Tag Archives: Cyberpunk

The house of RPG

Yup, the news only just hit the walls of the internet and a new stage is already underway. This is not about slamming Bethesda, they made a decision and I reckon that 7 billion plus is a nice looking bandaid, but now the house is falling over, because the stage of gaming is set into another realm. Do you think that Sony will like the age of dependancy of Microsoft? So as Bethesda becomes a Microsoft institution, Sony will have to look in other directions. Yes there are good RPG’s out there. There is the Witcher and Cyberpunk is about to arrive, yet the stage is largely untapped and now we see that there is a larger need for an exclusive option for Sony. Lucky for them there might be an option. Richard Garriott created the Ultima series in the early 80’s, yet it was in 1985 that Ultima IV: Quest of the avatar was born. It would take RPG’s to new heights, heights that would not be equalled for well over a decade. Now consider a first person RPG (like Skyrim) with its own rules, its own places, and a storyline that can surpass most RPG games out there. On a map that would be close to 6,000% larger than Skyrim. The map of Britannia (Ultima 1-9) was almost completely designed by the time Ultima 4 was there and the game only got better. The stage would add new dimensions to RPG gaming, something that could be done again in a 1st person setting. It would add new directions in gaming from the original setting, something that had not been done for some time. And then there is the story. Even now I see new stages in shrines and stones that the original never allowed for. There is the stage to combine Ultima 4 and 5 in a much larger setting in sequence in one game. It implies a gaming size that surpasses most RPG’s in hours and way the game is played. The Ultima series set a larger stage with the use of ships and that could remain, so there would be more in the game and more challenges. The largest is to stay original to the Ultima formula and not be swayed towards more of the same. A game that becomes a journey, a journey that we have not seen before and in this Bethesda opened the door by becoming part of Microsoft. I hope that they will remain on the Sony systems, but there is every indication that Microsoft will take a time advantage and use Bethesda games to push people towards their console. That move makes sense because there are plenty of Elder Scrolls and Fallout fans, but that also means that Sony now has the task to protect its core gamers by offering an exclusive brand of their own and that is where we see the value of Richard Garriott optionally go through the roof. I believe that for Richard Microsoft buying Bethesda might seem like the opportunity of a lifetime. No matter how Bethesda phrases it, they are quoted to have stated “all future Bethesda games will release on both Xbox and PC, but their appearance on other consoles will be determined on a “game by game basis”” this is what I would call a dicey setting for Sony, but not all is lost, they could look towards what was and redesign it to the new. Ultima is one of the most likely franchises and the stage is much larger than you think. Microsoft has paid over $7 billion for Bethesda (actually they bought Zenimax Media, the parent of Bethesda), it is a clever move, but if Sony counters it with new RPG, that price might be a little sour, especially if the RPG marketshare brittles away from Bethesda. Microsoft ends up in a stage where the overpaid for a brand that is well worth it, but as Sony counters what was not set to value, the value of Zenimax media will take a bit of a dive. So not only is there an alternative, my mind has already seen the optional design for an adjusted RPG game that would be every bit as satisfying as the original, more so when you consider that the original was never first person, but in my mind I added a stage that the Elder Scrolls never possessed. It is not merely good news for Richard Garriott, it would also be great news for Iolo, Jaana, Julia, Dupre, Geoffrey, Mariah, Katrina and Shamino. They can dust off the weapons they hung up in 1992. And the world would optionally see them back into action as early as 2022 if Sony gets a deal with Richard Garriott sober rather than later, because Microsoft was sly in getting the deal, but was it a clever move? I am not so sure about that. If we are to believe some market research results, only one in three opted for Microsoft, the rest went the way of Sony. I had issues with the results as it was against two systems and Nintendo was left outside the choice, I believe that the Microsoft numbers are not that great to begin with, but that is pure speculation from my side. Will I be proven correctly? 

I actually do not know, but the Bethesda move has set a level of shock on me, that is true enough, yet I have made up my mind, I will not get the Xbox, and if that leaves me without future fallout and elder scrolls games, so be it, yet it took me no more than an hour to set an optional new stage of Ultima, so there is always an option, there will always be RPG, the question becomes will Bethesda be part of that? I actually do not know, there is too much unknown at present.

