Category Archives: Gaming

A steamy deception?

As I started to dive into the world of hardware just to satisfy my renewed addiction for Elite (now Elite Dangerous), I thought it was my duty to keep a relatively normal approach to this. This is purely because I am a student on a budget and I need to make certain that I keep a normal life after paying my bills, so as I have been weighing the options, the views of re-entering the world of PC gaming is one that comes with several traps, even though some people entering this field are not realising this.

For some this jump is riddled with confrontational choices of lesser applicability.

In my case, Elite Dangerous does not take an over the moon graphics card, so I personally have an advantage, but many other people are not gifted with that option.

So as some ‘diss’ the PS4 or the Xbox One, because they are ‘only’ consoles, be wary of the dangers of factors you might not be taking into account.

In my previous blog ‘Getting back on the horse‘ (at https://lawlordtobe.com/2015/07/19/getting-back-on-the-horse/), where I consider the costly dangers of a PC, my alternative thought was to move towards the new Steam Consoles, let’s face it, a steam console is basically a console for PC games (via Steam). So why not consider that?

Well, let’s take a look:

As I personally see it, Steam itself is misinforming the people from the very beginning. You see, in gaming, graphics is key and when we see ‘Alienware Steam Machine‘ with the mention  NVIDIA® GeForce® GTX GPU 2GB, yet it doesn’t not mention, whether it is a Titan, a 980, or a 740 or anything SPECIFIC, you better believe that the non-mention could set you on the short end of the equation.

The steam store does however mention models that do correctly mention that part, they often mention more too, which is good, but all this comes with the hidden trap. For example, the Asus ROG GR8S, which looks extremely pretty with that aggressive redness for the FPS killer amongst us. It offers the option to upgrade memory and storage, but not the graphics card… Oops! Is that not the heart of the gaming matter? Now in all honesty, it comes with NVIDIA® GeForce® 750Ti, which is decent, but it is a little less than one third of the GeForce GTX 980, so how long until we see a 2016 game (or even a December 2015 game) that you cannot fully appreciate on your brand new console? The graphic needs of the PC gamers accelerates a lot faster than the consoles, which is why some games look so much better on PC (Skyrim is a good mention), but it does come at a price.

Now there are more and more places where you get the option of building a steam machine, of course with the added bonus of having parts that can be upgraded, yet at that point we will get too close to the PC again, which means pricing and now with the limitation that it is not a PC, so only for gaming.

So how is this a good idea, or better stated, is it a good idea?

As I go through most new upcoming steam consoles (the bulk ready for release in November 2015), I must admit that the 3XS ST15 (at http://www.scan.co.uk/) stood out of being completely adjustable, yet when we add it all up, we get a £1106.74 system (AU$ 2,355.71), which is more than the above average gaming PC, so how are steam consoles a solution against the gaming PC?

At least with actual consoles, the games will be made for that console for years to come, maximising the game, without you spending a fortune. That was clear the moment you realised that the powerful graphic cards are prices at the cost of a PS4 and an Xbox One combined. So are these ‘new’ consoles a steamed deception?

On one hand, yes, because the steam store does not mention certain essential facts, which is not really their fault, but in the case of Alienware it is likely to become an Alienware issue. As the two models state: ‘NVIDIA® GeForce® GPU 2GB GDDR5’ for a graphics card and the Alienware Alpha at $849.99 states “Fully maxed; giving you all the console you will ever need“, which is great, because from my point of view that implies that this console should come with a ‘EVGA GeForce GTX TITAN X Superclocked 12GB‘, if that is not the case than the term ‘all the console you will ever need‘ is deceptive in the very least! So as I see it, Alienware is setting itself up for one humongous issue when people (after receiving local legal advice), whilst the buyer after this will claim for the fore mentioned graphics card, as to keep the promise ‘all the console you will ever need’.

In my view, the Competition and Consumer Act 2010 (Australian Law), might soon become popular reading with the steam console gaming community where we now see that the graphics card likely to be included is already not up to par to deal the full ability of either Tomb Raider or Metro Last Light gives voice to the limited truth of the claim and as such Alienware could theoretically end up having to upgrade their $700 system by a lot for the current customers at no charge (as a gamer, I find that path nicely amazing).

This is not a given until settled in court (if it gets there), but in all this, the slippery slope of steam consoles as their release seems to be (as I see it) is shown decently clearly.

Setting an upcoming hype in average equipment, hoping for that day one killing revenue in November 2015 is debatable at best. I wonder what happens to the sales commission in January when the consumers get either their refunds or free upgrades.

So even as we can accept that there is a market for these consoles, the fair fact is that the good machines are at the price of a PC, whilst only being able to do their console duties, which is of course the choice of the consumer. Yet, did this consumer group properly investigate their options and more specifically the limitations that their budgets would bring?

So, what do I have against these steam consoles? I personally do not care, as I decided towards the Xbox One for Elite Dangerous, but overall, when I see what people will want now on steam, and what people will desire next year on steam (like No Man’s Sky, Eve Valkyrie, Star Citizen, Survarium and Asylum). Whilst there are a lot more games coming in 2016 and even by the time Assassins Creed: Syndicate is released (late 2015), what will that game require to fill its hunger for graphical needs? Will the installed graphic card offer the maxed experience?

So even now, in foresight, there is no guarantee at all that many of the steam consoles will offer max gaming whilst the system is still in its warranty stage. The systems that do offer the options of maximising will cost a bundle, which is what steam machines were definitely not about.

For now I will call these consoles a dicey market to say the least, for the rest, time will tell!

 

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Get the right info to choose.

I have always believed in this, a person has to make a choice and it is up to the informers to make sure that the people are given the true choices. This is always hard, there is no denying this. You see, we are all biased to some extent. I fell in love with Elite in 1984 and with the coming of Elite Dangerous, that passion returned. So when I read ‘Will Elite: Dangerous Be Wiped Out by Star Citizen & its Beautiful Ships?‘ (at http://moviepilot.com/posts/2015/07/23/will-elite-dangerous-be-wiped-out-by-star-citizen-its-beautiful-ships-3406342) I just had to take a look.

For me there were two reasons, the first is that as a previous passionate Elite player, I am very aware of the game and I feel that I am in possession of expert knowledge to counter most attacks on Elite Dangerous (without having played the game until my XBN1 arrives next month). I know next to nothing about Star Citizens, so when I hear that a game like No man’s Sky and like Elite is out there, I will take a look (I believe that there is a place for all three games if they are up to scrap).

The first quote that got to me is “It’s a beautiful game, but it can also be isolating and boring. You have to be prepared to invest a lot of time into Elite: Dangerous in order to benefit from its gameplay” which was preceded by “it’s held back by numerous irritations“, which got to me just on the go. This all linked back to a previous article. From this I wonder what level of investigation Kenny McDonnell did to begin with.

Now his allegations from the previous will be addressed shortly.

Can also be isolating and boring

Is that true? The game has Solo Mode (just you), Private mode (just you and your friends) and Open mode (you, your friends, soon to be new friends and all unmentioned wankers), so what do you mean isolating? Now the XB1 version is still not finalised, so this is still coming, for now that version is solo only (well decently dependable solo). There is no denying, that version still has bugs because it is not finished yet and if that is not a real bother you can get the game for $31, which is AWESOME!

Prepared to invest a lot of time

Well, is that not what a game is about? For the record, the game has several trainings missions for you to get into the game, I reckon that this will take a little over an hour to get it all done, if you also watch the attached trainings videos to help you get the best out of it all you can complete the trainings missions a little under 55 minutes (rough guess). Now, if you want to know the truth, you should watch

https://www.youtube.com/watch?v=8rtajDGnqAo

This is by far the best intro video made. It is the work of Troa Barton, watching it is a must. In one hour he shows the beginning highlights. In that time he gives a short explanation and shows more than I bargained for, so I was hooked again in 10 minutes. In that time he kills half a dozen opponents with the ship you get at the very beginning of the game. So you get a good start in 1 hour, which is again AWESOME!

So is there any truth to ‘prepared to invest a lot of time‘? Yes! You see there are 20 ships and 10 more coming. Ships fall into different categories and some will cost up to 200 million to buy and outfit, you start with 1000 credits, so this is not a small game it is a massive journey and you get the universe to traverse and grow. Some will like mining, some will prefer hunting, smuggling and piracy, some will prefer trading. All options, whatever YOU decide.

Some parts can be boring especially when you are trading, however, boring is good because some trade ships are not that good in fighting, by the time you have earned enough outfit an anaconda, which sets you back over 200 million, you have a ship that can devastate loads of opponents and carry 260 tons of goods, which at 15K per tonne per haul nets you a quick 3.9 million. So all this is not boring at all.

If you are a feistier person where you can tell the opponent that he/she is no ‘2B’ (and kill that person) you are in charge of choosing what to do.

Now we get part 2 with the quote “However, there’s another game on the horizon. One that promises players a space sim like no other; Star Citizen. Star Citizen may have a release date in 2016, but I can see it excelling on the PC“, so Kenny (not the ‘oh my god they killed Kenny’ person), is dissing a game in a bad way against a game that is not out for another year? Odd, because he becomes all speculation for a game that is not even out yet. And let us not forget that Elite (the original) was an established level of excellence in 1985 and now again from all the videos you can see online, this game does it again.

Then he states “We’ll have first-person space combat, mining and trading, all colliding with first-person shooter elements in a massively multiplayer persistent universe“, which is what Elite Dangerous on the PC already is (in space flight). So what’s the beef?

Then we get “Personally, I can’t see Elite: Dangerous performing well under the pressure that Star Citizen will bring to the space sim community on PC“, which is fair enough, it is his view and as such he is entitled to think this. I personally believe that Elite is already bringing the pain of great gaming now!

Now I need to step back for a moment to look back at his previous article which is linked in the article I linked at the beginning.

The price of minerals is too low and therefore not profitable or worth doing.
 – Really? True that your first ship is not equipped for that, but the later ships are and you can get a few millions per trip down the track.

Exploration data could also be upgraded as the player isn’t given enough of an incentive to do so – other than the universe is pretty.
 – Really? Larger ships have great exploration options, but you need a large ship and several components costing millions.

A small point that someone on Reddit made I completely agree with: Lower the scanning range on planets, so while exploring the player has to go close to the planet to scan them, therefore providing better visuals and experience.
– That might be a fair point, I cannot comment on that.

A greater variety of missions for those that aren’t Elite would be much appreciated.
– Again a fair point, yet Elite is still growing on the PC, so that is an option, further the power play option in the game has several goals to achieve and you get to select yourself HOW to achieve them.

More merits for getting cargo or resistance pockets – they’re not really worth the hassle in the game’s current state.
– I actually do not know (so again this might be a fair point)

An improved in-game chat feature
 – true, for now it is one on one, unlike the XB1 edition where you would have group chat as the system is made for that.

Now, some points here are valid, yet this game is still growing and the game offers 100 times more than the original ever did and it is currently in state ‘released’ something Star Citizen is not.

In addition, the current article had to mention for Star Citizen:

Over a hundred star systems in game which will be hand crafted and will include heavily themed, scenic landing locations from day one unlike Elite: Dangerous.
– fair enough but that game is still a year away, in addition, a hundred systems versus billions of systems is a far stretch of competition.

No procedural generation could lead to less boredom when traversing space.
– So far people opposing ‘procedural generation’ seem to not understand it, for that part just look at many no man’s sky videos. Procedural Generation does not imply boring iteration, that has been shown in No man’s sky a few times (will get to the Elite side shortly)

Far more freedom in terms of ships and their customisation.
– Possible, yet Elite already has 20, 10 are upcoming and there is no information that it will end there, in addition there are all levels of customisation, which is about the ship, not the look.

Superior graphics and more well-designed worlds.
– That is massively subjective, on the PC what I personally saw, some of the sites are beyond amazing and let’s not forget this is a space game, space is overwhelmingly black.

