Tag Archives: Stadia

Too cheap?

It is not a statement, it is a question. I started to ask myself this when I had a deeper conversation with one of the people I actually trust. I have mentioned it here before that I have certain IP for sale. The parties are Google, Amazon, Huawei (Tencent) and I added Elon Musk (that man can turn good ideas to gold). The initial stage was that thee was an idea that allowed Google (Stadia) and Amazon (Luna) to sell in excess of 50,000,000 consoles. Yet it was a low estimate. I believe it to be well in excess of 75,000,000 consoles. In the mean time Netflix has entered the field and even as they have nothing to really bring to the table, it seems that these three are not to serious about their streamers, but somehow Tencent seemingly is? And that started the exploration conversation that my idea was too cheap. Was it? You see the second pay cycle gets me 10% of the IP and sales value, so the second payment would be massive and the first one left me without worries, so why ask for more? I am not a teenager with the dream to have lusty gorgeous 20 year old ladies doing a balancing act on mr John Thomas every day, well not anymore that was decades ago. 

I now look towards a relaxed retirement and whatever comes with that. As such I created three IP bundles which (after some serious travel) received the automated release date on September 30th on 4Chan. An encrypted solution that was innovative and something a player like the NSA could not counter on 4Chan, not with that amount of images. As such no computer I touch will ever go near it, I merely have to wait for a clever person to figure it out and once released it all becomes public domain, a stage no one can counter, no one can make claims at present as they played their own silly games. A stage where ONE title puts the streamers on par with the larger consoles, straight in a temporary second place and that is on my numbers. If the numbers increase (which has a decent chance of happening) that console will stay in second place with an option to get pole position.  A stage Sony NEVER faced before, and this is not against Sony, I love my Playstation (yes, I need help). 

So here I was trying to convince my friend the simple setting that enough is enough. Why go greed driven for numbers that are too weird to my universe? And of course that station is rejected because if everyone else is greed driven, I have to be greed driven too. Yet when greed overwhelms you, you forget the sight of things. I created 8 parts of IP, I got there by looking around, not by looking after greed and that was merely the starting stage. I understood but never accepted ‘Greed is good’ (Wall Street, the movie), although that sentiment lives strongly on Wall Street as well. Yet in my setting what have they missed so far? Over the last year I have shown all kinds of IP (some open and public), but these ideas should have been in the hands of BigTech. At least one of them at least a decade, but greed is limiting their view and I am showing others this again and again. Yet, for some reason they are not catching on. So whilst they slap each other on the back billions elude them. There is now a chance that the third IP bundle is gaining mass and therefor value, I still thought that 2.6 billion was a little high, and there are risks that I cannot foresee, but looking deeper some might state that my estimate is too low. Is it? If I end up with 5% of 2 billion I will not complain, but the IP is now estimated at 2.6 billion and will optionally be higher. So is the estimate too cheap, am I delusionally too cheap or is the truth of the matter somewhere else. The issue almost came to blow as I looked at the Twitter issues (yesterday) where some are ignoring what is out in the open, what else are they missing? It becomes a much larger station when players like Forbes give us ‘Local News Losing Billions In Revenue Each Year From Digital Media Giants’ (at https://www.forbes.com/sites/bradadgate/2021/05/17/local-news-losing-billions-in-revenue-each-year-from-digital-media/) where we see “Local TV news continues to be a trustworthy and primary source to millions of viewers. This connection with the community and trust has been important, never more so than during the pandemic when local TV news reported strong ratings growth (although with the economic slowdown ad revenue was sluggish).” It is the added “A recent research analysis from BIA Advisory Services and commissioned by the National Association of Broadcasters (NAB), entitled Economic Impact of Big Tech Platforms on the Viability of Local Broadcast News, reported that local TV newscasts lose an estimated $1.873 billion each year from Google Search and Facebook News Feeds.” It gave me the the following parts.

  1. What is local news? Honestly, the news tends to be Fox, CNN, BBC and a few others and they are global. More important they ALL trivialised the Twitter numbers.
  2. This gets us to number two. Trustworthy is merely an 11 letter word that has less and less value in media and in filtered information (news that is approved by media shareholders and stakeholders). 
  3. So who places news on Facebook? I placed images from several sources, they are not news items, they are deceptively placed forms of advertisers placed BY the media themselves. 

A setting that goes on and on, so what numbers if Forbes bitching about and more important. When we look at some research instigated by the National Association of Broadcasters (NAB) I feel certain that I will find a whole range of issues. Painting the street in the colour of preference has consequences, yet Forbes is not too hassled on that are they?

