Tag Archives: Mirrorsoft

IP intoxication

Yup, this just happened to me. I will try to be as clear as possible, yet I cannot say too much. It all started as I was contemplating new RPG IP, not entirely new, it was to be added to the RPG game that I have been giving visibility to on this blog. As I was considering parts in the economy to interact with the play world my thoughts skipped to Brendan Fraser. I was rethinking some parts of Encino Man (with Sean Astin aka Rudy), as well as The Mummy (with Rachel Weisz as Evelyn Carnahan). At some point the mint was drawing a line and even as additional IP came to mind, I ignored it as this would be Ubisoft territory. But the line became and as such my mind saw an interaction that has NEVER EVER been done in RPG gaming before. It would be optionally the stage for Sony, but it seems that streamers (Amazon Luna) had a much better grasp of the option. To get this added in a game would imply that the game would require module of machine learning and deeper learning. Now that is not so odd. A multitude of RPG games have some kind of NPC AI in play (to coin a phrase), but to add this to the character as a side setting has to my knowledge never been done before and the added options would give it more traction towards gamers. There are a few more sides, I discussed that in part in ‘Mummy and Daddy’ (at https://lawlordtobe.com/2021/03/19/mummy-and-daddy/), so well over a year ago (March 19th 2021). There I made mention of “it is basically, to some degree the end of the linear quest person, it is a stage never seen before and I believe that whomever makes that game to the degree we see will make that developer a nice future stage as a new larger development house, and as Micro$oft learns that they lost out again, perhaps they will take the word of gamers against that of business analyst claiming to be gamers.” Additional sides that connect and in this not only has it never been done before, it seems that whomever adds this to their RPG will have additional sides that Bethesda (the company that Microsoft paid $7,500,000,000 for) comes up short on. It feels intoxicating. To have several options in a game that none of the others ever did or contemplated. And now I see that there is more to it all. There is in part a side that touches towards IP Bundle 3 I have, something that could bring Amazon billions (but with a small amount of risk). Yet I never considered it as a side of a game, well to some degree. So as the mind is connecting idea to idea, evolve IP into IP+ and a multitude of IP’s I merely wonder why the others (Google and Amazon) are not on this page already. Google seems to driven to advertise its nest security, Amazon is doing whatever (clothing stores and trying to buy EA), but as I watch the news, and the deeper news that the news will not give us, I see an absence of true innovation in games. In a sense I wonder what is wrong with me, you see I have never been this ahead of any envelope before. 

I tried to explain it in the past. You see there is a side where gaming is, most games are in that ‘light’ circle and the bar is set to the edge. Now there is an area outside the gaming area and that is the area of what is possible, this is where innovation is. the really good games (like Horizon: Forbidden West) are in part there, and they are not alone. The real AAA games are in part there, they are coding there now because it is what will be possible tomorrow, the darker circle is what future games will see as ‘current technology’ that is how games have evolved and that has not changed. I went a step beyond that, I went where tomorrow games are currently not and I set out a slice of gaming heaven and decided to add this to the upcoming technology. There are two dangers. The first is that it has a danger of being delusional. The second is that not all technology can get there. The second one is simple. I see the streamers as a stepping stone to what will be possible in for example the PlayStation 6. A (for the lack of a better term) a hybrid streamer. A fat client client/server application in gaming. One that needs a real power player, but that is not possible UNTIL there is a national deployed 5G network. I believe Amazon Luna and Google Stadia need to get to that point, it is what is required in the evolution of gaming. So there are these two dangers, but is the first danger mine? I do not believe that to be as my mind can clearly see the parts required, but that is the hidden danger of a delusional mind. In my defence I have been involved in gaming since 1984 (connections to Mirrorsoft and Virgin Interactive Entertainment, Virgin Games at the time), so I have been around since the very beginning of games. My mind has seen a mountain of true innovator and innovations. As such I feel I am awake and on top of it. But the hidden trap is there and as such, one can never stop to question your own abilities to avoid falling into the first trap.

But for now I feel intoxicated, and not a drop of alcohol in me, innovation can be that overwhelming. This is why the previous article remains under construction. It has a lot to do with Texas, the ATF and the NRA. I wrote about that before as well and interesting enough the media seems to avoid that side to a much larger degree, with the one or two exceptions I mentioned in a previous article. I wonder why that is. Do you not?  Well time to sign off, snore like a sawmill and get ready for the new day which is already here.

