Tag Archives: Commodore Amiga

The Magoo’s of media

That is the setting and as I saw an article pass by, I also saw the setting on how it affects my idea. You see, the conversation starts with ‘What Saudi Arabia’s role in the Electronic Arts buyout tells us about image, power and ‘game-washing’’ (at https://theconversation.com/what-saudi-arabias-role-in-the-electronic-arts-buyout-tells-us-about-image-power-and-game-washing-266359), you see, as I see it the ‘critics’ are always looking at tomorrows and at yesterdays news and as such they give us “The global video game industry is worth more than the film and music industries combined. But why would these buyers specifically want to buy EA, an entity that has won The Worst Company in America award twice?” And as I see it, they deserved that ‘title’ but there is an offset to all that. In my setting I saw that the world had enjoyed the Atari 800, Commodore 64, Atari ST and Commodore Amiga and in that timeframe 1985-1999 over 10,000 games were produced and when you take to top 10% you end up with 1000 games. I wrote about that a few years ago and now consider how many of that top 10% is Electronic Arts? A whole heap and the Kingdom of Saudi Arabia owns it all now. There is a reason that they paid $55,000,000,000 and they get the winning numbers. Now consider how many of them can be transferred with upgraded graphics and sounds to a new streaming system like Tencent (Amazon seemingly didn’t want to play) and they are about to set that system in over 50 million houses (in past one) and that is one of the three pillars dealt with. The others have no IP protection and can be altered to a minimum setting to be valid IP. That is what the conversation is seemingly not considering. And they are painting it with “Video game publisher Electronic Arts (EA), one of the biggest video game companies in the world behind games such as The Sims and Battlefield, has been sold to a consortium of buyers for US$55 billion (about A$83 billion). It is potentially the largest-ever buyout funded by private equity firms. Not AI, nor mining or banking, but video games.” And that is the ballpark, it isn’t about AI where everyone is acing to proclaim that they have the winning combination (I reckon only to disappoint their ‘customers’) but the three pronged  solution that is out to give the Kingdom of Saudi Arabia the winning setting is about to align the Islamic world in a new world never seen before and everyone is looking around for what should have been on their visors. And I warned them even before I wrote ‘The second confirmation’ which I did on November 5th 2023 (at https://lawlordtobe.com/2023/11/05/the-second-confirmation/) I said so at least a dozen times that Google and Amazon were that much asleep leaving billions on the floor (no one cares about Microsoft) and now the Kingdom of Saudi Arabia is getting that setting done. Alas, I might not get anything (I tried to sell the idea to the Kingdom Holdings), but my small giggle is to show Amazon and Google how they deserted billions in revenue, so any ‘sales person’ who tells me that I am seeing it wrong, I get to show them, how they openly left billions on the floor and someone will pick it up at some point and it seems that this moment is now. 

So whilst we are given “The consortium will purchase all of the publicly traded company’s shares, making it private. But while the consortium and EA’s shareholders will likely be celebrating – each share was valued at US$210, representing a 25% premium – it’s not all good news.

PIF acquiring EA raises concerns about possible “game-washing”, and less than ideal future business practices.” By The Conversation we see a different part. It isn’t game-washing. It is a proper developed gaming option that the world left behind because it isn’t AI. So when AI gets the umpteenth class action on how AI wasn’t and as those engineers were seemingly held to account, Saudi Arabia has another setting of making up to 15-20 billion a years and that is what others left on the floor (it is only about 6 billion in phase one). So whilst those people come with complain and cry about the setting of micro transactions. The setting of “Micro transactions are small amounts of money paid to access, or potentially access, in-game items or currency. Over time, they can add up to a lot of money, and have even been linked to the creation of problem gambling behaviors. Unsurprisingly, they are not popular among players.” They could have just ben cast aside and added as freeware. It is all revenue of the kingdom and greed is frowned upon in Islamic nations. As such they can be cast aside and just for reference. There were hundreds of thousands of fans looking forward to a revamped Dungeon Keeper and cast aside when micro transactions were introduced. Now this setting (without micro transactions) could be released gaining that solutions hundred of thousands of fans. And that is merely one example of many. 