As such where we are given “Whereas, ad dollars for local television are projected to be flat in the years ahead, digital media are forecast for year-over-year percent double-digit gains in ad spend.” It was a greed driven setting where local advertise systems ruined the market on greed, and when Google launched a true fair system the people en mass moved there. After decades to be given a real number was overwhelmingly interesting to advertisers, and now they all cry foul, all destroyed by their own greed and the Twitter setting merely echoes that. So why would I join those losers? I might not end with anything, it might just become public domain, but if I won’t get it, the greed driven will not either and when it comes out in months and they all come with “I could have gotten you soooo much” I can reply, so why didn’t you? It is the defeating move to the greed driven, to see them end with nothing, the sweetest victory of all. 

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Two populations, both disregarded

This was on the forethought of my mind. I was aware of one group, but until last night I was unaware of the second one. I never disregarded them, I merely never looked that way, I never considered this group in any way. It was not malice, it was not intent. It was merely the stage I found myself on. Just like some will never listen to some radio stations. Some are unaware, some merely do not care about radio, as such is the second group malicious? Is there intent? No, there is not and there I find myself. My third IP bundle was worth a penny or two, but I never considered that its valuation would surpass $2,000,000,000 optionally approaching way too close to $3,000,000,000. Now this sounds fine in many eyes. Yet the setting is that the first payment for Amazon is a mere $50,000,000 (post taxation). And that is where it stays. You see the second payment gets me 10% of sales and IP value. I set it to that degree so that I et a fair share, yet I never considered that the first and third bundle would go towards the 5B mark. That gets me way more than I ever considered or hoped for. I was merely looking for a (very comfortable) retirement setting, owning that much was not planned and now I find myself in a bit of a quandary.

You see, I believe in the axiom of overestimation, its dangers and optional the delusional side of it (on me), and it made me remember a sales term “Commission-based structures can lead to problems with motivation. While the possibility of extra compensation might excite employees temporarily, it may not motivate them over the long term.” The same can be said for service minded staff, but it is not exactly the same. There we get “Income-based structures can lead to problems with creative motivation over time. While the possibility of a bonus might excite employees temporarily, it may not motivate them over the long term. More important, the promise of a golden calf tends to make service people anxious, distrustful and optionally delusional” that’s where I find myself. The anxious side is there because the parts that mattered the least are now valued well above what I imagined it ever would. Distrustfulness is there, because I do not trust myself. I presently question every number I have, all the calculations add up and I have done them  half a dozen times in the last 24 hours. And lastly the delusional side is that I fail to believe in me. I am good, but to be shown that I am THAT good is folly. It is believing that I can walk on fire, even though I know that the fire would burn me to a crisp. This is not some setting of mind over matter, which is basically the setting that I do not mind, as I do not matter. It also gets me the setting that I cannot believe that Amazon and Google are seemingly on that page yet. A station that seems too crazy to seriously consider. So I go back t the drawing board. Where did I make the calculation error? And every time I do, I get the same results and I see additional supporting sides to it all. 

At times we need to believe in ourselves and we must above all believe that we can fail, at times failure propels us, that I can agree with, but to see that I got ahead by players like Amazon and Google 4 times in a row is just weird, but here you have it, a setting of contemplated failure on one side and the idea that I am due 10% of several billions is a weird station, and I get there by enabling two populations, so how come I am sitting here alone contemplating why others cannot see what I do?

I am at a loss of words and thoughts at present.

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9 options were lining up

Wow! I got some feedback from yesterday, mostly from people who want a free ride and had no idea what they were watching. The sudoku part is a handlebar, an optional shortcut to a much larger stage that was a puzzle and I turned it into an almost simple exercise. But for the Microsoft minded (the non thinkers) lets go over it.

Story
No matter what the story is, there are plenty of elements that can be generated. It’s like creating 180 unique chapters and you only need 9 of them, basically you might create 81 at launch time and get the others created whilst the program is running. Yet getting the 180 (or so) done beforehand makes lighter work afterwards. You see, any story is set to chapters, each chapter is set to paragraphs. So why this many? In case you want a never ending start of quests, you need the ammunition. 

No matter how clever you are, there is always another way and I merely presented one. In the previous image you saw the stage of what story to run, it HAS to start with ‘1’, so whether you take the row or the column, you will have one of each. In my example the blue one is less appealing as the second number is an ‘8’, so it will be a lot less in line. The green one (a coincidence, I swear) gives us 1,4,5,7,2,6,8,9,3 so there is more line and per location you will get one part of the story (via interactions) and the story will shape for the player. So after the third world the player will have parts 1,4 and 5. This is one of the effects of anachronism and linearity is utterly pointless in that setting. And as we realise that we have 150 chapters, we merely randomise the chapters, we sort them and select the 9 highest (or lowest) and as such you would have to play the game 20 times to see EVERY story at the earliest. 

