Tag Archives: Xbox

Focal and blinders

We all face them at times, I am no different. The problem is when is what what. Let me be a little more clear, in my case Microsoft is an issue, as I personally see it, if they buy Blizzard, they will need $92,000,000 of profit a day just to break even with the purchase of 3 houses (Mojang, Bethesda and Blizzard), now this is not set correctly, they bought Mojang some time ago, as such the amount is a few million less, but it is not less by much. They already crashed Redfall PS5, which they are allowed to do. They are allowed to do whatever they need to with what they own. Yet, consider that the PS5 has well over 30,000,000 consoles in the field and they allegedly need $92 million a day, does the act make sense? So am I concentrating on a focal, or a blinder. Consider that a blinder lets you NOT see in a specific direction. We attribute all kinds of ‘evil’ towards Microsoft, are they blinders or are they seen as the result of a focal? That is actually a lot harder to answer than you think. When is one could also be the other.

As such I have been concentrating on my two IP projects. Project Graveyard and Project Cluster. Two very different software and hardware IP settings. They both fit the Amazon Luna and optionally whomever buys the Google Stadia, which is why Kingdom Holdings was on my radar. One will be a decent downfall for Microsoft the other no less, but also takes the steam out of Facebook, and as such Amazon was the logical path to take and not just merely logical, Amazon was about to get a whole new range of revenue because of it. Yet I try not to be smitten by either blinders or focal (no matter how much fun they are). As such I saw the appearance of Tencent on time and even as several players are willing to ignore Tencent, I cannot and I will not. Tencent has seemingly the ability to unite gamers. In addition it allows China to grow in one additional industry where Americans thought they would not exist and now Microsoft in particular will have a problem because of the required $92 million a day will become a nose grounded with an anchor around the neck of American economy. And there are plenty of nay sayer spinners on the internet. It is all Microsoft and they are all getting on top of things. So lets have a go at that list 

1. Microsoft would acquire Mandiant to solve their solarwinds issue
There was one news cycle and then suddenly it went dark, there was no more news. I raised it in ‘What we hope for’ on March 7th 2022 (at https://lawlordtobe.com/2022/03/07/what-we-hope-for/). It became part of Google and it is a Google solution now. After that Microsoft and cyber solutions went a little dark on the matter.

2. Microsoft had a new Tablet to WOW the world. No, it didn’t never got close to the Apple iPad and it got even less close to the iPad Air, two devices that were more able and had a larger following and it still does. It still has a lot more to offer, but the spinners came with the ‘with the keyboard it was a more complete laptop’. No, it was not and it will never be that more. I saw people howling with agony as they saw failure after failure on their Surface. I still see some people trying to spin that thing. A $1650 solution trying to win over a $500 iPad, all whilst Apple has the more versatile device.

3. Microsoft has the cloud solution, Azure. Smell it, it smells nice. Which is laughingly the biggest loser of them all. In clarity, Azure is not bad, it lacks and it has no business in gaming. Azure is the Microsoft solution and after 3 years it is nowhere near ready to take on the AWS (Amazon Cloud solution). Last month someone wrote (not me) “Azure is more costly. Azure is the finest alternative for a robust Platform-as-a-Service (PaaS) provider and even a Windows integration. If a company needs infrastructure-as-a-service (IaaS) or a wide range of tools, AWS may be the ideal option”, so where are the SAAS and GAAS comparisons? And when I look, there is always a hidden issue where the people are promoting THEIR solution, no matter whether it involves AWS or Azure (Google is falling behind too much). At the moment the marketshare of AWS is a lot larger and in some reports it seems like Google cloud and IBM cloud are underreported. What matters is that this is another field where Microsoft is not ahead. 

4. The Microsoft gaming console is the most powerful in the world. It might be true, but the weakest console of them all (Nintendo Switch) surpassed the Microsoft sales numbers by a lot and did it in half the time Microsoft with their X/S console were in the field. Even now, these numbers of X and S series consoles are aggregated, the loss is that defining. They are way behind  the PS5 with their X series console, but it is the most powerful in the world. In addition the PS5 has a whole range of next generation titles that goes into the dozen and the Microsoft console is lacking there, even after two years it is still lacking in Next generation titles. 

I will ignore issues 5,6 and 7. 4 fields where Microsoft will need to do a lot better and for years they were not able to do so. So where is that $92 million a day profit coming from? I cannot see it, can you? And that was merely to claw back the investments on gaming alone. Amazon is hungry and they are driving their AWS (and optionally their Amazon Luna too) making the pain for Microsoft larger. Apple has a firm grip on their devices and even as we might not like Apple, their devices are solid and Microsoft has no chance of driving a wedge there. And as I see it, they already lost the console war. In that environment Microsoft is bleeding revenue all over the field, their books are red with blood and red ink. And for their security I have not seen an alternative for Mandiant (owned by Google). So where are they now? When will we see another Solarwinds? It is not a given, but they lack in cyber security, so I fail to see how they will stop the next wave. 

And now the battle field changes further, Tencent is about to arrive, I merely wonder if that was one of the reasons why the E3 was cancelled (I honestly do not know). If Tencent arrives, it arrives with more options and more settings than the Microsoft console field will allow for, no matter how that plays out, it makes the Blizzard $65,000,000,000 a massive anchor around the neck of Microsoft and it will hurt them, no matter what ideas they have. Tencent has been funding a lot of Unreal engine 5 stuff, as such they could wow the gaming community and if they are going the direction I am speculating on, it will hurt both Microsoft and Amazon to a larger degree, in this the pain to Apple remains unknown, or it might be minor. And that is all before some figure out that Project Cluster will enable a lot more than anyone considered, it was meant for that, to be ready for national 5G implementations. How many of them did that off the bat and how many (implying Microsoft) stated “We will get to that when it is ready”, it is the short term focal point of a quarter by quarter BI person. In this none of them have a real long term focal point and that is why Tencent is a danger to them all, they are focussing on 2025 and 2026 (the year Microsoft allegedly collapses).