Better control over your ship, with improvements like yaw and more focus on first-person shooting mechanics.
– That shows that Kenny did not do his homework, the instruction videos on the PC show all that, including advanced lateral movement, strafing and so on. I reckon that it requires a decent HOTAS to enjoy (in opposition of the keyboard), so as I expect the XB1 to have the same options, I have not personally seen that.

Now let’s take a look at Star Citizen, the work of Chris Roberts.

Important is that he was one of the people behind Wing Commander, which I played intensely, so I know that this was a good game. So the person behind all this is not a newbie or a wannabe.

Now even though Star Citizen has had its share of Scepticism, we must remain honest. This is a crowdfunded game and it is well funded at present. In addition, a game like this is not an easy feat, yet also, the person behind this has proven his merits with Wing Commander. So as this is a 2016 game, my first view is that whomever start nagging and whining before October 2015 is an absolute idiot and should not have crowdfunded this (or just shut up until the beta is out there in its full potential)

So as we take a look at Star Citizen we need to keep an open mind. From the first go we see something very well done, but this is a trainings mission, if the rest of the game is on par than this game will be well worth it. So apart from walking around, the game definitely looks good (as it is) but the game has a long way to go (several glitches were shown, but as I stated, this is a beta at best). This was an April video, so I can assume that the game has processed from that point. I will not judge the game on what I saw, apart from the fact that it looks good, in addition there is no way to correctly assume that this game will outdo an established game like Elite Dangerous, but I feel that if the game goes on with the level of views that I see now, there is nothing stopping this game to become the third game next to Elite Dangerous and No Man’s Sky. There is no way that it overtakes either based on the information I currently have but that does not stop Star Citizen to become an equal game with a growing fan base.

Now for some future Elite expansions (as per the Elite Dangerous Wiki)

Landing / driving / prospecting on airless rocky planets, moons & asteroids.
Walking around interiors and combative boarding of other ships.

The first two are nice and adds to the experience of Elite

Combat and other interactions with other players and AIs in the internal areas of star ports.
Accessing richly detailed planetary surfaces.
Availability of giant ‘executive control’ ships to players.

The rest is nice too, but I hope that these extensions are not an attempt to add a ‘Mass Effect’ mode to the game (although walking through Space Stations could be an awesome experience.

So both games will have their own moments in where they excel. I do not agree with the view that Kenny McDonnell has regarding Elite Dangerous, but he is allowed his own view. I believe that there is space for both games.

The additional question becomes why must all games have all the options?

I believe that the lover of No Man’s Sky will love Elite Dangerous and there is a decent chance that they will love Star Citizen too.

I see that Star Citizen (from the training mission) is a more serious attempt to create a space flight flight simulator, it seems more on a ‘military’ approach to fighting than Elite Dangerous is. If I would compare it to other games than Elite Dangerous versus Star Citizen in that regard relates to Privateer versus Falcon 4.0, so from what I see now, the people who love more realistic fight flight Simulators would push themselves towards Star Citizens (when it arrives), so feel free to have fun with Elite Dangerous until that game arrives. That is from the little I saw from Star Citizen now, but that is not a guarantee that a more basic flight and fight options would not be available. Star Citizen is, as I see it at least a year away. So in all this I personally have a few issues with the article Kenny McDonell wrote.

From my view, you the reader, if you are into these kind of games, watch the Troa Barton video and decide from that whether you would give Elite Dangerous a go, as it will be one year until you can start the discussion whether you want Star Citizen, Elite Dangerous or both.

Just make sure in the end it was your choice due to receiving the proper information!

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How trolls do not review and I do

OK, I’ll admit that I am slightly overprotective when it gets to Elite, yet here it is, that is just my side of it. I have loved this game from the very moment I saw it in 1984 on the BBC Micro B of a friend of mine. I got the CBM-64 edition and the fun of wonder never seized for me. I am telling you all this so that you know that I am a biased reviewer in all this.

The reason for all this is a video that was uploaded by ‘The N-Gen’

https://www.youtube.com/watch?v=irUThzqrNT8

in the first 6 minutes you will hear a ‘mumble-rant’ like approach of someone who just does not seem to get it. After 6:30 he will admit that he does not get it.

So finally he decided to just take the training exercise. Now we hear more, but here he makes a few valid points. I see in 2 seconds a lot more than he does in 90 seconds, yet I have played v1 for years, so I had an advantage. This mission would have needed a little tweaking (if you ignored the basic flight video). Because he did not notice the lower left canister, he started to aim with a multi-canon on a target 500m away. Which is, detrimental to your ammunition count (considering the size of a canister). SO, from the video I personally gathered that he was tired, he was on a deadline to ‘produce’ a new video and that he was not getting it. Now, that is fair enough, we do not all like certain games, or we don’t get certain games (in my case that would be any NBA game). In his case at the very end his response is ‘it is a load of nothing’, so good to know that some reviewers should find a decent day job as a non-reviewer, which in this case is ‘The N-Gen’.

As for the facts!

  1. This is an early adoption game, you get to test the game and play the game, you get one hour for free and you can buy it for $31, so when the final version comes out you will play the full version with no extra money required and several of the benefits awarded to you, you get to keep, so you become a day 0 player with extras! I see zero, I repeat zero downsides to this.
  2. A better review came from PloTTwisted, which gives us a lot of parts, he shows that there are bugs, there are glitches, but as he states, the benefits of having a free go for an hour to make up your mind as well as a discount for being the early player is just too good to pass up. He loved the game, he brings out a few issues which EVERY beta has. I for one, as I still see Elite as one of my first loves (Ultima 3 was my first true love in gaming), there is absolutely no way that I am not getting it, I am getting the Xbox One just so that I can play this game (and because waiting for No Man’s Sky for the PS4 is just too irritating).

PloTTwisted also shows that for now you should keep to solo play, which is fair enough, because taking time to be a good player is so worth the experience down the track. So back to the training, you see, when in training mode, you see on the right the text “New pilots should watch this pilot training video” with below that the basic flight link.

Now, for the impression video you might not want to record that part, but watching this would not be that far-fetched. Elite is a space flight simulator, that means travelling in three dimensions and that is something we might take a moment to realise. I think I am the only one who can fly the space shuttle with zero training, oh wait, I can’t do that, so, I too might want to watch the video

https://www.youtube.com/watch?v=crL9H_Vx68Y

which seems to be the PC version). The Xbox One edition is likely to be almost identical. So all the ignorance ‘The N-Gen’ showed, could have been averted by the tired him taking 4 minutes whilst sipping coffee before he wasted 12:51 by not telling anyone anything useful, oh wait, he actually had found an issue, oh no, after watching the basic flight video, it seems he had not, so what should we make of this?

Well, first of all, he has freedom of expressing, so he was perfectly valid in making his movie, I am for that same reason in opposing his view in my blog, and I will make a video the moment I have my Xbox One so I can show people what an amazing game Elite: Dangerous will be. In addition, I am not alone, there is a person named Troa Barton

https://www.youtube.com/watch?v=8rtajDGnqAo

which is excellent! He takes a decent look at it all on the PC and explains several things clearly and precisely. In addition I got introduced to parts of Elite that were never there because a CBM-64 with 64Kb of memory tends to have its own level of limitations, levels that the PC and the Xbox One from 2015AD will not ever face. So for me there is plenty of new stuff (which is fine by me) also, v1 of the game had a few hundred systems to fly to, now we get millions of systems each with planets and space stations, so the game is more than just slightly larger. The fact that you can now upgrade individual systems on any ship just adds to the fun of it all, it will however require you to think a little before you spend, which Troa Barton explains quite clearly and he shows it too.

Trading has grown into a massive choice of legal and less legal commodities, there is the option of mining and trading in rare goods, smuggling was always there, yet in the past it was limited to fire arms and narcotics, we get a lot more options now. The game is truly taking a game into the next generation and that comes with a little consideration, to get good you will need to take a little time, however, as Troa Barton shows, choosing wisely and spending 30 minutes gets you really far on track to going places, so watch his video, it also shows clearly parts that allow you to excel the trainings in pretty much one go, which is awesome in his own right.

And in light of No Mans Sky, people should not worry, there is no choice whether you play one or the other, not only is the universe big enough for both games, if you like this type of gaming, getting both would soon the only consideration you end up having. Based on my non-gaming of the new version and relating to what I saw on the video’s than Elite Dangerous might (not a given) one extra dimension of gameplay if you get a pilot stick with throttle. I wonder if any of them would work on an Xbox One and even though it might not be essential, adding that Top Gun feeling for a mere $89 could be so worth it, but that is for me to consider once I get the Xbox One.

Now the one final thought you might have is how could I comment on a game I have not played? Well there are two parts. In the first, I played the original for years so I can clearly relate to the dynamic of the game. I deduced more from watching three videos than ‘The N-Gen’ did by pointlessly screwing around, dissing a game he basically did not fathom. In the second, I did professionally test and review games from 1989 until 2001, so I have been more than just once around the block when it comes to gaming and game testing.

My verdict is simple, no matter how the Beta will look, the PC version gave me that wonderful returning feeling from playing a game I never stopped loving. The fact that this is not a ‘mere’ remastering but an extreme evolution from 8 bit limitation of hardware to a 64 bit limitation of imagination is the most massive of jumps for any game to make. The added fact that unlike most games that this is not a 10 or 50 hour game. This is one of those games that will stay with you for the duration of your console (if you like this kind of game), which is something that seldom happens in gaming. If I am fair and objective than I should also name a few downsides to the full game (Beta’s are exempt of such judgement). I am not sure if that is possible, the universe is a cruel place, so whatever happens will likely happen to you the player too. Yet, from what I saw in the video’s it seems to me that there is a push for combat (if you want to make it rich fast), which implies (from what I saw) is that the mining side seems too unbalanced (by the time you can afford the hardware), yet in all this, I have not seen how you could scan for rare minerals and collect them, because that should not be a 45 minute trip and in all honesty, when you do strike it rich then, the credits should wash over you like a massive ocean wave in summer, but that could just be me (and that is one side that we never had in v1 of the game).

So in all ways Elite Dangerous exceeds what I could have imagined, so as ‘The N-Gen’ had his view, I will have mine! So what about you the reader? If you have an Xbox One, please check it out, you lose nothing from a free download and playing a game you never played before might open up a door you never considered. Even if you will not like it in the end, you should decide for yourself, not just rely on the other fellow or on my view for that matter.

Good luck and enjoy whatever you decide to play!

 

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Are stockbrokers clueless here?

My twitter account tweeted a tweet only minutes ago that gave me pause to take a look. It is an article from Gamespot (at http://www.gamespot.com/articles/activision-stock-joins-ea-in-hitting-all-time-high/1100-6428993/), which is actually 2 days old. The title ‘Activision Stock Joins EA in Hitting All-Time High‘ was reason for the first giggle, then I decided to take a deeper look at the quotes. The result?

Well, judge for yourself!

First off we get “The video game publishing giant’s share price reached an all-time high recently of just above $26 a share–and some experts are optimistic about the company’s potential to grow even further“, which is funny in its own right, where ‘some experts‘ is a link to www.zacks.com. Now, as I see it, the fact that they rely on how Activision/Blizzard is such a success as they state it “Call of Duty, Warcraft, Diablo, and Guitar Hero franchises“, which gets an added “Along with its Zacks Rank #2 (Buy) and an expected EPS Growth Rate of 7.47%, there are three important factors to know when considering investing in Activision Blizzard” the site goes on mentioning a few titbits, which are all true, yet the foundation of the issue is one they skated around, why? It can be that they have no real sight on video games, or because they have other reasons. I have no idea what the other reasons are, yet in my view, their first tactical error is: “For the quarter ended March 31, 2015, Activision Blizzard’s GAAP net revenues were $1.28 billion, as compared with $1.11 billion for the first quarter of 2014” the second one is “Activision Blizzard’s earnings per share in 2014 was $1.42, again representing an all-time high of over 50% growth year to year“.

