Category Archives: Gaming

As ideas evolve

This is a story with a few sides. The most prominent side is based on the continuation of Ludum Scriptor, which I wrote 2 days ago (at https://lawlordtobe.com/2023/09/08/ludum-scriptor/) there is set out a new premise, one that could have larger benefits. You see, as I was evolving certain ideas. One of them was to give football and fantasy football a new tool to provide their thoughts for progressing their game.

An old game for football addicts was Subutteo. We forgot about the old ideas, but they were good ideas. Now consider that with Deeper Machine Learning we an create any football game and as they are virtual and not based on plastic, they will look a lot more like the players. Any team in the world. Football, NFL, NBA, NHL and that list goes on. People can write and blog about their teams, they can write it in any way they want and that was when the wheels went in overdrive. You see, player cards and all kinds of other means could be made available for bloggers all over the world. And that list does not stop, not for some time. You see Deeper Machine learning as a tool for something like I wrote can do more and YOUR imagination can only drive it further.

Why Microsoft will fail
That was my premise and I kept on referring to a chihuahua stating ‘Try Azure, Azure smells nice’ was only to some degree a joke. But someone on LinkedIn gave me an idea.

You see being on par for a year gets you 1 (or 1365), but the smallest increase gets you to 37.7, 37 times the one you were one year later. And then there is the decrease. Even when you consider 0.99365. You end up with a mere 0.03, that is the difference between the innovator and the copycat. Microsoft lost out sixfold and they will lose out more and more. They are buying all kinds of firms, but like in the 90’s it is a recipe for disaster and innovators will walk out, they nearly always do. You see, in the end it will bite their bottom line and soon their board of directors will make knee jerk decisions making matters worse. When I stated I would make my IP public domain before I allow Microsoft access to it I was not kidding. Microsoft is as I personally see it becoming the larger problem in any equation and it does not stop there. I made mention of Deeper Machine Learning. This is awesome, it is not AI (AI does not yet exist) but it got me thinking. You see, we now see mention of AI in construction. This is about to go bad, really bad and Trusting these buildings will become folly soon enough. I will try to explain that soon enough. 

The evolution
I looked at the idea before I figured out that there were 600 million bloggers. I have no idea there are on the Vlogger side, but I expect that we are looking at interesting numbers. There are millions of fantasy football fans, hundreds of millions of sports fans and giving them space to expose that idea to them will offer more and more space others would like to try that option. We are in all effect dipping our toes in the water and all these numbers does not mean success, lets be clear about it. My idea remains that, an idea that could be liked by a lot of people, all that considering that others have done close to nothing, makes my idea stellar to say the least. 

When you consider that and when you consider creating ML and DML tools aiding people will create evolution of their work and optionally more people considering this. Not all people are creative, they merely think that their writing is not enough, these tools will enable those on the fence and that is already a win for the exploring team. What matters is that on the end of the weekend I came up with more, all whilst others seemingly came up empty. A nice end to the weekend. I have been considering additions to the field of Vloggers and also places where vloggers can propagate their work. Bloggers have their own space and for that I have additional ideas too. An active field where we switch the awakening to the pro-active, but that is for another day. I did my cerebral activity to keep me happy, time for some Ravioli.

Enjoy Sunday.

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Ludum Scriptor

There was a moment, a mere hour ago that I saw where streaming could get interesting and that is why I am offering it here to Amazon (Luna) and Tencent technologies (handheld). You see, as a blogger, I know that fields evolve and there is a place where the people never were offered to be, but in all this streaming is opening a new door. 

To give this a swing another thing happened. I rewatched a mini series. I loved it since the first time I saw it decades ago and about 15 years ago I got the DVD and today (after at least 5 years) I watched it again. Now consider that mini series Jack the Ripper the one with Michael Caine and Lewis Collins. The first setting is Whitechapel (and the suburbs surrounding it) the stage is as authentic as possible and the Unreal Engine 5 allows for that. To recreate London around 1888 gives the people a sight towards life there, towards how the dark is a lot less appealing that we know it to be. This is not about Jack the Ripper himself, but it will be about the scenery and about a new option. So every person there will be able to create a blog, a story of a person and as you create a person (a he or a she) and you can set the face around your own image. The person you create (tradesman, uniform or other people) will give you an address in London. So now you have a person. You can now create your blog, and it will be held as stories to that individual. You cannot interact with THAT person, but you can interact as your double. Your character will be around where you are located, it will allow others to interact with your person and learn your blogs. You (your avatar) can seek out others and learn their stories. It is a new way to interact, a new way to spread your stories and as this takes off, we could have Mumbai in Victorian times.  San Francisco (around 1907), New York (around 1927) and that list could grow. It has a two sided story, in the first the people get to see and walk around these places in those times. The second is that this would be a new place to propel your stories, your blog, optionally your vlog and it will be a new medium that could grow. They are all trying to hog off new games, but they need underlying knowledge and these places could grow that knowledge and give the people something to do. Pleasing well over 50 million people is not easy and before they all run around like rats in a wheel. You could consider offering a much larger stage, one that keeps them appeased and allows them to appease others. We see all the small options that were, but now with streaming it is an option to think up an entirely new stage and create even more stages. For a small fee these people could copy what they did in their first location (for example $0.50 a month) they get an additional person in a new city (and that same fee for every other location) that could amount to up to $25 million a month for every additional character. And as the quality of the locations improve, the need to watch these places with their own eyes also increase. A new medium that might (or not) be successful. So how many other ideas have you seen floating around? I got to this in under an hour and there are more locations where people might want to go. Paris 1891 (2 years after the Eiffel tower was build), then there is Tokyo, Los Angeles and a whole range of places where we always wanted to be. And as the places evolve the developer can include their own people (celebrities, historical people) and offer even more stories. Will the market be large enough? I honestly do not know but there are 600 million bloggers and there are plenty who want to stand out, so why are we not doing that? I will let it up to you to decide. I wonder what else I can come up with this weekend.

