Tag Archives: Starship Troopers

Return towards Tyranny

To be honest, I never expected to be alive when this moment came. I did not fear or dread it, I merely did not expect it. Perhaps I had grown weak; perhaps I like all the others had become complacent. It also reopens an old wound. It was not me that started this; it was actually the work of an associate professor of strategy, economics, ethics, and public policy at Georgetown University (aka Jason Brennan) who gave us the ground works. In his book against Democracy which was published in 2016 we see ‘Should dumb people be allowed to vote?‘ I have always believed that voting was a basic right, yet should it be? And I am not devoid of criticism on self either. When I was young, I voted, yet I voted populist, the need of what some would call ‘my fairway’ and what might be regarded as short sighted.

I had little or no knowledge of the word policy (other than spelling it correctly). I would not comprehend a decent level of policy for another 5 years. I did not comprehend the exploitation of subsidisation and the impact on the quality of life until years after that. So was I in any place to give voice to who should direct a nation in any direction?

Jason introduces some and reminds many of epistocracy. Here we see: Epistocracies retain the same institutions as representative democracies, including imposing liberal constitutional limits on power, bills of rights, checks and balances, elected representatives and judicial review. But while democracies give every citizen an equal right to vote, epistocracies apportion political power, by law, according to knowledge or competence“. If nothing else, it is the showing of the failings through the current American president Donald Trump that is calling for such a change. There are examples in Australia and the UK for similar shifting, yet how to resolve it? There are voices that we have become too dumb for any democracy, yet in this, if we are about checks and balances, there is an upside to all this. In equal measure we will push towards the creation of an accountable press society. Meaning that some of the glossy news innuendo presenters could find themselves barred from ‘journalistic consideration‘ in some future. As dumb is becoming an issue, then too clever needs to be looked at as well. You see, some politicians are merely too clever for their own good and they have not been overly intelligent about it.

Political science site The Cut gives us additional goods via Jesse Singal. We see: “Whatever cutoff point you set for You Must Have This Much Knowledge to Ride the Epistocracy, it would in all likelihood be strikingly easy for rich people to meet that threshold, simply because of how money and privilege and education work, and the vast majority of the people who couldn’t get past the sign would probably be poor — and therefore disproportionately non-white as well” In this Jesse is right and we can partially solve it by having political science in High School, I admit not the greatest place. A place where most are sex, sport, gaming and procrastination driven, oh and there is an abundant need to imagine one of the sports illustrated swimsuit models doing a balancing act with her vagina on your penis (or is that the other way round?) Yes sex sells in so many ways and it gets you past more classes dreaming through the day. So we have a much larger problem than we think, but there is a growing consensus that the current democracy no longer hacks it.

Some might remember Starship Troopers, the movie. There is a quote that comes from Heinlein’s book: “When you vote, you are exercising political authority, you’re using force. And force, my friends, is violence, the supreme authority from which all other authorities are derived!” It is an important realisation that we all have this power and we squander it, at times almost utterly meaninglessly. The same book also gives us a ‘Citizens versus Civilians’ issue. When I was young I was living with the impression that this was merely a resident versus citizen equivalent. You see, the setting is: “Citizenship is a privilege, not a right, the competency tests help weed out the complete idiots and morons. Also, if you have to work for the right to vote, you will be more likely to study the candidates in order to use your vote better. That which is free is valued little, but that which costs much is valued highly“. We seem to have forgotten about the ‘privilege’ part and the current settings all over the world give rise to this shift. When we are seeing the implications here, we see that on one hand it would spell a massive advantage to republican based people, yet the balance here is that intelligence comes creeping in and there goes their advantage. Some even dug into that deeper stating that in the old style stage of militia (the age of the minutemen – 1645) only citizens were allowed military grade weaponry. So we would optionally have two optional advantages here, we get a natural culling of weapons and those who are wielding them and we get a less likely evolution of the populist politician, all advantages. We also accept that there are weaknesses in all this and it would never ever be perfect. Yet if it would be better to what we have now, would it be a solution to consider?

That is the question, is it not?