Items
This is a different setting. Let’s state that all the items are the numbers (another use of the SAME numbers). So all the items for world 1 are all the ones in play, but not every world needs to have 9 items. And you might want to focus on what numbers are in play, but remember, each number is only used once, so the Sudoku method HELPS us to shape what we want, but it is not a solution for everything, and every sudoku is different. 

We have Items, people, the story, the location puzzles and the whole comes to a point when we unite them. A new version and a unique version of a game that started in 1988, and with the Forgotten city we are optionally breathing it new life. The Sudoku part is just a handlebar to create a station of almost never ending originality. Especially when you realise that there are “6,670,903,752,021,072,936,960 possible solvable Sudoku grids”. I used a simple way to create in simplicity what too many will try to complicate. Not a bad hour, was it? 

And this can be done on the streamers, it can be done on a PS5. I reckon that this is also possible on the Nintendo Switch. All this and all done in the limit of a TV show. Can life get any simpler? Well yes, but that is up to Adobe (for a price) and I think I have a nice idea for them to really screw up the margins of profit for Microsoft (because that is how I roll). And now it is time for a healthy meal (chicken rolls). 

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Three IP’s to make a fourth

That is what I contemplated today. I got a little bit lucky. 2 PS5 titles for $30. A good deal to say the least. The first one was the Forbidden city.

When it was released I was on a budget (a tight one) I had seen some parts on YouTube, saw some reviews all positive. The story is (as far as I got) captivating, but something was nagging at me, nothing negative. Merely the setting that once played, that is it. That is how most games go and there is nothing wrong with that. But what if it was not the end? It reminded me of a game I had on the Amiga. It was a Psygnosis title named Chronoquest.

I’ve forgotten most of the game, but this one got me back to those days. Travelling through time, finding clues to the real killer of your father. It made me think. That kind of game is now outdated, but the idea might not be. So when we think of Sudoku, we might remember the simple grid of nine, making horizontal, vertical and diagonal add up to 15. 

Most people learned quickly that the centre needs to be the ‘5’, then it becomes a simple setting of making the other 2 squares add to 10. Yet Sudoku gives us 9 grids of 9 and now it becomes a challenge, even more so when you realise that there are more options than most people can throw their hat at.

So what happens when we take the first game as an engine and create 9 levels. There are so many options. Greek, Roman, Goth, Spanish, Japanese, Scandinavia, Aztec, Mayan, Native American, and that list can go on for a while. Now we create the objects that are required, the stage is set, but this is not merely a whodunnit, this is a larger stage, but with a Chronoquest setting, we merely added steroids to the equation. Then we add an omnibus of storylines and we connect them. Like the Sudoku, we have 9 levels, but the numbers can be anything, and it is that seeding that gives us the options. Consider Chronoquest, places in time, that also implies anachronism, objects in the WRONG tine. It opts for dialogues, it opts for puzzles and if done correctly there will always be the chance that something has been seen before, but if every time has dozens of objects, we end up with 200+ objects The storylines need to be generic, like a dozen stories per time, yet the names can alter, the objects alter and the puzzles will alter. 

Time to fly
Now consider the larger sudoku. We could set the sequence of where we go by the centre square (as an example) so we now get 1,1,3,5,7,7,8,8,9 Now we get the tricky side, how do we enable area 2,4, and 6? Simple, the first double up (1,1) will open all 3, so now we get a puzzle that is slightly more challenging and not linear. The nice part is that 1 through 9 can mean anything and there are dozens of Sudoku creator scripts out there, all ready to be used for the eager maker of puzzles. I merely wonder whether anyone considered this application. Now do not let the style of writing fool you, this will still be a challenge making it and it will be subject to redraws, redesigns and back to the drawing board moments. But when solved, the maker will have a new style of game, a new IP and one that streamers will fight over to get, because replayability will be the streamer scream of 2024. When they learn and find out what the power of ACTUAL long term gaming is, they will get on board fast. So that took less than an hour and even now my mind is trying to implement a new side to using the Sudoku routine without making the game flat or predictable. And it needs to be able to redesign the new game with every matrix created, because that is the foundation of Sudoku, a unique number matrix. 

So look out for what is next and look to what YOU could make to become the next game maker all the others want. 

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Creating economic sides

Yes, we saw the optional impact of inns and sustenance. We were given the impact of the smith, and some sides. But how to control them? 