So whilst the Conversation and others are on the ‘laundry’ list, the Kingdom of Saudi Arabia is simply setting a new platform for over 800,000,000 customers and set a new setting towards the Islamic world, optionally slicing the options for Facebook and others (like Google) to gain advertisement revenue, because when you get access to 20% of the planetary population, you can hand them what they want to do, not what your advertisers want you to do. You see, in Saudi Arabia “The CITC in conjunction with the General Authority for Media Regulation (GAMR), requires advertisers to submit campaigns and media to this regulatory body for approval before broadcasting, digital or offline display. In order to avoid rejected campaigns, marketers must be familiar with the key Islamic guidelines governing advertising content, including religious restrictions on alcohol, pork, gender portrayal, modesty, and symbols.” And that gets American and European advertisers into problems and that is how they are shut out. There is another body managing this, but I forgot the details. What happens is that there is a place where the setting is islamic and I had the additional setting of what I call ‘Tomes of information’ and through that Saudi Arabia gets visibility through and from Pakistan, Bangladesh, Egypt and Indonesia. Setting the advertisement losses close to a billion viewers. That is what Saudi Arabia now gained. 

As as I see it, it is not about image, power or ‘game-washing’. It is a business decision that gets to unite the islamic world in more ways then one and alas, I seemingly am missing out, but I get to hold it over the heads of Amazon and Google for nearly all time. What a lovely feeling. 

Have a great day this Saturday (Vancouver is joining us in 30 minutes) and consider what running in a rat-race is not giving you. I merely looked in a different direction and saw billions. What can you see when you put your mind to it (and optionally clean your glasses)?

Leave a comment

Filed under Finance, Gaming, IT, Media, Science

As the idea erupted

This happens, we do one thing and suddenly an idea erupts. In this case I was thinking of the second script that I am generating in Final Draft.

It was a setting that made me think for a moment. And this setting came from the days of the Commodore Amiga. I even was working an reset emulated version of the game in Macromedia Flash, just 1-2 weeks before I suddenly was made redundant. I suddenly had to relocate from Stockholm to Gorinchem when I got screwed over by my previous boss. But the thought got to me and I thought “Wouldn’t this make a great small budget movie?” An ‘almost’ one person movie with its own narration. Most of the movie in a sort of CGI and an interaction with computers and a sort of deserted place. It might not be the Hollywood stage of stories and not really for the big screen, but an idea that a streaming company might like or consider. In a stage where they have to pump billion into material, a low budget might have a much better chance. They can test an actor or actress as well as the director and director of filming in a cheaper setting. As such 3-5 people straight out of film school. I reckon that Pedro Pascal, Tom Hanks, Natalie Portman, Scarlett Johansson and Steven Spielberg would be too expensive. But there are over 50,000 actors many of them do not have a place in Bel Air, not to mention of the amount of Directors in the field. New players have a hard time getting through. So, here the speculated number race through my head and now there is a viable setting. The stage of using low budget films to create a talent pool of newbies. You know people like Pedro Pascal had a lucky break. Considering he was the man behind Napoleon Dynamite (vote for Pedro), I know I can be quirky (read: funny) at times. Still the premise remains, luck isn’t always available so what then? I believe that low budget movies are part of that key and places like Dubai Media are likely to break through their own confinements and start breaking through into the West European streaming markets. There is an upside to that. When the current borders by Netflix and Disney plus start pushing their own limitations others could be there taking up the slack. You see one source is stating ‘The US will need 22,700 film directors over the next 10 years’, I cannot vouch for the accuracy there. Yet this implies that ever upper level University will need to fight off job offers with a stick for 100% of their art students. I nice setting, but not realistic. Adding a talent pool becomes essential and not merely for these people, they will all need scripts. There are plenty of them around, but how good are they?

