Tag Archives: Skyrim

Is there plus plus?

An idea escaped me today. I might have had it before, but it stood in my brain rather still. You see I am playing Skyrim for the (fifth or seventh time) I played is when it was released on 11.11.11 and a few times then. This time was because o wanted to see if it was so much better in 4K (I only recently got a 4K TV) and I am having a ball, but there is a lot that is merely passing the time. I played it too often, as such I know what is coming. But wouldn’t it be great to ave a surprise in this case? As such I was thinking that if you do it again and you deal with Alain Dufont but you also need to deal with the quest by the elderly alchemist Frida. If you have also done the mission that Bothela from the Hags cure give you, you could get a letter from an additional mission (somewhere, somehow) which will be a mission you have never done before. (Like getting 5 Briar Hearts) you could add at least 9 missions to them and optionally a few more. The idea will make you consider every mission you have done and whilst replaying the game, you will get a few more missions. Don’t worry Skyrim had plenty of mission, there is a chance I have never seen a mission (I doubt it, but never mid the chance) and in a game this large the surprise of ‘I never had this mission before’ is a very welcome change of pass. Such missions are also possible in Horizons and I reckon they should be added through the side missions. Consider even one RPG, the idea comes like a merit giving extra in any game. There could be an extra to these missions (for any city you have a house) which would given you an optional bauble (a cosmetic extra) for your place, like extra tapestry (Markath) or a painting (Solitude), the extras that you could receive are numerous. And I am merely giving Skyrim as an example. The same thing could apply for a Fallout game or an Assassins Creed game. It opens up the benefit of replaying that game and it is important to make is as a NewGame++ option. Because as I see it, there was nothing wrong with the original games, thesis merely a little boost into getting the heart pumping towards that game. It could be that Kesh the Clean (Peryite) could given you an extra mission if you became a champion of Peryite and did one additional mission if you had given a gold coin to Lucia in Whiterunb. The possibilities are numerous but that extra will give the player a few small surprises in a game that they didn’t see coming and that is part of the charm or Skyrim (or any other RPG game). 

So as it is now time to emulate a sawmill, I take my leave from you all. Have a great day and enjoy the world we still have for now as President Trump is demanding the EU releases its diesel reserves. I reckon that things in the United States are getting worse quickly, so while Al Jazeera gives us “The European Union “fully rejects” a US demand to release emergency diesel stocks as the fuel’s price soars in the United States and elsewhere amid the war with Iran.” I reckon that the end is nigh in the United States. I always saw this coming, but the bully tactic to someone’s reserves is a new one. I reckon that things are about to get really bad. So time for adjustments to a game to give people something to look forward to. So whilst some are giving us “It comes as US President Donald Trump says he may ask European countries to release diesel reserves as he considers banning US exports of the fuel” I reckon it is time for the Commonwealth (particular Canada) give the EU a larger advantage and watch the United States turn from the inside out. So lets see how much oil Australia could send the EU (the United Kingdom too) It might not be much, not sire how much LNG and oil Australia drills for, but I am all for seeing that way from the United States (if they got any) it is the only response that bully tactics invoke on me. 

Have a great day all.

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A really crazy idea

That was where I found myself. After I have heard another dodo (an idiotic individual ripe for extinction) haven a go at me for these military IP’s, a thought came to me. Don’t get me wrong if these people were DARPA quality people, there would be a decent acceptance of that criticism. But they never amount to that. So an idea came to me and I honestly looked into a mirror and handed myself the most evil of smiles (just to check if I could pull that off) and I did. You see, at present the overwhelming part of the planet actively hates the United States and the Karen’s and ICE it houses. So people from Mexico, Canada, the larger Commonwealth and the larger EU actively hates Americans and I thought, why not cash in on this?

So we need a stage, the stage is Paris (because I can chose wherever I can stage a game) and the ‘culprits’ are the people that the United States have hurt (taken advantage of) for the 80’s and 90’s and they create a division something like a secret clandestine branch of the CIA known as Section 9, Department 17, but it is not the CIA, this CIA part was given in the Three Days of the Condor (that movie with Robert Redford) this is a technology think tank and it houses people from Netscape, developers from Japan who worked on Betamax (destroyed by US marketing for VHS) and that list could go on for some time and they see their way (like developers at Huawei) all destroyed by US greed needs. And so this think-tank called European Strategy Settings (aka ESS) is set into action. You now get two sides. First is to ‘acquire’ books that the gaming system hands you and these are real books (they exist) and these books are set into action and they go through development. But there is a catch here. These development costs could add up to a larger extent. So, you need to be careful what you choose, you might get nearly a dozen books before you can act on anything. So when you do you co for setting two. Setting two is implementation. Where you can go against the USA, harbours, infrastructure and all kinds of targets and your revenue is seen as 5% of the losses set against the USA. These ‘unnamed’ parties will dump that amount into Swiss bank accounts and undisclosed bank accounts in the Bahamas or some places like that. So you can come up with long term strategies that cost the USA bundles each month (and giving you 5% of all losses incurred) and from there you can go to bigger brighter (and to name a unique person) ‘more beautiful targets’ and here there is no going back. And as the map of the USA is showing the losses they are getting your value goes up.

