Tag Archives: Bethesda

In my mind

This is not some setting from “because I say so”, but it is a setting that I expect. To see what trinary systems (some call them ternary systems) can do ‘because of’ “Potentially higher speed and efficiency, allowing for less storage space per bit and more compact circuitry. Balanced ternary handles negative numbers natively.” The IT world is relying on the setting (because it knocks them of their throne) with “Difficult to design, higher power consumption in some implementations, and a lack of mature research compared to binary.” They are not wrong, but trinary is tomorrow and it is set to actual and factual true Artificial Intelligence. As such in my mind the system created 1,000,000 possible culprits, but the setting to identify this (with much in the middle of the data) we see a cube with a 100 layers of 100 by 100 people. Each person has over 100 elements and that is still a decent data setting. The binary solution gives us 4 reds (highly likely culprits), two dozen orange (people who are not to be dismissed as a suspect at present) and the rest is cleared, it took the binary solution 47 seconds. So in comes the trinary solution and it gives us two reds and 5 orange and it does so in 6 seconds. That is the setting that trinary beers binary gives us on 1,000,000 people. So when (lets for arguments sake say Oracle) gives the people the impact of that and the gain in computational power as well as offer higher information density and theoretical efficiency. The sales talk is done at that point and consider the amounts of data sources have, we can say that at that point Binary solutions are done for in a world where time matters and where efficiency is goal. You should not dismiss Fake AI that easily, because some people cannot afford trinary solutions before 2040-2050. But that setting if computational power is not to be dismissed. No matter what the binary tycoons claim. So in 6 seconds, the 19 non-dismissible people were disregarded on the foundation of the SAME data, because that was part of the exercise. And I reckon that shallow circuits will be a much stronger solution in a trinary setting that it ever could be in a binary setting. Don’t get me wrong, it will help heaps. 1 million people with over 100 elements is still 100,000,000 settings in a true/false environment. This is why I disregard (at present) as all AI, simply as fake AI. And for the people stating this is merely in my mind. You are right and fortunately I had an education from UTS and a degree in internet working. So we all have had that setting of data and non-repudiation. And don’t forget in a trinary setting non-repudiation is more than a simple equation. It will figure out that you and only you could have done something like that. This is why I valued Oracle (and optionally Snowflake) above all the others, by the time you are done with listening to the salespeople from Azure stating that this is the way to go, you are hooked and that is where you lose the fight. And when Oracle set up whatever they call there trinary database system, there will be a population of one in the forefront of real AI and those who were ‘enticed’ by the sales talk of others, because those salespeople don’t care about you, they care about their own product and they are set to do the best that their solution can do for you. Here language and legal settings matter, because they never outspokenly lie, they merely omit factors that they regard don’t concern you. Even Google Gemini give us “ternary remains limited by manufacturing complexity and lower reliability.” Every one who knows me knows that I am a huge Google fan, so where did Gemini gets that data? (simple: reddit) and it gives the source, but how was it verified and validated? And at present it is a true setting, but if you realise that this technology is still well over a decade away (at best) are they lying? You need to see the bigger picture, especially when these vendors trow phrases like “AI” around and when people are cluing up that it is all Fake AI, we will see carefully phrased denials like “they were all doing it, we just followed them” and that is where you see that these proclaimers are merely following one another. What a tangled web we weave. 

Still I reckon that Snowflake and Oracle will have transference systems in development, because I am not the ‘genius of one innovator’ others have similar setting in mind and they are preparing to give their customers the best that is possible with the current technology in place. 

So as we are looking at a day of rest (or like me slaughtering people in Skyrim), we need to consider the media frenzy that is evolving around us and be very careful what you accept as true. Even my statements should be examined. The one stating “My data is without flaw” is the liar in your inner circle. And be careful who you let into your inner circle because that is your decision and it will cost you the moment you allow the wrong person in your midst. 

Have a great day. So don’t think of this ‘article or story’ as valid, it is a collection of thoughts that are mine and even as I presume that it is all factual, it remains a story unless I can verify and validate the data I have and some of this was collected through fake AI, so I know there are parts that are not aligning. 

Leave a comment

Filed under IT, Media, Science

About that game

I am an RPG minded (lost cause), just started Skyrim again for the umpteenth time. I played that game on XBox360, PS3, XBox one, PS4, PS5. I never regretted any hour in that game and it must have been over 3000 hours now. This time I noticed a few things. Like a sword and shield floating 25 meters in the air before I got to level 3. So there are glitches in the game, whether it is from continuous gaming or whatever reason it was, but there is no anger, no frustration. This is 2010 technology and it has held up for 16 years. In gaming that pretty much amounts to an eternity. 

But it is not about the Elder scrolls or Bethesda. It is about gaming requires an update, or more games and at present I do not trust Microsoft to have the need of the gamers in mind, themselves, their investors and their bottom line. The gamer is at best a 5th priority. And I saw this  evolve with Subnautica 2 allegedly only coming on Xbox and Windows. The first one was quite excellent and original, as such Sony (Nintendo too) will need additional RPG challenges and there is a need to go beyond Bethesda. They are now part of Microsoft. It is legit and all very valid. Microsoft was able and did the ‘better’ thing for them, not for gaming and not for gamers. 

But I draw the line at ‘replicating’ the same idea. It is plagiarism. I voiced an idea about 10 years ago. If Sony makes a deal with Richard Garriott and acquire his Ultimate IP. That in a 3D setting could become a great franchise that could be the fiercest competitor for Bethesda and the Ultimate fanbase is a decade older than the one Bethesda has and as I see it, there are millions of gaming fans that would love to walk in 3D through Sosaria and live its lore. There is a need to adjust some of the gameplay to make this a fist person game, but that is manageable. What is important that between 1981 and 2003 Richard created a massive amount of lore and now that could get a second life, through the eyes of Mondain and as such there is a larger consideration to weigh. How to create an IP that would support Sony and Nintendo. They are not alike and I would be happy to get it on my Sony, but I feel for the Nintendo users, they need something too. Perhaps Richard will have his own thoughts on that. 