These elements put the larger streamers on the spot and those ready to grow could enter new fields. This puts Dubai Media in a nice place and lets not forget iQiyi and Tencent Media either. America might hate all that is Chinese, but I reckon that Europe is more open to this stage. As the mindset goes that in the first century Decimus Junius Juvenalis stated “Give them bread and games and they will never revolt” It was around the age of Emperor Trajan. What strikes me was that no-one considered owning the bakers. It might be merely a coin per bread, however the Colosseum had 50-80 thousand spectators and that makes for a nice penny. And there were more places over the empire of Rome where these places had crowds. Being the admiral of baker makes perfect sense to me. Even today ‘give them bread and games’ applies but in this setting nowadays growing the streaming services makes a lot more sense. And there to centrality of content becomes a new focal point. Everyone is looking towards Hollywood, but there is a problem there. California is losing their focus, they are saturated, so new borders are required. The Middle East and Asia make sense and when Europe finds out that the American prices are getting too high the aforementioned three players as well as other other streamers will see their markets erupt. Not to mention countries like Indonesia and Bangladesh that over these two countries have a little over half a billion citizens, we see a disrupted market. All looking at California and Hollywood to hand them materials, but the ongoing mass emigration of residents and businesses from California to other U.S. states (Texas) or countries is about to leave California is a near desperate state and the desperate need to pay a lot more. That opens the doors for the Middle East and Asia to make their mark. It is almost the proverbial butterfingered aide putting all egg in one basket. 

All that came to me in a near instant (in less than on hour) whilst was contemplating a low budget movie. I have no idea yet how to do that (I have three other projects in my brains) but it is something to keep in mind. Considering that this setting will take time to implode (before 2026) I still have time and until the end of the year I need to focus on the next two projects but Residuam Vitam comes first. 

Enjoy this Sunday 

Leave a comment

Filed under Finance, IT, Media, movies

Elle Tea Gee

LTG or Long Term Gaming was today’s topic. It was a tweet that brought me to this point. It wasn’t entirely that tweet. When I created the foundation of Restoration replayability was the setting I focussed on.

As such the image made me giggle but then I considered the impact of what could be and that is going to be all the rage in streaming games, or GaaS as some techno dudes set their cap.

You see, would it not be an idea to have a blend of iPhone 14 and iPhone 15 when you play that game in 2024? And I am not merely talking cosmetic. You see in a game like Watchdogs 2, the phones could have additional power and optionally additional protection. Sneaking into a parking lot (one of the WD2 missions) could make it a lot more challenging. That setting is overlooked. It is not the fault of the creators, this setting was never an option in gaming. But now it is possible. For example in Ghost Recon: Breakpoint, some of the elite guards could in 2024 be sporting Body armour by manufacturer XTEK. You see, games never had the additional parameters, but the new streaming consoles will be different, gaming will be taken to a whole new level making it essential that games are upgraded, as will be the need for more and better equipment. Before you start going on ‘that’s too hard’ consider that we see now what was never an option in the Commodore Amiga or the Atari ST. Games and systems evolve and now we get a setting where one system (a streaming system) will add new dimensions of gaming. I will not part with my PS5, I love it too much, but having a streaming system next to it will become more and more commonplace. Now these evolutions are not a given. Assassins Creed Mirage will not be impacted, it plays 1200 years ago. But there are plenty of games where if COULD apply. Newer speedboats, new model cars, new model nearly everything and there is a larger setting.

