Tag Archives: Bethesda

Escape

It happens, it wasn’t me, it was an idea I had and I forgot to make a note of it, and now it escaped me. It gave me a few settings towards old dreams I had. I had an idea towards a 2D game, but the people are part of that game. It had to be done over water, the water shaped the levels and the water is the buffer to stop you from breaking bones when you fall. There are a lot of missing parts and it might make a movie, because there were too many missing parts, but the idea was there. These thoughts matter, it gave me an edge over several IP’s I created and it also gave me the military IPs I gave to the UAE and Saudi Arabia. These IPs were (as I personally considered) were options to consider in all of that (and I lack a credit card with billions) so I found simpler settings that took care of Iranian assets without spending billions and as such I thought it would be great to hand these ideas to the UAE and Saudi Arabia, free of charge and the setting that someone took care of Iran without bleeding either the UAE or Saudi Arabia for personal profit. At times enemies of life need to be dealt with and that is merely how I roll. So as I went over this some of the thoughts came back. It would definitely be for a movie, but the settings are still hazy. A few ideas are too outlandish because of the settings. But they also paved the way for a few new ideas. You see, I’ve been rewatching movies and it left me with ideas. The idea was based on a British idea it was called ‘Some mothers do ‘ave ’em’ it had Michael Crawford in it, who would get a larger global following with Condorman (which had a part filmed in Monaco) but these thoughts became the food for other ideas. You see, we are all ‘smitten’ with DC and Marvel (I have nothing against either) but in all this movies like Condorman and True Lies were a breath of fresh air. I still think that True Lies would have made an excellent coin flip from the James Bond series and I thought it would make decent new franchise. 

But the ideas I had and some I wrote in other blogs might set not a new movie or TV series, but a new game and one with a difference. So an RPG that is not build around a story hero, but around your real person. A setting where you can imagine what you would like, but now the story reflects around the person you are. And considering that we had Altar Ego in 1986 (Activision) consider that this was done on a mere 64KB, we have a lot more now and consider that you can play the introduction as you like, or you can hand it the truth and let the introduction shape the game. As far as I know, this has never been done before. So the introduction does two things. Teach you the game and it figures you out. I reckon you need a few psychologists for that, but that shouldn’t be a problem. And it goes form both genders, so it isn’t some macho game and in this we see the story line evolve. And here the reference of Condorman and True lies holds up. It is shaped through your interaction with the game. And this RPG game might be a little apocalyptic but I would want it to be close to what we are now. And this connects to ‘Some mothers do ‘ave ‘em’ because Frank Spencer had a vivid imagination and that gets you into these RPG scenarios, but fueled to your psyche. There is still a story line to consider and the game requires one, but the setting is that you have where you get through several stories, so that the game is fueling the game for you is as I see it totally new, but there will be ‘issues’ and I haven’t worked them all out yet, but as I see it, it is not a game that is on my list of working out. So I will hand this to whomever gets the idea to work and that is how indie gaming is prolonged and as there is now an active hatred towards Sony and the disclose settings it is referring to ‘PlayStation fans are fed up with Sony’ with “PlayStation fans are fed up with Sony’s cold communication, lack of disc support, and poor handling of online services and fan events.” And it is my feeling that this is false. It feels more like Microsoft sycophants having a go at Sony. I believe that this is a mistake because no-one is considering rural gamers and they are left in the cold, millions of them but the entire discloses setting is not until January 2028, so we have plenty of time for Sony to reconsider its setting and as I will have a few more games by then, I have plenty and when the need comes high, I still have my Switch and that one is not going without physical media any day soon. So I feel that there is enough time for Sony to correct itself, I have an alternative direction and I can leave enough games to indie developers, so that the only direction for Microsoft and its well deserved wooden spoon is still on the table of happenstances. We all have our weapons and mine is creativity and there is plenty of that weapon systems, games, storylines, scripts for movie and TV. As such I can share whatever I feel like and that is the setting Microsoft overlooked. They are so used to buy whatever they like, that they forgot to fuel creativity and that is now their weak point. So whilst we see the opinion of some as “Xbox is struggling in the traditional console market due to an over-reliance on the Game Pass subscription model, poor hardware sales compared to competitors, and a strategic pivot toward releasing first-party games on rival platforms” and I reckoned that if I flood the market with ideas for indie developers, they will face a setting that others get for free for what they had to pay in excess of $100 billion (Activision/Bethesda), and considering that this anchor is weighting them down and costing them over $5 billion a year. I have room for creativity to hand the indie developers a few nuggets that they can exploit for all the gamers. And the pay off is brilliant, they can copy my work, but as I promoted it online, they cannot lock down any IP based on my work, so they either go into freeware or others can gain, because I am not stopping the indie developers because they are doing fine. As such I have created a new wall of creativity that is bringing down Microsoft. I feel fine doing that. And if they want to buy my IP? Well I am a business man at heart and I have given plenty to the others and Microsoft can buy all my IP for $6,000,000,000 post taxation (we all have retirement dreams). And all these settings are a mere figment of creativity. And lets face it the script of a simple person taking a ride where big tech pays billions (our version of the $6,000,000 man) as I see it, Lee Majors would be proud and was that not every boys dream between 1973 and 1978? I merely increased it by factor 1000 as 6 million doesn’t go far and even one of my IP gets them 6 billion annual and that place has a truckload of IP. 

That’s how I roll, whatever others did to me, I am now getting back close to a million fold. In the end creativity is important, but it all comes down to the numbers and I am talking generically, not dollars (I do like a fat bank account, but it will never define me, I hate greed). 

So whilst I am giving a lot more here that most can see, there is a hidden gem in this story too, the option is for you to find it, because I do like puzzles. So in all this have a great day and see what you can do fighting your own demons. And that takes me to one of the brilliant writings of Steven Moffat. In the episode Demons Run, he gives us at the end a poem:

The setting is simple, you figure out that is was about a demon run, but the quote is brilliant and when the term run is considered to have multiple meanings, and even the stage that it was about a good man going to war. So when you see Anorak the All-Knowing, don’t forget to say hi.

Have a great day today.

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The unanswered question

That is what I see. I saw all the Microsoft articles pop by and it made me wonder. It is not that they are so great, not in the slightest. So, what brought this about?