Enjoy the weekend.

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Media Markets

That was what stuck in my mind when I saw the Guardian view of Starfield. The writer Keza MacDonald crying like a little girl, giving us view and “Along with several others, including the greatly respected games publications Eurogamer and Edge, we were left waiting until the game’s early access release last Friday to play it.” Yes, there is seemingly some cherry picking happening, but that has been the case for years. What does matter is that Starfield is not that great release. Some ratings are as low as 70%, that is a massive miss for the budget and alignment of stars. Skyrim with one exception was a 90% plus all across the board. There is a reason that this game has been heralded since 11.11.11, not because 11 is the crazy number (yo figure that part out). Skyrim is no matter how critics see it mind boggling. It still rocks the current generation hardware based on a previous generation console specifications. So when the Guardian gives us “It is very much like No Man’s Skyrim, as much about menus and mining and navigation as it is about finding interesting quest-lines and exploring planets on a whim”. For me this is funny as both Skyrim and No Man’s Sky are ‘earth’ shattering products, they are both unique in their own way and it seems that Starfield is neither. The reviewer gives us “Starfield has had a mixed but broadly positive reception so far”. The article reads like a cry song on how the Guardian is not one of the chosen few, but does it give a good view of Starfield? Nope, it does not. No we are given “Negotiating all this is part of the job for games journalists” all whilst the title ‘Bethesda chose not to give us early access to Starfield – and it’s readers who lose out’. My view? Nope, the readers lost out as you whined like a little bitch. So when we are given “I am reliably informed that this is one of those games that might get its hooks into you after the first 10 or even 20 hours” with the added “though, the forthcoming fantasy Elder Scrolls 6 might be a more worthwhile investment of time” and that is a review? Go cry me a river. Oh, and before I forget the new Eder Scrolls 6 is (for now) not expected before 2026. Does that mean you will whine another 2 years? So the Guardian shirked their duty (as I see it), when the floodgates go away they could have given us the goods. What is good, what is less and what sucks. No, we get a ‘I am not a chosen reviewer cry song’. 

Early access is marketing and I get that and Bethesda, Microsoft and pretty much EVERY game developers will hand over their cherries to the best source of gaming news, which is in this case anyone with the right following that will sing praise of their game. A YouTube reviewer called Parris gave the game four out of five, which translates to an 80% game. He gave us the goods why it is great, on things that are not great and things that need improvement. His review (for a lack of better term) was stellar. That is the review that makes me buy a game and that matters to Bethesda, that was their goal and he delivered on that with  (what I believe to be ) a honest opinion. I see and in this case saw way too many reviews. Plenty of haters there too (not sure why). You see an RPG is rather specific. It is a niche game which grew from small to huge in less than 10 years and Bethesda has been the major driving force in that growth. I believe that they opened the floodgates with Oblivion and the flood never stopped since 2006. Bethesda pulled that off and the added water damage that Fallout 3 brought just kept on going. So we all might have set our views to high after Skyrim, a true crowning achievement for any developer. 