On February 13th 2022 I wrote “Just like the stage of combining deeper machine learning to a lens (or google glasses), a camera lens that offer direct translations, and the fun part is we can select if that is pushed through to film, or merely seen by us, now consider filming in Japan with machine learning and deeper machine learning auto translating ANY sign it sees” (at https://lawlordtobe.com/2022/02/13/looky-looky/) in the article ‘Looky Looky’ Now we see advertisements by Google iPhone doing that very thing. Another example where my creativity trumped a big tech company, in this case Google. Gaming was about pushing boundaries and it could do so again, not at the behest of Microsoft when they finish some new piece of software, but ahead of that software. People like Sid Meier danced on the edge of the CBM64 with Pirates in 1987. He did what even Commodore did not consider possible and he was not alone. We need to push art back to that stage and streaming systems are the most logical choice here. A setting where long term gaming could evolve and for the streamers (Amazon and Tencent Technologies) that stage needs to be explored sooner rather than later. When gamers see that they get a new dimension in gameplay. They will come and tip their toes in the water. Gamers always do and that is why Sony was scared of the SEGA Dreamcast. 

Soul Calibur was something that no one had, not even Sony. SEGA pushed the envelope and of course Xbox360, PS3 and PS4 had their own innovative successes. Now it is time for a new level of innovation and it is my believe that streamers could be holding that trump card. How players like Ubisoft will go about it? This is anyones guess, but I reckon that a player like Guerrilla Software and Santa Monica Studio are looking into that chapter right now, because the first one in will get the larger slice of pizza, that has always been a given and it is one of the reasons I oppose Microsoft invasion of the safe space that we gamers had. It was not about making gaming for everyone, it was pure and simple greed and greed will diminish a game EVERY TIME. There is no exception to that rule, which is why I am making a lot of my thoughts public domain. I hope to inspire and spark independent game makers. Yes, I had a dollar sign on my head as well (a person needs to eat and pay rent) but a lot is already PD here, so I will never see a penny of that myself. 

So, whilst I am ‘evangelising’ Long Term Gaming, the setting in a GaaS (Gaming as a Service) is not new and it will exist and it should exist. Game Pass was a brilliant idea. It was Microsoft’s decision to not include several games until 2024, but there could be a legal reason (I do not know). 

What matters is that I just had an additional idea that no game is sporting at present, that is not on those games. They were limited by hardware. With streamers it is a lot less limiting on deployment and physical copies. It is a different animal where we get a new stage, a new kind of food and a new kind of animal, but not one we have ever seen before and that makes it exciting.

Enjoy the weekend. Down here Saturday is a mere 1827 seconds away.

Leave a comment

Filed under Gaming, IT, Science

The games we desire

We desire games, we all do. In Star Trek we were once told “the more complex the mind, the more essential the need to play” (Star Trek, season 1, episode 15). I always embraced that. Gaming was my large escape and I have enjoyed it for decades. Yet the foundation of gaming changed after the Playstation 2 came (and all other systems). Gaming became big business, people with business degrees got involved and soon it went from art to business needs. Gaming suffered and it has suffered for quite some years now. Micro transactions is merely part of it. The larger stage was that art was taken out of the equation. This is why games like Elden Ring, God of War, Horizon Forbidden West are such successes. They embraced art and artsy sides to a much larger degree. This is the reason why places like Ubisoft went from great to below mediocre. There are the games that will always have appeal because of secondary reasons. Sport games being a clear first example.

