Tag Archives: Hades

God, the sequel

Yup, it all started two days ago. I left you all with some impressions, yet the stage was larger. We cannot set omnipotence without foundation , well we can because I am here, but I am that one exception to the rule (nyuk, nyuk, nyuk). The others (Hades, Poseidon and Zeus) they grew their powers. We tend to make fun and call some settings ‘fabrications’, there we see “Zeus got the sky and air, Poseidon the waters, and Hades the world of the dead (the underworld)” The gods got a decent role in Homer’s illiad, and more wrote about them in all kinds of ways, yet when you dig down and dig to the past several people, people who had never had contact had similar writings. It is trivialised by people who have internet and mobile phones, yet in the old days they had no contact, in no way were groups of people with no levels of contact ever stating the same believes and adhering to the same rules. Perhaps there is something to be said in “he was appalled by human sacrifice and other signs of human decadence. He decided to wipe out mankind and flooded the world with the help of his brother Poseidon. After the flood, only Deucalion and Pyrrha remained” and it is not the only time, even the first time that floods were a larger stage of cleansing. So why? Consider that power grows and power is gotten from somewhere. If Aristaeus got his powers from bees, what happens if people abuse bees? A stage we might not consider, but in a stage where power was important, the abuse of sky (Zeus) and waters (Poseidon) would inflict the wrath of these two. That is the stage we seek!

If we can create a god (ourselves) it needs a power foundation, the smaller the creature, the more simplistic their needs, the easier their power is milked. Hence the 6 animals I gave two days ago. So when we get to “both nectar and ambrosia were kinds of honey, in which case their power of conferring immortality would be due to the supposed healing and cleansing powers of honey, and because fermented honey (mead) preceded wine as an entheogen in the Aegean world; on some Minoan seals, goddesses were represented with bee faces”, with this I personally reckon that the German Wilhelm Heinrich Roscher (1845) was a lot closer to the truth with his view on it and it is important that any game has some handle on the past. Anchors in how power is distributed, how it is gained. If not, then Zeus, Poseidon and Hades could never have defeated Cronos, their father. 

Now consider the paths that Ezio Auditore and Bayek of Siwa undertook (two actual masterpieces), how they grew their powers and abilities. Would it be any different for deities? No matter how the had the ability to do so, they still needed to grow their powers, we all do and now we have a handle on us and on the character we play. Yet if we want something that is larger than life as such some sandbox trip is needed, choices are to be offered. Whether a person has the bee, the wasp or the termite. It starts with a foundation and that foundation grows towards a power base and a weakness, we all tend to look towards Athens for inspiration, but those who do tend to forget to look towards Poseidonia, a ‘village’ on Siros. When we see the elements shown we need to wonder how it was possible and there we have a setting towards the power base of a deity. If Ambrosia is food for the gods, or is it the food that creates gods? One might fuel the other. These thoughts are below the creation of a game, as we set the stage to a larger stage, we need to consider what gives foundation to that stage. A brilliant example is Horizon Zero Dawn, and soon its sequel. We chase in the first game what created the game, we see that there was a machine that creates larger than life events, but there is always a shoe in the cog (Hades). Any stage needs checks and balances or it becomes a fuelled stage of disbelief, even whilst you play it. That was the brilliance that led to Ezio Auditore, a stage we understood (historically speaking). As such, when you figure out that the events in Ancient Greece and ancient Iran (Mesopotamia) are not unrelated, how long until the cogs connect? 

As such we see can see out minds evolve the new god game, but is it a god game or forging a deity? There is a difference and even as the Atari ST, Playstation one, two and three needed us to make mental jumps, the Playstation 5 is now advanced enough to make us see the difference and play accordingly, the specifics are now in our grasp making for a much larger stage of handling evolution. And I reckon that over time cloud gaming will take it to the next level. And in all this Ubisoft was not alone, consider the path that the God of War took, and even he was not alone. It was a path and we forgot about that part in god gaming. We merely have the maker of the games (Peter Molyneux) and his examples Populous and Black and White as examples, but what if growth is a stage that encompasses both? Setting a different sandbox environment might be the way to go and we finally have hardware that can take us there. 

How it done? That is up to the game makers, you can’t expect me to do everything. You need to get creative and make the next stage of excellent gaming, because if we leave it up to Ubisoft it will be anyones guess what excellent gaming looks like and it will end up being below par and we have seen enough games like that. 

So get to work, get to the drawing board and consider the stage we play (entire Greece), what we can do short of everything and start considering what makes power grow. If you are done with that hold it against the deities of Egypt, Aztec and Inca deities and see how you hold up. You see checks and balances is where it is at. That is what makes people choose and it will make them come back for a second and third time. A game played three times over, that is the stage of a legendary game in the making.

Hesiod

As such in this story I left two clues. They were Deucalion and Pyrrha. Why were only those two spared? If you look at the historic writings (Homer, Hesiod, Ovid, Apollodorus) some things add up and some do not. Now, we can allow for creative views and that would be OK, yet Homer (Ionia, 900 BC), Hesiod (Cyme, 725 BC), Ovid (Sulmona, 43 BC) and Apollodorus (Athens, 180 BC). People that can never have been connected in time, also consider that with our options of preservation, we do not have books that last 300 years and that is whilst we have all kinds of machines that allow for mass replication, that did not exist before the 14th century. A whole range of places most of them more than a life time of travelling away, yet the similarities are almost astounding. When you consider those elements, consider what more there I and what is making these sotries survive, now consider what you need to make a game of THAT magnitude survive the onslaught of players and their increased need of perfection, have a great day.

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The evolution of god

Yup that was more than a mouthful. Peter Molyneux was ahead of his time, and in all this he was not limited by imagination, he was limited by hardware, as was Sid Meier, as was Richard Garriott, as was David Braben. They made gaming great and their ideas live on, even though in at least one stage it was corrupted by a greed driven corporation hoping that micro transactions would safe them. But what if the next generation consoles and cloud generation gaming is the foundation of new games, what happens when we take the original concept and make it into something serious in a sandbox environment? If we think back to the ‘original’ gods, what happens when we can revisit the age of Hades, Poseidon and Zeus? What if we have the ability to become a god? What if it starts small? What if the game evolves through us, not that WE evolve in a set game?