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Reflections

These are the days where a lot of people reflect on choices made and I am not any different. I was at the foundation of gaming, when gaming was young, when people thought that this was the sport of nerds and I did not care. I reviewed games for 13 years and I never regretted it. I was there when Commodore release the CBM64 and the Amiga 500. Sony released the PlayStation, I was there when Nintendo released the N64 and the GameCube. I had the Sony PlayStation 2 on day one, I saw with amazement when the SEGA Dreamcast was released. I saw an amazing range of games and systems, even now I think back to how great gaming was in those days. Even now we see how some makers misrepresent their games on how unique their game is whilst in the end it is merely another version of Candy Crush or Bejewelled. The hide behind quick animations and we see some Zombie game and the list goes on, they all need to make a game that is quick so that it is downloaded, their name depends on the amount of downloads, the sheep that play games follow the games that have a lot of downloads, yet they miss the larger stage. A game is something larger, it keeps you interested, it offers a larger stage and there is no denying that Microsoft Game Pass might actually entice people who call themselves gamers will actually end up playing actual games. Yet there is a danger there too. I personally believe that Microsoft is in it for the soft money, the micro transactions and it makes sense, micro transactions represents billions a year in revenue, and there mobile systems are the biggest source of micro transactions and that too is a reason why Microsoft wants Apple access. 

It is time that this stage changes and if there is one stage we want to protect then it is the gaming stage, that stage gives direct access to the younger players. Even as these ‘critics’ proclaim loot boxes are ‘gambling’, there is no status on games like Candy Crush and all others designed to drive gamers to spend money, the addiction of achievement. Yet we see a lot less on that part do we? I remember playing the very first Lemmings, from the first hour I saw just how addictive it was, I still have great memories on Magic Carpet, I saw amazing games from Mirrorsoft, Microprose, Psygnosis, Rare, Westwood, Bullfrog and too many others to mention. Even then the creativity outranked corporate types and the gamer won. That field has changed!

Even today, I remember playing games like Millennium 2.2, Lemmings, Covert Action, Ultima 3, 4, 5, Eye of the Beholder, and that was long before PC’s started to take gaming serious. One title I am leaving for last, In 1987 FTL (Faster than Light) created Dungeon Master, it changed the way people looked at RPG games. It was only surpassed by Dungeon Keeper because Dungeon Master paved the way and created the love of the RPG game, Dungeon Master became the best selling game of all time for the Atari ST, others would follow and Dungeon Keeper would push the love of RPG to even greater heights, in the end 700,000 copies would be sold and it is there where we see what we can gain, in those days 700,000 copies were sold, in this day it would be 10 to 50 times as much. And we overlook the playability of those games now, yes we see the hypes created (and the games EA screws up), yet they also had there share of successes and underestimations. Who remembers ShadowCaster and Black Crypt? Upgraded they would make interesting games and in that same setting EA has close to half a dozen games that could raise the setting for Google Stadia. So what happens when we tinker Magic Carpet to become larger and multiplayer? And that is only the tip of the iceberg, Microprose has even more titles and that is all before we look at the near future and see what else we can do to set a larger stage of games that people either cast aside or ignored in the first place. An excellent example of that is Microprose’s 1990 release of Knights of the Sky. I loved the game and many others did as well, but the larger group seemingly forgot about this game, a game that could be upgraded and work on a whole range of systems, including Google and Apple systems. We need to take another look at these games, games produced in the era spanning from 1985-2005 gives us close to 100 titles spread over half a dozen systems and we forgot about them. Why is that?

I get it, some people moved on, they moved on to other things and that is fine, but there is an entire generation of people that is limited in its view of games and it is limited to match three shapes. That is not really gaming and we need to make sure that this does not happen. For a system like the Google Stadia, it is the difference from being in the game and setting a goal towards being the 4th system in gaming, from there the sky is the limit. There are enough games, the question becomes where do they (or Apple) want to go, offering a system or committing to a system. It is a small but distinctive difference, one is seemingly going that way (it doesn’t matter who), yet it opens up a larger stage. A stage where people can optionally now play a larger and repaired Mass Effect Andromeda, a game that is game 1 and game 2 together. A stage that Google Stadia and Apple allows for and that is good, perhaps the others will catch on, but that is not a given and perhaps not even required. Hardwire gives options, but when did all systems need to offer everything? I believe that Nintendo and Sony can work side by side, I feel certain that either Google or Apple will be the third system, there is a chance that people will select EITHER the Google or the Apple system, but I cannot be certain of that at present. And it does not matter, like Android and iOS, people will make a choice giving Google an edge but at present not a given victory, time will make determination, yet in time and over time we need to revisit the old games, the fact that we see more and more remasters is because the old jewels remain jewels, some of them merely need to get dusted, others need polish, but they remain jewels and the sooner some see that, the better their hardware will fare. 

 

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A BAFTA for controllers

Yes, another event is taking place; this time it will be the BAFTA for games that is up for some to grab. The competition has been fierce in the past; I actually did not choose God of War in the Games Awards 2018. I would have given it to Forza Horizons 4, who had blown me away on several fields, even as there was no dispute, it was close, really really close. So as we see the Artistic Achievement mask, God of War wins, not by much as the competition was fierce.

With Audio achievement, God of War wins, it will also win the Music; the soundtrack is overwhelming and amazing. They also have the benefit that AC Origins and Arkham Knight are not on that list; these three are the best soundtracks gaming has ever produced. Bear McCreary, a musician who already earned his stripes with Battlestar Galactica (and several others) is now the one favourite for that mask, as I personally see it.