When we look back to the days of Bullfrog, there was almost no game we did not desire, art was the driving force and it drove our needs deliciously and amazingly. Consider Populous, Flood, Populous 2, Magic Carpet (1 + 2), Dungeon Keeper and some (including me) still worship those times, those games. EA went and created some exploitation version of Dungeon Keeper. Yet they could repair the damage, and they are running out of time. They will need those who played the original to give rise to the next generation. They now require credibility. And it is not the weirdest idea. Six games that represents millions in revenue. Some can be re engineered, yet the larger setting will come from re engineering driving evolution of the game. This reminds me of another good Ubisoft game (they had a few). It was Conquest: Frontier Wars, the review gave it (for the most) 78%-88%. I would set it to around 85%, a game that makes the gamer want more. And there was another side, you could set up a battle game with two other Computer players and you had some options. What was important, you could spend hours in a new galaxy again and again, with two other races, each with intelligence settings. Now what if that concept is remade and also remade in games like a remastered Magic Carpet, Dungeon Keeper and Populous. Three games that were initially less than 1MB and could optionally keep gamers busy for years. That could spark a new wave of gamers and that is what the streaming services need, fresh blood and returning blood. And the need to play will draw them in. You still need decent games, and I just handed them 6 of them. Well, handing is a stretch, EA has the rights as far as I can tell, but consider that Yesterday I handed the option for 50 million gamers and consider that many games never get anything near that amount. I reckon that my solution with the additional games is a step into the direction of the number I predicted. That solution still needs the first phase, but without the second and third phase it will never grow to the degree required or is that desired? And there we have it, a stage we grow and a stage we create by looking backwards. The six games I mention are most likely IP protected, yet The Commodore Amiga had 2198 games, The Atari ST had a little over 1000 games, close to 10,000 games, If we rate from the highest and look at 10% we get to 219+100+1000 we end with 1319 games and that is if we merely look at the highest 10%. Now some will have protection, but not all will and there is the solution for streaming systems. Upgrade what was and get more people feeling the joy of gaming, not the challenge of some flawed Assassin’s Creed Valhalla game. Even now we get ‘The final Assassin’s Creed Valhalla update has launched a week early’, the fact that it is for some systems 13GB does not lead to questions, the fact that the game was released on November 10th 2020 is a much larger issue. It is over 2 years old and still requiring patches. It is one of the reasons that streaming systems will win over time. But a system that has good games will endure a lot longer and the games from the old systems remain superior to many of the games released today, not all, but a lot of them. It sets the need for more play, and Streaming systems will deliver there. 

Leave a comment

Filed under Gaming, IT

Girdle your loins

Yes, it is time to commit to a promise, yet to do this you need to understand a few things. This all started two years ago when I had an idea, we all have ideas. Yet in my case, the idea was nice, but not ready to be acted on. The basic stage was to lower islamophobia and I believe that educating people does that. In this case it was staged as a game. The idea was sound, but I am not a programmer and places like Google and Amazon tend to be away from their desk when the return on investment is not clear. 

In the mean time the idea grew and grew. In march of this year a few demo’s were released containing the Unreal engine 5 and that was a game changer, the aspect and the population for my solution changed, moreover the application evolved massively.

Datapoints

Data is important and at that point the equation changed and I had to elaborate on data. As the application of a solution changed, so does the data requested for the new approach. 

As such I had the following data points

Turkey 84 million
Egypt 102 million
Pakistan 220 million
Bangla Dash 64 million
Indonesia 273 million
Iraq 40 million
Saudi Arabia 35

Which represent 914 million of the 1.9 billion Muslims. The Muslim population represents between 20 and 25 percent of the global population. In addition Islamophobia is more outspoken now than it was during the Crusades and at that point we were trying to kill each other. 

It was becoming clear that Muslims need a safe space and both Google and Amazon were seemingly not interested. Even the Kingdom Holding Company was not responding to the offer. The offer was a solution that will get 50,000,000 subscriptions, which is actually the easy part. But I will get to that soon. You see close to 50% of these Muslims will never go on the Hajj or a pilgrimage, most cannot afford it, some will never get the lottery. That is not anyones fault, the numbers of Muslims living outside of Saudi Arabia are just too big. So they will never see the splendour of the Grand Mosque in Riyadh, they will never see the Mosque in Medina where the Prophet himself taught. And this is where the Unreal engine version 5 becomes a game changer. 

Part one

Part one is the Islamic part. The two mosques in detail via the Unreal engine 5. You see, this becomes now no longer some video game, but a setting where you walk through a video of these places, true to perfection and when the times are there, you can hear the sermons. These sermons are already digital, they merely require plugging in. Now well over a billion will be able to see the majestic and greatness of these places and over time more Mosques could be added. The people who could never visit these places will be able to see them in more detail than ever before. Yes, you can see them on Youtube, but they are video’s of a person seeing what that person wanted to see. This is a place equally true to life, but now at any given moment you can look around 360 degrees, see the ceilings and see the place you could not visit, optionally not ever. 