And when we consider some of the news we have seen in the last two days alone, this question is actually going to the forefront of many minds. Consider the Guardian Quote “Gorman points to 1957, the year the state constitution was amended and Utah became one of the last states to give Native Americans the right to vote. Ever since, he says, white GOP leaders – many of whom trace their ancestry to Mormon settlers who moved into the region in the 1860s, after the Navajo were forcibly removed by the US government – have used a host of tactics to suppress the Navajo vote“, it is not the first one and not the only one. Yet if we transfer this to the Jason Brennan change, would they not be equally disadvantaged? I see that as the Achilles heel in all this, because the idea that those too stupid to vote is not an issue to me, yet to evade those unable to get schooled into the right to vote is equally unacceptable. In the end, the Brennan solution might be the best solution if we can solve a few issues that are unacceptable. The Native American part is one, yet there are others and one example is found in Australia. The Sydney Morning Herald gives a few parts. The one that seems to be an uplifting one is: “Mr Latham announced the move on Alan Jones’ 2GB radio program and said he joined One Nation to “fight for our civilisational values”“, yet the issue is larger. SBS (at https://www.sbs.com.au/news/parliament-warned-against-normalising-white-supremacy) gives us the goods that cannot really be placed in a single quote, even as: ““On the face of those words, without any context, you may think there’s nothing objectionable about that,” he said. “‘it’s OK to be white’ is a slogan used by white supremacists, by neo-Nazis who use it deliberately to make their ideas sound benign and unthreatening… It’s not about the literal form of the words, it’s about the meaning. If we are not careful about calling out the dangerous appeals to racial homogeneity, purity or integrity, then we can end up in a situation where parliament here in Australia can normalise white supremacist slogans.”” does drive the dagger home, we see that there is much more to former Race Discrimination Commissioner Tim Soutphommasane. You see the danger of ‘normalise white supremacist slogans‘ is extremely dangerous. It is a fortune cookie philosophy stage where the sentence makes perfect sense, yet the meaning is pushed in another direction whilst not clearly pointing that out. It is actually explained pretty perfect in a TV-Series called West Wing. In the episode ‘Red Mass‘ we see this in action. The quoted scene:

Josh: Here he quotes Robert Frost. “Good fences make good neighbours.” Did he talk about that?
Donna: Yeah.
Josh: What did he say?
Donna: Basically, that if you stay within your personal space, you’ll end up getting along with everyone.
Josh: Is that what Frost meant?
Donna: No, he meant that boundries are what alienate us from each other.
Josh: Why did he say “Good fences make good neighbors?”
Donna: He was being ironic, but I still don’t see…

This is brilliant in so many ways, and it gets to be better when you know the history. You see Robert Lee Frost (1874 – 1963) was an American blessing for America. The stage where a person with two educations and no degrees bring an audience a creation that would stand the test of time, a stage where this man ended up receiving four Pulitzer Prizes for Poetry. So his work matters on several levels. So when we see the original poem Mending Wall which was done in blank verse that remains relevant even today. It involves two rural neighbours who one spring day meet to walk along the wall that separates their properties and repair it where needed.

He is all pine and I am apple orchard.
My apple trees will never get across
and eat the cones under his pines, I tell him.
He only says, “Good fences make good neighbours.”
Spring is the mischief in me, and I wonder
if I could put a notion in his head:
“Why do they make good neighbours? Isn’t it
where there are cows? But here there are no cows.
Before I built a wall I’d ask to know
What I was walling in or walling out,
And to whom I was like to give offence.

You see I identify towards self, in this day and age in another way. I like my fence when I watch a movie or play a game. I want to focus on these two and the small moments I have truly that are me are valuable, I embrace my isolation. It does not matter whether I work in a server room, whether I sit in a chair and dream of the day, all day long. I am with the thoughts I need to be, my creations continue to grow, the puzzle is solved and the interruption stops all that. Yet isolation in totality is a wrong thing, it is harmful to self. If one does not realise that, one harms one’s self more than others. We are all in need of our walls, even more so in this day and age of feigned positivity to the open plan offices that distract like no other. I am from the age of the cubicle and it never bothered me. When I work, I work. When I eat, I eat. It is simplicity yet it is also dangerous, I do admit that and the fortune cookie philosophy brings the dangers to that surface. If you can recognise the danger, the need for interaction becomes clear and important, I never opposed that. Yet too many voices go into one or another extreme and here is where we see the wisdom in Buddhism. Here we see: “maintaining a balance between faith and wisdom, and between effort and concentration. Faith opens the mind to the possibility of things that cannot be immediately experienced or understood. But if faith does not go hand in hand with caution, questioning and even a healthy scepticism, it can be very misleading“, balance is the great equaliser in all this. It has ben or the longest of times and not seeing that is a danger in itself. This now reflects back to epistocracy and democracy. When we optionally realise that they are extremes on the same line, we might see the danger to embrace either extreme. One might state that we need to embrace both and find a balance there. It does not negate all dangers, but it might remove a few and in the age where American votes were purged as they were seen dangerous to the vote for one side or another, we see the need to alter the reality we are in, to give shape to democracy and the need to hold it and the people wielding it accountable to the choices given, the promises not kept and the politicians and the press both to be held liable, even up to the point of criminal conviction. Freedom of the press is only an act of freedom it it also holds it responsible for the freedom that they exercise, in this President Trump has lately been proven more correctly than the responsible press is comfortable with. The bad apples in that basket are ruining it for all the pieces of fruit in that basket, and that was never supposed to happen.