Yet best game is interesting, with Forza Horizons missing, only God of War remains; in my personal view the others will not make it a nose length fight. Yet all is not lost for Microsoft, with the British game, we see a win that clearly goes to Forza, racing through Britain is just too much fun and too amazing.

I have to pass on debut game; too many are unknown to me, making my voice not a fair one. As Evolving Game, Elite is the one for me. I have skin in the game there, having loved the game since its initial release on the BBC Micro B and my own copy on the CBM 64 (I did not have the BBC Micro B myself). I still remember that day as I had to take a 90 minute train trip to get to the one store in 1985 that had it. When it comes to Family, my view is skewed. I do not think that Pokémon is a family game, it is family friendly, that is true, but true family game implies engagement by all and there I merely see Super Mario Party as the one option, perhaps it is most likely that my view of the Family category is wrong, but perhaps it should not have been given a category that comes across as dubious in its interpretation. As for Game beyond Entertainment, 4 are unknown to me, so I skip that category. The same would apply to Game Design was it not to the fact that God of War is sublime in all ways, so I reckon they will get it. Yet, I am happy to be proven wrong due to a game I had not seen. The same can be said for Game Innovation, yet when it comes to innovation the entire idea of creativity and cardboard to be added to a console and gaming is just so whack that it should win. I never saw the appeal, yet the appeal to see kids fold a piano and then play it making the switch play music is just slightly too strong on the side of magic beating that horse named science. Only Nintendo could ever be that one player who does not know what a box is, and therefore not being hindered by one.

I skip several but then halt at Original Property, which only as it ends up being slightly flawed Subnautica wins. I have been testing it since its early release and it is by far the most immersive (submersive too) and innovative (as well as original) survival game. The fact that it is almost all on water makes it weird, strange and it never stops being weird and challenging.

For me personally the Performer mask should be Christopher Judge as Kratos in God of War his performance of Kratos is iconic, yet the voices: Danielle Bisutti as Freya, Jeremy Davies as The Stranger and Sunny Suljic as Atreus are all worthy nominees. I believe that the voice of Kassandra failed in AC Odyssey, not due to the actress though, which is a shame for her, because all nominees clearly worked their asses off to get the top achievements in the games, this is one part where the software makers can intervene and slightly screw it up, yet in God of War the work on any level remained 5 out of 5 all over the board giving 4 nominees a clear advantage.

As for EE mobile game of the year, there is no way of telling. An audience will vote personal and emotional giving Pokémon go the home field advantage, but in the end it will be anyone’s guess and Fortnite is on that list too, so I wonder if that voice will be impacted by the PC and console gamers, I actually do not know. I am not surprised that I did not elect Red Dead Redemption 2. I was never into Westerns. I do acknowledge that everyone tells me that it is the best single player experience ever, but so was God of War, so was Forza Horizons 4 (if you are a racer). You see, some might hide behind the marketing of ‘the most powerful console in the world‘, yet when the awe is not in the hardware, but in the excellence of game design like Super Mario Odyssey and The Legend of Zelda: Breath of the Wild. We see it when the least powerful console overwhelms you with graphics, music and gaming experience. When the noise of ‘jing jing’ when you switch on a console does not do it, but your heart flutters when you hear the ‘Yahoo!’ of Mario grabbing another Power moon and your mind races where more can be found. When you get that part, then you also understand why Microsoft ends up having their most powerful console in the world in the number three position of consoles. And it gets to be worse for them soon enough (optionally). When the people at Google realise what makes gamers tick, they might end up being a mere number 4 contending party in 2021. It is the adaptation of a French expression; I think it came from the French revolution. The adapted expression is: ‘Change is valuable it turns the leaders into underdogs’; it is a lesson that Microsoft will just have to learn the hard way. Their unwillingness to listen to gamers is coming at a very steep price and it will look optionally a lot more expensive soon enough.

How does that matter?

It matters as we see the gamers move to other consoles, at times keeping the old console around, but the funds (if they have any) will go towards the games that they are drawn too, Microsoft seemingly forgot about that. They pushed for backwards compatibility so that could ride on the coattails of the Xbox 360 a little while longer, but that too will lose steam and the game awards as well as the gaming Bafta gives us where the need for new games was at, and in that respect God of War truly delivered, the fact that a Sony Exclusive game is a nominee in most categories also gives us a tale of where Microsoft dropped the ball (yet again), and now Google Stadia is just around the corner biting into the multi gamer and streaming services fruit that Microsoft thought they had secured for themselves. I admit that they went about it the right way and anyone into gaming and online not getting a Game Pass is pretty much insane, yet that horse has other jockey’s and Google as the late arrival is about to walk into the ring.

We will be ready with Irish jokes as the awards will be presented by Dara O’Briain on April 4th, so we should hope that Milton Jones walks in to have a bit of a go at Dara on stage, but that is just wishful thinking.

