years was utterly destroyed 8 years later, and as I see it there will be no coming back from that. This saddens me, not because of Microsoft, but with Microsoft where it was Sony had to up its game and that is the part that matters. It is not about the PS5, it will be about the PS6 in 2028 and without Microsoft the difference between PS5 and PS6 might not be to the degree it should be. I look at the future and gamers, true gamers will look at the games that are dreamt up right now, the dreamers will require hardware that does not exist yet pushing consoles and optionally cloud systems, but any gaming cloud system set to the premise of business people will not have that much of a chance.
I might be wrong, but so far in gaming I have been right a lot more than wrong, so I feel confident in my view of the matter.
I wish we were talking about that home brew alcohol, but we are not, this is about Amazon Luna and their counterpart Google Stadia. Now, I am telling you this from all kinds of selected sources, I did not play either myself, I feel that this is not as important as the setting round it. The first thing that I have to say right now is that I am pretty amazed with the second wave quality that Amazon Luna offers, from the early Alpha stage that some reported on as well as the second wave that several subscribed to, Amazon Luna is way over and well above standards (to a larger degree). I would think that Google Stadia had the upper hand, but that is not the case, they are surprisingly even, yes Google Stadia has an advantage, the load times of games is decently faster than Luna, but the rest, whilst in the game they were on par and that is a surprise I initially did not see coming. Yet overall they both fail in other ways. They are both relying on Ubisoft to bring the great titles, yet that is the largest danger when we see the stage that Ubisoft provided for and at this point, there is not a whole lot of faith that they will be around by the end of 2022 (they did this to themselves).
My issue is with the Amazon 4K gaming promise. You see my YouTube has all kinds of lag and latency issues when I go above 1080p, so does Netflix, I do not even bother with 4K, merely because of congestion. That is not a setting that everyone faces, yet they will when larger cities get over 100K users streaming gaming via their internet, it is almost unavoidable, the infrastructure is at present too weak. Yet in 2-3 years if 5G comes through to a much larger extent and a much better bandwidth and speed, yes, it would work without hesitation. Most rural places will have this issue off the bat, so France and Germany can pretty much forget about it outside of their really big cities and I wonder if Spain, Italy, Greece and a few other nations are ready for that level of congestion. It makes both Google Stadia and Amazon Luna a USA Big city setting, OK, I exaggerate, yet in all I am not that far off.
There is a second setting, each system is missing out on exclusive titles, it worked for Nintendo, It worked for Playstation and even Xbox, the exclusive titles have always pushed platform and neither has an overwhelming set of exclusives, which is a shame, yet that might be become the hunting ground in 2022-2023, yet not for now and some of the critics they all seem to agree, Luna is for now seemingly the winner. I agree with their assessment. Google is not showing skin in the game, no commitment, if they stop, the user is in nowhere land and there is no indication that Google is committed, that signal is more clear with Amazon, even as load times are not as fast as with Google, that might merely be a temporary delay, in all I personally had expected more from Google, so to see Amazon win this was a bit of a surprise, and if Amazon has its own share of exclusives, the streaming service might become set and match for Amazon, but let’s be clear, it is too early for that verdict at present.
It is however a thing of the future, 5G will make it clear and when your local internet provider is upgraded to something serious, it will be a real horserace and to be honest, Amazon is doing a lot better then expected with its stallion Luna, it is close to equal to Google, a level of equality I had not expected, so as I personally see, the one having the more and the better exclusives will win the race, they both have Ubisoft games, so that is not an overwhelming advantage, just like the previous war, the exclusives set the race when the hardware is too close an equal, a stage we saw between Xbox360 vs PS3 and again Xbox One vs PS4, yes personally I see the Sony sides to be superior on a few sides, but for the gamer that was not clear and from that point of view they were close, and in both cases the stage of exclusive games made Sony a winner, a war that Google vs Amazon will see soon enough and whilst we see a level of melancholy with Sonic and other older games, it is the exclusive games that will give a system the game, set and match signal, and I wonder if Google is willing to commit to that, that was voiced by a few critics and I see their point of view, I am not sure if I completely agree, but their points were valid, I reckon that by the end of Q1 2022 the stage will be decently clear, at that point the people will more strongly commit to the Moon, or to the stage, will I? Not sure, I am happy with my PS5 and in this the exclusives will push me in one direction or the other, as will it be with other gamers as well.