The second setting is Subnautica, there is no copying that. It is original and they deserve the laurels that come with it, it is alas one the wrong system. So I started to mull things over. When it comes to water, the only IP that is set n water is Bioshock. So what if 2K changes the storyline and the challenges, but largely follows the graphics (to some extent) and the views on the matter. Take away the ADAM and you have the beginning of a new RPG and as the Bioshock games are almost 20 years old there is a valid case of reusing that setting is a stage that 2K should consider. On the other hand, setting this in space and you get too close to System Shock and that shouldn’t happen. So we get a third option (I was steering towards this from the start) a new RPG that is Arabic driven. I would accept that, but how to set the lore? The idea is to map out Hegra and AlUla map the entire region and set the 1001 Arabian nights stories as a backdrop. Find all the stories and the characters in these stories. A game with an educational character as an RPG. When was this done before. I am certain that it has been done. I can’t be the first to consider this. 

And AlUla has an approximate 60K population, so there is enough options for NPC collaboration. But how to make it realistic and entertaining? Well, the idea is that as you start the conversation with the proper NPC, you get to switch and become one of characters in the story and then the store plays out, you play out the story and as this is done 1001 times, there is a chance that this game comes in parts, the main part and over time the DLC’s add the other stories. I reckon that would be first and this setting could be release on Sony (Playstation) and Nintendo (Switch2). It is an option and I wonder how this will reverberate in the Arabic countries. A game that brings to life all 1001 Arabian Night stories. I wonder who could pull it off, I don’t want to offer it to the usual suspects and as this largely concerns Saudi Arabia and as they have this gaming setting, perhaps they can give the world this RPG game. And that is how it is done. A brainstorm with a population of one. I reckon that this is where I slowly turn gaga (nyuk, nyuk, nyuk).

And this solution could be applied to both systems, but with the Nintendo, you might have a smaller view of the world you are in. And in the end it will be about that game, that game the opens up a whole range of new games, ideas and copies. It happens and perhaps now it will happen for Saudi Arabia and the progression of Arabian lore. Have a great day.

Leave a comment

Filed under Gaming, IT

Out of my mind

Yup, this happens. We sometimes lose it and after a few days without sleep. My mind went bah bah too (a black sheep reference) and as such I was driven between the Ubisoft setting (and Article in UK Metro), the options that Saudi Arabia has in entertainment, the NEOM setting and a few more things. As such lets start at the beginning. 

UK Metro is giving us (at https://metro.co.uk/2026/04/30/assassins-creed-doesnt-need-remakes-needs-a-complete-overhaul-28169243/) where we are given ‘Assassin’s Creed doesn’t need remakes, it needs a complete overhaul’, I have had a few thoughts on that in the past, especially when anger hits me as you approach your first fort and tornado’s swirl around that fortress (until you destroyed its canons), it gave me the rudest most violent thoughts (I’ll spare you the details). You see, I know it is a game and not a very realistic one. My largest issue is that it is not really an Assassins Creed game, it could have been a legendary upgrade from Sid Meier’s Pirates, it never went there. And beside the excellent graphics there was a lot more, but there were annoying parts too (like running like the Prince of Persia after shanties), it was the setting that I gave the phrase ‘If you want to appease everyone, you’ll end up pleasing no one’ it came to blows there and more afterwards. Then we get “The original Assassin’s Creed failed to live up to this promise. It was highly repetitive and pretty shoddy despite its visual splendour, while the sci-fi Animus twist largely got in the way of the 12th century hijinks. The series, however, executed on its original promise with Assassin’s Creed 2, which replicated the Italian Renaissance period with a dynamite (and still series’ best) protagonist in Ezio, who led its two sequels Brotherhood and Revelations.” I disagree, there is truth in all that, but Assassins Creed delivered originality and a stellar script. Running around in Accra and Jerusalem was a boyhood dream come true. Yes, there was repetition, it was originally release on the PS3 20 years ago. A system with 512MB memory with a 20GB hard drive. There were still limitations in those days, but the game gave as good as we can expect from any system in those days and AC2 surpassed it beautifully. So whilst I created the setting for new updates in usage for the Ubisoft titles, Metro also gives us “Assassin’s Creed games aren’t known for their bold narratives, but maybe a radical, unexpected shift in setting could spark some creative verve. Go more contemporary with a Second World War spy slant, or lean into the sci-fi premise and shoot forwards in time instead. Fundamentally, surprise people with something fresh beyond the swords and sandals.” A setting I disagree with, don’t get me wrong. They are partially right with that view, but there were only three greats in RPG like story telling. There was Bethesda (something about scrolls), there was Bioware with Dragons and Mass Effect and there was Ubisoft. In those days these made the hits and the lines. As far as I know there was nothing like Assassins Creed and I never got all the flags (at least three attempts were made playing from start to stop) and I never regretted any hours I played that game. Could more be done? Perhaps, but then I would have to do this. I don’t hod anything against the makers of the first three games. They delivered. 

So a rewrite of the entire Assassins creed is possible, but where? Consider that the Playstation and Switch2 are there, so is the PC and whatever console Microsoft has. An entire overhaul would have been possible on streaming systems, but that is wet stuff under the bridge (I believe they call this water). The next part of the disagreed issues is given with “Assassin’s Creed is one of the biggest franchises in gaming, and was once a creative force in the realm of third person action games, but Ubisoft has allowed it to coast into an outdated and predictable mould. It’s about time it stopped dredging up the past, and gave players an exciting, rejuvenated reason to be excited about its future.” I agree with this, but there is some disagreement. Especially the ‘outdated and predictable mould’ yes they are outdated, but they were good, there is a reason heart beat faster at the sight of the Ezio collection, there is genuine love for AC Shadows and that is not outdated. And as the predictability, there is a partial agreement, but I want Stealth games, I want that rush of  sneaking up on a person (in a game mind you) from behind and use a karambit to give him a necktie red colouring scheme (those who know, know). 

