It is a thought plenty of people have and I am no exception. I was contemplating things and then I realised in light of the news I covered in the last week that educating people is always better than telling them how it is. Some people are afraid that THEIR thoughts are all, but I am not the most intelligent person on the planet. I am more intelligent than mot and my IQ is around two point short from the setting that Alan Turing had, so I have that to sulk about. But the station to educate others, to teach them where to look and what to look for remains appealing. So there I was sitting and contemplating an old master called the Balance of Power. I had bought the game on the Atari ST and I loved it. The game was a little shallow, but it was new, it had never been done before and as such it kept my attention for a long time.

Wouldn’t it be great if someone picked up that idea and turned it into something serious? No longer a mere US versus Russia, but geopolitical field that included espionage. The US, EU, Middle East (Iran or Saudi Arabia), Russia, China and Japan? Consider that we have ‘quotes’ like “Problem analysis is the process of understanding real-world problems and user’s needs and proposing solutions to meet those needs. The goal of problem analysis is to gain a better understanding of the problem being solved before developing a solution”, and there is massive support to consider. There is J. J. A. Tacq who gave us Social Science Research From Problem to Analysis (1997), there is From Secrets to Policy by Mark Lowenthal which is now in its 8th edition. Foundational materials that makes us think and consider a much larger picture. There are economic works that could help creating understanding. Even if one book gets implemented in that game it becomes a whole new beast and to get the kitty turned into a behemoth that scares every tiger in Asia work needs to be done. But the game that was meant for a 640Kb Computer now gets 10,000 times the resources and has a setting of a massive data warehouse that could enable larger prototyping than ever considered before. I see some bloggers (journalists too) working the same equation again and again, all whilst they could create something much more explanatory and insightful for all readers. Some might not care and that is OK, yet the Balance of power had appeal to a fair amount of gamers and I believe even now in a new generational setting I believe that this appeal will still be there. And the benefit of streaming implies that you can try and you can see how the pawns fall down, the rooks optionally stand up and the political board shows a lot more than you ever considered.
We seem to think that old is gone, but games and simulators were more advanced because they overcame memory obstacles, I reckon that some programs can still make us turn out heads, especially when some of these programs were created with the limitations that 1985 had and considering that my Abandonware gave the game 4.6 out of 5 gives another reason to consider what was out there. And let’s face it, what do you have to lose?