Consider that energy grows, so consider that we start with accumulating via a bees, wasps, hornets, ants, or termite colony? We get one choice and we still have to find the right colony. Now we can spend time trying to find that colony or we can take a gamble, and as one colony grows the power within us and we row by directing the colony, we get a larger stage, because the colony is merely a first step. From the colony we can grow towards larger herds, towards singular animals and they too provide energy, they provide power and optionally evolve us in other ways too. You see in the old games it was about one person, one setting you and your antagonist, but in this day and age it is outdated, computers have grown more powerful, have grown towards multi creatures, and in all this we merely think of the old god the three, then we get Hestia, Demeter, Hera, Apollo, Artemis. But what if these templates are merely that, mere templates and you get to decide what kind of a god you become? We think back to (the good old days and) a game like Black and White, which was awesome but what happens when our power is depending on how we grow the initial power base? We can rely on the biggest termite foundation ever, but life is a setting of checks, balances and equilibrium, because without  stage of equilibrium you always end up with nothing. So far no game ever went there. We might consider that before the PS4 it as not possible and you might be right, but now in the PS5 era, we see that games like Elite Dangerous become larger than the original creator thought was possible on a BBC Micro B. That is no longer the case and even as I would love to play Populous 2 again, time moves on and we need to push games forward too. As far as I can tell, no one has made a clear push forward in setting a new stage of the god games and in light of the options within cloud gaming that is slightly weird. Cloud gaming is by default the stage where these games can evolve, so what I stopping game developers from going there? A lack of creativity maybe? It took me a moment to pause nd a little of pondering to set a new stage, and if I can do it, those wannabe great software houses should be ahead of me by a lot, so why aren’t they?

And all this is before you consider Neil Gaiman with American Gods, where the new gods get their energy and power from a very different stage, so what is keeping game makers from evolving as well? 

And all this is set to a stage of western gods, I haven’t even considered what a place like India could add to the mix. And I got this far on only one coffee.

Have a great weekend

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Create history with history

It is a stage I have been pondering about. To get there, I need to tell you how I got there, I do believe it matters. I wrote articles of the Afreet in the past. I was introduced to them in a game called Archon 2 by Electronic arts (30 years ago). Archon was a sort of battle chess. Consider chess, but you do not ‘conquer’ the piece when you hit it. It starts a battle between the two and the victor is left standing. So like chess pieces each one has abilities, not to move, but to fight (the higher the chess piece, the stronger his or her ability to fight). The additional part is that black pieces are stronger on black squares, white pieces are stronger on white squares and the board also has a collection of squares that rotate colour from dark to light and in the other direction in several stages. As such standing still there is a dangerous undertaking. The Ifrit, or afreet is like a whirlwind and quite powerful, its opposition is the thunderbird. That was my introduction to the Afreet. Over time I learned more, but that is the start. So when we see time travel stories we tend to go to places, yet what happens when time comes to us? What happens when time becomes a defence mechanism? What happens when the Afreet go back to defend the sands they love, defend the places that threw them out, but in this case as they return they fight for the people? It is merely one part of the setting. 

An Afreet has been part in several series, usually as a temporary antagonist. Yet what happens when the world is dying to a much larger degree, because of our stupidity and the Greek gods come back to defend what they believe is the world of their making? In that setting what happens when the gods of the dead unite in a struggle? Hel (Nordic), Hades (Greek), Afreet (Arabic), Yama (Hindu), Shinigami (Japan) and Mictlantecuhtli (Aztec) they unite because the people are killing the earth, which will then no longer feed them the souls that sustain them. In this they start via the Afreet to start larger wars and to push for population control. 

As the push into one direction we see the battlegrounds move from the Middle East and India to Western Europe and America. The movie shows us the evil and the bad that people do under the excuse ‘the devil made me do it’ (thanks to Tom Ellis for reminding me), yet what happens when there really was some form of devil (afreet) pushing people?

A series that shows the horrors of death, direct, blunt and overwhelming. A stage that has inspiration from some of the horror movies and series, but it is overwhelmed by the interaction of horror and war movies, which apart from Jacob’s Ladder has never happened, and a more brutal version is a little overdue. And it goes beyond of what we see, what happens when it re-inspires faith in people? Are these gods of the dead the safety valve for the other gods?

It is just a thought, but I cannot remember where different ideologies interact to a much larger degree and that in itself makes for a new level of TV history, does it not?

Just a thought, have a nice weekend, optionally one not involving death. And before you think it is an outrageous idea, consider India has 22,000,000 covid cases, another 4200 died in the last 24 hours and over 3 million in total have died of this disease and Australia is opening the borders with India over some bleeding heart stage. So the people (and media) making Prime Minister Scott Morrison a pariah for taking the tougher decisions. As such when the Indian variant runs blatantly through  Australia as per June 2021, feel free to sue those bleeding heart media people. Catering to shareholders and stakeholders by relying on flames and avoiding the harsh realities of choices that Narendra Modi of India refused to make should come with a price-tag, should it not? So whilst he decides to spend $1.8 billion on parliament renovation (not essential oxygen needs), we see the larger inactions, and I have written about it for days, the media avoided it all, but the media is all about happy family pictures and how it is such a sad discriminatory setting. Make sure that your court case includes the reporters and media that relied on flames whilst avoiding a lot of data, because as per June it could be the death of your child, brother, sister, partner or parent. 

So as many rely on the blame game, I merely came up with a new TV series (the creative part in my DNA) and there is every chance that Covid will have a definite presence, with 3,279,018 deaths, how could it not be?

So all hail to the gods of death and try not to choke on your tea or coffee this weekend. 

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A repetitive bashing

Yup, I will admit this upfront, that what I am writing is a little repetitive, yet when I stated it initially we were before the Bafta nominations and we were before the actual winners, now that they are out, the repetition sets in. 

So as we took notice of those who made it and those who did not, let’s be sure that being nominated is already a huge step forward, yet there can only be one winner, or in this case two. 

So when we see Nintendo with its switch and we see the wins that Hades and Animal Crossing New Horizons, we see groundbreaking moments in more than one way, Hades where dying is part of life and part of the game, which is a first, then there is the addictive Animal Crossing (I know, as I am as hooked to this just like the other 19,999,999 players), two games taking home multiple awards, yet that was not enough, Sony was there too, taking trophies for the Last of Us part 2, Ghost of Tsushima, Sackboy and Spiderman: Miles Morales. All great games, all getting awarded and in some cases Nintendo and Sony were vying for the same title, the moral of this story, Microsoft might buy all the talent (that $8.5B invoice) but in the end the story and originality are everything and the games that the two houses brought did just that. Microsoft (Rare Studios actually) had one win with Sea of Thieves and Ubisoft was absent, my predictions are in part seen in the Bafta’s as they are massively absent, it is the consequences of not comprehending your audience. My advice to Ubisoft? If you try to make a game that should appeal to all, you end up with a game that pleases none. It is a flaw they have shown again and again, yet I must also allow for a part that is not of my liking, it is Rainbow Six, it is not my cup of tea, but for those who do like it, they are raving, as such I was expecting to see them show up, because fair is fair, they have poured a lot of talent into a game that is showing appeal to millions, as such I was a little surprised. 

