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Changing the headline

It started (for me) around 6 hours ago when Emma Boyle at Techradar gave us ‘Ubisoft is aiming to create more unique games with an editorial shake up‘, which sounds nice, yet the initial problem for Ubisoft will be to make proper games, an initial essential requirement. As I see it, Ubioft lost their edge and now they are using PR and marketing to make it into ‘Ubisoft is aiming to create more unique games with an editorial shake up‘ (at https://www.techradar.com/au/news/ubisoft-is-aiming-to-create-more-unique-games-with-an-editorial-shake-up), proper games are made not merely by innovative designers and thinkers, but it requires a team of methological thinkers to properly test the game, they need a few wild cards to make sure that ‘stupid choices’ are optionally caught. We are now all about the results of The Division 2 and Ghost Recon Breakpoint, yet the fuming disasters of Assassins Creed Unity are still not forgotten. All whilst Far Cry 4 was more of the same (not a flaw and not the worst idea), yet the short sighted impact of Ubisoft needs to be seen where the bungle of a title is best prevented, at the very top (Yves Guillemot). I have had my issues with Yves Guillemot, yet he does have a proper business instinct and that is something that Ubisoft needs as well. The eyes are now all on Watchdogs: Legion which is approaching release and the idea, concept and work on it is pretty amazing. It takes Watchdogs in another dimension, one that we have not seen before (as far as I know) and it could make way for an entirely new Cyberpunk line. Yet the story is merely one part, it is the release and the initial feel that matters and to be honest, with previous blunders, I would feel more relaxed if they delay it to fix things BEFOREHAND, than give us some lame excuse afterwards, because that is marketing for you, get the money first. 

Consider the fact that I was able to initially ‘design’ a new Watch Dogs 3 (playing in Okinawa) in less than 8 hours, setting the initial stage for close to 50-100 hours of gameplay and with the setting of optionally 4 storylines, all set in hypermodern (slightly futuristic) Japan. Each of the storylines was different and a separate play through of the city with other approach options. Taking lessons from past successes and failures to give the people a new experience. And I got there by ignoring the storyline and setting a free roam stage where you could fall into choices. 

Yet Polygon gives on the 17th (at https://www.polygon.com/2020/1/17/21071083/ubisoft-editorial-team-changes-paris-serge-hascoet-yves-guillemot) ‘With all its games looking the same, Ubisoft shakes up its editorial team‘, there we see the words of CEO Yves Guillemot “blamed on a lack of differentiation in consumers’ minds“, it is actually simpler than that, when you try to build game that pleases all, you end up with a product that pleases none, as I see it, it is really that simple. And as I personally see it, the quote: “Ubisoft chief creative officer Serge Hascoet will remain in charge of Ubisoft’s editorial group, but that he will be given more subordinates and they will be given more autonomy, so that he is able lead from a broader perspective rather than directing individual projects himself” sounds nice, but will it work out that way? It is merely internal marketing of another kind (I am not laying blame on Serge Hascoet). Ubisoft is in a difficult place and this preemptive setting is merely good for the stage if Watch Dogs: Legion misses out too much, if this goes sideways (which I will not initially expect), the value of Ubisoft will diminish 30%-60%, which would scare the shareholders to no degree.

That this is all marketing (to some point) is seen with: “Guillemot said Breakpoint had “been strongly rejected by a significant portion of the community” and that it “did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out.”“, how about the fact that it was littered with bugs? There is a reason why people are happy to wait 12-20 weeks and pick up the game for 75% less, bugs are a main reason. The lack of quality has driven the massive day one release buy to a soft interesting week 5 or later buy. You can only remain with a setting of special editions with optional additions when you do something about the quality, and that had remained absent. As such I hope that the Watch Dogs: Legion delay is also so that it can be properly tested. I also oppose to some degree the statement “the company needed to leave more time between the launches of its live service games so that they aren’t cannibalizing one another’s interest and audience“, yet too many games at the same time is an issue, but it is not merely about Ubisoft, the game designers ALL want to capture the audience, even as they all know that the consumer in this day and age can only afford one new game, the stage is still set to getting them all. So as we then get into comparing Breakpoint against Call of Duty: Modern Warfare, we saw how Activision kicked the hell and nearly all life out of Breakpoint, that danger would have been a lot less if it had been properly tested. Activision also took a stand, as we take notice of “Modern Warfare’s single-player campaign focuses on realism and feature tactically-based moral choices whereupon the player is evaluated and assigned a score at the end of each level” (source: GamesRadar). Making of forcing a choice is not debilitating, bad testing is, that simple truth hit Breakpoint at least twice over, and as such if became the failure it is (as I personally see it). In all this, the power of better testing will enable ALL games from Ubisoft and making sure that the release date is not what marketing it makes out to be, but when development states that it is ready is a second part in all this. They forget that in the end it is the gamer who wants it and as CD Projekt Red has proven twice over, it comes when it is ready, and as I see it their 93% rating proves them right, which opposes 57% from Breakpoint and it sets a different precedent, it makes the gamers wonder if Ubisoft is still a AAA developer, a question they never really asked before, as I see it Watch Dogs: Legion will push that question to a larger degree in a much larger population making the 60% loss more and more direct, in this I am trying to remain an optimist, the losses could be larger.

