Tag Archives: Arkane

Time of the signs

This is the stage we at times face. It is not a sign of times. Time was not the operator here, the signs were and some remained in denial. One of the better game reviewers (Eurogamer) gave us ‘More people are playing Skyrim on Steam than Starfield’ today (at https://www.eurogamer.net/more-people-are-playing-skyrim-on-steam-than-starfield). There are a few issues, but that is not on Eurogamer. We get the setting that on Steam Skyrim versus Starfield ends up being 15,386 – 11,563, as such on steam a 12 year old program has more traction than Starfield. Skyrim is great, it still is. Skyrim was a 90%+ game and that matters, good games always do, all whilst Starfield is barely getting above 80%, in one case it is a mere 70%. That is the impact of mediocrity and Microsoft has spend billions on that. 

In contrast, Sony’s Spiderman 2 has sold over 5 million copies. Compare that to the Starfield list of what some say is “the game sees over 504074 daily players on average”, a mere 10%.

A game that is shooting itself in the foot by being merely on 2 systems. It was the right of Microsoft to bar it from Sony systems, they did spend all that money, but now the stage changes. New (and at times free IP) will be pushing in on that field and with the small announcement that “It’s fair to say, it will probably be a while before we hear anything more about how The Elder Scrolls 6 is progressing” the new players get almost free reign with creating RPG IP and that setting gets worse for Microsoft when the Tencent Technology handheld is released. 

So we see that modders are trying to improve the program, we see more and more that Starfield was not worth the hype, although with the lack of games that Microsoft has on its contraption, it might be the only thing on that system. In the meantime we see Sony pushing ahead and they did not have to spend a total of around $80,000,000,000 for Bethesda, Mojang and Blizzard their goose is properly cooked. We see all kind of half baked release signals by no one is setting the stage of what ACTUALLY will be released and when. In the meantime Microsoft will ned up with more and more competitors. And we get it Bethesda will not rush ahead and that is fine and perhaps they will create a new titan in RPG, they basically have done that 4 times already, but this time around 108,000,000 gamers are not connectable as Microsoft is making Bethesda games exclusive to their system and that includes the 40 million PS5 players. The not so nice part for Microsoft is that if there is even one successful new RPG IP, Microsoft will miss out on a lot more and after all that money they spend, what a shame. And with some stating on Redfall “Very mediocre game at launch. Combat feels sluggish and unpolished. Characters and dialogue are uninteresting” is merely one side, you see that proper game testing is essential and as I see it that baton was passed in both Redfall and Starfield. You see when we are given “Bethesda released another Starfield beta update, its second such patch in November” my mind wanders in another direction. You see the game was OFFICIALLY released on September 6th 2023, so why do we see ‘beta’ patches months later? And when you start looking, you will find a lot more. You see, none of that is fair on Bethesda, yet as they are now part of Microsoft, they will endure a lot more and the Arkane failure (Redfall) didn’t help much. Now their last straw will be a news Elder Scrolls and that is seemingly not out until 2025, as such several developers will have the field to create something that holds up to scrutiny and when they do the damage will be on Bethesda (and as such on Microsoft too). They already have felt damage from the Horizons games (both of them) and number three is coming. When is utterly unknown but if they get it out before the end of 2024 Microsoft will be handed another painful defeat and now it is AFTER they spend all those billions. The stage I tried to push for is coming to terms and should Tencent Technologies (or Amazon) take my share towards 50 million users, Microsoft will diminish. None of this is fair on Bethesda, but that is what they signed up for and the steam numbers show that they had glorious days, but a lack of gamers is about to undo whatever they created between 2005 and 2019. It saddens me because Bethesda had great gaming moments. Even now I am hoping that Oblivion and Fallout 3 will make it to PS5, these games were that good. But the Microsoft stage is different and leaves no place for Sony. The one fear I have is that they will create some kind of portal to capture user data of all Sony players. There is absolutely no evidence for that, but Microsoft needs data, it lacks data. Google has one side, Amazon has another side and Sony and Nintendo have the final side. A triangle of data and Microsoft is the piggy in the middle and that game is already frustrating with merely two players against the piggy, in this setting (as I personally see it) Microsoft is wearing itself out a lot more than Don Quixote rushing after windmills and in all that the profit they seek is no Dulcinea. 