So what went wrong?
I believe that the media is part of that problem, the digital dollars made for a new kind of writing and games are not part of that equation. The media now relies on self proclaimed hypes and that does not sit well with the current developers. Portkey games is a mere example (Hogwarts Legacy) and now Bethesda. So will the media adjust, or will we see another cry story when Guerrilla Software selects their reviewers for the third Horizons game? There is no indication, but that might come before Elder Scrolls 6 (speculative wishful thinking). In the meantime there is a lot more coming and it is not on some developers. You see, I have been trying to keep tabs on the new Tencent Technology handheld console which they are doing with Logitech and how much media have we seen? Not that much. Is it an anti-China thing? That new console will bite into the marketshare of Amazon and Microsoft for sure. It will support Microsoft gaming and as such it will grow fast, but the media seemingly ignored it to the largest extent. I keep tabs on it as it could facilitate my IP and if Tencent wants the 50 million new subscriptions, it can. Amazon seemingly doesn’t want it, Google dropped it Stadia and now Tencent has the option of getting in excess of 50 million new ‘gamers’, surpassing Microsoft within a year, just like Nintendo did with its Switch. Should this come to pass, Tencent technologies will come close to Sony, closer than Microsoft has EVER been. This all matters because the media is keeping gamers in the dark. So when we reconsider the headline part ‘and it’s readers who lose out’ it is not that, it is the media who changed the way they wrote, to adhere to digital dollars, to adhere to emotional flames and that is what most readers are a little sick of. It drive me to create an IP that pushes Facebook and others out of the way. Gamers want to game, but the console has other options too and with streaming that now comes to the surface and a player like Google should have been on the front lines there, not dumping their stadia, but that might merely be me. 

So there will be an upside for Bethesda/Microsoft. Even as their console is no longer the bees knees (it never was), Tencent Technologies could fill a gap that Bethesda might assist filling. Yet I do believe that they need to have a very hearty conversation with reviewers like Parris Lilly (gamertech radio) to upgrade Starfield to ‘Starfield More’. It could propel Starfield from a average 70%+ game to the game that it needed to be (85%-90%) and that would be a massive increase and gamers will applaud that setting. What is funny is that streaming allows for this and for Bethesda to push that envelope to a new setting might be a way to go (merely one of a few) but the crying Keza MacDonald (at the Guardian) didn’t think that through. No, crying and waiting for a 2026 release was the answer that the reader was given. Within an hour I offered a new destiny, a new horizon and a new hope (yes, a Star Wars reference) which in this case applies in more than one way. 

And for me? Well if it comes to the Tencent handheld I might actually play Starfield as well, it might even be a reason to get that handheld (My Switch just died). And that is the gamer field, the gamer field is forever in motion. We might hate Microsoft, we might hate Sony, but we are always looking on that next fix that gaming provides for. All gamers seek it and we are minds forever voyaging (yes, a gaming pun). 

So what next?
Well to be honest, I had closed the Starfield book, mainly because I am not playing it. Yet the Guardian opened that door again with that pathetic article and blood needed to be drawn (I sharpened my Yanagiba knife for the occasion). As stated in earlier articles, I believe in fair play and being honest with shedding blood and tears. Simply put, I will not shed a tear when shedding Microsoft blood, they did it to themselves, but the media doesn’t get that consideration. The media market changed and even as it is not always visible, it tends to be overly visible in gaming. Gamers are a funny lot (I am one of them), pushing their buttons comes at a price, which Don Mattrick learned the hard way on May 21st 2013, now a little over 10 years ago and Microsoft is still bleeding from that event. More-so if Tencent surpasses them by December 2024. Still it is not merely Microsoft, it is the media spin that is pushing gamers into new fields and even as Starfield was to be that force, it is not to late for Starfield, they still have options. I believe that Bethesda has a hidden diamond there. Am I right? I am not certain, but a game that took this much time, energy and resources cannot die on an average setting, Bethesda has created too many great titles for a new IP just to sizzle and that is my view on the matter.

Enjoy the day.

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It’s a game Jim.

Yup, I just went there and as it is about starfield I feel correct in going there. You see, I might have given correct (or incorrect) voice to a foundational issue, or issues. Yet I am not playing that game. So I cannot say one way or the other and here IGN comes in. You see they have been a clear voice for a long time. 

Not everyone likes IGN, but together with Eurogamer they are a clear voice and there are a few thing you need to know, things given to us (at https://www.ign.com/articles/starfield-review) aptly named ‘Starfield Review’. This does not give us that the other voices of review are suddenly wrong, but this is new IP. Things will go bump in the night. One thing that stood out was “Even after about 70 hours there are major quest-lines I haven’t even touched, and others I barely began. I’m eager to go back and finish a lot of those up now that I’ve completed the main story.” Did you make that small jump? ‘Even after 70 hours’? This makes Starfield surpass Skyrim by a fair amount. There are matters of concern when you see “In typical Bethesda fashion, that main quest isn’t terribly flexible in how you resolve the situations it thrusts you into. Your options here are, for the most part, about picking whether you want to be a boy scout for whom a good deed is its own reward, a wise-cracking mercenary who asks to be rewarded after doing a good deed, or an all-business mercenary who demands to be paid up front to do the good deed.” This doesn’t make the game, bad, lousy or lacking. It is merely an approach to RPG, one that Bethesda had done for the longest of times and they have done it well. This is not an apology, but I do believe in fair play and I do not hate Bethesda, I merely hate stupid acts and Starfield is not necessarily a act of stupidity, so adjustments are required and I am making them. There are still too many technical issues reported by all manners of media and that is just a big no-no in beta stage or later, but that is a cross Bethesda and Microsoft will have to carry for some time. Such is life. 