It is a simple game with two stages and optionally a third stage. I haven’t figured out the gaming part of adding a Call of Duty event, but I did get to the setting of adding movies and a Final Destination part to release horror on the people of the United States and I think I deserve my day of sunshine for that. The realisation that Pew Research Centre states that “49% is holding an unfavorable view of the USA” that gives me an implied population of 3.9 billion people who actively hate the United States. I reckon I can find that at least 20% as a gaming population, which gives me over 720 million gamers and that is a slice of gaming heaven that I could address with this. So as we go through the books (and fake AI is pretty good at mulling over data it has) there would be plenty of books that could be set into motion. So then we get the underlying setting of analyzing those books (also fake AI drive) and that gives us the stage of gaming. So you find up to 20 books that needs evolution and there is a gaming setting, because this game relies of gained revenue, so there is a side to the decision making process. Then you get the development of these ‘weapons’ and that is also done in the game, but the game decides and it has a large database of settings but the it also relies on time, because every weapon relies on timed development and that gives you the setting that infrastructure weapons (like hacking modules) have less cost and less time, but they are easier to counter. And as the game goes into that part we have a few ideas (but I haven’t worked out the details yet) and this is in short and sweet the idea that floated in my mind. So, what is wise? There is enough to get this into a mobile game and China has billions invested in mobile gaming and I tend to go where the market is, as such the Chinese will readily accept this setting. With a population of 69% to 70% (around 985 million to 990 million people) being of a working age and they would like nothing better to show them how much hurt they put on the USA, I reckon that even 10% of them gives us almost 100 million gamers. And that is a lot better than Skyrim ever had. So we have to thank President Trump for getting the world so against the United States (I am a big fan of Irony). But the setting was gained in a mere day, well, actually just a few hours and this is how real creativity works and it comes from adjusting ideas and form them into a new setting. 

So whilst some will think it is a silly (read: stupid) idea, consider that 1.4 billion Chinese might not think it so stupid and that is where we get the revenue we all crave (I am no different) and that is where gaming takes us to the unknown corners of the mind and as a lot of this is ‘pampered’ by AI engines, it will merely take a DeepSeek app to get the materials we need and shape it into the gamingDB of this game and as it is merely feeding the game aggregated results, there is no objection (apart from the United States) and the gamers want a genuine high score. Doesn’t that setting suck for the United States?

A mere idea that is as crazy as it sounds, but that is what they said about penicillin in 1928. 

Have a great day all, time for some carrots and rice for me today.

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Again I feel great

That is at times the setting and it does me no pride to feel good about Microsoft taking another hit in gaming, because the Sony Playstation is still great, but that is in part because the Xbox was close on its heels. Now the only threat it has is the Switch 2 (by Nintendo) and that is pretty much it, so as I had over gaming IP to indie developers (under the condition that it is not created for Microsoft, only Sony and optionally Nintendo too, there are a few others, but no Microsoft. They did this to themselves. So whilst I see now that several are scrapped like ‘Odyssey,’ Blizzard’s survival game was scrapped in 2024 (didn’t they buy that house for $69 billion?), then we get Everwild, Perfect Dark, Contraband and Project Blackbird. So, what use does the Xbox still have? In that context Microsoft is preparing a wave of Xbox layoffs expected to affect roughly 1,000 people and potentially shutter active development studios. So bad news all around and to make matters worse, we get the quote “But as Microsoft doubles down on console exclusives and tries to hurry along heavy-hitters like The Elder Scrolls 6, I’ve got to wonder if it was wise to toss so much in-progress work, some of which was highly praised internally.” (Source: PCGamer), they also gave us two weeks ago ‘Microsoft is looking to speed up development of future Elder Scrolls, Fallout, and Halo games’, yet in the side that Xbox is returning to exclusivity, it makes my day in other ways, because  had already (in part) developed the stage for a contender for playing these games, and if that is the case, in that case, the numbers for Bethesda will slump in a major way, according to some “Microsoft has sold an estimated 35 million Xbox Series X and Series S consoles combined worldwide. Because the company stopped reporting exact hardware unit sales in 2015, this total is an industry estimate, and a specific breakdown just for the more powerful Series X is unavailable” and that reflects on the 92 million PS5 units now open to other contenders as well as the more than 115 million PS4 systems. So Bethesda will unlikely ever sell anywhere near the 60 million copies it sold for Skyrim, or the 25 million it sold for Fallout 4 and I created the starting lore of a new IP to replace the gap that Bethesda is leaving in the Sony fandom as well as (I know not how many) Nintendo people will cry over losing the Bethesda games and there will be some desperate enough to get an Xbox for this, but will these numbers really add up to much?