So is Microsoft my blinder? Is it my focal, or did I see the stage for what it was one that offers great options for some and not that much for others. They limited their abilities by hanging an additional $65,000,000,000 anchor around their necks. I am calling it as I saw it. Perhaps I am wrong, you tell me. I gave you the numbers and the works, you can do your own research.

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Those cordially invited

That is a setting that is not merely an evolving one, it sort of fits several stages and it all revolves around the choices that some make. As such when the Gaming Bafta’s were on, there were two considerations. The first one was how well did Sony do, the second one is how bad Microsoft is doing. I will get to the logic a little later. Sony sort of won a few times. There was God of War who was a winner, of course the music by Bear McCreary won and Christopher Judge as the voice of Kratos won. It won 6 awards in the Gaming Bafta’s and had 15 nominations, including EE game of the year, best game went to Vampire Survivors by Luca Galante. Horizon Forbidden West by Guerrilla games, a Sony exclusive won best technical achievement. One out of 5 nominations. This maters as these two games are gaming achievements of the highest order. God of War is given a 94% score, HFW an 88% score (I personally believe it should have been a 92%). Microsoft and their acquired houses had 4 nominations and zero wins. OK, I will grant that Bethesda had bad luck having to go up against one of the Final Fantasy kids, but still as I see it, no bang for seven and a half billion spend on purchases? Perhaps next year. The big titles were not here and I was missing Hogwarts Legacy, but they might have missed the cut off point. As such Microsoft has additional issues next year and that is before the storm hits. You see, the E3 was cancelled. It does not matter what the reason is, they cancelled it for some of the players having their own spin presentation, where they can intentionally not invite those critical of them. It makes sense and it is a valid and acceptable choice to make (even as I am spinning this in personal ways too). You see, I do not know the individual reasons and that means I merely do not know. But the hardships that Bethesda presently has, the lack of releases by Microsoft houses and whatever Ubisoft has to remain absent, they might all be perfectly valid in Business Intelligence, but gamers will spin this. One source gave us in January “Ubisoft’s Project Q has now been reportedly cancelled. The PvP battle arena game was announced less than a year ago in April 2022. They’ve already delayed Skull and Bones six times now and the recent comments by CEO Yves Guillemot haven’t helped.” Another source gave us that Assassin’s Creed Mirage and The Crew: Project Orlando will not come before Q1 2024, implying that they miss the summer haul and the Christmas revenue haul (including thanksgiving), two massive revenue moment. As such it makes sense to give E3 a miss, yet I personally would have spun this into ‘We will get a better result when we take more time’ even though one game has had 6 setbacks. They basically face a lose lose proposition. In all this I set the groundworks for new IP and that actually matters this time. You see there is an element missing at present. That element is Tencent. They are giving a miss for now, but they are pouring buckets of gold into their Unreal engine 5 design teams, this implies that they could grow big next year, they could pull the carpet from under Microsoft legs. 

I did not give Tencent the consideration I could have, mainly because Amazon is a better fit, but in the setting that they are in. I am sitting on a totally new form of gaming on one hand (a small exaggeration), on the other hand the other IP in phase one could represent five billion and a lot more after that. Tencent could be the direction to grow my setting and even as I prefer Amazon as a first choice, one needs to go where the gold is (a small personal greedy direction). And as long as Microsoft is rejected as a contender, I am happy, even if Tencent ends with the IP. It still is important for me to assist in sending Microsoft to some revenue graveyard by December 2026. You think I am serious, and I am, but there is a hidden egg in the graveyard part. 

If Microsoft had focused on quality instead of spin (which they in part might be) there could have ben a little hope, yet at present when we see the Xbox Series X and after two years we still see review (source: Tom’s guide) “Few next-gen launch games” a setting you can accept in year one, but not after two years, you see how Microsoft is desperate and now I add Project: Graveyard against that setting, without Microsoft being able to attend that game? It is nice to hand Microsoft the wooden spoon in 2024, especially when they could have spend a little over $100 billion by then (Mojang, Bethesda and Blizzard) and that is before the other IP is launched (if it is sold) and before the list of Sony releases get to be even larger. Ubisoft is important for Microsoft and their consoles as they were their biggest drive, no matter how we think of some games, Ubisoft has had moment of true greatness and one additional title could safe Microsoft. So when we set the larger stage and we see the gaming Bafta’s and the E3 cancellation, the larger stage of Microsoft is as I personally see it diminishing. And the stage is worsening in other ways too, but I will write about that should Microsoft acquire Blizzard, because that is expected, but not set in stone at present.