The clear message becomes, that Ubisoft better get it right with Watchdogs, if that fails several franchises could be up for grabs for very little, because that is also the curse of shareholders, they will sell, as long as they break even in the deal and for now, that is not the case.

I for one would be a little sad, Ubisoft is a French company, to see a non American (or Japanese) company be this successful was an interesting side, it opened others to the idea that good games did not need come from either two countries (CD Projekt Red also proved that) in all, France has too much on the anvil and they could win and remain or lose a lot, it is not a great place to be, but the two elements I gave out could limit losses to some degree and there is no fault or damage to shift a release date, that is just junk others thrown into the mix. 

And it is not over for Ubisoft, as we see how top title after top title is making an impact on Nintendo Switch, there is a lot from Ubisoft that does have a massive following and they could again. Consider FarCry III on Switch, and even as some are already on Switch, they were not the greatest Assassins Creed games (I still do not regard Assassins Creed IV an AC game). More important, as we see Witcher III on Nintendo, where is AC Origins? It was a masterpiece, could that not be transferred? It is easy to look at transfers, but it is also the cheapest way to repair a software house (and it optionally gives low cost and high yield revenue). In addition the setting where a games might take up to 100 hours, yet the main story take no more than 20 hours, making it an unbalanced equation. Set that against a speed run on Witcher 3, which is not my favourite game mode by the way, taking a player no less than 25 hours. As such we should take notice that there is an optional shortfal in some Ubisoft games (not in AC Origins, or AC Odyssey though), as such there is a lot more that Ubisoft can do, especially in Watch Dogs: Legion and as I personally see it, they better do that BEFORE the game is released, not as some lame DLC excuse (free or not). All this is coming to roost at Ubisoft even before that new Microsoft contraption and the Sony PS5 are released. It shows just how much Ubisoft needs to get fixed and not in a marketing way. They actually remained in the game longer than I anticipated, but as far as I (and others) can tell, they are running out of options, so whether we see an obituary of Ubisoft in the coming year, or a revitalisation is up to the big chair, the quality of games is not something they can short change the gamer on again, they have done that too often (as I personally see it) and the entire “but we fixed it” will not hold water, not this time, there are too many competitors at present.

Their first-person shooter is up against Activision (80%), their RPGs are up against Guerrilla Games  (90%) and CD Projekt Red (92%), and several other games are up against Santa Monica Studio (94%). It goes on and Ubisoft needs to see that they are not alone and that others are winning the gamer share that Ubisoft once had, it is the direct result of sub-standard delivery on quality all that whilst we see that there is no other group that is so into gossip like gamers, mistakes like this become the setting of failure within hours of day one sales and there is a larger group no longer running out on day one, they are largely becoming week 2 buyers (at best)  when it comes to Ubisoft games, as I personally see it, when a gamer gets to spend their cash once on a new game twice a year, that new game better be really good. 

That is the setting that Ubisoft faces and marketing will not save them this time. As to what the new headline should be, I leave that up to the reviewers who took over from me, I looked at games for 13 years, I gave a view of games to two generations and even as I still love games, it had become time (in 2000) for others to take over, yet I never stopped looking at games with a critical eye (yet enjoying them became my number one priority). No matter what story you see published, Guillemot must be realising that his time is over, I will admit that even as For Honor was never my cup of tea, it was unique and amazing as a title, even as it was a multiplayer title, Ubisoft outdid themselves that time around. I recognise that there are plenty of games that are not my cuppa tea, yet that does not stop me from admiring excellence, for Honor delivered, and they are not alone. 