So, will Microsoft chase exclusivity? I get that brands have exclusivity where it counts and now it matters because Bethesda was never exclusive, so what will happen? The fact that there is a lack of information grants the indie developers a chance to break into the Sony and Nintendo vaults with their optional software and as Microsoft is cancelling all over the field, we will get a gap and others will fill it. So whilst we look at ‘Ori director says Game Pass ‘could’ve worked’ if Xbox didn’t ‘slop out mediocre content like a factory’’ (source: Video Games Chronicle (VGC)) Microsoft has a definite lack of stellar games and I don’t know how that is faring as I got rid of my Xbox over a year ago (night have been 2 years ago), so I kinda don’t care, but I did care and still do about Bethesda software and if they won’t arrive on the Sony, I’ll have to forsake the two titles too. But then, I created other solutions and I drew from some of the great games going all the way back to the CBM64 and I seemingly improved on them and as such I feel fine leaving Microsoft out of that setting. So whilst we get Games Luster give us this headline only an hour ago ‘Xbox’s First-Party Studios Face Cuts as Microsoft Eyes Structural Reset’, I already knew that from other sources, but the hindsight is ignored, You see, people see all these stories on their screen and they are now thinking that they have to switch to a Sony (or Nintendo), works out nicely for me, but it is tactically stupid. Microsoft has (according to some) a few trillion (almost three according to some), as such this move makes no sense. Part of it does, but then shut down studios? This gives mixed feelings and structurally unsound stability to the Xbox brand. So as we see “Microsoft is preparing a wave of Xbox layoffs expected to affect roughly 1,000 people and potentially shutter active development studios, as reported by Bloomberg, with the cuts timed to land shortly after Microsoft‘s fiscal year closes on June 30, 2026 – making this not a routine headcount trim but a structural reset of a division that new leadership has already described as “not in a healthy state.”” Add to this the quote “Bloomberg reports that new Xbox CEO Asha Sharma has launched a broader turnaround effort that includes slashing marketing budgets, conducting a full review of the game portfolio, and rebuilding the business from the ground up over a stated 100-day window.” If I were Sony (don’t worry I am not) I would be looking into these houses and see if (optionally together with Nintendo) there is anything good there, or at least good enough to fund it to a Sony/Nintendo fruition. That is an option and as such Microsoft has given its brand a lot more competition. And all this happens before the $69 billion for Blizzard has earned its rewarding setting, I reckon that this is still a decade or two away. So in all this, we are given that the stage for Microsoft Gaming is currently (and seemingly) one step away from a deep abyss, the kind that Wile E. Coyote faced many times, I don’t think Microsoft Gaming will survive that step (meep, meep).

The only reason for me to care is that a strong Microsoft Gaming requires Sony to keep on there toes and that is now likely to stop happening. They will still produce great hardware and software, but I fear for the long term innovative thinking of Sony. 

But I am still on the job thinking of new games, so (a delusional me is thinking) there is still hope. But I am not happy about it all, such is life. Time to create a sawmill (snoring).

Have a great day.

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The game of the name

I was made aware of something that ‘kinda’ confirmed my convictions. The story (at https://www.gamesradar.com/games/diablo/diablo-4-lead-says-small-teams-crunch-because-the-company-is-on-the-verge-of-collapsing-but-even-though-its-not-necessary-for-aaa-studios-you-might-still-have-a-culture-of-crunch/) gives us ‘Diablo 4 lead says small teams crunch “because the company is on the verge of collapsing,” but even though it’s not “necessary” for AAA studios, “you might still have a culture of crunch”’ so where we see “Crunch has been an unfortunate aspect of the games industry for about as long as it’s existed, as companies continually push developers to make release dates and deadlines without a care for anyone’s wellbeing. A current member of the team behind Diablo 4 sees it as a harsh truth for smaller studios, whereas bigger ones are more likely to willfully lean into it. Marcin Undak, lead engine engineer on Diablo 4, gave his insight during a conversation attended by GamesRadar+ at Digital Dragons. “I’ve been lucky to not crunch for a really long time now, since I joined bigger companies,” he starts.” So, we get to ““crunch” refers to periods of intense, often mandatory overtime. Developers work grueling schedules—sometimes exceeding 80 to 100 hours a week—to meet strict launch dates, fix bugs, or complete development milestones”, what a weird surprise. Is that the impact of Microsoft interference? I have this gut feeling (so this is biased to extreme measures):

That is how I picture the Microsoft involvement into Blizzard. They seemingly have no idea what they are doing and they forget they basically never did anything in gaming. They bought Mojang (Minecraft), id Software (Doom), MachineGames (Wolfenstein), Arkane Studios (Dishonored) and several others. They never did the groundwork, only the finished product and that game them a fictive sense of self worth. So this is my (massively biased) view and since then they Acquired Bethesda and more, all to get the gamers towards their Ex-Box. But the real gamers don’t care. They like what Sony and Nintendo gives them. They are primed to the best experience gamers can get and it shows with the value that Horizon: Zero Dawn gives us, a game from 2017. Don’t get me wrong, I have been playing Skyrim a hell of a long time (since 2011), but this is not due to Microsoft, this was Bethesda. And lets be fair, I have loved Minecraft since 2010 when it was Mojang and Microsoft has done plenty to keep the curve high, they really did. But as I see it, they are out of their depth because gaming requires art, not business sense. Only the delusional people think that there needs to be business sense in charge and that is clearly wrong. Business sense is at times required, but in the backseat, not in the drivers seat. 

So the article gives us ““I would say the difference is probably, in smaller teams, you are crunching because the company is on the verge of collapsing,” he continues. “It’s the matter of whether we release this game on time, or we all go home because we run out of money. That’s not the case with bigger companies.” With the added “Of course, you might still have a culture of crunch,” he adds. “But I wouldn’t say it’s necessary, so those bigger companies can choose whether they want their people to crunch or not, because they have money to sustain themselves. We are, thankfully, at a point where the practice is becoming less common culturally. More indie teams actively avoid overworking, and there’s more understanding and unity among workers within the industry when it comes to challenging these norms. Alas, for now it’s still occurring, but perhaps with enough people highlighting the problems, that won’t be the case forever.”” And there is of course the ‘added’ link towards “Diablo 4 Lord of Hatred player finds “theoretically infinite” treasure goblin hack to spawn so much loot that the game can’t keep up” with the added “Over 2,400 treasure goblins in a single dungeon proved to be too many” which actually proves my point. These glitches are there to keep some at peace, so that they can say that they got great loot, but as I see it, (from videos, as I never played it myself) Diablo 3 was the pinnacle of gaming and I played it on multiple systems. As I saw Diablo 4 rear its (ugly) head, I saw that this was another franchise blown to smithereens by people who never understood gaming, they merely bought the players that did and I al willing to be that they fired the ones that never adhered to Microsoft standards and the ones that did stayed quiet to keep their income safe.