Another prediction I made was the fact that indie developers would become more and more important and Supergiant Games showed that, it took home 4 bafta’s, a company with 20 people took the limelight away from a multi billion company named Ubisoft, that has got to hurt. And as the media is all about the impact of lockdowns, they better realise that these games were there, lockdown or not, the games were about fun and in that regards both delivered, it seems essential that some of the players start to realise that small lesson, the fact that I (over a few articles) set the stage of a unique RPG game should tell these people that their time is up, they tried and failed (and now these software houses are dying), it matters because I never wanted Ubisoft to go under, I needed them to make gams better, because good games is what we all want, yet last week we were given ‘Ubisoft removes some new Assassin’s Creed Valhalla quests and decorations to address crashing issues’, we are till seeing these things all whilst the game was released on 10 November 2020, a week early because they were ready, well we know how that is ending, do we not? And as we contemplate “Based on the latest financial disclosure, UBISOFT ENTERTAIN has a Probability Of Bankruptcy of 36.0%, significantly higher than that of the Electronic Gaming & Multimedia industry” (source: microaxis.com), as such a software house that was nowhere near collapse is now regarded as a lace where their downfall is almost one in three, a stage that they did themselves, but I am not happy, like any other junk I hope for another AC Origins, another Far Cry 3 and I loved Watchdogs: Legion. But I also warned all last year that their next two products better be beyond good and Watchdogs: Legion was, the other (AC game) was not, so as we are treated to ‘Try Ubisoft+ for a week for free’ might be the last attempt by their marketing to stop the flow going somewhere else, but I think it might be too late, if they had a massive great announcement during the Bafta’s, there was a small chance, but when we see special forces comment on Breakpoint on Youtube to the degree I saw, they better realise that the gig is up. They had good game and then they got lazy (optionally Rainbow Six and For Honor excluding), not my kind of games, but I want to make sure that the truth as I see it is given to you as complete as possible. And as we see that subscription services are getting more and more sides, we might realise that Ubisoft is one of many and they are not in a good place at present. 

A stage they could have prevented years ago, if only they had listened to their gamers, things would be different, very very different. Together with Microsoft they are pushing gamers somewhere else and that I still important, You see, Sony is now great, but they became great because the competition was fierce and Microsoft forced them to become good, the gap between Sony and Nintendo is too large making me worry about the PS6 (a extreme future view), in addition, Ubisoft forced both to keep their game high and indie developers are less likely to do this as they often are set to a specific system (example Naughty Dog, Sucker Punch Productions, Guerrilla games, Santa Monica Studio), and I do not mind, but when there is no competition, the high enders tend to get lazy as well, not the software houses, they are competing with each other. 

I still fear a lull in Sony because Microsoft consoles might fall away in 2022/2023, that part is seen as they are more and more promoting streaming gaming on your mobile, it seems that they are trying to get their streaming solution on PC, Android, iOS and other places (not on my system they will), and in all this other sources give me an implied state that sales of Xbox to PS5 is 1:2 moving towards 1:2.5, so I have reasons to doubt the existence of a Microsoft console in 2023, all because (my personal speculation) because the makers were asleep at the wheel from 2012 onwards, all the pushy games they played with their always online whilst that adjustment should have been fixed no later than 2014, that is now 7 years ago. They lost the field and I am actually not that happy, because it optionally takes the fire away from Sony in the longer run. Yet for now, all we can do is be happy for the Bafta Winners and enjoy the games they made, I am still missing Sackboy, but I have all the rest, so I am good for now and as I am replaying God of War in easy mode, so I can focus on exploration and the story this time around, that is besides the amazing views the game gives and lets not forget that this game is almost 3 years old. As such, I end this article hoping you all have a great day and I hope you will enjoy a game or two on whatever system you prefer. 

Have a great weekend!

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Creation of moments

What is the value that comes from the creation of the moment? It is a fair question, a question most do not know, mostly never reminiscence on. There I was rewatching NCIS season 2, one moment merely going up into the episode, the next moment a new series/mini series/movie comes into mind. This is not the first time, it has happened close to a dozen times, the frame of creation is one that most cannot fathom, but what happens when it falls into your lap? Would you recognise it? We are so ‘obsessed’ with the eternal, that no one seems to look into the other direction. What happens when we consider that the stories of the Greek gods were mostly true? We see some (Stephen Fry) give rise to one train of thought, even though I haven’t picked up Troy yet, the hardcover looks amazing. But in this, what happens when we consider that Poseidon, Hades and Zeus are close to gods, but what happens when the power of Poseidon changes due to our pollution, what happens when he becomes his version of deranged and strikes out? What happens when in the old days their seat of Olympus was because it was the highest they initially knew, so what happens when they moved to a place higher? What happens to Zeus with pollution? You might think that this is all bollocks and from an academic point of view you could optionally be right. It is about creation, but what happens when creation can no longer happen? Creation of life and creation of thought? It remains a fair question. Some forms of creation is to invoke into others the questions others were too afraid to ask. Minstrels did this all the way back in the 12th century. You see, this also reflects on the now, larger corporations are afraid of the question, but how healthy is meat nowadays? The overuse of antibiotics gives us more and more to worry about. We might shrug our shoulders on “A new report is taking the US beef industry to task for overuse of medically important antibiotics. The report, released yesterday by the Natural Resources Defense Council (NRDC), reveals that US cattle producers use more than 40% of all medically important antibiotics—those that are also used in human medicine—sold for use in US livestock, and use them three to six times more intensively than many of their European counterparts”, yet to some extent there is truth to ‘You are what you eat’ in that regard we have mostly become diseased. So how long until there is a visible impact? I wrote about this a few years ago, can we even consider beef, especially when the beef we ate when we were young (60’s) is no longer the same from the beef we see today, the meat makers do not want us to look, they are pretty much scared shitless on the findings there, and I would be too. I am not some vegetarian or vegan. I like my beef just fine, I like sheep like any other (mostly as cutlets). Yet the question is more important than we think, even as too many scientists (most for valid reasons) are not wondering where Covid came from, but it evolves somehow and for the first time in a century is there a visible impact. And when you consider that we will hit the 1,500,000 cadaver marker, we better wake up. When have we seen that flu was a small temporary thing? During WW1 the numbers were skewed and most of us did not know better, but now that we do, can we idly sit by? 

So if Poseidon wanes in the ocean due to pollution, what can we hope for ourselves? In light of us handing over 1,500,000 foot soldiers to Hades, are we so much better? Yet I am not trying to ‘confuse’ science with fiction, however, is there a chance that we limited our view of science for reasons unknown? How many true long term investigations were done on the impact of antibiotics? The maker does not want to look into it, not to the degree we need to look, the seller of beef wants his money, so he is not cooperating, but can we afford that posture? 

Harvard Medical School gave us ‘Antibiotic resistance and the dangers of superbugs’ (Sep 2019), if that is so, did we, through short sightedness create Covid? I am not telling, I am asking. And it is not the weirdest question, only two weeks ago did we get “Identifying the source will be tricky, and investigators will need to grapple with the sensitive political situation”, I do not think it is politically sensitive, it is not merely China, or the United States, it is all of this that created weakness in all of us, especially mothers. How did we look at the advertisements of that crying child and mommy just grasping for the nearest ‘Panadol for Children’? 

