Tag Archives: Santa Monica Studios

Creating new gaming IP

That happened to me today. I think it started yesterday. Yesterday I watched the walkthrough of God of War 2. I hadn’t seen that since I played the game in 2007 on the PS2. I might have replayed it in 2008. I am not certain. I do know I played the game more than once. But since then the PS3, PS4 and PS5 came and I forgot about it. I replayed the God of War 3 on PS4 (remaster) as well as the original release and watching GoW2 set something in motion and it came to fruition with GoW3. To be clear. This is not some GoW clone, or sequel setting. I believe that would be Santa Monica Studio IP and it would be theirs. I suddenly thought it through as a new IP. More of an RPG but set in ancient Greece. Set in Byzantine Greece (around 400AD) we get a shifting setting but that could benefit the story. I am not revealing too much here, as I am still working things out. But consider what we know, important is also what we do not know and we get the optional setting for a very different IP. An RPG that involves the Greek gods, Greece, history and events that are often overlooked or forgotten. A new kind of educational IP with optional slash and sneaky sneaky (I was always up for sneaky sneaky). Now consider that setting and with two options. Normal and VR play. I do not know too much on VR play as I never played it, but I reckon that if we get this right the interest might be enormous. Even now I am thinking outside the box. Making the player optionally learn ancient greek in the process. There is so much out there and so much to be included that it almost boggles the mind (almost is not always a given). Did you know that it was Aristotle who came up with the Aristotle’s Hole. A pinhole camera in 500BC. There was no film yet, but the foundation of the Camera Obscura is that old. So what happens when we twist that in another way? What happens when the journey is not slaying, but educational? What happens if the game is about repairing (or breaking and repairing)? When (apart from the movie Wreck it Ralph) did you see a game that was about fixing stuff? It doesn’t seem to appealing, but it could be. You merely need to twist the setting on what is broken and why it is broken. 

I myself have always been a huge fan or replayability. As such the RPG has a little snag. You need to create allegiance and throughout the game that allegiance is the guiding star in the game. But what happens when you replay it with another allegiance? What will you fix then, there will be overlap, there will be some similarity, but consider that one part is never seen again for each of the directions you chose. Also, we need to hit other snags. Not complications, merely the outcome of choices you make in the game. So you could replay the game several times giving you optionally other outcomes and other challenges. To this degree a game was never created because those in charge wanted 99% coverage on one game. That time has gone and passed. The impact of Skyrim is making that clear as day and the fact that some people have well over 1000 hours invested in that game is ample evidence that there is space for such a game. I would say that this is up to Santa Monica Studios, but they have their own IP (and they are busy with a new game). So this gets to go towards the non Microsoft indie developers. I still think Amazon is the best choice, but a case now could be made for Tencent and their handheld. I am not ruling out Apple with their Arcade. Yet Apple tends to ‘hide’ in niches and that is not a place where truly great games are made, good games yes, great games a lot less so. And I like my IP to grow beyond expectations. As such I am not ruling out Apple, but I am not holding my breath. That being said Ultima III (by Richard Garriott) was released on the Apple II in 1983. That game got me hooked on RPG games (I had the CBM64 version). 

The moment you think with blinkers is the moment the gaming world passes you by and that is what I did. I removed the blinkers (unintentional) and my mind created the foundation of a new game. One never done before (as far as I can tell) and it is not a small game either. Alexandria, Antioch, Mystras, Ephesus, Mesembria, Reggio Calabria and several other places. That could open a door to a whole range of other games too (not sequels). 

A stage one walkthrough opened the door to. Whilst Microsoft is making new waves (and adding things to Windows 10) whilst we see more issues, what did I do? I created something new. Whilst we get ‘FTC Demands Microsoft Unveil Plans for Ubisoft Amid Activision Blizzard Scrutiny’, I came up with a novel idea. Whilst Bethesda is still releasing patches to a game they released in September 2023. I came up with yet another gaming IP. 