It is at best the old hag from some old movie we all forgot about.

It is the time of the signs and one of those signs are the old days, the old days where developers saw that fun was a determining factor, something too many developers have forgotten about. I wonder how many other developers Microsoft will drag down before they realise that they are merely making it harder on themselves to hold onto anything at all. When it was merely one console it was fine, but now it is billions in several directions and the hardship is merely increasing from what already is and with 2 more players adding into that field the setting becomes unsustainable for Microsoft and as such for a player like Bethesda as well. Perhaps they will create the next Elder Scrolls to be a 95%+ game and I hope that they do, because it will up the level of games all over the field, at present it is not likely to increase gaming quality, sad. Really really sad.

The latter part of the week is now in play for me. I wonder what I will find in 16 hours.

Leave a comment

Filed under Gaming, IT, Media

Sentimental journey

We all have these. It usually is about something personal, something we are passionate about and mine for the longest time has been gaming. I took a sentimental journey by replaying Far Cry 3. It still had all the flaws (replaying on the PS5). One was a design flaw, one that massively annoyed me, one was a ‘weakness’ and one was open to debate. I replayed the game 4 times and in order were the PS3, Xbox360, PS4 and now PS5 and this time I stuck around to get the platinum achievement. Three I never had, one was due to me not looking at the issue, one was because I never found it (that Hollywood star with his head above the sand). The toxo thingy (because I never realised that you could do those with explosive arrows and the gamble bully as I never cared for poker. This time around there was just the poker part missing as such I ended doing a side quest I merely shrugged at and now I have it. OK, I looked up that Hollywood person. I initially thought it was one in my party to save. So when I found the solution I had to giggle. This is one of those moments I applaud the makers for such a sneaky achievement. 

This also stirred a few other things. You see, there is a game I want remade, but remade different and now it might not come to consoles because this is a streaming option. I also have been rethinking a few settings in the original games and how it might be done differently and that got me to a new approach to ‘family’ trees. Whilst everyone is rethinking ChatGPT and taking swings at their version of ‘AI’, I have been considering another use. A use in gaming not used before, not to ‘extent’ the gamer, but to extent a system that allows for ‘shoddy data’ and is set to parameters where we decide what to include and what to filter out. I considered it for a while and I suddenly that in some trees pruning is not the reward, but correctly pruning leads to a bigger reward and that is merely one stage to enhance an old game 30 years later and create a very new game. As such I now have 2 out of 4 stages of that game thought through, the third one is also there, but I believe that we need to tune that a little more. So whilst Microsoft is spending billions and billions to acquire IP, I merely thought it through and have a setting of close to half a dozen games ready to add to the Amazon Luna and Tencent handheld stables. I just can’t stop giggling at that premise. They (Microsoft) is trying to spend $69,000,000,000 to buy Blizzard and an idea that could be seen as outdated, I am about to hand Amazon and Tencent Technologies IP at less than 0.1% of that and they end up with half a dozen games that Microsoft does not have and will not have. In the meantime thanks to a brisk idea Vint Cerf had when he was an old-boy at DARPA led to an idea to a new approach to NPC enemy intelligence. Yup, Microsoft really played that part in a boneheaded way. And now (after they spend $7.5 billion for Bethesda) all eyes are on Starfield. I am not focussed on it, because I refuse to get the new Xbox and should that title fail, the goose of Microsoft will be sorely done. I honestly hope it will go well, because hoping for someone’s game to fail is just a dick move. I will merely never play it (unless it comes to PS5, which is a not going to happen). So I am not a starfield hater, but Microsoft placed a bar too high for normal games and now all eyes are on Starfield. I however decided to be more creative and designed several games exclusively for Amazon and Tencent, several of them I placed in the Public Domain for exclusive free development for these two systems. Yes, I know that this was a stretch, but the more I design and the more Microsoft fails, the bigger the loser they are showing themselves to be. It is a stage of lose some and lose some more. And now that my first IP is close to completely redrawn, Tencent Technologies stands to make a fortune on the space that Google Stadia once had and that spells out more bad news for Microsoft. 