An overhaul might be called for to get rid off the prince of Persia parts. I don’t mind the shanties, which makes for a lovely pirate lore, but they should go about it different. Including buying them from entertainers, buying musical instruments in general stores and a few other places (like in a commanders room in a fortress). All options and the difference of the attempts gives us the diversification. As I have been replaying Black Flag the last few days (I only opened 70% of the achievements), there is a need to get more of them, although I do not think I will get them all. 

So I agree with the overhaul, but not because of the ‘outdated and predictable mould’, I believe that if Ubisoft slams (and deletes) the setting of ‘If you want to appease everyone, you’ll end up pleasing no one’ because that was the undoing of that franchise. On the other side. I already handed Ubisoft 2 directions, one with the language approach as over 3 billion people are learning languages and the next one is the creation of immersive storylines, making it a collection of books and that can be done with a whole range of locations in Assassins Creed and Watchdogs, although 1 and 2 are in the United States and they haven’t spoken English in decades, so there is that. I placed in my blog the Idea for a Watchdogs 4 which I placed in Kyoto, it was essential to do it there and have a hard mode which would stumble the gamer in Japanese, but there would be glasses, like smart glasses and I did that somewhere in 2018/2019.

But for Assassins Creed, there are a few other settings, but the bulk is OK as far as I can tell, going all the way back to the first Assassins Creed, which was in 1191 (sorry, a Dr. Who joke). The part that was stellar was the storyline, the entire assassins/templar setting was never given to a gamer before, no one ever had the ‘audacity’ to give us the combination of reality with storyline before (as far as I know), so when we look at an overhaul we tend to agree, because the game has taken such a large setting over the last 20 years that everyone agrees with one of more games. I reckon except the ‘Ezio’ games, they are close to perfect it had a 90%, a 87% and a 82%. Revelations made the mistake of too much Prince of Persia, but I could live with that. The only part I disagree on was Brotherhood, the stealth was more demanding and better and whilst some ‘complain’ the tasks were much more on par and defining, I haven’t touched this game close to a decade, so I might pick it up again.

So there is much to agree to and even more to disagree to. Even my stuff is subjective and I get that it might rub people the wrong way, this is simply as gaming is highly personal and we all have our own cloud of gaming in mind, I get that. So am I against the article in Metro or in favour? That’s hard to say, they touch on issues that are real, but it goes against 20 years of programming and the fact that we all play according to our desire in play, so overall I am is disagreement on the article, but it touches on a few very real settings that we all agree with and with a franchise this big that is to be expected, one last part is that I haven’t played AC Shadows for a while and I haven’t finished it as I never beat Joken Hokkyo, after a dozen times I just gave up. That happens too. I am not always in the best headspace for some moments in time. The open fight at the end was too taking and not very Assassins Creed.

Leave a comment

Filed under Gaming

Learning from the lesson

I recently replayed ME3, it was because I have had the legendary version for a long time and I decided to play it on the PS5. It was a fun time, and it made me remember the idea’s I had for Mass Effect 5 about two years ago. After I played Andromeda (long after it was released) and because my funds were limited, the amount of negative press stopped me from buying it at release time (or soon thereafter) it wasn’t until I saw it in a bargain box for $5 that I picked it up, I was after all still curious. And I saw the resentment most players had I was oddly in agreement. The game was to some extent rushed, I saw other flaws. But there was a shining light in that game and the game illuminated a lot of it. As such I started to design the 5th game. To make it more appealing I decided to combine it with Andromeda, so the larger play stayed. I did get rid of the memory triggers. They made no sense. The idea that a trigger on an unexplored world would be the key in something essential. There are more setting, but that was the one that made the least sense. 

The idea was to set to the actual size of the Hyperion to scaled in the settings, then there is the ark (a lot larger) and the other arks will be added over time. The mission games stay at the same level, but trough the Hyperion and nexus we get additional missions and storylines added to the game. There are some limitations that are removed over time (and as the story of ME5 progresses) but that would eliminate the triggers and we get human, durian and the other arks. 

But this is just window dressing. The original did do a good job to transfer the battle settings of the game and as this is enhanced in the new game, we get other settings too. Eos and Voeld will move in opposite directions, as Eos cools down, and becomes more and more fertile, Voeld will warm up and do the same. The setting will erupt when Voeld will get its original life forms evolving in the game. But the setting will give us a few other allowances. But figure this small fat. ME Andromeda was created in 2017, it is now almost 10 years later and still absence from all kinds of revelations? I created this setting over 2 years ago, which does not mean anything. But as I see it, I created over half a dozen games in my mind and set some to my blog for others to create the games and optionally the lore that these games imbue. But the lesson learned is that these so called game developers are set to lose whatever they designed. Others take over these gaming studios for the betterment of profit and as such they drive the excelling powers of game creators away. Electronic Arts, Microsoft and optionally Ubisoft too. As some state “the gaming industry is undergoing a turbulent restructuring, balancing record revenues exceeding $184 billion with intense market correction, including roughly 45,000 jobs lost since 2022”  So corporate greed is endangering the gaming world. And whilst we see some (for now) escape that. One example is Guerrilla Games and optionally Avalanche games. There are considerations that it is now optionally too late for Bethesda Gaming studios, but if they unstrangle themselves from Microsoft they might have a chance. There is all almost unwritten rule that creativity stands opposite greed. Some will come with ‘but there is’, in the end they are either part of the creative cloud or the greed cloud and those do not mix. Consider these studios and see where they went wrong. You’ll see it when the cloud gets a clear identity. Consider the setting I voiced and see how I created some form of Elder Scrolls 6 in 2014, ME5 in 2018 and a few more. Do you think I was more intelligent than they were, or did they get rid of the creative minds that stood in the way of their greed? It is merely a speculative view, but as I see it, it holds water. 

The world is getting more and more aware of the hidden dangers of gaming and that is why the PC is losing ground to Nintendo, because as these gamers see it, Nintendo has forever been about fun and that is what gamers sign up for. It is followed by Sony and the rest of them have become an optional problem. Even the setting of streaming games is now in danger of being warped into something different. 