As I stated, changing the headline would give us the real issue and I think the headline should be ‘If we had only given more time to testing out product‘, it might end up being a lousy obituary, but the truth tends to be that, lousy and hard hitting. In the end, we will need to wait until later (after Q2) 2020 to see where Ubisoft is going and what the optional gamer will buy from that point onwards. Yet this is all happening whilst some of the others are solely focussed on getting their one games out. So no matter how we personally see it, Ubisoft is in a vice and they basically put themselves there, considering that AC Origins was a 2017 release. When you get articles on ‘Here are the best (worst) <insert title> bugs‘, you have an actual problem and with 2 years of bugged titles, something should have been done a long time ago, especially as I personally see it that this issue has been around since 2012 to an increasing degree (I will abstain from the ‘to a larger degree’) expression. I understand that NO GAME is absent of bugs, Ubisoft merely has too many of them and for the most they are all over the web and YouTube, so it is not merely my view, as per illustration have a look at the funny parts (at https://www.youtube.com/watch?v=ykcA3yKPolY), it is merely the tip of the iceberg and we all know what happened to the Titanic when they wanted their drinks on the rocks.

 

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The news was there, but was it?

It seems that Ubisoft made some noise in the last 12 hours and that has come across as ‘Fixing it news’, the news will not let up around it today, so it is only fair that I take a look at it. Polygon brings us the latest one hour ago stating: “the developer announced a long-term plan to fix the game’s biggest issues. Those updates include previously announced features, like the addition of AI teammates, plus an overhaul of the game’s survival elements that will deliver a “more radical and immersive version of Ghost Recon Breakpoint.”” I see this translated into “there is a long-term plan to fix the game’s biggest issues. like the addition of AI teammates, plus an overhaul of the game’s survival elements that will deliver a “more radical version of Ghost Recon Breakpoint.”” It means that Breakpoint will become Breakpoint minus one. A fun response was “One of the key elements of our vision for Ghost Recon is to immerse our fans in a gritty and authentic military experience,” so please tell me, how do we level soldiers to 150 in the war theatre? How does a sniper rifle learn to ‘negate armour‘? Or perhaps the funniest part in this, is the response ‘authentic military experience‘ whilst weapons are set to levels? For example, I noticed the TAC 50 to have .338 ammo, the actual Mac Millan TAC50 has an effective firing range of 1,800 meters and at 11.8 Kg it is a heavy fucker, I prefer most .338 as they weigh less, also ammunition will become a weight issue, so there better be a nice setting for me to use the TAC50, yes it has a .50 bullet, but consider the 17 KG (Weapon +2 additional clips) it will be a drag on your mobility, Oh and the version in the game has a suppressor (they be bulky too). So in all this the response ‘authentic military experience‘ is just too perky to ignore.

And that is only the sniper rifles looked at. If we weigh the entire matter on available weapons, it becomes a rather hectic issue. Then there are the extract a person mission, who is firing at you, which could make sense, but how to disable the person. Watching a YouTube where shooting a person in the leg does not hinder (yes I said ‘does not’) his mobility. So what about ‘authentic military experience‘ in that case? I saw people getting hit in the chest and they kept on walking, even with a vest that is not as authentic as ‘authentic military experience‘ is likely to give you.

We get a few more items to look at when we look at venture beat (at https://venturebeat.com/2019/10/28/ghost-recon-breakpoint-prepares-to-recover-from-rough-launch/), there we get to see “The publisher released a post today detailing Breakpoint’s future. This includes fixing the game’s bugs, post-release content, and fixing the in-game economy.” Its the ‘in-game economy‘ that is the larger smirk (I guess), a soldier has no economy, a soldier has value. Now this is a game, and I get that, so we need to allow for a larger field of view. So what gives? Acquired Weapons sales? Consider having to drag weapons for sales, and perhaps I am looking at it all wrong, perhaps your value goes up by the damage you post to enemies. The bugs? Well they need addressing and I saw a few whoppers in the game, but I am distancing myself from that as I am unaware with the versions some were playing on, it could be beta materials, yet the fact that idle standing ignored the walls of a building is not a good thing, also slamming your weapon in to a wall tends to be rather stupid on a few levels.