I like game awards as it shows to some extend what games achieved and who were the ones teaching us what gaming can be about. We tend to look at the large games, the large players, yet in that world we might not have noticed Minecraft, a labour of love that became an addiction for millions, for many it still is. In this day and age it seems impossible, but who has played Subnautica? When you look will you suddenly realise that you missed out on something? That is actually the best art of the show, until one award night I had never heard of Threes! That can happen to us all, and for those seeing that one game that makes you buy a console, that is the moment you open another door to multiple worlds.

Game awards also give rise to new directions, at present more often than not instigated by small indie developers, but pushes like that can be game changers. Even as I contemplated an entirely new direction for changing difficulty levels in a game like Watchdogs 3, I suddenly considered that this path had never been considered ever before (optionally a slight exaggeration), and it could have an educational impact as well. The added value goes towards the replayability that a game has, changing the value of a game and the bank for your buck. Now, we can all agree that not everyone might like it that was and that path is not for every franchise; yet the realisation that no one has ever taken it into that direction is also food for thought, especially when you realise how many games have been published and I have been involved with and around gaming since Mirrorsoft.

And in finality, this is the first year that where it is my feeling that the Gaming awards had a better impact and was appreciated better and more than the academy awards, implying that the ascending star for gaming will continue for some time to come.

 

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Media against the Law

When it comes to events within the law, the bulk of the publishers tend to remain in the dark as to what matters and what does not. Which might be fair enough when you consider the fact that they are more and more about numbers in circulation, not about the clarity of reporting. So when I saw certain reports on how there are issues with Hello Games (read: No Mans Sky) and the law, I tend to get curious fast.

There were to instances. The first one was regarding Sky TV. Because the issue was settled, there is not too much official news in play. As far as I was able to tell, from the various sources. We get “The root” of the “secret stupid legal nonsense” is down to Sky’s belief that it owns the word “Sky” in the context in which Hello Games planned to use it”. Can anyone explain to me why any judge would not throw this out of court in an instant?

The fact that this is of course linked to Rupert Murdoch in some way, means that plenty of people are too scared to go against that fossil (I hereby apologise to all fossils who feel offended by their media categorisation)!

In law however, there could have been a case and there was a case and in consideration, beyond the academic parts of Trade Marks law, there was, as I see it never a case. In the case where we see that action brought against the decision of the Fourth Board of Appeal of OHIM of January 30th 2013 (Case R 2398/2010-4), there are three players.

On one side we have

British Sky Broadcasting Group plc & Sky IP International Ltd

And on the other side there is Skype Ultd.

One issue is and has for ever been, more alike than not. Which is one that Sky versus Skype (hear: Skaip) would win, yet, one could argue that British Sky Broadcasting Group plc and Sky IP International Ltd are not alike Skype Ultd in any way. Yet it is the service Class 38 that works in favour of Murdoch again. These are Telecommunication services and as such, there could possibly be a conflict. Of course the non-legal academic mind realises that the Sky services is there for people who contemplate suicide, whilst Skype is about communicating with others. There is no overlap at all (unless you’re talking to your mother in law).

Yes, there is an unfair issue here. Because there is in no way any clear overlap from a consumer point of view, there is as I see it no chance of mistaken service here, but the legal point was made by Sky. It is the issue at [17] where we see “the risk that the public might believe that the goods or services at issue come from the same undertaking or from economically-linked undertakings constitutes a likelihood of confusion“, which is unlikely, yet not impossible and as such Skype lost the trial. The support was found from case Laboratorios RTB v OHIM — Giorgio Beverly Hills (GIORGIO BEVERLY HILLS).

So why bring this up?

You see, there is one part where there is a relevant part in the more likely than not as well as more similar then not. This is however not the case for Hello Games. First of all, this product of service is not telecom, it is a video game. In that regard Rupert Murdoch has a lot less knowledge of video games then Robert Maxwell, you know the other tycoon who took a swim on November 5th 1991. I know that to be a fact! In defence of Robert Maxwell, he was visionary enough to see that video games had the real future (he was the man behind Mirrorsoft), he would be proven correct less than 5 years after his death.

So when we consider British Sky Broadcasting Group plc. Sky IP International Ltd or Sky, there is absolutely no similarity between the one and the game ‘No Man’s Sky’. That case should have been dismissed of the bat. In addition, if Sky did not start a case against the following movie titles: ‘October Sky’, ‘Fire in the Sky’, ‘Iron Sky’, ‘Island in the Sky’, ‘Castle in the Sky’, ‘Red Sky’, ‘Sky Captain and the world of Tomorrow’, ‘Vanilla Sky’ and ‘Sky High’, can we contemplate that if these cases had not gone to court, the injustice against Hello Games should be trialled for against Sky IP International Ltd?

