Tag Archives: Activision

The news was there, but was it?

It seems that Ubisoft made some noise in the last 12 hours and that has come across as ‘Fixing it news’, the news will not let up around it today, so it is only fair that I take a look at it. Polygon brings us the latest one hour ago stating: “the developer announced a long-term plan to fix the game’s biggest issues. Those updates include previously announced features, like the addition of AI teammates, plus an overhaul of the game’s survival elements that will deliver a “more radical and immersive version of Ghost Recon Breakpoint.”” I see this translated into “there is a long-term plan to fix the game’s biggest issues. like the addition of AI teammates, plus an overhaul of the game’s survival elements that will deliver a “more radical version of Ghost Recon Breakpoint.”” It means that Breakpoint will become Breakpoint minus one. A fun response was “One of the key elements of our vision for Ghost Recon is to immerse our fans in a gritty and authentic military experience,” so please tell me, how do we level soldiers to 150 in the war theatre? How does a sniper rifle learn to ‘negate armour‘? Or perhaps the funniest part in this, is the response ‘authentic military experience‘ whilst weapons are set to levels? For example, I noticed the TAC 50 to have .338 ammo, the actual Mac Millan TAC50 has an effective firing range of 1,800 meters and at 11.8 Kg it is a heavy fucker, I prefer most .338 as they weigh less, also ammunition will become a weight issue, so there better be a nice setting for me to use the TAC50, yes it has a .50 bullet, but consider the 17 KG (Weapon +2 additional clips) it will be a drag on your mobility, Oh and the version in the game has a suppressor (they be bulky too). So in all this the response ‘authentic military experience‘ is just too perky to ignore.

And that is only the sniper rifles looked at. If we weigh the entire matter on available weapons, it becomes a rather hectic issue. Then there are the extract a person mission, who is firing at you, which could make sense, but how to disable the person. Watching a YouTube where shooting a person in the leg does not hinder (yes I said ‘does not’) his mobility. So what about ‘authentic military experience‘ in that case? I saw people getting hit in the chest and they kept on walking, even with a vest that is not as authentic as ‘authentic military experience‘ is likely to give you.

We get a few more items to look at when we look at venture beat (at https://venturebeat.com/2019/10/28/ghost-recon-breakpoint-prepares-to-recover-from-rough-launch/), there we get to see “The publisher released a post today detailing Breakpoint’s future. This includes fixing the game’s bugs, post-release content, and fixing the in-game economy.” Its the ‘in-game economy‘ that is the larger smirk (I guess), a soldier has no economy, a soldier has value. Now this is a game, and I get that, so we need to allow for a larger field of view. So what gives? Acquired Weapons sales? Consider having to drag weapons for sales, and perhaps I am looking at it all wrong, perhaps your value goes up by the damage you post to enemies. The bugs? Well they need addressing and I saw a few whoppers in the game, but I am distancing myself from that as I am unaware with the versions some were playing on, it could be beta materials, yet the fact that idle standing ignored the walls of a building is not a good thing, also slamming your weapon in to a wall tends to be rather stupid on a few levels.

If I had to grasp the futility of Ubisoft, then it would be that in the first they were not ready, some of the things I saw should have been alpha or beta fixed, some of the issues should not be appearing at all, the entire weapon caliber I noticed whilst the video made no mention of it at all, could be wiped away, yet if it alters perception due to ammo needed and the carrying weight of additional ammo is also incorrect, it is a larger issue, all this seemed to have been part of the fight because of Activisions Call of Duty: Modern Warfare, So the blundered twice, once in regards to a game that is poorly placed against someone who was better and better prepared, it is not the only time Ubisoft made this mistake, but I feel certain that because of the costs involved it is unlikely to be repeated. No one can waste millions like this and not get to get their hearts handed to them, fair is fair.

 

 

 

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Are stockbrokers clueless here?

My twitter account tweeted a tweet only minutes ago that gave me pause to take a look. It is an article from Gamespot (at http://www.gamespot.com/articles/activision-stock-joins-ea-in-hitting-all-time-high/1100-6428993/), which is actually 2 days old. The title ‘Activision Stock Joins EA in Hitting All-Time High‘ was reason for the first giggle, then I decided to take a deeper look at the quotes. The result?

Well, judge for yourself!