Before I start explaining this, let’s go back to the original article for a moment.

The next quote is “Activision has a number of projects currently in the development that investors may be looking forward to. These include Destiny’s Taken King expansion (September), Skylanders: Superchargers (September), and Call of Duty: Black Ops III (November)“. It is important to see what is up and coming, as such we see a field of particular possibilities, which gets the final added quote “the company will report earnings for its latest financial quarter on August 4th“.

So why is all this an issue?

First off, this is about stock joining EA, whilst the article is deadly numb on anything Electronic Arts in this field, which is odd to say the least.

Now for my other part, you see, investing in game stock is often massively risky, the part that these research companies fail to realise is that the value of these places are directly depending on the next upcoming failure! That has forever been the case with gaming companies, you see there is a reason why Ubisoft PC sales were down 90% in 2011 and I can tell you for certain that software piracy was NOT the cause of that!

So why did I find this all hilarious? In the end whatever a person wants to sink their money in, it is all fine by me. Now for the backdrop in all this, because so far, my reasoning could be regarded as an emotional one, which is really bad when it comes to shares.

No one will deny that Blizzard is a place of success, I am still addicted to Diablo 3 (as I was to versions one and two), yet Blizzard is still getting over the loss of Titan, a success that would never come to truth, which in the scheme of things is not the deadliest issue, especially as World of Warcraft is still grossing a billion a year, so Blizzard has many moments of success. However, stability is not a sexy thing in the market and Blizzard requires growth to pull this off, even though there are clear and reliable rumours of another DLC for Diablo 3, which would be, if we go by reaper of souls an essential and absolute must for any Diablo fan, it would not be enough for Blizzard to propel forward to the degree it needs to (personal view), in the end Blizzard is a fine company, with a solid income, yet as I see it, the massive sales drive needed (growth of customer base) is not one that Blizzard has, it has a faithful and loyal customer base (I am one of them), yet in my case, it is set to a game I have had for well over a year with no new spending in that time.

Now let’s take a look at Activision, first the good stuff, there is no denying that Skylanders was a brilliant idea, not particularly for me, but it is making kids spend, and spend and spend (or at least their parents), these figurines are not cheap. A well thought through business model. Destiny is another matter, this game is an MMO and a FPS, which is nothing short of a hybrid game and even though I am not a fan, the game looks good on the systems, but like all games of this nature, it has a problem and a handicap. This is nothing personal, you see, whatever good it is, it is money that has been spent. In one way Destiny is a huge success, the cost to make it was half a billion, yet this game made over 1 billion, so that is definitely a win. Now Destiny joins the ranks of requiring DLC moments, and here is the first hiccup. The drive and ‘choices’ in ‘The Taken King‘ expansion, has been all over the net and the day one gamers are not happy! The new full version with DLC will come with items available only in the Collector’s Edition mean that players only chance to get those items requires them to re-purchase a game and DLC they already own, which is not a good moment, so the new players will get rare weapons and items that seasoned players will not be able to get their hands on, the playing field will now be slightly uneven, it also makes for a game where players have a case of the ‘envy’ which also does no good, you see envy bites in a gamer, until he is too pissed off to play, which is deadly to Bungie to say the least. In addition, like with blizzard, revenue will come in, yet not in the large masses it did come in, so these players need to also rely on new IP and new games to grow its customer base. In addition, when we see a review like ‘Final verdict on most expensive video game ever made is a disappointing lack of ambition’, which we can question as it is only a single view, but MMO’s have fans and loathers, there is no in-between here. I am to some extent a loather, in this my reasoning is that these games at some point get hacked and the people go in overcharged destroying a perfectly good game, in addition, you need a decent player base with gamers that play like gamers, I do not mean their skill levels, but I mean that a certain level of courtesy is expected of your fellow fight mates, that at times is just not happening, souring the experience. It is also important that these bad moments are often just moments, not constant occurring events, in addition, many MMO games are often too unforgiving to new players, in some cases players who are experiencing their first 10 minutes in a game like Destiny, I have found in the past that MMO games do not once, not ever correctly tailor to those players, which puts them off. Someone gave this as a con to Destiny “Repetitive enemies, non-existent set pieces, and terrible bosses. No new ideas and overly simplistic role-playing and customisation elements“, I do not disagree here (from what I have played) but there is one side that is not part of that ‘con’ A game that tailors to thousands of players needs a stable setting, which cannot survive on terrible bosses and simplicity, what cannot (and as far as I can state) has not ever been confirmed is how the game plays after a while, you see, these games need to rely that a person once he/she pushes past level 13 is still eager to play, repetition is a killer here, not at level 4, 5 or 6. That will impact longevity, a side the stockbrokers do not seem to understand as that part of the game will not fit into a spreadsheet.

Now we get to the EA side of things, yes, there is no denying that their list is good. First we get the sports games (NHL, FIFA, NBA and NFL) and there will be Star Wars Battlefront. Now the bad part, so far EA Sports will always need patches and if the previous games are anything to go by it will not be that bad. In addition, sports games have a loyal following so unless their QA department screws up, we have 4 seemingly decent going games, however Star Wars Battlefront (SWB) is another matter, no matter how it looks now, there will be issues all over the board when the population at large goes into it, it is a mere statement of fact. An open system with so many fans will optionally truly drain the internet, so as EA overcomes the first issues, it will be an important setting, because Destiny and other MMO’s (real Elder Scrolls) have made many gamers a little hesitant to go day one (except for the limited edition fans), so that first hiccup will determine how wave two will react and that will result in slacking sales, in addition, upcoming Q1 2016 games will possibly see delays and the true kicker (Mass Effect Andromeda) is not out until the end of 2016, that is if there are no development hiccups. So in all this we have a stable setting from both, yet in my view, stability does not give rise to exploding share prices and the fact that EA doubled in a year might sound nice, but that was the result of new Nextgen consoles with a population making a mandatory purchase as there were almost no choices in games, now a year later that market shifted and the true anticipated upcoming games only have SWB on its list, the rest of the desired Nextgen games are all indie developers with none of them linked to either Electronic Arts or Blizzard/Activision.

In addition, the latest ‘remaster’ joke comes from Activision, The Prototype bundle, which I was initially looking forward to is now already regarded as the worst remastering ever. A frame rate that seems to go no higher than 30, blurry graphics at times, what was original is now a game not to take seriously (either of the two games). So Activision end up with two titles on Nextgen that look worse than it did on the original consoles, who is that for a non-achievement, that failing will also impact the non-revenue side. Kotaku shows it best at (http://kotaku.com/the-prototype-bundle-for-ps4-and-xbox-one-is-pretty-sho-1718779050), especially when the Xbox 360 has a framerate of 26, whilst the Xbox One has a framerate of 24. The average gamer can immediately see the flaw here, so why release a game that below acceptable default? It also implies that when a software house goes to this length to hope for revenue, we see a side that many gamers fear, the remake of a decent game that becomes a far below average result. It tend to make them shift focus to other titles, titles that are not from that software house.

From these point, I can now state the opposite of Zack’s reason to buy, which is from a gamer’s point of view, perhaps the shareholders will see it differently (as they focus on spreadsheets) when they look at returns, so when the next set of games fall short of quality, are returns still a guarantee? Again, my emotional side does not trust the setting here and I would personally prefer to sink $100 for shares on Frontier Development or Hello games based on their beta’s then on some of the final versions that either Activision or Electronic Arts has to offer. Yes we gamers are an emotional lot perhaps that will be part of what some might regard as ‘my failed view’ here, which would be fair enough.

 

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Getting back on the horse

Finally a blog article from me that is for the most all about my view of gaming  (because there is nothing interesting about reading stories regarding Varoufakis being a sore loser in the Guardian).

We all have these moments where we go shopping, whilst there are no funds available. A situation I have been very familiar with, yet we still go browsing in many places to see whether there is something to work towards. This certainly describes my case and as I found out soon thereafter, I got myself into a mingled world of facts and none facts a lot more than I bargained for. So what started this?

I’ll be honest, ever since the release of Elite: Dangerous I have been living on the edge of my previous addiction. It is one of the most loved games I had ever played. I still think back with utter fondness playing this game on the CBM-64. Wireframe and low resolution were at the core of a game that offered such fun, its challenge and entertainment that left its mark on me ever since. I played the remake on the Amiga somewhere in the 90’s, but the original was still the soul breaker for me. With David Braben making the ‘now’ version for today’s PC environment and by adding not just a galactic map, but by almost mapping the ENTIRE galaxy, this game is now an entirely new revelation and because Sean Murray keeps on not giving a release date for his upcoming masterpiece No Man’s sky, my desire to play Elite: Dangerous increases. It is however not that simple, my PC (which still works excellently) is now 9 years old, so it cannot deal with today’s gaming. As I stated, there is no way to afford a new PC at present, which is why I kept on browsing.

Now we get to the issue: The amount of gaming systems out there appear to be a joke! I lost two days getting back into the field I had high expertise in, but as I moved to consoles (as keeping up with gaming PC’s became way too expensive, even when I had my good income), the market moved on (as it would) and I learned that changes had been many. Now, for the most I understand it all, but the diversity to learn what is needed to know is one that a non-hardware savvy person, gamer or not, is one that could boggle the mind.

It took me two days to get back onto the level of knowledge I once had. Even now, there are still diminishing gaps.

So, why is all this an issue?

Well, even though the graphics card was always an issue, in my days I moved from a Diamond Viper (which was top of the market in 1998) to a NVIDIA GeForce 6800 card (in 2005), which was again pretty high up (and not cheap), at this point I could game pretty much anything, I had the top of the range SoundBlaster and a good screen and I could game and compute my life away behind my desktop.

Now gaming has changed. For one, it is no longer really about sound cards, the system board has all it needs for gamers, so we are left with the proper processor, the right amount of memory and the graphics card. This is where the issue starts. The diversity of graphic cards is now a jungle, how can any parent choose the right system for their kid, or for that matter, how can any newbie gamer select the best card for their needs?

I can tell you right now that many shops are truly lacking in knowledge there. When you go to online places (which is an initial MUST), you get a boatload of options too. System prices range from 999 to 4299, so where is the best choice? In the middle or at the far end? Questions that many do not have and others state: ‘the more expensive the better’ (which is a truth to some degree). You see, at some point I decided to stay one hardware iteration behind, so that I could game at a very high level, yet needing a decently less amount of money. That truth in gaming remains to be an almost absolute truth. There is a new property in play, one that was never a real issue even 5 years is now a massive part, it is about the noise level of the graphics card as some of those bad boys make noise when they are working, which is not that dissimilar an issue from the Xbox 360 DVD drive and fan noise. So getting a quiet system is worth it. A lesser item is the power consumption of such a card, which at maximum uses as much energy as two PS4 systems in full gaming mode and at the price of $999 (just for a graphics card), that bad boy costs the same as two PlayStation 4 systems. So is gaming on the PC worth it?

That is the question you must ask yourself, especially considering that gaming will take another bang in hardware in 3-4 years, even as you might only need to replace the graphics card, you see a devaluation of 25% a year. That is the part many people are not always considering, which fair is enough. Now, the truth is that if you see some games like Skyrim, where some mods were made to truly blast the hell out of the word pretty, as an RPG fan, I would fold like a bad poker player at the mere sight of the created graphics, yet, I never felt that Skyrim was anything less than amazing on a console, and I knew that the PC was a lot better.

