Tag Archives: Nintendo

The Gimmick

Every game needs to have one and during the night I contemplated how much more important it is to have one when you are replaying a game. This was all set in motion when I was replaying an RPG (which one does not matter), as such to enjoy replayability the game is either massive or (I will say AND) it needs a gimmick. Not something that the game has, but a gimmick it can hand to you to make it yours. You see, we all have these recollections whilst playing a game and we sometimes make notes. Yet what happens when the game is intelligent enough to make YOU a notebook whilst in the game? Your journey is set to paper every time you play that game again? Not just text, but drawn illustrations of what YOU saw in the game? One drawing that is added with every day of playing and that text can be saved to a USB in PDF form? Literally no RPG game has this and you can print it at home, n a much better printer in the office or at university or something like that. The font will be some version of Dancing script, Caveat or Pacifico and that too changes every time you replay the game, with make and female versions, small changes that make it unique. As such you and your neighbour would get two very different versions of their notebook. A story that is a journal and is added to the game as you play with you deciding how social you want to be with that journey. No game has it and if Microsoft  or one of its houses copy this idea, you will see what a losers they are (internal LOL added). 

My main thought is why no one considered this. It isn’t a hard thought to have and I feel certain I am not the first to think it, but no one added this to their game (not in all the RPG games I ever played). So is this a fluke and the idea is bad? Consider all the notes you make on games you play. Now you have a journal that keeps track on your progress, and in the game I designed here (title: Generations) that step makes more sense. The added evolution your as a gamer face in the game would benefit even more. As such the next generation (in the game) would start book 2 and you create a chronicle. Even more when we add mapping to the equation. No matter how you see it, one gimmick is nice but not enough. So where is gimmick number two? Well, I have to sleep on that one, but if my mind can evolve one gimmick, it can do so again and as I evolve this game and leave it for designers and programmers to make a new unique RPG for Sony Playstation/Amazon Luna/Logitech G Cloud and optionally Nintendo Switch. Microsoft will then have a new problem. It also supports my setting with Microsoft getting the Wooden spoon for being dead last. Even though I though it would finish behind the Google Stadia, now we have Tencent in the mix and that could spell more disaster for Microsoft. There is nothing like a console and a game pass (which is a good product) to be left on the road as the others have no need for it. For that you need GOOD exclusive games and over the last few years Microsoft didn’t add any and Redfall is apparently seen by a lot (I never played it) as wasted hard-drive space, which would equally apply to cloud space.

I just had another idea, but more about that hopefully tomorrow. I need to mull a few things over for that. You see, I wrote about part of it (at https://lawlordtobe.com/2022/02/25/the-stage-of-commerce/) when I wrote ‘The stage of commerce’, but what happens when we have a select group of NPC that we can evolve? We could apply it to all, but the game would become too messy. What if some NPC’s become cogs in the commerce machine? What happens when we enable them to be more by OUR actions? Not just a shop having more cash, but some NPC’s that become more powerful as we enable them to get education or skills? We would enable a larger dynamic in the game. How? That is the part I am mulling over at present. Schooling and buying business (or upgrading it) is merely one side and I think more could be done. Yet the how is in my mind at present. I feel pretty proud. I added several sides to RPG gaming that do not exist at present, as such the new developer could really come to the game with a massive bat to wield. A good stage to be in I believe, but that is what every innovator believes, the believe that self will prevail, I am in that regard no exception. We all have a similar stage to see this.

Enjoy the day (it is almost the middle of the week).

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The balancing scales

This story comes from two different directions, not too different, but there is no real link between the two (it will make sense, I promise). I (and millions with me) saw the Sony Showcase 2023. To be honest, I was a little disappointed. I do not think that this is on Sony, it is on me and to illustrate that, I will have to make a few sidesteps. In the first, you all know how I loathe Microsoft, they did this themselves (and their customer care with them) but we need to acknowledge and accept that Sony is now better because of Microsoft not in spite off. Sony grew to new heights as they were at each others throats. As they were battling for supremacy the gamers in both camps got a much better console and we all rejoiced. The issue (as I personally see it) is that the same needs to happen to games, driving games and gaming to new heights.  This is one and for me the most important reason to hope that Starfield, a Microsoft exclusive will become a 90%+ game. It will up the ante for Sony (and optionally Amazon Luna too). The show started with Fairgame$ a multi gamer experience which (even if it was not) smelled a lot like Ubisoft, all smooth, all overwhelming, but the real deal? We will have to wait and see. Helldivers 2 was very Starship Troopers, Phantom Blade 0 looked like an upgraded Sekiro and Towers of Aghasba had a Zelda feel to it. The games were nice, they were very turbo. They had their good moments too, or at least moments I lived for and I am not stating that all games need to be set to me, but when you saw that Telescope looking like the telescope from Alien (more futuristic), what did you think? Then we get some foam game that was clearly based upon Nintendo Splatoon, a turbo edition. This happens and I am happy for the PS5 people who get to have a go at this game, but all this is iteration and gaming, real good gaming gets offered innovation, we need that to evolve gaming and that is one of the reasons why I hope that Starfield is the game every gamers waits for. I had my moments, I loved Spiderman 2, I saw the new parts and they looked good, they really do, but is it innovation? I feel uncertain, there were more games. I can’t wait to get my hands on Alan Wake 2, it seems to be a winner, but seems is the operative word, it is gameplay we need and we saw little of that (apart from Spiderman 2). Yet the story behind this is that we need actual innovation in gaming on every console and this time around Microsoft seemingly gets to have first dibs on that, but we will know for sure in September. 