Well that is the first part, we do not control them, the cogs set some form of balance, like tables but with cogs we have less issues. We have slightly more control (or seemingly so), but the setting is an adjusted form of tables. We need no tables, we need the cogs to adjust seesaws and create a foundation of balance. This is hard to put into words and even as the foundation is set to credits, we need second seesaw creator that turns the credit value for each store into goods. This needs to apply for the jeweller, the bookstore, the smith, the general store and so on. I believe that it is like some form of chess assessor. Low value goods, medium value goods and high value goods. There is a side that we learned in school. For example 237 is 2*3*7(33), 28 is 2(2)*7, so how could we translate that into goods? I am still working on it and when we have that, we know what was left, we also know what the location has as revenue, this translates into town welfare. This welfare needs to translate into a balance for the town and a residual that translates into a positive or a negative. The negative pushes the location down, the positive lifts it up. The trick it to stay close to the seesaw balance. Too much into either direction turns places into ghost tows, or over lively places of expansion. I reckon it takes a real mathematician to set the stage for it to work, but the benefits are decently overwhelming so I need to create a way for this to work and it needs to work before we unleash the stories. The stories need to test the seesaw balance, it can flip a little, but it cannot take control, that is the challenge at present. 

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Music and sustenance

In continuation of the previous two articles. It is time to set a larger scene. In the first we talk about sustenance. You see there are always food places in RPG games, yet until Monster Hunter, I never saw any of these games take advantage of the sustenance factor. In this I got to thinking.

In the first, the levels of that. As I see it there are coffeehouses, taverns, Inn’s, restaurants, and as such we get to the basic setting we see below. As you might understand, you cannot have a village with a 4 star (or larger) sustenance place. And some places could get an upgrade. The upgradable settings are furniture, sustenance, and lodgings. Taverns can only upgrade sustenance and furniture. Sustenance are upgraded by getting that place a cook, it gets you a 20% discount for the rest of the game. Cooks can be upgraded by getting them a cookbook. Furniture can be upgraded by getting them better furniture and it gets you a +20% discount for the rest of the game. And the setting for the upgraded places is what I wrote earlier. In towns the production goes up, happiness goes up. It has all kinds of long time benefits for the gamer and the gaming area. Then we get another benefit, its benefit is temporary, but larger. You see in the old days the minstrel (bard) could invigorate the area. But the bard can only be in certain places. Restaurant/inn with terrace (as such it would have a podium), and there is an upside in that area. 

It is one of the benefits of the cog system. It showed me the ideas and the benefits of a larger stage, it brings the larger stage to the player and stops the person from being the centre of attention. The player still gets to set the tone in places, set the upgrades. But the larger stage will become the populous and the economy, stages where the player is a simple small factor, not the staging agent. And as we consider that the minstrel can be upgraded (2-3 upgrades in total) we need to make choices. A setting most RPG games tend to avoid, we can do it all, but it takes away replayability and sets the stage for blanket actions and grinding. That are things we can avoid to some degree and we get aa better game because of it. 

Consider that the minstrel can be upgraded 2-3 times. The clothing, the instrument and the music. Then we see that these are extremely limiting items. Like 2 outfits, 1 instrument and three pieces of music at the most. Who will you upgrade? One minstrel completely, or three minstrels partly? All choices we have to make. We could even adjust the music to the max of the highest minstrel, or the level of the minstrel in your home town. All parts that shape a game, all parts that make a game more desirable to the gamer, because a game that shapes in different ways, a game that gives more than one option and makes it replayable, that I a game that will be cherished for a long time and streamers will need long term interest in a game, it is their margin of profit on a large scale. And in this article I am merely scratching the surface of what is possible.

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Tally part two

Straight into the deep we go. Breathe in, hold your breath, dive.

Commerce
I wrote most of the foundation in ‘The stage of commerce’ (at https://lawlordtobe.com/2022/02/25/the-stage-of-commerce/) but not all, the foundation is larger than what I set there. I did it some time ago, but the article came to mind on February 25th 2022. Yet over the last few months I also reconsidered other parts. I stated “In the past I already discussed bookshops, taverns, and smith. We need to include goods and foods. This gives us the shops we need as a bare minimum, and considering the size of any area (in the past shops were seen in larger towns and anyone within a distance came to this place). So we now have the larger stage, and the people in that area add to this commerce.” But the world is larger than this, even if we base it on a 17th century fantasy premise. The cogs tend to simplify the setting, but does not change the dimension and that is what we need. But I feel that additional cogs to prevent the game from falling short. We can all rejoice into tables and the setting for armour, weapons, groceries, food, general items, books, jewels, taverns, masons and the list goes on. There are the cogs that drive 1:1, and the others tend to set the equation 1:2, 1:3, 2:1, 4:1. It is the balance that they set that keeps the game going and the more balanced that is, the longer the attention span the gamer gives it, and that I part of the equation. You can run from quest to quest like some set it, raid after raid and a quick trip to the stores to exchange equipment to coins. The one needs to be prevented, the other needs to be dismissed. The first element was discussed yesterday, by altering the concept and the kind of loot you find, the larger your benefit is in the beginning of the game. As the game progresses we get quarries and mines. The mines might make some of the requirements go away, but not all. As you get into the need of silver weapons, gold for enchanted jewellery. That gave me the idea to add Platinum as a source (it started with an engagement ring, but that is another story and she does not know it yet). But Platinum added a few other options, a few I had not considered before. So as we can find every mine EXCEPT Gold or Platinum we can create a handle on some parts of the equation. Then the idea goes from one side to the other. 

