I made a claim last week and I forgot to follow up (my bad), and here it is. I was watching on the games out there in the past and games that might have a lovely return. First is the Sentinel. It caught my eye on the Atari ST in 1987, I played it them and I got the remake in my fingers on the PC in 1998, complete with the addictive music by the one and only John Carpenter. I believe that this game would be a nice asset on the Google Stadia (or Sony/Nintendo console), it is a game that you can play, put down and play again when you feel like it. Each of the systems can outdo the PC 1998 graphics without impeding on playability. I believe that the Ultima RPG games, but now with a Elder Scrolls first person look would be another game that could rise to fame (again), the important part is that games 4,5,6,7a and 7b would be one great game, a station that evolves as you play and they set a much larger stage that has not been achieved EVER. As such each of these systems could bank on a million fans almost overnight when properly transferred. And that is only the top of the chart, the state we see when we take the games that were not entirely at the top of the charts (like Paradroid) and we tweak those, we get a whole new range of games that would be out there for a renewed chance of more and more gamers. Another setting is seen in Mega-Lo-Mania, the game was good, not great, but it is set on too limiting a setting. It should be improved on, especially as RAM and hard drive are no longer an issue. The same could be said for forgotten Ubisoft gem Conquest: Frontier Wars, there are a few tweaks suggestions, but for the most, the skirmish part is all that is needed to give thousands of gamers fun for many many hours, and it could be ready for Google Stadia, Nintendo Switch et al quite quickly. I reckon that the Nintendo is especially interesting as it has no real space management games of that magnitude and it allows people to play by themselves and online against one another. Two stages that are easily achieved, Ubisoft does have the knowledge to run out to those fields (and they can use any win possible). In that same stage, who could forget 1989 addictive game Archipelagos, made by Astral Software? I reckon that in its original shape it is slightly too dull and too shallow, but the stage was good and when we consider other games from that era and we can spice things up a bit, the stage changes it from better than average to really good. It is not really a fair setting, because the original was better than ‘better than average’, but it was a game designed on a system lacking resources and as such improvements and additions are an option, yet there is a stage where we see that the 80’s and 90’s gave great creativity on the lacking stage of hardware, and as such we see that there is a whole range of games that can be revived on these systems.
Yes, we all want new IP, but lets not forget that great IP remastered is still a good place to start and a lot of it is up for grabs and for those not up for grabs, the original makers could get a new lease on life and an additional pay check for the IP they know really well, gamers and game makers both seem to forget that part.
A stage that is in motion, and could set the console wars to another stage, the actual and factual stage where it does not matter how powerful your system is, it becomes a setting on who offers the most fun and that part has been forgotten to the largest extent, I wonder why?
For me, I still remember the many hours I rejoiced playing Fur Fighters on the Dreamcast, the PS2 version sucked, but the Dreamcast edition was massive fun and I still wonder why that game never made it to PS3 or XB360, now that most of the games can make it to a wider selection, I wonder if anyone will pick up the treasure trove before it is too late. Or perhaps the original makers will consider the larger stage that is now open to them.
2021 could be a great year for gaming and not just the new IP, golden oldies could be a genuine important stage for all systems willing to step into that mix.