Still, the quote “There’s a storyline that felt very Boys from Brazil-inspired, as well as numerous related quests about hunting down war criminals and banned technology that pose ethical quandaries to reconcile. You can join up with the Crimson Fleet pirates and dive into a life of smuggling and general space crime, or take up the mantle of a legendary pirate hunter” is showing us the foundation of a space RPG that most are looking for and that matters, because it is about the game and the gamers, not about Bethesda perse. None of this shows the meltdown vlogger to be wrong or incorrect. I am merely looking at other parts to the degree a non Starfield gamers can. Just as I did not play Redfall. We give ourselves limits (some on principle), but we all have limits, even I have them and that combines with the need to remain fair gave me the push to write this part. So if you are an Xbox thingamajig you need to make up your mind and as such you should read the IGN review. They have always been fair on games and that counts, for me it does. IGN also had some negatives to report, but to see that you will have to red the article, you see, it might not matter to you. Some people love walking the streets of a place, just like they set the town of Chorrel to mind and we get that, any RPG fan would. So are some parts actually negatives, or merely the hassle of a gamer? Your guess is as good as mine. Even Microsoft’s own Windows Central slapped Starfield, who knew. But there will always be haters and non-accepting gamers of the RPG field and it gets weirder, for some reason any Elder Scrolls lover will often never love Fallout and now Starfield. This happens. They are not haters, but there is one universe, their RPG universe and I reckon that Fallout and Starfield will have their own love connection to THEIR game. This too is the world of RPG and we need to recognise it if we want to get along with these people. No matter how we slice it, thanks to IGN we see that there is a lot more to Starfield than the mere complaints I have seen in over a dozen sources. I believe it is only fair I show that part to you too. It is a fair play approach to often non aligned views.

Enjoy the new week. 

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Ding, ding, ding, meltdown.

Normally I let things slide. There are a whole range of reasons why I would stop to proceed. Yet Starfield is a two edged sword. It is the larger setting for Microsoft and it is a new IP for Bethesda. Now on the surface it might seem nothing new, but the meltdown I just witnessed on Twitter (I refuse to call it X) is another matter. Gamers are dodgy to say the least. They love innovation and new RPG, but certain settings need to be open, but a choice for the gamer. So here it comes.

The view by Dan Vasc (at https://t.co/b1m0tt4ib2) is something to behold. And all this is just in week 1, before the official release of the game. And now the media has a go. There are low performance issues, there are apparently audio issues and a few other issues. Now, I get that there are issues, this is new IP. But what I am reading is that these issues should have ben captured by Alpha test teams, they should not exist in Beta editions, let alone early access, yet this is MY personal view. You see Freeze issues are not something you leave to the New Game + solution, this should not exist at this stage. And the list goes on and as the official launch starts, there will be even more issues. Another source is talking about Major Accessibility Problems all whilst yet another mentions that the inventory screens need a massive overhaul. All issues that should have been brought to the front of any limited Alpha test release. But I see again and again a mention like “least buggy Bethesda release” almost like it was spoon fed to the reviewer, but that could be merely me seeing things that are optionally not there, almost like I froze for a moment because my visual scanner was glitchy, but I do not have a New Game +, when I die that is it. There is no new life and no rinse and repeat. That is why PROPER testing is massively important. The stage given to us by Dan Vasc might be merely him, but that might not be the case. RPG gamers are a strange bunch and when Guerrilla Software release Horizon Forbidden West they saw how loyal and how strange some RPG gamers can be, yet the bulk loved and embraced HFW. After the colossal blunder that Redfall showed itself to be, Microsoft (Bethesda too) had the duty to take extra care for Starfield (and maybe they did), but the voice of Dan Vasc tells a different story. You see emersion is nice, but the people need to accept that emersion and making his claims to emersion an option in the game might have been the best choice. I cannot tell, I am not touching Starfield (its an Xbox only product). But his loud voice is making me wonder how much trouble Bethesda is in now, because no matter what Microsoft will claim out in the open, if this game does not bring home the bacon, Microsoft will prune the Bethesda tree to the largest extent and that gives me the idea that developers might want to get on the RPG train now. If a place like Bethesda is rejected there will be no one to champion the torch of RPG, for that new IP is needed and my articles over the last 2 years will give a new developer (for Amazon and Tencent technologies only) a brisk handle of raking in the profit, because gamers need a place to be and it is way to soon to tell where they go, but if Dan Vasc is to be believed RPG gamers will need a new destination and the 60,000,000 copies that Skyrim sold, implies that there are a few million out there panicking and seeking a new refuge. Plenty will be happy in the Sony camp with its offerings, but not all are Sony minded, that is fine, there will be options for Amazon Luna and Tencent Technologies if makers of games wake up, because the wake up call I just witnessed was a loud one. Was it loud enough? I reckon that by the arrival of next weekend that will be a lot more clear for all to see.