First there was ‘Bethesda on Elder Scrolls VI, Fallout 5 Xbox exclusivity: ‘It’s too early to comment’’ (Source: TweakTown) which gives us “Todd Howard says it’s too early to comment on whether The Elder Scrolls VI or Fallout 5 will be Xbox exclusives. Bethesda announced four new Fallout projects, and Microsoft plans yearly exclusives (2026: Gears of War E-Day; 2027: Clockwork Revolution). Skyrim has sold over 65 million copies; Fallout 4 over 35 million.” We then get ‘Xbox Promised to Focus on Fallout and Elder Scrolls. Then It Fired the Teams Making Them.’ (source: Tech Times) This gives us pretty much the same info, but there is one difference “Former Bethesda project lead and Something Wicked Games CEO Jeff Gardiner confirmed 35 U.S.-based Bethesda Game Studios workers were cut on July 6. The OneBGS union, which represents Bethesda workers under the Communications Workers of America banner, reported at least 12 additional cuts at Bethesda’s Montreal location. Worker Adjustment and Retraining Notification Act filings, public records pulled from state workforce agencies by Game Developer, confirmed 22 departures from Bethesda’s Austin office.” And with “The first 1,600 departures were painful. The announcement that another 1,600 more will follow by the end of fiscal year 2027 transformed pain into dread. People who kept their jobs are not experiencing relief. They are waiting.” This is setting the stage for another setting, but about that later. So then we get to ‘Elder Scrolls 6 gets first update in months from Bethesda’ (source: Gaming Bible) where we see “To say that The Elder Scrolls VI has been a long time coming is an understatement. Bethesda announced the highly anticipated fantasy RPG first during E3 2018, a time so long ago that the gaming convention no longer exists. Since that time, we have had small updates here and there, but we’re yet to learn of its release date, let alone seeing a gameplay trailer. All we’ve seen so far is the cinematic flyover trailer from the aforementioned E3 eight years ago.” And as we are given at present is that “Bethesda Softworks’s estimated annual revenue is currently $382.9M per year” and as Bethesda was part of a $7.5 billion buy, we have to ask the first question, if it takes 19 years to break even (and I am not adding the interest percentage for the loan. And if this includes millions of copies for Sony Consoles (PS3,PS4,PS5), I do not get the comment from Tod Howard “it’s too early to comment on whether The Elder Scrolls VI or Fallout 5 will be Xbox exclusives” with the Xbox at a mere 35 million Xbox-X consoles, the entire endeavor becomes nearly unplayable and as I see it, the value of Bethesda goes straight into the toilet. I saw a few other numbers, but I do not trust them as they seem massively pro Sony, I would like to see the real numbers. So with the staff of Bethesda in a caving morale setting, but the one question not asked is that Activision/Bethesda costs almost $84,000,000,000 and there is no way that this is making the money to validate such a purchase. I think I know why they did this. The previous boss wanted everyone to run to Xbox, a nice slideshow, but not a reality. Sony had too much appeal with the titles they have and I opposed the setting. Don’t get me wrong, Microsoft did nothing illegal, merely wrong and as they are figuring out just how wrong. I wonder if they are doing the same thing a Dutch bank did a decade ago. But it all that bad debt in some bank and let that go under, with all the debts attached (a wildly speculative idea from me). So as we are given half truths incomplete pictures, So as Gaming Bible gives us ‘Fallout 3 and Fallout: New Vegas remasters confirmed by Bethesda in huge studio update’ we can see why they are doing it, Oblivion 3 was a huge success (as I see it) they need the other two greats to be successes too. Optionally they might set this to the Switch 2 as well. An acceptable thought. But as I gave the world gaming IP to counter (hopefully equal) Fallout and Oblivion there would be a setting with the same population and more options. This is what innovative thinking brings and I created new ideas, new settings and of course on a non Microsoft system. It was the only way the other makers got the IP for free. I tend to ave a mean streak at times. Microsoft messed with the tranquility of gamers and I handed all others new IP (for free). As such there is a new setting. So, don’t think it was against Bethesda and all gamers will love these remade games (especially on PlayStation 5) and I am happy for Bethesda. But as I see it, Microsoft is done for. They wanted Gaming to adhere to their settings of Business Intelligence and their marketing machine and they anded up with a 84 billion dollar anchor around their necks. 

So as we are now seeing unions and others having a go at Microsoft, it is merely losing its OpenAI Microsoft’s revenue-share demands, though Microsoft remains a major shareholder and primary cloud partner and as the class actions add up, that 84 billion dollar anchor might strangle their board of directors (one could only hope) and as more and more people start seeing that all AI is fake AI, the doors of opportunity will close and the savvy BI people will start to realise that they are not gamers and that branch of Microsoft will close on them.

So, am I crazy? Am I seeing what some cannot, or am I merely delusional? I cannot rule that out, because only a crazy person will consider themselves to be completely right all the time and I could be wrong, but the signals are there and the media is no longer the investigative party they once were, they merely claim it now, but it is laced through a path of digital dollars and that is not an investigative setting.

So, as we are given ‘Xbox Promised to Focus on Fallout and Elder Scrolls’ and then they did away with 3,200 positions were eliminated across Microsoft Gaming (not merely Bethesda) and as we see ‘Unions File Unfair Labor Complaints Against Microsoft Over Decision To ‘Unlawfully’ Fire Xbox Workers’ we see that the hardship for Microsoft is nowhere near over. And I reckon that 3200 positions will affect a few more development houses. So are these projects made redundant? In addition we see ‘Cracks are starting to show in Xbox Game Pass after Microsoft removed a previously promised first‑party game it literally owns’ (source: windows central) as such I reckon that more class cases towards Microsoft will come and if I have my feelers out correctly, they will start this year and likely more than one class case, so if you are Satya Nadella, how does that $84 billion anchor feel now?

Have a great day and remember, if you are an Xbox Gamer, the Nintendo Switch, Nintendo Switch 2 and the Sony PlayStation 5 are perfectly valid options and there are 312 million gamers on these three systems and when you think of this that small cluster of Xbox Gamers does’t seem that big after all and that was clear long before Phil Spencer left. 

So have a great day and consider whatever console you select, enjoy the games you play, because joy is a first setting of a gamer and you need to protect your ability for joy.

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Worlds in motion

That is what happened 13 hours ago. We are given a story by Ben Graham, which carries the title ‘‘Catastrophe’: Gaming world in utter chaos as Microsoft’s axes 4800 jobs, Sony makes huge call’ (source: news.com.au), I had given my view on the erroneous Sony call, but I didn’t give the setting of Microsoft too much time. Microsoft is really big (over 170,000 people) and there are more stages than Gaming, so as we are given “The cuts at Microsoft include the deepest overhaul in Xbox’s history, with approximately 3200 gaming jobs to be shed over the coming fiscal year, including positions at four studios that are being spun off or sold. It is understood the cuts will affect staff in Australia where 3,000 employees work across six offices.” As I see it, the stage that the UAE gives with its gaming setting of 2033 (see previous story) I am happy that I gave my gaming IP to the UAE. It sounds that the UAE is coming in just in time and whilst I see that Sony has a good grasp on things, the entire setting of no-disc will likely be dropped in 2027, as they see what chaos they would unleash on their brand. I never objected to a no-disc setting, it would not be my choice, but that is beside the setting that Rural gamers all over Europe (likely the America’s too). It is a stage of the Have versus Have not and I don’t like that setting. It is a class war that is brooding and it makes me sick. These wars always come with a larger victim count and a massive amount of resentment. As such I oppose it. So, I am kinda happy that the UAE is going into gaming. As such they are likely to capture the Microsoft gaming population first and depending on what hardware options they select they could get up to 6 billion dollar in stage one, a lot more in stage two. The question becomes what direction they will take gaming in. You see gaming can be several directions and I am against taking something in all directions. It is often better to capture niche by niche and grow from there. The benefit is that as you expend on niches, you can make these niches available to all niche gamers. So they expand to a much larger setting.