That is seen when Tim Soutphommasane offers the one Kohinoor in the SBS article. A truth that seems to apply to the United States, the united Kingdom, Australia and a few other nations. That wisdom is: “I would even venture that it’s likely that naturalised citizens, those who have to sit a citizenship test, are likely to know a lot more about Australian democracy than those who have citizenship as a birthright.” I would state that it has become sad state of affairs in those nations as we are offered that one truth that shows the utter need of governmental change.

When we reflect that back to the stage of tyranny where the rule is not what we think it is. We still wipe it off the table as: ‘cruel and oppressive government or rule‘, yet hat is not completely true. You see, a more apt version is: ‘A government in which a single ruler has absolute power‘, this is more correct, or perhaps a little more complete. In my view it is the adjusted view: ‘A government in which a single ruler has absolute power, though an absence of checks and balances‘ that brings the stage of completeness. It is the absence of checks and balances in the ECB, the absence of it on Wall Street, as well as with the media and press, they are all elements of a stage that is shifting. Even as the people (mostly in the US) are staging the war against the second amendment as the meaning has changed to the largest degree. We see that the very same is happening to their first amendment. In the text we are informed of: ‘prevents the government from making laws which respect an establishment of religion, prohibit the free exercise of religion, or abridge the freedom of speech, the freedom of the press, the right to peaceably assemble, or the right to petition the government for redress of grievances‘, yet the part of ‘the freedom of the press‘ as they altered the ‘the people have a right to know’ the people have often been misinformed by not being correctly and completely being informed. The media, as the news, which created for the most their own demon ‘fake news’ is now a much larger concern and there are no plans to stem this tide on several levels (especially in the fore mentioned nations) giving us a much larger problem, driving us to a much less tolerant tyranny by our own design.

Until some of these problems are addressed and even redone we all as nations of vote eligible civilians and citizens are now approaching a stage where the idea of an epistocracy replacing democracy is more appealing than ever. We all got there in our own way, via our own path and when that change is completed the media will wish it had done its job more proper. It will cry and rant on the freedom of the press and that they can govern themselves and they will realise that accepting the Leveson charter might have been the easiest solution for them in many ways.

Even as I see the growing tyrannical push, the diversion towards an epistocracy is not the worst part in all this. In one blessing we should see that those in a monarchy will be in a much better place than those in any republic, yet this is not a new track. Consider Plato, who in Republic a work that is almost 2400 years old that discusses the morality of ‘the meaning of justice and whether the just man is happier than the unjust man‘, we assumed the former choice, yet over time both Wall Street and Apple have shown us (in the last 10 years) that the latter is the happier one and the people are catching on and they are all starting to demand change. A 2400 old work might in the end force our hands and whilst nepotism and flaccid politicians paved the way for such a large change, they are not the only cause. The fact that populations as a whole are willing to consider such a change is an actual plus point in all this, merely because such unity had not been seen in my lifetime to this degree and that is also a refreshing yet worrying notion.

Have a great day!