This links to the second part of it. I am replaying AC Origins and now I got to the curse of the pharaoh which is graphically a new height. Yet here my mind wandered, I had played it before and I cherished it. I took a sidestep to Valerian and Laureline (in Dutch: Ravian), I grew up with that comic as well with the Trigan Empire and things started to blend, started to mingle. So what if this game is not an assassins game and you cannot climb, hide or anything. Almost like Everybody’s Gone to the Rapture, but now with a much larger stealth part, no killing. The idea floated in my mind when I saw the Star Trek Voyager episode Displaced in season 3. So what happens when we get to the two worlds Aaru and Aten. So when we get there we know nothing, we get to live lives, we get to walk around and we get to missions, but not in the usual ways. We need to be part of, or hear conversations to open this story and both worlds will have a dozen story lines. No Sekmet scorpions or Cobra’s. You think it is boring, but this is not a game for everyone, it is one where the story is everything and Ubisoft has shown that it can create good stories.  

This interacts when we doe in one world, we wake up in the other and vice vera, so you need to die at times (it is a hassle, but so is life). As such we get to learn that this is a prison and we need to learn why we are prisoners (a little The Status Civilization by Robert Sheckley where we get to see versions of stagnation and conformity) and for this the ancient civilisations were great. Life was simple and the mind is much easier observed and classified when it does the simple things. Yet how to set this in gaming? Ubisoft had its device, but what happens when the world is the device? What happens when the wold is not part of the mind, but the mind has to adhere to that world? No matter how complex we are, the mind controls is and as such we are shown new iterations and that could lead to innovations. But in this the story is everything.

We can speculate and ejaculate all over innovation, yet unless we are holding it in our hands (sorry, no pun intended) we have no idea what innovation looks like, the mind will not fill in the blanks, our wills do and that is why Google and Amazon missed out (at least twice already) So how do we get about to find the next innovator in gaming? Well we can dump all the BI people stating they have no clue and rely on the artsy people to dream the new game. Perhaps one with tech savvy skills, because art only gets us so far, tech does the rest, not Business Intelligence. 

This is my view and there will be people telling me I am wrong here. I will let you decide. For now, I want the new iteration of System Shock. Mainly because how the initial game made me feel, just like Mass Effect 1 ten years later. I miss that feeling to some degree, which I personally believe is the reason that some remaster are great reminders.

Enjoy the day.

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The BS advertiser

Yup that was what links this. A game called something like the last outpost, it is a zombie apocalypse game and some moron in a beanie tells us that this is what the game looks like, all whilst the game looks nothing like this. The game is a linear game with massive limitations, a game trying to tell a story, all whilst the gamer wants what the advertisement shows and so far I have only seen three games do this and not drown us in advertisements regarding more BS games. This is how Apple and Android are getting rich whilst sleeping. The funny money paradox.

So here I was suddenly asleep and I see a weird setting, the roof of a building is like a bar, the proprietor is a serious shady character of seemingly Scottish origins. When I go down a floor I see some makeshift hospital, the weather was foul, so I did not see a whole much and there was a massive absence of electricity. The only thing I saw was a tag giving me FLIT. 

It was then that I woke up. Something rustled, but the setting wasn’t clear. Then I remembered that I thought in this direction before. For the same reason why I always loved Fallout Shelter (the BS game is relying on a huge Fallout vault door to get his visibility) and the other game I always loved were Dungeon Keeper one and two. Dungeon Keeper One came from Molyneux’s better days and two came from one. And that gave me the initial idea, but I thought too small.  Then my mind remembered that the US has four places named Italy. One in Florida, one in South Carolina, one in New York and one in Texas. So this was about Italy, FL. So what if we set the stage not t houses, but to buildings. Just like in Dungeon Keeper they all need a source of food (Kitchen) and a place to sleep (Hospital), but unlike in dungeon keeper, we cannot make rooms bigger, we need to work with the rooms we have. A hospital will have destined sleeping places, but a mall will not, we might find a smaller place with beds, making us rustle for more beds in the building. But in we need to make it safer (traps) and we need to defend (guard posts) and as we start a game we will have these two places (sleep and food) to build, but they open up to other rooms (alway in similar ways), but it is up to you how you fill in the location and stay alive. And as the game progresses there are more adversaries and more nights to survive. But you have most of the day to set up your traps. The downside is that food is an essential thing and as you have smaller or larger kitchens you have more dishes and more food. In the one pot kitchen you either have more recipes (which you need to find, together with resources), and as you have a larger kitchen you have more pots, as such people have choices (and 5% more energy), the one pot kitchen will leave you with 5% less every night, unless you have two days with different recipes. A large pot will also give you 50 food (like soup), but a stew will only give you 35 food. Yet the kitchen calls in people (who are all hungry), and here is where the game evolves. Some are guards and they defend the building. The engineer creates traps, like trapdoors that can only close for safe passage (or not) when there is a guard present. You need a plumber for heat and an electricians for power. So you need to protect these two as they are more rare to get and as the game progresses in the first level we get waitresses, tinkerers (creates weapons), scroungers (finding resources for weapons and traps) and so on. 