If I had to grasp the futility of Ubisoft, then it would be that in the first they were not ready, some of the things I saw should have been alpha or beta fixed, some of the issues should not be appearing at all, the entire weapon caliber I noticed whilst the video made no mention of it at all, could be wiped away, yet if it alters perception due to ammo needed and the carrying weight of additional ammo is also incorrect, it is a larger issue, all this seemed to have been part of the fight because of Activisions Call of Duty: Modern Warfare, So the blundered twice, once in regards to a game that is poorly placed against someone who was better and better prepared, it is not the only time Ubisoft made this mistake, but I feel certain that because of the costs involved it is unlikely to be repeated. No one can waste millions like this and not get to get their hearts handed to them, fair is fair.

 

 

 

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Is gender equality too futuristic?

This is not an article for many. Some will be livid, some will be outraged and many will be angry. Yet, will my view be wrong? This is at the centre of what some call the future of women in high positions.

If I compare it to Law School, then we have our share of women, most of them highly intelligent, many of them no less to Law savants. The last one might be regarded as a cheated achievement, as they usually come from parents with law education or even law practices. They do have a benefit, but to make it in Law, you cannot get by on daddy’s (or mommy’s) tailcoats. You are either truly good, or you won’t pass past your first case. For me in most cases, it almost feels like cheating, as I would be a 1st generation law graduate. I had to do it alone, no daddy to help me (thank god that the alcoholic is dead). So, there is no anger or envy towards these male of female co-students. As we see how these women are now growing the ranks of the senior, partner positions and the silks of the bench, we see how women are not just up and coming, they are growing the waves of the future benches of the courts. This is not a negative issue for me. As the women had grown in the legal profession from the 80’s onwards, they are now becoming the future of the high courts. In that regard I recall my first year mentor. She was not just bright, she was part of a team that wiped the floor (OK, the proper term is victorious) against the Oxford Law team. even though India won, the fact that both groups outdid Oxford should give you a clear view on how good you need to be. If we see the perception of many students, the regarded rankings like Oxford, Harvard and Yale (as we see Ivy League schools), then the University of Technology Sydney (UTS) did a mighty fine job.

How is all this connected?

I am getting to this. It is first important you see the views I have and the way I got to my view.

So what started all this? Well, yesterday the following tweet passed my screen:
UK Prime Minister @Number10gov Mar 8
Tomorrow is International #WomensDay – see how UK govt is supporting & celebrating this year’s #InspiringChange theme http://ow.ly/ulkZ4

It came right after a tweet By Neelie Kroes (@NeelieKroesEU)

Her headline on Twitter is “I am Vice President of the @EU_Commission leading @DigitalAgendaEU and #ConnectedContinent plans. I am fighting like hell for a EU you can believe in. Global (based in Brussels) – bit.ly/KroesNeelie

I remember her as a politician (when I was living in the Netherlands). I never saw eye to eye with her views, but I do no hold that against her. What is important is that she is extremely intelligent. I reckon that if Albert Einstein would have been around when she turned 21, his words would have been “Whoa girl, you’ve got skills!” Let’s, be certain about the fact that he would refer to her political skills, not her skills in physics. Basically, she is one clever lady is the view of many.

My issue is all about the International Woman’s day as some ‘portray’ their support of it! I am not against it in any way, but let us take a look at the other side of this.

This we see at http://www.canberratimes.com.au/act-news/adfa-skype-scandal-cadets-sentenced-avoid-jail-20131023-2w0hz.html, where we see the quote “The woman told the court last week that she had been bullied and ostracised across the ADF after details of the Skype affair became public. She said she was offered little support, and was referred to as “that Skype slut” by her peers. The victim said the incident destroyed her life and forced her to leave her dream job in the military.

The two men got a 12 month good behaviour order. The interesting part is that the media seemingly buried it after August 19th 2013. Interesting how little exposure these issues get. I found two more items as they were places after the August date, yet this one (at http://www.radioaustralia.net.au/international/2013-11-09/adfa-cadet-daniel-mcdonald-sacked-over-skype-sex-scandal/1217280) seems to add one more item. The quote “Today, Defence released a statement saying McDonald had been told it intended to sack him in mid-September and after giving him an opportunity to respond, his services were terminated as of last night

So how should that be read? He was offered to walk or get booted?