As such, this is a largely biased view on the view I personally have, so the excuses I see is the setting that BI dodo’s have on gaming and and Project Red and others learned the hard way, they will bite off the idiots that making ‘claims’ including the media that tells them that the gamers ‘demand this’, the gamers know the truth, we will get a game when it is ready, not when some BI dod says it is due. So we are against crunching. We get that some crunching is required, especially when the gold master is done and a few things prop up. This happens, it always does. And whilst we await the next Horizons game (expected in 2027), we will happily wait until it is ready, the first two games were awesome, we want more than that and I was considering that if it comes with the PS6, there will be a upgraded version of the first two games for PS6 as well. \

Going with that, tomorrow I have more IP for Google. I got the idea watching a walk around video on YouTube (you know the application) and I suddenly had an idea, it kinda related to other IP I made, but in a nice gesture to Google (and to piss of Microsoft even further) I will give it to them donations (of $3,000,000 post taxation) will be appreciated. Have a great day.

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An ignored setting

There was a thought pushing itself into my brain, it came to me (weirdly enough) whilst I was rewatching the first Harry Potter movie. You know, that one where Daniel Radcliffe is still young and innocent. So whilst I was watching the movie, I was combining a few things together. First a Nightmare on Elm street (the one in Toronto) and then the idea went to the Hellraiser series. So, I was combining the original works of Myst (the game) and my mind was combining the cube from Hellraiser where the lament configuration is merely one of the options and each will open portals into other dimensions of hell. The idea that the graphics of the cenobites will get more than a few into Myst, there was nothing wrong with Myst, but the creators could create new worlds in a much higher resolution and the setting of horror set puzzles are pretty rare in the gaming world, as such it could gain a rather large following. Considering the appeal that Lovecraft satire have on the world as a whole and the connections to horror that the Clive Barker stories have had on people since the 80’s the game is destined for a decent level of success. So whilst we seek new IP, there is nothing stopping old IP to rear its head and give the audience a place to stay and have shivering fun. Now as we combine the works of Clive Barker, the Hellraiser comics and movies, we have enough materials to make a sizable game and considering the materials that Lovecraft gave, which requires some Cenobite rewriting (to avoid plagiarism) we get a large enough materials to fill a game with several missions and a decent amount of puzzles. Taken in account the other setting I proposed on relaunching the 7th Guest in the last month, I have done my duty to protect the power of gaming. Anyway, it is always nice to create non-military IP even if it is for the UAE and Saudi Arabia at zero revenue for me. The creation to protect these countries  (against Iran) and whatever is trying to hurt them, I believe that a soul needs the creation of peaceful IP to grants the soul peace of mind and the blissful setting to remain creative (it is not a saying, I merely belief this myself). So whilst there is a stage that we need to consider that there is more to gaming, I believe that it gives the player the stage to consider other paths of the mind and puzzles tend to open the thinking of the player, especially if it is not the usual way that person thinks. So whilst others have made their way into valid and valuable creative IP, as examples I would like to raise Subnautica, Skyrim, Elite Dangerous and a few others. I would like to contribute as well. And this is my contribution to it all.

So let the developer who creates this game be smitten by the IP of Myst (perhaps even the Myst creators themselves) and see what the gamers can gain by playing that game. I get that it is all in the mind, but when you consider that games tend to be all based on some shooting game with flaccid stories, the idea to gain creativity and originality from an original game created in 1993 over a quarter of a century ago and create something unique and new and combining that with original storylines that others have not set into some combined IP is a little disappointing. But here I am trying to balance the scales once more. 

So you all have a great day and feel free to create some original IP yourself as well. Perhaps next I will find another IP that will serve the defence of the UAE, as I already created enough IP for them to take out their harbours, railways and roads and also now (after the attacks on Barakah) I gave them my idea (and IP) to take out their nuclear reactors. I tend to have a vindictive mindset and I does not give way (I still have a healthy hatred of Samsung, even after 40 years) But after the created IP, I feel rather happy with myself, even after I also created the new 7th Guest setting. But that is for another day, for now the creators of Myst should consider that 1993 had 40-60 self pronounced gamers, in 2026 we are at 3.5 to 3.6 billion, it is almost 100 fold, as such there is a much larger audience and at best, there is a setting of 100 times what games in 1993 would make and that is what game makers seems to overlook. These original games are allegedly the stuff of legends. And even if we do not consider them great, with added graphics they could reset the moulds they were originally based on and that is just the start. Games like Millennium 2.2, Chrono Quest, and several others were what they seemed, original concepts and original games tend to be mind blowing in the very least, as such I saw this stage evolve years ago and as I see it, some are getting on that page now. It was the stage that could have propelled streaming solutions, as such the stage now belongs to Nintendo (Switch2) and Sony (PlayStation 5 and 6) I let these so called captains of industry decide on where they want to go with that, but the stage is there for all to see. 