You see, for Hello Games, the initial case could have been decided against them if the game was called ‘Sky of no man’, this is not the case so the dissimilarity is there. In addition, this is a video game and unless there is a clear sky game ready for the office, I am better of not getting close to it. As I see the likelihood of confusion would have never been a case so I am getting the idea that there is more. Yet, without the court papers there is no way to tell for certain. What is known are some of the facts in play? You see, the part “Too close is determined by whether the relevant consuming public would likely be confused by the second mark“. I can state with 100% certainty that those buying the game will never be confusing the mark of the game, with the mark of a Murdoch corporation.

In addition we can raise the following cases:

Jockey International, Inc v Darren Wilkinson [2010] ATMO 22, where Jockey was sufficiently different from Throttle Jockey and Chris Kingsley v David Scott [2011] ATMO 20, where Rebellion was sufficiently different from Soul Rebellion. As such, Sky should be seen as sufficiently different from ‘No Man’s Sky’. Yet, I will accept that without the full court data elements might be missing from the case. So I am keeping an open mind to some extent.

Now we see that Hello Games is in another situation, yet now on an optional case regarding the feat of patents, or is that the alleged featured use of a patent?

Dutch company claims No Man’s Sky Uses Its ‘Superformula’ without permission‘ (at http://www.ibtimes.co.uk/dutch-company-claims-no-mans-sky-used-patented-superformula-create-its-massive-universe-1571747), the news now three weeks old gives another side of the entire universe. Wherever there is a true innovator, there is a vulture trying to get on the gravy train! In nearly all countries we see the application of it. In Belgium Law we see “De machine is patenteerbaar, evenals het proces van de aanpassing in functie van het draaimoment van de motor of de kracht op de snijkop. (voor zover dit voldoet aan de 4 voorwaarden voor een klassiek octrooi, maar laten we dit even aannemen).  De wiskundige formule die gebruikt wordt om deze functie te berekenen niet.” (Translated: A machine can be patented, so can the process of adjustment in function of the rotational moment of the engine on the power of the cutting head, the mathematical equation to calculate this cannot). You see, this is at the heart of the matter, in academic reality you could patent the universe, the methods of how it was conceived was not in addition, as the game is unique, Hello Games now have the copyright, yet not on the formula.

In addition, I need to show you the article by Eurogamer, who did some of the legwork (at http://www.eurogamer.net/articles/2016-07-21-why-no-mans-sky-fans-are-worried-about-a-patented-superformula), they make a few references, more important is the fact that they got through to a few of the connected parties. Now we get to the gritty part of it. You see, there is orchestration in the wind (not by or through Eurogamer mind you).

Consider the quote Jeroen Sparrow gave Eurogamer, as stated in the article: “Genicap is working on a project to create revolutionary software based on the superformula that can be used likewise by indies and the major game studios. Using the superformula to generate natural objects enables you to create endless varied and original objects such as trees, rocks, beaches, planets and mountains. Currently most of this work is still done manually. We are still in the conceptual phase. We expect to be able to tell you more in autumn“, which is, as I see it a load of bollocks! Consider, that initial publications of teasers of No Mans Sky started in December 2013, it was introduced at the E3 2014, now we see ‘We expect to be able to tell you more in autumn‘, how is this even contemplated to have any kind of value?

You see, part of all this is linked to the patent claim EP1177529 (A1). You see in Patent Law, whenever the first element fails, all subsequent elements fail too.

So consider the first claim: “1. A method of creating a physical form, comprising: programming a computer with a computer application for computer graphics or computer aided design or the generation of physical waveforms, with a representation of the following formula r = 1 1 a · cos m 1 ·φ 4 n 2 ± 1 b · sin m 2 φ 4 n 3 n 1 <img class=”EMIRef” id=”188164907-ib0037″ /> where r is a radius value at an angle φ, selecting values for the parameters a, b; n 1, n 2, n 3, m 1and m 2, at least one of n 1, n 2and n 3and at least one of m 1and m 2being variable; generating a pattern via the computer based on the selected values input into said formula; transforming said generated pattern into a physical form.“, here you might be confused, but you need no math, just plain English “transforming said generated pattern into a physical form“, here is the simple crux. A virtual representation, is not a physical form. A supporting thesis can be found (at https://unfoldingform.wordpress.com/about/), if there is one upside then it would be that this all introduced me to the work of Kris Henning. The abstract quote “a design investigation exploring the transition between the virtual representation and physical fabrication of folded forms” gives the goods: ‘transition between the virtual representation and physical fabrication‘, they are two different dimensions. Whilst we could argue that Jeroen sparrow is finding new ways to fund a tax party and here the quote “transforming said generated pattern into a physical form” does not hold the bacon, because this is not what Hello Games are doing and as such, we could regard Genicap as a simple vulture trying to get scraps from someone who was able to create. You see, Dutch patents are very similar to those in Common Law nations “De vinding moet gaan over een product of productieproces, en je moet kunnen aantonen dat dit technisch kan functioneren. Zo kunnen diensten, ideeën zonder concrete uitwerking, natuurwetenschappelijke theorieën, rekenmethoden en esthetische vormgeving niet beschermd worden door een patent” The invention needs to be on a product or production process and it must be shown that it technically functional, services, ideas without concrete solutions, natural theories, calculations and aesthetic shapes are not protected by a patent (translation), so as we cannot fault Eurogamer for  lack of Dutch, plenty of Dutch sources did not give this the attention it needed to have. This case is likely to go nowhere!