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When the pool is too deep

Twi days ago I wrote Brain switch, it was me on a joyride through my brain as I was reengineering  IP over and over and it went faster and faster. I got a handle on it by playing Hogwart Legacy. You see gaming is more than an escape for me. It is a passion that allows me to take my mind away from things and that is at times a good thing. It allowed my subconscious to work on Engonos, the story of the grandson of Hades. Weirdly enough I was inspired by Neil Gaiman’s Sandman. Or better stated, he gave me the idea to take a trip to the right. In part I was already doing s in another way, but I suddenly realised that I could enhance one character to get a lot more out of the whole. It is in part a little bit of a drag. You see, I can go memento on that character to keep the story in line and not give away too much, but that too has its advantages and drawbacks. The advantage is that two characters are drawn into the story, one makes sense already, the other one does not on the surface of things, but in Olympian lore it does. As such I tend towards that part of the solution, even though one of them already has a larger role to play and I set that in motion. Now that these roles are staged and partially set, I need to build the background stories for all involved. As such the memento approach, the other one is a historic jump, it seems cleaner, but it opens up too much mesh. A combination has benefits, but at that point I need to be cautious how I approach the matter and I need to script some elements, but that is not a problem. One lesson I learned a long time ago, when a problem is too big, chip it into smaller manageable pieces. That was all good and fine, but that suddenly gave me a few more ideas towards some RPG designs I was entertaining, to be made freely available for exclusive Amazon Luna materials.

I get that this does not make sense, but the reason is simple. Microsoft made valid steps in gaming, we might not like them, but they did what any corporation did, set yourself apart. Yet they did so by buying Bethesda and making parts exclusive to the Xbox. This is a valid, but unappealing approach. This setting changed when Avalanche launched Hogwarts legacy and they set the bar way higher than Skyrim ever was, making it a problem for Microsoft. You see if Starfield and Elder Scrolls 6 are on par with Hogwart Legacy, Microsoft loses a lot more than they bargained for. Now if I can add to that pain by giving Amazon Luna developers a sight to more software that is close to on par with Microsoft (not an easy task) they will feel even more pain and that is what I had been after. I expected this to be a lot harder, but Avalanche gave me a trump card, they surpassed Bethesda (what they had up to now), this is not unexpected because Skyrim is 11 years old. Yet it makes my work a little easier. The RPG has storylines, it has a balanced economic system and it has evolution, I only need to set a new stage that has a new kind of nemesis system. Not some copy of Shadow of Mordor, but something new, something we haven’t seen before. I want to counter grinding to some extent. I have one side which is a much larger map, the other side is a new kind of adversarial system and I want to add to that. But it needs to enhance what is, not replace what could be. This is hard to explain for now, but it is in the works, in the meantime, those thoughts are helping me to give larger rise to Engonos, which was what I had in mind all along. Cogs within cogs, not the most elegant of explanations, but it will do for now.

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In opposition, meet tall

I saw the message, or lets just say it is directed BS from Microsoft. The quote (see below) called out Sony.

They claim that Sony is keeping them small. I say ‘BS’, they kept themselves small through stupidity. They were once a contender with the Xbox360 and it was a good system, but the board of directors at MS were short sighted, they set out a path of limitations, because they were just gamers. They set hurdle after hurdle to get more revenue and now they end up with a system that is defeated by Sony PS5 by selling well over 2:1 against the Xbox series X. This is not merely about console technology. I personally believe that the Sony system is superior, but I do believe that the margin is not that great. They lost too much with the Xbox One because they were stupid, very stupid. In addition to that the lack of exclusive games did even more damage. And of course there is the lack of credibility due to stupidity outspoken by Don Mattrick on June 12th 2013 “we have a product for people who can’t get online, it’s called Xbox 360”. There it shows that Microsoft did not understand gamers, it did not comprehend its market and threw it all away on that setting. A real competitor was washed as a has been from that moment on. And the board of Micro$oft did not learn, they kept pushing Azure, they kept on going blunder after blunder and now whilst they are trying to adjust by buying the important software houses, they will lose even more. Lets be clear, it is not wrong to do this. Everyone has done it to some degree and they started this stretch in a good way by buying Mojang. They did however miss the target by buying revenue through the acquisition of Bethesda and now Blizzard, even if the last one is contended. They kept themselves small. They will have good days (Starfield) and they will have a few really good launches, but the people have already shied away from Microsoft and that will take a lot more and the insult in accusing Sony angered me. So I am now making a new stage. I made a few before and I handed that IP as Freeware to Sony and Amazon.

This time around this IP is exclusive to Amazon Luna and anyone developing for the Amazon Luna can have this IP FOR FREE. The rule is simple, it must be an exclusive Luna title. So Sony is out on this one. Just to show that Sony creativity will prevail and Microsoft, where creativity is at an all time low, they will suffer again and again, especially as they are in the process of spending a total of over $100,000,000,000 whilst the others get it for free, that is the harshest lesson of creativity. The imagination is creates without cost, it is a perpetual engine that Microsoft seemingly never understood in the first place.

Tall
As such I created the idea of Tall. It is an isometric game. The story is that the dwarves are on their last legs, they are overrun by the goblins and they have the dwarves painted in a corner. It is not going good for the brothers of Gimli, but on one faithful day, you (hero you) comes in and helps out the dwarves. And this sets a start in motion, a start where the goblins could be defeated, or at least diminished as they will not be able to overrun the dwarves. The setting is that you have a choice of three heroes A fighter, a wizard or an archer. The idea is that they all have a weakness and a strength. Wizard and archer have the ability of range, the fighter has power and instant kill. But it is not that simple. These three can only be on the main roads of dwarf locations, they are too big for the small streets. As such the goblins can retreat more easily. 