Towns
These are all over the place in many games, there we see villages, towns and optionally cities. This is how it has been, but the setting that we see villages and towns, they support farms, abbeys, convents, and keeps. Keeps have a more central setting in my mind, Keeps are supported by towns and cities, but the distance of a keep allows a town to BECOME a city. That is the larger setting, people can contribute to the creation of a city, but cannot push it. One person does not make an economy, people do, so I had to consider the setting where people are the foundation towards creating a city and even as the player you set the domino stones to get it done, I need a stage where (at least) 10% is out of our hands. I believe that the cog system does work and it works beyond economy, it could be the balance setter for entire games, not to manage it, but to set is as a setting of checks and balances. A setting where we can test the game in its true potential and that is essential. Streaming RPG’s are basically new, they might be based on old games, but the moment the makers realise what else is possible, they will run to what more they can get. They will make their games merely larger but not better. The deeper I dive into creating the next RPG, the more I see that another system is required, another pattern is required and in this I came up with the cog system. It is not unique, it is not the only way that it can go, but it is the way I designed it to go. I personally believe in the cog system. It is flexible, it an be adjusted and tailored to any specific situation or need and that is the foundation towards creating an RPG, is the cog model too small, we can add a cog, we can move cogs to be connected, it is a foundational choice. I believe that for me it is the best choice. For you? You will have to make up your own mind on what works for you. 

Four elements towards any RPG, towards any new story that gives life to a dynasty of gaming, it is time we prepare for the next stage of gaming, whether it is Google Stadia, Amazon Luna, PlayStation 6. We need to prepare what what comes next, not for the 10 year old game that we can play again, even if it was a really good ride. 

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IP intoxication

Yup, this just happened to me. I will try to be as clear as possible, yet I cannot say too much. It all started as I was contemplating new RPG IP, not entirely new, it was to be added to the RPG game that I have been giving visibility to on this blog. As I was considering parts in the economy to interact with the play world my thoughts skipped to Brendan Fraser. I was rethinking some parts of Encino Man (with Sean Astin aka Rudy), as well as The Mummy (with Rachel Weisz as Evelyn Carnahan). At some point the mint was drawing a line and even as additional IP came to mind, I ignored it as this would be Ubisoft territory. But the line became and as such my mind saw an interaction that has NEVER EVER been done in RPG gaming before. It would be optionally the stage for Sony, but it seems that streamers (Amazon Luna) had a much better grasp of the option. To get this added in a game would imply that the game would require module of machine learning and deeper learning. Now that is not so odd. A multitude of RPG games have some kind of NPC AI in play (to coin a phrase), but to add this to the character as a side setting has to my knowledge never been done before and the added options would give it more traction towards gamers. There are a few more sides, I discussed that in part in ‘Mummy and Daddy’ (at https://lawlordtobe.com/2021/03/19/mummy-and-daddy/), so well over a year ago (March 19th 2021). There I made mention of “it is basically, to some degree the end of the linear quest person, it is a stage never seen before and I believe that whomever makes that game to the degree we see will make that developer a nice future stage as a new larger development house, and as Micro$oft learns that they lost out again, perhaps they will take the word of gamers against that of business analyst claiming to be gamers.” Additional sides that connect and in this not only has it never been done before, it seems that whomever adds this to their RPG will have additional sides that Bethesda (the company that Microsoft paid $7,500,000,000 for) comes up short on. It feels intoxicating. To have several options in a game that none of the others ever did or contemplated. And now I see that there is more to it all. There is in part a side that touches towards IP Bundle 3 I have, something that could bring Amazon billions (but with a small amount of risk). Yet I never considered it as a side of a game, well to some degree. So as the mind is connecting idea to idea, evolve IP into IP+ and a multitude of IP’s I merely wonder why the others (Google and Amazon) are not on this page already. Google seems to driven to advertise its nest security, Amazon is doing whatever (clothing stores and trying to buy EA), but as I watch the news, and the deeper news that the news will not give us, I see an absence of true innovation in games. In a sense I wonder what is wrong with me, you see I have never been this ahead of any envelope before. 

