Tag Archives: Skyrim

The game of the name

I was made aware of something that ‘kinda’ confirmed my convictions. The story (at https://www.gamesradar.com/games/diablo/diablo-4-lead-says-small-teams-crunch-because-the-company-is-on-the-verge-of-collapsing-but-even-though-its-not-necessary-for-aaa-studios-you-might-still-have-a-culture-of-crunch/) gives us ‘Diablo 4 lead says small teams crunch “because the company is on the verge of collapsing,” but even though it’s not “necessary” for AAA studios, “you might still have a culture of crunch”’ so where we see “Crunch has been an unfortunate aspect of the games industry for about as long as it’s existed, as companies continually push developers to make release dates and deadlines without a care for anyone’s wellbeing. A current member of the team behind Diablo 4 sees it as a harsh truth for smaller studios, whereas bigger ones are more likely to willfully lean into it. Marcin Undak, lead engine engineer on Diablo 4, gave his insight during a conversation attended by GamesRadar+ at Digital Dragons. “I’ve been lucky to not crunch for a really long time now, since I joined bigger companies,” he starts.” So, we get to ““crunch” refers to periods of intense, often mandatory overtime. Developers work grueling schedules—sometimes exceeding 80 to 100 hours a week—to meet strict launch dates, fix bugs, or complete development milestones”, what a weird surprise. Is that the impact of Microsoft interference? I have this gut feeling (so this is biased to extreme measures):

That is how I picture the Microsoft involvement into Blizzard. They seemingly have no idea what they are doing and they forget they basically never did anything in gaming. They bought Mojang (Minecraft), id Software (Doom), MachineGames (Wolfenstein), Arkane Studios (Dishonored) and several others. They never did the groundwork, only the finished product and that game them a fictive sense of self worth. So this is my (massively biased) view and since then they Acquired Bethesda and more, all to get the gamers towards their Ex-Box. But the real gamers don’t care. They like what Sony and Nintendo gives them. They are primed to the best experience gamers can get and it shows with the value that Horizon: Zero Dawn gives us, a game from 2017. Don’t get me wrong, I have been playing Skyrim a hell of a long time (since 2011), but this is not due to Microsoft, this was Bethesda. And lets be fair, I have loved Minecraft since 2010 when it was Mojang and Microsoft has done plenty to keep the curve high, they really did. But as I see it, they are out of their depth because gaming requires art, not business sense. Only the delusional people think that there needs to be business sense in charge and that is clearly wrong. Business sense is at times required, but in the backseat, not in the drivers seat. 

So the article gives us ““I would say the difference is probably, in smaller teams, you are crunching because the company is on the verge of collapsing,” he continues. “It’s the matter of whether we release this game on time, or we all go home because we run out of money. That’s not the case with bigger companies.” With the added “Of course, you might still have a culture of crunch,” he adds. “But I wouldn’t say it’s necessary, so those bigger companies can choose whether they want their people to crunch or not, because they have money to sustain themselves. We are, thankfully, at a point where the practice is becoming less common culturally. More indie teams actively avoid overworking, and there’s more understanding and unity among workers within the industry when it comes to challenging these norms. Alas, for now it’s still occurring, but perhaps with enough people highlighting the problems, that won’t be the case forever.”” And there is of course the ‘added’ link towards “Diablo 4 Lord of Hatred player finds “theoretically infinite” treasure goblin hack to spawn so much loot that the game can’t keep up” with the added “Over 2,400 treasure goblins in a single dungeon proved to be too many” which actually proves my point. These glitches are there to keep some at peace, so that they can say that they got great loot, but as I see it, (from videos, as I never played it myself) Diablo 3 was the pinnacle of gaming and I played it on multiple systems. As I saw Diablo 4 rear its (ugly) head, I saw that this was another franchise blown to smithereens by people who never understood gaming, they merely bought the players that did and I al willing to be that they fired the ones that never adhered to Microsoft standards and the ones that did stayed quiet to keep their income safe.

As such, this is a largely biased view on the view I personally have, so the excuses I see is the setting that BI dodo’s have on gaming and and Project Red and others learned the hard way, they will bite off the idiots that making ‘claims’ including the media that tells them that the gamers ‘demand this’, the gamers know the truth, we will get a game when it is ready, not when some BI dod says it is due. So we are against crunching. We get that some crunching is required, especially when the gold master is done and a few things prop up. This happens, it always does. And whilst we await the next Horizons game (expected in 2027), we will happily wait until it is ready, the first two games were awesome, we want more than that and I was considering that if it comes with the PS6, there will be a upgraded version of the first two games for PS6 as well. \

Going with that, tomorrow I have more IP for Google. I got the idea watching a walk around video on YouTube (you know the application) and I suddenly had an idea, it kinda related to other IP I made, but in a nice gesture to Google (and to piss of Microsoft even further) I will give it to them donations (of $3,000,000 post taxation) will be appreciated. Have a great day.