It turned Monday 96 minutes ago here. How is your Sunday going?

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The Shallow sea, an idea?

It came to me yesterday, but I was uncertain what I was looking at. It was not a game, it was at best a stage, but the idea is set in the environment (sort of). We (most of us) are all about extremes when we game and I wonder why that is. As such I got the idea of ‘The Shallow sea’ the stage is set on a train depot, the water has risen and the trains are under water. A mere 3 meters under water, so when you stand on a cargo cars you are up to your shoulders in water. You would be dry on double stacked containers and there are some, but not all. So here we are in a place called the Santa Fe Freight Depot (the place I initially chose) you see, this stage could be a mere stage, but it would be a game in itself. If not for looting, then it would be to find stuff to keep your community afloat so to say. You see, these stages are nice, they are big and they have a whole range of options. But that is the nice part of Streaming games, you can make them a lot bigger than any PC or console game. This setting was done to emerge ourselves into the water life around there and as the trailers would have been there for years, finding goods is a bit of a challenge. Small sharks, barracuda’s, turtles, plant life. A place that evolves over time that you play this level (or game). You see, I was a little irritated with Far Cry 4. Far Cry 3 was awesome and they tried to replicate this. The scene is beautiful, yet well over a dozen times and hour to hear ‘eagle, eagle’ and to get that irritating budgie take another health slot and the irritating ‘heal on my screen’ ALL THE TIME was getting to me. That fictive place Kyrat has more eagles than the nation of Tibet has people. Add to that all the other ‘predators’ and you see why that game has no real setting for a long life. These parts matter, because in a place like I just described, a small shark might appear, but it is really rare. A stage where we can admire the sea life and have a story as well. And the larger setting is not whether this is a game, but what game could achieve the close to impossible when this is merely a level and that is what we forget. Gaming and RPG is not about milking and farming. It is about enjoying the sights. Bethesda and Ubisoft took that away from us and it is time to create games where the people can enjoy the sights again. Yes there should be a conflict and ‘challenge’ side to this, but it should not take away from the joy of gaming. The joy of lore and the joy of going somewhere. I believe we lost parts of that and the streamers could give that back to us. Consider The Horizon games (Zero Dawn and Forbidden west), would they not be even more fun if you can walk through these worlds (after you finish) the games? A stage where the machines are diminished by 90% after the game is completed so you can enjoy the art, the looks and the amazing graphics that the game brought? Restoration might no longer become a Elder Scrolls game, but the sentiment and the setting could be a nextgen. Whilst people game more of the same with Hammerfell/High Rock another developer could bring out a while new kind of RPG gaming and there is space for more, there really is. The new Horizons is likely to come in 2025, A new Elder scrolls with a speculated date of 2028 and that is pretty much it. There is a lot of space here and the Streamers (Amazon and Tencent Technologies) could create amazing new IP by early 2025, with Horizon 3 being to only opposition for years. That is what I tried to tell developers. And if they aren’t getting that, they will be complaining on the side roads. A few more ideas came to mind, but that is for another day. You see, the population of gamers (those who aren’t focussed on some Call of Duty clone) will change and with the tablets forcing advertisements down their throats, it is likely to change a lot and that is where the streamers came in. All paths Microsoft ignored and now there are other options and Microsoft will not be invited (the joker isn’t allowed in bridge). You think I am joking, but I am not. You see gaming for the joy of the game is a forgotten art and those shouting ‘their fragrance’ are about to learn that not listening to gamers comes at a cost and they will go where the joy is, that was why my IP had the appeal (a speculated shine). And that was why I was trying to sell it to Kingdom Holdings. A business man like Al Waleed bin Talal Al Saud would know what the power of 50 million subscriptions brought. There is every indications that Amazon and Google overlooked that part and Microsoft was not invited to that party. So there we are in the shallow sea. ?The water up to our shoulders and the question becomes. Would you nag, or would you see what beauty below the surface of the Santa Fe Freight Depot could be brought to life? I leave it up to you. 

Enjoy Sunday. 

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A casually added cog

This is a stage that has taken time. I wrote about parts of these settings as early as 2021, the last part was I believe in February 2022 (see image below). 

