Tag Archives: Rise of the Tombraider

Seeking the next stage

As we move towards the end of an era, exams, some move towards a new life and towards other challenges and new games. Tonight the start of Fallout 4 begins, too busy to make a real dent in it, but I will take a peak. I did take a peek at Assassins Creed in another way. I did not buy the game for the reason that Ubisoft has disappointed twice now, thrice including the latest one. As far as shown it does not have the massive issues that Unity had, but overall it ends up being more of the same. The finale is completely over the top, but at times one must allow for that. Like all previous AC games, the graphics are beyond unreal, but that is it. The AI of the opponents is still out there, the control, or better the consequence of assumption by the game engine is also still out there, just like in Unity. In all fairness those who want more of the same will like it, partially I want it too but too many irritating moments where Assassins Creed is controlled by the Prince of Persia team and I hate that part. In some instances loading took forever, but that was a PC edition so there are a few elements in play. Even after the introduction when you arrive in London will you get into a squirm who lifts your pocket, you chase and then you need to fight someone (2 persons in this case) Assassins Creed 2, AC Brotherhood, 3 and Unity anyone?

Of course there is more ‘synchronisation location’ here, but that is the one repetitive element I do not object to that much. It shows up the graphics (which has always been awesome) and it is one way to upgrade the map, but that is it, upgrading the map, not buying what you must seek, but upgrading what any synchronisation offers. Did no one at Ubisoft consider that? Oh and again chests all over the place, in the age of Queen Victoria, do you really think that a chest only you will reach has silk money and other things waiting? I can go on for hours, but if you like the game, you will get it, if you don’t you will not bother reading this (which is fair enough), so after that part it is time to get onto the next game. It will not be Fallout 4 as that game is 3 hours away. At the end of the month the GOTY edition of Bloodborne will arrive. Now, this game is not for the weak, it is near impossible to play and I have not been able to finish this game. Yet, I will not give up because it is graphically one of the most beautiful games I ever beheld. All this whilst I see another part of AC Syndicate passes my eyes with particular view on the bad scripted AI and the glitched civilian reaction to you the player. The reason for both games is that both have awesome graphics, but as Bloodborne is unplayable because of the high challenge level, AC becomes almost unplayable due to the faulty approach. If AC had no glitches but remains unplayable because the challenge is massive I would end up revering the game as I did in the time of AC 2 and AC Brotherhood.

Yet here is the kicker, is it all me?

I have always shied away from racing games as it was never my cup of tea, RPG and stealth games were. This is why I have had massive issues with the AC range, but is that fair? I believe that my view matters here, but it is for you the reader to decide how my view adheres to YOUR view of the game, because it is about you the gamer! I can only offer my view and hope that your view is enhanced, nothing more. Whatever you truly enjoy is what you enjoy, so keep that in mind. Another game to keep in mind in November is the nextgen release for Deadpool. Now consider the next paragraph.

In the first I was never a fan of that comic, never followed the character and never played the console editions. There are a few things on this game. It is one of the most politically incorrect games you will find at present. It looks nice graphically. It is smooth, the graphics have a nice comic book look to all of it. So as the doorbell goes and the narrative goes ‘let’s forget about the boobs and go for pecs and biceps’ you know that this gamer is decently over the top. So as you learn how to control Deadpool in original new ways.

So even as you are reading this now, this part was written after midnight. Yes, Fallout 4 is here. I will not bore you with the intro, the explanation that you will read everywhere or the codes. Let’s get to basics. Graphically the game is awesome, I had a go at the PS4 version and the intro that you will likely have seen in many places shows the intro in a decent way. Controls are very much like the previous versions of Fallout, so if you played those, you are well on your way. If this is new then realise a few little things. The interaction is about freedom, in this version it is a lot more about freedom and a little less about carrying all kinds of things and not knowing whether you need them yes or no. the development is also as YOU see fit, so if you are a slugger (slam bam fisticuffs), ‘tchk tchk bang’ (gun nut), or squeak squeak slice (stealth), you have a freedom of choice to go your own way. For the non-initiate I still feel that a first need is intelligence and repair skills (do not decide now, finish reading the article). You see, whatever direction you take, intelligence gives you skills faster and repair gives you better weapons and in addition more revenue from selling them. So we might consider there is a small flaw in the game, but that is not entirely true, it is the way of the world the game is set in. So what should you do? That is the beauty of Fallout 4, you decide and whatever you decide, there is no wrong here, there is just your choice and unlike in real life, you must live with the consequences of the choices you make. In real life you just blame someone else.

Now for the truth, after AC Syndicate (or Unity for that matter), does the game have bugs. Well, I can tell you that this is a fair certainty. So far I have not crossed any, but that will be a mere matter of time. Skyrim had bugs, Fallout New Vegas had its share of bugs and this one will have them, yet in this case we must also consider two parts. Fallout 4 is completely open, so in many cases you can go around such an issue, in the past patches did come out and they resolved many (not all) issues. Will this be the same? It is too soon to tell, but when I learn, I will inform. For now realise that a good game remains a good game and that some things (like open worlds) tend to come at a price, but is that what you wanted to hear?