Fortunately for me Elite: Dangerous does not require the most massive card, so that system is a lot less unaffordable than any new system, but unaffordable it remains, so what is this about? First of all, people need to really take a look at what they are willing to afford online before walking into a computer shop. Places like http://www.pccasegear.com and http://www.mwave.com.au/ (for Australian consumers) are good places to take a first look. When you see the prices you are in for (that is before you add the keyboard, mouse and display), you need to see what the graphical needs will be, and moreover, how some games perform. In this I relied on http://www.tomshardware.com/  in the past and it is still around. It is here where we would read “In the graph, MSI’s card is listed at 34 decibels. This is done to represent just how quiet the Twin Frozr V solution really is. The meter wouldn’t register a reading two inches from the rear panel, even when the fans started up“, that is indeed one part that matters, another part is frame-rate, so how smooth is the game, this site gives us that too, although one setback is that Tom does not seem to test all resolutions whilst the new gamers all want 1440p and a few now demand 4K resolution performance graphs, but the new upcoming cards will likely show that too.

There are other sites that give good independent review of cards, just be willing to spend an hour looking at the different places before you go shopping, I have tried a few conversations out there and I can tell you now that these places (read: shops) are often devoid of true inside knowledge on cards, finding one gamer amongst that lot is a treasure, but also a hindrance, as you might find yourself overspending a bit sooner and a little more than you expected.

In all this, PC gaming will remain and there is no reason why it should not, but in this day and age that part is too often forgotten, and electricity, especially in the UK does not come cheap. The amount of gamers not considering their electricity bill is growing on a daily basis.

For example, 9.429p per 1kWh, 600W PSU means 0.094 x 0.6 x 24 = £1.35 per day, meaning that your gaming PC (if you keep it on all day) will cost you £495 a year alone. The Australian example is harder as energy suppliers seem to REFUSE to give out clear pricing, only when they know all your facts will they give you any information, making them slightly less reputable than the ice dealers in Kings Cross. So if we go by the same system and a 20c per KwH, we get: 0.2 x 0.6 x 24 = $2.88, which amounts to $1042 a year on power to the gaming system alone.

You might think that this is trivial, but in this day and age, in these moments, you better consider shutting down your PC. A friend of mine got scared as he got his quarterly bill, he now shuts down the computer properly. It is one of the running costs of gaming that people forget as they think it does not matter, and when you are renting in a university dorm it might not, but when you work, you are not working to be the bitch of Energy Australia, or EDF Energy for that matter, are you? At least UK power (www.ukpower.co.uk) gave me some decent prices to work with.

How does this relate?

Getting back on the horse is a term we see ourselves confronted with, because the term ‘is the juice worth the squeeze’ is becoming a predominant question in gaming, not just in PC gaming, the fact that several high profile cases have changed the industry is linked to all this. When we see Assassins Creed: Unity, with needing gigabytes in patches, where a game almost a year old is still receiving patches (number 5 was released 3 days ago). The gamer’s view of quality demand and the industry of lacking the ability to meet even the minimal requirement here is also affecting the choice of gaming system. Why spend $4200 on a system that will require patching for a year? And that game is not alone. Arkham knight is now treading that same line, an industry inherently unable to even meet basic expectations. And even though Witcher 3 exceeded expectations wildly, the new patch is massive at 7Gb and as Forbes is informing us (at http://www.forbes.com/sites/davidthier/2015/07/18/theres-a-problem-with-the-witcher-3s-new-patch/), where we see “the new patch means that The Witcher 3 doesn’t perform as well on either the Xbox One or the PS4, dipping down to 20 FPS fairly consistently in some of the game’s busier locales” gives clear indication that PC gaming is however much desired a path that is riddled with issues at a price so much higher than the console world.

So even if it were possible for me to get back on that horse, I have serious doubts whether the juice will be worth the squeeze, because at $4200 ($1999 is a more realistic choice in decent gaming PC’s) I would demand a decent level of perfection in gaming and even though the hardware meets it, it seems more and more clear that the industry is no longer able to meet these expectations, so even though I will require a PC at some point, my old one still (thankfully) suffices for non-gaming purposes and gaming on a PC is no longer truly surpassing the joy of a console.

Many will not agree with me on the latter and that is just fine, some will get great gaming on their PC when it comes down to World of Warcraft and League of Legends, yet when we consider the following headlines ‘Battlefield 4 – what can we expect from the summer patch?‘ (July 10th 2015), ‘Batman: Arkham Knight PC Version Fixes Not Coming Until Fall‘ (July 16th 2015), ‘The Huge Witcher 3 Patch Is Rolling Out Over The Next 24 Hours‘ (July 17th 2015) and the least said about ‘F1 2015 Errors, Crashes, Bugs, Performance, Low FPS, and Fixes‘ the better, with 2 patches within a week (including a day 1 patch) and as stated “PC community still seemed to struggle to get a decent gameplay experience” the question is not just about the massive cost of hardware, the issue becomes, if this industry does not up its game by a lot real fast, will there still be a long term future for these less affordable gaming PC’s?

 

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You keep what you kill

The business section of the Guardian had an interesting article yesterday. It comes from David Pegg and it is about targeting customers. In the article we see a prominent picture of Robert Redford (at http://www.theguardian.com/business/2015/jul/15/sky-broadband-customers-targeted-allegedly-pirating-robert-redford-film). So what is at play here?

Here we see ‘US firm TCYK, apparently named after film The Company You Keep, made Sky hand over details of customers accused of downloading movie‘, which comes with the opening quote “Dozens of UK broadband customers have received letters from a US firm accusing them of pirating a little-known Robert Redford film and inviting them to pay a financial settlement on pain of further legal action“. You see TCYK got a court order against Sky Broadband, which must now hand over customer details of those TCYK accuses of using torrent sites to download and distribute the films.

These people now get the offer of paying a hefty fine or end up in a legal battle.

So, how does that work in Australia? Well, here we depend on the Copyright Act 1968, where we see in section 36(1) “Subject to this Act, the copyright in a literary, dramatic, musical or artistic work is infringed by a person who, not being the owner of the copyright, and without the licence of the owner of the copyright, does in Australia, or authorizes the doing in Australia of, any act comprised in the copyright“, which means you made the movie, you are licensed to handle the movie, or you own the copyright, if you are none of these three, you become the infringer.

Now we get to the nitty gritty of the act (sections 43A and 43B) when we consider ‘temporary reproductions‘, which starts of nicely in section 43A(1) with “The copyright in a work, or an adaptation of a work, is not infringed by making a temporary reproduction of the work or adaptation as part of the technical process of making or receiving a communication“, with the crown part ‘temporary reproduction of the work or adaptation as part of the technical process’, which takes Sky Broadband out of the loop in all this, because Sky just sends packages from point A to Point B and as such, they do not keep any parts of that they communicate, they only keep the logs of what is communicated.

In subsection 2 of section 43A we see “Subsection (1) does not apply in relation to the making of a temporary reproduction of a work, or an adaptation of a work, as part of the technical process of making a communication if the making of the communication is an infringement of copyright“, which might put Sky in the hotspot, yet Sky is at this point an innocent disseminator of information (you know that anti-censoring part people all love), so Sky must prove that by handing over the records. This now counters the (what I would regard as fake indignation) from Michael Coyle, a solicitor advocate at Lawdit Solicitors, who stated regarding the act of Sky Broadband “They should be fighting tooth and nail not to have this information released”, to which I would state “Yes, because we should always protect the people engaging in illegal acts!” more important is the part that comes next “TCYK says that it hired a “forensic computer analyst” to identify IP addresses of computers that were making the film available online” so it seems that those watching the movie are not high on the list, it is about the distributors, those who made the movie available online. So there are two parts. The first part ‘temporary reproductions’, is a part we are still looking at, yet ‘distribution’, which we will also look at.

As Sky is protecting itself by showing themselves to be innocent disseminators, we need to see the logs, part of that is to give evidence that you (or they) are working on a temporary reproduction.

Temporary what?

OK, let’s take YouTube, when you watch a movie, a trailer, a TV Show, you are looking at a temporary reproduction. The movie is streamed into the memory of your computer and once the link is severed at ANY GIVEN MOMENT, the movie cannot be watched and it cannot be re-watched’ it must be pushed into the memory of your computer again. This is different from Torrent systems where a file, temporary or not is actually saved to your computer. This is the confusing part, whether it is a temporary file (what the people refer to as temporary) is actually ‘just a file’ that file remains on your computer, just like many other ‘temporary’ files.

I know, it is still confusing! Let me elaborate, when windows or a windows application needs to handle data, it created a file that changes all the time, we refer to them as temporary files. The UNIX reference is much better, they are called ‘scratch files’. So if you download a PDF, it will create a file, and that file will capture all the packages and add them together. That is done until the file is complete, when the download is completed the file gets written becoming the permanent file. This is the normal way for operating systems to work. The issue is that something is written (read: saved) onto your local destination, when this is done, it is by sheer definition no longer a temporary file. this is the part that is taken care of in Section 43A, now as long as there is no way to make the ‘temporary file’ work via an application of any kind, you can also rely on section 43B of the act where we see in subsection 1 “Subject to subsection (2), the copyright in a work is not infringed by the making of a temporary reproduction of the work if the reproduction is incidentally made as a necessary part of a technical process of using a copy of the work“. This now shows my explanation of temporary reproduction, where we refer to ‘incidentally made as a necessary part of a technical process‘, which could make that part a no go area, was it not for the first part where we saw ‘Subject to subsection (2)’, which is now the issue as this does not apply as per section 43B (2)(a) relying on both (i) which states “if the reproduction is made from an infringing copy of the work“, and the irritating use of the ‘or’ statement for (ii) “a copy of the work where the copy is made in another country and would be an infringing copy of the work if the person who made the copy had done so in Australia“, which takes care of any ‘border’ issues.

So, here we are with an infringed work, so what about the words of Michael Coyle?

Well, for this we need to look at Part V remedies and offenses, specifically ‘Division 2AA Limitation on remedies available against carriage service providers‘, which now puts poor poor old Sky Broadband in the limelight! It is a bit of a puzzle, but in short it amounts to “A carriage service provider must satisfy the relevant conditions set out in Subdivision D before the limitations on remedies apply” (a bit paraphrased), this is set in section 116AH, where we see that the carriage service must provide the following two elements for ALL category transgressions

  1. The carriage service provider must adopt and reasonably implement a policy that provides for termination, in appropriate circumstances, of the accounts of repeat infringers
  2. If there is a relevant industry code in force—the carriage service provider must comply with the relevant provisions of that code relating to accommodating and not interfering with standard technical measures used to protect and identify copyright material

This is only the first of several elements that address the part that the Guardian stated “TCYK says that it hired a “forensic computer analyst” to identify IP addresses of computers that were making the film available online“, that part is also needed for Sky Broadband to prove that limitations ‘a’ and ‘b’ were adhered to. For this we need to take a look to a case (mentioned below) where we see at [697] “The question whether a person has supplied the means with which copyright has been infringed raises its own difficult issues. The primary judge concluded that the BitTorrent system was the means by which the appellants’ copyright was infringed. But I cannot see why the means with which the primary infringers committed acts of infringement must be so narrowly defined. The primary infringers used computers which were no less essential to their infringing activities than was the BitTorrent system. The same is true of the internet connections with which they made the appellants’ films available online

More important, at [505] we see “It follows that customers, by entry into the CRA, consented to iiNet disclosing and using information, including personal information as defined, for the purpose of iiNet administering and managing the services provided pursuant to the CRA. Part of that administration and management includes compliance with the CRA. In circumstances where iiNet has received evidence of breaches of its CRA (for example, cl 4.2(a) and (e)) the customer has necessarily consented to iiNet using information it possesses, including personal information, to determine whether to take action under cl 14.2 of the CRA“, which all comes from the case Roadshow Films Pty Limited v iiNet Limited [2011] FCAFC 23, which means that Sky Broadband is going through the motions iiNet in Australia went through 4 years ago. This is important, because the customer relationship agreement is a legal scope that the customer agrees to, which allows for disclosure and more important, now looking at the ‘limitation on remedy’ or bluntly put ‘the massive amount of money TCYK will demand of Sky Broadband if they cannot satisfy conditions’ is where we see actions from Sky Broadband to disclose information.