I never stopped thinking about it, but it is all related to the design I made for Elder Scrolls VII (it was 6) called Restoration. Of course as they are now part of Microsoft helping them is a big no-no. Yet the setting could be used for Amazon Luna and Tencent console developers. And lets be clear. Chinese developers are hungry for profit, the question is can they responsibly develop the next generation RPG games. Not, some copy of Bethesda, but a new unique IP? I have too little experience there, so I cannot say. But when you consider the overhauls I designed for RPG, including parts Bethesda never touched. A new NPC combat system making the next generation an entirely new challenge. Yet in all this, my mind was set on looting. I needed to make it new and optionally unseen before. You see most RPG makers took the lazy way, most copied ideas from Bethesda and the early developers. As such I had an advantage. No one had taken this road before, all because I believe in checks and balances. And as such the cogs helped me and at that point I added a cog (optionally two) and that stage could end up having more options. A setting where we see the stores in places like Chorrel, Bruma, Riverwood and no one saw the missing element. As such there are a few options to develop making the stage larger and there might now be an optional requirement to make the map larger still. You see, developers have good ideas and they have bad (or non-workable) ideas. I get that. But how many got irritated in Far Cry 4 when you heard another eagle warning? That game has more eagles than Tibet has people. It just doesn’t work. The idea was great, but it should have been limited to a handful of encounters, not a dozen eagles each hour. It was at that point that my mind wandered into the loot system and adjusting and redesigning it. That also led me to additional shops. Some might be in general stores, but the larger cities could have these two stores, offering more options to make cash. This led to a new artisan that could adjust your gear and items. 

And the funny part is that Bethesda should have been ahead of me, they were not and now others get to benefit from this. I still hope to sell my other IP to Amazon or Tencent Technologies and if they want the other parts added, I might not complain. The reason for me writing this here is that players like Bethesda might shout that they had the idea too, but I wrote about it now, so where were they? Launching Starfield? Yes, I have seen some video’s and I wonder what will happen. I am not commenting on them as I cannot verify the validity. There are plenty of haters around and I am not one of them, I will not feed their hate hunger. And that gets me to the hunger stage, another setting that has been explored in a few ways and plenty of them in good ways, but one side they all neglected. I wonder if someone catches on or if that idea will be added to the pile for Amazon and/or Tencent?

What is clear is that if I am correct the future holds the greatest RPG year we have yet to explore and that will be on the developer waking up. 

Enjoy the rest of the weekend.

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Sentimental journey

We all have these. It usually is about something personal, something we are passionate about and mine for the longest time has been gaming. I took a sentimental journey by replaying Far Cry 3. It still had all the flaws (replaying on the PS5). One was a design flaw, one that massively annoyed me, one was a ‘weakness’ and one was open to debate. I replayed the game 4 times and in order were the PS3, Xbox360, PS4 and now PS5 and this time I stuck around to get the platinum achievement. Three I never had, one was due to me not looking at the issue, one was because I never found it (that Hollywood star with his head above the sand). The toxo thingy (because I never realised that you could do those with explosive arrows and the gamble bully as I never cared for poker. This time around there was just the poker part missing as such I ended doing a side quest I merely shrugged at and now I have it. OK, I looked up that Hollywood person. I initially thought it was one in my party to save. So when I found the solution I had to giggle. This is one of those moments I applaud the makers for such a sneaky achievement. 

This also stirred a few other things. You see, there is a game I want remade, but remade different and now it might not come to consoles because this is a streaming option. I also have been rethinking a few settings in the original games and how it might be done differently and that got me to a new approach to ‘family’ trees. Whilst everyone is rethinking ChatGPT and taking swings at their version of ‘AI’, I have been considering another use. A use in gaming not used before, not to ‘extent’ the gamer, but to extent a system that allows for ‘shoddy data’ and is set to parameters where we decide what to include and what to filter out. I considered it for a while and I suddenly that in some trees pruning is not the reward, but correctly pruning leads to a bigger reward and that is merely one stage to enhance an old game 30 years later and create a very new game. As such I now have 2 out of 4 stages of that game thought through, the third one is also there, but I believe that we need to tune that a little more. So whilst Microsoft is spending billions and billions to acquire IP, I merely thought it through and have a setting of close to half a dozen games ready to add to the Amazon Luna and Tencent handheld stables. I just can’t stop giggling at that premise. They (Microsoft) is trying to spend $69,000,000,000 to buy Blizzard and an idea that could be seen as outdated, I am about to hand Amazon and Tencent Technologies IP at less than 0.1% of that and they end up with half a dozen games that Microsoft does not have and will not have. In the meantime thanks to a brisk idea Vint Cerf had when he was an old-boy at DARPA led to an idea to a new approach to NPC enemy intelligence. Yup, Microsoft really played that part in a boneheaded way. And now (after they spend $7.5 billion for Bethesda) all eyes are on Starfield. I am not focussed on it, because I refuse to get the new Xbox and should that title fail, the goose of Microsoft will be sorely done. I honestly hope it will go well, because hoping for someone’s game to fail is just a dick move. I will merely never play it (unless it comes to PS5, which is a not going to happen). So I am not a starfield hater, but Microsoft placed a bar too high for normal games and now all eyes are on Starfield. I however decided to be more creative and designed several games exclusively for Amazon and Tencent, several of them I placed in the Public Domain for exclusive free development for these two systems. Yes, I know that this was a stretch, but the more I design and the more Microsoft fails, the bigger the loser they are showing themselves to be. It is a stage of lose some and lose some more. And now that my first IP is close to completely redrawn, Tencent Technologies stands to make a fortune on the space that Google Stadia once had and that spells out more bad news for Microsoft. 