That is not the main issue, is the game worth it all? So far as I see it, with Rise of the Tombraider the answer is no, with Fallout 4 the answer is yes. Is there another game you seek? Than look for it, perhaps read the review and if you do, always read more than one and decide after you get the goods from a reliable source. You see I do not side with the IGN review, but I stop short form disagreeing with it, because a gaming review tends to be a personal one. In this case Lucy O’Brien writes “Although I could have done with a few more puzzles and fewer firefights“, which was a given in previous versions, but as I saw it to the part I saw, it was massively repetitive form the previous game, so I had an issue there. Another part is what Lucy experienced, which is fair enough “She’s such a potent fighter that I didn’t find any real incentive to avoid combat altogether“, that is in truth the formula that Lara relied upon in the path, yet the steal options we got introduced to in earlier games were very enticing, too often there was a trigger forcing a fight, but the idea of taking a decent part out in stealth is too appealing to ignore, it is one addition I truly enjoyed. In addition, the quote “For true completionists, there are plenty of relics, documents, murals and caves to discover, which can take an average play through from 15 hours to around 30 or 40” implies much improvements above the previous version, yet the initial issue remains that 15 hours (likely just the main game) is not good enough. It is slightly less than the very first game which required 10% of the power we see nowadays, and the game was contained on a disc holding less than 2% of what a Blu-ray can store, so the question becomes, is it value for money, which is something I will let you decide.

Now it is time to take a look at fallout 4. I went in with the experience of the previous games, so I made my character on the Xbox One and I went off to the races (oops, I almost forgot, the installation takes a little over half an hour, so feel free to start the installation and prepare the room with snacks and drinks so that you do not look at that super slow installation progress counter. The game began and here I made an interesting ‘mistake’ Fallout 4 plays in the same way the previous versions did, but that turned out to be an oops moment. This is not something I regret. You see, the play is the same, but the game is also vastly different. An important issue here is the fact that guns no longer degrade! It has changed into upgrading weapons. It does so more versatile than you see in the Bioshock games. Now it will be about finding junk, scrapping it and use those parts to upgrade the weapons you have. In addition perks now have several levels, which means that certain perks will receive additional options. I will not go into this any deeper, because exploration of what you find and what you could be is part of the massive fun that Fallout 4 is delivering in this game.

As for the rest?

Well, building your settlement is a fun addition and that fact is not giving away anything (shown in many demos), but you will soon learn that this part is a lot more important and it shows a new side to the fallout 4 games and it just shows why Bethesda still rules the RPG land. So far, the game is showing me everything I wanted to see, including a decent level of surprises. For me gaming will now stop for a week as exams are about to start. I am still uncertain how bad my exam scores will be in the end, but that will not stop me from fighting for every point I did not get (I am an incurable optimist).

Whatever you do, make sure you enjoy what you do! (I am referring to gaming and not the equally rewarding horizontal lambada)

See you all next week!

 

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Bashing the Sky

Like many other people, I have been really looking forward to No Man’s Sky. Like many others I was blown away what the E3 of 2014 brought. Like many, I kept my eye on a daily base on when the game would be released and when the IGN August special started, like many I felt that the game was almost upon us. This was just my interpretation and perception. So as no release date was known, I joined some to feel a little uncertain, a little worried because it was bad business practice. When something this wanted is out there, you might not be able to keep anyone in the loop, but to leave everyone in the dark is not good practice, which I voiced to Sean Murray as well. Now, I do not agree with some that ‘release dates need to be known immediately‘, yet the approach of Quarter, or even the initial news that a 2015 release was unlikely would have been fine. In the end I want a really good game and I am willing to wait, I feel that many gamers are on my side here, we do not mind waiting, we just want to know (in the roughest way) when a game is coming. I would have been very accepting long ago that if a Q2 2016 was given, it would have set my mind at ease. Even though not many are like that, the true gamer is.

As we waited we saw that even the Christian sites were luring people to their places with innuendo articles on the release date of this game, does that not beat all? A Christian site relying on a video game for web traffic, that part remains hilarious for a long time to come.

Yet there are a few more sides we must consider. The hype Sean caused as he went from show to show might seem good, but in the end it is a dangerous escalation because the negative cloud of the internet is now hitting them as well as us gamers. It hits you and me! First off there is Forbes, it is the article form Paul Tassi (at http://www.forbes.com/sites/insertcoin/2015/10/28/will-no-mans-sky-end-up-being-the-next-spore/), which is a problem. The quotes that bother me are: “the footage shown is literally exactly like everything we’ve seen from the game since December 2013” and “And after all this time, I still don’t really understand how this game will play, and despite a slew of media appearances, the creators haven’t been able to explain that properly“. Now, important is that he is not lying. I think that the game is founded on a base to grow, but it is early days. Even as the planets are now adhering to a mathematical foundation, there are many other elements to consider. Yes, we have seen it all but is that not the point? What we see is supposed to wet the apatite, not give away the game in full.