We all do that, we sometimes think we can and sometimes we hope it will be an option. I am on this horse because I am slightly too angry with UK Common Law, and I need to cool down, so I hope that THAT article will come next. To cool off, I did something I had not planned, I installed Skyrim on the PS5, in part because I saw a tweet regarding Skyrim that I can get it to do 60 fps on the PS5, part because I am still one achievement short (slay the legendary dragon), in the last two attempts there was too much grinding going on and I am still playing it on the PS4 as well. Yet for some reason I had forgotten how satisfying the first 10 levels were. The limits, the setting of joining groups, and the setting of having no place. I had forgotten just how perfect Skyrim is. Yes, I know, I have seen the crying people on ALL the bugs, but to be honest, I have had very little issues. Yes, there are a few glitches, but that comes with the setting of a game this big. Oh, and over 9 years we see that there are 17 patches (including the last one for PS5, I am guessing), a game that is 9 years old (released 11.11.11) and still it holds a sway over us (at me at the very least). A good game is really hard to find and Bethesda outdid themselves here. I had designed Elder Scrolls VII: Restoration, and I had hoped it would equal Skyrim, of course my ego feels that I would be surpassing it, but if I only equal it, the game would be a massive success. This is seen in two ways, in the first, write yourself a list of games that you still love to play (beginning to end), and I reckon that this list has less than a dozen titles, If the game must be older than 3 years, the list will be less than half of what you had and in 9 out of 10 cases Skyrim will be on there.
The future options In light of the news that has been out there, 2021 will be a great gaming year. This is part of what is already out there and part because Bioware has announced a remastered trilogy of Mass Effect on PS5 and that Microsoft contraption. There is off course the first game, yet it is the second one that takes the cake, until recent seen as one of the best tactical RPG’s ever created, the people (read: gamers) have been eagerly awaiting that title. There are all kinds of rumours as to the reason, but in the end it does not matter, millions want to replay that trilogy and on nextgen is a setting that no one wants to miss. Even as I set the premise last year n an idea to relaunch ME4 (together with ME5) to give a larger credibility to the titles, we see that no matter how good that could be, it might never be as great as ME1 through ME3. I get that, the story was breathtaking no game could ever equal that in that era and even now games are struggling to equal those three titles. Bioware and Bethesda set the markers to near perfection and that I what gamers crave, that near perfection feeling, Ubisoft seemingly never understood that.
Yet no matter who we embrace and what title we go for, we go for the entertainment and in that setting I looked again at the station of the open RPG I created (as a response to Microsoft buying Bethesda) for developers to freely use for Sony exclusive games. It was my way to make the Microsoft $7,500,000,000 to be a lot more expensive than they bargained for. In this I made a few more modifications, or perhaps a better description would be ‘a conceptual path to allow for more’ in this the idea to have 1-2 additions to be played on mobiles, free games that enhances the first one. In Fable we saw Pubgames, yet what happens when we create mobile games (android and iOS), that allows players to do some of the menial tasks in the game, whilst you are on route to work/school, during lunch, or just when you are out enjoying the sun.
Work The work app is one where the rejuvenated hero works a job (depending on what job he scored), over 30 minutes you tire the hero and he sleeps it off whilst you work/learn, and at the end of that time you come home, start the game and the hero has gained credits and coins.
Education Whilst our hero works he learns and gains experience (not as much as in the game), but he could learn and achieve an extra skill point, in addition to that, whilst the hero learns, there will optionally be a stage where new and more equipment becomes available.
As we have thee money to go out and explore, we see that the game gets a larger push towards the gamer, to see more, learn more and do more. Yes, we acknowledge that there was a great stage to play Fable 2 and own the pub BEFORE you entered the tower, yet what happens when your years of absence made you lose the pub and its income? The setting is a mere reflection (I am not negative towards Fable), we need to see that there is a whole range of options and in this I moved as far away from the Bethesda s possible, not because the games were bad, no the opposite, they were really good, so creating something different was essential and when you look at all the D&D games, it is surprising how alike some are. If another franchise gets to stand up, it needs to be different from other games, it needs to set a different stage and it needs to have larger options, in this large is reflecting on the application of other solutions giving you more options to enjoy exploring, and do things.
In this, I merely thought of a part of my consideration (Elder Scrolls VII) and I came up with another bevel to implore and to exploit. A setting that TES4 and TES5 didn’t have to the degree I considered and as such, I can add this to my game as it was never there, and that is not all, even as we see the larger stage of new opportunities, we need to weigh, just like in every game, will it be an addition, or merely a fab that goes nowhere? It is an important question to ask ourselves, because we always think that our idea is perfect, but that is not a given and even as I create something new, it will not be for every gamer, it will be for the RPG lover, that is who I cater for, and I will say right now, if you do not care for RPG games you might not like this game and even if you like RPG games, you might not like this either. I cater to a group of people and I will be happy when that group is larger than expected, but unlike Ubisoft, I keep realism in the visors, those who cater to all will never cater to anybody, I still believe that and so far I have not been proven wrong.
