Tag Archives: Poirot

Narrating tomorrow

It all started yesterday. I had a new idea on story lines and narration. In this the idea of a new game (exclusive to streaming systems) that is meant for Amazon Luna and Tencent handheld. You see, in this Amazon has a wide advantage (I will get to that later), but in all this The Tencent handheld could benefit from this station. The idea was set around trains. There are a whole range of train movies that could be used, with the exception of the Hogwarts Express, which is IP that belongs to JK Rowling. The idea is a setting against an AI, but to do this we need a few things and in all this the narration matters. You see, if you are going for a long haul, having the same dialogues all the time will make for a dreary game soon enough. 

Machine Learning

Machine learning is at the foundation of this (there is no AI at present), but Machine learning is an awesome machine that can really set any locomotion driving forward. In this the narration has a few stages.


These three can be programmed for, but how to get them in line? Well for that I considered a few things. We can start by Agatha Christie, but we can also use Dorothy L. Sayers, PD James, Ruth Rendell and a few more. Machine learning can be awesome and it can crunch stories like no one else. As such we give it the same parameters, but now it creates 4+ stories. And that is just for starters. Amazon has the advantage of owning Audible, as such they have access to a whole range of voice actors.

Randomisation
Randomisation is a problem. A friend once told me that randomisation is an exact science and he was right. As such I do not like the random setting that much, but it can be a tool. For example I like the multi usefulness of Sudoku, as such we can create 999 sudoku’s create a random generator for one number and attach the number to a Sudoku, now sort the buggers and we have a random setting that is truly random. 

I used it as an example in a story in May 2022, it was one approach, but it can be used in a number of ways.

Trains
The trains are a consistent in the story and for a reason, yet here we have a new option, or perhaps an opportunity. Consider Murder on the Orient Express. As we chose the gender of our player, that player will be one of the passengers (except for Poirot) as such the setting changes dramatically every time you play the game. Because you get assigned a role and it comes with advantages and weaknesses. But there are more stories. Strangers on a train, Silver Streak, Emperor of the north and so on. The one setting that is exact is that the trains are as exact as possible. This is of course interesting as you find yourself on the Maharajas’ Express. The idea is to find clues and evidence over 10 trains. You get killed, you start from scratch. 

So now you see that this takes a very different kind of narration and the use of machine language becomes clear and the nice part? This has never been done before. A who dunnit (we already know this at the start), but I want to throw a few logical twists in the story and I do have one that is a gasser (and a screamer at the same time). But it is about the narration now. You can go through the game a few times and after 10 times you will get something you saw before, but that will be also new, the narration might sound the same but the elements keeps the story different and that is the larger stage of a game that was never made before and players like Microsoft will never create something this unique because their boner is set to buying existing IP, which is why they will lose again and again. For now I see a new game evolve, one never made before and that could spell all kinds of disaster for the optional new owners of Call of Duty. Gamers go where the new stuff is, they go to new frontiers, not to places already visited. Yes, they will love their Call of Duty, there is no doubt, but that alone doesn’t hold the bacon and certain people just do not get that. I hope that Tencent is awake and realising that getting Game Pass is merely a temporary band aid to a larger problem they have to solve. Lets be clear, Game Pass was and is an awesome idea, but that too has issues as Microsoft already announced that they will raise the price. And for some this is not an issue, but when certain people do decide to buy my IP and they have the 50 million subscriptions, they better have a stage to satisfy all those needs. Because Game Pass might not cut it (my speculation on the matter). 

Still there is more to do. Restoration was one, now we have another and there is still more to come. Half a dozen games designed in my mind within a year, they are on this blog (in part), so there is clear evidence. This is why Microsoft will lose, they lack creativity, they did for the longest of times.

Have a nice day.

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