Yes, it feels a lot like a revamped Dungeon Keeper, but if we set aside a little brainpower, it can be enough different to create a new wave of gamers. Consider that this game is 24 (or 26) years old and there are literally tens of thousands still thinking of this game. There is a reason that this was a 90% plus game. Good games last a long time and in this age of instant and temporary satisfaction, we see people hurdling their idea towards the funny money paradox to get income, but they all forget that a good game needs only itself and there we have a setting where the new games could outlast a few items, although with the imminent collapse of the US (debt ceiling driven) it could alter right quick. This was why I was seeking the middle east solution for some of my IP. Better be wealthy in Dubai than bankrupt in New York and some might see that future soon enough. But the setting of gaming was always my number one. And in this case there is an entire culture of unexplored gaming options (and the billion consumers attached to it). 

This was only to wake you up and feel free to use this idea on Sony, Nintendo and Amazon Luna only. I do have standards and Microsoft has none, as such they are not a consideration. So whilst you wonder on why I was driven to move against that BS advertiser? He proclaims in his beanie that this game is how you see it and it is not, more importantly I saw a direction he is bragging about within an hour. Within in hour I surpassed his feeble attempt to surpass what he thinks we see towards what we could be seeing. 

Enjoy the day.

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Indecisive and on the fence

I was on the fence for part of the day. You see, I saw (by chance) a review of a game names Redfall and it was bad, like burning down your house whilst making French fries is a good day, it was THAT bad. Initially I ignored it, because haters will be haters. I hate Microsoft, but I go by evidence, not merely my gut feeling or my emotions. So a little later I got to be curious, you see the game was supposed to be released a day ago and I dumped my Xbox One and it is an exclusive, so I couldn’t tell. As such I looked a few reviews and they were all reviews of a really bad game. It now nagged at me and Forbes (at https://www.forbes.com/sites/paultassi/2023/05/03/redfalls-failure-is-microsofts-failure/) completed the cycle. There we see ‘Redfall’s Failure Is Microsoft’s Failure’ with “Redfall reviews are in, and they are terrible. What could have and should have been another hit from Arkane, maker of the excellent Dishonored, Prey and Deathloop, is instead what may be the worst AAA release in recent memory” and it does not end there. We also get “two hours in, I understand the poor reviews and do not understand the handful of good ones. This is a deeply, strangely bad game, so much so that I truly don’t understand how it was released at all in this state” and that is the start of a collapsing firm forced to focus outside of their comfort zone and the fun part (for me) is that it was acquired by Microsoft for billions. So we are on track to make that wannabe company collapse by December 2026. I added my IP for developers exclusively for Sony and Amazon could help, but the larger stage is that Microsoft is more and more becoming its own worst enemy. Yet, I do not rely on that alone. Handing some of my IP to Tencent Technologies will help. Sony is making them sweat but I cannot rely on Amazon with its Luna, as such Tencent technologies is required to make streaming technologies a failure for Microsoft too. So whilst we mull “we are left with now-goofy-sounding tweets from Phil Spencer announcing last year’s delay, saying that they will release these “great games when they are ready.” Redfall was not ready. And given what’s here, I’m not sure it ever was going to be.” I personally feel they were not, but they did something else, something worse. It was tactically sounds, it really was, but they upset the gaming community. They took away the little freedom gamers had and now we are all driven to make Microsoft fail, whether it is via Amazon, or we will engage with new players like Tencent Technology and add to the spice of Sony, but Microsoft will pay and now it becomes even better, they now have a massive failure for a mere $7,000,000,000 not a bad deal (well for Phil Spencer it is) and that is not the end of the bad news. As Tencent accepts my idea they will create an almost overnight growth towards a $5 billion a year market and they will surpass the Microsoft setting with 50 million subscriptions in the first phase, how far it will go, I honestly cannot tell, but when the dust settles we will enter 2026 with Microsoft dead last in the console war and in the streaming war and that was merely the beginning. They lost the tablets war already, they will lose ‘their’ edge war and ChapGPT will not aid them, a loser on nearly every front. That is what happens when you piss of gamers. To be honest I never had any inkling of interest in doing what I do now, but Microsoft made me in their own warped way and Bethesda because of it will lose too. They will soon have contenders in fields they were never contested before and this failure (Redfall) will hurt them more than they realise.

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Choices of representation

This happens, we all make choices and that is fine, but when the BBC makes choices of representation there is a larger catch and we need to look at that. In this, I feel largely uneasy regarding the choices the BBC made, but I could agree that we all are allowed to make choices, so lets take a look and see whether their choices were really wrong.