As I see it, the only solution is to give the indie world the ideas for good games and whenever that happens, the greed driven community loses out. They are too small for the game exploiters (like Microsoft) and when these ideas pay off, these exploiters will have to pay through the roof for an empty shell and I move on giving more ideas to new indie gamers. I might not make anything, the only thing I see is that I created more and more creative solutions and my place in the universe is set. 

Anyway, before I give more thought to the Third Horizon game (I already did, but I am awaiting what Guerrilla comes up with) and there is Bethesda who (through channels) made claim that TES6 was at least 5 years away and whilst that was the case, I constructed the idea of an Elder Scrolls 6 in mere weeks. Technology would take longer, but would it take 10 years? As said “Microsoft finalized its $7.5 billion acquisition of ZeniMax Media, the parent company of Bethesda Softworks, in March 2021” and in those 5 years the gaming world suffered. So what does it take to ‘streamline’ billions of gamers through Microsoft? Well, I for one am not ready to find out. Where Microsoft gets involved gaming suffers and as I see it Redfall (2023) might be the most clear evidence of that. As one reviewer states “Redfall is a bafflingly bad time across the board.” And the setting does not end there, the gaming world is in danger and Microsoft made it so. We might want to rely on Guerrilla games and other s to save us, but they are doing their thing and we all have to step up to secure our gaming world, whatever it is and I am primarily focussing on Nintendo and Sony, there are others, but to some extent they are already under the Microsoft spell and whilst we are ignorant of that setting, we are allowing another US administration to come for our sanity. That springs from the old saying “The more complex the mind, the greater the need for the simplicity of play”, it comes from Star Trek, episode ‘shore leave’ (1967). As I see it, it is one of the clear sentiments that has been part of all our lives. And there is enough evidence to support it. So we can still still until a new game comes along, or we can fuel the innovators in programming and gaming to give them the ideas that could relax our minds, I personally choose the second option. If the stage is set on exchange of ideas, this is the only idea that makes sense to me, as such I will imbue the indie game makers with ideas to fuel our sanity. Life works in unintended ways doesn’t it?

So whilst my brain is contemplating additional settings for Mass Effect: Emerging Worlds and I transformed Elder Scrolls 6 for other uses, there are a few other ideas that could use my time for exploring. I created some thoughts on Hogwarts Legacy 2 and I leave Horizon 3 alone for now, they created 2 amazing games and I will let them create their thoughts in a new game I would want to explore on day one. Still, my mind considered a few steps, so I am curious to see what they come up with. I am not the only creative mind, as such I love to see what others come up with. So let the world of game creators dazzle my mind by showing me what they can come up with.

Have a great day.

Leave a comment

Filed under Gaming, IT

Who sets the stage?

That is at times and particularly now the question. Metro UK gives us ‘Sony has not choice but to release the PS6 in 2027 but it’s huge risk’, first of all, who decides this? Metro? The audience? I think it is up to Sony to decide this and I am open to a release of the PS6 at some time. But at present, my PS5 (the non-pro edition) is doing ints bit right and proper and as I see it, there is only the Nintendo that is a possible ‘threat’ and I see no reason why the Sony people cannot have a Nintendo Switch (1 or 2) next to it. I still have my PS4pro as well. Both are behaving particularly nice. So what gives? Games? The ones that are coming in 2026 are well adjusted to the PS5 and so is are the ones also facilitating to the PS4. So why would we need a PS6?

Don’t get me wrong I would be happy to have one if there are games that go way beyond the need of the PS5pro, but the only games that might (might being a stretch) get to the edge of the PS5 pro are allegedly Wolverine and optionally Horizons 3.

I imagine a setting where the PS6 could be the Horizon start tile, but I would love to see this release with the trilogy release with Zero Dawn, Frozen Wastes, Forbidden West and Burning Shores as part of this trilogy release. These would be a must for all PS6 gamers. But is that the case? Is Horizons 3 running at the edge of what is possible on the PS5pro? I doubt it, because the makers made it to run on the PS4 pro like a Swiss watch. Wolverine is still not in a golden status, as such it is possible and we see what is possible and we love it, but is it demanding a PS6?

So where does metro come with ‘Sony has no choice’? As is see it, Sony has plenty of options, especially as Microsoft dropped the bal and their balls on the gaming industry, Sony has plenty of choice so whilst wee are given “Namely, if there’s the demand businesses will produce the commodity to satisfy it and if not, they won’t (or else go under). But things are rarely that simple and Sony are its proof.” So this is called an idiots premise. The business doesn’t demand, teenagers without money desire it, that is not a demand, it is folly. And whilst we see that there are teenagers making demand, it is seemingly merely the people who trusted Microsoft for all the wrong reasons. They are not even steam deck masters. So whilst Metro needs to give a real reason (best with supporting data) there is the setting that we filter out the wannabe’s without cash, which takes care of allegedly several millions of wannabe’s.

Oh, and there is another side, whilst many are awaiting Hogwarts Legacy 2, there is every chance that this will require a non pro PS5 to run smoothly. So whilst many gamers are now looking in getting the additional Nintendo Switch 2, we see that the gaming era is changing. Now that Microsoft is likely leaving the scene, the actual gamers will focus on enlarging their focal points. Some will get a steam deck, see will add Nintendo to their domain, but the Sony domain is clear, it is set and it is in that gamers life. I have my PS5 and I am happy beyond believe. At some point I will consider the PS5pro, but at present, my PS5 is doing what it needs to do and it does it well. 

I am merely wondering if WW3 comes to town if I can still play my console if I am glowing in the dark. There is a lesson here, but I cannot see it. No matter what happens, I got Aloy to come out of the forbidden west victoriously even with the plus game requirements largely filled. So will we get a new Hogwarts? Likely but not before 2027, as such the need for a PS6 before 2028 is likely ludicrous and that makes sense. 