So we see the collection of people lacking innovation and applicational genius and trying to weasel in on their flaccid approach of inability (perhaps I am oversimplifying the issue?)

When we look at the final part of the Eurogamer article (which is quite excellent), we see “If Hello Games used our technology, at some stage we will have to get to the table. We have reached out to them but understand they have been busy. We trust that we will be able to discuss this in a normal way“, whilst, as I see it, there is enough to debunk the patent claim, there would still be issues of copyright. Yet, there is an issue there too. For this we need to take a step towards Forbes, who published on May 19th 2014 (http://www.forbes.com/sites/johnvillasenor/2014/05/19/how-much-copyright-protection-should-source-code-get-a-new-court-ruling-reshapes-the-landscape/), where we see “Consider a programmer who writes source code to implement a complex weather forecasting model. Models for weather forecasting are not subject to copyright, but the programmer (or, if the programmer is an employee, his or her company) may nonetheless have an enforceable copyright interest in the specific code written to perform that task“, which actually gets us pretty close to the heart of No Man’s Sky. the mathematical model has no protection (if it was used), but Johan Gielis could have ‘an enforceable copyright interest in the specific code written to perform that task‘, yet that part is stopped, because that part was built from scratch by Hello Games, so even if the superformula is in whole part of No Man’s Sky, it seems to me that the application was re-engineered and as such, Genicap has nothing. Nothing is as I see it should be, because they come up with “the superformula to generate natural objects enables you to create endless varied and original objects such as trees, rocks, beaches, planets and mountains. Currently most of this work is still done manually. We are still in the conceptual phase“, whilst a demo has been visible for close to two years? I reckon that they were asleep at the wheel (possible trying to come up with a mathematical formula to grow mentioned wheel).

In the end, Hello Games is growing an industry in a direction no one foresaw, the even better part is that I blogged an additional application for this solution well over 6 months ago implies that I surpassed Genicap regarding any superformula (without ever seeing it), even before they went into some conceptual stage, I found it another application. So what does that tell us about Genicap and Jeroen Sparrow?

So, be like me and enjoy playing No Man’s Sky (and thanking Hello games for coming up with a brilliant game).

 

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Is gender equality too futuristic?

This is not an article for many. Some will be livid, some will be outraged and many will be angry. Yet, will my view be wrong? This is at the centre of what some call the future of women in high positions.

If I compare it to Law School, then we have our share of women, most of them highly intelligent, many of them no less to Law savants. The last one might be regarded as a cheated achievement, as they usually come from parents with law education or even law practices. They do have a benefit, but to make it in Law, you cannot get by on daddy’s (or mommy’s) tailcoats. You are either truly good, or you won’t pass past your first case. For me in most cases, it almost feels like cheating, as I would be a 1st generation law graduate. I had to do it alone, no daddy to help me (thank god that the alcoholic is dead). So, there is no anger or envy towards these male of female co-students. As we see how these women are now growing the ranks of the senior, partner positions and the silks of the bench, we see how women are not just up and coming, they are growing the waves of the future benches of the courts. This is not a negative issue for me. As the women had grown in the legal profession from the 80’s onwards, they are now becoming the future of the high courts. In that regard I recall my first year mentor. She was not just bright, she was part of a team that wiped the floor (OK, the proper term is victorious) against the Oxford Law team. even though India won, the fact that both groups outdid Oxford should give you a clear view on how good you need to be. If we see the perception of many students, the regarded rankings like Oxford, Harvard and Yale (as we see Ivy League schools), then the University of Technology Sydney (UTS) did a mighty fine job.

How is all this connected?

I am getting to this. It is first important you see the views I have and the way I got to my view.

So what started all this? Well, yesterday the following tweet passed my screen:
UK Prime Minister @Number10gov Mar 8
Tomorrow is International #WomensDay – see how UK govt is supporting & celebrating this year’s #InspiringChange theme http://ow.ly/ulkZ4

It came right after a tweet By Neelie Kroes (@NeelieKroesEU)

Her headline on Twitter is “I am Vice President of the @EU_Commission leading @DigitalAgendaEU and #ConnectedContinent plans. I am fighting like hell for a EU you can believe in. Global (based in Brussels) – bit.ly/KroesNeelie

I remember her as a politician (when I was living in the Netherlands). I never saw eye to eye with her views, but I do no hold that against her. What is important is that she is extremely intelligent. I reckon that if Albert Einstein would have been around when she turned 21, his words would have been “Whoa girl, you’ve got skills!” Let’s, be certain about the fact that he would refer to her political skills, not her skills in physics. Basically, she is one clever lady is the view of many.