It is 05:00, and I saw a tweet that woke me up, there was 5 minutes before the new Bravia video, and in light of the PS5 I kept my interest as I have no 4K abilities at present. So as I started to look I was confronted by both torture and delight, but which is which?
You see, I look at matters differently from most others and the first 4 minutes were almost disheartening. Now, it is important to understand that I bear no ill will to any Sony employee, this is not an attack on them, it is not an attack on Sony, it is the setting of perceived presentation and that needs to be in the centre of all of this.
It starts with an introduction by Kazuo Kii, he speaks English, but every time he does so, it seems like he is reading a script, talking at you, not to you (unintentionally). I wonder if he would have been better off talking to us in Japanese. That painful experience only takes minutes, but it is painful and it is not fair on Kazuo Kii, especially when we consider he is the head of Sony TV, but it is only a short time and then we are given to who gives us the goods on Bravia XR, and the explanation is good, it is amazing and it is part of something much bigger, as such I was given insight into something I never expected, I am looking for a new 4K TV so that in time I can enjoy gaming in 4K, what I got is insight into a new system that does not maximises gaming and movie watching, but a TV that maximises viewing in the way IMAX does, something I never saw coming and as Motoi a true marketeer gives us by talking to us and clearly explains the parts we go from initial a little unsettling to an overwhelming presentation making us hope that we can afford the biggest and the best, which is not likely for a lot of us, so when it is time for Inoue, the engineer to come on the screen, who gives us his the technical side, he does so clearly in a genuine tone and explains Bravia XR to us, he might give it to us in Japanese, but the subtitles give us the English part and his genuine tone make us care, we always care about out TV, there is lose to zero exception to that. I have had a Sony TV since 1985 and I never regretted it. Yet there is more and it is not merely about Sony, the fact that it comes with Google TV implies a larger stage, a stage I will not comment on, but there is a larger interaction with IoT, I am not certain that we are ready of all of it, but the TV gives us a desire to have it. When it is time for the designer Yokota to come, we see that Sony is not messing around, this TV advancement is not iteration, it is innovation and it puts them ahead of all others for some time to come, not merely for the PS5, the IMAX viewing side of it all will blow movie lovers away, it will come with a need to get the movies you love on 4K, Sony achieved greatness today, but it came with a few little hitches and there I wonder if the hitches were intentional or not, because one part enhances the other, and they all are enhanced by Bravia Core, a streaming content option that gives the viewer more than w expected and as they seemingly offer movies that are not new, the fact that we get to see the maximum of streaming through Purestream, yet I feel certain that this will also create congestion up the wazoo all over the globe for the next 3 years. Consider 100,000 people watching IMAX enhanced streaming service all whilst I see daily congestion before they are out in the open. Yet even as I realise that, I still want it, I want it badly. A setting I haven’t felt for some time, but this is innovation and we all love true innovation and I reckon that there are plenty of people who want it too, with or without Google TV.