Consider the following timelines:
PS3 – November 2006
PS4 – November 2015
PS5 – November 2020

As such there will not be a PS6 before 2028, but there is another level and we are forgetting that. The games, we can see that the games pushed the hardware, only when we saw The last of us on PS3 did we realise that the limits of the PS3 were reached and it showed its superiority again on the PS4. Zero Dawn did the same for the PS4 in 2017 and that was proven the moment the PS5 appeared. I reckon that we will see several games that will push the PS5 (or PS5pro) to the limits. There is a chance that Wolverine will push those limits, but it is unlikely. The PS5 is just too powerful, but that doesn’t mean that Insomniac won’t reach these limits. Time will tell, and that will give us a real anticipated release date. Still the games are only part of this and the sudden chance of a war will also stop these hardware frolics from becoming reality (that and this so called fake AI). We see escalations and the demand for more and better stuff comes when limits are reached and as I personally see it, the PS5 is nowhere near these limits. These limits are not reached because some developer thinks he needs them, he get there by delivering short of where he wanted to get and that require people like Hideo Kojima flexing his muscles, only to realise that he cannot flex them any further. I this trend I have only seen Mathijs de Jonge (Guerrilla Games) and John Blackburn (Avalanche Software) get there in the last 20 years and they seemingly have not reached the limits of the PS5, so we have time. 

As I see it, Sony has choice and plenty of time. They merely need to keep the gamers on the 92.2 million PlayStation 5 happy and as I see it, we are plenty happy. The offside of the cow that influencers try to persuade there is require data and they cannot hand is data, merely conjecture (if at all). Metro UK should keep that in mind. We are happy because we get to play the games and we would like to play more games, so players like Bethesda and Ubisoft might remake some of their games for the PS5, it does help, but it would be better if they consider making games that will genuinely take us to the edge of the PS5, only then when we have these titles and we are considering that it could have gone further will we see the impending need of the PS6. 

Have a great day gaming today on whatever system you like to game on. My weekend ends in 87 minutes, darn.

Leave a comment

Filed under Gaming, IT, Science

Adding the plus sign

It started the day before yesterday. I was looking at an image of a plague doctor, a back leather mask with it’s raven beak. I remember the scent of garlic in the beak, it was a clear image I was seeing. It caught on and my mind decided on the setting of the ‘plus’, not in the Game or New Game, but to set this plus on the NPC characters. OI would go as far as to ALL characters. As I see it, it has never been done before as I see it and there is a side that it could grow the game in its entirety. 

The trigger would be a ‘mundane’ and personalized object. An image, a piece of clothing or a tool and when you grab it you will get the image that you cannot let go of the object, it isn’t evil, but it seemed important. That would be the setting of the ability. To get to that stage you get to sleep. Sleep is the activator. You normally sleep for whatever time you need in a game, now it becomes the start of another part of the game. There you wake up in the body of whatever item you had, if you have more than one item, you will be assigned a random person. As that person you will have mundane tasks. As a farmer you will tend the fields, as a butcher you will tend the meat and carve animals, as a stone mason you will form bricks and so on. The setting is that you get to up the game from that point forward. The farmers as the game is will produce more and better crops, resulting in higher health for you and the NPC. The stonemasons will result in better houses (over time) and better settings of the homestead. These are the mere tread stones of the game. The stage that a better smith will make stronger weapons, more impactful weapons comes with this and more. The fact that an RPG has never set the strength to the NPC’s as a game is oddly ‘discouraged’ as I see it. But better settings is the evolving base of any game and in RPG games it is not ‘heralded’ as a ‘wanting’ prospect. But that is where RPG games need to go, they need to go into new terrain, added terrain and this is one way to get there. We all herald the creation of Horizons and Forbidden West is the current horizon for the RPG game to follow, but there will be more. I have no idea how Guerrilla does it, but they will. They have created two games in perpetuity that are RPG games of awesome quality and even as I didn’t like the end of it, I get that it was done, but what drove me was the fact that the first thing after the finale, I went on finding more. That is the making of a near perfect game. The near perfection of this RPG game gives clear desire to upgrade RPG games, make a more perfect game by setting the stage to new frontiers. It doesn’t matter whether it is Elder Scrolls, Fallout, Red Dead Redemption, Horizons, Mass Effect or Baldurs Gate. They all need an upgrade, although I am the first to admit that the niche that Mass Effect created is near perfect, it merely needs a better story and backdrop. But in all this, they never resorted to upgrade the NPC’s and that is the new frontier. I already added stories in the past to upgrade the game, but to set the stage to upgrade the NPC themselves does not seem to be considered. Why?

It was a natural escalation of any RPG game and this possibility was clearly possible from the stage of the PS4, now we have the PS5pro and the PS6 will be coming at some point, so to get to this point, we need to upgrade games as they stand. When we ignore the perfection of Guerrilla games, we see that the others need serious work. And why not? Bethesda created Skyrim 14 years ago, and for the most it still does the job. A game doing the job after 14 years is almost unheard of. Consider that in 1987 Leisure suit Larry was released by Sierra on line. And it was excellent gaming, but it faded within 5 years, newer versions were created and the storyline faded. It was the way things were, but were is yesterday what comes next is tomorrow and even as Guerrilla and Avalanche Software might rightfully feel safe at present, but there is space for more and whilst there is nothing wrong with these two games, the RPG gamer wants variety and someone will pick this up. Whilst Bioware is seemingly going on the same track, when its storyline disappoints, their stage will be set in an instance, not one they would hope for. We can assume that it is ‘all’ going according to plan, or we can push the boundary of gaming and as such several  evolutionary steps were suggested (by me) in 2024/2025. Now I am getting to the stage of advancing NPC adherence. There are plenty of tracks, but the the one they will use will remain a secret until they are ready to give us the Alpha version of their game. I honestly wonder if Bethesda will make the cut. Don’t get me wrong, I don’t know where they are going and I have the greatest admiration of Skyrim, but where they are going no-one knows (unless you are part of the Bethesda higher echelon).

