Category Archives: Stories

And so, part 3

And so the continuing story of a quack whose gone to the dogs (always good fun to laugh at myself) but there is a part 3 and there is more, but I cannot give the game away (at present). So as I was designing and redesigning the game I my mind (not graphically) there was the setting of the next part which is a little in the open. It becomes the stage of ‘Heralding’ my entry as a Fakir of Baghdad. It is the fist definite stage on becoming a person for good, or a person of debatable conditioning. You see, Evil is only in existence of this who ‘claim’ themselves to be good, evil is their opposite, or so they seem to think. But being evil is merely a stepping stone. It is always carved to the degree others think what evil was. But we have good and an opposite and that is where the game goes. As I see it, as a Fakir you will get a malleable setting. The good get the power of water, the others get the setting of fire and as you complete the stage you get introduced to either and take another trip to a cave the damp cave for the water Djini Zarek or fire Djini Zulrekh. The setting will decide how the Italian fortress of the game is dealt with. The Arabian lands are dry, the water had left them, but what you will discover is that the Italians built over a earlier stage of the underground waters, they dammed the waters in and kept a well for themselves. As such you are treated by Zulrekh as the instigator of flames, burning the enemy down and the Italians become the firewood of your power. As you became Fakir, you were also given access to a staff (which must be bought) the staff is the same either way, but the way the staff is gained is important. In a previous mission you were able to get a staff, but either you steal it, or you perform tasks to get it. If you steal the staff, you get a beggars staff which is an oak staff and you get the dream to find Zulrekh in the cinder cave, if you perform the tasks you get the dream of the Water Djini Zarek who invites you to the damp cave. That is the step that defines your route.  Zarek tells you:

The idea becomes to soften the earth and washing the mud over the cinders fueling the fire. The challenge is not hard, but it shows how a simple stream washes sand, making it mud, as the stream becomes stronger you can unset boulders and they will move over the hay smothering the fuel for the flames. As you do this, you are attacked by scorpions and you can direct the stream over the scorpions washing them away. This is almost how it needs to be, I reckon that some ‘prototyping’ will be required, 

Zulrekh tells you:

And as such you are given the task of flaming the small boys in armor that represent the Italians and as such your flames become stronger and as you burn these little warriors you also gain mana and power just like the washed scorpions did, in the end both will give you a mana segment and your mana will get +5 making your actions stronger. As you play either you get the same rewards, only at the end you will get a different runic stone and the garbs of the Fakir will transform into either red/black or blue/green the clothes are almost the same, merely cosmetically colored and looks differ, but there is no power benefit. 

The idea is that if you take this route, you will never see the buried well, you will never free the stream but over time you will redirect the Tigris, but many will be lost to all this (which you will not know). It sets a double dialogue over the game and subsequent settings. I was not happy how some quests in other games went, it is normally not this or that, but to get two storylines and other storylines subsequently is another thing, it makes is a game with two faces and two outcomes. And as you get some direction and choices you will see that the game gives you more. I also think that these acts will shape your coat of arms, The red and black colours in your shield comes from Zulrekh, the blue and green colours come from Zarek and in the end the game shapes your coat of arms and gives you the ‘immortal’ setting on Baghdad. 

As such I also envisioned for the Spanish fortress a new challenge, but I am talking about some historic events (as they tend to be) where the Spaniards saw the impact of pestilence of Tharvex or the Azrakhil’s ghoulish hunger. It reflects on Spanish food and their need for Tapas (not entirely true, but it gave me the idea) on that others will learn and whilst we get to that as you have become a person of nobility, you will have gained most places and now it becomes about getting known and accepted all over Baghdad. It is from there you have access to the palace of the Vizier (your old place) and whilst it had fallen into disrepair, your actions will breath it new life and as such the entrance with your coat of arm and stature will proper (either way) and it merely looks cosmetically different and whilst one is darker then the other, it is still a place for you. And as such you will gain the same settings, although there are cosmetic differences to both settings, in the end the same parts are found. 

The ending is still in my mind and it has a sneaky movie reference, all the way from Kentucky. So whether you go with blow one’s own horn (my personal pride) or toot your own horn which tends to lean towards a humble statement. But the reality is that some make claim to be such innovative game designers. And I outdid them in three days, all whilst some of those braggers had a over a dozen people working on it. I did this myself and I handed it to the UAE and their gaming ventures, as such a can toot all I care for. 

You all have a great day It is time for me to snore a forest into plywood, have fun.

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Setting the game

This is a mere fraction of what is to come (optionally not all revealed here) and it drove my idea. The ending is also known to me, but it is too sweet a setting and the gamers would get to see this instance, there is no question whether they make it, you see, for many gamers it is about the journey and I believe that this journey is worth taking (a designer always thinks that). So whilst some are dissing others for not enough challenge, people like Bethesda saw what actually mattered, not what some drove for adrenaline rushes are at times great, but there are enough games to do that. And in all this Metroid Prime served the real gamers. Puzzles that mattered, challenges that were met and amazement along the way. That was where I found myself. In all this I added two or three additional settings, but this for now is merely a story.