The $0.02 question
You see, what I claim and what is to become can be very different. I think this will be a success (if executed properly), but that is no guarantee that it will be, I do know that. What I also see is that I have come up with several pieces of IP, all whilst Microsoft buys its way to an early grave (with not much to show for it in the end).

Am I right? Am I wrong? That is for others to decide. I know what I have and what I am placing here is a setting that is now public. Over time I will add a lot more and that is also evidence on how those larger players keep on failing. Alexander Hamilton once said “If you don’t stand for something, you’ll fall for anything”. In this, I stand for innovation, I stand for the pathways ignored. It doesn’t make me better, wiser or wealthier. But it does make me more creative and with cleaning data and gaming that is an edge you should never ignore. It cannot be bought, it could merely be borrowed for a time and the person who has it is the real gem in any crown. Feel free to disagree, but the evidence for well over 2000 years have shown that to be true. 

So here I am feeling happy with another piece of IP I need to work out (still working on a script) as such I might not be posting part 2 of this in the next few days, but it will come.

Enjoy the day, For me Monday is now 100 minutes away.

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Something really new

That was my thoughts at some point today. You see, I have heard the news that there would be coming a remaster of the very first three God of War games. I have no idea how true it is, but I started to think of a different setting. You see the first game scored 94% and was pure gaming heaven (or hell depending of your point of view). 

The game was excellent and checked pretty much every box on what makes a great game. As such I very much doubt whether Remake or Remaster will do the trick. I think it is time to add the Reengineer term to the equation. They should go (if possible) with the same cast. They did a magnificent job and this was on the Playstation 2. 8GB is pretty much the best you could get and that was in a system that only had 32MB at its disposal. Now the picture changes. And it goes way beyond the ‘expected’ settings. Yes to Unreal Engine 5, yes to the enhanced audio. But what more? Well, how about adding another track to the game with environmental settings by Bear McCreary? So we have one score, one basic music added to the game, but depending on where you are the Aegean Sea, Athens, the desert, the temple of Pandora, the realm of Hades. That music alters with musical instruments and perhaps some rhythm. Added, not replacing the original music, which was awesome by the way. Now we get to the story. The story was perfect, yet more could be done.

Books
To give the gamer that little bit extra. The 5 games, all get a book. As you complete the games the story remains the same, but with added findings the books get embossed with additional materials. The books in the styles of Homer, Aeschylus, Hesiod, Euripides and Herodotus could be created in game (sort of) and when the game is completed you can read it on the PS5, or export the PDF file. So if you find all the secrets and optional side missions a book is 100% complete. The book will show you how complete it is. 60% is the main story and the 40% could be added as you find all the eyes and feathers. Why? This has never been done before and to get a new stage, we need to add things, we need to give the gamer who did play the original a game that is more than mere better graphics and music. 

Items
Like in the third game there was an option to find things to make the new game plus a more rewarding event. That could be done in the other four as well. The same items from the original remains. But what happens when you find the Dolphin bracelet of Poseidon? Perhaps in water you regenerate. Just a thought. I am not telling Santa Monica how to do their job. They have shown mastery several times over. But my mind went spinning on what more could be possible.  

They are talking about the first three, but we saw the third being remastered on PS4 (and it was awesome) as such getting all 5 done (optional in two master releases called the Kratos, the Greek era) and beyond that I wonder what more is possible. The first two games were released on systems three generations old. So much more is possible now and the added icing on the cake? It is still a Sony exclusive. It Sucks to be Microsoft here. And the idea to see Cronos in unreal 5, to see so many settings in todays graphics would overwhelm gamers everywhere and having optionally two master collection as well as the new concept of reengineered games would open so many other doors too. Too many ideas are entering my mind (some actually very useless) but the idea that I can play almost 20 years of God of War again is overwhelming my senses. 

