Tag Archives: Shohreh Aghdashloo

As thoughts go

Here I was just minding my own business when Shohreh Aghdashloo (UN Ambassador, the Expanse and the big bad mama in Renfield) send this tweet out:

Of course it would be decently cool to make a battery reference, but my mind had other ideas. You see I had an idea last year to reduce the power uptake of several buildings in Dubai, and foremost an option to decently reduce the power needs of the Dubai mall. As things go, Dubai needs to address its power usage in some way as power will become a premium expanse in the foreseeable near future. My mind went to work on the adaptation I initially constructed and it needed to be aeronautically terrific. Hence I went to work (for about 10 minutes) and I came up with:

This is the roof of the car and the charger on top of it. The idea is to set it like a roof rack system, with a simple attach system so that it could fit any E-car roof. The idea is to get it from the boot and deploy it when the battery is at around 30% as the car rides air is pushed through the inlet driving the rotor and the electrical part is connected to the charge point. I doubt it could charge the battery, but you should get a decent amount more miles from the battery, earlier neglected. 

Here we see the overall roof charger with two additional mentions the A_cloth and B_cloth. These are two additional part one for the front, with a window part on the front and the back, the cloth covers the front and optionally the back too. These cloths will have additional solar panels (in case of a lack of wind) The hood of the car could fit a decent amount of panels, will it be enough? I do not know, I am not a solar expert, but this idea is something the Musk organisation might find workable. The top part of the charger could also be an additional panel. In the unfortunate setting that Shohreh faced, this device might give some charge over a few hours, so that she might continue the trip (beats walking route 66 I say). 

I wonder why no one came up with this. Perhaps my idea is folly and the battery needs too much power, perhaps someone came up with it and they couldn’t make it work. I think in simple terms. I am focussed on other IP, as such I leave this idea to you the reader to optionally make your fortune with this idea. Enjoy this freebee and have a wonderful day with optionally a few more ideas of your own.

Tuesday is almost at an end for me, for tomorrow I going to brood over something I read about Eric ‘the arms innovator’ googly googler Schmidt. We all need a hobby and it gave me an idea, optionally a useless one, but that is what brooding time is for.

Enjoy.

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The Bagdad butcher

I gave you an impression 5 days ago and now it is time for the review. I hadn’t planned it because of certain facts, but as I got a 20% discount, the option was decently good. As such I will go back to the article ‘Where is the Fata Morgana?’ (at https://lawlordtobe.com/2023/10/07/where-is-the-fata-morgana/) where I gave you all impressions of the game. Now that I have played it, it is time to give you the lowdown. The first part is what I saw from the reviews. The graphics are phenomenal. The setting looks good and it feels smooth. 

So now about some of the other views. One view was “A richly constructed world and a pared-down gameplay experience refocusing on stealth and assassinations don’t save a game that is largely just okay”. I disagree. I have slammed Ubisoft and I slammed the Assassins Creed franchise basically since before Unity. This game they got mostly right. 

So what’s mostly right?
This is a setting we do not see directly, but we do see it indirectly. There are a few settings in the beginning that are questionable (optionally not wrong). I saw 2-3 glitches, but they do not stop the game. There are a few settings that are up for grabs. The game has a larger setting towards stealth and I like it. Those who go in fighting (like AC Origins) end up being dead, plain and simple. The NPC intelligence needs an upgrade. I got away with a little too much and it is purely due to the shoddy intelligence of the NPC, it does not break the game and it does not hinder the storyline. There are upgrades to the game and the approach to intrusions have been upgraded, which is good. The overall game is decently satisfying. I also like the way that they have upgraded tools and how you can make weapons more powerful. I especially like the setting that you get to choose WHAT way you want to make these tools more powerful. All these elements contribute to making this Assassins Creed a much more interesting game than the previous game. 

Some gave the critique that the story is bland, the characters are too shallow. I did not have that feeling as I was playing the game and the voice of Shohreh Aghdashloo is sublime. Perhaps my only issue here is that the AC Master should have looked more like the actress, less silver in her hair. With Basim it is a different story. I did like the voice and the character, but his voice seems to stay more neutral during the game. Consider that I just climbed walls, killed over 30 guards (I killed nearly everyone in that prison, just for the fun of it) and then I meet up with the others and I am not even out of breath? This and the NPC part are small issues. None of them interfered with the ability to have fun. At this point I have no idea how much more issues, or glitches I will face. Yt I do believe that those who liked the first two Assassins Creed’s will find a game that they will enjoy. If there is one thing I would change then it is that artificial narration to be switched off from the start. So when I play the game again (very likely to happen) I might set it to Arabic (with English subtitles) to get that authentic Middle Eastern vibe going. 

I have slammed Ubisoft plenty of times. This one they got right (mostly) and that needs to be said too. Beyond all other things I do believe in fairness.