Yup, rumours, we all see them, we all hear them and sometimes they are true. So as we consider the digital media need to get people to click, we see a tidal wave of PS5 issues all over the internet. Things like ‘Reports of PS5 ‘Stick Drift’ Surface Weeks After Launch’, ‘DualSense Controllers Are Already Suffering From Drift, Apparently’ and it goes on. Now, rumours are not new and perhaps they are true, in some cases. I had issues with my Switch controller after a year, it was the left one, but I am not a standard user. I agree that these things happen. I never had issues on my CBM64 (after I bought a proper stick), never had an issue on the PS2, PS3, GameCube, Xbox, Xbox 360 or Xbox One. Yet the proper gaming sites do not give me that news, Eurogamer did have in October ‘Class-action lawsuit against Microsoft for alleged Xbox One controller “stick drift” now includes the Elite Series 2’, in this case with Eurogamer I will give them the benefit of the doubt, they are a decent place for gaming news and ‘class action’ does not mean that there is larger validity, it is merely a legal setting and as I stated, none of my Xbox systems EVER had a controller problem. Like many I had the red rings of death, but Microsoft sorted it out in a decent way. Will the PS5 go that way? I have absolutely no way of knowing, but the controller is comfortable, it works well and it shines nicely. It might happen, it might not, but the sites making these proclamations are not sites I trust. They all want you to click on them, so I did and whilst some might have an optional case, the fact that they added ‘Apparently’ in the headline is some form of doubt on their part. So why is it a case? We seek out the positive and negative and the digital funds stations all love a ‘click bitch’, as such they flame and they exploit, and whilst some of the ACTUAL gaming sites give us plenty of goods, they also tend to give the bad news when it is out there and confirmable. I did notice that the day I set up the PS5, a controller driver was updated. Was that. Solution for an issue I never faced? Possible, we might never know, or I might see the same issue soon enough. The fact that a size 7 controller (Nintendo Switch) had an actual malfunction dealing with the stress factors of my size 11 hands is fair enough, the fact that it was able to keep up for a year is a good thing. In light of all that, will my PS5 hamper and give errors? Possible, but so far my PS1, PS2, PS3 and PS4pro never had issues, my PS4 did, but at my own silly stupid hands, not the fault of Sony. We all face these moments in time. My PS4 controller had an issue, but t my own hands, and only after 7 years of intensive use, and I mean INTENSIVE! As I see it Microsoft, Nintendo and Sony brought me controllers that for the most, outlived the console. This is worthy of mentioning. Now, I never got any of the Elite controllers, so I am reserving judgement, yet if that thing is anywhere near the other controllers, we are in good hands. So, back to the Eurogamer article (at https://www.eurogamer.net/articles/2020-10-11-class-action-lawsuit-against-microsoft-for-alleged-xbox-one-controller-stick-drift-has-been-updated-to-include-the-elite-series-2) here we see “the updated paperwork now adds seven additional plaintiffs and asks that the case goes before a jury, as well as appending more detail about the alleged defect”, as such we are given “Microsoft does not disclose to consumers that the Xbox controllers are defective, causing the joystick component to fail. Members of the general public have the right to know the latent defects with the Xbox controller components”, so this might be the case, yet before I bash Microsoft (yet again), I feel that it is important to take notice of a few facts. It is a year old, pretty much sold out everywhere, and overall there were complaints to which Windows Central gave the consumers “Microsoft has acknowledged the problem and is investigating”, this does not invalidate the class action, the wording seems to imply that Microsoft made (yet again) a stupid mistake. The claimants might have something to complain about, yet the number of Elite 2 controllers is in the wind, so this impacts dozens of controllers out of a batch of thousands. As such Microsoft optionally faces a minor issue, but they face one non-the-less. This also impacts Sony, who seemingly sold 2 PS5’s for every Xbox, and a 2:1 stage is nice for Sony, who apparently is out of stock until the end of next month. That is a good setting to have, and one I expected. Microsoft is missing out yet again and they merely did this to themselves. Although, tactically, by buying Bethesda, they do have larger advantage, as the Bethesda fanbase is in the millions. Still, overall, as there are no new Bethesda games (at present), Microsoft will see an increase, will it meet the 3.3 million that Piers Morgan apparently stated is something I put a question mark to. I reckon that it barely will make the 3 million mark and when congestion hits (when, not if), the digital versions (both Sony and Microsoft) will hit a snag and in that Sony might overcome it a little faster, this is speculation, but the amount of system updates (between Sony and Microsoft) gives Sony the advantage. Microsoft had too many of them, and they had them too large (by my consideration).
Still, the systems are a decent match to one another, and yes, I am not ignoring the Verge who gave us ‘Why is the PS5 outperforming the ‘World’s mot powerful console’?’ (at https://www.theverge.com/21718936/xbox-series-x-ps5-performance-game-comparison). Here we see “With the Xbox Series X capable of 12 teraflops of GPU performance vs. 10.28 teraflops on the PS5, most onlookers expected there to be a small gap between the consoles. Microsoft’s next-gen Xbox also has higher levels of memory bandwidth and more compute units, but Sony offers developers less compute units running at a variable (and higher) clock rate to extract better performance out of the PS5”, as well as “the Xbox Series X version of Valhalla includes a lot of screen tearing and regular dips below 60fps. The PS5 version appears to run a lot more smoothly. Variable fresh rates do make up for this screen tearing on the Xbox Series X”, which I reckon when we see all the Xbox AC Valhalla advertisement, is funny as hell (or is that hela?) Anyway, the stage we see is littered with rumours and it is important for gamers that you check EVERYTHING you hear with a proper gaming site and for the most, if 2-3 decent gaming sites do not mention it, dump the gossip where it needs to be, in the trashcan. As such, when we consider everything, you can expect plenty of games having patch after patch after patch.