First off we get “The video game publishing giant’s share price reached an all-time high recently of just above $26 a share–and some experts are optimistic about the company’s potential to grow even further“, which is funny in its own right, where ‘some experts‘ is a link to www.zacks.com. Now, as I see it, the fact that they rely on how Activision/Blizzard is such a success as they state it “Call of Duty, Warcraft, Diablo, and Guitar Hero franchises“, which gets an added “Along with its Zacks Rank #2 (Buy) and an expected EPS Growth Rate of 7.47%, there are three important factors to know when considering investing in Activision Blizzard” the site goes on mentioning a few titbits, which are all true, yet the foundation of the issue is one they skated around, why? It can be that they have no real sight on video games, or because they have other reasons. I have no idea what the other reasons are, yet in my view, their first tactical error is: “For the quarter ended March 31, 2015, Activision Blizzard’s GAAP net revenues were $1.28 billion, as compared with $1.11 billion for the first quarter of 2014” the second one is “Activision Blizzard’s earnings per share in 2014 was $1.42, again representing an all-time high of over 50% growth year to year“.

Before I start explaining this, let’s go back to the original article for a moment.

The next quote is “Activision has a number of projects currently in the development that investors may be looking forward to. These include Destiny’s Taken King expansion (September), Skylanders: Superchargers (September), and Call of Duty: Black Ops III (November)“. It is important to see what is up and coming, as such we see a field of particular possibilities, which gets the final added quote “the company will report earnings for its latest financial quarter on August 4th“.

So why is all this an issue?

First off, this is about stock joining EA, whilst the article is deadly numb on anything Electronic Arts in this field, which is odd to say the least.

Now for my other part, you see, investing in game stock is often massively risky, the part that these research companies fail to realise is that the value of these places are directly depending on the next upcoming failure! That has forever been the case with gaming companies, you see there is a reason why Ubisoft PC sales were down 90% in 2011 and I can tell you for certain that software piracy was NOT the cause of that!

So why did I find this all hilarious? In the end whatever a person wants to sink their money in, it is all fine by me. Now for the backdrop in all this, because so far, my reasoning could be regarded as an emotional one, which is really bad when it comes to shares.

No one will deny that Blizzard is a place of success, I am still addicted to Diablo 3 (as I was to versions one and two), yet Blizzard is still getting over the loss of Titan, a success that would never come to truth, which in the scheme of things is not the deadliest issue, especially as World of Warcraft is still grossing a billion a year, so Blizzard has many moments of success. However, stability is not a sexy thing in the market and Blizzard requires growth to pull this off, even though there are clear and reliable rumours of another DLC for Diablo 3, which would be, if we go by reaper of souls an essential and absolute must for any Diablo fan, it would not be enough for Blizzard to propel forward to the degree it needs to (personal view), in the end Blizzard is a fine company, with a solid income, yet as I see it, the massive sales drive needed (growth of customer base) is not one that Blizzard has, it has a faithful and loyal customer base (I am one of them), yet in my case, it is set to a game I have had for well over a year with no new spending in that time.

Now let’s take a look at Activision, first the good stuff, there is no denying that Skylanders was a brilliant idea, not particularly for me, but it is making kids spend, and spend and spend (or at least their parents), these figurines are not cheap. A well thought through business model. Destiny is another matter, this game is an MMO and a FPS, which is nothing short of a hybrid game and even though I am not a fan, the game looks good on the systems, but like all games of this nature, it has a problem and a handicap. This is nothing personal, you see, whatever good it is, it is money that has been spent. In one way Destiny is a huge success, the cost to make it was half a billion, yet this game made over 1 billion, so that is definitely a win. Now Destiny joins the ranks of requiring DLC moments, and here is the first hiccup. The drive and ‘choices’ in ‘The Taken King‘ expansion, has been all over the net and the day one gamers are not happy! The new full version with DLC will come with items available only in the Collector’s Edition mean that players only chance to get those items requires them to re-purchase a game and DLC they already own, which is not a good moment, so the new players will get rare weapons and items that seasoned players will not be able to get their hands on, the playing field will now be slightly uneven, it also makes for a game where players have a case of the ‘envy’ which also does no good, you see envy bites in a gamer, until he is too pissed off to play, which is deadly to Bungie to say the least. In addition, like with blizzard, revenue will come in, yet not in the large masses it did come in, so these players need to also rely on new IP and new games to grow its customer base. In addition, when we see a review like ‘Final verdict on most expensive video game ever made is a disappointing lack of ambition’, which we can question as it is only a single view, but MMO’s have fans and loathers, there is no in-between here. I am to some extent a loather, in this my reasoning is that these games at some point get hacked and the people go in overcharged destroying a perfectly good game, in addition, you need a decent player base with gamers that play like gamers, I do not mean their skill levels, but I mean that a certain level of courtesy is expected of your fellow fight mates, that at times is just not happening, souring the experience. It is also important that these bad moments are often just moments, not constant occurring events, in addition, many MMO games are often too unforgiving to new players, in some cases players who are experiencing their first 10 minutes in a game like Destiny, I have found in the past that MMO games do not once, not ever correctly tailor to those players, which puts them off. Someone gave this as a con to Destiny “Repetitive enemies, non-existent set pieces, and terrible bosses. No new ideas and overly simplistic role-playing and customisation elements“, I do not disagree here (from what I have played) but there is one side that is not part of that ‘con’ A game that tailors to thousands of players needs a stable setting, which cannot survive on terrible bosses and simplicity, what cannot (and as far as I can state) has not ever been confirmed is how the game plays after a while, you see, these games need to rely that a person once he/she pushes past level 13 is still eager to play, repetition is a killer here, not at level 4, 5 or 6. That will impact longevity, a side the stockbrokers do not seem to understand as that part of the game will not fit into a spreadsheet.