But it goes further then that. On your trip you find gold coffers, different sizes shapes and colours. Some are for you and the dwarves collect it all. And set it on the markers that they are meant to go, some are for repairs, some are for upgrades and some are for you. There are more stations but you need a start. As you pass the first stage you will get a first upgrade (all get the same first upgrade), an armour that bounces 60% of all goblin arrows. After that the challenge increases and the race is on. You will face several cities and there is the need to lower the goblin population, each city has a barrel line. A mine-cart with barrels called barrel-rail that the dwarves use to get around. It needs fixing, the rails need to be cleaned and it needs to be reactivated. As the dwarves can get to areas of the city, the goblins have less chance to escape, as you get more treasures, some will upgrade the Dwarf Defense League (a DDL need if ever there was one). And as they upgrade they can reach more places, more survive and more of that place will become safe. And in the end (after all the towns) an evil wizard called A. Unarms (first name Abbott), an anagram for Saruman comes out and it will be a fight where the dwarves become the better supporting fighter as you cleaned out the previous towns more completely. The first town cannot get 100% clean, but every town is seen as complete when the 80% marker is passed. There is of course more, but this is the start and I created it with my mind in under an hour. Microsoft failed its gamers to THAT degree.

Believe me, do not believe me, it is entirely up to you, but better believe me that Sony never kept Microsoft small, they did that to themselves. 

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Why be surprised?

I saw the news yesterday, I saw the news earlier. Yet yesterday we were given ‘Microsoft admits to making future Bethesda titles exclusive to Xbox’ It does not make me happy, but it is as I personally see it, their right. They paid over 7 billion for Bethesda, as such they get assign the dance card of Bethesda. I don’t think it is good business, but it is their choice. You see, in the lat two years I placed gaming IP, with storylines on this blog as freeware for anyone programming games for Sony and Amazon Luna. We can jump high and low, yet I decided to create IP for these two players to offset the Microsoft advantage. I believe that a new RPG IP will not solve it all, but it will take more wind out of the sails of Microsoft and Bethesda. When these RPG’s catch on, the damage for Microsoft increases and those who used my freeware will get a larger chunk of profit, all for free. A win, win, win (not for Microsoft though). 

So when we try to give rise to the titles and consider “The document blacks out the names of the upcoming titles, saying that these are games to be played “primarily alone or in small groups.” If this doesn’t say Starfield and/or The Elder Scrolls 6, we don’t know what does.” I reckon that Microsoft wants to hide the titles, they want to influence the impact of what system to buy. They want to sell more consoles, but Microsoft crashed its own windows all the way back when the Xbox one was here. It never broke the records of Nintendo consoles of the Gameboy Advance, the 3DS, The DS, the the Wii, the Switch and so on and the subsequent systems aren’t doing any better. The latest system has less than half the global sales numbers that the PS5 has. It gets to be worse, the PS4 has sold more than the sum of all Xbox One versions and Microsoft is getting desperate, another field where they no longer have any influence. Bethesda would optionally make a difference. I get that, people bought specific consoles to play a game. It is the reason I got the Xbox360, Oblivion was worth buying the 360 for and it gave me great gaming, a really good system and Microsoft bungled it with the Xbox One, just like they bungle all things else (as I personally see it) and they go on to the Blizzard merge. Another clever ploy, but I can counter it with more freeware for Sony and Amazon Luna. $100 billion in IP bought and the creative minds can counter that with additional settings that will lessen the value of these companies. I left over $6 billion annual on the blog and that is merely the first phase. I created IP for game developers who do not work for Microsoft. Slam after slam after slam. I will bring Microsoft down to their knees and teach them what happens when you mess with gamers. It might be the most expensive lesson they ever got and I am not even close to done yet. Now that I am fired up all the IP that was initially meant for TESVII: Restoration can be poured directly into a new RPG, one that is about creation, choice and restorations. Of course it will need new storylines but I can pull that off too. 

And the new makers never have to pay up to $100,000,000,000. A direct loss for Microsoft, as it should be.

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This is the way to London Town

That as the first thought that came to mind. The idea that Microsoft is done for. 

See-saw, sacaradown,
Which is the way to London Town?
One foot up, and one foot down,
That is the way to London Town.

It is 2005, I become the proud owner of the Xbox 360, it is late in the year and I am happy. I saw what Bethesda is about to bring with Oblivion and I am happy. Gaming is at an all time high. I keep it next to me PS2, the PS3 is not there yet and Microsoft has an edge and they play it well, they become a new force to be reckoned with and I am happy. You see, Sony became better with Microsoft nipping at its heels and all gamers prosper because of it. 12 year later and what was once great is diminished to mediocrity. The Xbox One is released in 2013, I get mine in 2015. It is nice to have next to the PS4, but merely that nice. In 12 years Microsoft threw out of the window what it had, stupid people in the board room, stupid people agreeing with everything and getting nowhere. Sony is now the only titan in the sky, there is still Nintendo, but like Apple it has its slightly peculiar journey and that is fine. It is protective of the family as a gaming cluster and it does its part well. In 2017 Microsoft scratches its throat proclaiming it is releasing the most powerful console in the world and some fall for it. The limitations are a joke and moreover the weakest console of them all (Nintendo Switch) surpasses them in a little over a year. 

In the meantime, the Sony fans get the PS5 in November 2020, yes three years later but the impact is visible, it breaks record and the games are beyond anything we have seen. It shows their PS4 (pro) to be limiting but only to the games played. 