I tried to explain it in the past. You see there is a side where gaming is, most games are in that ‘light’ circle and the bar is set to the edge. Now there is an area outside the gaming area and that is the area of what is possible, this is where innovation is. the really good games (like Horizon: Forbidden West) are in part there, and they are not alone. The real AAA games are in part there, they are coding there now because it is what will be possible tomorrow, the darker circle is what future games will see as ‘current technology’ that is how games have evolved and that has not changed. I went a step beyond that, I went where tomorrow games are currently not and I set out a slice of gaming heaven and decided to add this to the upcoming technology. There are two dangers. The first is that it has a danger of being delusional. The second is that not all technology can get there. The second one is simple. I see the streamers as a stepping stone to what will be possible in for example the PlayStation 6. A (for the lack of a better term) a hybrid streamer. A fat client client/server application in gaming. One that needs a real power player, but that is not possible UNTIL there is a national deployed 5G network. I believe Amazon Luna and Google Stadia need to get to that point, it is what is required in the evolution of gaming. So there are these two dangers, but is the first danger mine? I do not believe that to be as my mind can clearly see the parts required, but that is the hidden danger of a delusional mind. In my defence I have been involved in gaming since 1984 (connections to Mirrorsoft and Virgin Interactive Entertainment, Virgin Games at the time), so I have been around since the very beginning of games. My mind has seen a mountain of true innovator and innovations. As such I feel I am awake and on top of it. But the hidden trap is there and as such, one can never stop to question your own abilities to avoid falling into the first trap.

But for now I feel intoxicated, and not a drop of alcohol in me, innovation can be that overwhelming. This is why the previous article remains under construction. It has a lot to do with Texas, the ATF and the NRA. I wrote about that before as well and interesting enough the media seems to avoid that side to a much larger degree, with the one or two exceptions I mentioned in a previous article. I wonder why that is. Do you not?  Well time to sign off, snore like a sawmill and get ready for the new day which is already here.

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The edge of what could be

I thought about this and it intersects with stories over the last week. You see there is a change coming, but one that is openly ignored by some people. Not by the normal people. They ignore it all and so they should. But some want their life to continue as it is, to hang on to easy revenues a little longer at the expense of everything else. There is no real good here. The mistake was made by Sony in 2011 and again when the PS4pro came and now with the PS5 they still make the same mistake. I am uncertain whether Sony can (at present) correct for that mistake. They had the option to gain a huge advantage in 2012, but they decided to play the appeasement game with Facebook, now the game changes. Nintendo was not up to speed for a few understandable reasons and Microsoft only cares for self at the expense of others, so they would never go there. Now in the new setting the streamers are about to get to the same setting. I designed a few parts of it, I set the stage in my first IP bundle and it could apply to Amazon and Google in near equal matters. But that is one setting, the stage could now benefit Netflix in more than one way. Yet who does it fit better? I cannot say, yes a few items fit Amazon better and the idea of the Luna charging ahead sounds good, but the Google Stadia could face the same benefits and none of these parts are part of the additional 50 million consoles. There is the other shoe. I cannot tell how fair it would fit Netflix, but under similar settings all three could compete for that. But it is not about that part. It is about the other parts. 

You see as the game of gaming changes, the makers could adhere to the system, or they can adhere to the gamers and users. It is the second side that will push them forward. The system is clinging to the group of an ageing population, but when that falls away the game itself will be pushed into a new realm. Those not ready will fall behind really fast. In that new stage we have Amazon, Google, Netflix, Sony, Nintendo and Tencent. Yes, we see the claims that Tencent is not coming along, but a stage where hundreds of billions is part of the game and that is not including gambling is not a stage anyone ignores, no matter what they say. Whether it is merely Tencent, or a union with Huawei will be sought is not something I am aware off. But there is no way that Tencent will not be part of this. The part I cannot tell is how far along they will go. Will they be a console, a streamer, or a hybrid facilitating both? You see, I do not know any industrial willing to let go of a slice of $275,000,000,000. As such Tencent is a player, I feel certain of that. 

