Tag Archives: language

Now what?

Well that is one way to say it. I am tired of all these AI bubble stories, I stand by my point of view and there is a slim chance that I am wrong, but to be honest. I very much fear that I will become like Jamie Shipley getting hauled over at the end by Standards and Poor (see the Big Short) and I am tired. This blog will bear out the correctness of my view over time, too many are in denial and I don’t care about the losses that they incur, they are not my losses and I told my piece on this. Time to move on and I still feel strongly about a possible solution for the Apple vision pro (or the Meta Quest Pro) and I created two solutions that could bring either a rather hefty revenue cycle. One in linguistic and one in entertainment (Based on Horizons Zero Dawn/Forbidden West), the fact is that the Vision Pro was discontinued production in late 2024, but the story behind its failure tells us more about the future of mixed reality than any marketing presentation ever could. And that is one reality that some can sprout, but I saw the idea for a global linguistic solution (via Ubisoft and Guerrilla Software) two solutions that could have worked out if people at Apple had any brain and I put it here as early as November 9th 2024, in ‘the easy lesson’ (at https://lawlordtobe.com/2024/11/09/the-easy-lesson/) but seemingly Apple took a runner, as such the idea would now fall to the Meta Quest teams (3 or Pro) and I reckon that Meta would love a linguistic solution they could vendor to the world (together with Ubisoft), I reckon that catering to billions would please both those teams. As such I was overthinking the two solutions I concocted. More in the trend of what books could be used to cater to the lessons and my first thought was to use ‘Famiglia Romana’ to introduce into the Latin setting, but also into the Italian side and even into the other languages. As such each language also include another language which they get for free. There is nothing like a free sample to get the juices going. And from there every language that has one book that is transferred to all other languages. As my setting catered to French, Italian, English, Portuguese, Japanese, Latin and Spanish (AC Hexe) and there is the crux, why wouldn’t they use the idea? How many people are trying to learn one of these languages? The idea that DML is being used for teaching languages is novel (to say the least and 80% of the solution already exist (for all languages mentioned) and that is where these players (as I personally see it) lack vision. So at what point do they look at any idea and think “That would never work” or perhaps it is connected to the idea that a little more work could unfold a lot more revenue and as Far as I now it, the people with pupils like dollar signs (salespeople) are never shy for inviting revenue to their front door, especially as 80% is already done. And they merely need to include parts of the game and it is all covered with NPC’s. So I don’t see the point of walking away from this. And it is not that I am a coward, but Ubisoft already OWNS the IP, so there is little I can do. The other IP (Guerrilla) might open another door (beyond the gaming side). They could set the people of these places (Carja, Banuk, Oseram) to Native Indian languages and there they could invite a whole new linguistic side and even propagate these languages to the world. I might have initially designed the game specifically to the Meta Quest based loosely on Pokemon Photo, but there was a lot more to be had there and the fact that I can see these IP’s evolve and the owners did not is pretty laughable.

And lets be clear, there is life and software solutions beyond AI and the sooner these people realise this, the better they are off (as Google and Amazon decided to leave on excess of 6 billion annually on the floor). It is a setting where we see that the French language has Sans Famille (Hector Malot), I read it in the 70’s on Dutch, as such I knew of the book and I loved it, but there also is Les Trois Mousquetaires (Three musketeers) by Alexandre Dumas and Les Misérables (Victor Hugo) that makes merely three books and there are so many more and as such the French version takes shape. And when you get through the languages released as I saw them and we have 5-6 books per language and bind them in mini games in these games, you get a true linguistic solution. And the DML solutions we have in customer support could measure the correctness of the participant. One s of several solution I thought through in this approach of software induced linguistic training skills. The fact that I saw through the solution that Ubisoft has and they remain at least partially blind to this is even more humorous, and that is beside Meta being seemingly asleep at the wheel.

So if there is nothing else, it is time to do some snoring as it is almost 03:00 in the morning. Have a great day today as for most of you it is Thursday and I am already on Friday. 

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Software directions

That tends to be the norm, some software BI person looks at where the masses are and then shoots his net, so that he can catch the biggest population. And I (initially) tended to think the same way. We can call this the wrong way. 

So this started last night when Wired (at https://www.wired.com/story/can-gaming-save-the-apple-vision-pro/) gave me ‘Can Gaming Save the Apple Vision Pro?’, OK, I admit, the story was two weeks old, and none the less relevant to this conversation. Personally I didn’t know that the Vision Pro required saving, but that is my wimple setting. You see, new devices open up new frontiers and on November 9th 2024 I gave the world (apple too) ‘The Easy Lesson’ (at https://lawlordtobe.com/2024/11/09/the-easy-lesson/) and in under an hour I designed a near original game an adaptation from a world favorite game. Yes it took me less than an hour to think of a solution. 

Now there is another idea based on all time favorites and used in a very different different setting. You see, people look in the same direction over and over and hoping that something new hits them. I look in the opposite direction and that is why I have over half a dozen original IP settings and this one could bring Ubisoft the fortune it so immensely desired, the dream of growing to greatness. The funny part is that most of the work is done already. You see, schooling is required all over the world and the chances are that Ubisoft overlooked it. And apparently Timmy the Cook did too (said to be the CEO of Apple). 