As such people can select the paths open to them and as such you gain traction on all fronts you enable. And it is important to vacate the American 80% setting. Each niche needs to be 95% cleared and the 5% should be set to minor stuff. It is a slower route but the results are more clear and almost a guarantee. In this I state almost, because there are many factors. But the only thought towards to worst case scenario is that you gain 50% more when you go for the 95% over the 80% setting and 50% is a big gain. The good thing is that there is motion on several levels and as such the stage of gaming for gamers is decently secure through Nintendo and Sony, but 2 options doesn’t make a population. So in come China and the UAE. China with its Tencent device (no clue how real it is) and I don’t give credence to the populistic YouTube approach. But the idea of Tencent and the UAE has merit on a few levels. There was another side that I was considering, because I have options in IP besides gaming, even if gaming was merely one side to this. There were two other sides and that is how traction is made. 

So whilst some are considering “On the commercial side, she said the cuts would build on Microsoft’s $2.5 billion push, announced last week, to embed 6000 engineers with major clients to accelerate AI adoption.” As I see it, it is a load of nonsense. When these ‘clients’ start to figure out that there is no real AI, that until some issues are resolved it is merely Fake AI, the class actions start to come. I wonder if anyone had looked deep into these AI contracts?  $2.5B divided by 6000 is $417K, the numbers do not make sense. And considering the purchase of Blizzard for $68.7 billion, Bethesda for $7.5 billion and Mojang for $2.5 billion. The question becomes, how much did they make from these three? Ask I see it, they are bleeding all over the gaming field. As I see it, if they even break even, it is because of the PlayStation titles, not the Xbox side of things. I admit it is speculation but consider Bethesda for $7.5B, that requires over 750,000,000 games sold. There are at most 45 million Microsoft consoles sold which means that each Xbox requires 18 Bethesda titles. As I see it, they have less than 9, as such the equation doesn’t work and I won’t even take this to Blizzard with its $68B price tag. The numbers do not add up and before you consider the setting of IP value, it requires someone to actively work on that and as we see from Starfield, that setting is more than debatable. 

But this is not about Microsoft (who I don’t care about), but it is about gaming and that setting need to be protected, so that my friends, me, others, their children and their children children get to play. Microsoft made it some business venture, to make it some form of exploitation (at least that is how I saw it). And keeping gamers safe is a noble goal (still my personal view on the matter). I have no idea what the UAE had decided to in that event, but at present they have a lot more credibility that these American firms ever have had.  Aren’t we lucky that Nintendo and Sony are both Japanese?

So whilst we are given “There has been widespread criticism of Microsoft overnight, with many gamers claiming the company is losing money because it is producing “woke” games that nobody wants to play. “The easiest solution is just look for the pink-haired devs that are destroying your IP (intellectual property) and send them on their merry way,” one gamer wrote on X. “People want good games, but the shoved ideologies into what could be good stories shows why your revenue is down.” “This is good,” another said of the call overnight. “But for it to work, you must also change your company policies to stop driving away your core audiences, and you must do so visibly and clearly.” Criticism also came from the left side of politics, with independent US senator Bernie Sanders blasting the job cuts.

As I see it, it is one explanation. The second one is rather nasty, these games lately have been really bad. One voice gives us “Starfield starts off slow, taking over a dozen hours of playtime for its mechanics and story to truly click. It is an immense, content-heavy experience that will appeal deeply to fans of Bethesda’s traditional RPG style, but the lack of meaningful, seamless space exploration may disappoint those seeking an organic sci-fi adventure.” I have no real opinion, I saw the intro YouTube and it had something the graphics were good, the interaction are seemingly god, but that is what you get for a 2.5 years old game on the PS5. And now gamers are being told “Starfield fans fear for the game’s future after insider reports on Bethesda’s priorities – it will focus on Fallout, Quake, TES, and other franchises” (source: IXBT) that is what happens when the dollar becomes the bottom line of any game. And that is why Microsoft is seemingly pulling out and putting their money where the hypes are (not that this will do them any good). I see it like a corporation that has taken the stage of a mostly empty shell, so as the pressures mount, there is no substance to give counter pressure and the shell breaks. Someone will always tell me that I am wrong and (often in addition) that I am crazy too. But that is what I see and whilst protecting gamers everywhere is a noble consideration, it might not be enough and as such I see that others have seen that this comes with a decent paycheck or fortune. I saw billions and I reckon the UAE sees a similar pattern. This is where it all is and now as we see some companies (not naming them) are digging (see: prospecting) in the wrong area. As such I have two settings. The one setting is that gaming is essential and it should fuel itself, the realist sees that gaming alone does not make for a decent payment. As such combining the ideas are good for billions, keeping them separated merely allows for millions. It is only one letter but the power is a thousand fold. I see that and I accept that, and as long as gaming is uninhibited, it is fine by me. You can buy a DVD player just for the documentaries, or you can use it to play CD’s as well. The machine is bought, so you might as well use is as versatile as needed and that is where I saw gaming going. The console (or streamer) to also allow for series, movies, music, and optionally other means. This is where the world was going to and I accept that. It was always bound to happen. So whilst some merely focussed on one setting doesn’t mean the other settings aren’t there. And that is what Microsoft missed for the longest time (Sony too).

So, as I saw the UAE taking a bigger stake towards the gaming worlds, I saw a new option for gamers all over the world and it made me happy. So you all have a great day. It’s Wednesday here now.