Still the sentimental journey played its part. I have been driven (over time) towards games like System Shock and stealth games. Now I see that these stages are also drivers for new IP, not a copy of an old idea, but completely new IP, and as I personally see it Microsoft has nothing to counter it. Yes, Starfield will be new IP, but that is one IP on one system and they are still feeding the Game pass. I have several pieces of NEW IP, new that is never used and to a degree never seen on consoles. As such not only does Microsoft have contenders, but with their Call of duty fetish, trying to counter Epic and its software, they left too much lying on the floor and Tencent Technologies is starting to catch on where Amazon, Google and Microsoft decided not to look and now they are about to become the competitor Microsoft never banked on and as such they have more contenders to fields they never completely understood. First there was Apple with their iPad and the Windows Surface giggle never got close, then there was Amazon with AWS in the first (eat your heart out Azure) then with the Luna and there is Microsoft losing the streaming console war all whilst Netflix is a new contender costing Microsoft even more. Then there was Sony beating the Xbox version X (or was that the Nth degree). And now Tencent Technologies is about to enter the field giving more and more competition to Microsoft in streaming solutions. Making Microsoft the loser 5 times over. So Bethesda has an abnormal amount of pressure on it to make Starfield a lot better then good and after the epic failure that Redfall has become with additional promises not met 3 months later, all eyes are on Bethesda and I do not believe that is fair on Bethesda, but the premise was pushed by Microsoft and they will need a scapegoat should things go south, no idea how they will do that, but there you have it and I am handing over IP for free to anyone that is not Microsoft. You see, to avoid fish getting caught, you can either take the fish away, or make the pond a lot larger. I opted for a combination of both and when my initial premise of 50 million gamers is met, Microsoft will have to hand over the field yet again. Because it is not merely that I gain these gamers, Microsoft will lose those people in a few ways and that was the initial stage. It might be delusional, but I believe that giving gamers pure gaming pleasure is one way of gaining their trust. Not the trust of some analyst and some bing stage, but a stage where gaming for the sake of fun will endure long after Bing went the way of the dodo. I had hoped it would be an Amazon/Google win, but there is every chance that it will now be an optional Amazon/Tencent win and that will lead to a lot more damage to Microsoft over time. 

So whilst some will throw all this to my delusional side, I decided to blog the ideas so that they became open and Public Domain and I there is no regret here, I just came up with another part to an idea that could please a whole cluster of gamers, how large the cluster is is unknown. I understand that this is not some Call of Duty clone and as such plenty will not care for that game, but I believe millions will and that opens other doors and close the doors of Microsoft all at the same time. Why use energy twice, right?

I just have another idea. I think I wrote about it before. I should give it to Netflix as soon as possible just to piss Microsoft off and the more streaming gamers out there, the less is left for Microsoft and lets face it they have 238 million subscribers, so giving them IP merely slows the Microsoft cattle and diverts some of them to other places, a stage Microsoft cannot control and they lack ability to coach. Yup, now just to hand it over to Netflix and another loss for Microsoft is coming their way.

What a lovely way to start Friday (in 9 minutes).

Leave a comment

Filed under Gaming, IT, Science

What? Already?