Have a great day.

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In my mind

This is not some setting from “because I say so”, but it is a setting that I expect. To see what trinary systems (some call them ternary systems) can do ‘because of’ “Potentially higher speed and efficiency, allowing for less storage space per bit and more compact circuitry. Balanced ternary handles negative numbers natively.” The IT world is relying on the setting (because it knocks them of their throne) with “Difficult to design, higher power consumption in some implementations, and a lack of mature research compared to binary.” They are not wrong, but trinary is tomorrow and it is set to actual and factual true Artificial Intelligence. As such in my mind the system created 1,000,000 possible culprits, but the setting to identify this (with much in the middle of the data) we see a cube with a 100 layers of 100 by 100 people. Each person has over 100 elements and that is still a decent data setting. The binary solution gives us 4 reds (highly likely culprits), two dozen orange (people who are not to be dismissed as a suspect at present) and the rest is cleared, it took the binary solution 47 seconds. So in comes the trinary solution and it gives us two reds and 5 orange and it does so in 6 seconds. That is the setting that trinary beers binary gives us on 1,000,000 people. So when (lets for arguments sake say Oracle) gives the people the impact of that and the gain in computational power as well as offer higher information density and theoretical efficiency. The sales talk is done at that point and consider the amounts of data sources have, we can say that at that point Binary solutions are done for in a world where time matters and where efficiency is goal. You should not dismiss Fake AI that easily, because some people cannot afford trinary solutions before 2040-2050. But that setting if computational power is not to be dismissed. No matter what the binary tycoons claim. So in 6 seconds, the 19 non-dismissible people were disregarded on the foundation of the SAME data, because that was part of the exercise. And I reckon that shallow circuits will be a much stronger solution in a trinary setting that it ever could be in a binary setting. Don’t get me wrong, it will help heaps. 1 million people with over 100 elements is still 100,000,000 settings in a true/false environment. This is why I disregard (at present) as all AI, simply as fake AI. And for the people stating this is merely in my mind. You are right and fortunately I had an education from UTS and a degree in internet working. So we all have had that setting of data and non-repudiation. And don’t forget in a trinary setting non-repudiation is more than a simple equation. It will figure out that you and only you could have done something like that. This is why I valued Oracle (and optionally Snowflake) above all the others, by the time you are done with listening to the salespeople from Azure stating that this is the way to go, you are hooked and that is where you lose the fight. And when Oracle set up whatever they call there trinary database system, there will be a population of one in the forefront of real AI and those who were ‘enticed’ by the sales talk of others, because those salespeople don’t care about you, they care about their own product and they are set to do the best that their solution can do for you. Here language and legal settings matter, because they never outspokenly lie, they merely omit factors that they regard don’t concern you. Even Google Gemini give us “ternary remains limited by manufacturing complexity and lower reliability.” Every one who knows me knows that I am a huge Google fan, so where did Gemini gets that data? (simple: reddit) and it gives the source, but how was it verified and validated? And at present it is a true setting, but if you realise that this technology is still well over a decade away (at best) are they lying? You need to see the bigger picture, especially when these vendors trow phrases like “AI” around and when people are cluing up that it is all Fake AI, we will see carefully phrased denials like “they were all doing it, we just followed them” and that is where you see that these proclaimers are merely following one another. What a tangled web we weave. 

Still I reckon that Snowflake and Oracle will have transference systems in development, because I am not the ‘genius of one innovator’ others have similar setting in mind and they are preparing to give their customers the best that is possible with the current technology in place. 

So as we are looking at a day of rest (or like me slaughtering people in Skyrim), we need to consider the media frenzy that is evolving around us and be very careful what you accept as true. Even my statements should be examined. The one stating “My data is without flaw” is the liar in your inner circle. And be careful who you let into your inner circle because that is your decision and it will cost you the moment you allow the wrong person in your midst. 

Have a great day. So don’t think of this ‘article or story’ as valid, it is a collection of thoughts that are mine and even as I presume that it is all factual, it remains a story unless I can verify and validate the data I have and some of this was collected through fake AI, so I know there are parts that are not aligning. 

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Are doornails really dead?

I got a nice surprise today. I got a story (at https://www.engadget.com/gaming/xbox/2025-was-the-year-xbox-died-130000467.html), the only inaccuracy I think is that the contraption was dead already, for about 2 years. So I got to wonder. What happened to:

Which gives us $78.7 Billion and it shouldn’t be allowed to go into a bad bank, that interest is still due. The last purchase was only completed in October 2023. So what happens, sell it to Saudi Arabia? The interest (said to be around 5%) implies that Microsoft is still meant to pay $3.935 billion interest on an annual basis and there is no way it gets to be reflected away, although I might advise Saudi Arabia in particularly Minister Majid bin Abdullah Al Qasabi that he should not offer a Halala over $50 billion for the entire package. I don’t think Microsoft is allowed any leeway for their intentional stupidity. That being said, they bought Mojang studios in 2014 and they did mighty fine work on their Minecraft product, including the PS5 (which still needs the PS4 disc), but that is small fry. The result is truly amazing and the fact that it is still one of the most popular games on any console is due to the Microsoft teams and credit where credit is due I say. Still, as the optional spokesperson for Saudi Commerce, I think it is essential that the Saudi Fleet of airplanes need to be give to all its Microsoft 2024 Flight Simulator players free of charge the fleet of planes that are part of the Saudia airlines, which consists of Airbus A320-200, Airbus A330-300, Boeing 777-300ER, Boeing 787-9 and Boeing 787-10, as well as include the King Abdulaziz International Airport (Jeddah) and the King Khalid International Airport in Riyadh in the base setting of the Flight Simulator 2024. I think that Saudi Arabia is due some VIP treatment if Microsoft wants to flog away their failures. I think that Saudi Arabia is due that privilege. 

