Tag Archives: Google Play

Greed and stupidity, aligned and enhanced

That is the trouble at times. When captains of ‘industry’ push for legal ‘solutions’ as they seemingly fall short of investor expectations. Well that is how I see it and the Herald Sun (at https://www.heraldsun.com/news/business/article293290914.html) hands you this with ‘Cary’s Epic Games sues Google again. Here’s what the new lawsuit claims.’ In this alignment we are given “As a federal judge weighs what corrective steps Google must take to remove barriers surrounding its Play Store, Cary’s Epic Games has accused the internet search giant of finding a new unlawful way to protect its Android app store monopoly.” I wonder how non-intelligent the connected judge is. You see the Play-store needs more protection, not less. When we are given “create an obstacle for Android owners to use third-party app stores like the Epic Games Store. Epic Games’ latest lawsuit focuses on a Samsung program called Auto Blocker, which stops users from downloading apps from sources other than the Google Play Store or Samsung Galaxy Store.” The danger is that ANY third party app store raises the danger of hackers and/or organised crime to get access to our mobile devices. And I will not allow ANY non-Google player to access my device. In addition, the judge is seen as the culprit if there isn’t a clear message that any play store can be prosecuted for transgressions on our mobile devices and sued for damages to our digital person as well as prosecuted of for data transgressions. This is what I saw coming when I wrote Epic downfall on November 12th 2021 (at https://lawlordtobe.com/2021/11/12/epic-downfall/), when I wrote “I reckon that first issues will emerge within 3 months of the alternative to ApplePay path and it will not take long until lawyers will suit up for class actions all worth billions. Epic will need a lot more lawyers soon enough and it will cost them. It could constitute the dangers (for Epic) that 2021 started the downfall that could have been avoided, a setting they caused themselves and the greedy hackers saw a clear new target, Epic Games with a bullseye. A bullseye that will be painted on their CEO and CFO, what a wild web we tend to weave.” And now Epic goes on suing more (or better stated in other directions). There is a massive call of holding Epic Games accountable for what comes next, will the judge take that into account. All the people that Epic Games endangered for allowing this danger to reach over 800,000,000 devices? I guess not, but then we now have a picture as given in the Durham Herald Sun, so when your device is hacked due to these proceedings, I suggest to look him up and demand an explanation in person. 

Have a great day.

Leave a comment

Filed under Gaming, IT, Law, Media

The Funny Money Paradox

I have been dreading this. For the most I do not care. But there is one upside. The media have ignored this too and by the end of the story, you will wonder why the media ignored it. They are all uppety uppety for the most silly reasons and they will not care, not until it hurts their digital dollar bottom line. So here goes. In the first Funny Money is a slang term referring to Counterfeit money. Money obtained in a devious or sneaky manner. And that kinda connects to us. It is also a paradox as it is a statement that is seemingly contradictory or opposed to common sense and yet is perhaps true. So that is how I got to the Funny Money Paradox. You see the two largest contributors to this act are Google and Apple, yet they aren’t doing anything illegal. There are merely using all of you to create a new stream income and the stream of income is you. So how is this happening?

You download a game from Google Play (or Apple Store) and you play it. Within the first two minutes you will have seen at least one add, more often 2-3. Now you start playing and the adds keep on flashing by (or is that buy). The game is seemingly simple and it is taunting you that you are to stupid to play it, or that only 1% can play to some distant level (fifteen) and you go for the bait. You are not stupid and you are more intelligent than what they claim and that is how they win. By the first 5 minutes you are likely to have watched 4 advertisements and that is the goal. You see 4 times $0.05 does not amount to much and you might not care, but consider that 250,000 have gone before you. It now starts adding up to serious cash. The game makers gets now $50,000 it starts adding up to serious cash soon enough. Now consider that some games are downloaded over a million times. See how this adds up? And the simple tool (I mean you) keeps on playing and funding the game maker because he has turned GaaS (Gaming as a Service) into a decent stream of income. And it is getting worse. In the last few months I have seen perhaps half a dozen at most that are decently decent games. Yet they have the same setting, but from day one they offer you to avoid ALL advertisements for a small fee (from $4.99 to $14.99) and that avoided watch-time is translated to immediate bonus to you. That is fair, a game costs money and the makers gives you the option. The problem is that most games are so set on cashing in, that they are using more and more simple graphics to cash in as quick as possible and often making more than one version of the same game whilst employing slightly altered graphics to get to the revenue. And it is all happening on the watch of Apple and Google. Now, lets be clear. Neither are doing anything illegal and they can continue as they would like and for me that is good news. My IP will shoot up when people have had enough by being the game makers piggy bank and these makers will not be allowed on the new system. So why am I on this horse? Well, in the first it demeans the status gamer. A gamer is more than an advertisement hub. In the second gaming is a wave of pleasure, not a wave of income. The gamer could be an income and I am fine with that, but these makers are ‘playing it safe’ and exploiting gamers to their own needs first and in the second giving them gaming joy. That is the largest issue I have, the media is second but it is important to see that. They are all uppety uppety on loot boxes and holding the gamer no accountable to any of it and this they avoid? Is this making sense to you?