So feel free to get whatever console you want, but be certain to check decent gaming sites on the console you want, and ‘decent’ gaming sites exist, there are however less than a dozen really good ones.
It is something we all face, we see what we had and we miss it. Consider NCIS, an awesome series, and when we were introduced to Agent Fornell, I remembered Joe Spano, he was young innocent, wearing a bowtie and being the psychiatrist at Hill Street blues station. I miss that series at times. I know time moves on and we got Blue Bloods now, yet Hill Street Blues struck a chord in 1981, others did less so, it is hard to explain, because it sounds negative on the series that are out now, but the reality is that something got lost in TV series in the last 10 years. There are series that spring outside the equation, series like NCIS, the Magicians, Lucifer, Fortitude, American Horror Story, but the equation is very unbalanced. When you are trying to figure out how that happened, do not worry, it is simple. In 2019, the number of original scripted television series in the United States hit 532. It is almost 450% up from 1981. Hollywood is so much towards creating amount and less about creating quality, which is why the series I mentioned and a few more stand out. I keep n hearing mentions of Game of Thrones, but not much more, one show takes the cake and that used to be different. Discussions were going on regarding Hill Street Blues, Dallas, Dynasty, Bergerac, Tatort, and a few more. Yet nowadays, the amount of series crossing our eyes increases, yet it seems that nothing between the ear sticks. That tends to be quality, not quantity. There is a reason why a series like NCIS has been around for 18 seasons. Yet at times I still think of the old Hill Street blues station. And each nation had its own quality shows. Germany brought us Tatort and Derrick, the UK gave us Bergerac, the Avengers, Hammer house of horrors, and the list from other nations goes on. But now it seemingly needs to be American, whilst overall (with a few exceptions) the quality is not fantastic, not bad, just not great. And I do believe it is not the cast, not the team and not the writers. It seems to be the pressures to create on too limited a schedule with repetitive ideas again and again.
Why is that? It is no secret, Hollywood is all about return on investment, but that circle becomes virtual and fictive when quality goes down. There is a need to make money and we get that, I am not against the idea of making money, but what do you think when 2019 had 532 series, all needing originality, all needing ideas and only so many writers with actual original ideas around. It didn’t require rocket science, it was a simple equation. So how long does it take for the Hollywoodians to figure out that there is a limit to quality series that can be produced? You might think that I am talking out of my (non-mouth), but the setting of Netflix handing over $18 billion in the last year for IP should get us to ask questions. Netflix’s 2019 costs to buy, produce and license content will be $15 billion. And when you considered they made a little over $20 billion in 2019, it seems that I am wrong, but am I? Consider how long this pattern can continue? No one denies that you have to spend to make money. Yet, how is the equation correct? And
Netflix is merely one of several stations, so when this model implodes, we will see Netflix, HBO, Stan, Apple, Amazon and Disney, all spending billions, all whilst the people will have to make choices and we get that, as such some will survive, some will not, we all get that. Yet at that point, what happens to HBO, Stan, Disney, Apple, Amazon and Netflix? Where will you be?
Differential I need to set a separation here, we have the money side and the creation side. Yet the money side will hinder, impair, and optionally drive the creation side, even though the negative sides are only looked at after things go wrong. I believe that continuation can only exist if the quality is of the highest caliber and I personally believe that this is not possible when you create 532 series in a year. At some point something has to give and that is before we consider that there are really good series out there and no one denies that they are good. Yet consider that in 2009 Joss Whedon created an amazing series called the Dollhouse, not merely a good series, it set the tone on serious matters and was cut off after two seasons. He also lost the tone on Firefly, yet that one is still around, after 17 years, now seen as a cult classic. Out of the 532 series, what else will we lose out on, because they are the silent victims, scrapped because the moment was wrong, the analyst did not get what mattered and as such the makers lose out. This setting is important, because with 532 titles that group will increase, too little time, too much to miss out on.
