Tag Archives: Hogwarts

One more nugget

It started this morning. My mind was all over the place, it is the last day of the year, so it is allowed to wander (I am such an enabling person) and whilst it was wandering, it started to shape an idea. It is about making merchandise more functional. Now the first idea was for Bethesda, but they are Microsoft now, so they lose out. 

It was their Bobblehead trophy display that got me thinking. You see, gamers love their merchandise and some is neat. Yet most of it, nearly all of it has no real function. Now, this is fine. Yet what happens when the bow of Aloy does get function. It has hidden spaces for memory cards, it optionally even has a USB dive. The outer part can be exchanged so that you could always get a bigger drive. It could also hold a power bank, and the same could be the case for the  spear. Now the fan has a functional device and there is no one who needs storage and a power bank more than a gamer?

The combinations are endless. And it does not matter where you play. The HALO helmet, the spear from Aloy, the axe from Kratos, all devices that are cherished and will be cherished a lot more when it comes with something functional. I was happy when I got my pip boy with Fallout 4 and it was a great start, but consider some of the other games. Minecraft, Pokemon, Mario Kart and the list goes on and it is not merely me. Talk to any given fam and he (or she) will come with the line “Do you know what would be cool?” And some of them will be truly cool. And it is not limited to simple devices. Some limited items no longer function, but that is not a given. The chainsaw I had with the gamecube edition of Resident Evil. What if there was a power bank with Bluetooth that could connect and make it work on a remaster or a new console? The device is generic, but could be more. To see this, in one time I had a N7 vault for my Xbox360. Now, this doesn’t hold up nowadays, the Xbox dimensions changed, but what if the vault was empty but connected? The same for the Master Sergeant helmet. What if they have additional options. The fans will go nuts and they will be happy for a very long time. Now I gave a few shallow examples and they are not the ‘real’ deal, but they could lead to the real deal. In a previous article I mentioned two items that when inserted into a ‘real’ wizarding wand could become a controller. The two elements are generic, so they can be moved from ‘toy’ to limited collectors item. Some stuff is playful, but from the playful to the shear appealing items for many gamers is sea of choices. And the merchandise makers have been about the short term appeal and left it there, but the stage could be a lot larger. The connected items could become a lot more. Who has not seen the Diamond Minecraft sword in toy and game stores? So what happens when we connect one element to it and suddenly your diamond sword becomes +2 stronger and lasts 20% longer? The location devices could be used. A larger stage for more use and making the game enticing, the gamer happy and all matters of options in-between. The bow of Aloy was merely the key to open a much larger door, the merchandise door has been largely ignored on many levels and why? Even now, today as I saw some of these items in shops. I see the larger stage ignored, the missed stage of interaction. Now, I will be the first one to admit that this is not always possible, but what about the Mario Kart that is also a night light? Basically a battery, lights and wires were missing, three parts and suddenly people pay $10-$20 more and some eagerly so.  The larger part is not that people pay that amount extra, it comes with the stage that thousands (if not hundreds of thousands) of gamers will get it as well because it was cool and the last three games sold well over 120 million items, so how many would want a kart that is a USB charged night light, optionally more? A whole niche with gaming connections spanning EVERY console out there and nothing to connect it at present, or at least massively too little of it. I remember my first figurine. A ninja, it held a sword which doubled as a letter opener (and that thing was bloody sharp) now consider the Assassins Creed figurines, or the Witcher or bloodborne figurines?

The Ninja was 1980 something, now we get the person who wants bloodborne and if that knife is also a letter opener, so much the better. And the nice part is not that it is everywhere. It is the figurine and optionally the collector can buy the knife as well. We need not have it everywhere, but some will want it. The market is flexible and no one is looking into this direction, or perhaps they are rejecting it. So what about the Sonic batarang? I was playing Arkham again last night. Why not have that batarang. As an actual bluetooth device, or even have the bluetooth as an optional expansion, we can look in so many directions and too many aren’t doing that. Now, lets be clear, these are not all great ideas, but they open a train of thought and that thought is ‘What else could we have?’ I had return to Arkham on day one and it came with a batarang, it looked nice, but was a bit of a let down. But it could have been so much more. So why wasn’t it? Some f the game developers have created the coolest games and the coolest items in game and they racked hundreds of millions of fans. So these are already in your corner, why not see what more you can do to make their gaming experience so much cooler? It was not that big a leap and they aren’t making it, why not? What stopped them? And another matter, not all items can contribute in the game, but like the bow with the storage and power bank, its use goes a lot wider than the game and it could contribute for a long time, optionally for years to come. It is the kind of marketing a maker hopes for and almost never gets. I wonder why.

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The blind seeker

This is not a riddle, it is simple. I cannot tell what the rules are for getting a script. I created three of them and I get it, it needs to be a certain format, it needs appeal, but as a storyteller, I do not care, and that is not some short sighted look. Around 35000 stories are submitted and only 350 get made. I am not some person seeking wealth (well I am, but not in stories), and as I have stated in the past. I lived the FX slogan, ‘The Story is everything’, it has been true for the longest of time and it ill remain true decades from now. So as I recall an article I wrote in ‘The stage of a game’ (at https://lawlordtobe.com/2020/09/24/the-stage-of-a-game/) almost 2 years ago, someone in Hollywood or Netflix should have woken up.