First there is the title ‘UK video games market value dipped by 5.6% in 2022’ which we see (at https://www.bbc.com/news/entertainment-arts-65175394) and that is perfectly fine. Yet is the representation of a PS5 image correct? To see this we need to consider “The PlayStation 5 has sold 33.54 million units in 28 months, while the Xbox Series X|S sold 20.86 million units. The PlayStation 5 has a 61.7 percent marketshare (+2.0% year-over-year), compared to 38.3 percent for the Xbox Series X|S (-2.0% year-over-year)” (source: VGChartz), but in similar setting we always see this. You see, the setting (from my point of view) would need to be PS5 and Xbox series X, whilst the Xbox Series X is compared to the PS4 pro. But Microsoft is spinning the numbers to the extent that we can never do that, because that would show just HOW BAD Microsoft is actually doing. You see the Xbox series S is powerful enough to make next-gen games look great, albeit at a lower resolution and that is what Microsoft was toiling with, it was more powerful than the PS4 pro (not by much) but it was aggressively priced to do so and the series S now misses the drive and can only work with digital products (not a real issue in todays market). But that alone is setting a different stage and it makes Microsoft less than a winner in this. The second tier (completely unmentioned) is the Nintendo store, who is the massive winner here. In 2021 they had (according to released numbers) $15,990,000,000 in revenue in 2021, whist they ‘only’ had $14,011,000,000 in revenue in 2022, which was a drop for them to around 87.6%. There is your 5% market fall and I reckon that the fall will be the largest representation in the UK as well. No matter how great Nintendo is doing, losing out on $1.8 billion globally will do that, and the numbers I did not look at (as I do not give a hoot) is the mobile game revenue, which I expect show a somewhat similar drop. Yet the article does not show any of that, does it? So what was Emma Saunders doing? And why did she use a Getty image of Sony? The last one was the cherry on the cake, but it matters to me. The losses are clearly seen even if unexpected in the Nintendo and Mobile software setting and that is before I look at the funny money element of Mobile gaming. If anything Sony was a clear winner in 2022 and then we get “Pokémon merchandise was the top performer. According to the ERA Yearbook 2023, top performing titles in the UK in 2022 were Lego Star Wars: The Skywalker Saga, PlayStation exclusives God of War Ragnarök and Horizon Forbidden West, Pokémon Legends: Arceus on Switch and Elden Ring” which is fine. But that implies that Nintendo and Sony did amazing in these losses, as such why did we not see a Getty image of Microsoft there? Interesting how the BBC is shielding Microsoft from more established elements that do bring the bacon. The top performers do not mention anything by a Microsoft exclusive article, why is that? It perfectly fine that they failed to perform, but in that setting the 5% drop would be in the Microsoft realm, even as we see that Nintendo did a little less (and still was ahead of everyone else). 

So why did the BBC took to the streets with choices of representation by setting the image of Sony whilst they have been making numbers and growing marketshare? Is the stakeholder at the BBC shielding someone from bad news reflection? Just how neutral is the BBC at present? 

Just asking.

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Focal and blinders

We all face them at times, I am no different. The problem is when is what what. Let me be a little more clear, in my case Microsoft is an issue, as I personally see it, if they buy Blizzard, they will need $92,000,000 of profit a day just to break even with the purchase of 3 houses (Mojang, Bethesda and Blizzard), now this is not set correctly, they bought Mojang some time ago, as such the amount is a few million less, but it is not less by much. They already crashed Redfall PS5, which they are allowed to do. They are allowed to do whatever they need to with what they own. Yet, consider that the PS5 has well over 30,000,000 consoles in the field and they allegedly need $92 million a day, does the act make sense? So am I concentrating on a focal, or a blinder. Consider that a blinder lets you NOT see in a specific direction. We attribute all kinds of ‘evil’ towards Microsoft, are they blinders or are they seen as the result of a focal? That is actually a lot harder to answer than you think. When is one could also be the other.

As such I have been concentrating on my two IP projects. Project Graveyard and Project Cluster. Two very different software and hardware IP settings. They both fit the Amazon Luna and optionally whomever buys the Google Stadia, which is why Kingdom Holdings was on my radar. One will be a decent downfall for Microsoft the other no less, but also takes the steam out of Facebook, and as such Amazon was the logical path to take and not just merely logical, Amazon was about to get a whole new range of revenue because of it. Yet I try not to be smitten by either blinders or focal (no matter how much fun they are). As such I saw the appearance of Tencent on time and even as several players are willing to ignore Tencent, I cannot and I will not. Tencent has seemingly the ability to unite gamers. In addition it allows China to grow in one additional industry where Americans thought they would not exist and now Microsoft in particular will have a problem because of the required $92 million a day will become a nose grounded with an anchor around the neck of American economy. And there are plenty of nay sayer spinners on the internet. It is all Microsoft and they are all getting on top of things. So lets have a go at that list 

1. Microsoft would acquire Mandiant to solve their solarwinds issue
There was one news cycle and then suddenly it went dark, there was no more news. I raised it in ‘What we hope for’ on March 7th 2022 (at https://lawlordtobe.com/2022/03/07/what-we-hope-for/). It became part of Google and it is a Google solution now. After that Microsoft and cyber solutions went a little dark on the matter.

2. Microsoft had a new Tablet to WOW the world. No, it didn’t never got close to the Apple iPad and it got even less close to the iPad Air, two devices that were more able and had a larger following and it still does. It still has a lot more to offer, but the spinners came with the ‘with the keyboard it was a more complete laptop’. No, it was not and it will never be that more. I saw people howling with agony as they saw failure after failure on their Surface. I still see some people trying to spin that thing. A $1650 solution trying to win over a $500 iPad, all whilst Apple has the more versatile device.