So where will it all go? There are several indictors that marketing and granularity will change. Meta is one factor, 5G is the other factor and it will all come to blows as Neom is completed. Neom will be the first step to clearly show the changes to marketing, advertisements and a few other matters. I saw this coming and as such I created the 5G IP I have. When the other parts are completed the companies that are still clearly in the dark will wake up and a rush will come. All racing for the same destination and not all will make it and now there are two sides that come to blow. Three if you reconsider the stage. In the first stage there is Meta, meta will be ready and adhering to whatever stage is played, it will be that flexible and I am not certain how or where it will go. Only the inner insiders of Meta know this. The second stage is seen by gamers and more importantly the streamers. The streamers are important fr a few reasons. They can become new clusters. Clusters where gamers and users are in charge, they will decide what they are exposed to and even as some will try to dissuade the consoles and streamers. The one successfully resisting will win that race. You see, the people have had enough and corporations are so used to the bully push that they will continue. Just to get their hands ‘in the game’ but that move will push them out of the game, there is no other solution for them and by the time they learn that lesson the hard way. The users and gamers will have had enough. They will of course cry like Chihuahua’s, making all kind of claims but at the end of the aged population they will be denied access, the people will have had enough. And on the third side is the explosion of marketing and advertising. Neom city might show the way, but they are not alone and that signal will show that there is a larger change coming it will evolve nearly everywhere, but mostly in metropolitan areas. And until recently I never considered that my IP would cover two of the three sides of that evolution. Which is also a larger weird part. Where will Amazon go, where will Google go and how far will Netflix get with their game streaming. All sides that give rise to questions, ones that I cannot answer yet, but I feel it is a temporary setting for me and after that I will consider whether I make it new IP, or make it public domain. In one part I like the public domain side, I have enough IP to last me a lifetime, some of the IP become public domain on June 30th if I do not reset the clock and I will watch from a distance how stupid industrials make claims and demand a seat on some negotiating table they have no business being at. They squandered it in greed and in the belief of their own ego, as such they should be allowed to die (go bankrupt) for that shortsightedness. A stage that has some repetition and a stage that is coming for a few too many of them, especially when they are no longer of what comes next. Yet it also is cause for worry. When these people are denied ‘their’ seat near edge of what could be they tend to become bullish, childish and they will resort to be the selfish people they always were, just a little bit more out in the open now, and still those around them will not act. This is why I like my public domain routine. It leaves the IP FOR EVERYONE and they can do nothing, well almost nothing. The only strength on my side is that I have is the willingness to lose it all, to make it public. 

It is the only thing I can do to protect the realm of gaming, when a company cannot own it, the larger base of players win, that has always been the case. The problem is that not everyone can see that. I do not blame them, I for one did not see it for a long time. I was never one for ‘free games’ and it all should be free or hacked. I believe that game makers are entitled their revenue and their profit. I never opposed that, but in the 80’s and 90’s games were more than entertainment it was a stage where the gamer was enabled. I feel that around 2005-2010 the gamer became a point of exploitation for the system and any digital revenue. I opposed that, there is no clear guilty party. Ubisoft might have some sides, but their need was revenue. I do not consider them guilty. Sony and Nintendo to some degree too. They are all guilty of adhering to a changing stage, but that does not make them guilty. There was a second layer, or at least it was my believe that the second layer was some mash of elements that pushed for a larger layer of exploitation. This continued until now, yet there is a new horizon, the streamers and there they have less power and when the power is pushed onto the gamers and users their options vanish,  that is my belief. There is a lot more and streamers can bring it to the front, the consoles had that option but they decided not to do that, for whatever reason they did not do this.

And now the edge of what could be changes, it alters in a way I cannot tell at present. Yet I still believe that the streamers will be at the core of gaming in the future. I will still play on a playstation as well at whatever number they are when that happens. Yet when I see what could be there is no chance that there will not be a streaming system next to it, as is most likely the Nintendo. Where gaming goes I cannot tell beyond a certain point. That is how things tend to be. I  reckon that it started when I created the foundation of what could have been The Elder Scrolls: Restoration in 2013. Over the years I upped the stage and set it to a much larger foundation. Then it fell away as Microsoft bought the place. So these ideas are now getting incorporated in another game, because the ideas were sound, they were merely precise. As a storyteller I can reshape them to fit another game with reasonable ease. Will these stories be part of the next edge of gaming? Perhaps yes, perhaps no. At times I wonder if pushing the edge of gaming is a good idea. But the edge of gaming was pushed by the CBM 64 (Loderunner), Atari ST (Dungeon Master), CBM Amiga (Dune 2), N64 (Goldeneye), PS1 (TombRaider), PS2 (Kingdom Hearts), Xbox360 (Mass Effect), PS3 (The last of Us), PS4 (God of War) and PS5 (TBA), now it is time for the streamers to do more than be the next copy of a game we see everywhere, now they can shape the edge of gaming that is not here yet. Only under these circumstances will gaming continue, evolve and inspire. Consider the old games and see where the new systems could take us. That is where we will be able to see the edge of what might be.