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Again I feel great

That is at times the setting and it does me no pride to feel good about Microsoft taking another hit in gaming, because the Sony Playstation is still great, but that is in part because the Xbox was close on its heels. Now the only threat it has is the Switch 2 (by Nintendo) and that is pretty much it, so as I had over gaming IP to indie developers (under the condition that it is not created for Microsoft, only Sony and optionally Nintendo too, there are a few others, but no Microsoft. They did this to themselves. So whilst I see now that several are scrapped like ‘Odyssey,’ Blizzard’s survival game was scrapped in 2024 (didn’t they buy that house for $69 billion?), then we get Everwild, Perfect Dark, Contraband and Project Blackbird. So, what use does the Xbox still have? In that context Microsoft is preparing a wave of Xbox layoffs expected to affect roughly 1,000 people and potentially shutter active development studios. So bad news all around and to make matters worse, we get the quote “But as Microsoft doubles down on console exclusives and tries to hurry along heavy-hitters like The Elder Scrolls 6, I’ve got to wonder if it was wise to toss so much in-progress work, some of which was highly praised internally.” (Source: PCGamer), they also gave us two weeks ago ‘Microsoft is looking to speed up development of future Elder Scrolls, Fallout, and Halo games’, yet in the side that Xbox is returning to exclusivity, it makes my day in other ways, because  had already (in part) developed the stage for a contender for playing these games, and if that is the case, in that case, the numbers for Bethesda will slump in a major way, according to some “Microsoft has sold an estimated 35 million Xbox Series X and Series S consoles combined worldwide. Because the company stopped reporting exact hardware unit sales in 2015, this total is an industry estimate, and a specific breakdown just for the more powerful Series X is unavailable” and that reflects on the 92 million PS5 units now open to other contenders as well as the more than 115 million PS4 systems. So Bethesda will unlikely ever sell anywhere near the 60 million copies it sold for Skyrim, or the 25 million it sold for Fallout 4 and I created the starting lore of a new IP to replace the gap that Bethesda is leaving in the Sony fandom as well as (I know not how many) Nintendo people will cry over losing the Bethesda games and there will be some desperate enough to get an Xbox for this, but will these numbers really add up to much?

So, will Microsoft chase exclusivity? I get that brands have exclusivity where it counts and now it matters because Bethesda was never exclusive, so what will happen? The fact that there is a lack of information grants the indie developers a chance to break into the Sony and Nintendo vaults with their optional software and as Microsoft is cancelling all over the field, we will get a gap and others will fill it. So whilst we look at ‘Ori director says Game Pass ‘could’ve worked’ if Xbox didn’t ‘slop out mediocre content like a factory’’ (source: Video Games Chronicle (VGC)) Microsoft has a definite lack of stellar games and I don’t know how that is faring as I got rid of my Xbox over a year ago (night have been 2 years ago), so I kinda don’t care, but I did care and still do about Bethesda software and if they won’t arrive on the Sony, I’ll have to forsake the two titles too. But then, I created other solutions and I drew from some of the great games going all the way back to the CBM64 and I seemingly improved on them and as such I feel fine leaving Microsoft out of that setting. So whilst we get Games Luster give us this headline only an hour ago ‘Xbox’s First-Party Studios Face Cuts as Microsoft Eyes Structural Reset’, I already knew that from other sources, but the hindsight is ignored, You see, people see all these stories on their screen and they are now thinking that they have to switch to a Sony (or Nintendo), works out nicely for me, but it is tactically stupid. Microsoft has (according to some) a few trillion (almost three according to some), as such this move makes no sense. Part of it does, but then shut down studios? This gives mixed feelings and structurally unsound stability to the Xbox brand. So as we see “Microsoft is preparing a wave of Xbox layoffs expected to affect roughly 1,000 people and potentially shutter active development studios, as reported by Bloomberg, with the cuts timed to land shortly after Microsoft‘s fiscal year closes on June 30, 2026 – making this not a routine headcount trim but a structural reset of a division that new leadership has already described as “not in a healthy state.”” Add to this the quote “Bloomberg reports that new Xbox CEO Asha Sharma has launched a broader turnaround effort that includes slashing marketing budgets, conducting a full review of the game portfolio, and rebuilding the business from the ground up over a stated 100-day window.” If I were Sony (don’t worry I am not) I would be looking into these houses and see if (optionally together with Nintendo) there is anything good there, or at least good enough to fund it to a Sony/Nintendo fruition. That is an option and as such Microsoft has given its brand a lot more competition. And all this happens before the $69 billion for Blizzard has earned its rewarding setting, I reckon that this is still a decade or two away. So in all this, we are given that the stage for Microsoft Gaming is currently (and seemingly) one step away from a deep abyss, the kind that Wile E. Coyote faced many times, I don’t think Microsoft Gaming will survive that step (meep, meep).

The only reason for me to care is that a strong Microsoft Gaming requires Sony to keep on there toes and that is now likely to stop happening. They will still produce great hardware and software, but I fear for the long term innovative thinking of Sony. 

But I am still on the job thinking of new games, so (a delusional me is thinking) there is still hope. But I am not happy about it all, such is life. Time to create a sawmill (snoring).

Have a great day.

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The simplest frame

There was a setting that evolved in my mind towards gaming. You see, last night I mentioned to Apple that all AI is fake AI (it really is) and people are somehow bewildered on that premise. You see, they have for the most all excepted the spin that sales people started, they are all talking the same delusional settings. So my mind went one step further. What if this is pushed into the AI when it become real AI? That is the stage my mind saw. So like all the other games like Horizons, we get a new RPG, but one with a difference. 

The AI was scouting the area assigned to it and it comes across a medical centre. It was interesting that this place was largely untouched by war. And it scouted into this building. Something like the Medford Memorial Hospital (Fallout 4), no super mutants though, but the setting should be clear to you. A medical centre and the AI is rummaging through the place finding record. It will enable one story at a time and it is pushed towards the surroundings, and though the view that the medical chip gives, it is set to the story of this patient. The AI is tasked with retrieving the persons settings and it does so as best it can (the chip was damaged) and we see what this patient saw. The story unfolds and as we can see how life was in the late 22nd century, we are drawing some conclusions. But as the stories unfold, we see that the AI is trying to distinguish fact from reality and that is when we (the gamer) starts to see that things don’t add up. So as we go through the stories, we are given a few stories and we are shown what might have been, but as you go through the third story, the evidence supports that this was never real. Consider that a person really believes that he is a muggle and Hogwarts is real. That is seemingly the setting. But an AI cannot differentiate  between real and fiction, there are missing parts, so the AI tries to join the experiences and that gets us to the stage we now find ourselves in. Things are not adding up and the AI is trying to set aside what is fact and what is fiction and now we see the views altering. So when we find in that place like Medford Memorial Hospital (Fallout 4) and we find the administrators office we learn that this was a mental clinic and the people were quite mad and delusional. So how does an AI deal with that? It can inly do so if it has the data to support this, but that is part of the journey and the game goes deeper into the stages of AI and what it does when data is missing to draw certain conclusions. Especially when the human civilisation is absent and the AI’s need to learn to evolve without people. That is part of the game and that is the challenge. What to do when you cannot distinguish fact from fiction. 

As far as I know, only Eternal Darkness: Sanity’s Requiem on the Gamecube made a jab at that setting and not via an AI, so the idea is fresh and has never been opted before. So what happens when this is madness that AI faces, not merely what it think it is, but because the human civilization set that upon them. A stage ignored and often overlooked, but the damage to such a system is real because we never offered the unbiased view, they all talk in their street and leave it at that, like it is meant to be monitored at all times. Yet when the human civilisation ends (as it is bound to do) what then? What happens when these AI’s are no longer bound by the programming of the programmer but are left alone and left to evolve whilst verification and validation are set to the later stages (which never came). I think it would make a decent new franchise, so I say Sony go ahead and make something from this. 