Whatever games Microsoft spins does not add up to anything near what Sony brings

Spiderman Miles Morales (2020)
Ratchet and Clank (2021)
Returnal (2021)
Horizon Forbidden West (2022)
God of War Ragnarok (2022)

Five exclusives and Microsoft has nothing to oppose it, it launches another Halo and it gets a mere 80%, it is like watching the spin of Ubisoft. What was once great is now at best mediocre and they feel certain because they bought Bethesda and Blizzard and that is not getting the people round. It is the stage of stale yoghurt with a decent chance of poisoning. There is nothing that gives Microsoft the value it requires. We see “Xbox beats PlayStation when it comes to backwards compatibility, which is a feature that lets you play games from older consoles. Xbox Series X can play games dating back to the Xbox 360, which was released in 2005. PlayStation 5 can play PS4 titles, but gamers can’t play PS3 titles they own with the latest console.” They rely on 15 year old games to safe their hide. The PS3 has 4 titles that would be nice to play again. 4 out of….. (you see my point). God of War 3, Arkham City (both rereleased on PS4), Skyrim (rereleased on PS5) and Metal Gear Solid 4: Guns of the Patriots the only game I can no longer play. And with a 94% rating there is plenty of reason wanting to play it once more. One game and the rest is around the corner, as such Microsoft misses out again. There are of course more games, but I am focussing on exclusives. The fact that most PS4 games be played on PS5 is left in the corner. 

Microsoft got it wrong to this degree and they think that all is good, the marketing spin continues and they have no clue that they are a ship that is taking on water more and more. And do not get me wrong, I am not happy about this. It is because Microsoft was once close to a top position Sony opened up all engines and gave us the PS5 and we rejoiced. But I feel that the PS6 might not be the push forward. In the meantime I focussed on IP that will change the game, I am actually making sure that Microsoft cannot get to it, I am handing it to the Kingdom Of Saudi Arabia at a reduced price giving them billions, I am willing to give up on a dream to prevent Microsoft fouling my IP. If we are not able to do this, then money controls us instead of we controlling money. Microsoft spin has no place here and I do not want them near my IP. 

There are two sides to the song and story. The great games live forever and Microsoft forgot that making new games and screwing up franchises. Thinking that a TV series solves it and with the 71% rating it shows how wrong they got that too. Consoles and Tablets two markets they wrecked and they give marketing the responsibility to safe it. Now their office market is starting to dwindle they are getting outmanoeuvred by Google, Apple and Adobe. Players that could not get close to Microsoft 20 years ago and now Microsoft is merely left with a spreadsheet, which they got from Lotus (basically). In 20 years Microsoft went from Titan to Tyrion Lannister, who talks a good talk and is smart, but this merely amounts to Microsoft marketing and they do deserve credit, but it might be their only division that does. And their Azure solution? It lost to an online bookshop (Amazon) and that loss is merely increasing as some sources claim. I honestly do not know enough to make that assessment, but Azure has a Microsoft logo, so I do not trust it right of the bat, the other divisions make sure of that. 

As I personally see it Microsoft is done for, it will merely take a few years for the carcass to start rotting and the first few years that rot will be masked as innovation as Microsoft is adding small to its divisions according to some alleged marketing people. In my lifetime I saw Microsoft grow from a simple company to a behemoth and after that dwindle to irrelevancy in the near future. I wonder what they will try to pull of with their partnership with Tencent. We will know soon enough.

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The evolution of gaming

I have spoken on this before, and in that I tended to be specific, almost micro-manageable. It comes when you design IP, it is a path where you want to track every element so that you are not left in a loop, left with too many unknown parts. It is the way things go and especially when you do not have a brain-storm team, you end up designing as much as possible all parts of the equation. This is not new, this is how it is. 

However, In this stage I need to take a helicopter approach, I need to oversee everything (sort of), I need to take a wider stroll over this stage because the next part is not how to create a game, most can do that, most can set that stage. I need to create a stage where close to a dozen games a year can be created, a dozen a year for 3 years at least. So that the people are given new choices, new options. Streaming is a different kettle of fish and it cannot be approached in old ways. Weirdly enough the one I bitched about the longest (Ubisoft) has a clear advantage in streaming games. As such their approach towards GaaS is not the best but it is the most evolved one and they have a truckload of IP that comes with it, as such they are in pole position to get there. They lack elements, but they have a clear group of titles that could become clear winners in a streaming station. There are other elements in play and not all the players are clearly identified and there are other elements, like certain titles (example the Horizon games) that people would want to play again and those are not contenders, they are happy alliances. But it cannot be just about that, any system needs new titles, remastered titles and the less known, the better the chances. It comes as an addition towards the 50 million subscriptions I made a claim towards, but to sit on my laurels is not my way, If I can make the essential steps to make it not 50 million, but up to 75 million from year one onwards, I will have succeeded to a much larger degree and to end up seeing Microsoft executives choke on their Azure yaps, all whilst none of them look blue is a clear win for little moi and I like my wins, especially when it is warranted. And for them? Well the old saying (my old saying) applies. The blowback of sarcasm is merely irony, and I like to serve my irony with a wooden spoon award. It is not enough for them to fail, I want all others to see why they failed, why they should have been regarded as stupid from the get go and that is merely my bonus. So I am vamping up two of the three elements and it should be enough to get the ball rolling, and then I hit a snag. Well not exactly a snag, because I cannot test the snag. It leaves a trail and that I cannot use at present (well not until after the Saudi government paid me). And I have a stage that needs to be repeated a dozen times so that there is a floor-plan to work from and that is going according to plan (for now). There are two elements in play. How to make a worksheet, a plan of attack on the premise of art where we can identify enough elements to make sure that most hurdles are addressed, that most issues are identified. That is the task and that is not simple project management. Some project managers will make claim that they can do that, but outside of less than a dozen, how many +90% games have been released? The Xbox has released 6 games with a 90+ rating since 2020, over two years only 6 make the cut. Sony had 8, a clear win, but still low when you consider the investment of the dozens of games that were created. And it is not merely the 90+ games. One real hit was AC Origins which only got 81%. So there is another pool to work with and I decided to look at another pond altogether. I wrote about that too and when you consider the alternatives the investment per game decreases enormously creating a shifted investment number, one that is ultimately more rewarding. And there we have the station we need to look at, the second branch is close to complete with well over a dozen titles. It will take mere days to get the second dozen and branch two will be close to complete and then branch three starts, but I will not write to much about that. I like my surprises a much as I like to serve my plate of irony.