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An ignored setting

There was a thought pushing itself into my brain, it came to me (weirdly enough) whilst I was rewatching the first Harry Potter movie. You know, that one where Daniel Radcliffe is still young and innocent. So whilst I was watching the movie, I was combining a few things together. First a Nightmare on Elm street (the one in Toronto) and then the idea went to the Hellraiser series. So, I was combining the original works of Myst (the game) and my mind was combining the cube from Hellraiser where the lament configuration is merely one of the options and each will open portals into other dimensions of hell. The idea that the graphics of the cenobites will get more than a few into Myst, there was nothing wrong with Myst, but the creators could create new worlds in a much higher resolution and the setting of horror set puzzles are pretty rare in the gaming world, as such it could gain a rather large following. Considering the appeal that Lovecraft satire have on the world as a whole and the connections to horror that the Clive Barker stories have had on people since the 80’s the game is destined for a decent level of success. So whilst we seek new IP, there is nothing stopping old IP to rear its head and give the audience a place to stay and have shivering fun. Now as we combine the works of Clive Barker, the Hellraiser comics and movies, we have enough materials to make a sizable game and considering the materials that Lovecraft gave, which requires some Cenobite rewriting (to avoid plagiarism) we get a large enough materials to fill a game with several missions and a decent amount of puzzles. Taken in account the other setting I proposed on relaunching the 7th Guest in the last month, I have done my duty to protect the power of gaming. Anyway, it is always nice to create non-military IP even if it is for the UAE and Saudi Arabia at zero revenue for me. The creation to protect these countries  (against Iran) and whatever is trying to hurt them, I believe that a soul needs the creation of peaceful IP to grants the soul peace of mind and the blissful setting to remain creative (it is not a saying, I merely belief this myself). So whilst there is a stage that we need to consider that there is more to gaming, I believe that it gives the player the stage to consider other paths of the mind and puzzles tend to open the thinking of the player, especially if it is not the usual way that person thinks. So whilst others have made their way into valid and valuable creative IP, as examples I would like to raise Subnautica, Skyrim, Elite Dangerous and a few others. I would like to contribute as well. And this is my contribution to it all.

So let the developer who creates this game be smitten by the IP of Myst (perhaps even the Myst creators themselves) and see what the gamers can gain by playing that game. I get that it is all in the mind, but when you consider that games tend to be all based on some shooting game with flaccid stories, the idea to gain creativity and originality from an original game created in 1993 over a quarter of a century ago and create something unique and new and combining that with original storylines that others have not set into some combined IP is a little disappointing. But here I am trying to balance the scales once more. 

So you all have a great day and feel free to create some original IP yourself as well. Perhaps next I will find another IP that will serve the defence of the UAE, as I already created enough IP for them to take out their harbours, railways and roads and also now (after the attacks on Barakah) I gave them my idea (and IP) to take out their nuclear reactors. I tend to have a vindictive mindset and I does not give way (I still have a healthy hatred of Samsung, even after 40 years) But after the created IP, I feel rather happy with myself, even after I also created the new 7th Guest setting. But that is for another day, for now the creators of Myst should consider that 1993 had 40-60 self pronounced gamers, in 2026 we are at 3.5 to 3.6 billion, it is almost 100 fold, as such there is a much larger audience and at best, there is a setting of 100 times what games in 1993 would make and that is what game makers seems to overlook. These original games are allegedly the stuff of legends. And even if we do not consider them great, with added graphics they could reset the moulds they were originally based on and that is just the start. Games like Millennium 2.2, Chrono Quest, and several others were what they seemed, original concepts and original games tend to be mind blowing in the very least, as such I saw this stage evolve years ago and as I see it, some are getting on that page now. It was the stage that could have propelled streaming solutions, as such the stage now belongs to Nintendo (Switch2) and Sony (PlayStation 5 and 6) I let these so called captains of industry decide on where they want to go with that, but the stage is there for all to see. 

Have a great day.

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In my mind

This is not some setting from “because I say so”, but it is a setting that I expect. To see what trinary systems (some call them ternary systems) can do ‘because of’ “Potentially higher speed and efficiency, allowing for less storage space per bit and more compact circuitry. Balanced ternary handles negative numbers natively.” The IT world is relying on the setting (because it knocks them of their throne) with “Difficult to design, higher power consumption in some implementations, and a lack of mature research compared to binary.” They are not wrong, but trinary is tomorrow and it is set to actual and factual true Artificial Intelligence. As such in my mind the system created 1,000,000 possible culprits, but the setting to identify this (with much in the middle of the data) we see a cube with a 100 layers of 100 by 100 people. Each person has over 100 elements and that is still a decent data setting. The binary solution gives us 4 reds (highly likely culprits), two dozen orange (people who are not to be dismissed as a suspect at present) and the rest is cleared, it took the binary solution 47 seconds. So in comes the trinary solution and it gives us two reds and 5 orange and it does so in 6 seconds. That is the setting that trinary beers binary gives us on 1,000,000 people. So when (lets for arguments sake say Oracle) gives the people the impact of that and the gain in computational power as well as offer higher information density and theoretical efficiency. The sales talk is done at that point and consider the amounts of data sources have, we can say that at that point Binary solutions are done for in a world where time matters and where efficiency is goal. You should not dismiss Fake AI that easily, because some people cannot afford trinary solutions before 2040-2050. But that setting if computational power is not to be dismissed. No matter what the binary tycoons claim. So in 6 seconds, the 19 non-dismissible people were disregarded on the foundation of the SAME data, because that was part of the exercise. And I reckon that shallow circuits will be a much stronger solution in a trinary setting that it ever could be in a binary setting. Don’t get me wrong, it will help heaps. 1 million people with over 100 elements is still 100,000,000 settings in a true/false environment. This is why I disregard (at present) as all AI, simply as fake AI. And for the people stating this is merely in my mind. You are right and fortunately I had an education from UTS and a degree in internet working. So we all have had that setting of data and non-repudiation. And don’t forget in a trinary setting non-repudiation is more than a simple equation. It will figure out that you and only you could have done something like that. This is why I valued Oracle (and optionally Snowflake) above all the others, by the time you are done with listening to the salespeople from Azure stating that this is the way to go, you are hooked and that is where you lose the fight. And when Oracle set up whatever they call there trinary database system, there will be a population of one in the forefront of real AI and those who were ‘enticed’ by the sales talk of others, because those salespeople don’t care about you, they care about their own product and they are set to do the best that their solution can do for you. Here language and legal settings matter, because they never outspokenly lie, they merely omit factors that they regard don’t concern you. Even Google Gemini give us “ternary remains limited by manufacturing complexity and lower reliability.” Every one who knows me knows that I am a huge Google fan, so where did Gemini gets that data? (simple: reddit) and it gives the source, but how was it verified and validated? And at present it is a true setting, but if you realise that this technology is still well over a decade away (at best) are they lying? You need to see the bigger picture, especially when these vendors trow phrases like “AI” around and when people are cluing up that it is all Fake AI, we will see carefully phrased denials like “they were all doing it, we just followed them” and that is where you see that these proclaimers are merely following one another. What a tangled web we weave. 