Creation cut short for reasons not within the stage of an audience. Streaming makes this a much smaller factor, but it still will not make it zero. Yes streaming will be important to give good series a larger chance, but in all that the numbers are not adding up, not when you consider what Netflix as one provider sets their cost at and all the other streamers with their own costs as well. Soon it will change again, yet not for the reasons you considered before. You see streamers have one larger station, and internet congestion will hit them too, especially in light of the issues hitting the internet. And we will see places all over the world get a earful of fibre-to-the-node (FTTN) and fibre-to-the-premises (FTTP), and int he end we will rely on all kind of matters, but we forgot that streaming is not alone, there are PC’s for gaming, there are computers for FaceTime, there are computers for work from home, gamers and now with PS5 and the new Xbox it will increase, there are ‘digital editions’ consoles without 4K drives and they all have to download. And they will need to do so a lot more than before on the Xbox One and PS4. The stage is not on the gamers, but we have already seen the news on YouTube and Netflix throttling down, so how can the growth rate continue when the internet is clearly becoming the weakest chain in that link? In March the Guardian reported ‘Disney+ streaming service to launch in UK with lower bandwidth’, so there you are, your new 4K TV so that you can admire Baby Yoda in the Mandalorian, and the service can merely give you 1080 resolution. That is the reality and it is not getting any better until 2023, so can you consider the issues that streaming has and cannot deliver? It is not merely the amount of series, it is the stage where we cannot see their full potential and the UK is not alone, these elements are showing up all over the Commonwealth, al over the EU and the US is also not absent of issues. It was a stage I saw coming in 2018, yet they all declared me a fool, now they say it is a complex issue. Well it is not, it is the issue that was clearly out in the open, ignored by too many. Even now we see the blame game continue n other fields, how long has the PS5 been sold out? How long did we know that this was a setting of hundreds of thousands per nation and we get ‘The UK’s biggest game retailer blames PS5 size for launch delivery delays’, really? The size was known for months, the amount of systems were known for months. Too many people are reacting at the 11th hour, in systems, on the internet and with the ISP’s. Who will they blame when streaming is cut down again? When do the people get the next news from ISP’s that there are issues? Oh, wait, that moment passed already. When we are treated to “Possibly the most common form of buffering occurs when your internet speed is too slow to download the amount of data needed”, as well as “You need at least 25 Mbps for 4K streaming video on your computer or Ultra HD enabled devices”, yet on a global scale and especially outside of metropolitan area that issue is becoming an issue in streaming. So as Net Neutrality is back on the political table in the US, it becomes a massively larger issue to face. This all is not the fault of the streamers, lets be clear about that part, they are a factor, but not the cause, like the blame game couriers, here the ISP’s should have been ready to a much larger degree and we cannot blame them for the covid lockdowns, yet the setting of bandwidth limits has been known for some time, at least a year and that was also out in the open, as such the stage we see will be a larger issue and that I merely a fraction of the station that I see, the math does not add up, it was clear for a much longer time and so far too many parties are aligned to ignore that part. We see solution A, option B and everyone dances around the overwhelming lack of bandwidth.
Consider that Saudi Arabia has a 5G internet that is 750% faster than anything the US has, did anyone consider the weird setting in that regard? And the interesting part is that no one is asking the questions that matters, how come that Saudi Arabia of all places has an internet is so much faster? It is a much larger setting and the people are seemingly kept blind, which is fine by me, but when you lose out on HD episodes of NCIS, American Horror Show season 10, Superman & Lois (2021), or A Discovery of Witches season 2 (2021)? When the throttling continues or increases, what happens to streaming? What happens to net neutrality? Did anyone consider that part of the equation when they saw the $15,000,000,000 bill that Netflix had for 2019? There was a reason why sacking Huawei was a really bad idea and others will soon catch up on that idea. I have no issues with an alternative being found, but none have the capabilities at present and they are unlikely to have them until 2022, should you doubt that? Take a look at how abysmal the USA has its 5G at present, look at how fast streaming is in rural USA, you see the US is a lot more than the 25 large cities and plenty of people live outside these places, should they not be able to stream at the max? When we see that discrimination is the prejudicial treatment of different categories of people, as is the streaming of rural versus metropolitans discrimination or not? Consider that for a moment. So let’s not wait until the 11th hour, let’s make sure that the right people look to the right places quickly, the term sooner rather than later cannot apply, we are already 2 years too late for that. It is the technology side, with the finance and creativity, too many forgot about the technology side of it and now it starts calling foul, it cannot deliver more.