Enjoy the day.

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Where is the Fata Morgana?

Yes, this is about Ubisoft’s AC Mirage. First of all, this is NOT a review or rating setting. This is about impressions. If the spin systems is about giving you impressions, I need to give you an Impression too, but it needs to be fair. 

And I cannot give you a review, because I did not play the game. Yet I believe that YouTube is filled with people who ddid not play it either. So here comes

On the plus side
It is stated by many sources that this is a return to the original AC games. I consider this a plus, no doubt about it. On the second side are the graphics and AC Mirage drips with amazing graphics. All the play throughs I saw, the graphics were amazing. The stage is set in a wonderful way. 

On the debatable side
This is my view, but the game is 78% at metacritic, the rest is giving it around 80%. That is not good. A game like this needs to be 90% or better, or at least very close to 90% and that is not a given, not from any of the sources that I find creditable. In a larger station nearly all of them have issues, bland this, bland that. It is THEIR views. What I saw is actors who gave 100%, to give the best characters. Characters like mentor Roshan, played by Shohreh Aghdashloo is more than a treat. Lee Majdoub plays Basim Ibn Ishaq and they did a great job from everything I saw online. Yet some reviewers say that this was bland, which amounts to not good enough. I feel uneasy to agree with this. The critical side on the story line is something I can support. You see, some sources give us that Assassin’s Creed Mirage is estimated to take players around 11 hours to beat the main story, 15 hours with side-missions added and just under 24 hours for a 100 per cent completion run. This is nowhere near good enough. It is less than the very first AC game. Yes, I have heard the setting that is was meant to be a DLC, I have heard that this game is only $80, but from those settings I state that this game is merely 50% of what it should be. This is an impression I have. If 24 hours is 100% and we see an introduction of around 2 hours, we see that this game is decently less than we find acceptable and Ubisoft should have done better.

On the bad side
To many reviews have issues with the game, to many media give us something is wrong here and we see too many YouTubes that give is all kind of solutions and shortcuts on the SECOND day. How weird is that? In all the parts I have looked at, this should not have happened, the fact that these video’s are out before the first weekend is out implies that Ubisoft have lost grip on the situation to a degree that is just too weird to mention. I get that these things become too openly available in week 2, but to see all this on day 2 is just unacceptable, it also gives too many people a reason to skip this title.

Verdict
I cannot say whether this game is good or not, but certain issues make this a lot less good than we would have given this. To give a frame of reference. I played the very first game on PS3 and Xbox360, I never got ALL the flags, but that was OK. I got nearly all of them and I played the game at least three times (twice on the 360). The game was above all a joyride of the first order and I believe that this part is seemingly missing in this latest edition of the game, especially with a main storyline a mere 11 hours large, and if that has a one hour introduction, the game is shallow. Too shallow. This is my view on the facts given to us and what angers me is that this IP was great, it was truly great. And the graphical side implies that the Ubisoft team hasn’t lost their touch. So why a game a mere 11 hours long? Forbes gave us ‘‘Assassin’s Creed Mirage’ Reviews Are In And Just Okay’. Really? Just okay? That implies that Ubisoft is pretty much done for, and that is the firm Microsoft is sharing cloud conditions with? You have got to be joking. Other sources tell us that the completion time is less than 24 hours. Is this true? I cannot tell, but too many less than stellar views made it important for me to set my impression on the internet too. For those who have Ubisoft plus or Game Pass it does not matter. Oh it does, it is not on Game Pass, but apparently it is on Ubisoft plus. I reckon that Game pass will get it when the price drops in the shops. When we get another list of issues and ‘features’ and the game goes the pricing of some of the other Ubisoft games, it will probably be launched on Game Pass. And that is not speculations. Yesterday I saw some articles that there are stability issues. Is that true? I cannot tell, but these all relate to the PC version. So I cannot say whether this exists on Xbox or PS5. 

But overall none of these negative sides should exist. This is as I personally see it another flaw in the Ubisoft testing side of matters. Yes, it is speculative and it is my personal view, but consider that we see articles of game freeze issues. Perhaps valid, perhaps not yet the larger issue is that this should not have happened, these issues should have been captured in alpha stage, in the alpha stage we should have seen a much better storyline (read: longer) because if Ubisoft sees a main line of 11 hours as acceptable, they truly have lost the plot in gaming. That is how I see that part. In addition to all this we see all kinds of other issues. Yet, we do not see them from credible sources. As such I am not stating that these articles are false or wrong. I merely wonder why others aren’t giving us those articles. Is it platform related? Is it a simple glitch? Your guess is as good as mine, but the fact that these articles are out there is a call for other matters and I will let you consider what the matter is. I honestly do not know.

So consider what you will do, but I do recommend that you check with the sources you consider credible (example: EuroGamer, IGN)

Enjoy the day and enjoy whatever game you really like.

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