It actually started with a demo, one by Arkane (the makers of Dishonoured). They are giving the Xbox population RedFall. A game to be released somewhere in 2023. The demo was pretty awesome. No doubt about it. Yet certain things started to nag me from the beginning and this is PURE SPECULATION. I saw the setting of 4 players and the demo clearly states that this can be played alone. Yet the setting reminded me too much of a game named Evolve. A bland setting to say the least. Yet the people of Arkane have proven themselves, no doubt about it, but they are now part of Microsoft and Microsoft is all about team play, all about more people in a game. So I reckon that at some point it might be possible on what would have been a 94%+ game, Microsoft needs will diminish it to a mere 80% game. This is speculation, and you need to accept it. The game is a year away and so much could change. But it got the gears rolling and it was only an hour later that I came up with what I would call a shadow player. If I am correct It could change the game for either Amazon or Google (whomever buys my first IP bundle), I will add it to there. Microsoft is not invited to that party, they can falter and fail all by themselves. 

If I am correct (and I might be) this will change the game in a few ways and it allows pure solo play over a lot of games. You are still allowed to invite friends, that I fine, but it will be YOUR decision that count Microsoft has taken enough from you, as I see it. Time to give games back to the gamers, not the data collectors. 

It is an optional fictive setting, but if I am correct the streamers are about to offer a much larger stage of play and that is the first stage where streamers will set themselves apart. It is time for the next generation to become self-aware (as the phrase goes) and I think I have what it takes. 

So get ready to see your streamer to give you an edge you never had before in gaming. That is not on either Microsoft, Sony or Nintendo. It is merely the shape of things to come and in this Google and Amazon could get the advantage they need to push Microsoft to the background (as we tend to do that). A new age is coming and I am overdue for some serious snoring. See you all tomorrow.

Leave a comment

Filed under Gaming, IT, Science

The playful Prey

Hi all,

Sorry for the longer silence than usual. There is this thing about pesky assignments and as it is my last master subject, I do want to make it count and it is an awesome subject. I am preparing for a research paper which will be shown here after it is graded, because the subject is an important one and it puts some pharmaceutical companies into a very different light, not to mention the financial backers, who allegedly known or not, backed a certain idea. Now as far as I can tell, they aren’t going after the company because of projected losses due to certain acts the company relied on, which makes me wonder how innocent some of these financial backers are, yet fortunately, another system is showing me the money involved, so we will look at that in the decently near future.

What comes today is all about my little heart and more important, what makes it tick a little faster, especially around Christmas. You see, I got to see a little glimpsed of what Arkane is bringing us next and my heart just went boom-boom-boom-boom-beeeeeeeeeeeeeeeeeeeeeeeeeeeeeep.

If we like proper quality gaming, then take a look at the intro video by Arkane (at https://www.youtube.com/watch?v=81Ofcp8Pp_U). It might be only 8 minutes, yet you get a decent impression of what to expect. From the first instance you get a little feeling of Bioshock from the architectural look. The art is distinct, shapely and if you ever had any doubt whether 4K gaming will be for you, then this game shows you that ‘yes’ will be the answer. It goes a little further, the wrench game me a Half-Life feeling, there is the feeling from System Shock (remake to come in the near future) and as I stated, Bioshock, yet the music style we heard in Dishonored makes an entry too. The best of all games, whilst the game clearly shows and feels not to be anything but utterly original, the narration clearly has a handle on that. You see, the story is everything and the fact that you are set in the open world of a massive space stations adds to the story and gameplay. The other titles are not infringed and replaying System Shock on Xbox One is almost on the very top of my list. This does not take away my interesting in this game. You see, the people at Arkane have figured gaming out correctly. It is freedom of options. They are not the only ones who figured it out, yet in this gaming style they picked it up better than most. You see, I worshipped System Shock for the longest time, yet consider that the game still has to some degree a guided path. For example past medical you can only go to….., which when you consider the game was released made perfect sense, yet today that is not a given. What if I go straight to the bridge in System Shock? I get that you needed skills that will not allow you to finish the game in 2 minutes, which could be seen as good value, but in equal measure the lack of choice feel confining. System Shock, Bioshock, Dead Space, both exquisite games, both have that restriction. Prey will likely have it to some extent, yet what if that limitation was not there? What if you needed to figure it out for yourself? In that I recall Metroid (NES), Eye of the beholder 2 (Amiga), SunDog: Frozen Legacy (Atari ST), here you had to figure things out, which was great! That part has gone missing in most games as we get ‘guided’ towards what we need to do. Dishonored brought it back when we were left to our own devices to figure it out how to get it done. Which makes the brothel level awesome as in the second play through I found a very different way to get into that place. It was even more awesome when I heard how someone had an even more elusive way to get from point 1 to point 2, when the developer stated live ‘that works?’, the house was brought down (in a good way). This is what give a game greatness, this is what makes a game 90% not 75%, a lesson the bigger developer never really figured out. It gives support to my view ‘If you aren’t willing to take a leap, you might never be a failure, but you will in equal measure never become a legend’. A truth some others (like Hello Games) did learn, perhaps a small team of 11 will actually communicate?