I said it before, and I stick to my view, Ubisoft is in a large stage of near death, they might be denying that part, but their setting is not good, or is that was not? Let’s be clear, today I went through Watchdogs: Legion and I am decently impressed, it is an absolute jump forward from Watchdogs 2, To be fair, this looks really good and after an hour, it still looks good and plays well. As I stated, the next two games define the future of Ubisoft and at present it seems like they got this one right. I saw issues in earlier editions, but as this was before beta, it does not count and I have every intention to take another look. No matter how we try to slice it, a few things show up, first of all, those angry (read: anti) game reviews are not as present as before, some people had plenty to bitch about Watch Dogs 2, yet I enjoyed most of the game (a few weird parts), the story was decent and the intro to WD3 is a lot better than the second one, the game has a few issues as I spotted them in WD3 that is, but it is not a disabling one, some of the conversations are really too unreal, but that could be a US view on British accents, I do not know, but it flaws there, yet two elements, the first is that this is a video game, second any voice can be regarded as flawed, it is how you look at it and does it hinder the game? I think not. One review I liked can be seen (at https://www.youtube.com/watch?v=_9kEuTyKufo). It gives a few things away, but not too much. In light of my earlier statement (regarding Ubisoft), it is important to note that this game shows a first sign that Ubisoft is addressing the stupidity we saw in earlier releases. I believe (at present) that AC Origins is still the best game that Ubisoft has released in the near past and this game is making a serious approach to breaking that achievement, something we had not seen for much too long. I might add more on the weekend as I progress through the game, yet so far I have to admit: “Well done Ubisoft”, which in light of my earlier views of other games is important to notice.
I have nothing on AC Valhalla, What I saw earlier turned me off, yet I will admit that it was an early beta version, so lots to fix and even as some parts seem nice, there is a more apparent stage of addressing, which I believe is flawed, but it is based on incomplete views, as such I am refraining of actual criticism against the game at present.
Even as I still believe that Ubisoft is optionally on its last legs, the fact that the systems that WatchDogs: Legion is released on the big two consoles, with additions to PC and Google Stadia should not be underestimated. At present it indicates that Ubisoft could get its footing back and if the game turns out as good as it seemingly is (I honestly cannot say at present), the fact that a title like this is making it to Google Stadia as well is important. It could end up being a desired taste for EVERY Google Stadia player and that is important to Ubisoft as well. For Google it matters as it is not out on the Apple Arcade (as far as I can tell), and that will matter to Google in this upcoming race. It actually got me to one (small and insignificant) flaw at present, if I am wrong, I will be the first to apologise. When you consider that this game is in London and it was made by Ubisoft Toronto (that village in Canada), it suddenly dawned on me that the game is lacking NPC backpackers. London is filled with them, you know people with backpacks speaking in a Canadian, American and Australian accent (and plenty more dialects), they could have made that into a game achievement ‘Getting around: possessed a backpacker from every commonwealth nation’, just something to consider down the DLC road. Still, the fact that I am thinking of things to add, is important, as I am not thinking of things that required essential fixing. I might be too early in the game, but I have not felt this invigorated since AC Origins and that is a good feeling to have, Ubisoft is seemingly getting it right, if I attack them, I must also acknowledge that they are doing the right thing, it feels important to do that too.
There is a stage on anyones life when we realise that we do not matter, we never did, universally speaking we do not even register, on a local level we are more and more inclined to destroy that what supports us and we are already too late to stop the impact. But no matter where a person is, no matter in what stage that person is, the setting where we do not matter will always rise. And that is where we find ourselves, the House of Bones acts on what does not matter. Any meme er knows that they are finite, they do not matter, they will always be replaced and it is a strength. The House of Bones is not an open and known group, the other arcane groups know that they exist, some see one, but it is a rare event. The members of the House of Bones are not in the open, they do not have a staff, but a wand, a short stick that is like a club, it is made from a radius or a tibia, and it is alway made from a former member, there is a rule that it can be made from a family member, yet at that stage, the handle will have a phalanges of another member of that family inserted, and that family will be a living one. The wands are powered by the House of Bones, during the years of training and its ability lasts a lifetime.
Even as the abilities of the members of the House of Bones are set on the power of death and power over the dead, they will not take a life unless they are attacked, those who attack tend to not live long enough to regret their stupidity. Any member has the ability of seeing in deep darkness, they can drain the life of others to heal themselves almost instantly. Unlike others they cannot create heat, but they can drain heat from others, they are almost expert marksman, and when they focus their bow, everything slows down. They are impervious to other magic attacks and in addition to drain health from others, they drain magic powers instantly from any arcane level attacker.
This was the fifth house, the arcane setting has now been resolved. Yes there is more, on spells and potions, but that is not the station we need to focus on. You see, the story is everything, as such we need to focus on the main story and it can be an invasion, it can be some evil, but it must have a setting that can be overcome. That is how it works and when we have the story towards the danger, we can set the location of the Houses and the locations of villages and small cities. From there we can look into creating some level of infrastructure. People (NPC’s) need a sense of purpose, or we end up watching the painting of a fruit basket, hoping that there is actual fruit around. As I see it, at that point, the biggest fruit is the one watching the painting (the one watching to quench hunger that is). The biggest stage is not the fact that the combinations match, they should not, you see, when you make a match, you create an algorithm to be created. Even as we want to match up larger stages, it is the 100% creation that is actually a flaw and not a clever thing. Exploring the stories is part of the joy of an RPG and the moment the player sees a formula, his or her brain will work it out and we get a ‘filling the blanks’ stage, RPG players tend to have this feeling early on, so fighting that is. much larger need than one imagines.