My issue is all about the International Woman’s day as some ‘portray’ their support of it! I am not against it in any way, but let us take a look at the other side of this.

This we see at http://www.canberratimes.com.au/act-news/adfa-skype-scandal-cadets-sentenced-avoid-jail-20131023-2w0hz.html, where we see the quote “The woman told the court last week that she had been bullied and ostracised across the ADF after details of the Skype affair became public. She said she was offered little support, and was referred to as “that Skype slut” by her peers. The victim said the incident destroyed her life and forced her to leave her dream job in the military.

The two men got a 12 month good behaviour order. The interesting part is that the media seemingly buried it after August 19th 2013. Interesting how little exposure these issues get. I found two more items as they were places after the August date, yet this one (at http://www.radioaustralia.net.au/international/2013-11-09/adfa-cadet-daniel-mcdonald-sacked-over-skype-sex-scandal/1217280) seems to add one more item. The quote “Today, Defence released a statement saying McDonald had been told it intended to sack him in mid-September and after giving him an opportunity to respond, his services were terminated as of last night

So how should that be read? He was offered to walk or get booted?

This is not an isolated case for the military on a global scale. The header ‘Conflicting accounts open U.S. Army general’s sex crimes trial‘ (at http://uk.reuters.com/article/2014/03/07/uk-usa-courtmartial-sinclair-idUKBREA260OK20140307) gives a clear view that we are not anywhere near ready for an International Woman’s day. As we see these transgressions go on and on. In addition, as we see the media staying as blasé and diminishing the exposure of such events, then you tell me how fair it all is. When we see a celebrity drink too much, EVERYONE shows it off to the maximum of the gettable coinage possible, which includes the Washington Post, the Guardian, USA Today, the Huffington Post, Reuters and such large ones. When we see the General being accused of these acts, the amount of newspapers that make it to Google page 1-3 is pretty laughable (even though the big ones mentioned earlier are also there). Why the military? Well, it is pretty much the last bastion of testosterone. When women get an accepted place without the psychic and physical assault dangers, then we are truly entering a new area. If you want to disagree with my view here, which would be fine, then compare the hits you get when you compare the allegations between Brigadier General Jeffrey Sinclair (US Army) and PR guru Max Clifford (UK publicist), so even though the UK is only 20% of the US, Mr Clifford gets 500% more hits on Google. As this goes into the millions I decided not to look at all of them, but is there any value to the conclusion that a PR guy is bigger coverage, or that the media does not ‘regard’ the alleged transgressions as such important news. The General did plead guilty to having an extramarital affair with the captain.

So why do I have this issue? As mentioned before I illustrated the evolution of Law staffing. A Dutch research showed only a few days ago, that the incomes are changing. Within the younger population, income between the younger populations of gender has changed. The women are now ending up with a better pay package. This is in my view clear evidence that not only is there more equality; the game is changing in a better respect for all. If both sides of the gender path will get the same chance to get the high coin, then we are entering a competitive field where the victor takes the spoils, no matter what gender the victor is, it ups the game and all will become better competitors because of it.

Yet, if we see the article CNN placed last year (at http://edition.cnn.com/2013/10/15/opinion/chemaly-tech-leaves-out-women/) we see a clearer view on why I think that there should be an International Woman’s day, but at present there is no reason to party on that event. I must state that I do not completely agree with Soraya Chemaly on her article ‘In tech world, women ignored‘. The reason for this is because as I got my training and degree in IT, the amount of women I saw was a massive minority. When I got into the data game in the 90’s, the women represented a presence of a mere 5% would have been overstating their presence. If getting to the top takes 12-15 years, then it will be at least another decade until we see a visible level of female presence in the tech world. There is however another side to this. When we consider tech PR companies like ‘Panache PR‘, we would see that the founder Cathy Campos is regarded as a global authority in the gaming industry. I met her in the days of Robert Maxwell, as she was the visible side of the marketing of Mirrorsoft (1989) and her drive to market the visibility of games by the visionary Peter Molyneux were ground breaking. She is not just accepted by all, I reckon the newbies in this field will consider an internship with someone like Cathy as the start of a possible golden future.

One of the statements I do not agree with is “The tech industry has a well-documented pipeline problem, one largely the result of gender stereotypes that reach into the educational system” Really? When I was into gaming, meeting any woman who was into games was regarded as a joke, both genders thought of games and gaming as uncool, nerdy and not worth the effort. That view only seriously started to change around the time the Xbox 360 was announced to become the hot potato of the future. So, basically, in that tech field women are less than one console generation old. When we look back to the early years we see the names like Roberta Williams (Kings Quest and a few others), Jane Jensen who worked with Roberta Williams on KQ6. Dona Bailey, who is an Atari Legend as she was one of the founders of Centipede, which is still regarded as one of the better arcade games of all times. Lastly there is Graner Ray who worked on Ultima VII (my favourite RPG series). She entered this field late in the Ultima series, but giving it artistically a unique view. So, when we consider these 4 women to be at the foundations of gaming, is it a wonder that the female population in this tech field is still small? Nowadays, we see a much stronger female representation in the gaming field, and many of them are outstanding in their own rights.

