Tag Archives: Rockmilk Cave

Rejuvenating Love

Yup, we’ve all been there and it is not the love for a partner or spouse (I have no experience in that regard). It is the rejuvenating the love you have for a hobby or interest. For me it has been Photography and gaming. In this case it is about gaming.

You see, last week Oblivion was launched. The 4th game in the elder scrolls and in the mean time I downloaded the 116 GB and got to play it for real. The initial setting was of course ‘old stuff’ the prison, the escape and the inability to protect the emperor from getting his throat slot (poor Sir Patrick Steward). As such we get to the outside world and my first achievement. From there I went straight to the Rockmilk Cave. I have played the game before, so to ‘hone’ my archery skills I go there as it is home to the black bow bandits and a warring party, as such plenty of things to pick up. And there I got my first glitch and first bug. Darn! No biggie, I merely got around it. The bug was that when you enter the cave, you go right down the cave where you also get the glitch, The bandits (all 4) go back and forth (a few steps) cry “Why won’t you die” and so it goes on. The archers on the right were easy, the ones on the left were the problem. There was an invisible wall preventing me to get to them and slaying them. I didn’t go any deeper at this time a little afraid the bug would become worse, but I got 50 arrows and a few black bows, so not a trip in trouble. Then I wandered around to see some spaces and two caves I never saw before (at least that is what I think). Then off to Chorrol and from there to Anvil where I joined the fighters guild. So I am now a journeyman in the fighters guild. And now I am about to meet the fighter guild master with the next mission. It is also an idea to try and get into the mages guild. I still need to kill an innocent to get into the Dark Brotherhood, but that is for tonight. All in all this all sparked a renewed crush on the game. And after 14 years in Skyrim, it is time to renew the settings I have loved for so long and this devotion needs to be recognised. You see, some will cry like a little wiener and shout bug. But it is merely one in a setting of over a hundred of hours and so far no bugs seen. A few glitches but they cannot spoil the fun I am having. Still I have now enough money to buy the waterfront dwelling, which is nice so I can offload the stuff I do not want to sell. 

The house in Anvil requires silver weapons because of the nasty ghosts and a stronger marksman skill to deal with the thing in the basement. And as we get further into the game, there are more missions and a larger need to get items from these Daedric princes. Not to mention the luscious Nocturnal and her Skeleton key (very nice for opening chests). 

I learned that the Peryte glitch still works, so that will get my fighting skills up in a quick jiffy, but I haven’t been there yet. Still the vibes going through me are unmatched. To play this game in a new coat is amazing and well worth the effort of spending coins to get them and downloading the game as well. I feel a little lost as Skyrim upgraded marksmanship in the game so I need to get higher in bow skills. But that doesn’t take the grin away from the massive boost to my ego as I largely still know where to mustard is. In that setting this game is not to be underestimated. And no matter that Skyrim is ‘better’ in some ways, this version revives the love I had for this game, I reckon that the bugs will be fixed at some time and that is cool, that first feeling of this game came raging in and settled in my soul (like a soul gem) pretty fast and very comfortably. 

It opened a new door as well. As I was looking at the RPG setting that I got for Eder Scrolls: Restoration and as such for a few other games (as Bethesda is now Microsoft) this setting in the last 24 hours gave me a few new considerations for RPG gaming. I still need to reflect on some, but I reckon that it will be in my big soon enough.

Have a great (gaming) day.

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No Permanent Commitment

Yup, it happens to us all. Yet in this case it is about a different kind of commitment, it is about gaming with the the capital gee. I raised the issue on June 10th (at https://lawlordtobe.com/2023/06/10/how-to-ping-a-delusional-mind/) where I gave light to a new approach and a different usage to IP that Vint Cerf created and in gaming it would allow for an innovation patent and it would give the maker an 8 year advantage. In addition to that, my mind started to elaborate on that idea and see a larger picture. As such we can take it to a new level. As we set the stage of a maximum of 25,000 NPC characters, we can include a little more.

Now consider:

Physical courage – Feeling fear yet choosing to act. 
Emotional courage – Following our heart.
Intellectual courage – Expanding our horizons, letting go of the familiar.
Social courage – To be ourself in the face of adversity.
Moral courage – Standing up for what is right.

Now, not all NPC characters will have all these traits, but when we add Situational phobia, Animal phobias and Phobias of the natural environment we get a whole new level of gaming. The idea that with EVERY game these traits are set to a certain level with EVERY NPC we get an entirely new level of gaming. Consider any NPC in any RPG, in a cave or a city. We could set intellectual courage to magic wielders only and set Phobias of the natural environment for them to zero as well, we get a new level of challenges. The other side is that grinding will also become a different entity. Consider the game Oblivion. Early in the game I would grind Rockmilk Cave to get the good stuff. Now that same consideration where the NPC characters would have different traits over the new crews inhabiting it, with the added new IP that Vint Cerf left us with, the game becomes a whole new challenge. As such the old text of ‘I must have imagined it’ will become a thing of the past and these two elements together will rock the solution towards real innovation in RPG. When we add the other IP parts I mentioned earlier we end up with an entirely now form of RPG gaming optionally blasting Bethesda and whatever else Microsoft will have coming. Indie developers would have a much larger stage of competitive RPG. 

All this adds up to two parts. The first is that innovation will drive gaming to new heights and that will be in the hand of streaming systems giving them more than a lease on life. It becomes the new setting that makes streamers real independent gaming systems. The second is that Microsoft fails yet again and that will make it a ninth time. All those billions and gaming IP ends up not being in their hands, but in Public Domain a new level of failure for Microsoft. All that because they wanted to invade the safe space of one gamer. What an expensive lesson to face.

Friday is 33% done for me, for others it is about to start, the race to the weekend is on.

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