Yup, there you have it. This is a present and particularly for Avalanche software, the makers of Hogwarts Legacy. I’ve been mulling a few things over and I reckon that at times we have to give back to the people who kept us entertained. As such I am giving this idea to Avalanche and they can use it, ignore it. Whatever they want. It also assumes that Hogwarts legacy 2 is as open as its predecessor was.
First In the first you need to be able to own houses. These houses can be decorated and they all have a ‘secret’ setting, but in addition to this The game will have its collection of castles, derelict places and others. These are the foundation of my focus. As it goes each of these places have the ability to have a secret level (rooms is more apt). And these houses need specific updates and some of them need to be found.
Portal elements. In the game you will be able to find unique portal items, as well as stress lanterns, and interior spells (an advanced version of Reparo) These houses will then be ‘decorated’ in the style of your graduation house, As such if you play the game 4 times, that place will look similar but different. As the game progresses you will find more unique spells and items (these will have a different icon, item card) the stress lamps are placed around the house or in the house and will give muggles the creeps when they get near one (but they do not know why). Portal items are specific for a type of dwelling and will show this, these portal keys are specific and limited to one location (your secret level) and these levels are consistent to the area they are set and the rooms are not unlike the Room of requirements, but they have limits. You now have places for wardrobes, spell crafts, potion crafts and so on.
Second I mentioned before jobs (in a previous blog) I set the ideal gave to a maximum job and two minimum jobs. So the 4 houses have a maximum job and 2 minimum jobs. As such we get 12 jobs. I wanted to add a segment to this, but I don’t want to steamroll everything. For Slytherin the idea of having a potioneer. As a Potioneer you get benefits, like an additional potion for every potion you make and you need one less ingredient for any potion made. For Auror you get more resources for every enemy you slain (like 7 troll bogeys instead of 5) As we get to the setting of minister, or civil servant, you get additional goodwill when you are walking around.
Third As you have graduated, you no longer need a field guide, but the idea can be transferred to the next game, it will have a different name, lore pages as you get the lore of specific things you find. This might also give you additional talents and spells. It might be nice that some of these are house related, like the original lore page writer gives the house wizard an additional page, a ‘golden’ page and that is house dependent and will give the person a skill, a spell or a conjurations linked to the thing you are revealing.
These settings are to instill the replay-ability of the game and the need for people to keep on exploring. As I wrote before in the jobs story, this will give you an income and that matters as you progress in the game, more money means more options (just like real life) and here we see that the smaller jobs are easier to get, but pay less, as such you can create the skills you need to get the ‘big’ job. The job will also give ‘renown’ as well as privileges. These privileges are limited to some degree, but they can make life easier in certain settings. For example a minister gets discounts, a auror gets stronger outfits. It can be applied to the same cloak. It gives an auror 20% better defense and that same cloak is 20% cheaper but does not have the 20% better defense.
You can still find and upgrade stuff, but the stronger clothes must be bought and they aren’t cheap. The aforementioned cloak could be found (acquired in a fight) with a defense of 60, that same cloak could be bought with a defense of 96. There is the idea that a loom could be conjured (or found), but the animal furs need to be bought from a pet shop.
As I learn more about the second game I might get more ideas, but Avalanche here is your boon. You payed for it by entertaining me with an excellent first game. Have a nice day all and the people at Avalanche happy programming.
Yup, that ghastly monster called creativity is rearing its ugly head again and it is merely 10:20 in the morning. On a Saturday no less. So I already have the drop on DARPA in at least three military inventions and one of them is a stealth system. But after I had a novel idea on taking Russian airfields, I now have another thought. What if we change the collective to another field? What if we push the Russian forces to deploy differently? Consider that Russia has around 61 airfields and we push them to ‘overpopulate’ 61 of them. They would require to seed around 31000 soldiers who are set to try to keep them safe. And it is safe to say that they will fail. That will jump the stress levels in the Kremlin by a lot. So as I thought this through I have to say that I am pretty proud of myself. As I see it I was leading DARPA 6-0 in this endeavor and now I am adding at least three field goals to this setting. I would need to confer with the Ukrainian consul general on this setting. And make it known that the Commonwealthian people support them. I might be too old to go into the field, but my brain works quite well. And I tend to like to show some people that they missed the target on me by a lot. And in the setting that I could optionally show these Russian courtesans that there are people who use their thinking caps to support the Ukrainian people (and I have a really good friend who will appreciate that too).