Part two

Part two is the gaming side. People love games, all people do. And now a site would exist where Muslims could play, optionally play together and not be harassed all the time. The games are actually the easy part. Everyone is looking forward and create something they hope everyone will like. But when you look behind you, you will see hundreds of games created between 1985 and 1998 on Atari 800, Commodore 64, Atari ST and Commodore Amiga. Hundreds of games, many without any IP protection and yes, the graphics need upgrading, but in case of many games that is as much as is required, the rest tends to be simple as these games worked on 64Kb (512KB in the latter two cases). And that is before you start looking at adding Chess and Checkers games, board games and a whole lot more. It should be relatively easy to create 12-24 games a year. One alteration is an old game called Defender of the crown. In those days it was huge and awesome, but if you make it defender of the faith where the setting is not England, but Jerusalem, where the attacks are not a simple mouse click, but close to specific attack machines like they had in those days. Let the gamers see how hard it was in those days (see the movie Kingdom of Heaven for details). There are a few more of these alterations and you get a whole trove of games that will entice gamers from 12 to 81. And it might be possible to get twice as many games a year if you create 2-3 software houses. So many games forgotten could receive a second lease on life. After these exercises these software houses will be ready to create new and specific games for a Muslim population. 

Part three

Part three is the social media side. Not based on Facebook, but based on Google Plus or Cocoon. A closed system and it makes sense. Muslims have family, they have friends, friends from the mosque and they are not connected, some of these will be in all three. By setting these groups apart and taking out marketing we return to true social media and here others cannot harass you, if so those people get removed as this service comes at a price. There will be an option for Marketing, but. It can only offer it in certain places. It cannot splash everyones profile like Facebook does, it is the price of a free system. 

Part four

The last part is pricing. I envisioned a stage of $10 a month and $99 a year (two months free). That stage can easily get the controllers of this system 50 million subscriptions, I believe that 400 million subscriptions is possible, but initially not much higher and it would take two years to get there. I also believe that when the system has over 100 million people the price could be lowered from $10 a month to $7.50 a month or $75 a year. 

So that is why I was laughing out loud when we saw in ‘Repetition or Confirmation’ on November 13th 2022 “its Xbox Cloud Gaming program had attracted over 10 million players spread over 26 countries since opening its beta up a year prior.” My plan get me 50 million over 6 countries. My laughing out loud now makes sense, does it not? 

The plan takes on new life as a player like the Kingdom Holding Company could buy the Google Stadia from Google as they are dropping it, as long as it supports Unreal Engine 5. What starts at a nominal 5-6 billion could grow into a $40 billion system. Muslims are fed up with the harassment and American big-tech is not doing anything successful. As such I created a path towards safety. I offered it to the Kingdom of Saudi Arabia, but they were not interested. So you tell me, am I delusional or did I see what no one else is seeing? 

And there is more, Amazon has distribution centres in three of these clusters, so adding a server park there would be relatively easy and with the 5G systems faltering having satellite locations is important, it sets the bottleneck to the local cluster. All simple constructions that Google and Amazon should have been ready for and they are not. 

As such I am making this now Public Domain and you can see how the big boys (Amazon and Google) were blind for the longest time, they are all contracting their workforce and when someone laces this system the others will ALL lose market share and this player will grow into a power player. So there!

What am I losing? Well, I was hoping for a Canadian Passport, a loaded debit card (or an envelope with cash for initial expenses) and $50 million post taxation in a Canadian bank and I would be able to retire. I had hoped for a second pay cycle of 5% of the revenue for 15 years, but that is no longer realistic. And I feel happier making it public domain than giving it to an idiot like Microsoft.

Good luck and good hunting!