The fact that a comic (1965-1982) with artists like Don Lawrence; Oliver Frey; Gerry Wood; Philip Corke; Ramon Sola; Ron Embleton; Miguel Quesada can still tempt the mind of the reader a generation later should have alerted them to the setting that they have a winner here. In the age when special effects and CGI are so close to the real thing that we can no longer tell the difference whether something is real or CGI should have triggered the idea that the Trigan Empire could be big bucks. The fact that this remains a hidden treasure is delighting in so many ways. The series I started to follow at the age of 5 (2 years after it was released) and still has this appeal on me and on thousands who were around when they first appeared is a wonderful feeling. It gives rise to the appeal that Flash Gordon had in the 50’s to the previous generation and this generation who is a lot on the Hogwarts stage. Every generation has its special stories and to consider that the next generation could enjoy on the screen what the previous generation loved in equal measure in comic books, is overwhelming. I wonder if it ever becomes real. Well, Valerian became a reality in 2017, 50 years after the comic book launched. Even as the movie flopped (according to the numbers), I was happy to see it and as part 2 is now ready to be filmed and a part three is on route to become a reality too, I merely hope that I live long enough to see all three parts. But the small voice in me silently hopes that the Trigan Empire will become a reality too. And there is a lot more in the comic books that never graced the American shelves. Don Lawrence gave us Storm, the Spanish artist Vicente Segrelles gave the world a comic named ‘the Mercenary’ in an age of knights, magic and dragons. 

So many awesome stories that one wonders how blind are these Hollywood seekers, these diggers for Netflix, Hulu and Apple+? A stage that is merely waiting to be found by a limelight, any limelight. Dozens, if not hundreds of comic books, all undiscovered as they never graced the American comic book shelves (a speculation of mine). Yet in the stage of what we see now and what we hear now, so many series flop. I honestly do not know why, some I have never seen, some I saw and it was not my favourite, yet it was not bad. The reason of what we see and what some things are rated as follows definitions that some might think ludicrous and mostly because we do not understand what drives the ratings. So under those rules will series like the Trigan Empire and the Mercenary make it? I cannot tell, but I hope they do, to see my childhood hero (Valerian) make it to the big screen was mesmerising, I hope to see the other two there as well.

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What should be done

This is a personal view. This is based on personal experience and on personal feelings and believes to create a great game, a great RPG. There is plenty to not agree about and you might be right. It is merely my personal view on the matter. It all started a few hours ago when several Hogwarts legacy videos passed by, I looked at one of them, and soon thereafter turned it off. For the most so that I will not be hit by optional spoilers. I also saw a few headlines on how it might be bad, how some people claim to be experts. I am not one of them, I merely give my view and it is not connected to any part of the Hogwarts or the Hogwarts storyline.

Part 1
In part one we need to set the ground rules. As an RPG, I believe that the largest power is replayability. So when we use the HP movies as a backdrop the game will need 20 main story lines. 4 houses, each house has its storyline, with 4 intersecting stories. As such if you start as Hufflepuff, you get the Hufflepuff story and the three non-house stories and one generic story. That makes 20, also each house will have 25 side quests (could be 50). As such we end up with 100-200 side quests in total. Finally there is a red wire and I personally think that JK Rowlings should do that. 4 small books of 50 pages each, every storyline will have 50 hidden pages, it is about (for example) the origins of the house makers, Godric Gryffindor, Helga Hufflepuff, Rowena Ravenclaw, and Salazar Slytherin. The story is only revealed when all 50 pages are found and then a small booklet will unlock on the system that the gamer can readSo after 4 play throughs all 4 books are available to the player.

In that setting when one game is completed a new Game+ is selected and you go from the beginning, yet in the second game any of the three minus the one you already played becomes available. Now we have a game people will run to the shop for.

Part 2
All what I write would still be possible in the game no matter how it is staged, not even the storyline is messed with, that can still be there. As such the four generic stories will be connected to the house, but will not be connected to it. As for the side quests no more than 10% can be replicated to other houses, so it will be a large stage. It also comes with limitations (I love those). Side quests on potions are only available to Slytherin players (as the potions master was Slytherin), Gryffindor and Ravenclaw will get magical creatures quests and so on. 

As the screen shows, each house has quests that link to a non house, so if you had Gryffindor in game one and Ravenclaw in game two, the second game will offer a rerun of the Magical Creatures side quest, but none of the others. 

I believe that in such a way a massive wave of replayability is offered whilst at the same time offering a large fountain of playability. It would create a direct dent in what Bethesda offered in its games, it would be close to unparalleled. And let’s not forget the number one rule, it is merely my take on the matter.

It is merely a small part, and this took me less than an hour to think through, more? Yes, naturally, please ask the makers of Hogwarts Legacy and if they want to use what I just wrote, it is for them and to at their discretion to use, a simple equation.

And I leave you with the small stage. This took an hour (at the most), so why can’t Ubisoft come up with this stuff? They are the multi billion dollar corporation, so what is taking them so long? 

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