Now we get to the EA side of things, yes, there is no denying that their list is good. First we get the sports games (NHL, FIFA, NBA and NFL) and there will be Star Wars Battlefront. Now the bad part, so far EA Sports will always need patches and if the previous games are anything to go by it will not be that bad. In addition, sports games have a loyal following so unless their QA department screws up, we have 4 seemingly decent going games, however Star Wars Battlefront (SWB) is another matter, no matter how it looks now, there will be issues all over the board when the population at large goes into it, it is a mere statement of fact. An open system with so many fans will optionally truly drain the internet, so as EA overcomes the first issues, it will be an important setting, because Destiny and other MMO’s (real Elder Scrolls) have made many gamers a little hesitant to go day one (except for the limited edition fans), so that first hiccup will determine how wave two will react and that will result in slacking sales, in addition, upcoming Q1 2016 games will possibly see delays and the true kicker (Mass Effect Andromeda) is not out until the end of 2016, that is if there are no development hiccups. So in all this we have a stable setting from both, yet in my view, stability does not give rise to exploding share prices and the fact that EA doubled in a year might sound nice, but that was the result of new Nextgen consoles with a population making a mandatory purchase as there were almost no choices in games, now a year later that market shifted and the true anticipated upcoming games only have SWB on its list, the rest of the desired Nextgen games are all indie developers with none of them linked to either Electronic Arts or Blizzard/Activision.

In addition, the latest ‘remaster’ joke comes from Activision, The Prototype bundle, which I was initially looking forward to is now already regarded as the worst remastering ever. A frame rate that seems to go no higher than 30, blurry graphics at times, what was original is now a game not to take seriously (either of the two games). So Activision end up with two titles on Nextgen that look worse than it did on the original consoles, who is that for a non-achievement, that failing will also impact the non-revenue side. Kotaku shows it best at (http://kotaku.com/the-prototype-bundle-for-ps4-and-xbox-one-is-pretty-sho-1718779050), especially when the Xbox 360 has a framerate of 26, whilst the Xbox One has a framerate of 24. The average gamer can immediately see the flaw here, so why release a game that below acceptable default? It also implies that when a software house goes to this length to hope for revenue, we see a side that many gamers fear, the remake of a decent game that becomes a far below average result. It tend to make them shift focus to other titles, titles that are not from that software house.

From these point, I can now state the opposite of Zack’s reason to buy, which is from a gamer’s point of view, perhaps the shareholders will see it differently (as they focus on spreadsheets) when they look at returns, so when the next set of games fall short of quality, are returns still a guarantee? Again, my emotional side does not trust the setting here and I would personally prefer to sink $100 for shares on Frontier Development or Hello games based on their beta’s then on some of the final versions that either Activision or Electronic Arts has to offer. Yes we gamers are an emotional lot perhaps that will be part of what some might regard as ‘my failed view’ here, which would be fair enough.

 

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A changing console war

We are 12 days from the beginning of a new war, an all-out war, it is the war of the consoles and this war will start now and will go on until past Christmas. Yes, Christmas is the new center of these war efforts.

On the left side we have the one, and on the right side, the other. It is Sony versus Microsoft and it does not matter who you choose or support, you the gamer will make at some point a choice. Some with get neither and some will get both, 4 groups! From my view, I choose the Sony side, as the PlayStation 4 is stated by them as a system for gamers! Yet, both sides made the same mistake, even though Sony had an optional alternative, both systems come with a 500 Gb drive. The PS4 allows for the system to be upgraded with a bigger drive. What I do not understand is why they did not install a 1Tb drive for a mere $20 more. There is a lot more to this, but about that part more a little later.

I will mention at this point, right now, that part of the view that follows has bias. I want to be completely impartial, but to claim impartiality when a person’s passion is attacked is at times way to ludicrous!