3. Microsoft has the cloud solution, Azure. Smell it, it smells nice. Which is laughingly the biggest loser of them all. In clarity, Azure is not bad, it lacks and it has no business in gaming. Azure is the Microsoft solution and after 3 years it is nowhere near ready to take on the AWS (Amazon Cloud solution). Last month someone wrote (not me) “Azure is more costly. Azure is the finest alternative for a robust Platform-as-a-Service (PaaS) provider and even a Windows integration. If a company needs infrastructure-as-a-service (IaaS) or a wide range of tools, AWS may be the ideal option”, so where are the SAAS and GAAS comparisons? And when I look, there is always a hidden issue where the people are promoting THEIR solution, no matter whether it involves AWS or Azure (Google is falling behind too much). At the moment the marketshare of AWS is a lot larger and in some reports it seems like Google cloud and IBM cloud are underreported. What matters is that this is another field where Microsoft is not ahead. 

4. The Microsoft gaming console is the most powerful in the world. It might be true, but the weakest console of them all (Nintendo Switch) surpassed the Microsoft sales numbers by a lot and did it in half the time Microsoft with their X/S console were in the field. Even now, these numbers of X and S series consoles are aggregated, the loss is that defining. They are way behind  the PS5 with their X series console, but it is the most powerful in the world. In addition the PS5 has a whole range of next generation titles that goes into the dozen and the Microsoft console is lacking there, even after two years it is still lacking in Next generation titles. 

I will ignore issues 5,6 and 7. 4 fields where Microsoft will need to do a lot better and for years they were not able to do so. So where is that $92 million a day profit coming from? I cannot see it, can you? And that was merely to claw back the investments on gaming alone. Amazon is hungry and they are driving their AWS (and optionally their Amazon Luna too) making the pain for Microsoft larger. Apple has a firm grip on their devices and even as we might not like Apple, their devices are solid and Microsoft has no chance of driving a wedge there. And as I see it, they already lost the console war. In that environment Microsoft is bleeding revenue all over the field, their books are red with blood and red ink. And for their security I have not seen an alternative for Mandiant (owned by Google). So where are they now? When will we see another Solarwinds? It is not a given, but they lack in cyber security, so I fail to see how they will stop the next wave. 

And now the battle field changes further, Tencent is about to arrive, I merely wonder if that was one of the reasons why the E3 was cancelled (I honestly do not know). If Tencent arrives, it arrives with more options and more settings than the Microsoft console field will allow for, no matter how that plays out, it makes the Blizzard $65,000,000,000 a massive anchor around the neck of Microsoft and it will hurt them, no matter what ideas they have. Tencent has been funding a lot of Unreal engine 5 stuff, as such they could wow the gaming community and if they are going the direction I am speculating on, it will hurt both Microsoft and Amazon to a larger degree, in this the pain to Apple remains unknown, or it might be minor. And that is all before some figure out that Project Cluster will enable a lot more than anyone considered, it was meant for that, to be ready for national 5G implementations. How many of them did that off the bat and how many (implying Microsoft) stated “We will get to that when it is ready”, it is the short term focal point of a quarter by quarter BI person. In this none of them have a real long term focal point and that is why Tencent is a danger to them all, they are focussing on 2025 and 2026 (the year Microsoft allegedly collapses).

So is Microsoft my blinder? Is it my focal, or did I see the stage for what it was one that offers great options for some and not that much for others. They limited their abilities by hanging an additional $65,000,000,000 anchor around their necks. I am calling it as I saw it. Perhaps I am wrong, you tell me. I gave you the numbers and the works, you can do your own research.

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One thought counters another

This is a case we sometimes face. My thought counters theirs and their thought counters mine. There is nothing unnatural about it. In a setting where we applaud, respect or even merely accept the scales of balance, we see that one side counters another. Balance is natural and that is important here. You see, players like Microsoft have been fighting balance for their own selfish little needs for the longest of times. Now, this does not mean that Amazon, Apple, Facebook and Google are not like that, but they tend to go with the flow for most of the time (Facebook perhaps a little less than the other three). Apple might be the most in tune with the scales of balance, but that is from where I sit and might be incorrect. And this all started with ‘Microsoft says ten years is “sufficient” for Sony to create Call of Duty rival’, yes, I can do you one better. They can do it in half that time. More important it will not be some Call of Duty rival, it will be better. As Microsoft is becoming more and more of a hollow egg, the $69 billion more in the near future is also the face of a failing company. You see, You can buy all you like, but when the creative people walk away because they see the failing of a company who fails against Apple with their Surface, who fails with their Azure against AWS, who fails with their Bing against Google search is a company that is doomed and as I personally see it, it is in its last 1,375 days before it crumbles into a joke, that firm will lost a lot more soon enough. And it is not that hard an equation. To merely break even Microsoft will have to exceed 72.8 million of PROFIT every day between now and 31/12/2026 and that is merely to cover the last three spendings, not all their waste. That is why I know that Microsoft will fail. So I created in the past blogs the foundations of more RPG that I made freely available to people designing for the Amazon Luna. It is the final blow of failures for Microsoft. I don’t need to do anything for Sony. They have their horses in a row and they are ready to race. Nintendo has its own niche and they are doing fine. All settings that two gaming giants had racked up correctly. Microsoft betrayed their own gamers, blew its audience who is now taking a distance from Microsoft, and as such their population is dwindling down. Still think I was delusional?