So all the others, the Indie developers, the newly wannabe’s? Where will they go? Follow in the tracks where the other games are, or will they seek out the new boundaries and create a game that creates a setting of long term playing and in this economy having a game that keeps you happy for over a year is the way to go. I reckon that soon we will see the merchandise cloth us in the setting we desire, I reckon that 2027 will be all about that and as the money becomes more and more stringent of out money, we will need an escape and gaming is a justified escape. That is the setting I see and I also see that gaming will give release to the people. Nintendo does it the way it does (they always do) but the setting of Sony (PC and streaming decks too) will need a game that they can enjoy not for a hundred hours, but for a thousand hours. Development firms don’t want to do this, but they have to. Consider that the price of oil now is $101–$102 per barrel, it was $55 a month ago and it will go down again I reckon, but in the meantime all costs are going up and they will for some time, so take that into consideration when the costs are rising, jobs are fading and costs of living are exceeding what people find comfortable. They need an escape and gaming is one direction that is open to all. Not everyone needs that escape, but the amount of people that need that escape is rising and it is rising fearfully fast. And as we look at the options, we see a mere 100 hour escape, now consider an RPG game that holds a 1000 hour trip. This is the direction I see and there is a much larger population that is ‘demanding’ the escape route of gaming. I reckon that Microsoft had this in mind all along and like the setting set by Don Mattrick with his disastrous statement “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360” he called the play too soon and also in the wrong way, now as Microsoft is a fading setting, the others need to be cautious and consider long term playing. Because the setting for 3 100 hours games might seem nice, the setting of that one 1000 game will hold a much larger population and that is the stuff of legends. I reckon that Bethesda is still in the running, but others can joint that setting too and I am kinda hoping they will. The RPG range needs enlargement and that is the drive we need to face and we might want to try other sides on RPG that will be offered and perhaps you will enjoy a change of taste (without forsaking the other games). Yet taking all the elements I wrote about in stride and giving it a face in these RPG games, we will see a new generations of gamers and a new generation of play.

Leave a comment

Filed under Gaming

Yesterday’s desires, tomorrow’s vices

I was brooding today (I do that a lot) and as my imaginary visions are predicting fame and fortune in the realm of $5-$10 million (when you are allowed to call church mice decadent rich bitches you can do that) the other side of me was looking at a setting we had decades ago. Decades ago Magic the gathering started and it was quickly followed by Netrunner, Star Trek, Star Wars, Babylon 5 and a whole range of other games. To be honest Jacksons illuminati was one of the first too. We had a whole range of game designers who thought it was a quick gain to fortune, it you let this evolve into a greed thing. But the people caught on and they had enough. The weird part was that some of these games were good, they were challenging and if it wasn’t for the greed factor, they could endure. So today these games are basically gone. But why? What stops these makers from creating a digital set (containing a factory set) perhaps not all card, but most cards. Now in the case of Harry Potter

We have a somewhat large population of Harry Potter fans, there is no actual number, but these fans ruin into the millions. So what happens when they can get a ‘starterkit’ for free, so that they can play and if they like it they buy the factory set for lets say $5-$10. A game at the moment written off will gain to the effect up to $50M to $100M dollars. So when was that a bad idea? And with someone setting the new Harry Potter realm in a TV show, the stage will only increase. Then there are certain cards (I actually had one) the rare golden cauldron which (if I remember correctly) gave you potion powers. So some of these cards exist as Hologram cards and some not, but what would it be if you get that card for a mere $0.50? No haggling, no chances. A simple transaction and that would be more money in the hands of these card makers. Perhaps some fans will pay $1 for the hologram set of Potter, Granger and Weasley. People don’t have to do that, because these three are in the starter kit (as far as I know), but fans will pay the extra dollar, on that I have no doubt. And with that we can set the premise to other CCG sets. Dune also has millions of fans. Now there is no guarantee that all these fans like these games, but the setting of a starter kit and the option to play might gain traction over these games.


I believe that good business is where you find it, as the greed setting dies down, the actual game could be the next big thing. Especially on this internet where people are dying to get ahead from the boredom they tend to have and in other news, the setting against social networking and younger players gives Harry Potter an advantage and that is not something you should overlook.

Are all games valid? Pretty much, although not all games can be changed into a digital version of the game. Dune is one that might take some tinkering, but If we look at the fact that hundreds of art images are now catching dust on some hard drive is almost too sacrilege to contemplate and in all this I do think that the Harry Potter CCG might be one that could be ready in a short time. Although it is mostly up to Wizards of the Coast and the designers Paul Peterson, Skaff Elias and Mike Elliott. It seems to me that they are ignoring a good premise. Perhaps they have considered it in the past, perhaps not. But I believe that there is a whole station of alternative games out there. Especially as players like Bethesda and Ubisoft are rehashing old games for the nextgen systems. So why aren’t we looking at the other formats and see if there is an opening for them in the new setting? As far as I can tell, the Harry Potter CCG could be played on a mobile. So how many non-adults have a mobile? Consider that there are an estimated 811 million children under 14 worldwide who own a smartphone and social media bans are set to under 16, so (as I see it) over 500 million have a mobile and no social interaction (one would hope), but these numbers are out there and no one made the jump to see what could be used? Seems like a wasted opportunity to me. 

Have a great day and take some time to smell the roses (if able), I have to because my TV went into Rigor Mortis yesterday, as such my day sucks because no TV also means no PS5 (bitter tears of sadness). 

Leave a comment

Filed under Finance, Gaming, IT

The games we cherish

We (namely gamers) have a weird knack. When we go ‘gaga’ for a game we cannot help but try to improve upon it in our minds, optionally create new IP based on that game. In 2012 I created Elder Scrolls VI (now basically VII) and after Bethesda was bought by Microsoft, I thought it might be better to put parts of this on my blog, but now ‘altered’ to fit new IP and I basically handed it to anyone making games for non Microsoft systems. I thought it was a good idea to create new IP to cater to the new game designers. I also came up with a new idea of setting a larger combat setting, so that we would not fall for the usual culprits (by stepping out of that combat area, a new way to increase the deadliness of the NPC and I used an idea that Vint Cerf created and gave it new life, but now in gaming. I reckon that this was never done before, so there was a nice niche for that designer. This background was slightly needed as I created an idea for the upcoming (somewhere in the future) of Hogwarts Legacy 2, there is no real timeline, but several sources tell bye that Avalanche Software is on the ball. That didn’t stop me from slapping my mind about for some quick fixes and I wrote about this in the past in two blogs I gave Avalanche Software the ideas, free of charge. I did put one small barricade in place, because as I see it, Hogwarts is the IP of JK Rowling and I have no idea how this is set in the corridors of Avalanche Software, as such the small barricade was that they get it (still free of charge) only with the approval of JK Rowling. 