This is why I do not completely agree (not opposing either) the view we see at http://www.polygon.com/2014/3/7/5408194/how-smarter-schools-can-help-break-the-game-development-boys-club. I personally have never cared about who wrote the game, only that it was a good game. Consider that Kings Quest was one of the first PC games I loved. It was made by a woman and that never mattered.

So is it about the game or the developer? This is why I opposed the quote from Soraya Chemaly “Controlling women’s access makes men keepers of speech, keeps sexist status quo“. No! The gamer wants a good game, value for money, so anyone can get into this field with a good product. I reckon that especially in places like India, women could grow into this field as they offer originality in gaming through iTunes (iPad) or Google play (android). I reckon that 6 successful new female developers are all it takes to prove my hypotheses in this case. As additional female developers enter the field from MIT game lab and UTS (and other universities of course) we will see a clear shift. I do have a few questions to my own train of thought, which was caused by the quote I read (at http://www.polygon.com/2014/3/7/5408194/how-smarter-schools-can-help-break-the-game-development-boys-club) “Indie developer Mike Bithell tells us the lack of women in development ‘monumentally embarrassing’ for the games industry“. It raises my concerns on how wrong I might be, but is that because of the games developed, or by the games that get funding? You see, I focused on the gaming side, because that side I know from various sides. As I see women in Law proceed to the high places, I feel that my views remain correct. The ones who now will get the high posts are the ones I study with at University and they are truly good at what they do. That view is to some extend reaffirmed by the NY times (at http://www.nytimes.com/2013/11/12/opinion/great-expectations-for-female-lawyers.html). The quote “Of course, the attrition rate is high for men, too — but not nearly as high; in American law firms, the overwhelming majority of partners are men” shows that even though the men are in a massive majority, these are the partners that came from law school 12 years earlier. It took a while for new generations to get into these seats and as such the women we study with are likely to be the majority of high law ranks as they continue their law careers over the next 10-15 years.

When we get back to gaming we could see a correlation with the evolution of high placed women in gaming. If we accept the quote in the previous link affirms my position “Women make up only 11 percent of the total of those pursuing a career in the games industry as of 2005“. So, women do not select this track, which means that it will take some take until the top of gaming has an equal female representation. Yet, is there unfairness in this? When we see a current coverage of only 11%? So as time progresses we see 1 in 20 making it to the top, not because there is inequality, but because only 5%, which is half of the coverage proves to be that good and the math is on my side as I see it. That same math which predicts that over the next 10 years the women in high law positions will likely double, that same curve will apply to the gaming industry as women pursue in several fields they will take the lead as times passes. The issue that many ignore is that this evolution has been just a little over 2 generations and as we see the gender changes in fields, the growth of women in the area of visionary and evolutionary powers, moved to equality to encompass middle managers, which now leads to upper management, this is not a bad record.

As for International Woman’s Day, I am not against it, or against the visibility. The issue is that the field remains unequal, especially when the media is handing us a ‘stacked’ deck. How eager they are to steer away from certain trials, whilst in most of these cases they just spout the same ‘average leveled‘ information. The stacked deck is not in the direction that the BBC shows (at http://www.bbc.com/news/uk-18187449). As I stated my view, that over time the percentages have shifted and they are shifting even more, but consider the issues as we saw it in regards to Jimmy Saville, not just what he did, but as alleged how those around him are stated to have reacted and how the matter was dealt with for several decades, that part seems to be ignored to a larger extent. Even now as we see the events unfold, we see the Saville jokes, we see the investigation, but the ‘support system‘ around Saville, as he got away with the amount of events does not get the media scrutiny it is supposed to be getting. So, this is not just about the women in general, but the ‘old boy’ groups as they remained around for too long a time. This is the case that many articles made, but I personally see this as the ‘wrong side’. I would much rather see how we see that now in Law, and how women in new fields, like Technology, Gaming and other new areas can more easily inhabit these areas and they could be ruled by the best in the field, no matter what gender. That is the side that does not get enough visibility. It should and the media should use moments like International Woman’s Day to show what is possible, because if it is about inspiration, it should be about where opportunity lies, not just where some ‘stated’ view on the places where the uphill battle remains. This does not mean that I am now opposing my own words, but that it takes time to get women in these top positions, which they achieved within 2 generations (banking examples: CEO Westpac and Christine Lagarde, IMF). When we look at a new field like gaming, which is only now entering its second generation, women are on an equal field, as there is little to no historical entry to content with.

In the end a true visionary will always be successful and get funding, simply because being the first implies that this person is the best and new fields are always ruled by the visionary (closely followed by the evolutionary visionary). Consider this last point; would it have made any difference to the success of Facebook whether it was Mark or Marcia Zuckerberg who invented it?
I feel certain that this would not have made any difference to the global change it brought.

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