So off I am, trying to make Russian lives a little harder as President Trump is doing little to nothing in that field. Oh, he might act in 10 days (which is a deadline he gave three times over) so as such I am leading there too. So with the naval stealth system and now with ‘optional’ drone collaboration, we have a new premise. The Russian army will have to support the hind sites by a lot more than they have space for, isn’t that the nexus of non-violence? A teaching moment on how you can promote nonviolence by blowing up violent machines. It’s a brand new day. Anyway. I came to it via another IP and that is a lovely setting. The pass through method in creating abilities.
In other news, I also gained the insight that might help dwindling down the number of Helicopters they have. According to news sources, they only downed 340 of these suckers. So I came up with a few methods to add to that dastardly low number. Same invention with a slightly different approach to doing the deed.
Well that is my support to the next setting and I reckon it is time to give gaming a new vibe as I was continue to play Hogwarts Legacy to get 1 of them (in this case a Slytherin) person to 100% on everything I had a few thoughts that could be used in the sequel to this game. So in stead of having one battle achievement, have at least two. One stealth option one general option. I like to sneak up to my adversary and blow him away (or petrify the opponent) and in that case my last battle outfit becomes available. There were a few other things that bugged me, but as it is not a bug or a glitch, it is a little in the open. What does matter is that the game should be 100% perfect. Now this is a large call and I am not faulting the makers of Hogwarts Legacy of anything, as far as I see it this program is near perfect and I have been playing it off and on since its release in 2023, so I have had two full years of joy. As I see it Avalanche Software should be proud of its achievement. Whilst I truly believe this, I also think that games can always be better, but this is often found whilst playing the game. And that is where people like me come in. The developer tends to be too close to the source and it requires a little distance to upgrade something good. I already mentioned 4-6 upgrades to this game making it a next game issue. And I have more to offer at present. I added jobs to the setting, careers that differ per house and after that I considered and planned the upgrade of any location to a new living space and you cannot convert them all, but you can create a living space for any character you create and a setting for any house to have a Gryffindor, Hufflepuff, Ravenclaw or Slytherin theme. And they all have settings. And as you optionally create 4 houses in the total of regions that you open up where each location has a Clevian portal to access the houses. Like the mirror in Hogwarts Legacy. A mirror space that creates a space to the other house. In that instance you have a setting to leap into other places. But this doesn’t happen automatic, the ancient magic required is massive (like three bars per creation) it stops doing that from level 1 and it allows the game to evolve the player as needed. Then there is the idea that some of the achievements done in the first game (like stargazing) now open up secondary missions. As such you need to interact with the NPC’s in more ways then one. As such there are more influences coming. What was done in HL1 was great, but now it is time to hand the game more leniency in distinguishing. As such the dark spells could also be a hindrance to gain access to alternative settings (unless other professions are chosen). It makes the game a lot more of a moral compass and it sets the wannabe wizards apart from the real ones ;-P
This makes me think of another setting. I met a man in the Epic Universe, some dodgy dude names ‘Jackal’ and he looked nothing like a jackal. He called himself E. Redmayne esq. He was wearing the most amazing cosplay lookalike of the man, the legend, Newt Scamander. You might think this is a ruse, but it is not, it is a hint, The same could be said for some youthful young sprout named Meg March. So take this setting and set it across the nightmares these Hogwarts candidates face when going into the thoughts of some creatures they face. As any Wizard (Witches too) have dark sides, we get a new setting. One that could optionally give us mini games. I am hesitant to set that setting, because not all mini games are good, but it is an option to consider. In that same setting I created a ‘magical’ version of Ice Hockey and that too had a few sidelines to consider (I wrote about it earlier). Now consider that we have another option beside quidditch as a sport to consider. Taking all this to the stage does not mean I created a better Hogwarts Legacy, it is just a few ideas for these developers to use and there is no charge, whatever I wrote to the game is now owned by Avalanche software and JK Rowling. I just did away with the hassle of greed that some see when they face these thoughts. I just handed it over to the makers of the connected IP. Im the kind of guy. I have enough IP to cross over a dozen times.