So it is likely that the game will have a much larger evolving part to play in exploration, in economy, in growth and in evolution. Let’s not forget that reaching the centre of the universe is no small feat. I am trying to do that right now in Elite Dangerous (to get the achievement), a game where I currently cannot land on any planet surface and it is still a massive trip to undertake. Still in this No Mans Sky shows itself to be a high resolution version of Minecraft so there is no given that we are set to no less than building our own domicile on a planet of choice. If these planets are life sized then any planet could take a lifetime (which amounts to 7 weeks in Minecraft time). So this game is already showing more gaming promise than the last two Tombraider games, (including the upcoming title Rise of the Graved Robber) and considering that the second is merely more of the same. So Rise of the Tombraider could be ‘More repetition of something you finished in 10 hours the last time around‘, which is not a marketable title, but a realistic one. So when we see in Forbes the message “the game is starting to wear out its welcome“, we have to consider the source here. The same firm that stated the title “Credit Default Swaps Are Good for You” is now judging games? So for Americans, how did Credit Default Swaps play out? Perhaps we need to take another look at the media here. Going on innuendo and instead of dropping the subject on getting hammered again and again on a deadline, in there Sean Murray might have been wrong to enable the ‘media beast’ to the smallest extent by going all out in visibility, but it was a choice and it was his to make. The true gamer will wait for the final product when it is ready.

So as we now see many press releases on spouting negativity whilst inserting ‘If this latest rumour is true‘ we should realise that none of this can be trusted. Especially, as they rely on the emotional end “Look up at the stars and despair in the comments section below“, which is just an invitation for the ranting masses, but where is the truth?

In my view, I do not care, Hello Games have given an estimated release of June 2016 and that is fine with me. This month there is Fallout 4 and I still have my empire growing in Elite Dangerous, after all that there will be space for No Mans Sky in 2016 too. Part of me hopes that there will be a playable beta that can allow us to explore one system in solo mode. It might give good feedback to the people at Hello Games too, which is something they might consider for next year February/March. Such a step will give a threshold to some to see the game. And let’s not forget that this still gives credibility to the rumour that No Mans Sky will be a Sony Morpheus launch title. If so than the gamers could be in for a massive treat! Does this debunk value for a game that is in development or does that show that No Mans Sky is truly a new generation of gaming?

It is too soon to tell and I am willing to wait to see if Hello Games goes that direction, which is more than we can say for Forbes, Push, Kotaku and several others ‘reviewers’. Although Kotaku had an interesting quote “So I’m going to play Spore now, years after the hype has dissipated and the game has been all but forgotten. I’ve installed it on my Windows PC. I will be back to tell you if it’s any good. And what if, separated by a decade from expectations that no game could possibly fulfil, it is?” Which gives me the ammunition I needed. You see, if you were controlled by ‘hype’ you should not have gone into the games reviewing business. the part ‘I will be back to tell you if it’s any good’ gives me the indication that this writer never did his job, now if he is trying to be funny than the joke is on him, because writing towards the hype is the most stupid of all actions, hype is merely an unrealistic perception of what might be, it would be his job to give the goods, what can the player expect when they buy this game. To give a fair and balanced review is in the interest of the producer and the gamer.

I believe that No Mans Sky can be the product we are still waiting for and I will let Hello Games get on with it. My advice to you is to ignore the news on this game as much as you can you get until May 2016, because it will be tainted with emotions and it does not show what we are in for, so basically our times will be wasted, time that can be spend on many other games (especially getting your Diablo Dream team in Hardcore mode). Other games that were there before No Mans Sky and games that will be released after No Mans Sky. The true gamer will play many games and he/she will desire only a few, in my case will No Mans Sky be placed in a slot of ‘play regularly forever’ next to Minecraft, Fallout and Diablo 3? I cannot tell yet, but I truly hope to learn that when the game gets released, it will set the bar of games really high, because I the game makers need a reset of values, a value line both EA and Ubisoft have relied on remaining under for a little too long. I do not rely on hype and I do not wish to create it; I merely await its arrival and hope for the experience to be truly awesome. What if that is not the case? Does that matter? In that case there will be something else to play, which is the reality of the life of a gamer, so let’s leave Hello Games (as well as Sean Murray) alone and let them finish the game for us. If the delay bothers you than consider that a Billion plus company like Ubisoft needed 9 months and in the end was unable to deliver the Watchdogs we deserved, so let’s see if Sean and his keyboard minions can put Ubisoft to shame, which might up the level of games for all gamers around.

Have a great weekend and never stop gaming!

 

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