Yes, this is actually a setting that was a while in the making. To be honest, I had no idea what I saw in my dreams. Things did not make sense to me at that point, but the afternoon changed things for me. You see, streaming consoles are the solution to shortcut gaming like we see on the tablets and mobiles. A shortcut to funny money and advertisement dollars. Consider the games you played last week, how many had an advertisement every 90 seconds? Every level? Streaming ends that, you see streaming is paid for, and as such like console gaming no advertisements. The larger issue with streaming solutions that they can hold much larger gaming needs, gaming needs that is not solved in a few hours. Games to bring achievement, real achievement and real joy. Like in the old days. Games like Railroad tycoon, Theme hospital, Theme park. Games that we can play a long time and show off as what we created. That was in the back of my mind, but I ignored it. It all starts with the image below

A simple grid, but one with a difference. You can create a maze, an intricate path but every point is significant. It can connect to a path below and there are in total three levels. And it is not one grid, there are four. Green, Red, Blue and Purple, each a different area. And it does not start easy, it does not start at all. Places like the Efteling (Netherlands), Phantasialand (Germany) and so many others, they all needed time and that is what you will need. You draw the plans, you make the place and perhaps a little basic at the beginning. Yet the game allows for so much more. Graphic files to be uploaded to your solution, the personalisation of a theme world like Anton Pieck did for the Efteling. This is not a simple game and it is not a short game. This brings fulfilment and it takes time, but that is the challenge. Not to make some short term gaming experience, but one that lasts a long time. My mind saw it, but the brain never communicated it to me (in a way I understood). The pursuit of shortcut gaming needs to end and lets be clear, this game is not for everyone. And the nice part with streaming games, you can try them all. And when you have 4 of these sot of games, you end up with 4 times the populations than these short cut game makers have. Perhaps Idle games is the only one with a real population, but that is because they have 20 variations on the same theme, and after an hour they all feel the same and unrewarding. A game like Dungeon Master (FTL games 1988) broke the mould and became the forefather for 3d gaming everywhere. Why? They did not offer a shortcut and in those days 40,000 games sold was a big thing, because it was. We need to change the way we see gaming, not how we see games (that I an art issue). You see the BI manager that push short term gaming are at the end of their feed, they end up pushing and nagging some mobile game, and with every streamer that enter a household the lifecycle of these games end. And whilst we create a new fantasy theme park with mazes, rooms and challenges, some will take the option to create in something like Adobe illustrator a new kind of door, and export it to their game, and soon that place will take on a new life. A personalised life where we create the new challenge and let the NPC’s wander around. A machine learning battleground where it is about the art, not the shortcut. Yes, we can add the usual gimmicks, but the ability to truly personalise a game is coming because streaming makes that possible. A cauldron in the making and Google tapped out of that equation, now it becomes the gaming field of Amazon (and that other wannabe) before Tencent drops in.
Do we not owe it to ourselves to create the best gaming environment we could ever have? We can look at the games that were and remaster them, or see them as the groundbreaking tools they were and see if we can do that one more time and truly create something new?
I believe that the second one will create more followers. Don’t get me wrong, to see the Witcher 3, a 2007 game getting renewed in 2022 for PS5 is awesome. It could be seen as evidence just how groundbreaking that game was that it can till inspire gamers right next to Horizon Forbidden West (2022), 15 years and Witcher 3 can till hold grounds, that is amazing gaming. That shows you what a 90%+ game is capable of and that is what too many game makers have forgotten.
I believe and I hope that the next generation games will push maximisation on streamers because that I where we are heading. Do not get me wrong, I will never leave my PS5, but there can be more and the Amazon Luna is in a much better position to prove that at present.