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Increasingly Pretentious

Yes, that happens, and that is how some see others. The first group does that out of envy, they do not understand what they are confronted with and as such they ridicule it. Their belief is that their biggest asset is between their legs and the fact that their wives/partners disagree is lost on them, hence the adultery rates. The second group is different. They know they are looking at something new, but they cannot concur the percentages, or the revenue from these innovations. That group is more interesting. They can add to my ideas, they can add to my considerations, their objections are food for the soul and food for the evolution of IP. To ignore that group is beyond stupid, it is worse than pretentious, it is dangerous. The second group might not be right, but they come with their own wagons of experience and as such they should be listened to. Listening does not mean adhering. Listening does not mean (but could mean) changing the IP. A person that sets its IP blindly into concrete will loose a lot more than the IP. 

And that is where I find myself, three bundles of IP, one bundle holding media IP and I added to that last night, or better stated. I am still adding to this. There are a few items I discussed two days ago, but last night a new part started to be added to this. The problem is that I am all sixes and sevens (the other numbers are to be added later) whether this is a new game, or a new movie. It could go either way and there the fault comes into play, or so I think. You see they used to have very different stages and were not interchangeable and that is about to take another turn. The question becomes do you d one, the other or both? And there lies the setting. This is perhaps the first game that cannot be set to consoles. The solution becomes too large. It is also a setting where game IP and movie IP becomes close to indistinguishable. No matter how we want to twist and turn, how much some want to maximise money be keeping them apart. The streaming solutions are done with that greed driven stage, and there is every chance that this puts the Netflix solution a little ahead of the others, in this Amazon can fight back and keep its niche and overlap with Netflix, but it is anyones guess how the Google Stadia will take it. Not technologically, they are on par, but with games and movies the other two will have an advantage, no doubt about that. So what is the new IP?

Consider the stage of a game, almost any game. Now consider that this game has a cutscene. Now consider that the cutscene is not a cutscene, but a playable part of the game and as we go through the game, we can alter from ‘game play’ to cut scenes at the mere push of a button, anywhere in the game. Not only does it change the game, it changes the nature of gaming and weirdly enough, the one with the largest advantage here is Ubisoft. Yes, I have hit them more often than anyone else, but they also have had their moments and in this, the way they did their AC and Watchdogs games, they might just have the playing field here. This is an evolution that is waiting to happen. The nature of gaming evolves or we go under replaying the past again and again. Weirdly enough it were the Dutch that started this thought. You see the two Horizon games have something in common. They are utterly unique, the world they created had never been done before. With the additional thoughts I had on the Citadel as well as Mass Effect 4 and 5 game more and more of this IP to the forefront of my mind. Yet I am placing it here. Why? Because an innovation like this cannot be maintained by one person, no ones greed should allow for this and making it public domain in this blog opens the doors for all kinds of players to recede the waters of the old and create the waves of tomorrow. I would love that Sony and their PS5 would be on front of it all, but in the end this will most likely be a new frontier, one played by the streamers in the leading roles. A first setting where computers and consoles can no longer  keep up. We are reaching the age of the streamers and again there are three players (four if you consider Microsoft). This is not something that happens in a day, this will take the technology and IP of all players. And it is here where Ubisoft has the field advantage. 

So is this a set of Increasingly Pretentious idea’s? Is this innovation for a new day after tomorrow? Time will tell, but there is no holding back, I am not ridding this for a pretty penny, there is too much at stake, I merely hope that Netflix takes up the baton and take this future to heart and become one of the top three consoles (I am happy to see Microsoft in an eternal 4th position).

The largest systems will come at a larger stage and this step is essential for a few other sides that evolve from this. Evolution is essential, especially in gaming. In the 90’s technology evolved because gaming kept pushing. We need to return to those days and push the next two decades ahead, not when some business graduate tells you it is more effective that way. It reduces you to the iteration stage and the bosses of tomorrow are the ones pushing innovation. Should you doubt me, consider Horizon Zero Dawn with over 20,000,000 copies sold, a feat that its successor has not equalled because there are not enough PS5’s available, but they will get there, slamming pretty much every other game for the numbers. That is the impact of innovation in gaming and streaming will have its own innovation and that will require a national 5G, but more important we need to start now, if they start when the national 5G is out, it will be too late for those beginning then. Those who did prepare will become the rulers of gaming stream land. 

That is how I see it and there is every chance that I am wrong, yet the stage of innovation needs to be adhered to and respected. The dangerous setting of gaming that it is up to business people (those less likely to comprehend games) is folly to say the least. So will this lead to a new commodore 64, or another colecovision (1982)? I can make whatever claim I like, but that will not mean it is correct and I feel being correct is more important than anyones ego, even my own.

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