I personally believe (and many others do too) that this might seem like a good idea but it could be limiting their immune system, it takes a while to kick in and the body uses pain (and discomfort) to regulate parts of it to some extent. I am not some whack anti-vaxxer, we have seen the good that vaccines do, I have seen the impact on some others that polio did, now it is close to extinct, but we need to see a larger scale, that what strengthen us, and what does not, what merely gives a short term relief only to hit us twice over in the future. I am not advocating against any vaccine, but I am questioning what we are doing to ourselves and is that not what we need to do? If the Iliad gave us the power of us 2000 years ago, why did we abandon some truths? Are the new truths so much better? 

When we look at the setting of Fate (us), Pride (corporations), Hubris (the opponents of corporations), wrath (victims) and consideration of the gods. Most of us tend to forget that Helen of Troy was a daughter of Zeus, as such this setting was larger, we forgot about that. When we consider that Eris (goddess of strife) ended up giving the Apple of Discord to Paris (an older Macintosh model), we optionally see the Iliad s a much larger story where we are pawns in a game that is beyond our scope. It is merely one way to look at it and if this now comes to haunt us through the choices made (pollution) we might realise that we were warned thousands of years ago, we merely decided to ignore that warning, at our own peril mind you.

So as I watched the episode of NCIS where the perpetrator was already dead and the girl was a stage of a larger form of jealousy, I wonder what happened in the end to the apple of discord, especially with a new Apple (G6) coming. Will we take a bite out of that one too, or will we realise that this world is finite and we almost squandered a larger part of it, for much too long. When we consider one more speculation, when we see “Wagyu beef is extremely rich in monounsaturated fatty acids and contains all of the essential amino acids, including omega-3 and omega-6 fatty acids”, is that unique to Kobe beef, or is that because we gave up the healthy nutrients because we relied on antibiotics and medication to maximise our profits? I honestly do not know, I am merely asking. It is what one does when creation takes a gander in an unexpected direction. 

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Playing the stage

In light of the actual brilliant move by Microsoft to buy Bethesda, Sony has a bit of a problem, or t least they had one, so I decided to set a new stage, if Bethesda is limiting their exposure to Sony, which we get from Eurogamer, who gives us “Bethesda games don’t have to launch on PlayStation for Microsoft’s $7.5bn deal to pay off, Xbox boss insists”, in addition we see in 

IGN “When I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us,” Spencer continued. “Whatever that means.”” With the emphasis on ‘I don’t have to go ship those games on any other platform other than the platforms that we support’, I see it as a clumsy way for Microsoft to give the news that Sony is done for from a Bethesda release point of view. I reckon that they will not make a change immediately, projects were on route, but there will be delay upon delay for others. In a stage where one out of three were Microsoft fans and two out of three were Sony fans, the purchase of Bethesda by Microsoft is definitely a genius move, but the gang fans are not without options. I am hereby offering whatever I create to be used freely for any Sony exclusive game. 

Houses of Magic

Any RPG that is set in a Middle Age stage has always been depending on magic, this is how the world we created worked, which does not have to be the case, but there it is. So in that trend, I offer the five houses, however, let’s not get ahead of ourselves, let’s start at number one.

House of Forests

This is the house where druids are created, to set a stage for druids, it implies a close knit connection to forests and fields. Yet there is more to druids, in Gaelic past they were seen as legal authorities, adjudicators, lore-keepers, medical professionals and political advisors. Instead of merely focussing on the tree and magic part, being these gives the setting where in the new game you an be an in-between between two disagreeing factions, you can advice on options to lords in castles and you also will be a healer. The lore-keeper can write magical scrolls, can wield wood into stronger bows and stronger staffs. Giving the druid the only one to create a wooden knife, a mistletoe knife. Setting the fight environment, staffs and wooden weapons are 40% stronger, the mistletoe knife 400% better, so as we look into the character, charisma is much higher, so is intelligence. A druid is a better dealer and much better healer. All healing potions are twice the strength. So this is the ability in the game, the setting of the druid requires a backstory. 

In need of a bandaid?

It started a long time go, 3500 years in facts. In a village was a young man, he was obedient and he did what he could to forward the needs of his father and their family. He was a proud man, worshipping the gods, yet he felt an unnatural pull towards Hades at times, the darkness appealed to him. Now, it is important to note that he was not evil, he felt he understood things. He was not unhappy when the old crops whitened and died. The wheat was captured, the dead leaves became straw for the cows, it made sense to him. So every year he would praise Hades ‘Thank you for taking the remaining crops, let new crops be bountiful’. He would always bring wheat and fruit as homage to Demeter, but after the harvest, after it was all done, he would also bring homage to Hades. It felt right, such as he was. As he was in the courtyard he heard a slam, like a bag of flower hitting the ground. He looked, yet he saw nothing. He walked to the edge of the farm, he looked at the waters of the Aegian, yet he saw a staff, the serpent on the staff was alive, yet the tail of the snake was part of the staff. He heard of it, yet a simple frame like him would never be shown the Staff of Aesculapius. He walked towards the staff, but kept his distance, it was then he saw the man, he walked over and helped him back to his feet. Greetings young man, I am Therapeutae of Asclepius, I tend to the need of the gods. I upset one of them and here I am. The young man offered his arm and it was at that moment when the snake was close enough and bit his leg. The man was scared for one second, then he looked around and set on the low wall surrounding the courtyard. He looked at the land, and softly whispered ‘Hades, I am done for, a snake got me’, Therapeutae looked at him and smiled. You are in a fortunate side young man, this was not intended, but it happened. The venom of the snake makes you an immortal. It is clear that you are a good man, I am back on my feet. The staff flew back into his hands. He shimmered and faded into nothingness. It was today, the man was thinking back to the day where his mortality had diminished, it had been almost 25,000 moons, yet he remembered it like it was yesterday. As he looked into the distance he saw the tavern and the corrupt bailiff and his cronies. He walked towards them, and as it was set, he was quite angry. The two cronies did not see him coming, they were taking to their boss, he hit them both with one swing, he then hit the boss, but did not hit him squarely enough. The Bailiff got up and drew his word. The druid spoke ‘That does not work on me’ and as he stood still, the Bailiff struck, the sword swiped from left to right and the Druid was struck. Then something happened that had never happened before, he felt the spilling of blood, and he looked down. The wound was closing and he focussed again on the Bailiff. He slapped him from left to right to left again and one over the skull for good measure. He looked down, he was whole again, and apart from the small scar, there was no evidence that he had ever been wounded. But what happened to his powers?

So that was the first start of an origin story and the setting of one class, I will try to set out another class perhaps the Floating house, this took me a mere hour, so I might have something more tomorrow. I have nothing against Bethesda, but they deserted Sony and their population, I need to make Microsoft understand how expensive a bill of $7.5 billion is when it misses it objective as Sony will have a somewhat delayed answer to Bethesda Elder Scrolls, and perhaps I will continue to set something to counter Fallout as well, which is a little harder, I know. Will it work? I do not know, but there is a stage where Bethesda will face not only the loss of Sony clients (which is huge), but Sony will get you an alternative, as such Bethesda will end up gaining a contender.

Perhaps Microsoft will learn, perhaps not, Whatever they decide on, it is a lesson that came with a $7,500,000,000 tag, lets see if we can teach them a little more, they seemingly part with money easily enough.