6 Comments

Filed under Finance, IT, Politics, Religion, Science

How it should be

I have had my issues with the latest released games. No quality previews, no quality exams, just after released reviews. In that regard Gamespot has lost a lot of respect in the eyes of many gamers. An example is Dying Light released on January 27th (Digital copy) and reviewed by Kevin VanOrd on January 30th, 2015. It is at present debatable what value Gamespot has left for the gamers at large.

In opposition to this is the review by ‘the RadBrad’ Published on December 10th 2014 (at https://www.youtube.com/watch?v=RLHR5smxbsc).

To be honest I have never been too much for Zombie games and Zombie movies. I have seen a few good ones, but it was never my cup of tea. Why tell you this part? Because this game, as far as shown by RadBrad blew me away! This game looks beyond awesome. The graphics are smooth and it looks pretty detailed. When I took a second slow look, there were a few little ‘glitch’ like parts, but they were minimal. The graphics in the houses and rooms were top notch. This was the PC edition, so I am curious regarding the PS4 edition, time will tell. The video is a must if you are interested in this game. So now I get to the second issue. Kevin rated the game 7 out of 10 with as one bad mark ‘Too many missions are either boring, frustrating, or just plain bad‘. The first hour video (by Radbrad) shows a clear intro on how to play the game, which was pretty amazing. So, the question becomes how this game was just set to 7/10 (partially questioning Kevin’s reasoning). The game is very open world, but still scripted into missions, all in Zombie style. The approach is not unlike several RPG games, now in a modern setting. Here I get my first issue, Infamous: Second son, a game that started good, but then declined in many ways gets a rating higher than this game. So far this game is all full on great, so let’s take another look at the game. When I looked at the smooth Gamespot view, I did see the critique given, there is however an issue, these glitches seem to be PC glitches, were the consoles not compared? That is all a factor, especially as PC, Xbox One and PS4 are all separate consumer markets. YouTube also had a review by Playstation Access (at https://www.youtube.com/watch?v=0AyhZyOMX6A), showing that the PC version had superior graphics, yet the PS4 version still looked really good. So as such, it seems that Dying Light is a different challenge for those into RPG’s and a passion for watching the waking dead, Dying Light seem to successfully combine the two.

Now for the timeline, what was shown by RadBrad, which was not a finished version showed a lot more quality than the Gamespot version. There is of course a difference, Gamespot covers quickly in 5 minutes, what RadBrad takes an hour to show, which gives you a better overall view, but of course, seeing the actual first 2 missions are at that point a massive spoiler. Considering that the first two missions are all about getting the feel of the game, it is not a biggie.

For the most, my biggest issue is that RadBrad covered better and more in depth almost 6 weeks before Gamespot could be bothered to do so. I do not care about the reasoning, they are supposed to be the big boys, and all sponsored up by Ubisoft no less, so the delay and lack of view is not excusable. I am not attacking Kevin on the review, glitches and issues. They are his view (and he is entitled to them), and in the movie he clearly shows the glitches. It is so interesting that the consumer was denied this insight with Assassins Creed Unity until after the game was released in the shops. Dying Light will arrive in stores in 3 weeks; the digital copy is available now (for those who cannot wait).

So, how should things be?

That is at the core, when I was a reviewer; I had access to games usually 3-4 weeks before release. In a few instances that gap was a lot less, but it did not happen too often.

Should we allow for reshaped originality?

That is the question that is linked to all this as new markets are starting to open up. It seems that Sony is finally seeing the light. Perhaps better is the fact that they are seeing the light they initially ignored and now, a year later we are slowly seeing ‘new’ versions appear, new version of previously released games. This is not a bad thing or an issue. Is borderlands 2 any less original now on the PS4 when it was released on the 360/PS3 over a year ago? The game was amazing fun and will give loads of pleasure to the new additions on nextgen systems. The linked issue to all this, is how it will be reviewed. Even it is a transfer, even if it is a combination of the game and DLC parts, will it be properly looked at?