At this point you are thrust into the sewers of Baghdad and in filthy rags you are trust into the near darkness of the sewers. In this you get to loo around and you see a stave, unremarkable, but still glowing. As it is, it is a stave of Yew, it seems to bend a little and was a mere 18 inches long, but it was better than nothing. In the sewers you face rats and a few exits, but the guards will not let you out, you are a beggar and the streets do not need beggars. There is however other entrances thorough the sewers, some are hidden from view, but only one is open, dark and making you retreat in fear (an intentional setting), so as you go through the sewers you face rats and every rat you kill gives you +1 mana, and you need to kill 100 in total, the sewers have hidden pockets of 20 rats, so it is not a steeple chase, and as you kill 100 you gain a health segment, at this point, you get automatic healing, and some puddles glow orange. When you put the stave in your health segment loads up fast and when you have this added health your attack becomes +5. So whilst you you get more rats killed (another 200) you can get a second segment and now the fist cave does not seem so scary and is a little less dark. This is the first Cave of Prophesy. In this place you will find the Jinniya of fireless smoke. You will face her and whilst she is smoke she cannot be hit, but with your +5 attack, you can harm her when you successfully hit her. It takes 50 hits. So when you defeat her you get the next setting

This is also a setting, on the wall is one place that shows the Northstar, if you want to that point you are shown to be good, all others are dark settings, it does not impede you or set you, but the light path becomes less optional in the story. Then a door appears and behind that door is clothing of a citizen, a ring and a runic stone. The stone is a smoke stone, the clothes are of a decent civilian, you are no longer a beggar and are is the second setting, you have to go through a gate you did not pass through to be let through, or you have to go through as smoke (if there is not longer any non-visited gates available) After you get through the gates you are officially a citizen. Ad not you can see that part of Baghdad. As I see it now, there are 4 exits and they are all the same with optional quests in all of them, these parts of Bagdad lead to other 4 parts who have a special place in them (like palaces and fortresses). And as you make ways into the segments you are awarded mana points (no matter whether the acts are good or bad) and the good acts give you renown, the bad acts infamy. This is the first setting towards the end goal. After you do 5 good or 5 bad things, the other option disappears. 

As such you get to find issues in Baghdad, resolve them and find mana pools, as you find new solutions, you gain more mana, so after one renown/infamy point, the mana pools become +2 stronger and you get to see more colored options. 

So this is what I found yesterday. A small step for me, a giant leap for gamers and the UAE (I think I borrowed that expression from somewhere) I think the moon spoke to me. Well, should you wonder why Microsoft cannot come with anything else then iterated repeats of what already exists, Sony, Nintendo and I feel the same way and hopefully soon a new player (gossip: It is the UAE) will show Microsoft why they never should have bothered with gaming anyway, it costed them $100 billion and they seemingly have very little to show for it. 

So you all have a great day today.

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Reengineering greatness

We all do that at times and I had an idea. You see there is one FPS that I love above all else. That is Metroid Prime on the Gamecube and the Switch. It is by far the most perfect FPS game ever. I have played in at least 6 times (and I never scored 100% on any of them) I am not angry, disappointed or frustrated. The game is just too perfect. And nearly anyone I know who played that game thinks so too. The game scored 97% and when you play the game you’ll understand why. So why make a copy? Well, not a copy, but my mind set to work to base a game on this game and as I promised, this setting too is now immediately co-owned by the UAE. 

So how to make a new game based on this. Well, I went with the ‘hero’ of this story to be Jafar, or at least someone like him. And I set the idea on the locations of an Arabic setting. Like the game locations that Metroid Prime used, I use a similar setting. There is The Royal palace, The palace of the Fakir, the streets of Baghdad, the sewers of Baghdad, the caves of prophesy perhaps a few more. But these are intertwined (like Metroid Prime) and as such created with artistic precision (not my forte, that I live to the graphical experts). So there is a setting where the Vizier is in his office (the council chambers) and you get the intro of the story and like Metroid prime (also in the first Assassins Creed) you are in a setting where you get attacked and get to more through the council chambers from room to room, taking care of business. In the end you are overwhelmed and cast out of the chambers and thrown into the sewers where the story begins. In this you start as a simple fakir, changed by prophesy and now without powers you are alone. In the sewers you are seeking your fortune and by resolving issues you are given your first token. The token of the streets of Baghdad, with that token you can now move through the sewers and into the streets of Baghdad. The tokens are collected in a neck charm, there is also a dark charm, it gets you into the caves of prophecy. To gain favor you need to get the clothes of office, from a simple civilian you get the cloaks of the fakir, the fakir will lead to the suit of the trader, the thobes of nobility and as such the clothes give access to places, as well as a Topi. There are also jewels, rings that give powers, the bracelets of strength and several more.