In the end it will work out better for me, but I then hold myself up to higher values. To exploit this setting just to fair way better is not my cup of tangerine juice either. (I have something with tangerines lately) and I wanted to make sure that I was out on this and you get the chance to seek out the media to see who else reported on this and you will see that many avoided this. So whilst you see another ad on how their game is exactly like they say it is (whilst doing exactly the opposite), whilst you wonder how simple it is that 1% cannot do this, all whilst you know that they can or that gamers are too stupid to get there, whilst you know a five year old can do this, consider that gamers of any age can be made to watch advertisements. So how many advertisements did you see, how many did your children watch and why isn’t anyone waking up to this level of exploitation? Now consider the harsh reality. One source gives us “The global revenue in the ‘Games’ segment of the media market was forecast to continuously increase between 2023 and 2027 by in total 136.8 billion U.S. dollars (+34.53 percent). After the tenth consecutive increasing year, the indicator is estimated to reach 533 billion U.S. dollars and therefore a new peak in 2027.” So how much of that is watching advertisements? How many advertisements are you in for and why are Google and Apple feeding that horse? Consider the answers and consider that even as this isn’t illegal. How do you consider exploitation? 

Consider the points, consider the elements and consider what sources aren’t informing you at present.

Enjoy this Sunday, Monday is a mere evening away.

Leave a comment

Filed under Finance, Gaming, Media

The Spotify Data Trap

Today’s event did not come from me, or from any papers. This is a little issue my friend had and it is costing her dearly! As many others, she is embracing the social mobile environment. Tweeting like a budgie, Facebooking all over the place and of course, the music. Yes, as per recently, the people on route can listen to the sweet sweet music that is brought to them by Spotify.

To phrase the words from Spotify quite literally “Spotify is now free on mobile and tablet. Listen to the right music, wherever you are.
With Spotify, you have access to a world of music. You can listen to artists and albums, or create your own playlist of your favourite songs. Want to discover new music? Choose a ready-made playlist that suits your mood or get personalized recommendations
” (source: Google Play). Yes, it sounds so sweet, and perhaps it is, you know the sound many will dread as 83.5446% of a train carriage all start listening to Bieber sounds at the same time.

Yes! Lord Lucifer could not have created a hell any better, even if he had intensely tried!

But you know the terms ‘is now free‘, which often sounds like ‘road to hell‘ and in this case, it is a little more direct than my friend destined it to be. In just one week she blew 7.7 GB out of her 10 GB data allowance. Now, me being the sceptical type, had a quick look at perhaps a setting or something else, yet, Google Play, Spotify.com, none made mention of the mobile data usage of the app. Which is weird because an app switching from 3G/4G to Wireless is not that big a leap, some of the cheapest games offer this with online play, so why not offer the wireless option, even if that is just for the premium users, is that such a big leap? I am even more miffed on how there is no mention in Google play or on Spotify dot com that the mobile app uses mobile data. It seems that this oversight is an unacceptable act.

So, I searched for a second and yes, the forums are all over it. Most information is incomplete, so the impact is not a given. Yet, others are willing to go overboard on information. The best information comes from the famous yellow dummies books, in this case at http://www.dummies.com/how-to/content/how-to-force-the-spotify-mobile-app-offline.html

Here we see in the first two paragraphs: “Going into Offline mode with your mobile device is particularly handy if you’re on the go and won’t be around a Wi-Fi connection. Whenever you’re using a 3G mobile connection, you usually need to keep an eye on your data usage because costs can mount“, which we know and my friend is finding that out the hard way.

The second part is the kicker “Being offline means that no data is being consumed, but you can still listen to the songs you synced previously“, so basically whatever you sync can be listened to, the rest costs bandwidth. So in my view, for mobiles, Spotify should be regarded as the joke of the year.

That view is reinforced through: “I have only listened to music in playlists already downloaded for offline use, but Spotify itself has been online. In Settings ‘Download over 2G/3G’ is set to OFF – although as stated I have not been listening to anything requiring a download and have also not sync’d any new playlists, except while on Wi-Fi last night when I sync’d one new album.

In the two days, 19th and 20th, Android shows Spotify as having used nearly 100MB of network traffic.

The source is https://community.spotify.com/t5/Help-Android/Spotify-Android-app-using-a-LOT-of-data-on-3G/td-p/46797

The last part is from a topic typed in 2012, so it seems to me that this issue has been around for some time, making the fact of Spotify not adding the text “This app uses mobile bandwidth when listening/downloading music” on the Google Play page, should be seen as a little more worrying. In addition, I remember mobile data costs in 2012 to be a lot more expensive than it is now.

The Spotify website does mention one thing for android “Free users can skip 6 tracks every hour. Upgrade for unlimited skipsARE YOU FREAKING KIDDING ME?

So skipping is mentionable, the fact that Mobile Data is used does not get any mention is a big negative.

I myself would have caught the issue on that same day as I check my usage daily, yet not everyone does this and as such many people will learn, (likely they have already learned) that nothing is for free, in some cases it will be an expensive lesson as some providers make you pay through the nose for extra bandwidth. I myself am happy that I still rely on my iPod and after 10 years it still does what it did since day one, play music and let me enjoy the moment whilst the battery will not hinder the drained option to tweet all over the place, what a luxury!

 

Leave a comment

Filed under IT, Science