The second problem is that Bethesda has set the bar really high, and it is important not to look like a Bethesda copy. As such the Arcane part would need to be redesigned in a very different way. And that is merely the beginning, when I have the setting of locations and shops, we get the next degree. But that is the sideline to create the main story, the red fibre of the quests.
But more about that later, and remember, this is free public domain if it is for a Sony Exclusive game.
The group was small, it had never been big and it was as always linked to the needs of their leader. Like in heated arguments, cooler heads prevail and none of them were ever cool, as such over the ages a hierarchy was set, the lower will blindly obey the higher, the equal were never equal, there was a separation by station and seniority. It was a system that had worked for many generations. Even as at some point merely one entered their ave, over time the stage was set to a larger preference, a setting of master, teachers and students. There were only three teachers and each teacher had three students. The students would circle around the three topics and those who became adept in a topic would serve that house, yet in the end no more than three would be allowed, in a stage where four were of the same quick disposition, the newest member got to chose one other of that house and a battle usually to the death would settle the matter. One master, three teachers and 9 students, at some point these students would become full learners and they would enter the world as evangelist to the molten mountain. The monks would mediate on their station every day and learn from within the spark given to them. Their focus would allow them to call for the liquid mountain to their side. They were masters of fire and they could at times create a small instance of the liquid mountain at their side, that allowed them to create fire wraiths if the settings were right. In their station some had the option of the liquid mountain, some could call metals from tens and some learned the ability of fire breath, yet no mater how strong they were in one discipline, they were able to learn the other two s well. Their staff was one of rock, with a stone at the end of it. They were revered by smiths anywhere on the land, their abilities could give smiths metals and some were able to reheat the forge drastically increasing the quality of metals for some time to come. The Monks were more of isolationist, they cared not for the issues of man, some took pleasure in watching the forge wielders make things, there was a connected kinship, but beyond that, the monks tended to stay clear of villages. They were also safe from animals in the wild. The heat that emanated from them was a warning, like animals clear the rod from fire, they also steered clear from monks. Monks had no harm in mind, it was an automated response. In that setting the monks became self isolating on a few levels and as such they had no regret, no worry and no stage to foresee change.
It was for the most a happy setting for all concerned. It was on that faithful night that a monk was walking past a forest smelling something he had never smelled before. His curiosity got the better of him and soon he saw a field, the stench was almost unbearable, even for monks exposed to Sulphur fumes, this was horrendous. The field was filled with cadavers. All rotting in the night breeze, all looking contorted. He smelled something else, something that was unknown to him, it was ripe and touching, but it was unknown to him, he looked round and saw no others, and as he focused the ground in front of him turned to a pink pond, then is slowly increased in size. He focussed and a wraith came from the pond, he looked at the wraith and the wraith went to work flaming the cadavers and the field, the monk remained cautious not to let the flames get out of control, and as he succeeded, the corpses turned to charcoal, the land went black and he was content, but the setting of the cadavers was still haunting him. How could anyone merely kill all these animals? He had tried to read the signs he saw, but the signs made no sense. The animals ran from the forest, scared of something and then they stopped running, they all started dying. It was a puzzle, one that he wanted to solve, even if he cared little, such an attack on nature’s unnatural and he ever liked anything unnatural.
He picked up his staff and as he waved his had, the wraith stopped being and the pond was cooling down. He walked on into the forest looking for new clues.
A Monk Yes the monk is gender specific, the monk is only male, only men are allowed into the sulphur caves. They fight with fire and their fire is always lethal. Yet it takes a few seconds to get the fires going and until that happens the staff is their way and it can spout fire like a dragon. They are great smiths and their weapons last longer, are sharper and are worth more. As you gain (or have) the ability to extract metals, you have a much larger stage of striking it rich early. There is however a downside, wounds are hard to get, but s such they take longer to heal and only prolonged sleep at a lava pond will make it heal quicker.
I set the stage for another house in the story, but they are the last to be spoken of, the next house is the House of Chimes, and the monks are only male, the members of the house of chimes are always female. Yet perhaps more on that tomorrow. Well another part of public domain for Sony exclusive RPG has been made, less than 8 hours on the whole total, so I feel I am doing well.