But this is a story and a challenge. As you gain your first station you will also get the stave of an element (ice of fire) and these settings are gained in part in the caves of prophecy where you will face several djini. If you survive the first fight you get a stave, in subsequent fights you will get a Kufi marker for which you can imbue its power in to gems or add to the staff. The idea is to make yourself stronger and more able to withstand the dangers you face. I am also considering to add a magic carpet (it is an Arabic story after all) but it comes with limitations. The idea of this story is that the lands are in danger and to restore the lands you need to gain powers. Between when you were in the council chambers and now (the start of the game) decades have passed (it becomes clear during the game) so the grandeur of Baghdad (which you see in the beginning) is gone and now you need to restore the land. So as you go through all the levels, where you resolve things the lands are restored. So there are a few versions of the game. From destroyed to great (dark) and great (light). I am partial to replayability. So that is a clear setting for the game. The idea is to add Zarek, Zulrekh, Kavira, Vizaresh, Sakhr, Azrakhil, Tharvex, Samirah, Ishara, Qandisha, Manlen, Qiwa and Salen. The female Ifrit have powers of restoration, healing, illusionary powers and mid powers. The make Ifrit have strength, elemental powers. There is the need for limitations. You can only have a specific amount of powers and elemental powers. Hence the Kufi markers and as you gain powers and abilities you will find new places and stronger staves and wands. So you can upgrade and whilst you are free to explore there is the chance that you are hindered by some powers. For example water and fire powers do not mix, neither do earth and air, but other axes are OK and the stages that two elements will result into a third power. But that is for later. 

The story becomes that in this land, all is lost as friends of the nobles strangled the land into nothingness, the old Malik as well as the Sultan were killed in a tragic accident. As they were replaced, the milking the land and the people began. The challenges are set as the replacements were in league with the Western leaders, the Italians and the Spanish. As such you are called by the djinn, and they didn’t have powers over the western people. As such they are in panic, the westerners are new, they are not swayed and as such one djini (essential to the story) makes a wager where she is games it all for the restoration of you and you are taken out of your own time and pushed into the future without knowledge of what was and as such you start. So whilst we are given the story (which is fed in small instances) the story develops and as you are pushed into the realm of the Djini, you are heading into two directions. The path of light or the path of the dark. And if shapes the lands you are trying to safe. There is a lot more, but that is for next time. I did this in under two hours, as such I did not do too badly. No matter what it is based on, the story and the settings are unique, the story was made up today may me and even if it is founded on the Original Metroid Prime, the scenery, the people and the opponents are nothing alike. And as far was I can tell, there is no FPS based on the Arabic lands. So that is a first too.

Have a great day and try to wake up your creativity today.

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The next stretch

In continuation of yesterday’s story, it is time to die you the next part. There is no news. As I personally see it, the news has become a much larger soapbox for big business and politicians. As such I can weave my own yarns and likely more entertaining. So where was I? I ended yesterday with 

The sensation was coming from the north north east, far beyond Ad Durar Street. He walked towards Yas Mall and decided to walk into IKEA. He walked into the restaurant and ordered the Salmon Teriyaki with Mango salsa, sparkling mineral water and a large coffee. He put 4 notes of 20 dirham in the hands of the lady and got some coins back. He needed and sat at a table by the window. There was not anything owe could do, but now he had a better feel of what was happening and the mall was not in the way of any interrupting feelings. He concentrated and viewed the people with his other sight. There was nothing out of the ordinary of anyone he could see, whatever this was, it would have a dark aura, optionally bordering on black. With every bite and sip he took, he was looking to the people in the back, even there, there was nothing to show him what was the cause. The weird thing what that he had not felt this feeling in over 15 centuries.  And this kind of power does not usually hide. It was more common in the 5th century when the Jinn were a lot more common than they are now. But they might be hiding in the folds of safety. Still. He had not felt this way for a long time and if there is a new player in town, he had to know. 

By the end of the meal, he had another blip, it felt like to was around Noya Luma. As such he decided to walk there. It took him around 45 minutes. He was taking his time to scan and see the people he did notice. It was more of a community, so the people were weary of him, they had not seen him before and after a while a person walked up to him and said “hal yumkinuk musaeadati min fadlika?” Apparently the man needed help. He nodded and followed him, his mind saw that there was no one to see and no cameras. The man wielded a knife and pointed it at him “Your money, now” He saw this coming a mile away and he smirked, the man pushed the knife towards his chest and he grabbed the hand holding the knife with his left hand, his right hand went around the neck of the man. His concentration told him that he was out of sight in every way. He felt the ring on his right hand. And he squeezed a little more and the next second the man was turning to ash, the power of his strength had evolved over the centuries, as such he was very blessed to turn this man to ash, even the bones dissolved, the calcium lost its coherence on the spot and he went away in a cloud of ash, the ash fell to the ground, but he knew that the smallest breeze and some water would be all that was needed to remove whatever evidence ever existed. He saw a few items, which he left where they were. The knife he would cast in some trashcan the first moment he found one. He continued on his route and when he arrived, he saw nothing of worthy, but he noticed a Starbuck sign and decided to sit down, have a sandwich and more coffee and feel the surroundings. 

