Tag Archives: Stephen McManus

Two to plenty

I have had enough of looking at covid numbers, and I have had enough of several things. As such, I feel the most at ease giving service (I did it for more than a quarter of a century) and creating new IP.  And as I was playing a personal favourite, I realised that Microsoft was holding two massive trump cards and to overthrow that, the other makers need to consider taking a leap, a leap that will make the Microsoft position shaky, very shaky indeed. This solution will optionally fit Amazon the best. Netflix has a chance, but if Google does not change its position, then they are up at the mercy of the developers. It is a choice they made. 

So what is out there? You see, I always knew that our lives revolved around creating places to live, kill things and eat (let’s not forget about the food). Minecraft drilled into that brilliantly and as Markus Persson, Jens Bergensten, and Stephen McManus played on that brilliantly, they sold it to Microsoft in 2014 for two point five billion. Then there was Bethesda who created Skyrim on 11/11/11. A game that for a very long time avoided (not completely) the levels of grinding. And Microsoft offered $8,500,000,000 to the makers. Yes a brilliant move, but it also implies that if someone makes a game like these two for Amazon, the Microsoft gaming share will drop by a decent amount. And it is a tall order, to make something alike and different enough not to be seen as a copy. It can be avoided to some degree. For one, the building materials can be set to marble sorts (Romans and Greeks), giving us all kinds of other challenges and achievements. In a lot of ways Minecraft was brilliant and close to perfect, but it can be done in other ways too and the Minecraft setting will require a streaming solution, which get us to Amazon Luna. But they are not the only player, anyone picking these ideas up can design something for Google Stadia. And it matters, with the massive amounts of revenue to be seen in the next two years, would you turn away a billion dollars? I wish I had been more pressed as a programmer in my youth, I would have done it myself. Alas, I made choices, I have no regrets, but if I was a decent programmer, I could have had more (not in a greed driven way). And now I get to spout other non 5G ideas to the world giving them a chance to take a slice away from the Microsoft pie. 

I will leave it to you, but consider that Skyrim has over 15 million players, Minecraft has 126 million players. Do you still think it is a bad idea? And as the gaming frontiers are changing, as Microsoft is trying to sell THEIR Microsoft Cloud all over the place, the gaming dimension polarises, Microsoft only respects what their board of directors tell others what matters and I have no intention of seeing my devices being overrun by some Azure thin client. As such I see the need to set my dreams and non 5G IP considerations towards public domain, to let you all grow on non Microsoft fields. Azure might have the advantage, but that does not mean that Google and Netflix are out of the race. It is merely a speculative idea and I will let you consider where the race takes us all.

So when you are creating YOUR version of a sandbox game, you can focus on building (and you need to), yet the stage of that can be done in various ways. You can focus on how the Greeks and Romans did it, so you need to create a place create income and become part of an economy. Anything else and you face the dangers that it is too much like Minecraft. As you grow your status and economy, you can opt for one side in game one, the other in game two and every iteration opens up the free game to a much larger extent. If you are in Volos, Larissa or Ladochori (Greek places) you will have to employ different solutions, but in a sandbox game, location is not the key, it is the surroundings you face. A setting that shapes all your decisions. You can only go with the flow and create, and seek, and pillage, and murder and explore. And in all this pillage and murder remains open to addition or choice, but in a sandbox game you make the decisions, you set the tone and you become your own legend (sanctified by Amazon, Google and/or Netflix).

If I feel up to it I will draw out a much larger setting towards real social media for gamers, not marketed messaging for large corporations.

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