Tag Archives: San Jose Sharks

And that was a hard sell?

OK, we all have these moments where we think ‘I can do that’, in my mind I can be an NHL goalie, becoming the wall in a goal that no one can pass (Wayne Gretzky eat your heart out). I can be as delusional as I want to be thinking that I could be the goalie of the Edmonton Oilers, the San Jose Sharks, or perhaps the Vancouver Canucks. Yup, nothing wrong with my capacity to dream, but what happens when we truly believe that? When we create something bigger than ourselves? I have created the IP of 5G, of videotapes that have not yet released and the other day I came up with the concept of a new TV series, based on an all time classic. Yet what happens when we add our own spice to the equation? In my case it is a space station, it is about 500 meters, roughly vibe shaped and when the 8 people wake up, they realise that they are no longer home, but they do not know where they are. It is that setting that I used to create a new series. So far 8 episodes per season. 

As I started, I got to (avoiding spoilers as much as possible)

Introduction, backstory

Here we start the introduction of the 8 people, it seems a little familiar, because that is how introductions tend to be. We see it from the first person, then the second person, all are confused and all are a little scared, both the males and females alike. The 16 represent different people, the pragmatic lady where we see flash backs where she is a bag lady in Chicago, now cleaned and like the others in some kind of a white overall, the African American who is on the flashback a hedge fund manager, cold and calculating, a mechanic from Paris Texas, looking at the rooms around him, having his own thought. The story continues and as we see the rooms who are all spic and span, we end the episode where they see a large window with fish, corals and no light in sight. The fish are according to one of the man, really deep sea fish.

Where are we? (+ continuance backstory)

The story continues, but more focussed on the where they are, with here and there a small back story recall. We see the icons on the doors, the coloured icons on the wall, the 3d maps and icon based settings of the rooms, as they are setting in their new environment, three groups form, two groups of 5 and one of 6. At that the groups start to focus on the icons on their overalls, speculating on the icons of gender and trying to work out the meaning of colour.

Symbols, iconography, Rosetta Stone (+ continuance where are we?)

One of the 5 groups finds a stone, The icons that are around them and on them and the stone gives three other versions of the symbol, the gender, the setting mechanical, financial, medical, logistical, and many more, they all reflect on what is on the station in one way or another. It is the that another group finds a tablet, and group three finds another display tool. When they unite they compare notes and they united in the rosetta stone room to share the knowledge they have found and what they think things are.

First breakthrough, water

They are still in the setting that thy do not know just how deep they are, there is nothing to set the stage of how deep they are, the entire setting is a little unnerving. Yet they start to identify icons and when they see the icon for water, they all rejoice, their first stage of survival is found, they now have water, thirst and the need for a bathroom.

That was a bidet. second breakthrough food, first 24 hours passed

As they approach the first 24 hours in their new environment, they find the food stash, the C-Rations give light to them being in a military experiment. 

The map room, memories, the last hour of some

In this episode they find a map room, giving them status, giving them a view of the size of the station, and we see the last moments of some of the members, their abductions are in a stage where they were in a bad place.

Coffee corner with coffee, the map room continuance, more water

As they are outside to the map room, the corner there is a place where they relax a little. The setting is one where they discuss what some of the systems are, and as they are somewhere deep in the ocean, they are not willing to test the devices that much, fear sets in, but everything looks OK, they sit together translating the icons as much as they can. It leads to a different water symbol, one that turns out to be the showers, they have found a place where they can clean up.

Almost 48 hours, the view of a lifetime, where are we? and what is that?

This starts in the so called coffee corner, there is a button that was out of sight, one of the women finds it and presses it, the wall moves up and they get to see the vast blackness of the ocean, or so they think. So as the stare t the blackness, they see the light come from the side, it is bright light, and as the view becomes more in sight, they all realise that they are staring at the sombrero galaxy, almost a dozen times bigger than the Hubble telescope can project. Then one of the men realises something and they run through the corridor to the other end of the corridor, where a similar wall is, they press the button and they get to see the spiral galaxy, it is absolutely huge, they are not in the ocean, they are in space and they are far from earth, the view ends season 1. So far I got most of season 2 designed with a rather spooky cliff hanger towards Season 3 and I got to be a little eager beaver when I set up the cliffhanger to season 4, but left the rest of season 3 alone.

Yup, that was my creativity, and I reflected on the Rendez-Vouz with Rama, a book by Arthur C. Clarke, a book he wrote in 1973. My introduction to the book was a video game produced in 1996 by Sierra On-Line. It was my introduction to the story, it is what drove me to make my version of it whilst trying to embody the thoughts of Arthur C. Clarke (based on 2001). 

So when will you design something unique to you? I got my creativity with me, the list is long and distinguished. And I do not care where this ends, I have a plan with my 5G IP and it will more than set me right for life. The direct way to deal with greed is to make the other thoughts public domain, so that no one can claim them and they are basically free to use, that too is an option in IP, only the greed driven forget about that part of the equation. Should you deny that part, then have a little look at the HSBC bank and the FINCEN document leak, look at that level of greed and consider where we are. When we see the facilitation to crime to this degree and we realise that governments are basically doing nothing, you know where you are and I bet you haven’t even realised that you are without a paddle. I think that Arthur C. Clarke got it right when he named the vessel the Rama. He got it right 47 years ago, so how wrong have we been for the last few decades?

Just a thought to consider.

