Tag Archives: PS2

In continuation

You thought the previous article was the end of it? Nope, it was merely the beginning. You see, we see the iterations of DVD, BluRay, 4K and we do not stand still on the larger issue. The idea of a disc is nice, it is accepted and it continues. Yet the larger station is that a DVD is a mere 5GB, a BlueRay is 50GB (double sided) and a 4K is 66GB in dual layer and 100GB on triple layer. 

The Player is in every case about the size of a CD player. A SD card is about $35 (128GB) and the CF version is (alas) a lot more expensive. Yet the setting of the SD card is still shrinking in price and the price of the MicroSD is about the same. So consider the idea that you can have the entire Marvel collection in a holder the size of a pocketbook and that need is growing. People who want to watch a movie on route, people who want the kids to watch a movie in the back, people who are left with less and less space, you can look in every direction and the need for discs is falling away, CD’s are already falling away. How long until DVD’s are a think of the past? And even now we see the stage that one (micro) SD card (or CF Card) can hold an entire season of episodes. 

Here Sony is in part to blame. I remember the issue of all region DVD’s, but Sony would not hear of it. And that was a discussion I was part of 6 months BEFORE the PlayStation 2 was released in March 2000. Over that time others also has issues, but I still see it as fear, they had their little island and it had to remain safe even though the issues of safety were blown away in 1992 and was never restored, there was a feigned time of safety with the BluRay and now with the 4K, people will find a way. There is no stopping them and as the law is merely running after the events and not solving anything, stopping evolution tends to detrimental to ones sanity (health too).

So whilst we ignore what COULD be out there and what MIGHT be possible, we merely are part of some insanity roundabout and it goes nowhere. And interestingly enough, the streamers are making this evolution clear and more profound. So whilst you ponder the latest movies on SD or CF card, consider what you have and what you might lose. Especially in light that the quality of DVD’s has faltered in the last 5 years. It might be that the players are less reliable, but they still need discs and over the last 5 years I have seen more movie discs fail than in the 20 yeas before that. Something is failing the people, failing the systems and devices and it is time we ask the questions that matter, because only in the coming year is the price of an SD card a valid excuse, but when we see that this is already no longer the case with Bluray and DVD, consider what the larger station is to stop evolution. I gave the setting for players to allow other formats to play close to half a decade ago, we merely see discs continue. Why? When was the last time you tried to get a CD of a band you liked? I honestly never saw that coming. My introduction to CD’s was somewhere in 1977, 45 years ago. I thought they were forever, but that was of course delusional. Now consider that one SD Card can hold the entire collection of David Bowie or the Beatles. At what point will we concede that technology surpassed our labels of music and soon movies too? And it is not even close to the end. New technologies will come, they will revolt and we will contemplate how to react to it. I am not telling you how to react, how ever you will react it will be highly personal. I myself still enjoy looking at the covers of an album, that will never stop, but to hold a box with an entire season of Xfile episodes, or one SD card that holds EXACTLY the same is another matter. It will open new doors, new venues and new opportunities. And there is a hidden benefit. You see the next few years will be about congestion of the network. So will you be waiting for Disney to download part of the episode so that you can watch, or will you insert an SD card and just watch, without congestion, without delay and without hassle? 

And those who claim that there is no congestion? Well Computer weekly gave us last October “Enea claims first 4G, 5G user-based congestion management solution. Telecoms software provider launches solution based on proprietary algorithms to take pre-emptive action to boost QoE for individual sessions before subscribers experience congestion” Really? If there is no congestion, this solution seems like the most useless solution in existence. The truth is not that simple. The next 5-7 years will be about managing expectations, Service Level Agreements. And these will all have the small print regarding congestion. When we realise that, why do we see elements stopping the evolution of disc entertainment? I believe that this evolution will be a lot more essential in the next 2 years than anyone realises. And that is before you realise that there are even more options available, but I will leave that to you to figure out.

Leave a comment

Filed under Finance, IT, Media, movies

The edge of what could be

I thought about this and it intersects with stories over the last week. You see there is a change coming, but one that is openly ignored by some people. Not by the normal people. They ignore it all and so they should. But some want their life to continue as it is, to hang on to easy revenues a little longer at the expense of everything else. There is no real good here. The mistake was made by Sony in 2011 and again when the PS4pro came and now with the PS5 they still make the same mistake. I am uncertain whether Sony can (at present) correct for that mistake. They had the option to gain a huge advantage in 2012, but they decided to play the appeasement game with Facebook, now the game changes. Nintendo was not up to speed for a few understandable reasons and Microsoft only cares for self at the expense of others, so they would never go there. Now in the new setting the streamers are about to get to the same setting. I designed a few parts of it, I set the stage in my first IP bundle and it could apply to Amazon and Google in near equal matters. But that is one setting, the stage could now benefit Netflix in more than one way. Yet who does it fit better? I cannot say, yes a few items fit Amazon better and the idea of the Luna charging ahead sounds good, but the Google Stadia could face the same benefits and none of these parts are part of the additional 50 million consoles. There is the other shoe. I cannot tell how fair it would fit Netflix, but under similar settings all three could compete for that. But it is not about that part. It is about the other parts. 