In addition we need to see the satisfied part “Any transmission of copyright material in carrying out this activity must be initiated by or at the direction of a person other than the carriage service provider“, that part is given by the logs as the viewer did the ‘click here to watch full movie‘, basically that means that the user initiated the act. In addition, there is “The carriage service provider must not make substantive modifications to copyright material transmitted. This does not apply to modifications made as part of a technical process“, showing that whatever solution was used, Sky broadband passed through the information as part of what it is supposed to do as an ISP.

In the end, this will be a messy battle and there is one part that holds less water. It is the statement “Nicolas Chartier, the president of Voltage Pictures, told the Hollywood Reporter this year that he had issued 20,000 lawsuits against individuals accused of pirating the Hurt Locker in order to “make a statement”. “The day after we announced 20,000 lawsuits, the internet downloads of Hurt Locker went down about 40%”“, I am not sure if that will be the end this time, Hollywood has been clasping down in several ways. We see the 10 movies that make a billion, but the hundreds of others that aren’t slicing the cake are not in there, as such Hollywood is now lashing out all over Terra ‘non US’ and we see that it will hit Australia too, even more direct when the TPP becomes fact, at that point having a computer with logs pointing to it with irrefutable evidence might literally cost you your house. There is one side in the TPP that remains undiscussed, especially, as I personally see it behind the closed doors of the TPP negotiations. In all this America relies on fair use, in all this they are eager to criminalise that what is not criminal within the US, it makes for another case.

If we accept the following “Some historians prefer ‘slave’ because the term is familiar and shorter and it accurately reflects the inhumanity of slavery, with ‘person’ implying a degree of autonomy that slavery did not allow for“.

Now we convert that sentence into “Some politicians prefer ‘user’ because the term is familiar and shorter and it accurately reflects the chargeability of usage, with ‘US consumer’ implying a degree of freedom that users are not allowed to have” This is as I see it exactly the core and the broken foundation of the TPP, there is no fair use and there is no accountability on the other side, by all means the TPP ignores the constitutions of more than one nation. This was raised by Alan Morrison in The Atlantic on June 23rd 2015 (at http://www.theatlantic.com/politics/archive/2015/06/tpp-isds-constitution/396389/). The quote in question is “It is January 2017. The mayor of San Francisco signs a bill that will raise the minimum wage of all workers from $8 to $16 an hour effective July 1st. His lawyers assure him that neither federal nor California minimum wage laws forbid that and that it is fine under the U.S. Constitution. Then, a month later, a Vietnamese company that owns 15 restaurants in San Francisco files a lawsuit saying that the pay increase violates the “investor protection” provisions of the Trans-Pacific Partnership (TPP) agreement recently approved by Congress“, this is a situation that could be a reality.

You see, this relates to the case at hand in more than one way. In my view, TCYK has every right to protect its side, the movie it made and the revenue coming from that, so I am not against prosecuting copyright infringement at all. Yet, in all this the shift that TPP will allow for is a situation where ‘investor protection’ will bring a case which will be heard by three private arbitrators; the United States government is the sole defendant in that given scenario. More important, it will be a case brought by “investor-based expectations”, I think we can clearly see the link when we consider “Village Roadshow’s revenue and profits are below expectations, which was down 1.9% to $469.5 million for the six months to December. Net profit was lower by 26.2% to $13.34 million“, so in this case Village Roadshow blamed the weather, yet Village roadshow has blamed piracy on many occasions, so the moment we see a court case based on ‘investor-based expectations’, we should all become weary of this becoming an option the regain revenue from a mismanaged product (which is far-fetched but not out of the question).

So why these jumps?

  1. It might be a movie piracy case in the UK, but the result will hit Australia sooner rather than later and vice versa.
  2. Infringement is a growing ‘market’ and as such, especially in dire times, the industry at large wants to recoup parts of their losses due to infringement, yet will it truly hunt down the real perpetrators?
  3. Too many people rely on their ignorance and ‘they did not know’. This defence is now slowly but surely coming to an end, it is more and more an accepted rule that if you did not buy the article, or pay for it, how come you watched it?
  4. The TPP will change EVERYTHING! This closed door agreement is all about ‘indulging’ big business whilst big business is not playing the game fairly to begin with. In its core it can be seen as a discriminatory violation of ‘fair use’ and ‘constitutional values’.

In all this I jumped at Village Roadshow more than once. Personally I think that Graham Burke has been playing a lose rant game too often, whilst trying not to step on the toes of Telstra and Optus, but that might just be me! In addition, I have additional issues with Federal Attorney-General George Brandis regarding past events. This all links to an article last April in the Sydney Morning Herald (at http://www.smh.com.au/business/village-roadshow-wants-to-work-with-isps-instead-of-suing-movie-pirates-20150416-1mj8cd.html), where we see the quotes “The document centres on a “three strikes” system. An illegal downloader will get three warning notices before a Telco will help copyright holders identify them for potential legal action“, which sounds fine, yet in that part, if at any time the IP address was hijacked, there will not be any evidence absolving the accused person, so the one in court could be the victim in all this. In my view, this is a warped solution to the court case Village Roadshow lost against iiNet, meaning that other avenues need to be taken, which now reflects back to the UK case of Sky Broadband, which could hit Australian legislation. The next quote is “Federal Attorney-General George Brandis and Communications Minister Malcolm Turnbull set a 120-day deadline last December for internet service providers and entertainment companies to create a binding code“, which is indeed central but not in the way reported on. You see, Telstra and Optus are all about bandwidth, the more you use, the better the invoice from their point of view. This is part of the move we see all over the internet in the last article I wrote regarding the short-sightedness of Graham Burke, in the article ‘The real issue is here!‘ (at https://lawlordtobe.com/2014/06/17/the-real-issue-here/), which also reflected on the article ‘FACT on Piracy?‘ (at https://lawlordtobe.com/2014/01/03/fact-on-piracy/) from January 3rd 2014. These articles connect through ISP’s like Telstra and Optus who have been rescaling their bandwidth plans. The consequence of losing out on 4 billion a year. Now Telstra offers 50GB for $75 a month, smaller plans no longer exist, they have been pushing for new broadband boundaries so that their revenue is less impacted, so the impact of $40 and $80 a month is now decreased to an optional loss of $20 and $40 a month. It was (as I personally saw it) always about time and retrenching. It has been forever about big business! By the way, it is not just Telstra, others like iiNet have done the same thing, offering a new margin, reset to the width that has never been offered before. It is about rescaling the broadband plans, which results in resetting expectations and preparing for new data usage adherence.

You keep what you kill fits perfectly, it comes from the Riddick movies, which is basically the credo of a survivor, in this day and I agree, in this economy it is about lasting the longest and as such, they keep what they kill, which are the copyright infringers and their technologies. I do not oppose it, as I feel that owners of copyright are entitled to protect their assets. Yet, when we read Graham Burke we see “He said Australian film producers were trying to educate the public rather than sue them“, which might seem true enough, but behind that, I suspect, is the fear that if the Australian Copyright Act 1968 adds the ‘Fair Use’ principle, his education boat will sink on the spot, moreover, whatever US pressure we get from the TPP, gets drowned by Fair Use, because if it is good enough for Americans, it should be good enough for non-Americans too.

Last in all this is Matthew Deaner, executive director of Screen Producers Australia, who made a fair statement in the SMH article “They’re trying to say, ‘this is the right way to go about this stuff, this has a consequence to us’,” Mr Deaner said“, which we can get behind, yet the colourful rants by both Graham Burke and Sony executives on the utter non-realistic loss of billions is a consequence as well. By not properly and realistically setting the view, whilst, as I personally saw it, Sony executives were hiding behind excuses regarding missed targets that were never realistic to begin, which soured the milk of reality and reasonability.

Will this affect Australia?

Roadshow Films Pty Ltd v iiNet Ltd [2012] HCA 16 was settled in the High Court of Australia, yet the essential changes to copyright, the impact of the Trans Pacific Partnership (once signed) will also impact the future. The lack of a ‘fair use’ clause is as I see it an essential first step to protect those not engaged in active copyright infringement as well as allowing for innocuous acts not to be struck down in favour of big business in a draconian way. In all this, US corporations have relied on unfair advantages, whilst overcharging people all over the non-US in a massive way is just beyond belief.

Even now, example, ‘Ex Machina’ is in the US $17, in the UK $20 (both Amazon), which is already a 20% offset, a title which cannot be bought in Australia. The US has segmented commerce to maximise profits, whilst not giving fair options to consumers. The fact that they still enforce multiple region codes to limit fair consumer rights is also not addressed. This is in part what drives piracy. If Mr Burke is so about educating, how about Mr Burke educating the other side of the equation? With video games where price difference can go up to 100% in difference between the US and Australia, a consumer grievance that Federal Attorney-General George Brandis never bothered to properly address. When we consider the issue of price fixing we see “Price fixing occurs when competitors agree on pricing rather than competing against each other. In relation to price fixing, the Competition and Consumer Act refers to the ‘fixing, controlling or maintaining’ of prices“, in this we see a loaded gun of different proportions. You see, Agreements between related companies are also exempt from price fixing, yet, when this difference is set at 100%, whilst the firms place technological restrictions (region codes) on products, as well as denying fair competition, largely pushed by American corporations, where is the fairness in any trade agreement?

If a trade agreement is about removing trade barrier, in that regard, the region codes should be regarded as detrimental to trade, but the TPP is not about equality, it is about giving the power to big business and limiting the rights of consumers, which is why partially because of created limitations movies and videogames are not equally and honestly made available. So as we look at what some can buy more expensive and others cannot buy at all, Mr Burke should in part refrain from stating that ‘one leg is education’ the other is regarding ‘products being available at the same time as other countries’, it would make him instantly paraplegic. Unfairness is what drives infringement. This was shown in the 80’s in Europe in a very direct way as games, movies and music were so unbalanced that a $450 ferry ride to London (from Rotterdam) could pay itself back during one VHS shopping spree (not to mention the price difference in games).

That same principle applies here, so if this is truly about stopping infringement than the first step would have been consumer equality. Yet this is about the US maximising its profits, counteracting whatever ‘free’ trade is supposed to do, so copyright infringement is not going away any day soon, it will soon create new situations, all because those involved seem to be about abolishing what constitutes a fair user, which is why the TPP should never come into effect.

You keep what you kill

The question is, who gets killed in the end, because as more true illumination is given, the bigger the question mark we see on what propels infringement. If there is one real upside to all this, it will be evolution, it will not take long for someone to change the premise of the game and design a new peer to peer cloud solution that resets the legal playing field.

Strife has always been the number one innovator in both war and technology, that part has not and will not change.

 

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Questioning Assurance

A positive approach intended to question confidence. That is at the heart of the matter today. I have been involved in such tracks before, but in a slipping age of technology, where we see greed driven (or bonus driven) changes where some executives hide behind the excuse of giving new young Turks a start in the business, we need to wonder whether they were looking at the world through chartreuse glasses.

I have seen the stupidity (for the lack of a better word) of software firms pushing out software, some to make sure they kept some deadline, whilst the product was nowhere near ready. In a few cases they thought the product was truly ready and the QA department messed up in a royal kind of way. There is of course the third option, where a product was tested, was deemed good and things pop up. These are the three parts of QA the user faces, I have seen them all!