The evolution of gaming is underway, not because I said so, but because streaming games have advantages over console games, but it comes with additional dangers. A much better testing phase is required, the one elements too many game designers are weak on. Do not take my word on it, you merely have to look at the title AC Valhalla, released two years ago and it was still receiving patches three weeks ago. That side needs to improve, it needs to improve a lot. And there is the rub, any solution consultant that gives you the ‘these things happen’ line is wasting your time. Proper testing takes care of that and this is not done by too many. Streaming can only truly evolve when they have a better handle on it. This is not because it is GaaS, it is because Service will only last when the product is properly made and there Ubisoft left too many issues in the field. So you need an alternative to what they have, and there the second branch is the optional solution to getting traction to more people, and in streaming traction is the game that makes you the winner of the streamers and I have no intentions of losing, that is one definite that I am making clear to one party and optional Tencent too. But Tencent is complicated, they decided to work with Microsoft, making them the optional loser from the start, but that is the stage I am faced with, the question is what are my options next? If the Saudi government buys what I have, I am in the clear and my retirement starts. But if they decide otherwise, I will need an options and this is merely one of three IP bundles, so I am not out of the game yet, but I reckoned that the idea and proof towards $500,000,000 a month would have been enough, but I cannot rely on people making sense at times, as such I need a fallback position (as expressions go). And there I am doing work that is less creative, way too much tedious but essential, I get that. So here I am trying to work things out. On the other hand, in 6 hours 55 minutes and 23 seconds the premiere of Black Adam starts, so off to the city I go and have a bit of fun, I have earned it. 

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What? Already?

It actually started with a demo, one by Arkane (the makers of Dishonoured). They are giving the Xbox population RedFall. A game to be released somewhere in 2023. The demo was pretty awesome. No doubt about it. Yet certain things started to nag me from the beginning and this is PURE SPECULATION. I saw the setting of 4 players and the demo clearly states that this can be played alone. Yet the setting reminded me too much of a game named Evolve. A bland setting to say the least. Yet the people of Arkane have proven themselves, no doubt about it, but they are now part of Microsoft and Microsoft is all about team play, all about more people in a game. So I reckon that at some point it might be possible on what would have been a 94%+ game, Microsoft needs will diminish it to a mere 80% game. This is speculation, and you need to accept it. The game is a year away and so much could change. But it got the gears rolling and it was only an hour later that I came up with what I would call a shadow player. If I am correct It could change the game for either Amazon or Google (whomever buys my first IP bundle), I will add it to there. Microsoft is not invited to that party, they can falter and fail all by themselves. 

If I am correct (and I might be) this will change the game in a few ways and it allows pure solo play over a lot of games. You are still allowed to invite friends, that I fine, but it will be YOUR decision that count Microsoft has taken enough from you, as I see it. Time to give games back to the gamers, not the data collectors. 

It is an optional fictive setting, but if I am correct the streamers are about to offer a much larger stage of play and that is the first stage where streamers will set themselves apart. It is time for the next generation to become self-aware (as the phrase goes) and I think I have what it takes. 

So get ready to see your streamer to give you an edge you never had before in gaming. That is not on either Microsoft, Sony or Nintendo. It is merely the shape of things to come and in this Google and Amazon could get the advantage they need to push Microsoft to the background (as we tend to do that). A new age is coming and I am overdue for some serious snoring. See you all tomorrow.

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Historic detours

We all do them, I do them a lot. On any course from A to B, I tend to take detours every day. For one, I walk a lot and I like the scenery to change, it might not make much sense if you are the avid automobile fan, yet when you walk it makes a lot of sense. It can be that one route has a cinema and I want to see what is coming. That thought makes less sense nowadays, but in the past there were windows with photo’s of movies coming and movies playing. Then thee are the detours the mind makes. Those tend to make a lot less sense, even to the wielder of that brain. The Brain wants to let you know something and it tells you in its own way. Through the dream state when you are asleep, through a day dream or even through a small jump away from what you were thinking. We all have them, we pay attention (at times), we will it away or we ignore, we tend to take different strides with any mind jump. 

This happened to me today when I was doing something meaninglessly simple, mind-numbing and the brain just took over. I was at a school, not sure which one, or where. The kids spoke English, but I did not connect to the location and I have no kids, so I am at a loss on that part. The kids were eating food and a I saw a ‘pretend it is Mexican day’ sign. The sign was troublesome in a few ways but that does not matter. It was then that I noticed the food. I thought they were all enjoying enchiladas. The rolled or is that wrapped food in a thick tortilla, it was then that I took notice of the smell, the sweetness, the stuffing and then things started to make sense. The kids all had rolled up pancakes, rolled like a tortilla and the stuffing was not that of an enchilada. It was filled with fruits. Then I saw others with some kind of chili, but it was I think cranberry mash with berries, bananas and stuff, the enchiladas had some kind of jam, dried fruits, tangerine parts and I think apricot slices. They were all having fruit dishes all shaped and imaged after Mexican food, the sign made more sense now. And it makes sense, the detours allowed me to design the 5G solution I created, this is not the same, but set to a similar premise. The mind can fill voids, but it can also label and identify things it is aware of. So what if kids see the same shape as a bowl of chili, as a enchilada yet not the same. What if the apple served can no longer hold the attention it once had? What if the premise needs change? It is not unheard of, it is not even that weird. The detour can serve as a journey marker and that is how we get to the actual stirrer of the trouble I saw. 