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Retracing steps

That is the mood I am in, I am retracing certain steps from the last 12 hour. You see, I came up with a new idea for a movie, but I get so many of them, now I am in that state of mind on what I was thinking of. You see, it matters, because even as one thought does not, it tends to move in a direction that my mind was ignoring, and with that, the train of thought was creating a station that could matter a great deal. I know I was in the mindset of quests in TES-VII, then I was remembering the path of Hades, the path of the dead (I was in a stage of setting missions for the storyline of the Necromancers, and it is good to remember the classics (Hades is as classic as it gets), so my mind wavered. It wavered for a moment to the movie ‘How it Ends’ (because of the fires in the US. And then I remembered something, what if the world is saved, not for people, but for all the others? What happens when the path of Hades is a disease so devastating that it deletes 98.7% of all people at present?

This entire world remains with a mere 101,000,000 on the entire planet. I remember an idea for a DNA based disease. You see DNA is used to create proteins, they  are required for a person to function, but what happens when a specific DNA is created, almost shaped like a ‘Y’, the letter can be seen as 3 parts (see image), the included, the excluded and the  method of transformation. It does not matter which colour is what, it was the idea that counts. With a world now at 110 million, nature could repair itself, we have lost many animals, but those who remain would have a setting to survive and this time around, mankind is not as trusted as much and nature will be much harsher to overcome, of course but that is if we can brave the elements, the couch potatoes won’t get to much of a chance. Yet that is the setting we will talk about another time, for now, the idea of a setting of survival, this wouldn’t be a survival story, we have seen plenty of those, it will be about the setting stage of spreading a disease like that, that is why it is a DNA disease, the people become the carriers and the rats setting the plague on their fellow human beings. 

Each person becomes a carrier, every community a lighthouse of more and new sick people. And when the disease surpasses certain percentages, we see governments fold, we see the greed driven run in panic and we see the caring in a stage when there is nothing more to care for and no one left to care for. So why Hades? Hades was the fist born of Cronos, he is not as high regard as Zeus or Poseidon, but in all this Hades as god of the underworld has more options, all those who die serve him, in the end we all end up serving Hades, no exceptions. Also according to myth, he was the most displeased with mankind, so he gets to end most of us. 

And in this, what if Olympian DNA is part of the disease, if the method of transformation is Olympian, the gods and Demi gods are automatically immune. Yet that would not be enough, the stage is not merely what they could do, but the stage that they arrived here gives more rise to the place where their ship now is (in the Peru-Chile Trench) at roughly 7,600 metres depth. So when we consider the first hurdle, it is not Hades giving us the DNA finger, it will be Hades convincing Poseidon to allow it to happen, which gives us the stage of vengeance of what man did to the oceans and Poseidon was on board, in this Zeus is made useless as Poseidon and Hades united in their disappointment of mankind. There is more, but that is where I got in about an hour, the (optional) mini series would be about how we flaunted and spitted on what we have and when nature is in a stage where it does not care where we end, we see a consumer driven population that cannot fend for itself. It would result in a slightly less optimistic view on the world in 10 parts of about an hour. 

There is a nice symmetry here, we denied the Greek gods, the Italians overrun them and now the Greek gods get to overrun all of us, it merely a matter of perspective, and the DNA virus? I forgot where I left the Genome Compiler, you see, the idea was set not on the station of merely DNA, but the setting of what happens when we add two new elements to the stream, we see the two elements as merely a stage, but what happens when the two new ones interact with the four known ones and connect? That is why I came up with the ‘Y’ shape and no DNA has any defence against the two parts it never met before, in this the stage where a mere 1.013171122% gets to have an actual immune response, and when you consider COVID-19 where only 4% is deadly, it should be enough to pretty much scare you to death, if not that, then consider the city of New York, with a mere 109,187 left alive, it will be a case where those left alive will ponder the setting of ‘the deafening silence’ not for a moment, but in EVERYTHING you do, it should be an unnerving experience for all. 

Anyway, I was merely playing with ideas and as I create new settings, I also set new idea’s for whatever is in front of me, in this case it is a mission for the Necromancer guild, a station where we see an optional new challenge for those in need in Cyrodiil, in this case a temple that needs to get erected, in this case, either the Niben Bay or the Panther River, I haven’t decided yet. But I am decently sure that I will set a very different altar near Anvil, a set stage that allows for much more entertainment, especially if you need to get there from Elden Root, ahh, so much to do, so little hard drive space. Life remains full of challenges (for those still around in a year or so), fate is a fickle thing, so let’s be marry and enjoy an Irish Stew, optionally with a red ale.

Retracing my steps was a little more entertaining then I thought, but I will accept that 7,683,000,000 might disagree with me, so go complain to Hades, or Ralph Fiennes, or Cheyenne Jackson, or James Woods, or whatever he calls himself now. I am happily a non caring person at present (because I am hungry). 

Have fun!

 

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Lawlordtobe MD

Today I rejoice, today I celebrate, today I say cheers (using a bottle of Chardonnay), today I salute (with a bowl of Chilli), today I become Lawlordtobe MD. Unlike some I did not study medicine, I have two postgraduate degrees and one master degree, none of these three are in medicine. Yet what I did is write 1500 articles, with the 1500th article completed today. So today I salute MD as a nudge towards the roman empire (or the Italian republic as it is known now), I might optionally piss off my Greek grandfather (Hades) or my Greek mother (Marakai), yet here I stand and as such I turned my creativity towards an environmental problem, the issue of micro plastics in the sea. It is a hard sell, how to stop it and how to diminish it, but we are now in a stage where we have gained the ability to make extinct all fish in every sea and ocean to a much larger degree because of micro plastics and something needs to be done. So unlike others complaining like Monday morning quarterbacks standing on the side expecting Poseidon to fix it for us, I decided to think towards a solution. So when we take notice on “The Ocean Cleanup has been criticized in the past for directing its attention only on plastic waste already in the world’s oceans. Experts say 8 million metric tons of waste flow into the ocean each year from rivers, creeks and seaside areas. The plastic endangers fish and other sea creatures”, whilst their actions remain criticism in its foundation, I join people like Boyan Slat to offer solutions (which might need tinkering) and offer something that might help.

In my version I see a boat, slowly moving by the sea shallows, often no more than a few miles out. The boat is catamaran in nature, the middle part has beams with cables with extensions like jellyfish tentacles, 3-5 per beam, with 10-20 beams. The tentacles are statically powered drawing in the plastic, sticking to the tentacles, as it moves over the length of the ship slowly it reaches the end and is pulled up as the tentacle reaches the end of the ship and falls to the top of the ship, where the tentacle loses its static power, at that point the tentacle gets heated to 150 degrees and goes through bristles that drag off the plastic and cools down the wire, when the wire traverses the rest of the ship to the front the tentacle falls back in the water gaining its static power and the path renews. The collected plastic will fall of the bristols into a catchment where it is warm enough to melt into larger bricks. 