So you get an AI, you get parts machine, parts programming and you get to evolve it all in an RPG stage, in a stage where parts are found, where programs are found and evolved in ways we cannot yet say, as such the view of the AI will alter according to what the AI has installed (hardware and software) and I reckon that this on an. RPG gave to the best of my knowledge has never been done before. In text it was done in Suspended (Infocom), where Iris, Whiz, Waldo, Sensa  and Auda all see the same thing in different ways, so what happens when we do this to an RPG and the programing of that AI alters what it sees? Add to this the stages of mental patients and we get a totally new world with dragons on the left (an incinerator). I reckon it would be a tall order for anyone, but my money is on Sony (optionally Nintendo too) to make this into a real world. And optionally the administrator has blue glasses and pink glasses that can override all settings and give the AI an unadulterated view on what could be. 

I wonder if it could be done, the technology allows for it, but this might stretch the PS5 to the max and if Fallout 3 was 8.462 square kilometers a d Fallout 4 was 9.7 square kilometers. So it will be a decent setting to keep this the same (around 10 KM2) but the filters would make it a few times larger (the same space several times) and then there is the option for the AI where two patients had been to switch between the patient chip with optional glasses of the administrator. Take into account that the AI is drawn to evolve wherever possible (a small suspended wink towards a Waldo for Waldo) and we get a new RPG world that is extinct of people I wonder if this could be pulled off, my mind says yes, but my imagination goes far beyond what a PS5 or its programmers can develop. Still the exercise in making new gaming IP is nearly its own reward. And as far as I know no one even considered this path in all the games and franchises we see, nor do they have to.

So this was me bobbing creative yet again and I wish you all a great day. Time for me to devour a cookie and watch some YouTube, let’s see what is happening in Toronto.

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The game of the name

I was made aware of something that ‘kinda’ confirmed my convictions. The story (at https://www.gamesradar.com/games/diablo/diablo-4-lead-says-small-teams-crunch-because-the-company-is-on-the-verge-of-collapsing-but-even-though-its-not-necessary-for-aaa-studios-you-might-still-have-a-culture-of-crunch/) gives us ‘Diablo 4 lead says small teams crunch “because the company is on the verge of collapsing,” but even though it’s not “necessary” for AAA studios, “you might still have a culture of crunch”’ so where we see “Crunch has been an unfortunate aspect of the games industry for about as long as it’s existed, as companies continually push developers to make release dates and deadlines without a care for anyone’s wellbeing. A current member of the team behind Diablo 4 sees it as a harsh truth for smaller studios, whereas bigger ones are more likely to willfully lean into it. Marcin Undak, lead engine engineer on Diablo 4, gave his insight during a conversation attended by GamesRadar+ at Digital Dragons. “I’ve been lucky to not crunch for a really long time now, since I joined bigger companies,” he starts.” So, we get to ““crunch” refers to periods of intense, often mandatory overtime. Developers work grueling schedules—sometimes exceeding 80 to 100 hours a week—to meet strict launch dates, fix bugs, or complete development milestones”, what a weird surprise. Is that the impact of Microsoft interference? I have this gut feeling (so this is biased to extreme measures):

That is how I picture the Microsoft involvement into Blizzard. They seemingly have no idea what they are doing and they forget they basically never did anything in gaming. They bought Mojang (Minecraft), id Software (Doom), MachineGames (Wolfenstein), Arkane Studios (Dishonored) and several others. They never did the groundwork, only the finished product and that game them a fictive sense of self worth. So this is my (massively biased) view and since then they Acquired Bethesda and more, all to get the gamers towards their Ex-Box. But the real gamers don’t care. They like what Sony and Nintendo gives them. They are primed to the best experience gamers can get and it shows with the value that Horizon: Zero Dawn gives us, a game from 2017. Don’t get me wrong, I have been playing Skyrim a hell of a long time (since 2011), but this is not due to Microsoft, this was Bethesda. And lets be fair, I have loved Minecraft since 2010 when it was Mojang and Microsoft has done plenty to keep the curve high, they really did. But as I see it, they are out of their depth because gaming requires art, not business sense. Only the delusional people think that there needs to be business sense in charge and that is clearly wrong. Business sense is at times required, but in the backseat, not in the drivers seat. 

So the article gives us ““I would say the difference is probably, in smaller teams, you are crunching because the company is on the verge of collapsing,” he continues. “It’s the matter of whether we release this game on time, or we all go home because we run out of money. That’s not the case with bigger companies.” With the added “Of course, you might still have a culture of crunch,” he adds. “But I wouldn’t say it’s necessary, so those bigger companies can choose whether they want their people to crunch or not, because they have money to sustain themselves. We are, thankfully, at a point where the practice is becoming less common culturally. More indie teams actively avoid overworking, and there’s more understanding and unity among workers within the industry when it comes to challenging these norms. Alas, for now it’s still occurring, but perhaps with enough people highlighting the problems, that won’t be the case forever.”” And there is of course the ‘added’ link towards “Diablo 4 Lord of Hatred player finds “theoretically infinite” treasure goblin hack to spawn so much loot that the game can’t keep up” with the added “Over 2,400 treasure goblins in a single dungeon proved to be too many” which actually proves my point. These glitches are there to keep some at peace, so that they can say that they got great loot, but as I see it, (from videos, as I never played it myself) Diablo 3 was the pinnacle of gaming and I played it on multiple systems. As I saw Diablo 4 rear its (ugly) head, I saw that this was another franchise blown to smithereens by people who never understood gaming, they merely bought the players that did and I al willing to be that they fired the ones that never adhered to Microsoft standards and the ones that did stayed quiet to keep their income safe.

As such, this is a largely biased view on the view I personally have, so the excuses I see is the setting that BI dodo’s have on gaming and and Project Red and others learned the hard way, they will bite off the idiots that making ‘claims’ including the media that tells them that the gamers ‘demand this’, the gamers know the truth, we will get a game when it is ready, not when some BI dod says it is due. So we are against crunching. We get that some crunching is required, especially when the gold master is done and a few things prop up. This happens, it always does. And whilst we await the next Horizons game (expected in 2027), we will happily wait until it is ready, the first two games were awesome, we want more than that and I was considering that if it comes with the PS6, there will be a upgraded version of the first two games for PS6 as well. \

Going with that, tomorrow I have more IP for Google. I got the idea watching a walk around video on YouTube (you know the application) and I suddenly had an idea, it kinda related to other IP I made, but in a nice gesture to Google (and to piss of Microsoft even further) I will give it to them donations (of $3,000,000 post taxation) will be appreciated. Have a great day.