This is not an isolated case for the military on a global scale. The header ‘Conflicting accounts open U.S. Army general’s sex crimes trial‘ (at http://uk.reuters.com/article/2014/03/07/uk-usa-courtmartial-sinclair-idUKBREA260OK20140307) gives a clear view that we are not anywhere near ready for an International Woman’s day. As we see these transgressions go on and on. In addition, as we see the media staying as blasé and diminishing the exposure of such events, then you tell me how fair it all is. When we see a celebrity drink too much, EVERYONE shows it off to the maximum of the gettable coinage possible, which includes the Washington Post, the Guardian, USA Today, the Huffington Post, Reuters and such large ones. When we see the General being accused of these acts, the amount of newspapers that make it to Google page 1-3 is pretty laughable (even though the big ones mentioned earlier are also there). Why the military? Well, it is pretty much the last bastion of testosterone. When women get an accepted place without the psychic and physical assault dangers, then we are truly entering a new area. If you want to disagree with my view here, which would be fine, then compare the hits you get when you compare the allegations between Brigadier General Jeffrey Sinclair (US Army) and PR guru Max Clifford (UK publicist), so even though the UK is only 20% of the US, Mr Clifford gets 500% more hits on Google. As this goes into the millions I decided not to look at all of them, but is there any value to the conclusion that a PR guy is bigger coverage, or that the media does not ‘regard’ the alleged transgressions as such important news. The General did plead guilty to having an extramarital affair with the captain.

So why do I have this issue? As mentioned before I illustrated the evolution of Law staffing. A Dutch research showed only a few days ago, that the incomes are changing. Within the younger population, income between the younger populations of gender has changed. The women are now ending up with a better pay package. This is in my view clear evidence that not only is there more equality; the game is changing in a better respect for all. If both sides of the gender path will get the same chance to get the high coin, then we are entering a competitive field where the victor takes the spoils, no matter what gender the victor is, it ups the game and all will become better competitors because of it.

Yet, if we see the article CNN placed last year (at http://edition.cnn.com/2013/10/15/opinion/chemaly-tech-leaves-out-women/) we see a clearer view on why I think that there should be an International Woman’s day, but at present there is no reason to party on that event. I must state that I do not completely agree with Soraya Chemaly on her article ‘In tech world, women ignored‘. The reason for this is because as I got my training and degree in IT, the amount of women I saw was a massive minority. When I got into the data game in the 90’s, the women represented a presence of a mere 5% would have been overstating their presence. If getting to the top takes 12-15 years, then it will be at least another decade until we see a visible level of female presence in the tech world. There is however another side to this. When we consider tech PR companies like ‘Panache PR‘, we would see that the founder Cathy Campos is regarded as a global authority in the gaming industry. I met her in the days of Robert Maxwell, as she was the visible side of the marketing of Mirrorsoft (1989) and her drive to market the visibility of games by the visionary Peter Molyneux were ground breaking. She is not just accepted by all, I reckon the newbies in this field will consider an internship with someone like Cathy as the start of a possible golden future.

One of the statements I do not agree with is “The tech industry has a well-documented pipeline problem, one largely the result of gender stereotypes that reach into the educational system” Really? When I was into gaming, meeting any woman who was into games was regarded as a joke, both genders thought of games and gaming as uncool, nerdy and not worth the effort. That view only seriously started to change around the time the Xbox 360 was announced to become the hot potato of the future. So, basically, in that tech field women are less than one console generation old. When we look back to the early years we see the names like Roberta Williams (Kings Quest and a few others), Jane Jensen who worked with Roberta Williams on KQ6. Dona Bailey, who is an Atari Legend as she was one of the founders of Centipede, which is still regarded as one of the better arcade games of all times. Lastly there is Graner Ray who worked on Ultima VII (my favourite RPG series). She entered this field late in the Ultima series, but giving it artistically a unique view. So, when we consider these 4 women to be at the foundations of gaming, is it a wonder that the female population in this tech field is still small? Nowadays, we see a much stronger female representation in the gaming field, and many of them are outstanding in their own rights.

This is why I do not completely agree (not opposing either) the view we see at http://www.polygon.com/2014/3/7/5408194/how-smarter-schools-can-help-break-the-game-development-boys-club. I personally have never cared about who wrote the game, only that it was a good game. Consider that Kings Quest was one of the first PC games I loved. It was made by a woman and that never mattered.