It goes from bad to worse after that. Their own cornerstone is having more and more issues and people are willing to push away from that too. Microsoft office is too bulky and there is a lot of power in Open office and Google’s solution which apart from their spreadsheet is doing above OK, not to mention the fact that it is a free product. And in the graphic settings Adobe surpassed them in several ways all at once and in the age of Meta and their metaverse Microsoft will merely lose more and the need for the daily profit of 72.8 million that marker will merely bite more and more. With the Luna set to overtake (with a little help) the Microsoft streaming service they will get another opponent. It is Chinese Tencent who is already taking serious time to create Unreal Engine 5 applications. Another soft spot Microsoft was ignoring. Yes we are given all the spin in the media, but too many is created by ‘Microsoft Friends’ and we see AI claims all over and when we think things trough, we will realise that ‘their’ AI is data driven and they lack data. There is no way that some AI claim can create scripts. You see (deeper) machine learning can only react to data, react to events they HAVE and that means that they can copy and edit, but they cannot create. That is the first larger flaw. And now as I had another idea for Streaming gaming, there will be a much larger case for people to connect to systems that will deliver, not are bought and then altered to fit another need. That is a sure way to fail. One source (a few, but seemingly all from the same source) gave us “Redfall PS5 version was in development, but cancelled after the Xbox buyout”, so how does that align with a Microsoft statement that they would be everywhere? Now, lets be clear Microsoft is allowed to do what they do, they bought Bethesda, they are trying to own Blizzard. But what happens when we design new versions, new IP exclusive for Amazon Luna and Sony? What is their win when they spend $100,000,000,000 for a console that as some sources gives us 

As of June 2022, lifetime unit sales of Xbox One consoles in North America reached 31.58 million, while in Europe, lifetime unit sales surpassed 12.8 million with some partial addition of what was estimated that Microsoft had shipped at least 18.5 million units of the two consoles (series S and X) worldwide by December 2022. Now look at the Sony equation. PS5 sales have now climbed to 32 million, with 7.1 million consoles sold in the last three months alone, a dramatic increase over the 3.9 million sold in the same quarter last year. This means that the PS5 is almost equal on the Microsoft last 3 consoles, all whilst the PS4 has surpassed 117,000,000 consoles. Now they want to go to the cloud whilst their consoles are already doomed. So I am willing to set aside some creative time to make sure that they fail there too. 6 directions (tablet, SAAS, office, search, gaming and GAAS) where Microsoft fell short and keeps on failing, no purchase will counter that and the message merely gets to be worse soon thereafter. Now, do not discount some options. Microsoft will get some parts right, Starfield looks for all accounts amazing, but when there is an alternative people will go for the one solution that does not betray them. And should Amazon (or Apple) select my IP, they stand to get more than 50,000,000 more accounts making the failure of Microsoft even more dismal, especially as I predicted this setting for the better part of 2 years. No spin will work when there is a published article countering that. They are all about making a spin towards the future, but what happens when the ‘future spin’ becomes past and does not hold up to the numbers? That is the part Microsoft seemingly forgets about (again and again) and that wheel is merely spinning faster and not for Microsoft. They will merely lose more and more control. At some point they will need more money to repair the potholes of their shoddy road. Consider the Solarwinds issue and the fact that Microsoft was going to buy a cyber powerhouse (which became part of Google) and after that the media went dark, the spin failed, so darkness is all they had and the media complied. There were no questions on how Microsoft was going to deal with it after that. Weird he?

The list merely grows and at some point the media needs to do a 180 or accept that they are a Microsoft tool. So how many failures until the media actually turns on Microsoft? Perhaps the larger advertisement deals come through, but not for all and that is the counter that vanishes, especially when you consider that the world has 18,000 registered with the World Association of Newspapers (WAN). Some will lose and that is the beginning of a lot more pain for Microsoft. 

So whilst all of that is in play. I considered a new RPG, free for Amazon Luna and Sony developers. Consider the absolute hit the first 4 God of War games were. Now consider an RPG where Tartarus is actually mapped out. As such it is no God of War and you have no special powers, but a battlefield the actual size of America named Tartarus, the underworld where you need to keep standing, where you need to survive and each death restores you, but with the millions of opponents you cannot run into battle all the time. You need to find the relic weapons that have additional powers and perhaps you will at some point find an Olympian piece of armour or. weapon that gives you an edge. And it will be first person. So 9.9999 years before Microsoft imagined I gave Amazon and Sony a rival. That is the power of creativity, something Microsoft lacks, they surely lack it, because if blizzard is bought, many creative souls will retire with their part of billions and Microsoft end up with another near empty shell, product but without driving creativity. So how long until the makers at Bethesda will have had enough? How long until they think that Ubisoft is a better deal than Bethesda under new management? That is how I know that Microsoft is ticking away towards implosion and when that happens (within the next 1380 days) I will merely sit, sip a little Ice water and tell you ‘I told you so!’ Because I get to do that at that moment. Yay me!