 

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Slamming the Game makers

There are many games that get released, there have been titans that we still yearn for and even as several games are upcoming or just now released, there is no denying that the gaming community at large have been anticipating the arrival of Mass Effect. YouTube is getting swamped by groups of people, some are utter idiots, trying to get traction in viewers, so the least said about them the better, some have outspoken opinions on the game, which is fair enough and some of those videos are actually decently insightful and some give us a view, but they do not give the game away. One of these very good reviewers is JV2017gameplay. In that regard, the video (at https://www.youtube.com/watch?v=XGdGEqYYJjA), gives us a backdrop on the game in relation to the original trilogy. The video is well worth viewing. Seeing this before the game is launched is a very good idea, yet not essential. We get to see some of what we will see in the game, yet we are told explicitly, the video holds no spoilers, which is really good, because I like my surprises to come from the game, not from someone’s video. I have to admit that there were two issues in the story shown, but there could be a very good explanation. This movie and one other (at https://www.youtube.com/watch?v=l7hs5cu43Ck), which is about exploration show one element in absolute clarity. That is the fact that Mass Effect Andromeda is clearly arriving 5 years after the previous game for a very good reason. This game shows to be a massive leap forward from the last two games. There is a level of familiarity when we see the interfaces, so those whomever played it before is likely to get a quick handle on the game play. Two videos that show us that Bioware has taken the game to a new level, one that seems to be trumping the sum of both Mass Effect 2 and 3.

I am not going too much on the videos, you will just have to watch them, which is a good idea if you are serious about getting this game. What is important to me is that this game is one of the earlier games that is upgraded so that you could enjoy the maximum that either the PS4pro of Xbox 1s has to offer. So if you have the right TV, you would be able to enjoy this game in 4K resolution, which is great. My issue (in the positive) is that Bioware shows us, not unlike Bethesda did in recent past, that good games do not get released on an annual bases. I truly hope that Yves Guillemot learns his lesson from this. A second lesson that I hope he will learn, is that a game that has all the elements of different games, will not add up to be an excellent game at all.

Now, some will see this as my slamming Yves Guillemot, yet I disagree, although, if Yves proclaims to not agree with this assessment, he might not be 100% incorrect #JustSaying. It is my view on the creation of mediocrity. Yet, are all bad reviews correct? Here I feel that more than one person has not been fair against all things Ubisoft, which needs to be stated as well. You see I do disagree with the vision that James Marvin gives us on how adaptations of movies from films seem to consistently flop, this with the reference to the Assassin’s Creed film. What constitutes a flop? You see with a Production Budget: $125 million, a movie making $238,396,337 is in my view a success. I give $125 and I get back $238 that is 90% profit! With banks giving you 5% if you are lucky, that result constitutes a good day’s work. I will say that I did not consider this a great movie, yet it is not a bad one either. Anyone who saw the remake of Point break 2015 will happily agree with me. The AC movie had a good cast, the cinematography is actually a little overwhelming at times, but the filming shows to be slightly too chaotic and too many jumps to Michael Fassbender in virtual device mode, which is pretty much it. As it was a financial success blaming Justin Kurzel is equally unfounded, but here is part of the issue, it is the vision that was given. I think that the error was to some extent as stated earlier, not the greatest visions, making it less a success than it might have been.

This now reflects back to Mass Effect, because the game has one thing as it went from game 3 to game 4, it shows vision, the eternal platinum trump card that makes a game an instant classic and the 90%+ success rating that really good games get.

What should overwhelm you are the ‘upgrades’ that Mass Effect offers. Looking through windows showing the actual space where you are, which is a little overwhelming. Like the AC series, the voices have been taken well care of with Clancy Brown is the voice of ‘your’ father, an actor that the younger player will recognise as Mr Krabs (a SpongeBob square pants production). Others might recognise him from Cowboys and Aliens and the classic sergeant Zim from Starship Troopers. You, as the player will be voiced by either the stunning model Fryda Wolff, who weirdly enough has not seen too much camera on TV or the big screen (hinting towards Michael Fassbender here for his next production), but has been active in games like Civilisation, Final Fantasy 13, Call of Duty, Fallout 4, XCom 2 and the Technomancer, and if you are playing the male character by Tom Taylorson who is actually new to this level of work. Natalie Dormer (Game of Thrones, the Tudors), Gary Carr (Downton Abbey) and several others. Oh, and to be fair, Assassins Creed 2 had no lack of actors and actresses either. They gave us Kristen Bell (Veronica Mars), Alex Ivanovici (X-men, Mirror Mirror), Lita Tresierra, who sadly passed away (the Factory), Carlos Ferro (Dominic, Gears of Wars series). So this is what both sides took pride and effort in and there has never been anything but the highest praise for both game makers. Also it is the graphical side that was never a flaw, you only need to look at Assassins Creed Black Flag (which has other issues), to see what the Ubisoft graphical department can do when they set their mind to it, they really got the sense of the Caribbean right, it almost felt like I was actually there in that time, or so I would believe it to look like.