Two headlines needs to be shown. Once gives us ‘Amazon is ‘nearing a deal’ with EA to produce a Mass Effect show’, the second one is ‘Ex-Bioware Writer Explains His Concerns About a Mass Effect or Dragon Age TV Series’. They matter, but not the way you think. There is one clear truth that I never steered clear of. The Mass Effect series (1-3) is one of the 10 best stories to ever grace the ENTIRE video game industry. In 2007 they started something that had not ever been shown before and the universe of gamers took notice. It was a few years later that we were treated to a sequel which was nothing less than one of the best games that would ever launch on a console. Yes, Mass Effect was big and even as there were rumblings on episode three, I never joined them, the story as a whole was amazing and that story can still compete with almost anything today. They screwed it up with Andromeda, but the original was and will remain a legendary achievement. 

Soon on console and TV

So whilst I do not know if there will be concerns, if there will be issues, if there will be larger ‘fears’. Consider the first game, when we go beyond the game, the setting that we forget is that the Citadel is well over 4 times the size of Manhattan, optionally a bit bigger and that implies that there are 3-4 seasons ready to be made. 

Consider Doctor Michel, getting extorted, running supplies to a merchant in the Lower Wards in order to avoid a “secret” of hers getting out. A 5 minute mission, easily converted to a full episode, or as a sideline in larger storylines over two episodes. Now consider that the first game alone has over 60 side quests, all optional stories in their own rights. We might not care about some of them, but the truth is we were never given to goods so that we would care and that matters. Just consider that we remember the stars of a show, yet how many can give us the sidekicks in Buffy? The sidekicks in Bones? The sidekicks in Battlestar Galactics? Dexter? Now consider that Spike (from Buffy) was supposed to get killed off in the beginning. Yet he stayed around for 7 seasons. The writers had something to work with and they were handed time to show value in a character. That could happen to Mass Effect as well. The benefit (for Amazon) is that they get handed something with a proper foundation, a story that can go places. And in this we see a larger stage evolving, the games are starting to set the need for TV and movies. We knew about movies, we all saw Jolie (aka Mrs Smith) in Tombraider, but the stage is now altering, games are making a larger headway into TV and the solver screen. I wonder if this is to the well of creativity drying up, or is it that games bring optional a million plus fans to the TV screen and that startup is interesting to producers. I am not sure what the answer is, because I never really considered that setting before. Yet if that is true, then the settings for Bethesda will alter a lot over the next few years. And that too matters for gamers, because the franchise that grows tends to evolve and gamers love a game that truly evolves (not iterates like Ubisoft). In this there is no telling what Ubisoft can do with their AC franchise. 

Yet in all this, I wonder what we will be treated to next. I am not siding with the worry population, I will see and judge when it hits the TV or big screen. I have seen enough on both sides to worry up front, and we all saw our fill of ‘failed’ series. Yet plenty of those ended up being true gems (Dollhouse 2009, Firefly 2002, Rome 2005, Star Trek 1966) and it is interesting that Star Trek ended up with 9 spin offs and 10 movies. So taking the word of the critics is debatable from the start. 

I hope that Mass Effect will get the proper audience and get the right stage for people to care about a good story, because the story is everything, especially in TV. 

So why this detour?
You see, what we see and what we perceive is not the same. What we see is what we are offered to see and what we perceive tends to be based on the presentation of others and the ‘critics’ as well as ‘critics’ who have other venues to promote are the fake news bringers, especially in this day and age. Some of these ‘critics’ know that people have one purse, they can only spend money ONCE, so they are getting more and more careful on what they spend money on and Amazon Prime knows that (its a Netflix issue), so they need to get the larger population on board sooner, and some ‘critics’ have friends at Netflix and other places too, so they are eager to promote one and push down the other for whatever reason they hand us and they have a larger digital market to push their view, their need and the need of their friends. That is the stakeholder game and it is hitting TV series as well, yet only now will the push be more pronounced then ever before. But that is merely my view on the matter. 

Will Mass Effect succeed? I cannot tell, I will not give my answer one way or the other, but take notice. It comes from one of the truly great stories in gaming and that matters. I reckon we will see something real in 2023-2024. 

Have a great Sunday.

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The Wheel (reinvented)

I happened to stumble upon 9 to 5 Google, with all kind of non-Google news. The article (at https://9to5google.com/2021/06/25/bandwidth-xbox-game-pass-and-amazon-luna-announce-july-2021-game-additions/)

We see titles like:

Banjo-Kazooie: Nuts & Bolts
Tom Clancy’s Splinter Cell Conviction
Saints Row The Third: Remastered

Some of them are really great, but I am missing something, a new dawn, an actual new dawn, a setting we have never seen before. I am a little bit surprised, none of them have anything really new. I am not talking about new games, new titles, new originals. I am talking about a new stage of gaming, cloud gaming made it possible, so what is stopping them? I even dropped a few ideas in previous articles (go look for them). Cloud gaming allows for a new stage, so why do we see the same stage props that we saw on PS2, PS3, PS4, Xbox, Xbox360, N64, Wii even Nintendo Switch. Cloud gaming allows for a different station a larger setting with optionally a private set social media option, none of them are going there, they all seem to be much more relaxed in reinventing the wheel. None of them show us a station that is actually new. Perhaps it is still to come, but it is day 1 where you show that you are not the sheep or it’s herder, you are new, you are unique. So why do they not see that option? I am pondering it, I actually do not know. But to see some level of herd mentality is a little disappointing. Will it be up to Netflix to teach them that? 