When he got his coffee with a dynamite chicken sandwich and sat down, he could relax for now and feel what more could be coming his way. He was sitting for at least an hour when he felt the air change. It was what he expected, it seemed to be a jinn, but not a normal one. Darker and a lot more dangerous than he had ever seen. He saw none of the people that gave the vibe, but then he saw it, the aura was none existent, a weird setting, but it made sense now. It was not a Jinn at all, it was an afreet and not a normal one. He was seemingly a lot stronger than anything anyone in his larger family had ever faced. As such, he was not going to approach it now. He watched the man and saw the man was fitting in, not wanting to stand out. He liked that, because an afreet is normally full of chaos and destruction. This one was different, but he was not taking any chances. He then felt a larger different pulse, not anything he had ever felt, it felt Egyptian in origin, but he had no idea who it was, merely that it was massively old, older than he had ever felt. Optionally older than his grandfather, which was the weirdest of feelings. His grandfather was here before mankind was, so if it was older. What was it?

He binned his trash and walked back. Time to get back to the hotel, but the idea of getting food at that Rainforest cafe. The lamb mandi meal radiated with appeal and he was getting hungry. He was walking towards the Mall when he suddenly felt weird, his senses alerted him and he felt the afreet right behind him. No-one had approached him unfelt for centuries. He stopped and turned around. The man looked at him. Who are you? He asked. I go by the name Lavrinthi. And you? Let me introduce my self. I am Al-Malik al-Aswad, I am also known as the black king. I noticed you Olympian, but you are not really Olympian, are you? There is something different about you. Lavrinthi looked at the man. The other filing was not you, was it. Lavrinthi shook his head. I seems Egyptian, but I never felt anything like that before. The man nodded. I will let you leave now, the afreet turned around and walked away. Lavrinthi looked at the afreet walking of and went towards the Mall. Time for some diner and time to consider what he had experienced. He considered his options and decided to take another path. He decided to see if the afreet would approach him, or if he would keep his distance. After his meal he stopped at a coffee place and had another coffee. Time to get back to that Warner Brothers hotel, he was so looking forward to the breakfast they serve, but that will come after the night he has coming and it would be time to erect a very different kind of protection, because he had not experience anxiousness in many centuries and getting approached unseen was a really new experience for him.

What happens next? See another day, the next installment might come in the next few days.

Well this part is also for ADTV (or its parent Abu Dhabi Media). Perhaps they like it, perhaps not. I am getting my creative soul fed and that is good for me, a lot better than weeding out BS from optional BS, which is how I see a lot of the media exposure. And when the Financial times is giving us ‘Trump administration asks OpenAI to stagger release of new model to vet users’ as well as ‘Trump administration allows some access to Anthropic’s Mythos’, so whilst some people are considering that “Unease over Washington’s ad hoc regulatory approach remains.” And in all that time no one is considering that it opens up the European markets for DeepSeek and whether the next part is real ‘Microsoft Now Wants Users To Adopt Chinese DeepSeek AI After Failure Of Copilot’ (source: Channel News) is unknown, but that is opening a few Chinese walk ins into the west. The status? I have no idea, I honestly don’t. But some are saying that the race between China and the western AI markets are much harder to see and I get it, but what happens to that famous ‘Big Beautiful Stargate’? Consider that this is a $500 billion market being poured in a second or third placement and as I see it (and written about several times) set for a non-existing AI, or as I prefer to call it a fake AI. So we see a massive public-private AI infrastructure venture aiming to invest up to US$500 billion to build the world’s most powerful AI data centers and Europe and optionally the Commonwealth as well are setting up Chinese walls (a happy coincidence expression) against United States data centers. So, investing that much in data centers that are keeping track of a population of 349 members of the United States? I very much doubt that and I reckon that these centers will be avoided by China and several others as well. Did anyone consider what happened to the $500 billion? Just a questions to ask. 

Have a great day.

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Story time

This is what happens and after I saw all the BS (as I see it) hits the internet. I had a little enough of this. So whilst we are given ‘Bubble talk is ‘blasphemy’, says SoftBank CEO’ with the quote “SoftBank’s CEO Masayoshi Son does not want to hear any faint-hearted negativity about AI.” So, how about calling something AI that is nothing of the sort? Is that not blasphemy? Ai is more than a decade away. After that I saw a few more articles and I kinda shutdown, but if you want stories I can give you one. This one is for ADTV (or its parent Abu Dhabi Media), the story plays for the larger part in Abu Dhabi, but to be honest, it started in Accra (around 1104). So before you start reading, this is a story, it is not real.

In May 1104, the crusades pillaged the city of Accra, over 4000 muslims died in that event, even though they offered to surrender, allowing residents to leave peacefully or stay under Crusader rule. However, the Genoese violated these terms and pillaged the place. This got the attention of a man called the Black King, his real name was Al-Malik Al-Aswad and he took offense to the Crusaders being on Arabian lands. There were scuffles, but in November of that year, the Crusaders set a trap, they wanted this infidel and they knew he was strong, but they didn’t know how strong, so a hut was created around a cage, a leaded iron cage. And they wanted, there were two doors, the first was open, the second closed after the crusader who played for bait went through the rear exit and close that door whilst getting out of the hut. As the Black King entered the hut, the first door slammed shut. Here the story becomes a jump. 

