In development

For me over the last 20 hours, 2 issues were on the rise (like bread getting ready) in my brain. The first involves Final Draft and that setting will come to a new stage in about a week. From there I have two options, one solves it immediately, the other is a pondering stage. But about that more later. The second one was the arcane in a new RPG. You see, the one (for now) powerhouse is Bethesda and they created true greatness. Only an idiot will deny this. They took one of the most obscure gaming styles in gaming history and made it gaming mainstream. This in itself is an achievement that should never ever be forgotten and it took 4 titles. Oblivion, Skyrim and Fallout three and four. These four changed the face of RPG gaming. Now that they are part of Microsoft the issues will come and will settle all over their faces. Now, we do not know what will come next but the next Elder Scrolls is Xbox and PC only and 2026 at the earliest. As such a gap comes into play and the innovative designer can now get slices of a gaming market that will need innovation. It is why I placed so many ideas online, to entice makers to push RPG to Amazon Luna and Tencent Handheld. You see, whatever they miss and it might be enough and from there they will lose more and more marketshare. In addition it could get to PS5 (or PS6), but the larger station is that Sony has a platform, has exclusive titles and now 2 other platforms could become contenders too. They might not be a threat to Sony, it is not required. Enough innovation and they will nibble at the Microsoft population. All due to a war they never understood and a fight they weren’t ready for. 

As such I was considering the Arcane part in RPG. I made a few inroads in previous articles. Yet I started to wonder about the foundation of the arcane and then I remembered the foundation of one game you needed to find Sulphuric Ash and Spider silk (if you know, you know). It made me reconsider a few sides. What if the arcane needed more then a mana bar? What if the foundation of that power was a talisman and its catalyst? More in line of ‘the old days’, but now we get more. We need to get stuff, magic doesn’t come from nothing (when in doubt ask that insufferable Harry Potter) LOL.

So we get a new and novel use of jewellery. I had one element in my hand when I came up with TES7:Restoration over 2 years ago, but I merely saw that as the foundation of the introduction and part of the story. Now it escalates in a new arcane setting.

So the training goes one side. The talisman (necklace, ring or staff) the other direction, lets call it focal point and the catalyst (reagent, leaves, resource) is the power behind it. Now the arcane becomes an entirely new challenge. And this is not some and and and for power. The and and or in that equation gives the stage plus sides and negativity like we might face in real life. Consider a bicycle, we can adjust all elements for speed, but there we lose acceleration. We can have the tyres to get more grip, but with rain that grip goes away. It becomes a new stage, a place where it is about balance. And as the player has its own sides, that player needs to focus on options to chose from. In the beginning more power is everything, but over time you will see that arcane traction makes you more versatile and that is a side Bethesda NEVER used. They saw what was best and they were right, but other parts were missed and overlooked and now that the systems are much more powerful we see more in a game, as such we need to create a different playing field. For those who remember Oblivion, there was the Rockmilk cave a good grinding spot. It also made me create improvements (see previous articles). What now matters is that we had two factions in one place who were fighting each other. In that setting you need a different arcane play. It also gave me the idea to adjust arcane fighting and with the different storylines that is not an issue. What matters to me was the fact that the arcane we did have was a little too rigid. It made me think in this direction. 

So as we have an arcane fighter we need to enhance gameplay by giving the player a new way to prepare, like a ready equipment setting. 

Example:
Pendent one and ingredient five
Necklace One, Ring three and ingredient 12

This reads weird, I know, but the setting is that you will find and upgrade certain jewellery and you keep them, there is not merely a stronger one (well there is), they reflect on catalysts differently as such you need a new way to be able to get through a place that has two different parties, like a cave with brigands and spiders. YOU must be prepared for both and that takes a different way of thinking and you need to adjust your equipment accordingly. As such you might have a ring and a pendent, but they are both for different enemies and in this you might not have your staff, but you have in one hand leaves for one and in the other hand ingredients for the other and when you combine these abilities you get either different results or you make yourself really visible to one or the other fiend (never a good thing). It is a new way to play the arcane and of course that usage will develop your player in new ways, which pushes replayability forward. A side I worship in RPG gaming. So whilst (according to some) Bethesda is remastering Fallout 3 rumoured on PC and Xbox only, others can look at a totally new way to play an RPG, some will love it, some will not, but both groups will be introduced to more and more innovation in gaming and that is ALWAYS a good thing.

As I see it almost a dozen new innovation that no RPG game has ever handed you before. Now to be honest, before the PS4 there was no power to do so, yet these innovation are now in part to the public domain, giving two new systems innovative play, all whilst (according to rumour) the more powerful console in the world will be playing a new iteration of a 15 year old game. Perhaps it will have new sides, it is apparently not coming to Sony, so I do not care. What I do care about is pushing gaming forward and that is what my writing does, opening the eyes of indie developers to offer something others did not and I feel that I am succeeding.

Now it is time to brood more on Final Draft and see what I could deliver to the MBC group or Al Saudiya (or both) and have a little more fun there too. It is time to put the final part on How to assassinate a politician and see what I can make of it. And never forget (I don’t) that it could all be a great flop. There is no shame in that. Nintendo got there with the WiiU and surpassed their fortunes five times over with the Switch. One led to the other and we all face these moments and some state (and I do not disagree) that sometimes you learn more from failures than from previous successes. 

The Switch is now around 132.46 million sold units. It is now their second best console in history and surpasses the PS5 with 50 million and the Xbox Series X and Series S with a lot less than Sony has (no precise numbers available). So consider that Nintendo outsold Microsoft by well over 300%, so where is that most powerful console in the world now? Where is Microsoft now with their $100,000,000,000 investment? They might claim that good times are coming, but I am not seeing them. Yes a remaster is nice, but gamers want innovation, not iteration and remasters. The remasters are nice to feel good about the past and we need that at times NEXT to new good gaming. As such I was right all along and now the new indie developers have well over 15 months to capture an audience that is looking for the new and the exiting. As I see it a 75% game called Starfield isn’t getting it done (presumption, as I never played it), but consider that a game so overhyped and so rumoured about only gets a 75%, how sad is that?

Innovation is where it is at and Sony was correct all along. Time for streamers to tech Microsoft that lesson too and when more than three parties shows them how wrong they were from the start. Will they catch on? I created more innovative public domain IP one year  for non-Microsoft players than Microsoft achieved with spin and presentations in 10 years. So they can take that to their overstretched banks too.

Enjoy the day.

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