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In my mind

This is not some setting from “because I say so”, but it is a setting that I expect. To see what trinary systems (some call them ternary systems) can do ‘because of’ “Potentially higher speed and efficiency, allowing for less storage space per bit and more compact circuitry. Balanced ternary handles negative numbers natively.” The IT world is relying on the setting (because it knocks them of their throne) with “Difficult to design, higher power consumption in some implementations, and a lack of mature research compared to binary.” They are not wrong, but trinary is tomorrow and it is set to actual and factual true Artificial Intelligence. As such in my mind the system created 1,000,000 possible culprits, but the setting to identify this (with much in the middle of the data) we see a cube with a 100 layers of 100 by 100 people. Each person has over 100 elements and that is still a decent data setting. The binary solution gives us 4 reds (highly likely culprits), two dozen orange (people who are not to be dismissed as a suspect at present) and the rest is cleared, it took the binary solution 47 seconds. So in comes the trinary solution and it gives us two reds and 5 orange and it does so in 6 seconds. That is the setting that trinary beers binary gives us on 1,000,000 people. So when (lets for arguments sake say Oracle) gives the people the impact of that and the gain in computational power as well as offer higher information density and theoretical efficiency. The sales talk is done at that point and consider the amounts of data sources have, we can say that at that point Binary solutions are done for in a world where time matters and where efficiency is goal. You should not dismiss Fake AI that easily, because some people cannot afford trinary solutions before 2040-2050. But that setting if computational power is not to be dismissed. No matter what the binary tycoons claim. So in 6 seconds, the 19 non-dismissible people were disregarded on the foundation of the SAME data, because that was part of the exercise. And I reckon that shallow circuits will be a much stronger solution in a trinary setting that it ever could be in a binary setting. Don’t get me wrong, it will help heaps. 1 million people with over 100 elements is still 100,000,000 settings in a true/false environment. This is why I disregard (at present) as all AI, simply as fake AI. And for the people stating this is merely in my mind. You are right and fortunately I had an education from UTS and a degree in internet working. So we all have had that setting of data and non-repudiation. And don’t forget in a trinary setting non-repudiation is more than a simple equation. It will figure out that you and only you could have done something like that. This is why I valued Oracle (and optionally Snowflake) above all the others, by the time you are done with listening to the salespeople from Azure stating that this is the way to go, you are hooked and that is where you lose the fight. And when Oracle set up whatever they call there trinary database system, there will be a population of one in the forefront of real AI and those who were ‘enticed’ by the sales talk of others, because those salespeople don’t care about you, they care about their own product and they are set to do the best that their solution can do for you. Here language and legal settings matter, because they never outspokenly lie, they merely omit factors that they regard don’t concern you. Even Google Gemini give us “ternary remains limited by manufacturing complexity and lower reliability.” Every one who knows me knows that I am a huge Google fan, so where did Gemini gets that data? (simple: reddit) and it gives the source, but how was it verified and validated? And at present it is a true setting, but if you realise that this technology is still well over a decade away (at best) are they lying? You need to see the bigger picture, especially when these vendors trow phrases like “AI” around and when people are cluing up that it is all Fake AI, we will see carefully phrased denials like “they were all doing it, we just followed them” and that is where you see that these proclaimers are merely following one another. What a tangled web we weave. 

Still I reckon that Snowflake and Oracle will have transference systems in development, because I am not the ‘genius of one innovator’ others have similar setting in mind and they are preparing to give their customers the best that is possible with the current technology in place. 

So as we are looking at a day of rest (or like me slaughtering people in Skyrim), we need to consider the media frenzy that is evolving around us and be very careful what you accept as true. Even my statements should be examined. The one stating “My data is without flaw” is the liar in your inner circle. And be careful who you let into your inner circle because that is your decision and it will cost you the moment you allow the wrong person in your midst. 

Have a great day. So don’t think of this ‘article or story’ as valid, it is a collection of thoughts that are mine and even as I presume that it is all factual, it remains a story unless I can verify and validate the data I have and some of this was collected through fake AI, so I know there are parts that are not aligning. 

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About that game

I am an RPG minded (lost cause), just started Skyrim again for the umpteenth time. I played that game on XBox360, PS3, XBox one, PS4, PS5. I never regretted any hour in that game and it must have been over 3000 hours now. This time I noticed a few things. Like a sword and shield floating 25 meters in the air before I got to level 3. So there are glitches in the game, whether it is from continuous gaming or whatever reason it was, but there is no anger, no frustration. This is 2010 technology and it has held up for 16 years. In gaming that pretty much amounts to an eternity. 

But it is not about the Elder scrolls or Bethesda. It is about gaming requires an update, or more games and at present I do not trust Microsoft to have the need of the gamers in mind, themselves, their investors and their bottom line. The gamer is at best a 5th priority. And I saw this  evolve with Subnautica 2 allegedly only coming on Xbox and Windows. The first one was quite excellent and original, as such Sony (Nintendo too) will need additional RPG challenges and there is a need to go beyond Bethesda. They are now part of Microsoft. It is legit and all very valid. Microsoft was able and did the ‘better’ thing for them, not for gaming and not for gamers. 

But I draw the line at ‘replicating’ the same idea. It is plagiarism. I voiced an idea about 10 years ago. If Sony makes a deal with Richard Garriott and acquire his Ultimate IP. That in a 3D setting could become a great franchise that could be the fiercest competitor for Bethesda and the Ultimate fanbase is a decade older than the one Bethesda has and as I see it, there are millions of gaming fans that would love to walk in 3D through Sosaria and live its lore. There is a need to adjust some of the gameplay to make this a fist person game, but that is manageable. What is important that between 1981 and 2003 Richard created a massive amount of lore and now that could get a second life, through the eyes of Mondain and as such there is a larger consideration to weigh. How to create an IP that would support Sony and Nintendo. They are not alike and I would be happy to get it on my Sony, but I feel for the Nintendo users, they need something too. Perhaps Richard will have his own thoughts on that. 

The second setting is Subnautica, there is no copying that. It is original and they deserve the laurels that come with it, it is alas one the wrong system. So I started to mull things over. When it comes to water, the only IP that is set n water is Bioshock. So what if 2K changes the storyline and the challenges, but largely follows the graphics (to some extent) and the views on the matter. Take away the ADAM and you have the beginning of a new RPG and as the Bioshock games are almost 20 years old there is a valid case of reusing that setting is a stage that 2K should consider. On the other hand, setting this in space and you get too close to System Shock and that shouldn’t happen. So we get a third option (I was steering towards this from the start) a new RPG that is Arabic driven. I would accept that, but how to set the lore? The idea is to map out Hegra and AlUla map the entire region and set the 1001 Arabian nights stories as a backdrop. Find all the stories and the characters in these stories. A game with an educational character as an RPG. When was this done before. I am certain that it has been done. I can’t be the first to consider this. 