 

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EA Games is waking up

We agree that EA Games has had a rough time, there is the loot box gambling part, a part I am on the side of EA games and I do not agree with the findings on a few levels. Yet there is a side where EA Games needs to wake up fast. first the good parts, like Forbes in September (at https://www.forbes.com/sites/games/2018/09/13/nhl-19-review-the-good-the-bad-and-the-bottom-line). From my point of view NHL19 is the best NHL game they ever launched. They started really good at the launch of the PS2, then there was a really good version of the game in 20903 on the GameCube and after that it started to sizzle (as I see it). They were more asleep than awake and the NHL franchise fell behind and fell behind a fair bit. EA Games had a few more good moments. Madden NFL 2002 On the Xbox was surreal and amazing, but that too fell down a bit, most state to me that NFL19 is awesome on many levels and I might find it out for myself in the Christmas sales dumps (somewhere out there). I was never a soccer fan, so FIFA is not in the cards, but the reviews are good and I accept that, but this is not about that, it is about the flaws in NHL19 and there are a few. Most of them are around the cards that you have accumulated, there is an option missing and a few details going into space, all could have been avoided. I personally believe that all 19 games have the same flaws and that is such a shame.

Then there is the use of cards, in my case I ended with a free HUT silver card and I have absolutely no clue what it does. So EA Games is not informing the users on some of the cards, which basically amounts to deceptive conduct. In a stage where EA games cannot afford to get markers of deceptive conduct against them is not a good thing. I love it that you get a free pack of 4 every 8 hours, which is awesome. Yet that does not rack up a lot in all the things I found. The option of a decent CCG album would have been great, with the cards on the right (or left) and the other side a superimposed image of that card where you could read all the details, why is it not there (not the version that is there now and it is a little laughable)? The filtering in auctions and looking at your cards is awesome, yet the lack of certain elements would have made it better. The customisable main screen of NHL 19 is awesome, and the practice part is fantastic (the final deke is a nightmare), yet overall this addition will entice more new players to NHL, especially those who have a puck instead of a heart (like me), it’s fun to have one but it freaks out the cardiologist to no amount, which is additional fun to boot. Why not expand on Franchise mode? Perhaps I did something wrong, I found the beginning awesome as I got my favourite team (Caps), arena, logo and jerseys unlocked. Why not unlock more with each game you win, other caps jerseys? I think we can accept that these will be non-tradeable cards, most gamers will not care, consider all the teams, American, Canadian, Scandinavian and other team leagues in there, the amount of jerseys and logo’s to unlock, would it have been such a shame to add them as unlockable parts? Now, I get it that this does not apply to the players, yet you still have the option to get those in the free packs (up to three players a day). It adds to the replay power of the game, adding bang to the buck and value to the game. Overall NHL is a screaming success, yet the parts that I found have a 5-10 point negative impact, whilst that should not have been the case in the first place and I reckon that I would find the same failings in both NFL19 and FIFA19, so a failing thrice over, and then there are the auctions. It is great that the game gives a free pack every 8 hours and there is always a coin card with 100 coins or more. Having won more than one 1000 coin cards made me very happy, as it allowed me to get 20 arena’s and half a dozen jerseys in a mere three weeks, so this is all good. What is less it that there seems to be an auction bug. I have been the front runner more than once and feeling happy having won a few auctions as the auction ended with me having the highest bet, only to go to the menu finding my coins returned and no card, which feels like a total sham. I actually lost my money once, but not through the auction, that daily coin card just vanished. It was a mere 200 coins, so no biggie, but it feels a little sour for a few seconds.

The graphics are awesome on the PS4, the controls are for the most outstanding and actually feel intuitive (except for some dekes) and practice mode adds to the flavour of preparation, which makes you more and more in the winning state of mind. I feel that having to select the language every time I start the game is weird, but what the hell, so first the language, then selecting the game at the main screen, a part that could have been done better I guess. Forbes has a few additional parts, all worth consideration, and the quote “The balance between offense and defense is good. Poke checks aren’t out of control as they were in a previous version, but still, an effective way to stop an offensive player’s progress. I think this year’s game forces you to use all of your defensive tools more than others. The more tools you can command, the better you’ll be at the game, and that’s the way it should be“, is one I wholeheartedly agree with. In addition there should be mention that the soundtrack adds to the game in a way that must be noticed. or me the fun was that I didn’t know any of the songs, which is always nice, especially when you feel more in the mood to play hockey because of it. In the end, the scores varying from 80%-89% is decent, yet I personally believe that adding these few parts to the interface and adding the reward unlocks might have made this a 85%-94% game. When that realisation sets in, consider what FIFA and NFL are optionally missing out on, especially when you realise that some people will not consider a launch day game for any title scoring less than 90%, that racks up to a serious amount of cash.

As stated, NHL 19 is the best NHL game I have seen in many years and that is still a great victory to behold, especially to play it again just as my team won the Stanley cup for real, which after supporting them for almost 27 years is a real good feeling. Now, I just need to get them there in the Pro Career (which might be a taller order for me), yet I remain an eternal optimist.

You see, if Colonel general Igor Valentinovich Korobov can drop the ball in Salisbury to the extent that the ball has been dropped, I definitely could be a successful NHL goalie, preferably the Western division so that I do not have to go up against my own favourite team, do you think that the San Jose Sharks could use another goalie?

Oh, and I had initially planned on writing about the media BS that we are getting from AstraZeneca and Brexit, which especially in light of certain patent pains are a hoot, but I am still gathering materials, so that will take a few days.

 

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