The third one is the clearest one. Development does its work, the QA department did all the test and then some and when released things go a little awry. Weirdly enough, this tends to happen to parts of the program that people seldom use, like that weird, off the wall setting that only 0.000001% of all Microsoft Word users tend to use. Microsoft had no idea, and at some point it gets fixed. This is just a flaw. You name a product, like anything in the range of Microsoft Office, Adobe Photoshop, Oracle, SPSS, Sybase or SAS Miner, they all have them. These programs are just too large to get 100% tested, and even when that happens, there is the interaction with another program, or with an operating system update that will then throw a spanner in the cogs. You only need to search for issues with Windows 8.2 or IOS 8.2 to see that things just happen. In the zero layer, we see the hardware, in layer one we get the operating software, in layer two we see the application, in layer three we get the peripherals (printer, keyboard, mouse and joystick), one massive sandwich to check! In any of these interactions things can go wrong and a QA department needs to sift through it all. Of course even if all of that did work correctly we see the fourth layer which is the user him/herself, who then decides to dunk that layered sandwich in tea. Boy oh boy can they mess up their own system! No software can truly prepare for that!

Yet in all this QA needs to have high standards, which are proven when we see the third option in all this. Options one and two are an entirely different mess! It is for the outsider often impossible to tell what on earth happened. I had the inside scoop on an event where something was marketed ready, yet the program was nowhere near that. Deadlines for stakeholders had to be met and some figured that a patch afterwards via the BBS systems would do the trick. So basically a flawed product went to the shops. I remember those days, that was long before any level of fast internet, I was a trendsetter in those days by owning a 64Kb modem, yes I was a speed demon in those days! LOL!

You see, legally the consumer is in a messy situation, product liability laws are not that strong, unless health and lives are placed in peril, beyond that, you would think that these consumers are protected when it involved fraud, yet, when we consider that part of fraud is ‘deception intended to result in financial or personal gain’, we see any case go south really fast when the defence becomes, ‘the consumer was offered a refund’ and ‘Your honour, our costs are massive! We are doing everything to aid the consumers, offering them a refund immediately’ and we see any fraud case go south. Consider part of this with the ruling ‘intentional perversion of truth’, the keyword ‘intentional’ can usually be swayed too easily, faltering the case of fraud. But in the core, getting people to sign on in the first weeks, getting that revenue on their boards can mean the survival of such a company, so some accept the costs for what happens to remain on the game board.

The other situation is where the Quality Assurance (QA) department messed up. Here is the kicker, for the outsider to tell which scenario played is impossible, without working at a place, it is an impossible task to tell, one can make estimated guesses, but that is as good as it goes. For example, Ubisoft had a net profit on -66 million in 2013, they fell from grace in 2008 from $32 to $3.80 per share, that’s a not too healthy drop of 90%. The interesting part here is that when we look at their games, we see over those terms Prince of Persia, the language coaches on DS, which was novel (especially Japanese), Assassin’s Creed II, Tom Clancy’s Splinter Cell: Conviction and a few more. This is the interesting part, here we see a few excellent games, a Prince of Persia that would bring back to life a forgotten franchise, Assassin’s Creed II, which was so far above the original that it mesmerised a massive player population, Prince of Persia: The Forgotten Sands, which upped the ante of Prince of Persia by a lot and Assassin’s Creed: Brotherhood, which gave us even more challenges. Yet, these good games could not hinder the fact that Ubisoft had produced so many games over that time, many of them far below great that it impacted their stock. Is their value back to $16 because of their games? So what about Assassins Creed: Unity? Is stock the reason for the lacking game. I personally would state no! I think lacking games drop the stock. Yet, this is an emotional response, because stock is driven by demands and rejections, as great games are made, people want a shae of that rabid bunny, if the games are nowhere near, the stock gets rejected. In this case it is about the games, because Ubisoft is gaming! This is also why the E3 is such a big deal and even though I was not impressed with their E3, ‘For Honor’ clearly shows that Ubisoft has some gems in their arsenal, or should that be ‘had’? For Honor is a new and likely high in demand game, the presentation was extremely well received. I am not much for those types of games, but I also looked with anticipation of a lovely challenge. The issue here remains, it is online, so timing and decent players are required to make this a good experience. Yet beyond that new title, I would see it as a collection of predictable that have become indistinguishable from their other titles. Sequels sharing bits from other sequels with an interchangeable codebase. With too many triggered scripts. We remain with a blurred sense of gaming. I stated it a few years ago, by adding too many prince of Persia moments into Assassins Creed, we end up not playing Assassins Creed, if I wanted that, I would have bought Prince of Persia! So why these games?

Well, there is of course method to my madness (and my madness is purely methodical). You see, Assassins Creed 2 and Splinter Cell: Conviction were amazing achievements. I can still play these two today and have loads of fun. They had set a standard, even though Assassin’s Creed: Brotherhood was a step up, certain flaws were never dealt with, flaws that became part of the engine for 5 iterations of the game. You see that in the second premise, I went from new game to iteration? That part matters too! With the Splinter Cell series we went from Conviction to Blacklist. Again, it was a step forwards, but now we get the issue that QA messed up buy not properly testing the re-playability part of the game, leaving players in a lurch, making the game a mess if I wanted to play a ‘NewGame+’, it is a little thing, with a far reaching consequences. What was great became good, a step forward, hindered by one and a half steps back., which is the faltering part. Ubisoft needed a QA department with teeth, as I see it, they did not have one, or Marketing got involved. There is in all honesty no way to tell how that came to pass.

Yet, this is not about Ubisoft, because Rocksteady Studios outdid it all with Batman: Arkham Knight, making Warner Bros. Interactive Entertainment extremely unhappy as I see it. A game that should be heralded as a new legendary release got a 50% rating by Steam and 70% by Gamespot, these are not good numbers, they are ratings that resemble coffin nails. Not a good thing at all. In my view, this is a massive fail by their QA department. However, when we accept the statement from Kotaku.com, we get “The moment I’m inside the batmobile, it’s not surprising to see it dip to 15 frames-per-second“, did QA really not see that? So is it Marketing or is it QA? No matter what answer I give here, it is pure speculation, I have no facts, just personal insight from 30 years of gaming. No matter where it lies, QA should not have signed off on it, not at such drops of quality. Which gets us back to the non-liability of these firms. ‘Res Ipsa Loquitur’, or in slightly more English “the thing speaks for itself“, The plaintiff can create a presumption of negligence by the defendant by proving that the harm would not ordinarily have occurred without negligence. Yet, what harm? The only harm the game has is spending funds which are refundable, the only harm there is for the maker of the game. So, there is no case, what is the case is that until these firms properly invest into QA, we get to go through buying and returning a lot more. Yet, these companies realise and they take a chance that the gamers (which tends to be a loyal lot) in that they hold on to the game and just download the patch. So basically, the first hour gamers become the sponsors for the development of an unfinished game. That is how I personally see it.

In my view, the game suffered, what could have been great will soon be forgotten. Yet, what happens when it is not a videogame? What happens when it is not a game, what happens when it is business software? you see the Donoghue v Stevenson case gives us that a maker can be held responsible for personal injury or damage to property, yet, what happens when neither is the case?

It is a very old UK case in Torts, where a Mrs Donoghue was drinking a bottle of ginger beer in a café in Paisley. A dead snail was in the bottle and because of that she fell ill, and she sued the ginger beer manufacturer, Mr Stevenson. The House of Lords held that the manufacturer owed a duty of care to her, which was breached, because it was reasonably foreseeable that failure to ensure the product’s safety would lead to harm of consumers. This is a 1932 case that is still the key case of torts and personal harm involving negligence. Yet, with video games there is no visible harm, there is only indirect harm, but the victims there have little say in this as the direct victim is offered a refund, the competitor missing out on revenue has no case. So as revenue is neither injury nor damage to property. Now we get the issue that if the buyer buys goods which are defective, he or she can only have a claim under contract of sale against the retailer. If the retailer is insolvent, no further claims will be possible. So, with Arkham Knight, when 2500 copies are returned, a large shop will not go insolvent, you get the idea, when the shop needs to close the doors, you are left out of money.

Here we get the crux, a maker of a game/program has pushed an inferior product to market. It will offer compensation, yet if the shop closes (that is a massively big if), the buyer is out in the cold. Now, the chance of this ever happening is too unrealistically small, but the need to set rules of quality, setting the need of standards is now becoming increasingly important. With games they are the most visible, but consider a corporation now pushing a day one product to get enough revenue to tailor a patch which the customer needs to download. An intentional path to stay afloat, to buy time. Where do you stand, when you got pushed to solution 2 as solution 1 is a month away, only to discover the flaw in the program, which gets freely adjusted in Week 23, so 22 weeks without a solution, this situation also hindering the sale of solution 1, which was fine from day one onwards.

Not only is a much better QA required, the consumer should be receiving much stronger protection against these events. That could just be me.

Now to the real issue connected to this. Assassins Creed: Unity became a really bad joke last year,

It went so far as Ubisoft offering a free game because (source: Express) “UBISOFT have confirmed some Xbox One fans who have previously applied patch 3 for Assassin’s Creed: Unity are now being hit by a 40GB download when trying to use the latest title update”. 40GB is massive, that comes down to 10 DVD Movies, it is well over 10% of the entire hard drive space, this gives us the image that one game has clear impact on the total space of the console. Also be mindful of the term ‘patch 3’, which implies that patch one and two had been applied, so is there clarity on the reasonable assumption that there is an issue with both release and QA here? In my view, delayed in addition or not, the game should never have been released to begin with.

Don’t get me wrong, with the new AAA games, the chance of a patch becomes larger and larger. You see QA can only get us to a certain distance and an issue on a console is a lot less likely than an issue on your PC (with all kinds of hardware combinations), yet the amount of fixes as shown here is way off the wall. Now we see a similar thing happening to the PC edition of Arkham knight. Warner Brothers have decided to call back the game, all sales have stopped at present. However, the issues we see on gottabemobile.com are “Warner Brothers’ forums are filled with complaints about the game including Error CE-34878-0 issues on the PS4, various issues with the Batmobile including this one on Xbox One, issues with cut scenes, Harley Quinn DLC problems on the PS4, Batman season pass problems, problems launching the game, problems with the game’s well-known Detective Mode, missing Flashpoint skin, problems with missions, problems saving the game, and more”.

Now we get the question, was this properly QA-ed? Was a proper quality test made, because the size and nature of the issues, as reported give out a negative testing vibe, which I consider to be extremely negligent! As such we must wonder, should such levels of non-functionality be allowed. Can the law allow the release of a product that causes, as alleged ‘no harm has been caused’, an industry, hoping on the users to wait quietly as a game gets finished on the consumers costs.

Now that the Nextgen consoles are all set out to be downloaded in the night, how long until games start tasking the game of ‘customer expectations’ and release a 90% game? How long until corporations will work on a business model that relies on consumer sponsoring whilst they contract even better profits. We also need to be careful, patches will always be a factor, I have no issue with that, and the list of games that needing massive patches keeps on growing, AC: Unity, GTA-V, Arkham Knight, Destiny, and the list goes on a little longer. I am only mentioning the patches over 3GB (one is well over 6Gb) and in this light Destiny gets a small pass as that game is all about multiplayer, which is a dimension of errors all on its own.  The Elder Scrolls Online wins this year with a 16Gb patch, again, all about online play, but overall the gaming industry seems to adapt the bad traits of Microsoft, which is definitely not a good idea.

For now we seem to accept it, especially as the Nextgen systems are relatively new, but that feeling will change sooner rather than later and at that point someone official needs to step in, which might end up being a lot more official that the game makers bargained for, especially as games outside of the US can be up to 70% more expensive, at that point we are entitled to some proper consumer protection, against these levels of negligence, levels that currently only exist on a limited scope.

 

 

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Hunting facts

We can go on about Greece (which is again in crises), we can look at video games (like how the QA of Arkham Knight got effed up), but for now all interesting news has been said and there are a few British political events starting, but what some of you all forgot about was FIFA. When I look into the Guardian and seek the sports page (online) I see three times the mention of FIFA, only one has a video regarding the money-laundering inquiry. The interesting part is that the term ‘bribes’ is now replaced with ‘money laundering’. In that view the following document is rather interesting https://www.sentencingcouncil.org.uk/wp-content/uploads/Fraud_bribery_and_money_laundering_offences_-_Definitive_guideline.pdf.