The next step reviewers should investigate is what I would call a ‘redundancy level’ of gaming. To ‘accommodate’ the marketing divisions to optimise their path, some companies have done away with massive levels of quality control. Halo: The Master Chief Collection, Far Cry 4, Assassins Creed Unity, GTA5 and the list seems to go on, all have the same problem, when you buy the game, you are again forced online to download a day one patch, many of them well over 1Gb. It seems that for the most offline play is a thing of the past. Sony and Microsoft needed their data and they will take whatever path they need to get it. So is the last part true, or is it a path that is only in my imagination? For Halo that patch was not 1Gb, it was 20Gb, which means that for some the patch represents no less than 30% of their download bandwidth, which also makes it over 10% of the total hard drive space of the Xbox One, a little excessive, isn’t it? In addition, when looking at the Gamespot review (at http://www.gamespot.com/reviews/halo-the-master-chief-collection-review/1900-6415958/), we see that not only was the review done 4 days after release, but the day one patch issue (the mandatory 20Gb download) did not get any mention, yes, the game did not get a decent rating (6 out of 10 is not that good), but when looking at the ‘bad’ points, the mention of the day one patch is blatantly not there either. So whether we like a revamp of a game, it seems that reviewers need to up their game by a fair bit, a side Gamespot has not been on par with.

These events all link to another issue, which is now getting more and more negative visibility to the audience at large. That negative view only became stronger when Sony got hacked again, and even though not deserved, Microsoft is getting hit by this negative paint to some degree as well. It seems a little too simple to call this ‘conspiracy theory’, yet from their own site we get “Collection and use of your information by Sony Online Services is governed by the SNEA Privacy Policy, which can be found here: http://www.qriocity.com/us/en/legal-privacy“. The link throws you to a generic page where we see a menu and no privacy policy. How interesting such an oversight, whilst this was a direct link, perhaps the privacy policy was removed? In addition, no matter how much we protect our system, no matter how strong our passwords were, the fact that at Sony we find the following: “We do not require that website visitors reveal any personally identifying information in order to gain general access to our websites. However, visitors who do not wish to, or are not allowed by law to share personally identifying information, may not be able to access certain areas of our websites, participate in certain activities, or make a purchase from the PlayStation®Shop“, which is nice, because that is where the patches seem to be, so again, your data is collected, which is than downloaded because of failing security measures and shared with the world. This also has influence on gaming as such, the fact that a less than acceptable version is sold, means that the gamer is not getting value for money. No matter how great the update is, we need to be online and lose time downloading the patch and installing it, with all the additional loss of hard drive space.

This is however not about data collection, but there was a reason for the mention. As we go to ‘reshaping originality’ and ‘how things should be’, we see that even though PS4 started a relaunch with ‘The last of Us‘, which was the last gem on PS3, it is not close to being the only one. The Russian based game Metro is another ‘re’-launch. The question then becomes, will the reviewer take their time to take a proper look at these games? We have seen lack of reviewing with true new titles, how much more lacking will a relaunched title be?

Time will tell, but there is definitely a little less time as gamers are less and less positive about the quality of the latest launches, I also suspect that as the ball is fumbled in both places (reviewer and game maker) that people are less inclined to buy and more inclined to get to a place like Pirate Bay to get the goods and properly test the game, however, there will be a definite drop in revenue for the game maker here. They partially only have themselves to blame, because this has happened before! We saw similar steps when the CBM-64 and Atari-800 were out and even more issues in the time of the Commodore Amiga and Atari-ST. The consumer demands a decent quality game and they want it when it is released (a global thing), not 6 months later on a local market. The second issue has been successfully fought in the past, and it is not as bad as it used to be, but as digital copy and physical copy are too far apart in price and release dates, people will resort to other means, the fact that digital copies tend to be well over 40% more expensive in Australia then in other places is another matter that is angering the gamers and as such, the move towards a place like Pirate Bay is slow, but also slowly but surely is getting a lot more profound.

So how should things be?

 

Leave a comment

Filed under Gaming, IT, Media