Still I reckon that Snowflake and Oracle will have transference systems in development, because I am not the ‘genius of one innovator’ others have similar setting in mind and they are preparing to give their customers the best that is possible with the current technology in place. 

So as we are looking at a day of rest (or like me slaughtering people in Skyrim), we need to consider the media frenzy that is evolving around us and be very careful what you accept as true. Even my statements should be examined. The one stating “My data is without flaw” is the liar in your inner circle. And be careful who you let into your inner circle because that is your decision and it will cost you the moment you allow the wrong person in your midst. 

Have a great day. So don’t think of this ‘article or story’ as valid, it is a collection of thoughts that are mine and even as I presume that it is all factual, it remains a story unless I can verify and validate the data I have and some of this was collected through fake AI, so I know there are parts that are not aligning. 

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Are doornails really dead?

I got a nice surprise today. I got a story (at https://www.engadget.com/gaming/xbox/2025-was-the-year-xbox-died-130000467.html), the only inaccuracy I think is that the contraption was dead already, for about 2 years. So I got to wonder. What happened to:

Which gives us $78.7 Billion and it shouldn’t be allowed to go into a bad bank, that interest is still due. The last purchase was only completed in October 2023. So what happens, sell it to Saudi Arabia? The interest (said to be around 5%) implies that Microsoft is still meant to pay $3.935 billion interest on an annual basis and there is no way it gets to be reflected away, although I might advise Saudi Arabia in particularly Minister Majid bin Abdullah Al Qasabi that he should not offer a Halala over $50 billion for the entire package. I don’t think Microsoft is allowed any leeway for their intentional stupidity. That being said, they bought Mojang studios in 2014 and they did mighty fine work on their Minecraft product, including the PS5 (which still needs the PS4 disc), but that is small fry. The result is truly amazing and the fact that it is still one of the most popular games on any console is due to the Microsoft teams and credit where credit is due I say. Still, as the optional spokesperson for Saudi Commerce, I think it is essential that the Saudi Fleet of airplanes need to be give to all its Microsoft 2024 Flight Simulator players free of charge the fleet of planes that are part of the Saudia airlines, which consists of Airbus A320-200, Airbus A330-300, Boeing 777-300ER, Boeing 787-9 and Boeing 787-10, as well as include the King Abdulaziz International Airport (Jeddah) and the King Khalid International Airport in Riyadh in the base setting of the Flight Simulator 2024. I think that Saudi Arabia is due some VIP treatment if Microsoft wants to flog away their failures. I think that Saudi Arabia is due that privilege. 