So monster of creativity, get back to bed and consider using this to emphasize gaming IP, or IT IP, not merely weapons based IP. It gives me the creepy crawlers.
Yup, nice and confusing, isn’t it? But that is the setting. As I was playing Skyrim (yet again) the thoughts of lore went through my head. And RPG players might remember this. You escape the large lizard (aka Dragon), you go to Riverwood and then to Whiterun where you join the companions. Linear in extremity. Now, this is not critique. This is how RPG were played in 2011 and the hardware pretty much set you up for that. So, remember Richard Garriott who gave us the ultimate RPG in Ultima. I got introduced to his master skills in 1983 with Ultima 3, Exodus. But his idea were not used to the largest extent. Now I don’t want to copy his sewing, but the idea that every person has the ability to evolve their choice. Perhaps through an intro story where you have to make choices. So, to connect this to Skyrim, the choices will set you to a setting that will push you to Riften (thieves guild), Whiterun (fighters guild), Winterhold (Mage Guild) or Falkreath (Dark Brotherhood) there are a few other options (but I don’t want to give away the plot for others) There you get the option to get into the Stormcloaks or the Empire forces. Now we have to allow for a few other things, but the setting that you end up going to Whiterun to get to Bleak Falls Barrow, so that need not change, but the setting to give variety to this introduction is an option, and it could happen AFTER to evade that initial sneaky lizard. This could also be the first companion you get. IT doesn’t seem much, but the setting to avoid linearity tends to be massive in RPG’s. In addition to this, finding books, not just for skills but also for quests is a second. I wrote about this and it requires a more dynamic version of books. Skyrim is already doing this, but not with a dynamic pre skilled setting.
In addition, there is the setting to adjust the game by alternative skills. Skills that are given to you by your parent (an intro choice really), so as that story evolves, you get skills in art, smithing, archery and magic. So as you start of with two of them. You get more pronounced maps, you get the option to see more in your surroundings. You might get a better view on ores and smithing, you get options to see more in shopping, which normally comes from personality. And over time you get the others too, but it shapes you more in the way you get through the first 20 levels and it is important to have balance there, so that people will try other things, not try the same thing at the start and then adjust the choices for the game.
This allows for the setting to own a shop and a trainee that tends to the shop. This opens up a new cog in managing the game and nowadays it is doable and has been for a while. I set that up for the game IP I created last year (might have been 2-3 years ago). The issue is not on Bethesda, they did a good job, but it is now in our hands to push this envelope higher. You cannot relay on one game maker to see it all through. That is where we are required to push new levels.
One of these things is the need to create your OWN journal and shape it through playing. Not just the expected quest things, the setting that you get to a cave and you cannot see how to continue, or a door that is locked. It makes sense that you make notice of this and optionally a tab to remember that you have to go back to this. The idea I had (for streaming games) that this journal could be exported as a pdf. A novel idea for RPG gamers (the novel part was the pun). An additional setting was the art setting, if you did not get this skill in the beginning, the art in your journal might be ‘lacking’ until you do get it, the same could be said for mapmaking.
As I see it, the current approach is not wrong, but a little ‘vanilla’ (I actually hate that term). So as we see the additional cogs in the game we make the RGP more of an adventure. And whilst some titles in books are a given (also magical skill books) but some could have similar or a dozen settings for the title, so you can stop looking for a certain title. It is just an idea, but it could give the larger setting to non-linearity (and I am all for that).
So this was what I came up with yesterday and then I forgot it. My mind is flaky and weird, I know.