Still the sentimental journey played its part. I have been driven (over time) towards games like System Shock and stealth games. Now I see that these stages are also drivers for new IP, not a copy of an old idea, but completely new IP, and as I personally see it Microsoft has nothing to counter it. Yes, Starfield will be new IP, but that is one IP on one system and they are still feeding the Game pass. I have several pieces of NEW IP, new that is never used and to a degree never seen on consoles. As such not only does Microsoft have contenders, but with their Call of duty fetish, trying to counter Epic and its software, they left too much lying on the floor and Tencent Technologies is starting to catch on where Amazon, Google and Microsoft decided not to look and now they are about to become the competitor Microsoft never banked on and as such they have more contenders to fields they never completely understood. First there was Apple with their iPad and the Windows Surface giggle never got close, then there was Amazon with AWS in the first (eat your heart out Azure) then with the Luna and there is Microsoft losing the streaming console war all whilst Netflix is a new contender costing Microsoft even more. Then there was Sony beating the Xbox version X (or was that the Nth degree). And now Tencent Technologies is about to enter the field giving more and more competition to Microsoft in streaming solutions. Making Microsoft the loser 5 times over. So Bethesda has an abnormal amount of pressure on it to make Starfield a lot better then good and after the epic failure that Redfall has become with additional promises not met 3 months later, all eyes are on Bethesda and I do not believe that is fair on Bethesda, but the premise was pushed by Microsoft and they will need a scapegoat should things go south, no idea how they will do that, but there you have it and I am handing over IP for free to anyone that is not Microsoft. You see, to avoid fish getting caught, you can either take the fish away, or make the pond a lot larger. I opted for a combination of both and when my initial premise of 50 million gamers is met, Microsoft will have to hand over the field yet again. Because it is not merely that I gain these gamers, Microsoft will lose those people in a few ways and that was the initial stage. It might be delusional, but I believe that giving gamers pure gaming pleasure is one way of gaining their trust. Not the trust of some analyst and some bing stage, but a stage where gaming for the sake of fun will endure long after Bing went the way of the dodo. I had hoped it would be an Amazon/Google win, but there is every chance that it will now be an optional Amazon/Tencent win and that will lead to a lot more damage to Microsoft over time. 

So whilst some will throw all this to my delusional side, I decided to blog the ideas so that they became open and Public Domain and I there is no regret here, I just came up with another part to an idea that could please a whole cluster of gamers, how large the cluster is is unknown. I understand that this is not some Call of Duty clone and as such plenty will not care for that game, but I believe millions will and that opens other doors and close the doors of Microsoft all at the same time. Why use energy twice, right?

I just have another idea. I think I wrote about it before. I should give it to Netflix as soon as possible just to piss Microsoft off and the more streaming gamers out there, the less is left for Microsoft and lets face it they have 238 million subscribers, so giving them IP merely slows the Microsoft cattle and diverts some of them to other places, a stage Microsoft cannot control and they lack ability to coach. Yup, now just to hand it over to Netflix and another loss for Microsoft is coming their way.

What a lovely way to start Friday (in 9 minutes).

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The Funny Money Paradox

I have been dreading this. For the most I do not care. But there is one upside. The media have ignored this too and by the end of the story, you will wonder why the media ignored it. They are all uppety uppety for the most silly reasons and they will not care, not until it hurts their digital dollar bottom line. So here goes. In the first Funny Money is a slang term referring to Counterfeit money. Money obtained in a devious or sneaky manner. And that kinda connects to us. It is also a paradox as it is a statement that is seemingly contradictory or opposed to common sense and yet is perhaps true. So that is how I got to the Funny Money Paradox. You see the two largest contributors to this act are Google and Apple, yet they aren’t doing anything illegal. There are merely using all of you to create a new stream income and the stream of income is you. So how is this happening?