You see as the game of gaming changes, the makers could adhere to the system, or they can adhere to the gamers and users. It is the second side that will push them forward. The system is clinging to the group of an ageing population, but when that falls away the game itself will be pushed into a new realm. Those not ready will fall behind really fast. In that new stage we have Amazon, Google, Netflix, Sony, Nintendo and Tencent. Yes, we see the claims that Tencent is not coming along, but a stage where hundreds of billions is part of the game and that is not including gambling is not a stage anyone ignores, no matter what they say. Whether it is merely Tencent, or a union with Huawei will be sought is not something I am aware off. But there is no way that Tencent will not be part of this. The part I cannot tell is how far along they will go. Will they be a console, a streamer, or a hybrid facilitating both? You see, I do not know any industrial willing to let go of a slice of $275,000,000,000. As such Tencent is a player, I feel certain of that. 

So where will it all go? There are several indictors that marketing and granularity will change. Meta is one factor, 5G is the other factor and it will all come to blows as Neom is completed. Neom will be the first step to clearly show the changes to marketing, advertisements and a few other matters. I saw this coming and as such I created the 5G IP I have. When the other parts are completed the companies that are still clearly in the dark will wake up and a rush will come. All racing for the same destination and not all will make it and now there are two sides that come to blow. Three if you reconsider the stage. In the first stage there is Meta, meta will be ready and adhering to whatever stage is played, it will be that flexible and I am not certain how or where it will go. Only the inner insiders of Meta know this. The second stage is seen by gamers and more importantly the streamers. The streamers are important fr a few reasons. They can become new clusters. Clusters where gamers and users are in charge, they will decide what they are exposed to and even as some will try to dissuade the consoles and streamers. The one successfully resisting will win that race. You see, the people have had enough and corporations are so used to the bully push that they will continue. Just to get their hands ‘in the game’ but that move will push them out of the game, there is no other solution for them and by the time they learn that lesson the hard way. The users and gamers will have had enough. They will of course cry like Chihuahua’s, making all kind of claims but at the end of the aged population they will be denied access, the people will have had enough. And on the third side is the explosion of marketing and advertising. Neom city might show the way, but they are not alone and that signal will show that there is a larger change coming it will evolve nearly everywhere, but mostly in metropolitan areas. And until recently I never considered that my IP would cover two of the three sides of that evolution. Which is also a larger weird part. Where will Amazon go, where will Google go and how far will Netflix get with their game streaming. All sides that give rise to questions, ones that I cannot answer yet, but I feel it is a temporary setting for me and after that I will consider whether I make it new IP, or make it public domain. In one part I like the public domain side, I have enough IP to last me a lifetime, some of the IP become public domain on June 30th if I do not reset the clock and I will watch from a distance how stupid industrials make claims and demand a seat on some negotiating table they have no business being at. They squandered it in greed and in the belief of their own ego, as such they should be allowed to die (go bankrupt) for that shortsightedness. A stage that has some repetition and a stage that is coming for a few too many of them, especially when they are no longer of what comes next. Yet it also is cause for worry. When these people are denied ‘their’ seat near edge of what could be they tend to become bullish, childish and they will resort to be the selfish people they always were, just a little bit more out in the open now, and still those around them will not act. This is why I like my public domain routine. It leaves the IP FOR EVERYONE and they can do nothing, well almost nothing. The only strength on my side is that I have is the willingness to lose it all, to make it public. 

It is the only thing I can do to protect the realm of gaming, when a company cannot own it, the larger base of players win, that has always been the case. The problem is that not everyone can see that. I do not blame them, I for one did not see it for a long time. I was never one for ‘free games’ and it all should be free or hacked. I believe that game makers are entitled their revenue and their profit. I never opposed that, but in the 80’s and 90’s games were more than entertainment it was a stage where the gamer was enabled. I feel that around 2005-2010 the gamer became a point of exploitation for the system and any digital revenue. I opposed that, there is no clear guilty party. Ubisoft might have some sides, but their need was revenue. I do not consider them guilty. Sony and Nintendo to some degree too. They are all guilty of adhering to a changing stage, but that does not make them guilty. There was a second layer, or at least it was my believe that the second layer was some mash of elements that pushed for a larger layer of exploitation. This continued until now, yet there is a new horizon, the streamers and there they have less power and when the power is pushed onto the gamers and users their options vanish,  that is my belief. There is a lot more and streamers can bring it to the front, the consoles had that option but they decided not to do that, for whatever reason they did not do this.