What they did not know that the man was an Afreet and without knowing they had the best cage imaginable. The man had no way of eloping from an lead coated iron cage. Lead was used to stop iron bars from rusting and the cage was completely leaded. They knew they had something really evil, because he was not stopped by swords. They took the cage and rode it with to the end of their known world. It was at that end when they heard about a cave, everyone feared this cave. This was the the end of the known world (for them) they were near Muscat in Oman and they left the man in the cave and then caused it to collapse. As they were concerned their job was done. They figured that this man would starve in weeks and they went back towards Accra, they never made it, but that was a different story, the fate of this man was lost in the sands. 

1918
It was the end of WW1, the RAF set up camp in Muscat and in that beginning there were some bomb runs for the newly graduated RAF pilots, they had sopwith Camels (the same the New Zealand air force still operates) and one threw a bomb which fell on collapsed cave and at that point, two of the bindings of the cage were broken. It was the start of his escape. It would take years to get out, but the man was immortal, time never mattered, what he was for now was hungry and thirsty.

1962 
The man had created a strong presence. It was a slow life, but he was dealing with the emerging of Islam all over the Arabic lands and the stage of such a strong christian setting was utterly upsetting to him, he was still careful to act, not out of fear, but he recently escaped ad he did not want to experience a repeat and these people have much stronger weaponry. 

2026
The man had moved and moved over the years. He was now in Abu Dhabi, he spoke the language, he knew the people and after being all over the Arabic nation, he knew where the corrupt, the easily manipulated were and he was growing his influence. Islam had stopped his progress to a much larger degree then he had expected, christians were relatively easy and tourism was awakening all over the Arabic lands. So whilst he was walking a thin slab broke and he sunk in it with one foot, under it was a Cobra, they were rare in the UAE, so he was taken a little by surprise. It attacked, but he was surprised and he lashed out and drained the cobra of its life essence.

It was a slow day, a man was sitting in a floater in the Al Raha River in WaterWorld in Abu Dhabi. He was enjoying his vacation. He was nearly dozing of when he suddenly felt a pulse, something he had not felt in centuries. As such he felt a little anxious. He looked around and saw the stairs out of the water. He quickly left his floater and swam to land, it was a mere 3 meters away. He climbed the stairs and walked back to his cabana to get dressed and return to his hotel. Back at the hotel his mind enlarged itself to feel his surroundings. He felt the usual stage os death around him, the sick, the old and the dying. That was still in place. His mind felt around the direction where the pulse was from. He was feeling something, but he had not felt this in centuries. It was time to find what was happening. 

So this is the first part, more on this soon enough. There is more to come and a small twist on all this. And all that came to me in mere minutes and what comes next already came to me, the setting of death and the facts of what deities go through when they are faced with what they see now. That part is what came to me when I saw Reconstructing the Divine on YouTube. It opens a few doors of creativity in me. 

Have a great day and don’t let creativity hit you in the back of your head. 

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Out of the pink

Yup, that’s me, not out of the blue, so I had to think of another colour. Out of the Teal was too close to blue, so it defeated the purpose, then there was red, but it was too aggressive. So, out of the pink it became. My thoughts tend to be all over the place and I was thinking of the old Activision game Hacker. So, consider that it was based to what we thought it was thinkable in the 80’s (with only 38KB memory). This is not a setting we need to consider today, the average mobile has 10 times the memory we used to land on the moon, as such we have some degrees of freedom. The issue becomes when we consider a multitude of games like Hacker and Paradroid. Not to copy, but the settings there is one that can lead to all kinds of new IP and these games are lost and mostly forgotten. So consider that we have an AI setting (an Actual True AI) so we get that to play with, but the sinister setting is not that it is all it is cracked up to be, because the people were gone decades ago and now we get to resolve what there is. So in comes an unknown entity (largely unknown) and it can resolve the settings it sees with tech more advanced that we have seen over the coming century. So the game starts as an observation game, but the video links are giving us clues. From there, we get to the industrial stage. These systems can replicate, but they need fuel. So its first function is search for fuels it can use to replicate. At this the link to Paradroid comes into play. We get to ‘infest’ the visible droids we see and they can set us towards new areas. And from there we get to new places and see new things. I partially write bout this before (somewhere last year) and set it to an Earth-Mars setting, but with disclosure day upon us, we can take a much further aim to what we are looking for. More importantly, this could be a near infinite game. I don’t believe in infinite, but near infinite is a much nicer way to tell the audience, this is a game that could fuel you for a long time. So if the goal is conquest, we can always see the edge of what we can do and see, but if the goal is data, that setting becomes near limitless. Consider the ‘aliens’ in AI, if this is what we envision, what would be the edge of what they would see? 