I think if you want the grease the wheels of commerce, you better take out your best effort, but that is merely me speaking. This all started in 2013 when they upset the gaming industry, by thinking they could strong-arm gamers towards the Xbox, whilst they never actually understood gamers (I point to the Don Mattrick, the former president of Microsoft’s Interactive Entertainment Business, widely remembered for controversial stupid statement of “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360”) my response was ‘Fuck you Mattrick” and I placed a handful of gaming IP on my blogs for anyone not Microsoft. That’s how I react and these people are still welcome too all that, especially as the Xbox is now dead on arrival, a proper vivisectioned console at your local morgue. So whilst the article gives you “Xbox didn’t enter 2025 in a great state, and it’s leaving the year grasping for help, like an Arc Raider player desperate for a revival after being knocked out. Microsoft cancelled the Perfect Dark reboot and Everwild, two of the most interesting games in its weak upcoming slate. The company brought titles like Forza Horizon 5 over to the PlayStation 5, which prompted Engadget Deputy Editor Nathan Ingraham to declare he no longer needed an Xbox.” He never needed one and I did mine away years ago, it was just a dust collection setting and I merely held on to it because of Elite Dangerous and Subnautica, when they became available on PS4/PS5, the fate of my coaster to be (Xbox One) was set. Some regrets, but the Xbox360 was awesome, so not that much and it was my first setting for Oblivion and Skyrim, which I also have on Sony. We were also given “There was a chance for Microsoft to reinvigorate the Xbox brand with the ASUS ROG Xbox Ally and Ally X gaming handhelds, but the $600 and $1,000 launch prices placed them out of reach for most gamers. It also doesn’t help that Windows still isn’t well-optimized for portable devices with touchscreens, and those systems also aren’t compatible with older Xbox titles like the consoles. At the very least, Microsoft now has a handheld foothold. But a future portable Xbox console would need to be significantly cheaper to compete with the likes of the Steam Deck, which starts at $549 (following the discontinuation of the $400 LCD model).” But as I personally see it, Microsoft tends to lose interests in solutions that dos not make them shine and the Xbox had nearly rusted through as I personally see it, but there was the news which was available for about three days now and I had other matters on my mind, so it was a nice setting today, I was proved correct all along and as Saudi Arabia is vying to be a digital powerhouse, the setting if upgraded to a better shine, what was left of Microsoft games, might get a decent second life, but the additions to the Microsoft Flight-simulator 2024 will be required, although they might include it as a package deal for the nice price of $50 billion, not a penny more, including the Flight Simulator 2024 might make it worth the time of Minister Majid bin Abdullah Al Qasabi, but that is merely my view on the matter. And there is the setting we need to consider, the Xbox came to life (with massive help of Dwayne Johnson) and grew to new heights in 2005, it actually became a competitor to Sony and made Sony release the PS4 and PS5 with the immense upgrades. Gamers rejoiced and then in 12 years (due to Don Mattrick as I personally see it) it went from hightop to basement level bargain value. Still, I am not happy. Sony was better with Microsoft chasing its tail and that needs to be said and the results as we still see every day its awesome and as I see it, Todd Howard now needs to say the words “Elder Scrolls 6 is coming to Playstation” the Sony and the gaming world needs to hear those words. The Microsoft blame game of ‘perhaps’ and ‘we will service all gamers’ is disingenuous at best and not appreciated. 

So whilst we are given “Its partnership with AMD could easily lead to new handhelds, and it also gives Microsoft a leg up in producing a compact and powerful Xbox PC. After all, why should the company keep trying to go toe-to-toe with Sony’s closed PlayStation platform? Why shouldn’t Microsoft embrace its PC roots to give us a gaming desktop under our TVs? The company has already committed to bringing new Xbox games to PCs immediately, so the line between the two is already blurring. It may be a risk, but evolving into a PC proves there’s still life in the Xbox brand. And crucially, it’s also something Sony can’t easily replicate.” You see, the gamers feel betrayed by Microsoft, even those having an Xbox, they aren’t (don’t say ever in this case) going to trust Microsoft, they tried to play gamers and these players don’t like to be played, they take this personally and that is what Microsoft did in a few ways as I personally see it.

So you all have a good day and those owning a Playstation have pleasant dreams, because Microsoft just bought the bucket from Davey Jones locker. I reckon that this setting is hardest on Phil Spencer, who tried to do everything to make Microsoft gaming work. I think he did a fine job, but Microsoft overhead was ruled (as I see it) by Excel users and that goes against the grain of gamers. Have a great day today, my time for a late lunch now.