It took me less than an hour to come up with this concept and I understand it is not fool proof, it might have issues and it is not perfect, but if I can do this in under an hour what do you think actually intelligent people (optionally not related to an Olympian god) could achieve, but apart from Boyan Slat, the actions by so called clever people is not to be found until it is too late for fish and as such for people as well, or did you think that there would not be any repercussions for this situation? I did this on the side next to the concept for 6 video games, patentable 5G IP devices and a truckload of 5G IP, I still found time to come up with this concept, and I also made a side design for shallow water and rivers in a somewhat similar way. So in all this, where are all the so called ‘real’ clever people, have they solved some of the environmental mess that their peers created? I wonder where they are, so as we push towards a new stage of issues that will collapse a lot more than the economy, do we not have a responsibility to use our creativity to create solutions for the mess we see now?

Consider that part of the situation we are running, not walking, running towards.

 

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Standing by my point of view

I have looked at games for almost 30 years, and so far in the mode of gaming I have been in, I tend to stand by my position. It has nothing to do with stubborn, or with some kind of elevated sense of correctness. Time has proven me right again and again. Even now as SuckerPunch is regarded as the gospel of gaming  (these things happen), I tend to see how things fair and so far I agree with the many voices, but this too made me realise that there is another path. To see this, we need to go back to 2014, a new Infamous was launched. Now, I still stand by my original view, is was above average, but it had failed to be great, even as all the elements were there. Two massive elements influenced it. The game was almost tediously linear and after the final fight you do not get to use the concrete powers to the degree I had expected. These two parts make the game good, but not great and that was a shame. Yet that is not the issue, I reinstalled it today to play it again for a few hours, even as I had completed it 100%, and in almost record time well over a third of the game had been done. This is not due to memory, I had forgotten most of it, it was due to linearity, but that was not the surprise, I know I had updated the game on day 2 or 3 and now another update was there. Over 6 years the game had seemingly seen 7 updates (It installed 1.0.7), the final update and the only one I had to install was less than 4 GB, for a PS4 game that is decent, and here we see the first issue, Ubisoft sets games to dozens of GB’s per game per update and this game from the early days does a mere fraction of this. I personally see this as proper testing was done at Sucker Punch, and Ghost of Tsushima shows this again (and again and again). A good developer will always win and innovation in gaming (a thing Sucker Punch has shown a few times) will always beat iteratively thinking Ubisoft. 

Even as I still stand by the view I had, the game was still as enjoyable as the first time I finished it. That is the power of a decent game and this game if not hindered by the two flaws might have remained on the legendary games list. Still, this does not stop Sucker Punch from creating a decent game, an innovative game and this is the issue, no matter how I see this game, I recognised it as innovative gaming, when I revisit this old game, I see just how powerful innovative thinking is in gaming. And whilst we consider just how correct I am, Google Search is filled with all the game magazines that are trying to use Sucker Punch as much as possible, Forbes even states ‘‘Ghost Of Tsushima’ Is The Game Of The Generation’ and it is hard to disagree. They also give the additional text “I am more glad than I expected to be to have a game like Ghost of Tsushima. Rather than giving us innovation, Sucker Punch has given us care and craft with the things we already know. It is a comforting thing to have, here in a moment when my country is still grappling with its failure to contain coronavirus and when the future seems less predictable than it ever has before.” In this I am not sure if I completely agree, I personally see this game as innovative, as such I partially disagree with ‘Rather than giving us innovation’, yet when we look at the separate elements, Forbes might have a case, it is the ‘Sucker Punch has given us care’ that is true, but proper testing tends to get us there (often enough), no matter how we see it, we see that compared to a player like Ubisoft it is a mere dwarf, a dwarf that creates titans, so whilst the news is full of all the things going wrong at Ubisoft, I have stated (for some time), that they have bigger issues, and perhaps these events we see hit the news now is a consequence of stress and taking it out internally. And even as we see the news on all kinds of statements and promises, we see that Ubisoft has a rather large problem, one that Sucker Punch never had, or fixed well over a decade ago, properly testing games. That is the heart of the matter and they do know how to do that. No matter how I see Black Flag, it was near perfect and so was Origins. So as such, I cannot fathom why they cannot hold the rudder right, Sucker Punch shows how it can be done and they have done so for a very long time. 

These two players need to be shown for the mere reason that one player relies on hypes and marketing, all whilst the other does not and gives us great games. So whilst I am getting a little weary of messages like ‘Ubisoft teases us with…’, I would rather see that they cleaned their company from top to bottom, because no matter what we see on certain people, the failings there go to the very top. It angers me, not because of whatever, the fact that they had good games and they wasted 2-3 franchises is a real drag, all whilst the products show that there is graphical talent and the music as applied is close to legend. As a gamer, does that not upset you? And even as I remain cautious on Far Cry 6, does it not sound like something we played before? Now, this is speculative so do not treat this like gospel, but what the internet gives us is apparently nothing more that Far Cry 4/5 in a Far Cry 3 setting. I hope that I am completely wrong, but Ubisoft does not have the greatest track record when it comes to innovation, all whilst my idea on WatchDogs 4 is a setting that is completely innovative and I wonder if all that innovation would fit into a new console (I just do not know) but is that not the foundation of gaming, to be on the edge what is possible and see if it can be done? MGSIV in the beginning of the PS3 and the Last of Us at the very end show me to be correct, In that same view Black Flag in the beginning of the PS4 is in that same foundation, so why are these franchises developed too short for their own good? 

Even now, games like Breakpoint might ‘sell’ high end graphics, but it lacked joy, joy that a GameCube game (Metroid Prime) had in abundance. Even now 8.5 years later, I can still find joy in Skyrim (originally released 11.11.11), apart from AC Origins, what Ubisoft game released since 2017 has that (I am personally not considering Rainbow Six as that is not my kind of game). When you see how short that list is and how many games Ubisoft released, we see the flaw of iterative game releases. And this is not merely Ubisoft, how many think fondly back to the Mass Effect Andromeda, after the release? All issues that proper testing could have avoided and it took less than one day to come up with Mass Effect based IP that surpassed Andromeda, it is that flawed and we need to get angry, because a life of good gaming depends on it, for all of us. 

Even as we need not worry on Sony and Nintendo, a Microsoft pushing boundaries would keep Sony innovative, that too is a given, when there is no competitor the remaining players tend to relax, history has shown that part a few times, so I prefer that Microsoft wakes up fast, but reality is not in my favour, as such here is every chance that after the PS5, the PS6 might not be as advanced as we hope (unless Nintendo really changes the game). 

If we look at the past, many have heard of Melinoe and the nightmares she brings, but who remembers Makaria? When we consider Makaria and according to the scrolls of Nikolaos of Damascus her meeting Ares, what was the result? When we see all these greek god based games, we tend to see the big three and the direct dependants, but what of some of the others? With the exception of series like Xena (PS1 game) all based on Lucy Lawless and her formed fanbase of life under greek god reign, nowadays we see covers of ancient greek books, but we forgot to pick them up and read them. Yet the foundation of RPG and sandbox games is larger than that and I see a lack of grasping the unexpected by many developers. 