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Merely a story

It was 862 AD, in a meadow stands a man, you would think he is in his early 20’s, but this man does not reveal age. He stares over the meadows watching people running at each other. One group seems to be viking, the other guards are local, or at least from the area. He watches as the turmoil of greed goes by wave after wave. It sickens him and it is not hard for him to avoid the people and the turmoil. He could move from place to place, but he is here for a reason. He was given word that a Northern Hawk Owl had been spotted. The setting was almost unbelievable, but he had to check it out. It was a magnificent type of owl and it was one he would love to have. It would be even better if he could both genders, so that they could reproduce in safety. As such He looked for signs but saw none and he carefully moved towards the forest, trying to keep all the animals in some form of observation. He moved along the forest lines and saw that the fight was moving away, then he noticed an arrow in a tree, but the arrow looked weird, like it was not shot from a bow and then he saw it, at the end of the arrow was the Northern Hawk Owl, dead. These stupid muggles, all greed driven and not one was responsible, from servant to king, all too stupid to consider nature. He would never accept muggles in his presence.

It was a decade later when Salazar looked back to the valley, he was very well aware on the valley and it was glorious, yet he considered what was out there and he considered a few items. It was time to set trials, to let the worthy acquire knowledge and that was the exercise. He created the first tower, dark stone, smooth as glass and within the stones were protection spells and rejection spells. No broom could be guided here and the walls could not be scaled. There were steps around the tower that went up a little bit, but he decided to use nature to guide the magic people. The Serpent must be passed on the left, the ermine on the right. As such the steps were either scaled or massive bad luck would hit the person going the wrong way. The two ascendance points were all marked and they all approached the same entrance, one route the right way, the other not. The door was a new puzzle. He had seen the bluntness of muggles and the door was a different kind. All who would hit it, or violently approach it would find themselves on the short list of pain. He looked at the door again and it opened in the simplest manner. A simple Alohamora would do it, the lock was invisible and magical, the smallest spell would work, muggles had no clue and he was in the tower. He tried several ways to see how he was hurt, but it was not intense. The tower worked and he went the right route, with ropes and invisible supports and he got to the next floor. He then applied his want to remove single stones all around the platform and he replaced them with stones now carrying a gem and all had precise applications. From there there were a few more small blockades, blockades that any decent wizard could pass and from there the shrine was created. A blood shrine with one item, the item was carrying magic, specific magic and anyone who did not have that magic would acquire it and they merely had to master the spell and place that spell back into the holder and return the item, a way to make sure that magic would remain and always grow. It was the first tower of accomplishment, a first tower of several that would become the legacy of Salazar Slytherin. 

Yes, this is a simple story and it was Hogwarts Legacy that inspired me to write it. I have no claims here, it was a simple idea and as this is linked to JK Rowling, I consider this now to be her IP. Hogwarts Legacy has its strong and less strong moments, but the largest part is that the sandbox approach allows this game to grow towards the future and the past. Salazar is a pureblood lover, but I wondered how he got to be there. One out of four is weird, but the reasons could be all over the field and our need for greed might be a strong reason. 

The game is out now, but in a year what will come? I reckon that they could build on this and create more, I made that in a previous article, but that was set around the character you played and enabled. The stage could be larger by incorporating lore no one considered. And that is where I found myself. That is apart from the setting that I didn’t want to think of technology today, we all have these moments and I have mine today. That being said, a game like Hogwarts Legacy is opening doors, it is by far the most amazing Potter styled game ever and the hundreds of videos are proving me right. In this I wonder what more I could learn in that game. I am nowhere near done and that makes the game more than one stage, it makes it amazing on several fronts and the game is as a game like that needed to be. And always when a game like that becomes available I will be happy. In that regard more happy feelings are coming my way, Metroid Prime my favourite game on the gamecube was remastered for the Switch, as such this year might be better than I imagined it to be. Happy happy joy joy.

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Slice stab and bake

In continuation of yesterday, another go at that new game. The new game IP is basically free for anyone making this game an exclusive Amazon Luna game. I am all for Sony, but Sony does not need my help, they are doing just fine, as does Nintendo by the way. But we need to show Microsoft as the losers that they are and also make sure that they realise that is it perfectly legal and fair to buy franchises, but then so is my approach to give free creativity to their opponents making sure that every billion they spend will be twice as expensive than they realised and when my RPG ideas (and a few other idea) become reality they will lose even more gamers than they bargained for, making the Sony-Microsoft race go from 2:1 into 3:1 and all others get to have a 2:1. So that Microsoft becomes the new wooden spoon owner in the console game, a price they thoroughly deserve. 

So yesterday I gave the foundation of Tall. A new game for streamers (in this case Amazon Luna), and in my mind I had three player choices, so lets look at that part.