Getting back to Mass Effect 4, the entire game as shown so far seems to be nothing less than Mass Effect 2 on steroids. The exploration, the graphics and large land masses, the fact that a map has several fast travel points give rise to the facts that the planets are a fair bit larger than ever before. This will be the game for anyone who loved the original trilogy, anyone who has a need to shoot things and for those with a reverence to role playing games. Now, as this game is not out yet for another 7.61 days (roughly) we have no idea on the amount of hours of game play that this game brings, the actual amount of planets you can land on and explore and so on. In addition, the Mass Effect series, like some others have always lend their design for additions (DLC’s) and season passes, so I wonder if more would come. I cannot state whether this would come with the overwhelming value that the Fallout 4 season pass gave us, but we can hope, can we not?

The power of games is at times great to experience, especially when we see a game like Mass Effect Andromeda. True, several good games have been released, but when we focus on the 90%+ ratings, over the last 12 months gives us Nioh, Dark Souls 3, Dishonored 2, Deus Ex: Mankind divided and Overwatch. 5 games over the last 12 months (Witcher 3 GOTY edition is also making the cut, but the original was released in 2015, which is why I omitted it). So as you can see 5 (or 6) great games a year. Now, there will always be games that did not make it to the 90% level, but we still want to play them (sport games), those games are niche games, but consider how many games you play per year and how many of them were in that 90% plus range? Now consider Horizon Zero Dawn from Guerilla games, which is one of the newer players on the block (2000), Sniper: Ghost Warrior 3 (2002), which is CI Games first attempt to produce an AAA game, or Elite: Dangerous, who is now entering the PlayStation 4 field, a game originally made on a BBC Micro B in 1984 (a machine with 32Kb RAM). Last I want to mention Subnautica by Unknown Worlds Entertainment, which is a company that has 20 employees. Its founder Charlie Cleveland shows what vision can bring, in his case an ‘open’ world survival game where you are adrift on an ocean after crashlanding on a water planet. What happens after that is up to you, so as the radio tells you (when you get it fixed) that you can wait 99,999 hours, which amounts to 11.4 years, or make a life for yourself. This starts a very different game which you need to see to believe. I hope that the PlayStation people get to experience it as well, because the game will bring you a hundred hours or more of challenges, entertainment and visual wonder. This is visionary on a new level! There are a few other surprises in this game. You have not lived until you tried to get anywhere in this game in hardcore mode (1 life). In this I would slam both Ubisoft and Electronic Arts. I honestly cannot state whether it is complacency or what I would call an adherence to mediocrity. The two makers who bedazzled us with greatness have been regarded as below par too often for a little too long. This visibility comes out even stronger as we see how great Mass Effect 4 could be (Electronic Arts) and Ubisoft who basically has not produced a 90%+ game since Assassin’s Creed IV: Black Flag (2013). When did spreadsheets overrule the need for excellence? When we all expected that Tom Clancy’s Ghost Recon: Wildlands would give back some confidence in Ubisoft, we see reviews that hardly make 80%, which is a really bad thing for Ubisoft. When I see the review comment ‘Writing is terrible and it’s riddled with bugs, but there’s fun to be had with friends‘, I wonder whether the second part was given there to be soft to make sure that Yves Guillemot would not cry too loud. Yet the truth we also see is “Of all the publishers out there, it’s Ubisoft that has most affectionately embraced the open world” should have been the driving force that could have given Ubisoft a super seller (a slice of Skyrim anyone?), yet the reviews imply that it is not to be. In addition the reviewer (Sam White) shows the lesson I tried to impart on Ubisoft more than once “that is when you realise that Ubisoft has taken collectibles too far“, a lesson they should have learned before Assassins Creed Unity was released.

When smaller places like Unknown Worlds Entertainment and Hello Games surpass you with each less than 25 staff members, you need to seriously wake up. I am actually surprised that Ubisoft Still exists, because to be honest, they should have imploded with no funds left by 2015 (so you see, I can be wrong too!). The question is how such places stay afloat. Marketing only make up for so much, in the end it is the product that matters!