The setting is larger to be considered as more and more need is out there for languages. OK, there are some hangups. But the larger setting becomes visible in mere minutes and 80% of the gamers have had that feeling, especially those who played any of the Assassins Creed games. You see, we all want to be that assassin, but the missed part is that they loved walking down the streets of Florence, Rome, The America’s, New York, Paris, London, Egypt, Greece, Iran and Japan. The one thing that Ubisoft excelled in were the graphics. When these games get upgraded to Unreal Engine 5 it becomes a very different game. Now on Apple Vision Pro (optionally MetaQuest as well) people can actually practice their language skills in a private setting and there are millions ready to get ready. Now there is no killing, there is no climbing all over the place. It becomes a walking setting, with optional reward settings and Ubisoft actually opened the door to this when they had the expansion The Discovery Tour added to the game AC Origin. It gave us a different setting to the game and also gave us just how deep they had taken the game. Now consider that we get access to languages English is gotten from AC Syndicate and Watchdogs Legion, and optionally AC3. French from AC Unity (when it is properly fixed), Arabic from Mirage, Italian and Latin from AC Brotherhood and optionally AC2, Greek and Egyptian from AC Origin, and most of the work is already done. Now there is one setting that takes precedence.

About a month ago I saw someone program a chatbot to take on scam centers. His view was that when they are held busy by chatbots, scammers cannot scam. But that impact is larger. People can now be set in chatbots engaging in the use of natural speech. As such there is a unification of skills and in that setting Ubisoft could offer a much larger population. According to ‘records’ in 2022, the United Kingdom had the most students learning English as a foreign language. There were approximately 262,400 students who were learning English as a second language that year, followed by Ireland with almost 116,000 foreign students. The third place ranking was completed by Canada, with around 105,000 students learning English as a foreign language. That implies a population of billions who want to learn English. When the modules are ready Ubisoft could cater to millions of people who want to learn any of these languages and with a subscription model they could cater to hundreds of thousands of them. To make it fun they could add the villa in Monteriggioni and as language assignments are completed they could get another painting added to the villa. There is also the notion that ‘midterms’ in several stages would upgrade Monteriggioni. You will not get a well and a few other things, but most other upgrades become possible. And as you engage with the people in Florence and Rome you could get lots of interactions. With Latin you get the added nun/priest outfits and get access to the old Vatican. Linguistic skills are valued globally and for those who want to learn Arabic there is the world of Mirage (just Bagdad) and there we will see what more there is to learn. Any language student gets assigned an address and as your skills progress you will get a ‘better’ address. All this was already possible and now it serves a much better purpose. There is classic English (AC Syndicate) and modern English (Watchdogs Legion) the setting already exist for the most. But the added setting of interactive chatbots will push the Ip to new heights and the graphic skills of Ubisoft have seldom been questioned (only in AC Unity). So this took a little more than an hour, but it was there for the longest of time. It just required Yves Guillemot to wake up to see what he had and now that this writing is out in the open, he could wake up and seek new frontiers. There is the thought that Unreal Engine might not be a solution everywhere, but it will give the most lifelike views on Vision Pro and MetaQuest. As such it just fits better. 

Software directions are out in the open. The trick is not to take the mundane direction that everyone seems to be taking. As such I offer this thought to the wannabe captains of industry.

Have a great day and think of what language you would like to learn, because that is a universal thought we all have. It might be that you want to learn the dead languages (Greek and Latin), you might want to broaden your horizon with English, French, Italian and Japanese and for those wishing to learn Spanish, a case can be made to include AC Black Flag. The rest? Well that gives a person a dozen languages to learn, but cases can be made for other languages as well. How that goes? It would be up to Ubisoft. 

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Behind door number two

Yes, the ink for slapping Twitter is not even dry and we get to have a go at Instagram. The BBC (at https://www.bbc.com/news/technology-62686375) gave us ‘Instagram says precise location is never shared’. There we are given “But Instagram said this is not the case and the feature does not share locations with other users.” Now, there is an old expression (in Dutch) that would consider me an ant-fucker. This is a person who looks at the smallest details. You see, Instagram does not give us “But Instagram said this is not the case and the feature does not share locations with anyone.” It relied on people not considering the larger stage with ‘other users’ and advertisers are not other users. So when we see “it was praised when it was first released as a way to improve user privacy on mobile devices because it offers an alternative to the blanket application of location services. The setting is automatically enabled for users on apps given permission to access their location.” We are given the stage of ‘enabled for users’ but does that mean that apps cannot get a link of precise locations? So as the accusation is given “They also said if users were to post a general location of a city, people would still be able to see exactly where you are as a pin on a map.” We do not see any evidence in one way or another way. We are given “we use precise location for things like location tags and maps features.” Perhaps it is a correct statement, but that does not stop some clever app makers using tags and mapping options to get a handle on precise locations. Thee first adjusted statement would have taken care of that, but Instagram never gave that to the people did they? They merely gave us “the feature does not share locations with other users.” And I have issues with that. But I admit that this is slicing the cake mighty thin, and Instagram could have prevented that, but I personally reckon that they merely needed to be as honest as possible allowing them maximum degrees of freedom on spin, and that is what I expect is happening.

So whether I am right or wrong, it is founded on the language that the media gives us regarding the quotes BY Instagram. It is what we see behind the stage and what we speculate is the case of the used language. It could go either way, but Instagram could have prevented it by being clear and the fact that they were not gives out a rather large problem regarding Instagram and precise locations.

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