 

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What I experience versus how it is seen

That is a fair issue in gaming, we experience gaming in a different set of parameters and that is how is has been like forever, yet I believe that the constraints of this tug of war has met its end. Gaming is now experienced in a whole range of different slots (online gaming, mobile gaming, console gaming, pc gaming) that people are seeking a red line, there are those who were there before and those who are here now and they both what to get a finality in gaming.

It makes sense, but not to all the gamers in the land. I came from the very beginning. The CBM VIC-20 and the Kempston controllers; there had been a gradual increase to all our controllers and until the first console era (Xbox/PSX2/GC) the stage was set, now we get a whole range of controllers, all set to a stage of someone, and the controllers have been used to gain the upper hand. Luckily the difference between Xbox and PS4 is not huge, so overall we keep abreast of any ‘new’ developments. Now we are getting haptic controllers, which will be a new sensation for some, but the issue is that we need to experience gaming in a real news sense and there the plot fumbles and dies.

Now that we are facing 6 iterations of gaming, it becomes more and more essential to embrace a form of gaming, as gaming is going to enhance our lives and how we interact with the systems we play. Let’s take a look at the options:

  1. Forza Horizon
  2. Tombraider
  3. Minecraft

3 games, three very different games and just these three will benefit differently from whatever controller is out there. Forza the car simulator will need haptic for counter steering, but in the end is is still a controller, Tombraider needs haptic for its bow, yet it is still a person going through mazes, and in Minecraft we get to chop and bow enemies. Yet these games can be played on an of the 6 systems, so how can those systems endure next to one another?

It is a setting what we are getting confronted with when we get headlines like ‘Here’s Why PS 5 With Haptic Feedback Tech Will Change Gaming‘, there is no setting that will get the same on a Microsoft Xbox, and it is not expected to be. Even if Microsoft gives it a different name, they will be around and we get an entire market streak that is befuddled and stated towards misrepresenting what people face. To give you already the go ahead, ASUS gives us “Oh, and the haptics are fantastic. The phone has two vibration motors that deliver excellent feedback during gaming and everyday tasks“, so we get haptics with our mobile gaming as well!

Beyond that Microsoft and Sony give the talk like we expect them to, yet in an age that now include Apple, Google, both streaming and dedicated gaming, as well as Nintendo, what should be there, is not. Instead of finding the differences that make gamers play on different systems, we see a push to make the systems all compatible, so that they all can give us Fallout shelter and Gems of War so it can be equaled on all 6 consoles, with no difference.

Why?

In the next games like Cyberpunk, System Shock, we could get the entire division in another way, when we ADD HARDWARE. When we do not the system takes over, but to set the stage in a field where our mobiles become our virtual keeper, or have an upgraded model that has such a feature, that is not in the plans, and it is so directly essential to create a new awareness of hardware and options.

And the past has been facilitating towards these boundaries, yet neither Sony, nor Microsoft has been considering this jump ever. How weird is that?

Console gaming

Console gaming has not met any changes since the beginning, when we consider the games on the PSX2 versus PSX4, Xbox VS Xbox One X we see a range of software but that is it, where has been the upgraded gameplay? Merely games that merely needed more resources? That has been the setting for al video games at present, and that is now the one element that will stop the next wave. Yet we all want the new powerful console, and for the most we will not care if we go from PS4 to PS5 or from Xbox One X to Xbox Two Ultimate. I merely believe that the one increasing game play to set to PS4/Xbox One X to or PS5/Xbox Two AND install a direct setting to the mobile (depending on game) had an advantage.

And it is not new! Going back to the GameCube, those with a GameCube had the option to link both their GameCube and their Gameboy advance with a cable, in certain games the Gameboy became the mini map, and it is interesting that in an age with apps and blue toots this connection has not been explored more. It goes on beyond the game itself, the gaming center has not been evolved and considered in some social media foundation, it is like they all were waiting for Facebook to take the lead in a world where they wanted to be the only player. A gaming center could be the surrounding world were people would look for like-minded fans, we see that in Google YouTube every day, I wonder if the new consoles set the world in gaming experts, gaming explainers and players. This need is essential for the next gaming world, merely for the reason that gaming is a stage of evolution, at present it stopped evolving and that is a bad sign.

We still have a year ahead of ourselves, I wonder if this year will show a new year of gaming, a new beginning of gaming. I hope it will be so and I hope that the larger players will up the ante towards gaming; it is the only way to up the game.

 

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