I think if you want the grease the wheels of commerce, you better take out your best effort, but that is merely me speaking. This all started in 2013 when they upset the gaming industry, by thinking they could strong-arm gamers towards the Xbox, whilst they never actually understood gamers (I point to the Don Mattrick, the former president of Microsoft’s Interactive Entertainment Business, widely remembered for controversial stupid statement of “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360”) my response was ‘Fuck you Mattrick” and I placed a handful of gaming IP on my blogs for anyone not Microsoft. That’s how I react and these people are still welcome too all that, especially as the Xbox is now dead on arrival, a proper vivisectioned console at your local morgue. So whilst the article gives you “Xbox didn’t enter 2025 in a great state, and it’s leaving the year grasping for help, like an Arc Raider player desperate for a revival after being knocked out. Microsoft cancelled the Perfect Dark reboot and Everwild, two of the most interesting games in its weak upcoming slate. The company brought titles like Forza Horizon 5 over to the PlayStation 5, which prompted Engadget Deputy Editor Nathan Ingraham to declare he no longer needed an Xbox.” He never needed one and I did mine away years ago, it was just a dust collection setting and I merely held on to it because of Elite Dangerous and Subnautica, when they became available on PS4/PS5, the fate of my coaster to be (Xbox One) was set. Some regrets, but the Xbox360 was awesome, so not that much and it was my first setting for Oblivion and Skyrim, which I also have on Sony. We were also given “There was a chance for Microsoft to reinvigorate the Xbox brand with the ASUS ROG Xbox Ally and Ally X gaming handhelds, but the $600 and $1,000 launch prices placed them out of reach for most gamers. It also doesn’t help that Windows still isn’t well-optimized for portable devices with touchscreens, and those systems also aren’t compatible with older Xbox titles like the consoles. At the very least, Microsoft now has a handheld foothold. But a future portable Xbox console would need to be significantly cheaper to compete with the likes of the Steam Deck, which starts at $549 (following the discontinuation of the $400 LCD model).” But as I personally see it, Microsoft tends to lose interests in solutions that dos not make them shine and the Xbox had nearly rusted through as I personally see it, but there was the news which was available for about three days now and I had other matters on my mind, so it was a nice setting today, I was proved correct all along and as Saudi Arabia is vying to be a digital powerhouse, the setting if upgraded to a better shine, what was left of Microsoft games, might get a decent second life, but the additions to the Microsoft Flight-simulator 2024 will be required, although they might include it as a package deal for the nice price of $50 billion, not a penny more, including the Flight Simulator 2024 might make it worth the time of Minister Majid bin Abdullah Al Qasabi, but that is merely my view on the matter. And there is the setting we need to consider, the Xbox came to life (with massive help of Dwayne Johnson) and grew to new heights in 2005, it actually became a competitor to Sony and made Sony release the PS4 and PS5 with the immense upgrades. Gamers rejoiced and then in 12 years (due to Don Mattrick as I personally see it) it went from hightop to basement level bargain value. Still, I am not happy. Sony was better with Microsoft chasing its tail and that needs to be said and the results as we still see every day its awesome and as I see it, Todd Howard now needs to say the words “Elder Scrolls 6 is coming to Playstation” the Sony and the gaming world needs to hear those words. The Microsoft blame game of ‘perhaps’ and ‘we will service all gamers’ is disingenuous at best and not appreciated. 

So whilst we are given “Its partnership with AMD could easily lead to new handhelds, and it also gives Microsoft a leg up in producing a compact and powerful Xbox PC. After all, why should the company keep trying to go toe-to-toe with Sony’s closed PlayStation platform? Why shouldn’t Microsoft embrace its PC roots to give us a gaming desktop under our TVs? The company has already committed to bringing new Xbox games to PCs immediately, so the line between the two is already blurring. It may be a risk, but evolving into a PC proves there’s still life in the Xbox brand. And crucially, it’s also something Sony can’t easily replicate.” You see, the gamers feel betrayed by Microsoft, even those having an Xbox, they aren’t (don’t say ever in this case) going to trust Microsoft, they tried to play gamers and these players don’t like to be played, they take this personally and that is what Microsoft did in a few ways as I personally see it.

So you all have a good day and those owning a Playstation have pleasant dreams, because Microsoft just bought the bucket from Davey Jones locker. I reckon that this setting is hardest on Phil Spencer, who tried to do everything to make Microsoft gaming work. I think he did a fine job, but Microsoft overhead was ruled (as I see it) by Excel users and that goes against the grain of gamers. Have a great day today, my time for a late lunch now.

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The story script of lore

Yup, nice and confusing, isn’t it? But that is the setting. As I was playing Skyrim (yet again) the thoughts of lore went through my head. And RPG players might remember this. You escape the large lizard (aka Dragon), you go to Riverwood and then to Whiterun where you join the companions. Linear in extremity. Now, this is not critique. This is how RPG were played in 2011 and the hardware pretty much set you up for that. So, remember Richard Garriott who gave us the ultimate RPG in Ultima. I got introduced to his master skills in 1983 with Ultima 3, Exodus. But his idea were not used to the largest extent. Now I don’t want to copy his sewing, but the idea that every person has the ability to evolve their choice. Perhaps through an intro story where you have to make choices. So, to connect this to Skyrim, the choices will set you to a setting that will push you to Riften (thieves guild), Whiterun (fighters guild), Winterhold (Mage Guild) or Falkreath (Dark Brotherhood) there are a few other options (but I don’t want to give away the plot for others) There you get the option to get into the Stormcloaks or the Empire forces. Now we have to allow for a few other things, but the setting that you end up going to Whiterun to get to Bleak Falls Barrow, so that need not change, but the setting to give variety to this introduction is an option, and it could happen AFTER to evade that initial sneaky lizard. This could also be the first companion you get. IT doesn’t seem much, but the setting to avoid linearity tends to be massive in RPG’s. In addition to this, finding books, not just for skills but also for quests is a second. I wrote about this and it requires a more dynamic version of books. Skyrim is already doing this, but not with a dynamic pre skilled setting. 

In addition, there is the setting to adjust the game by alternative skills. Skills that are given to you by your parent (an intro choice really), so as that story evolves, you get skills in art, smithing, archery and magic. So as you start of with two of them. You get more pronounced maps, you get the option to see more in your surroundings. You might get a better view on ores and smithing, you get options to see more in shopping, which normally comes from personality. And over time you get the others too, but it shapes you more in the way you get through the first 20 levels and it is important to have balance there, so that people will try other things, not try the same thing at the start and then adjust the choices for the game.