Slice, dice and slam
The fighter is the first natural choice. A man (or woman) with a sharp sword to filet the goblin population. It is a melee player, which gives it a distinct disadvantage. To its merit is that sharp sword so that one hit kills 1 or more Goblins, but goblins have bows, so that shield is some protection. The fighter is decently fast, but with a raised shied it is 20% slower. The main streets has corners, so there are more benefits but that is it. Over the run of the game, the dwarves will hand this fighter a much better shield, or it will upgrade its current shield. More shields over the course of the game give more protection, at reduced movement speed. In addition, the dwarves have different support over time, they create barricades into the smaller streets, so that the goblins cannot run away, or at least have less options to run away. And there will be medical dwarves, healing the fighter, but these dwarves have no protection, so you need to get to them before the goblins do.

Stabby, Stabby, pierce, pierce
The archer is a ranged player. It can pierce from a distance and that has benefits, but there is a downside, the first thing to go is the goblin bow, so as that breaks that goblin will run and return later with a new bow. Then we get the stages. 75%, 50%, 25% and dead. So 5 arrows will be required to kill one goblin. As the archer progresses, it will get better arrows and what was first 5 arrows will end being 2-3 arrows. The archer is much harder to hit by Goblins, so there is a natural protection, as the archer is elvish (he or she), there is slow regeneration and food regenerates a lot more. The dwarves will create stronger arrows and more arrows to keep the archer in a killing spree. Its upgrade will also include larger quivers as well as a better bow, furthermore I want to give it one more weakness like stamina, if not the archer becomes too powerful early and overall the game will be too easy. If over the game stamina increases, the game is better balanced.

Bake Goblin, burn
In the final person we have a he or she magic user. With a fire staff the goblins get to learn respect for the flames. Like the archer the bow goes first, but flames are less then arrows, but multiple hits will increase the burn factor, so 3 hits will be like 5 arrows, but over time and if the goblin is ‘safe’ before he dies, it will come back. The flames have some area effect, as such the goblin next to the one you hit will take 25%-50% damage depending on the distance. The fire staff can be upgraded in two ways, the staff and the gemstone. Over time the staff will also give lightning, which will slow down the goblin be a fair bit. The flames are hotter so that in the end 2 hits ends the goblin, the wizard also has the chance to upgrade the clothes, to be better arrow resilient. In the end there is a few more things we can do like the hat being a shield, but that is how I initially see it, the dwarves here throw mana potions in the track of the wizard, but they can be hit by goblins, so you need to get to them fast. 

The roads are a different setting and there too I have some ideas, but my mind goes back to the 1914 painting by Mondrian (as a map). It is an idea, but we need to look at a smaller setting like this in earlier levels and some streets are only walkable by Dwarves and Goblins. The game challenge comes from limiting options, not leaving them open.

So in a day I got two parts done, so why does it take Microsoft forever to get anything done?

Just a thought to ponder

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Why be surprised?

I saw the news yesterday, I saw the news earlier. Yet yesterday we were given ‘Microsoft admits to making future Bethesda titles exclusive to Xbox’ It does not make me happy, but it is as I personally see it, their right. They paid over 7 billion for Bethesda, as such they get assign the dance card of Bethesda. I don’t think it is good business, but it is their choice. You see, in the lat two years I placed gaming IP, with storylines on this blog as freeware for anyone programming games for Sony and Amazon Luna. We can jump high and low, yet I decided to create IP for these two players to offset the Microsoft advantage. I believe that a new RPG IP will not solve it all, but it will take more wind out of the sails of Microsoft and Bethesda. When these RPG’s catch on, the damage for Microsoft increases and those who used my freeware will get a larger chunk of profit, all for free. A win, win, win (not for Microsoft though). 

So when we try to give rise to the titles and consider “The document blacks out the names of the upcoming titles, saying that these are games to be played “primarily alone or in small groups.” If this doesn’t say Starfield and/or The Elder Scrolls 6, we don’t know what does.” I reckon that Microsoft wants to hide the titles, they want to influence the impact of what system to buy. They want to sell more consoles, but Microsoft crashed its own windows all the way back when the Xbox one was here. It never broke the records of Nintendo consoles of the Gameboy Advance, the 3DS, The DS, the the Wii, the Switch and so on and the subsequent systems aren’t doing any better. The latest system has less than half the global sales numbers that the PS5 has. It gets to be worse, the PS4 has sold more than the sum of all Xbox One versions and Microsoft is getting desperate, another field where they no longer have any influence. Bethesda would optionally make a difference. I get that, people bought specific consoles to play a game. It is the reason I got the Xbox360, Oblivion was worth buying the 360 for and it gave me great gaming, a really good system and Microsoft bungled it with the Xbox One, just like they bungle all things else (as I personally see it) and they go on to the Blizzard merge. Another clever ploy, but I can counter it with more freeware for Sony and Amazon Luna. $100 billion in IP bought and the creative minds can counter that with additional settings that will lessen the value of these companies. I left over $6 billion annual on the blog and that is merely the first phase. I created IP for game developers who do not work for Microsoft. Slam after slam after slam. I will bring Microsoft down to their knees and teach them what happens when you mess with gamers. It might be the most expensive lesson they ever got and I am not even close to done yet. Now that I am fired up all the IP that was initially meant for TESVII: Restoration can be poured directly into a new RPG, one that is about creation, choice and restorations. Of course it will need new storylines but I can pull that off too. 

And the new makers never have to pay up to $100,000,000,000. A direct loss for Microsoft, as it should be.

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