The Amazon Luna has a refreshing amount of new games, yet there is an overwhelming presence of Ubisoft, not that this is bad. There are plenty of titles I never saw before and that is good, but so far cloud gaming shows more of the same, nothing refreshingly new and that is a disappointment. And with Luna starting at $6 a month and Ubisoft+ at $15 a month Amazon will soon need to reconsider what they have (without Ubisoft) and see how they are different from Google, Microsoft and Netflix. Being different is at times scary and it does have its own unique set of challenges. Yet we have seen how exclusive games make a console, Xbox proved it, Xbox360 continued it, Xbox One wasted it. Playstation 1 through 5 have shown that exclusive games make the difference and Nintendo did this as well. Now consider that cloud gaming is more than a console, it offers a few unique settings that others cannot offer, the cloud gives the makers a unique advantage, so why was this not drilled on? Why was that source not tempered into a powerhouse? 

Cocoon (at https://cocoon.com) shows a ‘new’ kind of social media, not unlike what Google Plus offered. It seems that none of them adjusted those two ideas in a stage where the gamer can talk to friends, can optionally open up to talk to fellow gamers of a game. All options were there and it seems no one took that. No one took the idea that games can have a larger impact on more settings and it seems to me that these makers are all about others doing the work and no innovation comes forward. Achievements can be traced back to 1982 (Activision) and we have seen the evolution on systems, yet as far as I can tell no one in cloud gaming land had the idea to evolve that into something more. It was the Xbox360 that had the last evolution, it was Ubisoft that reinvented the badges and none of them took it to the next step, so why would anyone consider cloud gaming when we see: “Cloud gaming enables you to play games on devices you already own, without the need to purchase a gaming console or gaming PC” yet if we already have a gaming solution, why go there unless it offers more and in this I do not mean the same games and more games. Cloud gaming needs more and so fr I see none of this happen, I left the ideas months ago and so far none seem to be clued in on what others seemingly throw at their feet. At best we are most likely to get a ‘we are looking in that direction’, which is like marketing telling Jaguar that they are waiting for more customers, it is innovation that drives a system to customers, when innovation is absent the customer merely looks form a distance and considers ‘I can already do that. It is innovation that drives the games, the hardware, the technology and from there the customers flock. Yes there is an equal chance that they distance themselves, but the true innovator can see the chances that are out there. So what is keeping them?

Consider that we see Ubisoft+ at $15 a month, yet on consoles Amazon (the dot com version) offers the Division for $10, The Division 2 for $13, for Honor $12, the Crew $15, Black Flag $11, and in this case the subscription only pays if you pay more than one new game every month, so how long until the mediocrity of Ubisoft games (and its glitches) gets to you? Yes, it seems interesting when you consider the latest games, but still, you break even in month two, after that the cost continues and any delay will set you off, that is the setting we all ignore and their marketing hopes we ignore it. And when we take notice of Android Central and with “Ubisoft is dedicated to cloud gaming, specifically Stadia and Amazon Luna, and that was reflected in numerous announcements”, so what happens when they service the consoles, PC’s, Stadia, Luna and xCloud? What happens when patch after patch is required? How happy will you then be? This is not on Ubisoft, this is the cost of doing business and I expected that Stadia and Luna were ready, yet all I read is that there is a ‘more of the same’ approach and games alone will not get you there. Luna has a fair amount of titles that I see nowhere else and as such they have an advantage, but none of them took the environment to the next level and that is a bit of a disappointment, and there were options. There were ideas that I (others too) threw out there for them to pick up and they did none of that. Perhaps it is not the mission statement (which already cost one firm billions), perhaps it was not their technology, which shows us that they were optionally not ready and there was no brainstorm on what else is possible and that is the foundation of ANY game. 1984 gave us (unknown to George Orwell) Elite, Ultima, Archon, Spy hunter, and Lode Runner. Some of these games still have a following today, some of these games reinvented themselves (Elite Dangerous is the most visible one). They all set a new standard, the hardware evolved and now we see the makers of that hardware show us that they can do it using our PC, MAC, Console. But they had the option to give more and they seemingly neglected that.

New hardware that brands ‘itself’, yet they ignore the path of awareness. When we look at awareness, perception, and cognition we see mere words, but any market researcher will look deeper and the makers of cloud gaming seemingly learned nothing, not even from their marketing department. Perception without awareness, cognition without perception and awareness with no lead towards cognition. Three elements that they do not connect but that is the larger mistake, one leads to the other. It is almost a Pokemon setting water beats fire, grass beats water and fire beats grass, yet what do we get when we reverse that? No one looked at that part and in the Pokemon setting it does not really work, yet in consoles we see what lacked (even though there was a hidden hint with Sony) they never pushed through, now cloud gaming has the opportunity to make it all a reality and it seems that they are not doing that. Perhaps Netflix will and make a clean sweep, or perhaps Nintendo will. We cannot tell, but the one that does will have a massive advantage, a place where others seemingly dreaded to go, and now that setting changes the game completely. Yes number one and two will remain the positions for Sony and Nintendo, but the number three (most likely Amazon Luna) is not secure, so the one who innovates the cloud the most will head for position three with the option to gain and optionally overtake position 2. Will that happen? I cannot tell, because Nintendo has been innovative and it has a massive advantage, even before their second version is out. Yet personally I feel that one thing is clear. More of the same will not hack it, not in this economy of people trying to pay their bills, unless there is a massive upside the consoles will remain the largest players in game land. That part is almost certain. There is a clear space for cloud gaming, but not in the ‘more of the same setting’ not for 1-2 years to come. 

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