Tag Archives: Byzantium

Approximately 929 years ago

Here we are today (somewhere in 2024) considering the setting of a revamped old game. This train of thought all started when I saw all the messages on the Crusades on social media. We can speculate on the fear of Christians becoming second place after a thousand years, we can think it is a collection of Christians trying to address the wokeness of people. There are all kind of reasons. Is this one of them? I cannot tell. But it got me started. You see, a streaming game platform is the solution in the middle east and that comes with perks. Over time there is a much larger field that comes to pass and Google had options, now there is merely Amazon, yet Tencent is also on its way and as I see it Tencent has the larger gain with adding millions of gamers to their fold and that is merely the beginning. I saw several games that could help this transition. And just now I had another game on the sharp of the blade. 

In 1984 Mike Singleton designed a game called the Lords of Midnight. In its time it was decently awesome and we can tweak this idea into something (much) more. 

The ‘old’ muslim lands reached from the western side of Africa until the borders of Turkey (then named the Byzantium lands). We can resize the game set the markers to a near real 3D setting and change the premise to make it more time based. As such you have a certain amount of time (based on where you are and unite the tribes to set the premise of an assault on any Crusader taken place.

There was (not in chronicle order)

Battle of Aintab, August of 1150
Battle of al-Babein, March 18th, 1167
Battle of Adramyttium, March 19th, 1205
Battle of Agridi, June 15th, 1232
Battle of al-Buqaia, 1163
Battle of Al-Sannabra, June 28th, 1113
Massacre of Ayyadieh, August 20th, 1191
Battle of Azaz, June 11th, 1125
Battle of Ba’rin, 1137
Ambush at Jacob’s Ford, June of 1157
Siege of Jacob’s Ford, August 23rd, 1179
Siege of Arsuf, March and April of 1265
Capture of Haifa, 1265
Battle of Harim, August 12th, 1164
Battle of Harran, May 7th, 1104
Battle of Lake Huleh, June of 1157
Battle of Al-Uqab, July 16th, 1212
Siege of Mahdia, July through October of 1390
Battle of Makryplagi, 1263
Battle of Muret, September 12th, 1213
Battle of Neopatras, 1273
Battle of Nicopolis, September 25th, 1396
Battle of Pelagonia, September of 1259
Battle of Prinitza, 1263
First Battle of Ramla, September 7th, 1101
Second Battle of Ramla, May 17th, 1102
Third Battle of Ramla, August 27th, 1105
Siege of the Isle of Ruad, 1302-1303
Battle of Shaizar, 1111
Battle of Yibneh, May 29th, 1123

There are a few more, but this is the gist of it. The map should reflect the stages of the battles, as such there are several maps. On the ‘normal’ and the ‘expert’ level there comes a larger premise. If every army can optionally merely used one, or even if there is a second time, the second time that army will likely be smaller. It becomes a much more challenging stage.

The C64 version was limited by technology, now we have a much stronger hardware setting and more is possible, even more in the cloud game setting.

Then there is the stage of finding all the flags and shields of the muslim players is another part of the game, not all the towns and tribes had them (as I suspect) and as such the army will lack strength. There are several ways we can add more elements to this game and it could invigorate the pull to Islamic players. There are hundred of millions of optional islamic gamers and the west ignored them and now there are new players and they want an interesting game and the past can be interesting. In less than an hour I saw a collection of upgrades that could be added to a game and as such we can see another element showing us all how some are asleep at the wheel and I just placed another piece of possible gaming into the public domain. Microsoft eat your heart out.

Oh, and to make matters worse. I just came up with two other games that could be intertwined with this game making for a much stronger experience. Whatever will I think of next.

Vancouver will join us in this day in 45 minutes, the rest have a great Tuesday.

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It was this simple

As I wrote 22 hours ago, I had an idea. To see this idea, I need to give you one of the few images I saw.

It is an image of Olympus. The intro of the game God of War 3 gives us a little more, as does the game. Yet in the intro stage my first thought (my day one of the game) how awesome it would be to actually walk there. So no doors, no hindrances just walking around Olympus like one of the servants, that sparked the idea. 

Now we get to the ‘now’. You are a greek in the Byzantium empire. I made mention of these places yesterday. The stage is not merely that you are a person. You are shaped by your house gods and the game starts with an old woman. She is travelling and she passes near the village where you live and she sees you. She is an oracle of Dodona and she beckons you over. Then you get the questions on ho the house gods are. This decides where you end up, that field is close to that town. She hands you an old heirloom, it was always meant for you (the key to the game) and she ALWAYS tell you to go in NW direction (and it always leads to a small cavern). As you enter the cavern, there is a small alcove that opens due to the heirloom (but it could look very different game to game). And in that small opened niche leads to a small bronze mirror. With the heirloom that mirror turns into a gateway straight into Olympus.

Now this is where things changes. That mirror is always in the same place. Some atrium for servants and beyond that it is all dark and silent. You can wonder for hours (Olympus is big) and you can start to make inventory of what you see and learn. 

The heirloom will only react to one place and that is where the first god comes in, one of the house gods. Male house gods will be seen through a ring or bracelet, female house gods through a necklace, bracelet or earring. It depends on the gender of the character you are playing. 

In that room you get the first steps. The waters will always run, but the place still has some kind of protection (against intruders), the place has oil reserves (for lighting) and over time as you get a better grip of the place, you will learn about how Olympus ticks. As the first stage is completed Olympus comes alive. You will get to learn how you how to re-engage automatons and as you activate more automatons they get back to the job of repairing, cleaning and adjusting. 

In the game you will learn about EVERY god on Olympus, but due to the house gods, not all paths are available to you. There is a Zeus, a Poseidon and a Hades part of Olympus. And the gods have chosen sides. There are fewer on the side of Hades, but he also adds additional parts to the game. In the game you will ‘recover’ art, you will recover books and writings and so on. It has RPG sides and a massive learning side. I am contemplating to add the setting of adding the ability to learn Ancient Greek in the game. When you consider all the elements you can dismiss it, or consider that this has never been done before. And with that we create history. The concept of learning through games is not new, but on this scale and in this way has never been attempted before. And consider that the God of War Franchise has sold over 66,000,000 copies. I feel certain that every gamer at some point considered walking on Olympus themselves. Now consider that we have one path, but when you finally get to Heaphestus you can unlock an additional path as well as the path to the sections of Hades and the gods aligned with him. I reckon it is meant for streaming systems, but I am not writing off the PS5. A game never seen before, would it work? Haters will say no and now considered how many new IP Microsoft made. I placed 3-4 in my blog, that is the second part of the equation. The haters and the pretenders all claim and do not deliver. I have been delivering ideas and concepts non-stop. Some will work, some will not, but the spark of creativity gave you all that was. What muses could they rely on? I am not sure which muse is watching over my back, but I will share what my mind sees. It is the only way to make progress. A lesson Microsoft never learned, that is why they will lose.

Enjoy the first day of the week, my second day is less than three hours away.

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