This allows for the setting to own a shop and a trainee that tends to the shop. This opens up a new cog in managing the game and nowadays it is doable and has been for a while. I set that up for the game IP I created last year (might have been 2-3 years ago). The issue is not on Bethesda, they did a good job, but it is now in our hands to push this envelope higher. You cannot relay on one game maker to see it all through. That is where we are required to push new levels.

One of these things is the need to create your OWN journal and shape it through playing. Not just the expected quest things, the setting that you get to a cave and you cannot see how to continue, or a door that is locked. It makes sense that you make notice of this and optionally a tab to remember that you have to go back to this. The idea I had (for streaming games) that this journal could be exported as a pdf. A novel idea for RPG gamers (the novel part was the pun). An additional setting was the art setting, if you did not get this skill in the beginning, the art in your journal might be ‘lacking’ until you do get it, the same could be said for mapmaking. 

As I see it, the current approach is not wrong, but a little ‘vanilla’ (I actually hate that term). So as we see the additional cogs in the game we make the RGP more of an adventure. And whilst some titles in books are a given (also magical skill books) but some could have similar or a dozen settings for the title, so you can stop looking for a certain title. It is just an idea, but it could give the larger setting to non-linearity (and I am all for that).

So this was what I came up with yesterday and then I forgot it. My mind is flaky and weird, I know.

But these are things that could invigorate the desire for RPG games and I took Skyrim as an example, but this could equally done to the Fallout series. Anyway, that was the setting I was confronted with and even as I typed parts of this in the past, I saw this setting to see to the larger evolving stage of RPG’s.

Have a great day and don’t be a silly hero, when you see a dragon in your path, be like a mouse and let the police take care of that sucker.

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The secondary drive

That is what some have and it is not always in the field you expect. I was contemplating a few things whilst playing the remastered version of Oblivion. I am playing me second character as I am stuck (due to a bug) in the first one. It gave me pause to consider a few settings. These settings I can convert to the game I already had in mind, but I can spice things up now (now is a word as the default setting is not entirely accurate). You see, I created the game to counter Bethesda. The operative word might take a little tweaking. It actually started yesterday when I saw a list of upcoming Playstation games, 15 of them this year and I kept on hearing ‘soul type gaming’ (way too often). You see making more of the same is not more gaming, as I see it, it is the introduction of blanded (just more of the same taking away gaming hunger). As such my mind kept on revisiting settings (and movies) in all directions. It also brought to mind a game named Fable (Microsoft title) and it had great ideas, especially the first and second game with the second being a vastly improved IP over the first. It also made me realise that I had created a dislike for the word ‘Chicken-chaser’ (a word EVERY Fable enthusiast remembers). So what happens when we ‘cross-pollinate’ ideas? And moreover, what if we set this per guild, house or location? 

That is merely the first step. You see, most people have ‘accepted’ the use of nick names and when capture this in combination with the SNPC (smart non playable characters) concept I put in here last year a RPG game could really be spiced up. I see it as a setting to create passive achievements, achievements you will have to work for, but they don’t have any real controllable action and as such you could get a real setting that controls you and you do not control it to that degree. You see when you play an RPG over and over again, you get to be blanded, a blanding like setting that takes the joy out of the game, it will take it out of any game, but when you can divert that feeling by adding ‘soft-achievements’ I predict that this feeling diverts somewhat (it will never take it all away). Added to the changeable setting of dialogues and missions, the game gets to be a lot more rewarding for a lot longer. And today’s consoles can handle that challenge. 

I already set some parts in ‘motion’ in my mind as early as 2022 and up to now, no one considered the ideas I had (or never enacted them) and in my mind, the reengineered idea that originally came from Vint Cerf might be a game changer in RPG gaming. Such directionality will up the game for wannabe ‘fighters’ and ‘assassins’ quite a lot. I get that in the past these ideas were not really possible and now we can do them all, perhaps Bethesda is enabling these ideas in the new Elder Scrolls game, but that will not be known until 2027. What is clear that there is a risk that we will see too many things that we saw before. In the YouTube video that game me the list of 15 that I saw in under an hour I had at least half a dozen time things that I had seen before. To be honest, the only real cracker I saw was Code Violet, not ragingly new, the style of gaming is known to stealth game preferred players, but in the setting that we see, is a new fresh paint of a horror classic and that is at least something. Go see the trailer if you are curious. Anyway, that gave me pause to another setting. You see some will remember ‘Knight Games’ (CBM64), and Bethesda has a ‘sort of’ version in that called Arena, but Arena is a joke to stealth players. Most of the rounds I have no opposition. With a bow and stealth I go right through the opponents in seconds. So what happens if all contestants have Candlelight (Skyrim) cast over them? It takes away the stealth advantage, come to think of it, what if the security of a location ‘auto casts’ Candle light over the trespasser of a location? You need to get close to the cast location and perhaps there is a workaround on that too, another thing you have to elude, now breaking and entering comes with a little snag. 

You might (not entirely incorrectly) think that this brainstorm setting only sounds nice. But tell me, when was the last time that you witnessed true gaming innovation? I reckon that for me it was Horizon Forbidden West (2022) and as such I am trying to blend new ideas (at times re engineered old ideas) to add to gaming and to offer a solution that looks in more directions than Bethesda (not that Bethesda is bad, far from it) but a choice of one, is not a choice.