And this is not some console war, a game war can be fought on many fronts, as such the setting of google Stadia versus Apple Arcade is not over, not by a long shot and these systems have limitations, it matters, because the days of the CBM64, a system with 38Kb of RAM, a 64Kb system showed an entire generation how cool gaming could be, 10-17 million units sold and 99% bought it for the games, no matter what excuse, like ‘I want to learn to program’ they gave (I was one of them). Innovation comes with limitation, and that is where true treasures are found. I feel certain that browsing through the Amiga 500 list, I will find at least half a dozen that will make it and become successes on a system like the Google Stadia, in this, even Ubisoft has a few titles, neglected titles that would be a good match to the iPad, a system at times forgotten for the games it can play and if it does it there, it will be wanted on the Google Stadia and the Apple version. Even later than that, anyone who remembers the Microprose titles would instantly try them on these systems in a new jacket, games born from limitations and they could be upgraded to fit a whole new generation (and please the previous generation as well). 

I stand by my point of view and as I see Ubisoft buckle and Sucker Punch become one of the most revered software groups, I see the options of games and how they can be on several systems between now and 2023. Time has proven me correct a few times now, I wonder when some developers wake up, as I see it, they have little time left.

 

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A night with Clio and Alecto

It started 2 days ago, I have been wondering about the news (no actual new news, just the rehash) and what to write about. I heard snippets all over the place on ‘more of the same‘ and ‘lack of originality‘, yet until yesterday (around 03:30) I had no idea what to consider when the article (at https://www.inverse.com/article/58121-google-stadia-launch-games-6-aaa-titles-to-get-in-november) hid behind ‘6 Huge Google Stadia Launch Games That Will Make You Rethink Consoles‘ to invoke interest in the Google Stadia.

It was the sight of 6 titles that had been available for some time that made me wonder if some people at Google had any idea what they are doing, so I decided now to counter it.

When we look at these games, we see a first person need, no one denies this, yet if the power is applied, we can go so much further. For example, we might see the RPG giant System Shock in a new light (it is being remade). We might look at the Citadel (Mass Effect Series) and consider it is too big (or the death star for that matter), but the situation is nice and contained. What if we set up a large space station, fill it with crew, not spawning them at certain stages, but a station with the amount of people that would ordinary fill a space station. Now the Death Star has been rumoured to contain a crew of 265,675, as well as 52,276 gunners, 607,360 troops, 30,984 storm troopers, 42,782 ship support staff, and 180,216 pilots and support crew, so too large. Yet is the idea too far-fetched? What if we scoop back to Citadel Station (System Shock version) and we have to contain a situation with 5300 people? Now the numbers start making sense. The game has difficulty settings impacting available ammunition, health food and so on and in addition, we can set the scenario to Contagion (zombie apocalypse), Competitor (sabotage), Patent run (thief) and Entity removal (assassin), each with their own issues, challenges and options. The ability to blend in, to not be seen, to steal stuff and more important to remain hidden whilst you optionally kill (or incapacitate) a specific target. Yet the station is different, the crew is completely managed by the system and in some cases it has to be done within a time frame (any except the zombie apocalypse). The option to do it alone, do it together and the fact that this location can be reused gives it all a larger replayability value on a long term premise.

To some extent System Shock had many parts, yet the original had floors and the enemy would not pass that boundary. What if that is not a constraint? What happens when a place that big becomes its complete environment? Like the station on IO in the movie Outland (excellent role by Sean Connery). What if we had a station where the ‘AI’ error of waves of people do not panic (like in AC Unity, repeated to some extent in Syndicate), what if a proper hidden body does not set off alarms immediatly, but what if a missed shift does alert security to seek for the person, a station requiring ID badges becomes a new challenge.

How is this original?

Because the template might have been used to give rise to the environment, it can be any space station. Games like Destiny, Doom, are all about trigger point, all about spawn points and all about flag points. Yet what happens when it is already all there, how do we get through the game when we set off alarms, when we alert security by giving rise to an alarm. I think that this is the part that Hitman 2 really got right. Some will raise concern, but a lot of NPC should not notice, and that is at the centre of a much larger interaction. What if we consider that the stages of Hitman 2 are too confined (not for the story they had mind you), what if an entire city is the premise; do you think that every cop known everyone? They react to the badge, the uniform (medic), the identity (clearance) beyond that they often do not. So to set the ‘futuristic’ stage, millions of gaming fans have voiced the desire to actually walk around the Death Star, On Babylon 5, on the Enterprise, on Citadel Station and so on, yet no one pushed to make it happen to the degree possible, even Mass Effect Andromeda dropped to ball to the greatest extent there, an original game that allowed for (non IP secured locations) to be addressed. Locations to be originally designed, all with the option of giving a run, a challenge and optionally a group of friends united to stop an infection ramping through thousands. We now have the technology (we have had it for 5+ years) and yet they all rehash IP that has been done before. We even see YouTube on the 32 games that are coming, yet rehashing is not a solution, yes they do have some new titles, yet all IP that is already out there, or titles that will also come to other formats. It is interesting, yet we have seen since the very first PlayStation and Nintendo 64 that their true growth was through unique IP, I wonder when Google will figure that part out. We accept that sometimes doing something over is easier and I accept that, yet when we see that these designers ignore dozens of great titles that are on My Abandonware and evolve these titles into a new stage and challenge that will captivate its Google Stadia audience is interesting to say the least. Even now some of these original creators are looking at bringing life to what was an excellent game and turn it into a new great game. I wonder why Google might have thought that this was a path that was not googley enough for them to walk on.

Dinner with Clio

There had been noise around Netflix, several sources, including the article (at https://www.barrons.com/articles/netflix-stock-has-new-worries-including-disney-and-the-loss-of-friends-51563582983) give us a view on optional issues. The article gives us: “For its second quarter, Netflix added 2.8 million net new international subscribers and lost 126,000 U.S. users, versus Wall Street expectations for 352,000 domestic additions and 4.8 million international adds“, some might state that Netflix was not on the ball; personally I believe that Wall Street was setting the stage where the insiders could profit from the backlash of “The company’s shares fell 10% on Thursday, a day after the results. They fell another 3% on Friday“, it is a personal believe, but when we see that the difference between company and Wall Street is a difference of 2.2 million subscribers, a difference of almost 50%, it implies that Wall Street remains unfamiliar with realism. In light of the growing group of streaming services (Disney, Stan, and so on) gives additional rise to the delusional view of Wall Street, especially when you consider that Disney has Marvel in its corner. Yet with the spending spree of Netflix that is set to a $15 billion budget is also a concern. Even as Netflix studios are a one-time expense, the growth needs to come from new IP and mastering innovation in stories, it is the one part that Google and Netflix have in common. I can’t comprehend that they are not considering cooperation in that regard. There is overlap, but one that could be overcome, especially if they need to push Google Stadia to a much stronger position with Microsoft and Apple biting at their heels. They have to set a stage where they can overcome that optional weakness.