So is it about the game or the developer? This is why I opposed the quote from Soraya Chemaly “Controlling women’s access makes men keepers of speech, keeps sexist status quo“. No! The gamer wants a good game, value for money, so anyone can get into this field with a good product. I reckon that especially in places like India, women could grow into this field as they offer originality in gaming through iTunes (iPad) or Google play (android). I reckon that 6 successful new female developers are all it takes to prove my hypotheses in this case. As additional female developers enter the field from MIT game lab and UTS (and other universities of course) we will see a clear shift. I do have a few questions to my own train of thought, which was caused by the quote I read (at http://www.polygon.com/2014/3/7/5408194/how-smarter-schools-can-help-break-the-game-development-boys-club) “Indie developer Mike Bithell tells us the lack of women in development ‘monumentally embarrassing’ for the games industry“. It raises my concerns on how wrong I might be, but is that because of the games developed, or by the games that get funding? You see, I focused on the gaming side, because that side I know from various sides. As I see women in Law proceed to the high places, I feel that my views remain correct. The ones who now will get the high posts are the ones I study with at University and they are truly good at what they do. That view is to some extend reaffirmed by the NY times (at http://www.nytimes.com/2013/11/12/opinion/great-expectations-for-female-lawyers.html). The quote “Of course, the attrition rate is high for men, too — but not nearly as high; in American law firms, the overwhelming majority of partners are men” shows that even though the men are in a massive majority, these are the partners that came from law school 12 years earlier. It took a while for new generations to get into these seats and as such the women we study with are likely to be the majority of high law ranks as they continue their law careers over the next 10-15 years.

When we get back to gaming we could see a correlation with the evolution of high placed women in gaming. If we accept the quote in the previous link affirms my position “Women make up only 11 percent of the total of those pursuing a career in the games industry as of 2005“. So, women do not select this track, which means that it will take some take until the top of gaming has an equal female representation. Yet, is there unfairness in this? When we see a current coverage of only 11%? So as time progresses we see 1 in 20 making it to the top, not because there is inequality, but because only 5%, which is half of the coverage proves to be that good and the math is on my side as I see it. That same math which predicts that over the next 10 years the women in high law positions will likely double, that same curve will apply to the gaming industry as women pursue in several fields they will take the lead as times passes. The issue that many ignore is that this evolution has been just a little over 2 generations and as we see the gender changes in fields, the growth of women in the area of visionary and evolutionary powers, moved to equality to encompass middle managers, which now leads to upper management, this is not a bad record.

As for International Woman’s Day, I am not against it, or against the visibility. The issue is that the field remains unequal, especially when the media is handing us a ‘stacked’ deck. How eager they are to steer away from certain trials, whilst in most of these cases they just spout the same ‘average leveled‘ information. The stacked deck is not in the direction that the BBC shows (at http://www.bbc.com/news/uk-18187449). As I stated my view, that over time the percentages have shifted and they are shifting even more, but consider the issues as we saw it in regards to Jimmy Saville, not just what he did, but as alleged how those around him are stated to have reacted and how the matter was dealt with for several decades, that part seems to be ignored to a larger extent. Even now as we see the events unfold, we see the Saville jokes, we see the investigation, but the ‘support system‘ around Saville, as he got away with the amount of events does not get the media scrutiny it is supposed to be getting. So, this is not just about the women in general, but the ‘old boy’ groups as they remained around for too long a time. This is the case that many articles made, but I personally see this as the ‘wrong side’. I would much rather see how we see that now in Law, and how women in new fields, like Technology, Gaming and other new areas can more easily inhabit these areas and they could be ruled by the best in the field, no matter what gender. That is the side that does not get enough visibility. It should and the media should use moments like International Woman’s Day to show what is possible, because if it is about inspiration, it should be about where opportunity lies, not just where some ‘stated’ view on the places where the uphill battle remains. This does not mean that I am now opposing my own words, but that it takes time to get women in these top positions, which they achieved within 2 generations (banking examples: CEO Westpac and Christine Lagarde, IMF). When we look at a new field like gaming, which is only now entering its second generation, women are on an equal field, as there is little to no historical entry to content with.

In the end a true visionary will always be successful and get funding, simply because being the first implies that this person is the best and new fields are always ruled by the visionary (closely followed by the evolutionary visionary). Consider this last point; would it have made any difference to the success of Facebook whether it was Mark or Marcia Zuckerberg who invented it?
I feel certain that this would not have made any difference to the global change it brought.

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