Well, I need to rethink a few more settings (which I already am), but I think better during breakfast and that is roughly 183 minutes away. So back I go, back in my design shell and watch what others are missing. Have a great day.

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Creating a plus plus game

Yes, there it is, but not in the way you think. First off, I have always loved RPG games, even before I got into Oblivion and Skyrim. These games are the best and as I am replaying Oblivion (now on the PS5), a thought got into my mind. And I created a new RPG IP. I summarized some of it in ‘Recap to the intro’ (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) so the ideas have been brewing for 5 years. And today I had another idea. You see, we have a plus game where we continue or replay with the achieved gameplay. This is nothing new, but then I thought that some of the replay gets dreary (to some degree) and I just had the idea. You see, in my game there are 4 classes of magic based on the elements and these magic casters have a massive difference among themselves and it suddenly hit me to set certain missions in a different setting, as such, dependent of the magic class you play you get a mission, this is not new. Yet when you replay the game, when you select another magic class certain missions will have a new premise. Optionally with an altered intro to the mission. This has as far as I know never been done in any game.

So in the first mission you get to assist a smith to set the new forge with required cokes (or coals) and when that mission is done, the second time around another part of the mission comes clear. There is no setting that it all repeats, though some missions are an optional replay but with other sides. As such we get the option for other classes to add to that mission. So we get more than one plus game, giving the games additional sides to a mission. I wonder why the current RPG makers never considered that to amp their gaming experience. A setting that has the ability to create new lore, new experiences and now challenges. It got to me as I was going an Oblivion mission, so what is stopping us to push the envelope? I got a few ideas and that is a setting a simple setting, I reckon that in a much more complex setting it could create a new form of RPG game (I am not brave enough to give it a name). 

So as we set the game to a new frontier, we can create games with at least 4 new game playthroughs. A setting that has never been contemplated before in gaming. I wonder why not. Games nowadays need to entertain longer, so we can create more games or more gaming time (preferably without making the game lose gaming quality). 

As such the setting is changed. Consider the game Hogwarts Legacy getting an overhaul and the game needs to be played 4 times (not optionally played), which unlocks other parts of the game. It does not matter which house you play, and as different houses unlock missions for the first house, but what if the house is the second or the third house? The lore needs to be set to have one cosplayers (like Poppy for Hufflepuff, Sallow for Slytherin, Onai for Gryffindor and Thakkar for Ravenclaw) be the other contributor, so if you are one house, the other comes into play (via a message) that gives you the option when playing the second or third play through, I doubt that it is needed for a 4th play through but for completion it might be added. 

A new setting I an old concept, the RPG gaming experience (of a lifetime) that could add a lot more to the same game. I used the Hogwarts setting to illuminate the perception, but it could be added and part of this can be seen in Jackdaws rest, where each house gets a different alert to the same mission. So what happens when a mission gives us the 4 different missions to complete the mission overall? As such, I have been contemplating the same setting but in a slightly different way. Its just fun that the big boys (Bethesdas and Ubisoft) never got that far. Especially as Ubisoft has 18,666 dedicated game designers (big smile from me).

As such I can go after Bethesda too, but they created some of the greatest RPG settings, so they get a pass on this. It’s just fun that after I did the Melvin to DARPA and created three weapon systems (they dob’t have these) and I created IP that Google missed (Amazon too) I still found time to surpass Ubisoft and Bethesda. I am feeling good today. Still, I have an idea that could get me $3,000,000 from Matt Damon (he gets a script for that amount of money). Not sure if Matt is up to it, but as I see it, I have been plenty creative today and I am not done yet for today. 

It is a lovely day to get creative, so have a great day and get ready to dream big.

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Rejuvenating Love

Yup, we’ve all been there and it is not the love for a partner or spouse (I have no experience in that regard). It is the rejuvenating the love you have for a hobby or interest. For me it has been Photography and gaming. In this case it is about gaming.

You see, last week Oblivion was launched. The 4th game in the elder scrolls and in the mean time I downloaded the 116 GB and got to play it for real. The initial setting was of course ‘old stuff’ the prison, the escape and the inability to protect the emperor from getting his throat slot (poor Sir Patrick Steward). As such we get to the outside world and my first achievement. From there I went straight to the Rockmilk Cave. I have played the game before, so to ‘hone’ my archery skills I go there as it is home to the black bow bandits and a warring party, as such plenty of things to pick up. And there I got my first glitch and first bug. Darn! No biggie, I merely got around it. The bug was that when you enter the cave, you go right down the cave where you also get the glitch, The bandits (all 4) go back and forth (a few steps) cry “Why won’t you die” and so it goes on. The archers on the right were easy, the ones on the left were the problem. There was an invisible wall preventing me to get to them and slaying them. I didn’t go any deeper at this time a little afraid the bug would become worse, but I got 50 arrows and a few black bows, so not a trip in trouble. Then I wandered around to see some spaces and two caves I never saw before (at least that is what I think). Then off to Chorrol and from there to Anvil where I joined the fighters guild. So I am now a journeyman in the fighters guild. And now I am about to meet the fighter guild master with the next mission. It is also an idea to try and get into the mages guild. I still need to kill an innocent to get into the Dark Brotherhood, but that is for tonight. All in all this all sparked a renewed crush on the game. And after 14 years in Skyrim, it is time to renew the settings I have loved for so long and this devotion needs to be recognised. You see, some will cry like a little wiener and shout bug. But it is merely one in a setting of over a hundred of hours and so far no bugs seen. A few glitches but they cannot spoil the fun I am having. Still I have now enough money to buy the waterfront dwelling, which is nice so I can offload the stuff I do not want to sell. 