It seems flimsy, but I believe that IP is holy, messing with it is not my forte. As such I keep some ideas and they go straight to JK Rowling, because she owns that IP. As such I cover myself in some protection and no-one can come and go with the setting “But he gave this to us”. To prevent that, all Hogwarts related idea become property of JK and if she doesn’t approve no harm was done. 

Anyway, I was thinking or speculating on what HL2 would be like, and that is a waste of my time, so I thought that it might be an idea to set a threshold in place. As such we get a condition if you transfer you HL character. And if done splendidly, you get to do that 4 times. And that was how I came up with the setting of a part (could be a DLC) where your Hufflepuff character could become a junior wand-maker (at Olivanders) the small scene at Azkaban gave the idea that people from Ravenclaw could get one of three jobs at Azkaban, Slytherin gets to be a ministry of Magic employee and Gryffindorians become Aurors, it came with a few ideas. First it shouldn’t impact the game, so it might be either DLC, or unrelated at the end of the game where you could get into that phase after you do the main story (or graduate from Hogwarts) in any way, it shouldn’t interfere with the main game (because that would be a pig move) the added benefit is that you get a lot more if you have to replay HL to get into the other houses, but I reckon that most Harry Potter Fans have played it for every house already, so that makes the threshold rather slim. 

There was some idea where there were more jobs, and the idea was that one is perfect for the house you were in, but there would be the setting where Hufflepuff students could get a smaller function in Azkaban (the Ravenclaw choice) as would the Gryffindor student, on the other side we have Slytherin they are fit for the ministry, but there Gryffindor and Hufflepuff could get a smaller job. And so on, as such you get to play 3 jobs (not at the same time). It was merely a thought and it would enable larger lore to be created and given a larger setting towards the magical world. I took this idea and put it here for Avalanche Software to capture the idea and make it their own (if JK Rowling approves). I am adamant about the latter part of this as I consider JK Rowling to be the owner of the original IP, then as I got into this stage of Harry Potter there were more sides that I was thinking of, but in this case I will refrain from (for now) as I have no idea what Avalanche is doing. And I have no intent on getting into their fairway. 

In that same setting I had (before Microsoft bought it) an idea for Fallout 5, not the story, but a wrinkle to connect your Fallout Shelter profile to fallout 5 and it would transfer up to a shelter (your active shelter) to create that shelter in Fallout 5 as a standalone mission, and the programming needs to transfer that shelter into a 3D image and as it is a 2D presentation, there needs to be a setting where the corridors are automatically created, I had some ideas on that too and when you get that, you can have your own shelter in Fallout 5, with some additional safety (security) settings and a few security gimmicks. All part of the idea and that is merely what my mind was up to and there is a lot more, but I wanted to start the new year thinking of games, not on the political disasters playing now. This is not the day to make that happen, but gaming can be done any day of the week, including day 1 of 2026.

So have a great day and enjoy yourself either already in the new year of following us when you get there. Enjoy the festivities today.

Leave a comment

Filed under Gaming, IT

Are doornails really dead?

I got a nice surprise today. I got a story (at https://www.engadget.com/gaming/xbox/2025-was-the-year-xbox-died-130000467.html), the only inaccuracy I think is that the contraption was dead already, for about 2 years. So I got to wonder. What happened to:

Which gives us $78.7 Billion and it shouldn’t be allowed to go into a bad bank, that interest is still due. The last purchase was only completed in October 2023. So what happens, sell it to Saudi Arabia? The interest (said to be around 5%) implies that Microsoft is still meant to pay $3.935 billion interest on an annual basis and there is no way it gets to be reflected away, although I might advise Saudi Arabia in particularly Minister Majid bin Abdullah Al Qasabi that he should not offer a Halala over $50 billion for the entire package. I don’t think Microsoft is allowed any leeway for their intentional stupidity. That being said, they bought Mojang studios in 2014 and they did mighty fine work on their Minecraft product, including the PS5 (which still needs the PS4 disc), but that is small fry. The result is truly amazing and the fact that it is still one of the most popular games on any console is due to the Microsoft teams and credit where credit is due I say. Still, as the optional spokesperson for Saudi Commerce, I think it is essential that the Saudi Fleet of airplanes need to be give to all its Microsoft 2024 Flight Simulator players free of charge the fleet of planes that are part of the Saudia airlines, which consists of Airbus A320-200, Airbus A330-300, Boeing 777-300ER, Boeing 787-9 and Boeing 787-10, as well as include the King Abdulaziz International Airport (Jeddah) and the King Khalid International Airport in Riyadh in the base setting of the Flight Simulator 2024. I think that Saudi Arabia is due some VIP treatment if Microsoft wants to flog away their failures. I think that Saudi Arabia is due that privilege. 