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The story script of lore

Yup, nice and confusing, isn’t it? But that is the setting. As I was playing Skyrim (yet again) the thoughts of lore went through my head. And RPG players might remember this. You escape the large lizard (aka Dragon), you go to Riverwood and then to Whiterun where you join the companions. Linear in extremity. Now, this is not critique. This is how RPG were played in 2011 and the hardware pretty much set you up for that. So, remember Richard Garriott who gave us the ultimate RPG in Ultima. I got introduced to his master skills in 1983 with Ultima 3, Exodus. But his idea were not used to the largest extent. Now I don’t want to copy his sewing, but the idea that every person has the ability to evolve their choice. Perhaps through an intro story where you have to make choices. So, to connect this to Skyrim, the choices will set you to a setting that will push you to Riften (thieves guild), Whiterun (fighters guild), Winterhold (Mage Guild) or Falkreath (Dark Brotherhood) there are a few other options (but I don’t want to give away the plot for others) There you get the option to get into the Stormcloaks or the Empire forces. Now we have to allow for a few other things, but the setting that you end up going to Whiterun to get to Bleak Falls Barrow, so that need not change, but the setting to give variety to this introduction is an option, and it could happen AFTER to evade that initial sneaky lizard. This could also be the first companion you get. IT doesn’t seem much, but the setting to avoid linearity tends to be massive in RPG’s. In addition to this, finding books, not just for skills but also for quests is a second. I wrote about this and it requires a more dynamic version of books. Skyrim is already doing this, but not with a dynamic pre skilled setting. 

In addition, there is the setting to adjust the game by alternative skills. Skills that are given to you by your parent (an intro choice really), so as that story evolves, you get skills in art, smithing, archery and magic. So as you start of with two of them. You get more pronounced maps, you get the option to see more in your surroundings. You might get a better view on ores and smithing, you get options to see more in shopping, which normally comes from personality. And over time you get the others too, but it shapes you more in the way you get through the first 20 levels and it is important to have balance there, so that people will try other things, not try the same thing at the start and then adjust the choices for the game.

This allows for the setting to own a shop and a trainee that tends to the shop. This opens up a new cog in managing the game and nowadays it is doable and has been for a while. I set that up for the game IP I created last year (might have been 2-3 years ago). The issue is not on Bethesda, they did a good job, but it is now in our hands to push this envelope higher. You cannot relay on one game maker to see it all through. That is where we are required to push new levels.

One of these things is the need to create your OWN journal and shape it through playing. Not just the expected quest things, the setting that you get to a cave and you cannot see how to continue, or a door that is locked. It makes sense that you make notice of this and optionally a tab to remember that you have to go back to this. The idea I had (for streaming games) that this journal could be exported as a pdf. A novel idea for RPG gamers (the novel part was the pun). An additional setting was the art setting, if you did not get this skill in the beginning, the art in your journal might be ‘lacking’ until you do get it, the same could be said for mapmaking. 

As I see it, the current approach is not wrong, but a little ‘vanilla’ (I actually hate that term). So as we see the additional cogs in the game we make the RGP more of an adventure. And whilst some titles in books are a given (also magical skill books) but some could have similar or a dozen settings for the title, so you can stop looking for a certain title. It is just an idea, but it could give the larger setting to non-linearity (and I am all for that).

So this was what I came up with yesterday and then I forgot it. My mind is flaky and weird, I know.

But these are things that could invigorate the desire for RPG games and I took Skyrim as an example, but this could equally done to the Fallout series. Anyway, that was the setting I was confronted with and even as I typed parts of this in the past, I saw this setting to see to the larger evolving stage of RPG’s.

Have a great day and don’t be a silly hero, when you see a dragon in your path, be like a mouse and let the police take care of that sucker.

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The secondary drive

That is what some have and it is not always in the field you expect. I was contemplating a few things whilst playing the remastered version of Oblivion. I am playing me second character as I am stuck (due to a bug) in the first one. It gave me pause to consider a few settings. These settings I can convert to the game I already had in mind, but I can spice things up now (now is a word as the default setting is not entirely accurate). You see, I created the game to counter Bethesda. The operative word might take a little tweaking. It actually started yesterday when I saw a list of upcoming Playstation games, 15 of them this year and I kept on hearing ‘soul type gaming’ (way too often). You see making more of the same is not more gaming, as I see it, it is the introduction of blanded (just more of the same taking away gaming hunger). As such my mind kept on revisiting settings (and movies) in all directions. It also brought to mind a game named Fable (Microsoft title) and it had great ideas, especially the first and second game with the second being a vastly improved IP over the first. It also made me realise that I had created a dislike for the word ‘Chicken-chaser’ (a word EVERY Fable enthusiast remembers). So what happens when we ‘cross-pollinate’ ideas? And moreover, what if we set this per guild, house or location? 

That is merely the first step. You see, most people have ‘accepted’ the use of nick names and when capture this in combination with the SNPC (smart non playable characters) concept I put in here last year a RPG game could really be spiced up. I see it as a setting to create passive achievements, achievements you will have to work for, but they don’t have any real controllable action and as such you could get a real setting that controls you and you do not control it to that degree. You see when you play an RPG over and over again, you get to be blanded, a blanding like setting that takes the joy out of the game, it will take it out of any game, but when you can divert that feeling by adding ‘soft-achievements’ I predict that this feeling diverts somewhat (it will never take it all away). Added to the changeable setting of dialogues and missions, the game gets to be a lot more rewarding for a lot longer. And today’s consoles can handle that challenge. 