The house in Anvil requires silver weapons because of the nasty ghosts and a stronger marksman skill to deal with the thing in the basement. And as we get further into the game, there are more missions and a larger need to get items from these Daedric princes. Not to mention the luscious Nocturnal and her Skeleton key (very nice for opening chests). 

I learned that the Peryte glitch still works, so that will get my fighting skills up in a quick jiffy, but I haven’t been there yet. Still the vibes going through me are unmatched. To play this game in a new coat is amazing and well worth the effort of spending coins to get them and downloading the game as well. I feel a little lost as Skyrim upgraded marksmanship in the game so I need to get higher in bow skills. But that doesn’t take the grin away from the massive boost to my ego as I largely still know where to mustard is. In that setting this game is not to be underestimated. And no matter that Skyrim is ‘better’ in some ways, this version revives the love I had for this game, I reckon that the bugs will be fixed at some time and that is cool, that first feeling of this game came raging in and settled in my soul (like a soul gem) pretty fast and very comfortably. 

It opened a new door as well. As I was looking at the RPG setting that I got for Eder Scrolls: Restoration and as such for a few other games (as Bethesda is now Microsoft) this setting in the last 24 hours gave me a few new considerations for RPG gaming. I still need to reflect on some, but I reckon that it will be in my big soon enough.

Have a great (gaming) day.

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As markets floats a new idea

I was reading up on how the markets were doing. Not that I really have any interest, but the actions of President Trump make it essential to keep notice. The larger setting is important and that kinda gave me an idea. So as Microsoft and Ubisoft are hunkering down on iterating the IP they have, I saw the beginning of another IP coming. Don’t get me wrong, I am happy with the remake of Oblivion. It was great IP, the reason why I bought the Xbox360 and a setting I enjoyed for over 3000 hours of gameplay. Once to do the story, the second time to find everything that was possible to find and I found plenty more and after that I played to get my character at 100% (100 in the properties and skills) I didn’t get there, but I got it to 90%+ it was harder then I thought, but it was fun while it lasted. As such Microsoft will get money from Oblivion and Fallout 3, they bought it, they are entitled to it. Bethesda created two massive blockbusters, so as I heard that we get Oblivion next week the first question I had was “Did they reprise the role by Sir Patrick Stewart?

So back to the core of it all, I saw “The Dow Jones Industrial Average lost 699.57 points, or 1.73%, closing at 39,669.39. The S&P 500 dropped 2.24% to end at 5,275.70, led down by the information technology sector. The Nasdaq Composite pulled back 3.07% to close at 16,307.16. The tech-heavy index ended the day about 19% off its closing high, sliding closer to bear market territory. Shares of Nvidia sank 6.9% after the chip giant said it will post a $5.5 billion quarterly charge related to exporting its H20 graphics processing units to China and other nations.” The loss is seemingly profound (I am not an economist), but I noticed something in the byline. You see, it is the part of “related to exporting its H20 graphics processing units to China and other nations”, so as Americans are so ‘elated’ with their AI, Nvidia moves its H20 graphics processing units to China and other nations. I reckon that is another slap for this in the foot shooting President. So as the tariffs come to a larger setting, how much more expensive will Nvidia solutions become?

As we continue to get the bad press of the tariffs, as we get more and more bad impacts on the American economies, like tourism, or the USA Today giving us allegations of insider trading (see yesterdays article) people are starting to wonder what the hell they elected in the first place. 

I, one the other hand had a really weird dream and the beginning of a new IP. In this dream I was in a dead town, it seemed to be in the regions of New Mexico. The town was empty,  stripped, and the place looked empty. The people were gone, anything of value was seemingly gone. Seemingly was the right description. I cane to a room filled with people. It was a workout room and it had about 20 people in there. As I came closer they were robots, looking exceedingly yummy in their workout outfits. The men were ribbed and handsome, the women well shaped and some marvel superhero dream of what women looked like, there was even a model looking like Gal Gadot in her wonder woman outfit, and yes, she was complete ;-), or was that ;-)… ? (Yes, that was a sexual reference) When I turned on the lights they started to move like in some exercise routine, the lights went on and then off a few seconds later. A few second later more the light turned on again, but now dimmed. The robots continued their exercise. I looked at them, but they didn’t look at me, they were simply empty glared. I walked on and I got to a desk with an elderly woman. She looked at me and bid me welcome. Was I interested in buying equipment, robots or merchandise. She did not have many merchandise she stared at me and told me “we do have your size” she looked at me awaiting an answer. I merely looked at her for a few seconds, she looked away and looked at her desk with a larger display pad where she wrote things down.