And AlUla has an approximate 60K population, so there is enough options for NPC collaboration. But how to make it realistic and entertaining? Well, the idea is that as you start the conversation with the proper NPC, you get to switch and become one of characters in the story and then the store plays out, you play out the story and as this is done 1001 times, there is a chance that this game comes in parts, the main part and over time the DLC’s add the other stories. I reckon that would be first and this setting could be release on Sony (Playstation) and Nintendo (Switch2). It is an option and I wonder how this will reverberate in the Arabic countries. A game that brings to life all 1001 Arabian Night stories. I wonder who could pull it off, I don’t want to offer it to the usual suspects and as this largely concerns Saudi Arabia and as they have this gaming setting, perhaps they can give the world this RPG game. And that is how it is done. A brainstorm with a population of one. I reckon that this is where I slowly turn gaga (nyuk, nyuk, nyuk).

And this solution could be applied to both systems, but with the Nintendo, you might have a smaller view of the world you are in. And in the end it will be about that game, that game the opens up a whole range of new games, ideas and copies. It happens and perhaps now it will happen for Saudi Arabia and the progression of Arabian lore. Have a great day.

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Out of my mind

Yup, this happens. We sometimes lose it and after a few days without sleep. My mind went bah bah too (a black sheep reference) and as such I was driven between the Ubisoft setting (and Article in UK Metro), the options that Saudi Arabia has in entertainment, the NEOM setting and a few more things. As such lets start at the beginning. 

UK Metro is giving us (at https://metro.co.uk/2026/04/30/assassins-creed-doesnt-need-remakes-needs-a-complete-overhaul-28169243/) where we are given ‘Assassin’s Creed doesn’t need remakes, it needs a complete overhaul’, I have had a few thoughts on that in the past, especially when anger hits me as you approach your first fort and tornado’s swirl around that fortress (until you destroyed its canons), it gave me the rudest most violent thoughts (I’ll spare you the details). You see, I know it is a game and not a very realistic one. My largest issue is that it is not really an Assassins Creed game, it could have been a legendary upgrade from Sid Meier’s Pirates, it never went there. And beside the excellent graphics there was a lot more, but there were annoying parts too (like running like the Prince of Persia after shanties), it was the setting that I gave the phrase ‘If you want to appease everyone, you’ll end up pleasing no one’ it came to blows there and more afterwards. Then we get “The original Assassin’s Creed failed to live up to this promise. It was highly repetitive and pretty shoddy despite its visual splendour, while the sci-fi Animus twist largely got in the way of the 12th century hijinks. The series, however, executed on its original promise with Assassin’s Creed 2, which replicated the Italian Renaissance period with a dynamite (and still series’ best) protagonist in Ezio, who led its two sequels Brotherhood and Revelations.” I disagree, there is truth in all that, but Assassins Creed delivered originality and a stellar script. Running around in Accra and Jerusalem was a boyhood dream come true. Yes, there was repetition, it was originally release on the PS3 20 years ago. A system with 512MB memory with a 20GB hard drive. There were still limitations in those days, but the game gave as good as we can expect from any system in those days and AC2 surpassed it beautifully. So whilst I created the setting for new updates in usage for the Ubisoft titles, Metro also gives us “Assassin’s Creed games aren’t known for their bold narratives, but maybe a radical, unexpected shift in setting could spark some creative verve. Go more contemporary with a Second World War spy slant, or lean into the sci-fi premise and shoot forwards in time instead. Fundamentally, surprise people with something fresh beyond the swords and sandals.” A setting I disagree with, don’t get me wrong. They are partially right with that view, but there were only three greats in RPG like story telling. There was Bethesda (something about scrolls), there was Bioware with Dragons and Mass Effect and there was Ubisoft. In those days these made the hits and the lines. As far as I know there was nothing like Assassins Creed and I never got all the flags (at least three attempts were made playing from start to stop) and I never regretted any hours I played that game. Could more be done? Perhaps, but then I would have to do this. I don’t hod anything against the makers of the first three games. They delivered. 

So a rewrite of the entire Assassins creed is possible, but where? Consider that the Playstation and Switch2 are there, so is the PC and whatever console Microsoft has. An entire overhaul would have been possible on streaming systems, but that is wet stuff under the bridge (I believe they call this water). The next part of the disagreed issues is given with “Assassin’s Creed is one of the biggest franchises in gaming, and was once a creative force in the realm of third person action games, but Ubisoft has allowed it to coast into an outdated and predictable mould. It’s about time it stopped dredging up the past, and gave players an exciting, rejuvenated reason to be excited about its future.” I agree with this, but there is some disagreement. Especially the ‘outdated and predictable mould’ yes they are outdated, but they were good, there is a reason heart beat faster at the sight of the Ezio collection, there is genuine love for AC Shadows and that is not outdated. And as the predictability, there is a partial agreement, but I want Stealth games, I want that rush of  sneaking up on a person (in a game mind you) from behind and use a karambit to give him a necktie red colouring scheme (those who know, know). 

An overhaul might be called for to get rid off the prince of Persia parts. I don’t mind the shanties, which makes for a lovely pirate lore, but they should go about it different. Including buying them from entertainers, buying musical instruments in general stores and a few other places (like in a commanders room in a fortress). All options and the difference of the attempts gives us the diversification. As I have been replaying Black Flag the last few days (I only opened 70% of the achievements), there is a need to get more of them, although I do not think I will get them all. 

So I agree with the overhaul, but not because of the ‘outdated and predictable mould’, I believe that if Ubisoft slams (and deletes) the setting of ‘If you want to appease everyone, you’ll end up pleasing no one’ because that was the undoing of that franchise. On the other side. I already handed Ubisoft 2 directions, one with the language approach as over 3 billion people are learning languages and the next one is the creation of immersive storylines, making it a collection of books and that can be done with a whole range of locations in Assassins Creed and Watchdogs, although 1 and 2 are in the United States and they haven’t spoken English in decades, so there is that. I placed in my blog the Idea for a Watchdogs 4 which I placed in Kyoto, it was essential to do it there and have a hard mode which would stumble the gamer in Japanese, but there would be glasses, like smart glasses and I did that somewhere in 2018/2019.

But for Assassins Creed, there are a few other settings, but the bulk is OK as far as I can tell, going all the way back to the first Assassins Creed, which was in 1191 (sorry, a Dr. Who joke). The part that was stellar was the storyline, the entire assassins/templar setting was never given to a gamer before, no one ever had the ‘audacity’ to give us the combination of reality with storyline before (as far as I know), so when we look at an overhaul we tend to agree, because the game has taken such a large setting over the last 20 years that everyone agrees with one of more games. I reckon except the ‘Ezio’ games, they are close to perfect it had a 90%, a 87% and a 82%. Revelations made the mistake of too much Prince of Persia, but I could live with that. The only part I disagree on was Brotherhood, the stealth was more demanding and better and whilst some ‘complain’ the tasks were much more on par and defining, I haven’t touched this game close to a decade, so I might pick it up again.