I already set some parts in ‘motion’ in my mind as early as 2022 and up to now, no one considered the ideas I had (or never enacted them) and in my mind, the reengineered idea that originally came from Vint Cerf might be a game changer in RPG gaming. Such directionality will up the game for wannabe ‘fighters’ and ‘assassins’ quite a lot. I get that in the past these ideas were not really possible and now we can do them all, perhaps Bethesda is enabling these ideas in the new Elder Scrolls game, but that will not be known until 2027. What is clear that there is a risk that we will see too many things that we saw before. In the YouTube video that game me the list of 15 that I saw in under an hour I had at least half a dozen time things that I had seen before. To be honest, the only real cracker I saw was Code Violet, not ragingly new, the style of gaming is known to stealth game preferred players, but in the setting that we see, is a new fresh paint of a horror classic and that is at least something. Go see the trailer if you are curious. Anyway, that gave me pause to another setting. You see some will remember ‘Knight Games’ (CBM64), and Bethesda has a ‘sort of’ version in that called Arena, but Arena is a joke to stealth players. Most of the rounds I have no opposition. With a bow and stealth I go right through the opponents in seconds. So what happens if all contestants have Candlelight (Skyrim) cast over them? It takes away the stealth advantage, come to think of it, what if the security of a location ‘auto casts’ Candle light over the trespasser of a location? You need to get close to the cast location and perhaps there is a workaround on that too, another thing you have to elude, now breaking and entering comes with a little snag. 

You might (not entirely incorrectly) think that this brainstorm setting only sounds nice. But tell me, when was the last time that you witnessed true gaming innovation? I reckon that for me it was Horizon Forbidden West (2022) and as such I am trying to blend new ideas (at times re engineered old ideas) to add to gaming and to offer a solution that looks in more directions than Bethesda (not that Bethesda is bad, far from it) but a choice of one, is not a choice.

Well, I need to rethink a few more settings (which I already am), but I think better during breakfast and that is roughly 183 minutes away. So back I go, back in my design shell and watch what others are missing. Have a great day.

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Creating a plus plus game

Yes, there it is, but not in the way you think. First off, I have always loved RPG games, even before I got into Oblivion and Skyrim. These games are the best and as I am replaying Oblivion (now on the PS5), a thought got into my mind. And I created a new RPG IP. I summarized some of it in ‘Recap to the intro’ (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) so the ideas have been brewing for 5 years. And today I had another idea. You see, we have a plus game where we continue or replay with the achieved gameplay. This is nothing new, but then I thought that some of the replay gets dreary (to some degree) and I just had the idea. You see, in my game there are 4 classes of magic based on the elements and these magic casters have a massive difference among themselves and it suddenly hit me to set certain missions in a different setting, as such, dependent of the magic class you play you get a mission, this is not new. Yet when you replay the game, when you select another magic class certain missions will have a new premise. Optionally with an altered intro to the mission. This has as far as I know never been done in any game.

So in the first mission you get to assist a smith to set the new forge with required cokes (or coals) and when that mission is done, the second time around another part of the mission comes clear. There is no setting that it all repeats, though some missions are an optional replay but with other sides. As such we get the option for other classes to add to that mission. So we get more than one plus game, giving the games additional sides to a mission. I wonder why the current RPG makers never considered that to amp their gaming experience. A setting that has the ability to create new lore, new experiences and now challenges. It got to me as I was going an Oblivion mission, so what is stopping us to push the envelope? I got a few ideas and that is a setting a simple setting, I reckon that in a much more complex setting it could create a new form of RPG game (I am not brave enough to give it a name). 

So as we set the game to a new frontier, we can create games with at least 4 new game playthroughs. A setting that has never been contemplated before in gaming. I wonder why not. Games nowadays need to entertain longer, so we can create more games or more gaming time (preferably without making the game lose gaming quality). 

As such the setting is changed. Consider the game Hogwarts Legacy getting an overhaul and the game needs to be played 4 times (not optionally played), which unlocks other parts of the game. It does not matter which house you play, and as different houses unlock missions for the first house, but what if the house is the second or the third house? The lore needs to be set to have one cosplayers (like Poppy for Hufflepuff, Sallow for Slytherin, Onai for Gryffindor and Thakkar for Ravenclaw) be the other contributor, so if you are one house, the other comes into play (via a message) that gives you the option when playing the second or third play through, I doubt that it is needed for a 4th play through but for completion it might be added. 

A new setting I an old concept, the RPG gaming experience (of a lifetime) that could add a lot more to the same game. I used the Hogwarts setting to illuminate the perception, but it could be added and part of this can be seen in Jackdaws rest, where each house gets a different alert to the same mission. So what happens when a mission gives us the 4 different missions to complete the mission overall? As such, I have been contemplating the same setting but in a slightly different way. Its just fun that the big boys (Bethesdas and Ubisoft) never got that far. Especially as Ubisoft has 18,666 dedicated game designers (big smile from me).

As such I can go after Bethesda too, but they created some of the greatest RPG settings, so they get a pass on this. It’s just fun that after I did the Melvin to DARPA and created three weapon systems (they dob’t have these) and I created IP that Google missed (Amazon too) I still found time to surpass Ubisoft and Bethesda. I am feeling good today. Still, I have an idea that could get me $3,000,000 from Matt Damon (he gets a script for that amount of money). Not sure if Matt is up to it, but as I see it, I have been plenty creative today and I am not done yet for today. 

It is a lovely day to get creative, so have a great day and get ready to dream big.

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