So prey is coming and what is shown looks pretty amazing. Now, we cannot decide on 8 minutes, which I understand, yet the game is several months away, so get properly informed and try not to seek out too many spoilers, because a game like this requires a surprise or two. The first hit you’ll get in the first few seconds of the game showing off. What could be a luxurious airfield terminal, or perhaps a 5 star hotel, with golden shine of polished brass, large windows looking out into the night is actually a space station. As the view turned, the large atrium view, the chesterfield sofa’s give that world a shine, apart from the smoothest graphics (likely 4K PC), the sharpness of the signs, the details on the walls and floors. It reminded me of my first game on my second PC (April 1998), it was a Pentium II-450 which was the latest in those days, with a Diamond Labs Viper V330 card and an Illiama monitor, Unreal was the smoothest game ever released and on a viper card the main menu rotating on the Unreal world was something no one had ever seen before to that degree. That same feeling creeps up to me when looking at Prey. That feeling I did not get with Bioshock or Dishonored, which are very good games in the graphical sense. Somehow, this game has that little extra. In addition, the uses of the Glue gun will show you that you get to see a lot more than you consider when you see the different ways the glue gun can be used, or as stated earlier, perhaps you find yet another way the developer didn’t consider, because that tends to be the result of those who are creative. There is a lot more to see and speak of, yet, I feel that that my point has been made and revealing other spoilers seems pointless as there will be other places that show you more of this game. And this game will not be alone. Both Horizon Zero Dawn and Mass Effect Andromeda will like Prey woe you for your attention. And as each of these three would be a great buy, there is plenty of evidence that not everyone can just go out and buy all three games. Some are already trying to get you to 4K gaming, Mass Effect is stating that it is specifically 4K, meaning that without a 4K TV, you will lose out. Again, not everyone will be able to afford that at present, or even in a few months’ time. From that point, you need to consider what to get. In my view, getting whatever can run 4K now, games you can still play fine, then when you do upgrade the TV, you can replay and enjoy these works of art again in 4K. This might leave you with a question mark as some will have heard issues on the Last of us and 4K mode on PS4 pro. Eurogamer gave us some of the highlights (at http://www.eurogamer.net/articles/digitalfoundry-2016-the-last-of-us-remastered-patch-108-for-ps4-pro-analysed), whilst giving us a pretty complete low down on the game.