My issue with the Xbox One, the Microsoft (aka Micro$oft) product had issues from the very beginning. First, they (Microsoft via Don Mattrick) announced on the need for a once a day login to the Microsoft system. I discussed that in my blog called ‘Discrimination or Segmentation in gaming? (UPDATED!)‘ In June 2013, that part was later recalled, which is why I updated the blog. I do believe in keeping people abreast of the correct information. Microsoft made the blog again in August 2013 in my blog called ‘Tax evasion, copyrighted by Vodafone?‘ This was all about ‘pay as little as taxation as possible‘, which will link to this later. Then in September 2013 we get the blog ‘The marks of trade‘ which again links Microsoft. So, why are these linked to the console war?

The last article has the mayor link to what the consumers of their choice in the console wars are not getting informed about.  “When the digital world is entering the field where more and more possible ‘new’ consumers are updated through the net, it seems that their marketing and party lines need to get a massive overhaul and it should all get a much better mentor system then it currently seems to have.” There is a side that had been hidden, even from me. This side is not on the up and up and even game sites like Gamespot have until now been silent about it. The latter one is silent about it as they might not be aware at all, which would be fair enough.

So what is going on?

The next generation of consoles will evolve into a new world that is all about DRM (Digital Rights Management). Even though you think that this was off the table, certain changes are now becoming visible doubting that all no matter what some executives claim to be the case. In case of Microsoft, for their system, as this is not a gaming system, but it has been labelled as an ‘entertainment system’ this all will become a much bigger issue. Do not think that Sony is off the hook here, they will be part of all this down the road too!

The issue came to light when I was made aware to an article called “TPP ‘A Substantial Threat To Australian Sovereignty’” (at https://newmatilda.com/2013/11/14/tpp-serious-threat-australian-sovereignty). If we ignore mentions like ‘secret law‘ for now and concentrate on “a law that will override the High Court of Australia” as quoted, then we see that our attention was pulled away from lawmaking that will have a massive influence on global users of all forms of entertainment.

Suelette Dreyfus a research fellow from the University of Melbourne states “At its heart the TPP is basically a grab for money. It will take money out of the pockets of average Australians and give it to large corporations in the US“. She also makes a mention on how illegal movies will now have to be policed by the ISP’s, even though the high Court of Australia had already ruled in ‘Roadshow Films Pty Ltd v iiNet Ltd [2012] HCA 16‘ in this matter. The law changes would influence future events. I dealt with the initial issues of illegal downloads somewhere during the year, but the change might, if enforced mean that, should illegal downloads stop (I am not against that), that the economic fallout would be enormous. Consider that Telco’s would see a bandwidth drop of two marks, which would mean that the consumer bill would lower an average of $30 a month, with over 7 million users this amounts to 210 million revenue per month less (spread over several providers), this would have a massive consequence, but the effect would soon be global if this path continues. To be frank, it does not affect me, I never download movies. I prefer the quality of a DVD/Blu-Ray on my TV screen, whenever I want it.

Brendan Molloy, the Information freedom activist and Councillor for Pirate Party Australia has an interesting view on other changes. “Perhaps the most shocking inclusion in the TPP IP chapter is criminalisation of non-commercial copyright infringement.” The Australian patent law changes, discussed in what is referred to as the ‘raising the bar act 2013‘, is all about promoting innovation. These events change everything. His quote “The text even attempts to consider temporary copies to be copyright infringement!” is an interesting (read dangerous) change. It implies that personal owned transfers (like CD to MP3) could be affected. A final quote is “There is language that would lower global standards on medical patents and potentially extend patents beyond 20 years, all supported by the United States.” This means that there steps in place to thwart innovation and strangle hold commerce. This means that only the big boys will be able to dictate progress for the next few decades, which means innovation goes out the window for a long time to come.

Angela Mitropoulos, Researcher at the University of Sydney has the following to say “The biggest winners in the TPP are the largest global corporations and, with the proliferation of mechanisms proposed, they intend to fully harness the infrastructures of the internet and the full force of the law in order to capture and extract even larger profits and a wider share of the world market.

Basically, the new world terrorists will be the large corporations, if these reported events are true. So how does this strike back to the console war of Sony and Microsoft?

First of all, games and consoles are ALL about innovation. A console is only as good as its games and without innovation a console dies fast. Sometimes reverse engineering is the only way to get true progress. Consider the parts mentioned earlier, and if you have a console (either Wii, Xbox 360 or PS3), look at all the parts you have and how many of these parts were not an official Sony, Nintendo or Microsoft product. Items like recharge-able batteries, controllers and head sets. All that could stop! The issue goes a lot further, if we consider the quote from Brendan Molloy “article QQ.G.10 reinforces one of the worst parts of our current IP regime, which consists of legal protections for technical protection measures. Why should it be illegal to jailbreak your iPhone?