You download a game from Google Play (or Apple Store) and you play it. Within the first two minutes you will have seen at least one add, more often 2-3. Now you start playing and the adds keep on flashing by (or is that buy). The game is seemingly simple and it is taunting you that you are to stupid to play it, or that only 1% can play to some distant level (fifteen) and you go for the bait. You are not stupid and you are more intelligent than what they claim and that is how they win. By the first 5 minutes you are likely to have watched 4 advertisements and that is the goal. You see 4 times $0.05 does not amount to much and you might not care, but consider that 250,000 have gone before you. It now starts adding up to serious cash. The game makers gets now $50,000 it starts adding up to serious cash soon enough. Now consider that some games are downloaded over a million times. See how this adds up? And the simple tool (I mean you) keeps on playing and funding the game maker because he has turned GaaS (Gaming as a Service) into a decent stream of income. And it is getting worse. In the last few months I have seen perhaps half a dozen at most that are decently decent games. Yet they have the same setting, but from day one they offer you to avoid ALL advertisements for a small fee (from $4.99 to $14.99) and that avoided watch-time is translated to immediate bonus to you. That is fair, a game costs money and the makers gives you the option. The problem is that most games are so set on cashing in, that they are using more and more simple graphics to cash in as quick as possible and often making more than one version of the same game whilst employing slightly altered graphics to get to the revenue. And it is all happening on the watch of Apple and Google. Now, lets be clear. Neither are doing anything illegal and they can continue as they would like and for me that is good news. My IP will shoot up when people have had enough by being the game makers piggy bank and these makers will not be allowed on the new system. So why am I on this horse? Well, in the first it demeans the status gamer. A gamer is more than an advertisement hub. In the second gaming is a wave of pleasure, not a wave of income. The gamer could be an income and I am fine with that, but these makers are ‘playing it safe’ and exploiting gamers to their own needs first and in the second giving them gaming joy. That is the largest issue I have, the media is second but it is important to see that. They are all uppety uppety on loot boxes and holding the gamer no accountable to any of it and this they avoid? Is this making sense to you?

In the end it will work out better for me, but I then hold myself up to higher values. To exploit this setting just to fair way better is not my cup of tangerine juice either. (I have something with tangerines lately) and I wanted to make sure that I was out on this and you get the chance to seek out the media to see who else reported on this and you will see that many avoided this. So whilst you see another ad on how their game is exactly like they say it is (whilst doing exactly the opposite), whilst you wonder how simple it is that 1% cannot do this, all whilst you know that they can or that gamers are too stupid to get there, whilst you know a five year old can do this, consider that gamers of any age can be made to watch advertisements. So how many advertisements did you see, how many did your children watch and why isn’t anyone waking up to this level of exploitation? Now consider the harsh reality. One source gives us “The global revenue in the ‘Games’ segment of the media market was forecast to continuously increase between 2023 and 2027 by in total 136.8 billion U.S. dollars (+34.53 percent). After the tenth consecutive increasing year, the indicator is estimated to reach 533 billion U.S. dollars and therefore a new peak in 2027.” So how much of that is watching advertisements? How many advertisements are you in for and why are Google and Apple feeding that horse? Consider the answers and consider that even as this isn’t illegal. How do you consider exploitation? 

Consider the points, consider the elements and consider what sources aren’t informing you at present.

Enjoy this Sunday, Monday is a mere evening away.

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The brotherhood of NASA

OK, I took notice of news today. I only took notice today as it either escaped my attention, or the western coverage has been dismal. But the BBC (at https://www.bbc.co.uk/news/world-asia-66590446) gives notice that India is now the 4th nation to land on the moon. Preceded by USA, Russia and China it nows becomes a member of a very exclusive club. Not the UK, not France and not Germany. None of them made membership to the American Express Stellar Black Card (an extremely exclusive version of the AMEX card), it was India who did. And I am happy for India. A nation most nations and its citizens look down on, sneer at and make fun of. That nation is now a lunar nation.

The interesting part is that no one is ‘cashing’ in on that, on the pride. So above is an image, part of an image of a board game I remember playing in the 70’s. It was all about NASA then. I was watching in amazement to the TV when someone left a footprint on the moon (no negativity implied). The board game fuelled our excitement. This is a different board game, but that is the part I remember. Now consider that same game on Facebook, on your mobile. To play with friends and others. 

All now watching the ISRO logo on their board. On trains, in the office (during coffee breaks) and the ISRO has earned it, they are 4th in a game that most would say that India is a horse no show. And India got there ahead of many others, even many G20 nations. They have earned their laurels. 

And for comedy, in light of the accusations that a NAFO fella kicked the Russian moon lander out of orbit I would like to offer the idea of a NAFO block card. If you have it, you can play it whilst the lander is orbiting the moon BEFORE it lands. Then you roll the dice again. With 1-5 the opponent is halted for one move, if you get a 6, the lander is destroyed and that player has to start again at the liftoff point. I saw the NAFO fella ‘documentary’ on Twitter, so it must be real.

But that last part is merely a funny moment for me to add an element. What matters is that there have been moon games going back to the 70’s, perhaps even before that and India can now use that to spread the fame of the ISRO, they have earned it. We can be all kinds of jealous, yet in the end they got to the moon. They might be 4th, but there is no way to tell what else they will achieve and we need to be reminded that greatness comes on all shapes and sizes and from almost every direction. The ISRO showed us this with the Chandrayaan-3. A moonlander who completed its landing on August 23rd 2023 and we should remember this. India has every right to be proud of this moment and so they should be.

Enjoy today and feel free to dream of whatever you want. 

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