Tag Archives: Archipelago

The ability to create

That is at time the question is ask myself. You see, I can reengineer something in seconds, that is my brain does. It takes a little more to type the idea (usually in hours) and as such I wondered today if I still had it in me. I created a set of RPG games, from almost the ground up and they could be united in creating a completely new game. But in this case I wanted to create a new ‘action’ game. I really prefer stealth games, but to cleanse the pallet I need to revert to something new. It is hard to make something from the ground up as my brain contains the hundreds of CBM64 games I have played and they tend to get outside of my train of thoughts. Yet the idea of combining these games has merit as it becomes a totally new game. Not to mention that the CBM64 had massive limits and getting those lifted could send a new piece of IP to streaming systems. 

Why streaming systems?
I believe in these systems to entertain people for at least another decade and when they accept Unreal Engine 5 apps, the entertainment level goes straight through the roof. You see in the past I united Iron Helix and Murder on the Zinderneuf to create a new challenge a new game. I had the Amazon Luna in mind as it was the most likely contender, especially when Google dropped their Google Stadia. Then I considered another edition (a highly upgraded version) of Seven Cities of gold. From there I went to boggle my mind and consider a new version of Covert Action. With more memory comes more options. Then there was a setting to create a ‘Where the hell is Carmen Santiago’ with real mappings of wherever the game takes you. So where Microsoft failed and got mediocre games out of, I created a wave of partial originality. And now?

Now it is time to flex the brain one more time to set my (I think) ninth gaming idea to my blog.

So let’s combine Archipelagos (CBM Amiga) and Sentinel (Atari ST). These games were in its time awesome. It had all the trimmings of an addictive game and with the amount of levels quite the long play time. Yet the game was bland, in 1989 that was fine, but with streaming solutions we can have a lot more. So as I see it, the foundations are fine, but there are changes. The idea of an egg leading to an obelisk is one thing, but what if we changed the premise that the Obelisk is still the goal, but there are several ways that we get to that goal. There is the egg, but that leads to a bird (large) and that one needs to be defeated. When we take away the time limit of 90 seconds and we add more challenges as you proceed in the game. Devouring elements like trees (wood), blocks (stone), Ice (water) and fire we get a new setting. As the game grows we get more elements and more issues to resolve. It is in part reengineering, but that was merely one part of it. As we have Water, Wood, Stone and Fire we can get more elemental challenges. Water and Stone gives us the mud challenge, Fire and wood gets us the charcoal element, Water and Wood leads to forests and so on. Wood and fire are insensitive to each other, but mud and fire can interact. As such we get a wealth of new challenges to any archipelago. The trick is to find the right solution to get new options. It isn’t as single dimensional and simple as that. But this is a start and as I work out a few more kinks and alignments, we get a new game. Will it have appeal? Archipelagos did and that was 36 years ago. To add graphics and music isn’t enough. The game needs to be playable and should appeal to a niche of gamers and that has to be enough for a while. You see, players like Ubisoft want a game for everyone. I still believe (and have always believed) that a Game that appeals to all will please no one. That is the flaw Ubisoft never accepted. So as I align more games to make one niche more appealing I feel certain it will work. So how long did this take? Less then an hour. So as 20,100 worked on a few dozen of games. I thought of at least 10 games within a month of considering them. Would they all be successful? I do not know. I merely thought of the game (the RPG is completely unique). And as such I feel that it would hold up as it isn’t a copy of anything created. And they were all created around streaming systems. I believe in that solution as a console. I have nothing against my PlayStation and I will keep ion playing that system, but it cannot survive by itself and Microsoft is losing the edge they once had. So a new contender is needed. I still have faith in Amazon Luna. There is now the Tencent Handheld. It seems to be great, but it is a contender for Nintendo whilst harming the Microsoft market share they have. As such the Amazon Luna is likely the system to have as a streaming solution. 

So what about a unique game? That might take a little longer and there are contenders. Sony has Horizon, Microsoft has Fable and Nintendo has all things Mario and Pokemon. There is still space for more, however when you consider Horizons, the drive and ability to create totally new IP (like my RPG) takes time, effort and some luck. I think I got lucky and whilst I decided to focus on the storyline, there is more to it all. Is there space for a ‘simple’ single playing shooter, or non-RPG is possible, but between the CBM64 and the CBM Amiga over 10,000 games were created between 1982 and 2000. As such the option to create completely original games that fits the mould is rather rare. It becomes possible when the limits of these two systems are surpassed. Yes there is space for reengineering and that would become the first setting for any new game. We could go for ‘Defense of the Crown’ and set the premise to a Muslim side with ‘realistic’ challenges. We could unite games, get us a more challenging version of Covert Action and now not a 1990 Max Remington in the lead, but a more 2100 (year) version setting a more Tom Cruise minded person in this. A game with more electronic events, mobile events and there would still be the need to invade embassies, but we could add a few challenges with a 3D need.