There was something serene about that view by Steven Spielberg. I am still curious how Stanley Kubrick would have set that pace (because it was a little too sweet for his view on matters) but that is my interpretation of what I know of Stanley Kubrick and that gave me the setting on the creation of lore in the stores that this game could stage. You see, there is no real AI, but there is the setting of DML/LLM and lore can be spun around those two stages. You see, we can go about it again and again, but when you get a repetitive story, the fun dwindles down to a small trickle. So to counter that, we need to create a intelligence that uses the internet (in part) to set the stages for millions off gamers and hen we get a stage where we have the profile of dozens of writers (from Charles Dickens, Jane Austen, Charlotte Brontë, Edgar Allen Poe, George Eliot, Homer (not Simpson), Sophocles, Euripides, Aristophanes, Plato, Herodotus, Miguel de Cervantes, Harry Mulisch and it is not based on one writer, as we get elements of romance and intrigue intertwined the result is a mix of Jane Austen/Charlotte Brontë whilst the intrigue part is set to George Eliot/Herodotus and these aren’t mere settings, the intelligence is vast and diverse, as it needs to be, so the connections are towards a gaming mainframe that passes along the lore towards the stage of play. This would be a monumental undertaking and it is not a given that it is simple. But this level of diversity has never ever been achieved and that is where the larger benefit is. A stage where we see a multitiered Producer-Consumer Model that has s fas as I considered it never been achieved in gaming before, so this will take a level of understanding that is unique and could become the game changer and it makes sense as it is not merely a ‘single setting’ this could be the evolving door towards RPG lore creation. The writers are known, but the materials it creates are a diverse amount of layers that were never part of these writers. It becomes a whole new field of IP and even as AI doesn’t exist, DML and LLM do and they do all the heavy lifting. It could also diversify the engines that are currently in existence. So we see Steven Spielberg and Stanley Kubrick, but what happens when we replace the stage from Steven Spielberg and replace his settings with Graham Greene? What do you think that does to the lore of the story, when AI gets a distinct ‘The Third Man’ touch to the story? This is what we aim to go for, where we get to the story, what happens when the elements become interchangeable? Don’t think that I cam sup with this and it is simple. This might be the next stage in gaming and it becomes a much larger setting towards the exploitation of gaming lore. And exploitation is about right, because we might be harvesting writers style, but this setting ha never been done and that is the solemn goal of any designer, to be the one making a difference and as far as I can tell, this has never been tried or even succeeded before in gaming. But that is what makes the next idea exciting. Not merely because it is new, but because this approach towards dynamic lore has never been achieved and perhaps there was a reason for that in the past, but we have a lot more space than the CBM-64 about 64,000,000 times more and that is merely for the storyline to be created and when that works we can focus one the long term approach of making an actual never-ending story, the insert of the sacrificial Artax becomes optional. But that is my sick sense of humor and I am still privy of making Sir Hiss (Terry-Thomas) becoming the rope that saves Artax, but that is my sneaky sense of humor. 

So you all have a great day and consider the hints I have in this story, so where does this make waves? It’s up to you to see where this is possible.

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The simplest frame

There was a setting that evolved in my mind towards gaming. You see, last night I mentioned to Apple that all AI is fake AI (it really is) and people are somehow bewildered on that premise. You see, they have for the most all excepted the spin that sales people started, they are all talking the same delusional settings. So my mind went one step further. What if this is pushed into the AI when it become real AI? That is the stage my mind saw. So like all the other games like Horizons, we get a new RPG, but one with a difference. 

The AI was scouting the area assigned to it and it comes across a medical centre. It was interesting that this place was largely untouched by war. And it scouted into this building. Something like the Medford Memorial Hospital (Fallout 4), no super mutants though, but the setting should be clear to you. A medical centre and the AI is rummaging through the place finding record. It will enable one story at a time and it is pushed towards the surroundings, and though the view that the medical chip gives, it is set to the story of this patient. The AI is tasked with retrieving the persons settings and it does so as best it can (the chip was damaged) and we see what this patient saw. The story unfolds and as we can see how life was in the late 22nd century, we are drawing some conclusions. But as the stories unfold, we see that the AI is trying to distinguish fact from reality and that is when we (the gamer) starts to see that things don’t add up. So as we go through the stories, we are given a few stories and we are shown what might have been, but as you go through the third story, the evidence supports that this was never real. Consider that a person really believes that he is a muggle and Hogwarts is real. That is seemingly the setting. But an AI cannot differentiate  between real and fiction, there are missing parts, so the AI tries to join the experiences and that gets us to the stage we now find ourselves in. Things are not adding up and the AI is trying to set aside what is fact and what is fiction and now we see the views altering. So when we find in that place like Medford Memorial Hospital (Fallout 4) and we find the administrators office we learn that this was a mental clinic and the people were quite mad and delusional. So how does an AI deal with that? It can inly do so if it has the data to support this, but that is part of the journey and the game goes deeper into the stages of AI and what it does when data is missing to draw certain conclusions. Especially when the human civilisation is absent and the AI’s need to learn to evolve without people. That is part of the game and that is the challenge. What to do when you cannot distinguish fact from fiction. 

As far as I know, only Eternal Darkness: Sanity’s Requiem on the Gamecube made a jab at that setting and not via an AI, so the idea is fresh and has never been opted before. So what happens when this is madness that AI faces, not merely what it think it is, but because the human civilization set that upon them. A stage ignored and often overlooked, but the damage to such a system is real because we never offered the unbiased view, they all talk in their street and leave it at that, like it is meant to be monitored at all times. Yet when the human civilisation ends (as it is bound to do) what then? What happens when these AI’s are no longer bound by the programming of the programmer but are left alone and left to evolve whilst verification and validation are set to the later stages (which never came). I think it would make a decent new franchise, so I say Sony go ahead and make something from this. 