Yet, I feel that they equally missed the boat to some extent. I doubt that this was one on purpose. I reckon that they are so deep in games that the one element that they forgot was the one we could all have forgotten. You see Naughty dog achieved something we did not consider, the game, originally launched in June 2013 is a game that was made for PS3, launched 5 months before the PS4. The game was already an exceptional game, well worthy of its 96% rating. So, when the remastered for PS4 was launched in July 2014, many went to get that wunderkind as the game itself remained a legendary achievement. So the issue I consider many missed, is that this game, remastered from a previous generation console is running 4K on consoles 2 generations later. Of course patches are needed and a few little issues still remain, but the fact that Naughty dog got this to work shows how excellent their coding skills are. The fact that a few patches are needed is less important than the fact that they got it to work in the first place. So even as we hear from Gamespot less than an hour ago that it is not all perfect (all complete with an advertisement, asking us to pre-order a game that was released on October 7th, shows more on the failing of their marketing divisions in other places. So even as they are all critical (which is a good thing), showing that frame rate dropped from 60 framer per second to 57 frames per second seems a little over the top when we consider that the game was a PS3 game, it was remastered and that was done 2 years before this point where PS4 pro is released. I am happy that Naughty dog is taking the effort to patch their game, because the Last of Us is a perfect game, a game that is an absolute must to any person who likes more than racing or shooting, a real RPG with a few challenges, now running perfectly acceptable on a system 2 generations later (read: OK, 1.5 generations later). The fact that this remains unmentioned is a little bit of an issue, because a proper illustration of the setting goes a long way in people accepting that some patches are cool and really cool that a software house takes this effort 2 years later, an issue that was not mentioned either.

What is interesting is that the reviewer makes a good case for new games to have display setting in game at their disposal, especially native resolution controls and not via the console main interface. That makes a lot of sense and it would be in the best interests of Arkane, Electronic Arts, Guerrilla Games et al to take this seriously into consideration immediately, for any game currently in development for 4K and not later after the facts when too many gamers start nagging.

So no matter what we see next, be mindful of the origin of a game and as we start moving towards 4K gaming, also realise that the face of console gaming is adjusting the ‘mass need’ of 4K game options. I think that many are just trying to sound cool and some are actually into 4K resolution, yet the fact that it requires close to $2K to get decent 4K will remain a hurdle for many gamers, especially the non-mature ones for some time to come, still, as the XB1s has a 2TB edition and as the PS4pro allows for a 2TB drive, both are now awesome options. The XB1s now wins as it has a 4K drive, meaning that 4K movies are optional now without having to spend from $150 upwards to get a 4K movie player, making the Xbox a great choice. As the high end 4K players are currently well over $300, there is no way that I am considering 4K movies at present, yet with the Xbox, we get that option, or we could consider that we are getting a console for a mere $250 extra. Yet this was not about the consoles!

The reality is that the new direction of 4K will be impacting console gamers in ways they are not all expecting. This is actually the logical path to see, even though consoles for the most followed the TV resolution era, the generation that followed (PS3, Xbox 360) was on par with the high resolution TV’s. This is also why Sony offered a free PS3 with the first batches of digital TV’s (which is how I got my PS3). Now the roles are reversing and the consoles are leading the need for new TV’s, although those high resolution games would still be really playable on a ‘normal’ TV, and you will play in 1080p and not 4K mode. Still this change will likely drive TV sales over the next year. Personally I have been happy with the current resolution and until there is a clear need for price adjusting (down) before I am getting a new TV (the one I have now is awesome). What is equally fun is that I have been here before, that PC I had? It was about five years later when my ‘New’ PC was no longer able to deal with the latest games. I could still play them, but at lower resolution, which was really funny that I could only play Unreal Tournament setting all to the lowest setting. However, when I did upgrade to a newer PC and set all to highest, the view changed well over 100%, it is that part that gamers will face on consoles, which will drive the need to replay games.

So, as we now see the play through of new and upcoming games, it is important to remain playful, yet not become prey to the need of technology. It is an expensive track to go and in the end you still lose, because becoming an early adopter in gaming is a lot more fund draining than you bargained for. Yet the feeling you get when you see prey and the jolt to be able to play this game at its maximum potential is equally riveting, lowering the threshold of early adopter in gaming by a fair bit.

 

Leave a comment

Filed under Gaming, IT