Whilst all are focusing on their IP (which is not bad), Microsoft decided to focus on its system (also not a bad thing), but as the console wars go on with their IP on the forefront of their minds, more is needed and as such new IP (or reengineered) with a more open setting is as I see it a first. You see, gamers want more and as such the streaming systems have a unique perspective to add Sony and Microsoft gamers to their arsenal. Tencent seems to have figured it out and is going for all four systems with their Tencent system. The problem for me is that I have no idea where Tencent is going with their solution. As I saw it they have the option to add 50,000,000 ‘gamers’ and that puts them far ahead of Microsoft. How that goes? Time will tell. 

So whilst I am still focussing on creation, I will have to do that behind the lids of my eyes for now. So have a lovely day and consider what I could come up with in the next day.

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A gamer darkly

That is what we are at times, a dark player in a field of poppies trying to remember where we were in the first place. It is not some riddle, at times most of us (including me) are clueless on where we go, yet we know we need to get there. It drove Ubisoft to fame, and even now as Ubisoft becomes less and less relevant to the gamers of today players like Guerrilla take over with their Horizon games. What was the world of Mass Effect and Assassins Creed became the world of Elden ring, Horizon and the heroin Eloy. Tomorrow it seems to be a stage of the last Horizon part, Hogwarts Legacy and Gotham Knights. And it is important that we address ‘seems to be’. You see, I have heralded moves to the streamers and there is every indication That they did not listen and Tencent did. You see, even as some state “Chinese tech giant Tencent is apparently planning to launch its own handheld gaming console, going by a patent spotted recently. (2021)” I do not think that people have any idea what gamers are about to get. You see this looks like a handheld Switch lookalike, but it isn’t. 

Jumping to the past
In 1989 Astral Software launched Archipelago. The game was decent enough, the graphics were not the greatest but with 1000 levels there was enough fun for everyone and in the end there was. Some called it ““one of the most original games I’ve seen, both in gameplay and in original concept”, with an “odd and eerie setting that works despite an eminently forgettable scenario”” Now consider that this was a game that was less than 1MB. Now reset that game with todays graphics, make it an offline game and when you consider that this was originally a 92% game, consider that this game (and well over a dozen others) could end up being 88%+ games. Now all the other streamers have a problem. They relied on ‘has-been’ Ubisoft to cater to their needs. A player that could not keep its eyes on the price and with what we were given this week

We now have two streamers that need to adjust image, adjust course on their streamers, or they will be surpassed by Tencent. Another field here China ends up getting the mustard (my 50 million console idea is still safe, I checked). And now that the facts are slowly seeping, I wonder what Netflix will do. Microsoft is not a player in this (merely a marketing idea), and if Tencent makes at least two steps in the direction I expect, before the end of this year Google Stadia will be a forgone lost solution to a direction gamers are not interested in, that leaves the Amazon Luna, it has options, but Tencent is seemingly directed into a field to capture the heart of gamers, something the others needed to have done long ago.

Even as Google is seemingly using the media to give us quotes like “After debuting to middling reviews, it had to suffer through a slowly growing library, a limited user base and the shuttering of its first-party studios. But Stadia is still alive and kicking, and Google intends to prove it next week.” They are in more trouble than they think, they relied on Ubisoft to solve their issue, but Ubisoft only tries to solve its own issues and now the earlier article makes more sense. Techspot gives us “In a nutshell: Ubisoft will decommission the servers of 15 games in the next two months, including some of the most popular entries in the Assassin’s Creed franchise. Most of these titles are about a decade old, so there are likely not that many people still playing the multiplayer components. However, users also won’t be able to download DLCs they previously bought for these games.” Gamers hate to loose parts, including DLC’s, and for the “so there are likely not that many people still playing the multiplayer components” could be translated into a stage where the 2-3 games per server idea was cast aside. Now, in many cases I do not care about the online parts, but Ubisoft made it part of the game (to embrace people), and now when revenue is king players are pushed out. Gamers will see this as a betrayal. In a time when Tencent is looking for gamers to push its IP forward, Ubisoft plays right into their hands and if they considered what I put online, gamers will get dozens of golden oldies. They will feel catered to and that seals the fate of Ubisoft and optionally Google too. They decided not to develop games and now that decision will bite them. 

We now get a new pool and the streamers (seemingly) are Amazon, Google, Microsoft, Netflix and Tencent. They will vie for a slice of the entire pie that includes Sony and Nintendo. These two will see the impact, but will not lose players, if anything these players will have a streamer on the side and that is where Tencent becomes really visible, over time they could get a much bigger slice of the $200,000,000,000 that is stated to be the pie of next year. Yes, we know that a lot of it will go to mobile games and that is exactly where Tencent will see the profit, catering to gamers, catering to online players, mobile gamers and their console can store it all, they played a beautiful hand. I personally hope that Amazon gets the push it needs, I do not care either way whether Tencent gets it, as long as Microsoft does not. There should not be any award for stupidity, should there be?

A stage I emphasised over two years ago and it is coming to fruition in the next 12 months. Although to be honest, I merely saw Microsoft as the loser and I did not see Tencent coming two years ago, now they are a much larger concern to the other players. But perhaps the Tencent console will be seen as spy equipment by the CIA, they still haven’t presented any real evidence on Huawei, so why should we expect to see any on Tencent?

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