So products like Blu-Ray’s and DVD regions and Smartphones. All of it treated under scrutiny of big business! Consider that due to these changes the new iPhone 6 could then only be there for the Telstra (or Vodafone) customers (presumption). These changes would make these events possible. Smaller firms would quickly be pushed out of existence, giving even more power to big Telco’s. This could also have an effect on consoles. If we consider the implications, then the danger becomes ever more apparent that the innovation that we desire to see gaming go forward is also in danger as a sizeable part of the indie developers are in the Czech Republic, Finland, Germany and a few others, who are not part of this agreement. So, if Sony and Microsoft set their IP stranglehold to such an extent to drive these developers away, then what happens to innovation?

The TPP seems to be about segregation not about innovation (as far as I saw the information pass by), which means that whatever happens will be under complete control for Sony and Microsoft for their respective consoles. Is this bad or is this good?

I think it is a bad thing, if we consider innovation in gaming. I am not against Activision protecting themselves against a reverse engineered version of Skylanders on one side, but to strangle hold a market will never lead to innovation, which translates in our case to better and new original games.

The next part is on Microsoft specifically. This is because they ‘wanted’ to label their system as an ‘entertainment system’ as such; the changes that the TPP is trying to push through will have additional consequences for the Xbox One.

The initial TPP article made the following mention, which came from Brendan Molloy “The United States has proposed several provisions that are anti-innovation. One such provision is a blanket ban on the retransmission of TV signals over the Internet in Article QQ.H.12, regardless of purpose, without permission of the rights holder.” This is where I get back to that small drive in the Xbox One. There are two sides. If we cannot store too much on the Xbox One, then we must either park it on the cloud (where we can be monitored), or we download it again and again (costing us bandwidth). That was ‘yesterday’, when the TPP comes into play, the retransmission of a movie from the cloud might come with additional limitations where any additional ‘replay’ could be charged. I am not stating that it will, yet the changes are ALL about economic control, so it could happen. This reflects back to the part in ‘Tax evasion, copyrighted by Vodafone?‘, because even though we are all charged, the provider is likely to pay a lot less taxation on these services, so not only will local commerce get hurt, those local governments will collect a lot less corporate taxation because of this all. We saw that in cases of Apple, Amazon, Google and a few others.

That means that the digital movie and TV options from Microsoft would go through very specific bans and very tight rules. This means that picking up the Swedish or the Dutch newscasts online might not be possible. You see, QQ.H.12 is one step away from WHICH stations your entertainment system will receive, all set in a nice package pushed through by a nation that is one step away from bankruptcy, desperately in need of money! You still feel safe with your Xbox One?

So, as we see the interaction of QQ.G.10 (jail breaking) and QQ.H.12 (retransmission) we see that in the broadest sense of the word that Microsoft could decide what we see and when we see it. Is this the global, shared world we were supposed to move forward to?

The site ‘Business Spectator’ quoted the following in regards to the TPP. “Besides the United States, the pact would include 11 other nations, among them Australia, Japan, Malaysia and Mexico, though it excludes regional powerhouse China as well as Indonesia, Southeast Asia’s largest economy.” So, it seems that the IP world is no longer about making a global effort in moving forward, with these different trade pacts we will get a new war, not on resources, but on who gets to play with what, when and how and the new consoles are smack in the middle of this changing landscape.

So if your console does more then play games, the question will soon become ‘at what price‘ will it do what it does?

Philip Dorling from the Sydney Morning Herald reported this 2 days ago “Australians could pay more for drugs and medicines, movies, computer games and software” so even though we get to pay 30%-60% more on games at present and 60% more for movies, we might end up paying even more then that? I am not even touching medication, which is a hot iron on several levels. To read that Tony Abbott is quoted in the article with “Prime Minister Tony Abbott has indicated he is keen to see the trade talks pushed to a successful conclusion next month” gives us further pause for concern. The man just got elected and it looks like he sold us out to the Americans within 80 days of his election, this must be a new world record!

So the choice of your new console could come with an additional price tag, one that the politicians will happily leave to big business to decide. I have not known ANY instance EVER, where greed driven entities EVER decided in favour of the consumer! It is an expensive lesson gamers might soon be forced to learn again soon.

Have a great holiday and don’t let that new console hit you too hard in the Credit Card on the way out of the shop.

 

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