You see, Money Laundering is a rather harsher part in all this. For that we need to take a look at a few crimes acts, specifically the Proceeds of Crime Act 2002 (not today though).

And as I go through it with a few giggles, it seems to me that all this is not good for Jack Warner, even though he ‘threatened’ to reveal an ‘avalanche’ of secrets, he could end up looking at his luxurious stay in Hotel Sing Sing for a lot longer, than he would if convicted for bribery, in addition the accusation of him redirecting financial aid for the Haiti victims (from several newspapers) could make matters even worse for him.

This came from the Guardian with the title ‘Jack Warner fears for his life and will reveal ‘avalanche’ of secrets‘, yet so far, no revelations of any kind, or none that ended up in the hands of the press at present. This is the interesting part, if we go by the Jamaica observer who reported only 2 days ago: “but up to Thursday, the Office of the Attorney General had not received any request for Warner to be extradited to the United States, where he is wanted on wire fraud, racketeering and money laundering charges“, is that not peculiar? Technically it is not, extradition, means the start of a trial, and as such, Jack Warner is too visible, there is no place he can run to (as I see it). In addition, setting up a trial of this magnitude will take some time. However, the initial indictment that I published in ‘Condoning corruption!‘, (at https://lawlordtobe.com/2015/05/29/condoning-corruption/) almost a month ago, should clearly put him at the top, as the star player in all this. In addition there is (at http://www.theguardian.com/football/2015/jun/10/john-oliver-trinidad-television-mock-jack-warner-fifa), where you can see the comedian telling the same things I told , but his comical approach is one that is not to be missed!

So why the long silence?

Well, that is the interesting part. There was no silence, when we look at the Guardian in Trinidad (at http://www.guardian.co.tt/news/2015-06-23/warner-integrity-commission-has-tapes), we see the headline ‘Warner: Integrity Commission has tapes‘, yet, I have at times doubted the duty of many newspapers all over the place, especially when it is owned by a member of the Murdoch family. Still is it not extremely interesting how many large newspapers have not picked up this news? I would think that the news of audio tapes, FIFA members and bribery would be the stuff of legends for papers like the LA Times, the NY Times, or even the Washington Post, yet none of them had picked up the Breaking news, or should it be broken news? The Washington Post did however pick up the response to John Oliver from Jack Warner (at http://www.washingtonpost.com/blogs/early-lead/wp/2015/06/12/composer-says-jack-warner-stole-his-music-for-video-directed-at-john-oliver/), especially as Jack Warner is also under fire from the composer, whose music he used to drown out his own voice from 1:13 to 2:20. Anyway, his response to the comedian was given on the 12th of June, the Washington Post possible regarded this as light entertainment (with Greg Dombrowski who is at present the only one who is not amused). After that the Washington Post has nothing. So was it breaking or broken news? I do not know. I have not heard the tapes, yet neither had any of the other news outlets as far as I can tell, so if Jack Warner is bringing evidence out, why ignore it? A half-baked news moment on the ‘MH370 suicide mission’ gets picked up with what was called a ‘reliable source’ by those working for the Barclay Brothers, yet no one is touching the Warner Tapes.

I am quite happy to see Jack Warner Fry for all of this, but the man is entitled to a defence, when the press steers clear to this amount, who are they actually listening to? What is the audience not getting informed on and where are the FIFA puppeteers? Let’s not forget that the full report from Michael Garcia is still being kept locked away. The entire FIFA debacle has people running for the hills and there is a decent indication that the press is aiding some of them by not illuminating the issues at play.

Yet, we must also look beyond Jack Warner, which gets us to CONMEBOL. It is forced to pay 10 million out of its own funds. When we look at http://www.espnfc.com/fifa-world-cup/story/2502646/conmebol-facing-cash-flow-crisis-due-to-fifa-bribery-scandal, we get the following facts:

  • Sponsors have been asked to pay Conmebol directly
  • Datisa had only paid Conmebol 35 out of the 80 million, which means it is all short by 4,500,000,000 centavos.

It becomes a little weirder (possibly due to missing facts), when we consider the quote by Bloomberg: “head of international business for Brazil-based sports marketing firm Traffic Group (Jochen Loesch), one of the companies that make up Datisa. Traffic founder Jose Hawilla, 71, pleaded guilty in federal court in Brooklyn to racketeering conspiracy, wire fraud conspiracy, money laundering conspiracy and obstruction of justice. He agreed to forfeit $151 million“, so if he forfeits THAT MUCH, what else did he stuff into ‘a’ matrass? By the way, I had a decent income for a few decades, yet summed up, over my whole working life, pre taxation, I will have made less than 1% of what Hawilla is forfeiting in this event; crime has become THAT rewarding!

Of course, we seem to focus on FIFA alone, yet, when we look at the Boston Globe, we see the indirect fallout, which makes the lashing the FIFA executives a lot more essential. When we read the article ‘FIFA scandal may affect Boston’s 2024 bid‘ (at https://www.bostonglobe.com/sports/2015/06/24/fifa-scandal-grows-could-affect-boston-bid/AasXsCJZobZTayvfb06obP/story.html). My issue is not with the article in the Boston Globe, it was with a quote in the Chicago Tribune “Because next Tuesday, if the U.S. Olympic Committee has come to its senses, its board of directors will wisely choose at a regularly scheduled meeting to pull a doomed Boston bid that has been a disaster from the start“. Two parts, one is the question, why it was doomed? That is an actual question, there is no direct answer in my view. The second is that the Olympic committee could, ‘wake up’ is the incorrect term, I do not think that the Olympic Committee is asleep, I mean that they need to refocus their current vision. What could be the problem is the location of the games. You see, no matter how all this goes, the 2024 Olympics will be 2 years AFTER Qatar, actually, due to rescheduling, less than 18 months, which means that there will be all kinds of issues all over Europe (a reeling UEFA after a drenched timeline as part of the 2022 soccer competition will be all over the place is one), the second one is French politics. At this point it is still extremely likely that National Front end up in a new location, when Marine Le Pen moves to 55, Rue du Faubourg Saint-Honoré, Paris, with the French in a massive wave moving towards European segregation, keeping the Olympics on the US side of the Atlantic river might not be the worst idea. Although, if the American administration does not clean up its tax act, it will be bankrupt making the entire exercise slightly exotic to say the least. If there is one essential part we need to consider in all this, then I would state that the Stability of the Olympics need to be assured, apart from that having them in the US after 28 years is not a bad way to go. With all the troubles Europe is still to face, especially with Greece messing up the European economy (the makers of the Olympics of all things), both Paris and Rome could end up in such a bad state that only Hamburg and Budapest remain a realistic location, considering Boston for the games of 2024 is definitely in my books at present.

So how did I get from FIFA to the Olympics?

That we do get from the Boston Globe, where we see “While longtime FIFA president Sepp Blatter, who has said he’ll resign possibly by year’s end, has not yet been indicted, he is said to be a target of the investigation. Blatter also happens to be an IOC member, which comes with the job of heading one of the planet’s biggest sports, such as track and field, swimming, basketball, and skating“, which is generic information. The second quote has the gem: “If Blatter is indicted, he’d obviously have to resign from the IOC. The question is, will the Justice Department stop with soccer or will it broaden its inquiry to other federations where payoffs likely have been made over the years? And since at least 17 present or honorary IOC members are current or former federation heads, will they have a strong incentive not to vote for Boston for the 2024 Summer Games, lest they be taken into custody upon arrival at Logan“, you see, the quote “at least 17 present or honorary IOC members are current or former federation heads” in that same article is linked to all this. Now, there is absolutely ZERO indication that these members have done anything wrong, but a massive amount of them are Europeans and this FIFA spectacle will grow and touch (read: smear) many European nations, at which point the media, will go on a rampage like hungry rats, ripping whatever they can for the prospect of ‘circulation’, getting the 2024 Olympics out of Europe that time around might be something to seriously consider. As viewers watch matches of all Olympic events, whilst games are overshadowed by all kinds of ‘speculative revelations’ by unnamed sources in newspapers, it would be good to have the Olympic games in a time zone several hours away, so that the games can remain centre in all of this. Is that such a stretch? In addition, all those close friends of Sepp Blatter in the IOC would also benefit from a time zone isolation of what will still be reeling at that point in Europe.

So, I will happily oppose Philip Hersh of the Chicago Tribune regarding “a doomed Boston bid that has been a disaster from the start“, I am not convinced, moreover, defaulting the Olympics to Boston could be the best thing. I’ll be fair, Canada might have been better, but they pulled beforehand, which gives us “Toronto’s Economic development Committee voted against bidding for the 2024 games on 20 January, citing a bid would cost the city $50 to 60 million” (Source Wiki), why does a bid cost them that much? I never really looked into that part of Olympic biddings, so the costs in that are equally disturbing, but that is for another day.

Anyway, if Toronto has an issue with 50 million (which is a truckload of cash) having them in the ground of a few billion might not be a good idea. Sydney had its Olympics in 2000, which is way too recent, from that logic I state, let Boston be the default!

Back to FIFA!

We learn today, via SBS (at http://www.sbs.com.au/news/article/2015/06/25/two-argentines-sought-us-fifa-scandal-put-under-house-arrest), that the extradition proceedings are happening and they seem to be accelerating. With guilty pleas in the bag from other members, the options for Hugo and Mariano Jinkis are dwindling down fast. Federal judge Claudio Bonadio rejected their release saying they presented a flight risk given their personal wealth, adding that until last week they had both been fugitives. Their bail which was set at $1.2 million for the both of them might be regarded as a laughing matter when we consider the 151 million Jose Hawilla forfeited, so how much funds do the Jinkis have? Perhaps an electronic tag is for them a mere inconvenience should they decide to move to a nation that will not extradite to either Argentina or the US; I am just phrasing a question here!

So as we hunt facts regarding the FIFA members involved, how come the news on the Trinidad and Tobago Guardian was not picked up anywhere internationally? That is the issue we started with, a question not answered and unlikely to get answered any day soon. There is one more part to consider, it is a part every FIFA executive fears, because with Football (read soccer) is such disarray from the FIFA point, why are the nations involved not inviting UEFA to ascertain in what depth of trouble their local sport is in? Any political move to ignore this can be countered in this as unofficial knowledge of bribes and corruption went unanswered for over a decade, we only need to look at the work of investigative journalist Andrew Jennings to see that the problem is truly Titanic in size. The added fact that one person walked away with $151 million is proof further still.  It should feel pretty comfortable for Michel Platini to see UEFA in a consideration to clean up Football. In all this, there needs to be transparency and visibility. Although I was never much of a soccer fan, to me it feels important that in all this both members of the IOC and soccer members like Michel Platini, Jean-Pierre Papin, Johan Cruyff, Marco van Basten, Alan Shearer, David Beckham and Jürgen Klinsmann to seriously sit down and see how FIFA can truly be cleaned up. I personally have zero trust in Sepp Blatter doing anything else than cover his hide at present, because when anyone sitting at the helm remaining THIS unaware of bribery and corruption for such a long time is on all fronts the wrong person to sanitise that system. I would like to add that such an investigation should be headed by three members of Royalty. Soccer is such too strong influence in Europe, to be handed to people loving the limelight for personal reasons. In this I would nominate Crown Prince Frederik of Denmark, King Willem-Alexander of Orange from The Netherlands and Princess Anne from the United Kingdom. It will requires officials and renowned players with managerial knowledge to take a harsh look at all this, having this headed by three members who have lived a life beyond reproach is equally important.

So in the end, consider that in all this, when we look from a distance, you should be appalled on how an organisation so influential in national events on a global scale is given a level of leeway that even the most powerful organised crime organisation could never ever hope for is just too unsettling. And in all this, it is all preparation, the support acts have not started yet and the main event is some time away. It is time to make a massive change and the sooner such actions begin, the better for all those passionate about sports involved.