If all this becomes reality 2025 might become the greatest year of gaming for Sony lovers. I just rewatched (on YouTube) someone doing the first game in 5 hours and change. I took a lot longer and I saw coffers with items in places I had never considered looking. It was awesome to see a 2005 game pleasantly surprise me 18 years later. It made me consider that some changes would be essential. The small shiny star on things to do was all there was in the PS2 era. Now we an do so much more, as such the reengineer option becomes ever more clearly and that has the benefit of not having been done before to this degree ever. Another new stage for the PlayStation. I can only hope I am still alive when these games are released (traffic is a killer in Sydney).

Enjoy your day, it’s Saturday here now.

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First of two issues

I had a rage attack today, it was right after some stupid set of saggy t*** decided to attack Elon Musk in a Presidential briefing. It feels like she is from Forbes. They have been pushing the Musk envelope. It is my personal belief that they are close friends with Jack Dorsey, a person they seemingly never asked any serious questions from and ‘the national security danger that is Saudi Arabia?’ Oh, I got her number and then some. But there is time for that and I have seen that death is not the worst a person can experience. It will be my delight to introduce that terror to her. But there is time for that and certain plays are not completed. But then something happened. 

A tweet brought Me back to my senses. This lady is totally nuts about Elden Ring. I get that drive, that devotion, optionally that obsession. I do not agree with her, but that I her right. I did not play Elden ring. I could never finish BloodBorne. I still have it as it is one of the most beautiful games I have, next to Dark Souls 3, a game I equally never finished. Both utterly sublime, but in my lifetime I doubt I will ever finish that. Yet it was about her feeling. I thought I had the same with Horizons: Forbidden West. But then God of War: Ragnarok came. I am taking me time as every corner, every sight is a feast for the eyes. I lost a few lives, but that is OK. The game delivers again and again and the story is magnificent, as is the music. I do not believe that Guerrilla software has anything to fear. There is space to love control of both Kratos and Aloy. Two amazing pieces of faming IP, this was a good gaming year and I am not forgetting Gotham Knights. Three Amazing journeys. Yet at present I am knee deep in Asgardian folklore and epic myths and Santa Monica Studios deliver in ways you cannot believe (unless you are playing the game) it is good that in the twilight of my life I can still be amazed by games. I started gaming in 1984 and I never stopped. I might not have the drive I once had (like playing 167 levels of Loderunner on the CBM64 in one sitting). I did take a sickie for that event. It was a time when you could pause a game, but you could not save a game. Still, 38 years later and that gam is still part of me. Games evolved from CBM64 we got the CBM Amiga, then PC, then the PlayStation range one through five and gaming never disappointed. I might not like everything, but that is not required. There is space for the yearners of Elden Ring, the obsession with Quake, Halo and Bethesda games. It is an inclusive group, the more the merrier. 

There is no hindsight, not a new piece of IP (other than the ones I already have). Many forget that gaming is not a business (to some it is), it is the ones that see games as art, those are the games that get the 90%+ reviews and Sony has a basket full of those, no matter how many ‘opponents’ troll rating into the basement. The gamers know what is what and they are driven to success. To achieve the end of the story. Anyone finishing Horizons Zero Dark can tell you about that. There is a need to finish the story and God of War: Ragnarok is no different. Do not worry, no spoilers here. 

Passing that line yourself is so fulfilling it gives value to a game and you will cherish EVERY dollar you spend on it. Today was a great day for gaming. I wonder if that is why I became angry at Forbes with its BS sense towards an owner and a partner who owns a mere 4% of Twitter. Which is interesting as the China hatred in the US does not give rise to the partnership that Microsoft and Tencent have, not even from Forbes, where is their national security interest there?

I am contemplating words I once got from Frank Herbert “He who can destroy a thing, can control a thing”, he published it in 1965, 57 years ago. Words to live by and I am feeling rebellious and frisky, a dangerous combination in someone with my mindset, but Forbes will soon learn that lesson. I’ll give fair warning a day after I have completed the exercise. Only fair, not?

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