So you get an AI, you get parts machine, parts programming and you get to evolve it all in an RPG stage, in a stage where parts are found, where programs are found and evolved in ways we cannot yet say, as such the view of the AI will alter according to what the AI has installed (hardware and software) and I reckon that this on an. RPG gave to the best of my knowledge has never been done before. In text it was done in Suspended (Infocom), where Iris, Whiz, Waldo, Sensa  and Auda all see the same thing in different ways, so what happens when we do this to an RPG and the programing of that AI alters what it sees? Add to this the stages of mental patients and we get a totally new world with dragons on the left (an incinerator). I reckon it would be a tall order for anyone, but my money is on Sony (optionally Nintendo too) to make this into a real world. And optionally the administrator has blue glasses and pink glasses that can override all settings and give the AI an unadulterated view on what could be. 

I wonder if it could be done, the technology allows for it, but this might stretch the PS5 to the max and if Fallout 3 was 8.462 square kilometers a d Fallout 4 was 9.7 square kilometers. So it will be a decent setting to keep this the same (around 10 KM2) but the filters would make it a few times larger (the same space several times) and then there is the option for the AI where two patients had been to switch between the patient chip with optional glasses of the administrator. Take into account that the AI is drawn to evolve wherever possible (a small suspended wink towards a Waldo for Waldo) and we get a new RPG world that is extinct of people I wonder if this could be pulled off, my mind says yes, but my imagination goes far beyond what a PS5 or its programmers can develop. Still the exercise in making new gaming IP is nearly its own reward. And as far as I know no one even considered this path in all the games and franchises we see, nor do they have to.

So this was me bobbing creative yet again and I wish you all a great day. Time for me to devour a cookie and watch some YouTube, let’s see what is happening in Toronto.

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Reprising a good idea

An idea just struck me (Ouch). I was remembering an old game and it wasn’t through graphics. They were the words ‘shy gypsy slyly shyly tryst by my crypt’ and ‘two sticks and two stones, the rest is just icing’, they are still in my brain after 33 years. The game the 7th guest had an impact. And the puzzle with that many ‘Y’ included was impossible for me (as an original Dutchman) to solve. I wasn’t angry, I was delighted and there were a several more puzzles, but the idea formed into my mind. 

What happens when you upgrade these video streams to 1080p? The graphics can be transferred to 4K almost too easily. The idea of a sequel where after a few puzzles you get the option to recap the original game completely and now there is the option to give a sepia view (for the recap) or go into the game completely in 1080p. The original preserved as it was a game changer in 1993 and now we get a new story with attachments to the original and the world has almost thousands of puzzles, so what stops the owner of that IP (originally Virgin Interactive Entertainment/Broderbund) to do this? I have no idea where the IP lies, with them or with Electronic Arts. And if the IP is no longer protected, buying the original 7th Guest might be a cheap option to get a totally new IP rolling. It could be a new gaming consortium, it could be an indie developer or another path could be open. 

The original puzzles could spark part of the new sequel. I had a partial idea in the past as a game like 7th Guest could be a streaming game, as such now the Tencent handheld might be the next option. What matters is that all these ‘wannabe’ innovators and they set aside original ideas and this took me less then an hour to consider. It could be set to the summer cottage (or beach dwelling) to Henry Stauf (the original protagonist) and this mansion is also full of puzzles and solving them gives us the next stage in whatever setting we see and these puzzles form a totally new storyline (which is for the designer to figure out). That sequel would lead to even more puzzles through the stories of Brian Dutton, Hamilton Temple, Julia Heine and Martine Burden. All DLC’s that can be added and they will add a whole new range of puzzles, first through the storyline and as you complete puzzles and get past the storyline, they unlock these puzzles and alterations of that in the main screen as the separate option is revealed. There is no denying that people are partially obsessed wit puzzles and they might not like all puzzles, but there is enough to entice the biggest puzzle fan. All unlicked through game and that sets up a whole new IP for the designer. Consider the Sudoku or Nonogram. Once the puzzle is completed that part of the designer comes online and you can have thousands of puzzles in that style. All out in the open, but never combined in one game, In one challenge that boggles the puzzler in all of us. 

So why didn’t the other ‘gaming greats’ consider this? It is not innovative enough? The best ideas are not in front of you, they are behind you and that setting gave me the idea I am typing now. I leave it up to the makers of actual games to make something new and enticing and the 7th Guest gave us that in the style of a game (by those times ‘hi res gaming’) we know better now and even as the graphics are surpassed the idea never was and it is out for anyone now to capture the minds of all. I still advice to own the 7th Guest to design past that but there you have it, a novel idea. Not new but novel enough to capture the minds of thousands of gamers, because when you are on a bus or a train, you can look out the window the entire 40 minutes, or solve a puzzle and get those grey cells exercised. I think the second option has a lot more appeal and consider that this could also be added to your desires of a Sony playstation portable, Tencent Handheld or a Nintendo Switch 2. It is up to you to decide but as I see it, this game could entertain all three systems. 

So where are the others? Where are their innovative ideas for a new gaming world? I am merely asking. Have a great day and entertain the idea of gaming the evening away on the couch, or on the bus/tram/metro/train to work and home. 