 

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Confirmation!

It is always nice to see confirmation, as the large players have now made their presentation, I see that the battle lines are drawn in my favour, in favour of PlayStation players. Make sure you get this, I am not stating that Xbox lost, or that they have bad games, in the world of games, the ones I prefer to play, Sony delivered! The Last Guardian coming in 2016 is pure poetry by controller, Horizon is taking post-apocalyptic views to a new level and the small demo gives a clear view that we have new levels of gameplay to adhere to. Agent 47 is coming to PS4 and the console is also giving us new versions of the old, classics like Streetfighter, with new and awesome graphics, but the same play line that Streetfighter fans love. I saw a new part of actual gameplay of No Man’s Sky, the vreator (not a typo) was showing it off and getting the limelight he deserved. He is showing a level of exploring never seen before, the more I look at it, the more that I see on how Elite: Dangerous and No Man’s Sky together are the perfect experiences non shooter addicted gamers will likely see this generation.

It is scary, but it is true. Consider the past. Most of those over 30 grew up seeing Steven Spielberg as the one creator of movies. After that we now get on his level Joss Whedon and JJ Abrams (not dismissing any other directors here). In games we had a few more, but over 20 years, the big names have been Peter Molyneux, Sid Meier and Richard Garriott. Now we get Gareth Bourn (No Man’s Sky) and David Braben (Elite: Dangerous). In the ‘old’ days David was the man of one game (one game I loved). Now we see that same game evolved beyond our imagination blowing me away and that is not all, so as we see more exceptional movie makers, we will also see more exceptional game makers. These Virtual Creators (vreators) are raising the bar by a lot, One on Xbox (me growling a little now) and one on Sony. Personally I truly hope that both consoles get to enjoy both games, because no matter which console you decided on, both games are as I see it, an absolute must!

Sony also showed a few games that were out there. Firewatch and Dreams, dreams is completely off the wall. Different and unique, which means it will completely appeal to the artsy gamer. Firewatch is set in Wyoming, pretty much in the middle of nowhere, you’re all alone. A mystery that involves two missing women, so good luck with that challenge. And this is just the top of the games. More clear appeal than Microsoft offered, more pure gameplay we had not seen before and this is before we get more on Metal Gear Solid 5. So both systems have unique offerings, and offerings on both, you the gamer gets to choose what gaming style appeals to you. For me, Sony delivers what I desire (apart from Elite: Dangerous).

Sony did not ignore the younger players. With Disney’s Infinity 3.0 it will be giving the Star Wars universe with a limited 1 month exclusive for PlayStation players. So, parents who want to imbue the passion for Star Wars to their kids, they will have the materials to do just that. Loads of options and exclusives, which will be opened for all others after 30 days, some will remain exclusive until the holidays. At least it is a temporary thing for none Sony players. Looking back at the presentations, it seems to me that we got twice the value from Sony in the same time that Microsoft was ‘hyping’ some of their exclusives.

The best thing is to go to www.IGN.com and look at the Sony presentation yourself, download the movie, watch online of stream it to your tablet offline. Everything Sony showed is telling me that we are in for an excellent year of gaming. I reckon that most of us will have plenty to play until the end of 2016. The show ended with Drake, a smooth introduction movie with a nice twist at the beginning, which shows us that the beginners that brought a ‘Crash Bandicoot’ is still reeling the wow factors of players today, with games like ‘a thieves end’ whilst ‘the Last of Us’ still has not stopped appealing the players. Yet so far, the one part that was never truly answered was the gossip and ‘leaked’ news regarding the Mass Effect trilogy on Nextgen, which seems to be not happening as far as I can tell from the news released, but I did see the question all over IGN, they all accept that for those new on consoles, Mass Effect is an established game that can grab the imagination of new players, whilst fulfilling the desire of the seasoned gaming veteran. So we must wonder how much can we rely on this information as such, if not, then why can you pre-order the game in some online shops (with a clear TBA mention though)?

The E3 is still going on, but for me, the important parts are done. Tomorrow we will see Square Enix and Nintendo. I still have my Wii in a box somewhere, I never got the WiiU and to be honest, I have no intention of getting it. The Wii started strong, was messed up by Nintendo Marketing, as such, Nintendo lost a market share part. Yet, last year they regained a lot of visibility with Splatoon, a game that amazed and impressed, it was released this month. For now, Nintendo has nothing new to offer and what I have (3DS) works really well, yet an upgraded version of a Gameboy advance game alone will not do it. Nintendo has work to do, whilst Sony keeps on amazing. Square Enix is another matter. Deus Ex is the big ticket for me, yet the remastered Final Fantasy VII should not be ignored. So far the news all over the place are stating almost the same. Sony delivered!

So as Sony ended one part of the presentation of Dreams with the music ‘life is but a dream’, I will say: “Thank you Sony!”

 

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You decide!

I have spoken out against the (bad) choices that Ubisoft has made in the past. On November 16th 2014 in the blog ‘How the mighty can fall‘ (at https://lawlordtobe.com/2014/11/16/how-the-mighty-can-fall/), I wrote “Gamers are about done with Ubisoft, ratings that seem decent, but game expectations had not been met. Watchdogs fell short of expectations (rated 8 out of 10); Bug fest (we mean Assassins Creed Unity) launched on all major platforms. (7 out of 10); The last one became Far Cry 4 with 7 out of 10”, issues from gamers and other not so small considerations, Ubisoft failed to deliver a legend status for all of their AAA game. 2014/2015 is to be considered a disaster. Now at E3, we see that some parts are getting delivered, the Division is now a 2016 release (which is not that much delayed when you consider this to have been a 2015 release), yet, again, Ubisoft does present their games really well, which gives them time, yet, relying in a place like the E3 on DLC’s for a 65% game is not a good thing either. I refuse to be negative on a game like ‘Just Dance’. It is not my game, but plenty of youthful gamers (some not so youthful too) reserve a place in their heart for Just Dance, which is fine by me. Questions on the phrasing on the interaction with mobile phones need to be made, as no one (at present) have asked the questions involved. What is novel is the option that could propel the game forward are the streaming service on PC and Nextgen, even though no pricing information is given, it should not be about the price, it is about keeping a game novel and Ubisoft delivered that with this title.

Yet, did anyone else notice that the applause in the audience during was good, but not great? Compared to Bethesda, who blew the roof off the house! We saw many introductions with cut scenes, and even if the Division showed game play, with an interesting closing twist, which makes the entire view great. Also, the gameplay on ‘For Honor’ (4×4) was very good, but what if online play is not your thing? In addition, it is competing with Evolve, which is an excellent game. That does not diminish For Honor. The people saw gameplay and a smooth one at that. I liked the act that I had stayed away from any gossip or screens on that, so it was all new and it did not disappoint. The same could be said for Rainbow Siege. It is better, more realistic tactically speaking (as far as I saw) and graphically far above the norm. It will not be out until the end of September, but so far it looks like a good product. Just this is also the issue with Ubisoft. The presentations were good, not amazing! It did not blow me away like Bethesda did, more than once I might add. And off course there is Assassins Creed Syndicate. It looks smooth, but what the demo also shows is what we have seen too often in the previous moments. The game story depends on too many scripted moments. The coach chase, the tumble over the bridge then the train, a too strong a smell of scripted events. So as Yves Guillemot closes the presentation with the introduction of ‘Ghost Recon Wild land’ with an awesome movie, we need to consider that the words from Yves “surprise you with revolutionising our beloved franchises“, this sounds nice in theory, but that has not been achieved. Some are a strong step forward (Rainbow 6, Ghost recon), some are more of the same but as I see it, none showed true ‘revolutionising’ steps. A quote from a marketing department that now hangs like a chain around the neck of Yves Guillemot with the weight of a tombstone.

The IP they have is diminishing, trying whatever they can to revitalise the games that have missed their target. It will soon be about the reception of new IP (For Honor), it is holds up, that would be great for Ubisoft, if it falls short (gamers can be a merciless audience), the value of Ubisoft will take another pounding. It is not done yet. The consequences of AC: Unity are still felt. When we read (source: Softpedia and several others) “The latest thing to come out of Ubisoft’s riot machine is the announcement that the upcoming instalment in the publisher’s acclaimed action adventure series Assassin’s Creed, titled Unity, will run at 30 frames per second and in 900p resolution on both the Xbox One and PlayStation 4. Of course, this type of polarizing announcement can only widen the gap between the fanbases of Sony and Microsoft, and so it did“, or Forbes where we see “Ubisoft is at least saying something regarding the tech/embargo issues. In terms of technical fixes, Ubisoft didn’t go so far as to apologize to fans for the early troubles, but they did say they are working on fixes past what was already fixed during the day one patch. In another fix patch, they’re taking on glitches like Arno falling through the map and getting stuck on things, and in future patches, they’ll turn to collision problems and framerate issues“, an apology came too weeks later. Yet, this is not about slamming Ubisoft (yes slamming a billion plus company feels good on the ego). This is about the future of gaming. Microsoft has also been active, the XB1 is now backwards compatible with a twist. there are downloadable titles and they did clearly state that you need not pay for titles you own, so that might sound great, but now consider that ‘live’ implies downloading a full game, which means that your 500Gb hardrive will fill up really fast, apaprt from the question is, whether ‘your’ game is on that list. It is still a step forward, but at 4-13 Gb (6 Gb being the average size of a game), with around 250Gb free for content, and of course space needed for other games, you are looking at perhaps 40 games, which of course need to be downloaded too. It is still a nice option to have, but let’s face it, why let go of your Xbox 360? This is about market growth and the Xbox one, which is increasingly hard as Sony v Microsoft consoles is currently set at 2:1, so two PS4’s for every Xbox One. The release day scare tactic (as I saw the Xbox One announcement in 2013) has hurt Microsoft a lot, the fact that they only realise almost two year later that their 500Gb, just does not hack it is equally unsettling.

So where do you the gamer stand?

I personally believe that it has never been about the hype, but about great gameplay. This is exactly why Infamous Second Son came up short, while it had all the elements to be truly great. It feels such a shame to see an 80% game, which could have been a 92% game. Watchdogs has similar issues, but in that case, it is a new game, a first, like Assassins Creed 1, the second game of that IP could blow us all away, it takes only one visionary!

Tomorrow will be the defining moment. Bethesda delivered and exceeded, Ubisoft did not and Microsoft stayed on par, showing a few exclusive teasers, so now it will be up to Sony. If they blow the roof, Xbox will lose a lot of ground, yet we must not forget that Microsoft delivered last year and it still surprises, that part is seen in the game beyond eyes, which could indicate that the exclusivity on Xbox is more than a delay for Sony, it could be reason for people to switch, or to get an additional console and buy games there. That view I hope to give tomorrow, but for today, I can only confirm that the bar set by Bethesda was not surpassed and their games are coming to PS4 (and Microsoft too). Yet, exclusivity is not a fight of Sony vs Microsoft, which is not set by Elite vs No Mans Sky, that part will only set the pace of getting the additional PS4 vs getting the Xbox One too. It is the still waiting population which gives us whether games like Ion and Elite will push the people towards Xbox One that will be partially settled tomorrow, the Tombraider presentation was too much of scripted sequences with times responses. It is the one part of Tombraider I never cared for, what was great, became average. No matter how I feel about Tombraider, you must decide what you like, where your gaming view resides. The upcoming challenge for Sony will be a harsh. They are equal to the task, but will they have the games to make it? You see Microsoft kept the best for last. ‘Rare Replay’ is the trump card from the left field. The very best of gaming that Nintendo 64 offered now on Xbox One resolution. Missing is the Donkey Kong parts with is Nintendo IP, but some of those games are not, which means 30 games for $30, which is a killer option!

To be continued!

 

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