This is the setting I saw and I started to see the setting and I thought that the game Portal (by Rob Swigart) 1986 was a pretty unique setting and worthy of rebooting. I tried to do this in 2011, but three weeks later I got the boot from my boss, and no not because of this, I did this at home and I was planning to reboot the CBM Amiga original to set this to Flash, which would have been more then ample to do this. My plan crashed but the idea never did. So this is a setting where you are an alien who crash-land on the planet and in an attempt to learn where you are, you are the one in New Mexico and the robots might not seem intelligent but their programming is the continuation of the species on this planet. We now get to a Battlestar Galactica setting where the Cylons are the human remains and the game portal is setting up the game premise. Instead of the screen being the stage, the setting are that you open 12 locations (over time) and as you start in New Mexico, you are given more locations over time. The portals you open position you from location to location and as you learn more, you will interface the computers and other ways to a work desk near a portal. As the story evolves, you will interface these computers so that the workstations on any location will have all the information that the original location has. And as you find more and more computers and robots the story evolves. I think that whomever makes this story (and game) should involve Rob Swigart as it is his original IP, even reengineered, I would never steal the original idea. It is his IP that created whatever I had in mind. I merely put it in a 3D single player environment and added locations and as the game gets the 12 locations, you get to explore the location, you get additional requirements and you see a post nuclear era, the stories that are in the computer and the revelations outside of the computer. As such I created a new IP, one that sets the premise of finding explorable locations and investigate places.  

Not a bad day, got myself a new idea and Microsoft seemingly is merely predigesting old ideas. I don’t fault them this, Oblivion is one of the most appealing IP ideas that we have had in 20 years only surpassed by Skyrim which Bethesda launched 5 years later. So it is what I would have done initially as well. Just funny that I create a new idea that could be the next place that gamers seek (when they are not lusting over the Metroid Prime games and their upcoming Switch 2). 

So I feel pretty dandy, have a great day.

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What is the difference?

A note to start with. This is pure presumption, there is no evidence that this is happening at present. And the second part is that I will be talking about AI in this article, all whilst I know it doesn’t exist yet. The setting of ‘AI’ is the conclusion of LLM and deeper machine learning at present and the solution in some cases is amazing, yet it is not AI (and that never will be the case), yet players all over the field (like for example Microsoft) they are set to the ‘AI’ field and there lies the danger, too many will snap their teeth into this field and they do not know what they are doing. The ‘et al’ parties in this like the revenue and will to some extent ‘accomodate’ what comes and what will connect to it. 

If this is the first setting of that stage, the second would be the accusation that ‘Meta Opens Floodgates For AI-Generated Accounts On Facebook, Instagram’ (source: Forbes). This sets up a new stage in data collection and data gathering and this connects to a movie called ‘Free Guy’ (with Ryan Reynolds) and that set in motion some thoughts that occurred to me. This part will be speculation to some, presumption as I see it for the simple reason that I have seen decades of lazy programmers and not to clued in data scientists who rumble to appease their data collecting masters. 

The premise
A man is going out on a date with his girlfriend, they are having a lovely meal and at that point he gets arrested for an outstanding warrant in Riverwood NSW, as he is accused of stealing merchandise from a shop and he is sought out to answer questions for the death of a police officer in that location, he is not wanted, but is a party of interest. He goes along with the setting, as only to see what is going on. He is certain that they aren’t looking for him. 

You see, the man is not the person they are looking for, to be honest there is no such warrant but there is the snag. Someone mixed up profiles and his gaming profile where he visited the Riverwood Trader in Riverwood in a place called Skyrim. You think I a kidding? No that is the reality we face when AI’s, who are not AI’s as AI’s do not yet exist. In the bungling mess that data scientists face they will cross the wrong paths and leave a lot of people in a dark setting as they are in line of warrants and black marks by the setting of that stage. And when someone will query the stage and ask if Riverwood NSW and Riverwood Whiterun are the same locations, or virtual ones. The computer will simply answer “What is the difference?

Settings
The setting of correct staging of locations and perhaps the simpler settings that a game crime is not a real crime the computer throws a NULL, it was never taught the distinction. The data Scientist never thought it would become a reality. And there is the stage when we get fake profiles collecting data. No distinct verification of data required (apparently).

It was a danger I saw years ago, but no one seemingly caught on and now as everyone wants to trow in their ‘AI’ to be more efficient in data collection, real profiles and real people get twist in a setting of what is reality and that setting will become the event of the day for a lot of people.

I am not looking forward to the arrest warrants from Florence and Rome for killing these so called Italian Carabinieri. I killed dozens in Florence and Rome and they will not realise that those done as my Altar Ego (Ezio Auditore) were not real, but leave it to any data scientist to leave that little setting out in the open. Now that some are pushing their ‘AI’ delusional reality to the larger profile and matching stages with all kinds of profiles we face these dangers. Should anyone say “That will never happen, we are to clever for that” I will answer “Why are you selling AI while it doesn’t exist yet?” These are stages that will soon come to fruition and even as it is not exactly that exact, there will be cross linking social media sources a they think it is their great O (ask any girl, she’ll know what I mean) and the simplest setting is decades old. You can not compare a basket of apples and a basket of oranges by calling both baskets ‘fruit’ the simplest setting ignored for simple greed. Because these ‘AI’ systems will accept both as fruit, even as an actual AI system would see the difference and simply state “I cannot compare a multitude of Oranges and Apples in the same comparison. The difference between a real system and an orchestrated system. 

Have a warrant free day today.

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