And now the edge of what could be changes, it alters in a way I cannot tell at present. Yet I still believe that the streamers will be at the core of gaming in the future. I will still play on a playstation as well at whatever number they are when that happens. Yet when I see what could be there is no chance that there will not be a streaming system next to it, as is most likely the Nintendo. Where gaming goes I cannot tell beyond a certain point. That is how things tend to be. I  reckon that it started when I created the foundation of what could have been The Elder Scrolls: Restoration in 2013. Over the years I upped the stage and set it to a much larger foundation. Then it fell away as Microsoft bought the place. So these ideas are now getting incorporated in another game, because the ideas were sound, they were merely precise. As a storyteller I can reshape them to fit another game with reasonable ease. Will these stories be part of the next edge of gaming? Perhaps yes, perhaps no. At times I wonder if pushing the edge of gaming is a good idea. But the edge of gaming was pushed by the CBM 64 (Loderunner), Atari ST (Dungeon Master), CBM Amiga (Dune 2), N64 (Goldeneye), PS1 (TombRaider), PS2 (Kingdom Hearts), Xbox360 (Mass Effect), PS3 (The last of Us), PS4 (God of War) and PS5 (TBA), now it is time for the streamers to do more than be the next copy of a game we see everywhere, now they can shape the edge of gaming that is not here yet. Only under these circumstances will gaming continue, evolve and inspire. Consider the old games and see where the new systems could take us. That is where we will be able to see the edge of what might be.

Leave a comment

Filed under Gaming, IT, Science

Enraged two (or too)?

Yes, the previous stage that I gave to you in ‘Rage’ is not done yet. It was more than just a ramble, there was a lot of truth in there, but it was not about the setting, it was about the stage. You see, we have seen movies in that direction. Dutch, Swedish, American, and other nations have given us a movie in that direction, but NONE of them have ever considered a game in that direction. This all started when my mind took a dive into the games I played on the Gamecube and I suddenly remembered ‘Eternal Darkness: Sanity’s requiem’ and my mind took a wander. It dove straight of the deep end. The PS2 gave the people Bully, the Gamecube the game I just mentioned. But none of them gave the people a game about rage, about the insanity of rage.

Consider a game, that plays in a large city, not unlike the cities we see in Watchdogs, but here it is not about being special, it is quite the opposite. You are confronted with rage, a buildup of rage and in the beginning you can make the character play games, play sports and take frustration out in the boxing ring, but it does not work completely and as you are surrounded by elements, the rage buildup is more distinct, more profound. We can focus on the AI of an NPC, but it needs to be more, we need psychological elements to set the game in a direction. I have no illusions, most platforms will not go for this, but PC’s and streamers might. This has never been done before and I like games that were never done before, I like the originality and the effect it will have. Consider that political opposition that it will bring. Blaming games towards violence, whilst their own political ploys are exactly why this is happening. A game that gets the talking going on the ludicrous setting we face in every day life and the consideration that the people are never given. So what happens when you need to blow off steam and you cannot ever be seen doing this? In nations where CCTV is drowning the population (London), in places where social events are the tone setters to injustice (San Francisco/Los Angeles) and that is before we see the impact of population pressure (New York) and you, as a frustrated person needs to keep your sanity or be confined to less nice places where the insanity of rage is total. A game like that has never been made and perhaps it is time to make such a game. Perhaps it is time to introduce the people and the larger audience of the true settings that a lot of people face and the impact it tends to have on the frustration levels of people. I can guarantee you that it will not be a nice game, it will never be a game that gets the larger population across, but it can become a niche for a few million gamers, and that represents millions in revenue and the people are eager to play games, especially games that have never been made before. 

Now consider one of the most hated games Manhunt. A game that sold 1,700,000 copies. It represents well over 51,000,000 and consider that this game required an infusion of less than 15 million, so well over twice that amount was made and when did anyone turn down the option of making 300%+ of their investment? Now, there would be a risk, a game like this always has risk, but when you add elements, when you entice towards something never done before and you appeal to the teenage mind. It makes for an interesting setting and an optional side of revenue that many never considered. A stage I merely show here, so that the indie developers can get to work. Close to half a dozen IP gaming ideas in these blogs and it seems that it will take some time for people to catch on. There is a reason I played the cards in the way I did. My views have been increasingly correct and that should be enough, but it is not merely about what others make, it is a way to show that the age of big brands is ending. We look at Microsoft and Ubisoft, but it is not only them, that list is increasing and the larger players are losing track of where they were, of what they could do and that is one part of the stage that allows the indie developers to take hold and claim their slice of a $200,000,000,000 pie and whilst they grow, those who relied on created hype and spin end up with less, the world of gaming needs progress, actual progress, not what some claim is progress. That is the setting we see. Why do you think that people are going nuts over Elder Ring, Horizons Forbidden West and soon Hogwarts legacy. The gamer recognises a work of love. Some makers think that they can tell others what they should love, but when did that work out that way? Perhaps in 1985 when there were less than 20 games per year. Now that stage differs and we keep on getting more of the same. Even now a game less than 6 months old being sold for $39, a stage now essential to these brands because they could not deliver quality and this is as good as they can get it, so how will we see the next batch of games, the next batch of true original gaming? Sometimes we cannot rely on vanilla games, we need to go dark for someone to see the light and give us a next version of something totally new. Something they have never seen before and that is what Nintendo has done on the N64, Gamecube, Wii, and Switch. So to follow in the footsteps of the original makers they need to rely on thought and creativity, not to rely on the spin of the most powerful console in the world. It got defeated by the weakest console of them all (Nintendo Switch), so creativity is essential and perhaps taking it for a ride on a really dark road is not the worst idea to have. It all depends on the willingness to take a chance.

Leave a comment

Filed under Finance, Gaming, IT