I think if you want the grease the wheels of commerce, you better take out your best effort, but that is merely me speaking. This all started in 2013 when they upset the gaming industry, by thinking they could strong-arm gamers towards the Xbox, whilst they never actually understood gamers (I point to the Don Mattrick, the former president of Microsoft’s Interactive Entertainment Business, widely remembered for controversial stupid statement of “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called Xbox 360”) my response was ‘Fuck you Mattrick” and I placed a handful of gaming IP on my blogs for anyone not Microsoft. That’s how I react and these people are still welcome too all that, especially as the Xbox is now dead on arrival, a proper vivisectioned console at your local morgue. So whilst the article gives you “Xbox didn’t enter 2025 in a great state, and it’s leaving the year grasping for help, like an Arc Raider player desperate for a revival after being knocked out. Microsoft cancelled the Perfect Dark reboot and Everwild, two of the most interesting games in its weak upcoming slate. The company brought titles like Forza Horizon 5 over to the PlayStation 5, which prompted Engadget Deputy Editor Nathan Ingraham to declare he no longer needed an Xbox.” He never needed one and I did mine away years ago, it was just a dust collection setting and I merely held on to it because of Elite Dangerous and Subnautica, when they became available on PS4/PS5, the fate of my coaster to be (Xbox One) was set. Some regrets, but the Xbox360 was awesome, so not that much and it was my first setting for Oblivion and Skyrim, which I also have on Sony. We were also given “There was a chance for Microsoft to reinvigorate the Xbox brand with the ASUS ROG Xbox Ally and Ally X gaming handhelds, but the $600 and $1,000 launch prices placed them out of reach for most gamers. It also doesn’t help that Windows still isn’t well-optimized for portable devices with touchscreens, and those systems also aren’t compatible with older Xbox titles like the consoles. At the very least, Microsoft now has a handheld foothold. But a future portable Xbox console would need to be significantly cheaper to compete with the likes of the Steam Deck, which starts at $549 (following the discontinuation of the $400 LCD model).” But as I personally see it, Microsoft tends to lose interests in solutions that dos not make them shine and the Xbox had nearly rusted through as I personally see it, but there was the news which was available for about three days now and I had other matters on my mind, so it was a nice setting today, I was proved correct all along and as Saudi Arabia is vying to be a digital powerhouse, the setting if upgraded to a better shine, what was left of Microsoft games, might get a decent second life, but the additions to the Microsoft Flight-simulator 2024 will be required, although they might include it as a package deal for the nice price of $50 billion, not a penny more, including the Flight Simulator 2024 might make it worth the time of Minister Majid bin Abdullah Al Qasabi, but that is merely my view on the matter. And there is the setting we need to consider, the Xbox came to life (with massive help of Dwayne Johnson) and grew to new heights in 2005, it actually became a competitor to Sony and made Sony release the PS4 and PS5 with the immense upgrades. Gamers rejoiced and then in 12 years (due to Don Mattrick as I personally see it) it went from hightop to basement level bargain value. Still, I am not happy. Sony was better with Microsoft chasing its tail and that needs to be said and the results as we still see every day its awesome and as I see it, Todd Howard now needs to say the words “Elder Scrolls 6 is coming to Playstation” the Sony and the gaming world needs to hear those words. The Microsoft blame game of ‘perhaps’ and ‘we will service all gamers’ is disingenuous at best and not appreciated. 

So whilst we are given “Its partnership with AMD could easily lead to new handhelds, and it also gives Microsoft a leg up in producing a compact and powerful Xbox PC. After all, why should the company keep trying to go toe-to-toe with Sony’s closed PlayStation platform? Why shouldn’t Microsoft embrace its PC roots to give us a gaming desktop under our TVs? The company has already committed to bringing new Xbox games to PCs immediately, so the line between the two is already blurring. It may be a risk, but evolving into a PC proves there’s still life in the Xbox brand. And crucially, it’s also something Sony can’t easily replicate.” You see, the gamers feel betrayed by Microsoft, even those having an Xbox, they aren’t (don’t say ever in this case) going to trust Microsoft, they tried to play gamers and these players don’t like to be played, they take this personally and that is what Microsoft did in a few ways as I personally see it.

So you all have a good day and those owning a Playstation have pleasant dreams, because Microsoft just bought the bucket from Davey Jones locker. I reckon that this setting is hardest on Phil Spencer, who tried to do everything to make Microsoft gaming work. I think he did a fine job, but Microsoft overhead was ruled (as I see it) by Excel users and that goes against the grain of gamers. Have a great day today, my time for a late lunch now.

Leave a comment

Filed under Finance, Gaming, IT

Hidden claws

That is what happened to me, suddenly as I was rewatching ‘the last Witchhunter’ something woke up. It started after I played Oblivion on the Xbox360 for the first time. An idea awoke and I placed part of this as an idea on a gaming website. The idea however never completely died and it remained within me too. You see to take the Olympians into account, there is no way that the worlds of Hecate were innocent and docile and Hecate knew that. Balance is real, it cannot be maintained in the settings we see. Balance of light is still imbalance. In one of the books books of Star Trek there was a expression “Bless the world of shadows, because when the last sunsets fades, they too will die” and that stuck with me over the decades. So what about arch mage Traven? That was the setting I had in mind at that point and the setting war re-awakened in the last Witchhunter. What if the world of Hecate is reimagined but in a more balanced way? What happens when we accept the light and the dark? As such the worlds of Meridia and Namira? In the gaming world they are on opposite sides, but what is the thought that they aren’t truly opposite, what if they are merely apart by a third. Consider a segmented pie chart, one segment light and one dark. But the Elder Scrolls doesn’t hold that as ‘real’ and shows the light as two thirds, whilst the dark side is a mere third and Namira is on the edge between the two worlds and shown as dark. But the largest dark side is ignored. So what about that so called balance? What happens if Hecate, the ancient Greek goddess associated with magic, witchcraft, crossroads, night, and the underworld becomes real in Bethesda’s Elder Scrolls? What happens when that balance is restored? Not to celebrate ‘evil’ but to celebrate the ‘reality’ of things. Without light and dark the shadows do not exist, merely what we personally conceive as light and dark. So what will we see when the larger setting is revealed? What do we do when the world of Hecate is given life renewed? Will we create a larger setting of Vampires, Werewolves and darkness? What will be the real dark places? Perhaps we get a funny side of life and the true world of politicians and false prophets will be revealed to us. It is not merely the setting of what is real, but where the true darkness is real is equally important. As such, as the designer of gaming IP I say good night to one of my my godmothers (and family member) Hecate. 

If gaming is delusion and we love our games, let us say good day to the reality that beckons us and in there we might see what we cannot see in real life. It is merely a point of view to behold.

Have a great day and did you enjoy your Shawarma in Riyadh today? 

Leave a comment

Filed under Gaming, movies