So there is much to agree to and even more to disagree to. Even my stuff is subjective and I get that it might rub people the wrong way, this is simply as gaming is highly personal and we all have our own cloud of gaming in mind, I get that. So am I against the article in Metro or in favour? That’s hard to say, they touch on issues that are real, but it goes against 20 years of programming and the fact that we all play according to our desire in play, so overall I am is disagreement on the article, but it touches on a few very real settings that we all agree with and with a franchise this big that is to be expected, one last part is that I haven’t played AC Shadows for a while and I haven’t finished it as I never beat Joken Hokkyo, after a dozen times I just gave up. That happens too. I am not always in the best headspace for some moments in time. The open fight at the end was too taking and not very Assassins Creed.

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Learning from the lesson

I recently replayed ME3, it was because I have had the legendary version for a long time and I decided to play it on the PS5. It was a fun time, and it made me remember the idea’s I had for Mass Effect 5 about two years ago. After I played Andromeda (long after it was released) and because my funds were limited, the amount of negative press stopped me from buying it at release time (or soon thereafter) it wasn’t until I saw it in a bargain box for $5 that I picked it up, I was after all still curious. And I saw the resentment most players had I was oddly in agreement. The game was to some extent rushed, I saw other flaws. But there was a shining light in that game and the game illuminated a lot of it. As such I started to design the 5th game. To make it more appealing I decided to combine it with Andromeda, so the larger play stayed. I did get rid of the memory triggers. They made no sense. The idea that a trigger on an unexplored world would be the key in something essential. There are more setting, but that was the one that made the least sense. 

The idea was to set to the actual size of the Hyperion to scaled in the settings, then there is the ark (a lot larger) and the other arks will be added over time. The mission games stay at the same level, but trough the Hyperion and nexus we get additional missions and storylines added to the game. There are some limitations that are removed over time (and as the story of ME5 progresses) but that would eliminate the triggers and we get human, durian and the other arks. 

But this is just window dressing. The original did do a good job to transfer the battle settings of the game and as this is enhanced in the new game, we get other settings too. Eos and Voeld will move in opposite directions, as Eos cools down, and becomes more and more fertile, Voeld will warm up and do the same. The setting will erupt when Voeld will get its original life forms evolving in the game. But the setting will give us a few other allowances. But figure this small fat. ME Andromeda was created in 2017, it is now almost 10 years later and still absence from all kinds of revelations? I created this setting over 2 years ago, which does not mean anything. But as I see it, I created over half a dozen games in my mind and set some to my blog for others to create the games and optionally the lore that these games imbue. But the lesson learned is that these so called game developers are set to lose whatever they designed. Others take over these gaming studios for the betterment of profit and as such they drive the excelling powers of game creators away. Electronic Arts, Microsoft and optionally Ubisoft too. As some state “the gaming industry is undergoing a turbulent restructuring, balancing record revenues exceeding $184 billion with intense market correction, including roughly 45,000 jobs lost since 2022”  So corporate greed is endangering the gaming world. And whilst we see some (for now) escape that. One example is Guerrilla Games and optionally Avalanche games. There are considerations that it is now optionally too late for Bethesda Gaming studios, but if they unstrangle themselves from Microsoft they might have a chance. There is all almost unwritten rule that creativity stands opposite greed. Some will come with ‘but there is’, in the end they are either part of the creative cloud or the greed cloud and those do not mix. Consider these studios and see where they went wrong. You’ll see it when the cloud gets a clear identity. Consider the setting I voiced and see how I created some form of Elder Scrolls 6 in 2014, ME5 in 2018 and a few more. Do you think I was more intelligent than they were, or did they get rid of the creative minds that stood in the way of their greed? It is merely a speculative view, but as I see it, it holds water. 

The world is getting more and more aware of the hidden dangers of gaming and that is why the PC is losing ground to Nintendo, because as these gamers see it, Nintendo has forever been about fun and that is what gamers sign up for. It is followed by Sony and the rest of them have become an optional problem. Even the setting of streaming games is now in danger of being warped into something different. 

As I see it, the only solution is to give the indie world the ideas for good games and whenever that happens, the greed driven community loses out. They are too small for the game exploiters (like Microsoft) and when these ideas pay off, these exploiters will have to pay through the roof for an empty shell and I move on giving more ideas to new indie gamers. I might not make anything, the only thing I see is that I created more and more creative solutions and my place in the universe is set. 

Anyway, before I give more thought to the Third Horizon game (I already did, but I am awaiting what Guerrilla comes up with) and there is Bethesda who (through channels) made claim that TES6 was at least 5 years away and whilst that was the case, I constructed the idea of an Elder Scrolls 6 in mere weeks. Technology would take longer, but would it take 10 years? As said “Microsoft finalized its $7.5 billion acquisition of ZeniMax Media, the parent company of Bethesda Softworks, in March 2021” and in those 5 years the gaming world suffered. So what does it take to ‘streamline’ billions of gamers through Microsoft? Well, I for one am not ready to find out. Where Microsoft gets involved gaming suffers and as I see it Redfall (2023) might be the most clear evidence of that. As one reviewer states “Redfall is a bafflingly bad time across the board.” And the setting does not end there, the gaming world is in danger and Microsoft made it so. We might want to rely on Guerrilla games and other s to save us, but they are doing their thing and we all have to step up to secure our gaming world, whatever it is and I am primarily focussing on Nintendo and Sony, there are others, but to some extent they are already under the Microsoft spell and whilst we are ignorant of that setting, we are allowing another US administration to come for our sanity. That springs from the old saying “The more complex the mind, the greater the need for the simplicity of play”, it comes from Star Trek, episode ‘shore leave’ (1967). As I see it, it is one of the clear sentiments that has been part of all our lives. And there is enough evidence to support it. So we can still still until a new game comes along, or we can fuel the innovators in programming and gaming to give them the ideas that could relax our minds, I personally choose the second option. If the stage is set on exchange of ideas, this is the only idea that makes sense to me, as such I will imbue the indie game makers with ideas to fuel our sanity. Life works in unintended ways doesn’t it?

So whilst my brain is contemplating additional settings for Mass Effect: Emerging Worlds and I transformed Elder Scrolls 6 for other uses, there are a few other ideas that could use my time for exploring. I created some thoughts on Hogwarts Legacy 2 and I leave Horizon 3 alone for now, they created 2 amazing games and I will let them create their thoughts in a new game I would want to explore on day one. Still, my mind considered a few steps, so I am curious to see what they come up with. I am not the only creative mind, as such I love to see what others come up with. So let the world of game creators dazzle my mind by showing me what they can come up with.

Have a great day.

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