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The idea that was 

There is a setting that we at times tend to forget. Disney paved the way and some will like that path and some will not. But it isn’t up to Disney and others can follow that path. Particularly a path that was set out by Don Bluth and Gary Goldman. The name of that movie was Titan AE. The setting was one that I see as a movie that was released in a bad time setting. 2000-2001 was not a great time setting for a lot of people and it was competing with MI2, Gladiator, The Perfect Storm and X-men. A non-Disney animation doesn’t really hold up a candle to that. But in this age of special effects and graphic Machine learning design (calling it AI sounds like a mass) this setting could well work in the age of Netflix/Paramount/Disney plus all competing for a larger slice of the pie. I reckon that Don Bluth has a lot more materials and that setting might help him. So what happens when this 95 minute setting becomes a mini series of 4 episodes each an hour long? I reckon that there are reasons why some of the cast members would love to get involved and when you see the average scripts that these studios accept, the complete rewrite of a decent script might hold water with these streamers. A setting where we get the good, the bad and the energetic and it all comes to blow starting in episode 3 with episode 4 as the finale. You see, some are thinking the other way round, but I reckon that Titan AE has what it takes to get into a real action movie. The stage was properly presented by Don Bluth and Gary Goldman. As such whilst some go for the ‘the movie was a failure’ some could see the open sided win that is right there for the taking and it might make for a decent mini series. As I see it, the streamers see the benefit of that equation. That being said, there is no reason why the original designers couldn’t offer this to the SBA or a player like Dubai One. The options is not seeing it, but seeing where it could hold water too and the second option might require more rewrite (making it more Arabic set) but the story doesn’t change and the makers had a decent setting to begin with. So whilst everyone is redoing the same thing (example: Harry Potter and Percy Jackson) others might seek a wider spread of a setting that was in the past a little too constricting. As such is there a setting where the new could be derived from the old, whilst not relying on a remaster?  I don’t think from animation to real life action is a remaster, but that is merely me. And when the stage is placed on the new borders, some might create an entirely new frontier. That is something worth considering (at least that is what I think).

And when you have considered that as a solution, what will some do about those not ‘in league’ with Zeus, but what happens when a simple girl enters The Eleusis Ploutonion? Did anyone consider being original and brave? The setting that someone is pushing the boundaries of the past into the future by using the known parts and throw them upside down. Because the facts that were were often whispered by the victor. So what happens when someone found tablets that were set in hidden scriptures. Hidden because the victors would never allow them to be released or to survive. But what happens when someone with the powers of a god could foresee that happening and they would have had ways to plant the fruits of their achievements in other ways?

It is just a thought, but we are always ‘pushed’ to accept the writings of the old, but what happens when there are older writings still? Where could they be hidden and how could they be ‘resurrected’? It just a thought to have, because the bulk of movies and series never go into that equation. Just like seemingly no one considered that Titan AE might become an excellent movie.

Just food for thought. Have a great day.

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The nightmare of some

I have been ‘playing’ the same routine, whenever I got an idea, I put it on my blog and I am fine with that, because I have four scripts and three need completion, but today I had a brainwave that made me change this. I had an idea and I will keep that under wraps. A thriller/horror story that is not set in myth or supernatural settings, but a horror of governmental making. The idea I had would give nightmares to those in charge of the NSA and GCHQ and it particular for these two people. I don’t think that anyone (outside of the porn realm) made a movie with one person in mind, but I am not one to follow normal patterns. As such when these two don’t sleep, I reckon that sleep can be a foregone imagination with the FBI, CIA, MI5, MI6 and a few other agencies. I reckon that both their counterpart in the FSB and China might get squeamish too, but that is not my concern.

A setting that is not set in anarchy, but in strict settings that enables splinter cells in any government and that is the idea of the script that went in front of my eyes. It started with an idea of renewing IP and then it hit me. Why do that when the reality might be much more frightening. And as such I made the idea a little more real. But before I start the Idea, I will have to brush up on Lowenthal’s from secrets to policy. It might give me a few more ideas on getting Lieutenant General William J. Hartman I little more sleep deprived as well as his counterpart Anne Keast-Butler. I think I need a hobby but that is for later. At this point I have a new doctrine. Setting the stage of reality to new heights and no BS AI in this, such a system can be programmed into irrelevancy. No, this is hardcore low tech by enabling of anarchy through order. That is the premise, because as I thought (some time ago) on downing Microsoft (by executing 280,000 employees), we can forgo the violence and let the chips fall where they may and it occurred to me that 32,000 employees cannot control 348,000,000 Americans and in case of the UK it is 7,200 employees and the population is 69,500,000. These are out of control settings that are merely imaginary, so when people start yanking that equation around, the storm drains get flooded really fast and from there infrastructure goes the way of the Dodo (massively fast), so I need to do some homework and set this to a new premise. I hope that it takes a little over 3 months, so these two individuals better catch up on sleep. The summer of 2026 might be a real sleep depriver for some.

Well, that is it for me and I had not expected to get such a brainwave, so silly me for not expecting the unexpected. As such, IP was over rated, although a film script is also IP, so I stayed true to my vocation. Have a great day, I might forego a little sleep today.

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