The question is where do gamers go to next? In all this, I too need to keep an open mind. I have a specific desire for games and even as I admire Dark Souls 3, I know I will never actually finish it. I am not that great a slasher. I am all for stealth games, which is why Styx was such an amazing experience and challenge, so as we are about to get its sequel, I too join a group who will accept a lower than 90% game (which shows that there is more than just high ratings). However, we do know that Ubisoft has had its successes in that genre too: Blacklist and Conviction are both 90% games and they delivered (apart from one annoying issue in blacklist) and I cannot wait for a new instalment of that series. Here too we see that when we look deeper that there are lines of games that could result in new 90% versions, not just because the player group is large enough, but because developers like CI Games are showing that there is interest in getting a stealth game that is a serious challenge (Sniper: Ghost Warrior 3). Will this statement remain true if the reviews scores are barely making the 80% grade? I believe so, I believe that quality games will always find a home and I also believe that the proper attention will drive new players, especially if the reviews and scores correctly reflect the quality of the game. This is what I meant again and again when I stated towards Ubisoft: ‘A game that is based on a matrix on how to not make a bad game, will reflect that and not be a bad game. Yet in that same setting it will also never become a truly great game‘, Mafia III, Tom Clancy’s Ghost Recon: Wildlands and Watch Dogs 2 have proven me correct. On the opposition, those who made it (like Witcher 3 and its additions), excellence is more than merely its own reward, it creates a following and it sets a milestone for others to strive for.

In the same way that I see stealth games, I see that ‘open’ world games like the ones Bethesda produces, gives us options and replayable versions unlike most other games, which now give rise to the question why can’t others get there? Oblivion (2006), Fallout 3 (2008), Fallout: New Vegas (2010), Skyrim (2011) and Fallout 4, all of them 90%+ games. With two of them given a 100% score by more than one reviewer; that is what makes them essential games to own (for those not hating RPG games). I think we can agree that there is a fairly sized group of people who are not into RPG’s and that will always be fair enough. In that same view, I am not, and am unlikely to ever become a GTA fan. Yet the RPG group is growing, so I wonder where these two players go. You see, living on Mass Effect alone will not aid EA in its growth, who actually was one of the innovative distributors of one of the pioneers in this field (the Ultima series), so why not seek in those revamps? In that same light Wing Commander and Privateer brought the light of space flight, now they will have to compete, but our love for these games have (for the most) not diminished, so where is the IP on that? Eidos gave us Soul Reaver a game that could be rebranded in something awesome (even though the originals were actually pretty good). Yet, here I go on in the remake directions. What I hope is that these two once great development houses will seek visionaries to give us the next batch of (hopefully new) true visionary game play. If crowd funding took only 9 days to get the minimum requirement to get the relaunch of System Shock started, do you really think that RPG and tactical games are on the way out? No, most gamers are looking towards the thrills we once had and some are looking for that next new original challenge. Perhaps the makers need to start looking into the Comic book dimension. Marvel might be booked solid, but there is a league of comics that might never ever make the light of day outside of its own clique following. Even if we look at what has been tried before, an actual good Buffy video game would draw millions towards the shops. An actual good version would ensure large lines in front of a game retailer. The Darkness, what I considered to be a fine game (not great), but a good reflection of the comic style which I considered to be essential. Series like Witchblade (awesome artwork, yet awful TV series), or perhaps Michael Turner’s Fathom. You see, the ‘non-failure’ spreadsheet of Ubisoft might not allow for a game based on Fathom to be created, yet Subnautica seems to be proving them wrong at present. So as the elements of Fathom with ‘members of a race of aquatic humanoids called the Blue who possess the ability to control water‘ give rise to very interesting settings (as well of the majestic unknown that we call the seven seas). The idea of a game, open world or not (more like large levels) where we need to think in three dimensions when playing calls for quality gaming, if properly executed, we could see an entirely new level of game play one that does require next gen consoles and powerful PC’s. Consider that in 2015, the sales of comic books surpassed $1,000,000,000. Now also consider that the market size of comic books was estimated to be $280-$200 million market in 1998, and even though we have seen a decade of hard times, this market has never stopped growing from 1998 to 2016 (source: http://www.comichron.com). Is it such a leap to not seriously consider that market? And in this case, I am specifically taking DC Comics and Marvel out of the equation.

Visionaries are worth their weight in gold. So if EA and Ubisoft have any, then give them a 6′ stack of comic books and see what they can come up with. I reckon that these two players waste more money on some brainstorm lunch with BI executives, so that expense should be easy to justify. For me? If this results in them each producing at least two 90% plus game within 3 years, we all end up winning. Is that not a beautiful consideration?

 

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