Tag Archives: Mindscape

Upgrade, next chapter

Yesterday I was thinking of a game I used to play and it left me a little underwhelmed. It was not the fault of the game maker, the game was awesome. It gave me the thought that I was in the deep with the dodo’s of the Kremlin, or the White House. The game did what they promised, but I was thinking what this game could do with current technology and settings of DMS and some LLM. There is also the thought that the game was originally a little 2D. It all fitted on an 800KB disk so I am not surprised. But consider the idea what the current settings allow for.

The idea that they had with the political tables of then (1987) and what Mindscape was able to achieve. It started as a game of geopolitics during the Cold War, created by Chris Crawford and published in 1985 on the Macintosh by Mindscape, followed by ports to a variety of platforms over the next two years and I got the AtariST version in 1987. And as sources reveal, takes the role of the President of the United States or General Secretary of the Soviet Union. The goal is to improve the player’s country’s standing in the world relative to the other superpower. During each yearly turn, random events occur that may have effects on the player’s international prestige. The player can choose to respond to these events in various ways, which may prompt a response from the other superpower. This creates brinkmanship situations between the two nations, potentially escalating to a nuclear war, which ends the game. It is my advice not to ‘antagonise’ the opponent in the Pink Kremlin, or the Black House to avoid the nuclear holocaust that follows. And why leave it there, the complications of a EU could be added, so you can see how likely little you can do as as King Gustav on charge of that small sided Sweden (population 10.5 million) and we can build on this, we can evolve this with corporate powers and the influence they hold with the likes of Strawberry, Hippolytics, Smallsoft, and a whole range of power players. See what happens when you tweak that power (or nationalise their goods) then we get to the impact of social media like SnoutTome, QuickOunce, MyTransistor, DingDong, Toucan, Connected, ScryingStone and a whole range of other groups. You could see the direct impact that trolls have when they are clearly exposed and optionally with scenarios to solve. I would recommend to leave the intelligence groups to a later date (or a DLC) to properly test the settings you have there. It could be the first simulator for audiences and students of geopolitics and social standings later. That is before you add the mess that (WatchMyGrey, AmiSix, and their offspring in France, Germany as well as Mossad does to the worlds chaos (under their tutelage) 

I wonder how no one enacted this setting, it seems to be a decently solid training and educational simulator giving students to study multidimensional settings that geopolitics present in todays industry. I’ll bet you you can’t fit that on a 800KB diskette, but there is every thought that it can be done, the social sciences tables still exist and they can vouch for the until recent messes and they are basically ready for deployment. And now that we see the world for what it is, we might also include global religion as an influence and show you why the Catholic Church doesn’t have as much as it used to be.

It is merely a small snag that escaped my brain this morning, but I reckon that the old software settings could still apply to settings of today, you merely have to upgrade the setting and there is plenty of options here and as they were solidly stated on those basic settings of Social sciences, in todays world they could be used through Deeper Machine Learning to a much more powerful extend. See what some see and what you are not supposed to know (sorry Blaise Metreweli) but that is also the next challenge. Instead of shouting at Toucan, you could investigate the trolls on Toucan and see what the expected result is and who the culprit behind these pretentious stages are, not to be coy, but using that Strawberry Studio to see it on the big screen, or even as a user of the Hippolytics Moon streaming service get a new lease of opportunity. An educational simulator for students and investigators of humbug gets a new side of life.

Well anyway, that was my thought I had this morning. And the names have been changed to avoid  the guilty and make me less liable, a decently appreciative setting

Have a great day. I wanted to take a nice walk, but it is 34 degrees celsius out there, bit much for a long walk. Oh and Strawberry, fix your DoDo Dos version Hawaii 26.1, when you switch off your router before you switch off your wireless, the wireless keeps on scanning the ether, even AFTER you switch of the WiFi. Sloppy programming. 

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Remake

That is what we think. In movies, in TV series, in books and also in games. Yet the question becomes have we ever considered an evolving setting? 

That thought came to mind when I was considering the political settings we currently face. So in comes an old acquaintance all the way back from 1985. It was the Balance of power. I had the Atari ST version, but it originally came from the Macintosh. It was created on a system with 512Kb of RAM, all whilst the Atari ST had 1024Kb of RAM. These were simpler times, but the software was remarkable, even for those days. So now we have PC’s with a lot more (4000 times more). The PS5 has 16GB of ram and the BlueRay can hold so much more than a 800kb floppy. 

That was merely the hardware, the setting of 1985. There no longer is a simple setting of bear versus eagle. The world is a lot more complex. Big corporations have global power, The simple setting of Russia versus America is gone. There is now the Commonwealth, the Arabian nations and there is China. It is governments versus corporations and all versus chaos and anarchy. So what happens if the game gets updated to include all these parameters.

So the ‘media’ is all about whitewashing using sports. So what happens if these parameters are included? What can we see when these thousands of elements are included? There might not be an actual AI yet, but the LLM’s with deeper machine learning could set a proper larger stage to test and use in the new Balance of Power. All set on actual premises. So what happens when this game actually include the extremists and what could the game dish out against the user who decides to become a president, a monarch or a CEO of a large company?

What can we make in the complexities of media and political charged players? Consider parts of the CCG Illuminati, created by Steve Jackson Games in 1980. What if the game has both elements so that any choice could evolve? The question becomes is there a market for this game. In 1985 the game sold over 250,000 copies. It was a time when almost no one had a computer. So what becomes of an evolved setting? I have no idea, in those times there were little games, the thousands of games were only starting to get developed  in 1985. So could a game like that work? I am merely one curious gamer. The connected setting is not merely can it be done, but could it work to a larger audience. 

A game where we can set the stage and can see if something is set in stone, or could it evolve if certain political players are not included? How could we consider if a technocracy could not exist, or the reverse. Could it become the only way out?

All questions we might ask and what happens if there is a game that gave you a likelihood of certain evolutions. 

All nice questions, but there is a larger stage. What happens is that LLM is in the cloud and you merely download a copy of the evolving parameters. In this what happens when we add a second game (for example) the setting of a game like the 4th protocol, based on the movie/book with Pierce Brosnan and Michael Caine. What happens when we add an MI5,FSB,CIA element? We try to remake the wheel, but what happens when we create an element that uses the same data file? We could look at different stages all based on the same data, so the second game would have all the people in place, it merely adds the names the other game doesn’t use, but it all fits the nearly same pattern. You see, all these players (Microsoft, Google, IBM, Amazon) are creating their own ‘AI’ version. But what happens, when we do the reverse? One data set allows for evolutions in games? It was never done before because these systems were not in existence. Now we have the power, the data space and hopefully the inclination to create a new type of game, and this could fit all the formats. It is merely an idea but there is a larger need to create a unique game. At present we largely get more of the same and someone needs to think out of the box and create something new. 

So, this is just an idea and perhaps the idea might not work. Yet I believe that systems like this allow someone to totally create something new and never seen before in gaming and it could lead to a new level of RPG games. I made mention of this 2-3 years ago. What happens when NPC’s in games create their own intelligence? I gave the setting in them, but there is a larger need. Something needs to learn NPC how to become more intelligent, so that we don’t get the laughable AC Unity crowds. NPC’s that keep on walking in the wall and intelligent responses in a game. You can either create a more intelligent NPC, or you can let the NPC evolve through LLM’s and that is where we need to go. An evolved remake of the Balance of Power is merely the setting that could work and create another game in the process as you prototype solutions. It is just a thought to have the weekend.

Have a great weekend, it’s Saturday now and 7 hours until breakfast (for me).

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