As such I decided to give a little diner party, Clio and Melpomene were in attendance, Clio came with a plus one. Not only did they confirm my view of Wall Street, they gave me another example, one I did not know, a story that never made it to print ever.

There is no time, there is no date, it was late summer and in the cool breeze of night, 4800 years before Jesus of Nazareth would be born Hades met with Apollo in a temple at Gortyn. There was no reason, or none that anyone remembers. They merely crossed paths to exchange words. It was after the talk when Hades walked towards the waters at Lentas that he sensed something, he sensed the end of a life and anguish, anguish to a degree that was rare and he moved in a blink to that source. He found a young woman; she looked at him, in pain and anticipation, but not in fear. It took Hades back for a second, this young woman showed more strength and dignity than the thousands of soldiers he received from the battlefields. He gave strength to her to heal by smearing the smallest amount of ambrosia over her lips, her wounds dissipated slowly to show true beauty, her name was Anemone, she was no one special, merely the daughter of a fisherman, brutally raped and left for death. Hades picked her up and took her to a shelter. It was during that night he bedded her and she gave herself to Hades. In that shelter she felt truly happy for months, and it was not until the second week of May that she gave birth, it was not something that she would survive, to give birth to the child of an Olympian was taxing enough the power of death that was there was too strong and it claimed her. Yet Hades knew that would happen, this was now all planned. The baby was named Elissa and Hades set forth his first part, he left her in the care of Tisiphone, Megaera and Alecto. The furies would raise her until she was ready. Over the next years 7-10 Elissa grew fast and became stronger and stronger. The realm of the Furies gave her a never ending supply of cannon fodder. Yet the furies were well versed in all matters and she was not merely of steel, Alecto taught her how to be anyone, to take shape, and how to reshape form. Form was a weapon that could attack the senses, the ability to temper anger to any degree and drive her opponents utterly insane. Tisiphone took Elissa under her wing to teach her about the act of murder, to see in other ways, the ability to charm any snake instantly and make it do her bidding. Elissa learned that cutting a small lock of her hair and cast it could turn it into a snake, to merely draw some poison from it, or let the snake scout for her. She could see through its eyes and she could see the heat of people without the use of a snake, in the deepest night she could see all around her and they could never hide their warmth from her. Her reflexes honed to new heights she was able to strike in the blink of an eye, her daggers thin and short would ensure death to all requiring the veil of Hades to fall over their eyes. Finally she ended with Megaera and there thing changed, as she taught Elissa the power of envy, to see the true worth and value Megaera did something Hades never expected. You see there is an unwritten link between the Furies and the Muses, it is that link that Magaera relied on in the past to see what is true from false and there the game changed. The furies always remember the services rendered and it was at that point that Terpsichore taught Elissa the art of dance and with that skill new levels of balance and creativity were taught to Elissa, Erato taught her poetry of the heart, so that she could always see the true love from the false one, feelings from deceit, as well as truth from planned falsehood, finally there was Thalia who taught her comedy, because Magaera had seen how the jester, the funny person was often overlooked by others, by serious people driven to greed, Elissa looked deeper into poetry and learned that comedy is not merely a relaxant, it was also an interesting weapon. As the lessons ended Elissa had levels of balance never seen in any person that was not Olympian, and it was at that point that Alecto fed Elissa her dinner which put her to sleep and started the dream of what her mother faced that fateful night near Lentas and they unleashed Elissa on the world.

What exactly happened that night will never be known, yet the 4 old men that ravaged her mother were found feasting on the flesh of their sons, who had grown up to be as despicable as their fathers were. In the morning the villagers found the four elderly feasting on a broth containing the bodyparts of their sons; skulls, ligaments were visible in the cauldron, the men old, grey and turned utterly insane chanting slowly and fearful “ένα ακόμα δάγκωμα για συγχώρεση“, Elissa had completed her training and was unleashed on the world, the furies regarded her as ready for a plan of their own.

In a blazing sun

It was deep summer; the sun was relentlessly beating the streets and people. A woman was walking the streets of Heraklion; she ignored the weather and casually looked at market stalls. The street was filled with tourists and she got plenty of smiling looks, it bothered her not, over the centuries she had gotten used to it. She had not seen Heraklion for decades, so she took it all in, she was on an errant to take out a murderer, she was still every much the girl the furies trained, slowly walking towards her goal, it was a building on Evaggelistrias and as she observed the building from a distance, looking at where she needed to be, she looked back at watching the poor boy beaten to death only 2 days before, the police had no clue, but she was not the police, she looked at the building and she saw her target, the two man relaxing, smiling, laughing and drinking beer, they felt good about themselves. She waited patiently until 18:30, most people were starting their meal and she slowly and quietly walked into the building. there was no movement, no sense of anyone and she walked up to their front door, she dropped a lock of hair and quietly entered the house and moved swiftly into the house, the two men were in the kitchen fetching beer and slicing meat, she walked past them as their backs were turned so that the balcony was not a place they could flee from she knocked on the wall and as the men walked with surprise into the living room she merely stared them in the eyes, as her eyes turned deep black, they went pale and white, they over overcome by fear so intense that they dropped their beers, and rant out the door only to see the large snake on the steps, they screamed and ran up, they kept running in fear feeling the hunt of danger behind them hissing loudly, they ran onto the roof running past the water tanks until there was no roof left, they never stopped running, not even as they fell to the grass field on Anogion and the last they felt was the anguish and pain of broken bones blood leaving their bodies and the sound of hissing snakes until darkness set it. Elissa picked up the snake and softly placing the snake in her bag, she would release the snake outside the city limits, her work was done.

That was merely the beginning!

It took me 30 minutes to come up with this idea, another 30 minutes to look into ancient Greece (and a few maps) and 30 minutes to write this, so when we see the implied lack of originality, I am not sure what that was coming from. Creativity is all around us, and it only needs to right spark to set the stage to something fresh. I believe it to be just around the corner and Netflix has an advantage, Disney will not consider certain paths, they rely on families and fairy floss sugary sweetness, it is partially the weakness that Achilles showed (see Brad Pitt in Troy). I believe that the people want something darker. It might have started with an unknown British director named Ridley Scott when he made Alien in 1979; it was that feeling that I had when watching that movie and that same feeling I felt came to me again when I saw Brightburn. It might seem a little shallow, it is not overly epic, but that same feeling is what David Yarovesky left in me, he got the jackpot and if Marvel does not see that and use it (for example in Moon Knight), they will miss out soon enough, Netflix has an advantage because of the limitation that Disney keeps and even if they go via Fox, the delays they call for give Netflix an edge, they merely need to find the right spark to entice watchers, Google faces the same setting, imitation might be the path to flattery, but in this game originality and creativity are much more powerful partners, Even now decades later we still listen to Queen, watch Firefly (or Star Trek) and we watch Top Gun, again and again. Originality and creativity did that, not imitation.

So find your muse and get creative

 

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