But these are things that could invigorate the desire for RPG games and I took Skyrim as an example, but this could equally done to the Fallout series. Anyway, that was the setting I was confronted with and even as I typed parts of this in the past, I saw this setting to see to the larger evolving stage of RPG’s.
Have a great day and don’t be a silly hero, when you see a dragon in your path, be like a mouse and let the police take care of that sucker.
Yes, that is the setting. I got rather annoyed by some guy named mr. Dom Riley. He writes (at https://winteriscoming.net/hbo-s-harry-potter-reboot-shows-the-limited-potential-of-the-franchise) the simple title ‘HBO’s Harry Potter reboot shows the limited potential of the franchise’, it is one of the most flawed settings. Not as bit as the stupid girl, who gave Hogwarts Legacy a 1/10 rating, but it is getting close. With the quote “HBO’s decision to remake Harry Potter rather than take the franchise in a new, original direction shows the limitations inherent to the Wizarding World.” It is not that simple, the larger setting that HBO is limited by greed is another thing. Why take chances on what could be (like Ubisoft milking the Assassins Creed franchise with Black Flag) we are given more of the same in a new jacket with cheaper actors (who reveal at the chance to be immortalised by the Wizarding World setting). This is nothing against these actors, if I were a mere 10 years old, I would jump at that chance. The setting is that it is not on the Wizarding World, it is on HBO. There is (of course) a setting that each seasons is a year and as such we are likely to get a lot more, but what if that is below par? I am not telling you, I am merely asking you. You see, the movies are great. The art of the movies were great and the setting is one that almost defies logic and it makes the entire setting re-watchable. Likely as JK intended it to be. It is my believe that she intended to create books that grew as the child grew, so it is a series that entices from 10-18 all in one go.
So when I see “The Harry Potter book series is less than 30 years old, so it’s not exactly ancient. It’s been almost 25 years since the first movie, and just 14 since the movie series was brought to an end with Deathly Hallows Part 2, so it seems a little early for what is essentially a remake (or re-adaptation), especially as it comes from the same studio. Why not do something different? Is it possible that there’s only so much potential in the franchise?” My first question for Mr. Riley would be “When did you last have your sanity checked?” At what point did you ask what HBO was thinking? At what point did you wonder where the IP of JK was allowed to be? She wrote the books, HBO and others are merely fleecing their greed of a well set IP franchise. The only real original IP comes from Avalanche Software called Hogwarts Legacy and was published by Portkey games. It is an astounding game that has drive, originality (I wrote about it a few times) and an amazing story, so much so that I had to replay it 3 times to cover all the four houses. The game is that good. In addition, I wrote ‘It starts with options’ (at https://lawlordtobe.com/2022/11/27/it-starts-with-options/) offering an additional setting to Hogwarts Legacy 2 and giving the player an additional ‘stage’ for the game. Don’t try to buy it as it is at present the property of JK Rowling.
I am just saying that there were additional settings that HBO could employ, but as far as Mr. Riley tells us, they didn’t do that and he is merely (most likely stupid) and flawed as I created original new IP as did Avalanche software. As such winter might be coming, but it should be seen in the brain of the writer, not in the IP that surrounds the Wizarding World as that is up to scratch and amazing in many ways.
I don’t go about slamming people, as they are entitled to their views, but this was one straw to many (camel is broken) and that is merely the start of it as I wrote at least one more article preceding that (which is also owned by JK Rowling) and it took me less than 4 hours to write both articles. (I reckon less than three, but that would be too close to the mark), so in 4 hours I dug a hole for HBO and Dom Riley to hide the caskets of their non-originality.
In part I wrote it to remain creative (and I did) and should JK hand over that IP to Avalanche to add to the thrill of Hogwarts Legacy 2, it would be up to her.
And here I get the next setting where keeping a blog gives the reader the evidence that others ‘hide’ behind ‘I told you so, don’t you remember?’ The blog has a nice temporal setting and I have ben adding to that since 2011. There is no need to go on for 14 years of reminding people, it is set to the internet. And as such I feel that the larger setting is that if it isn’t written down it doesn’t exist.
That is the expression, but it came from a time when a word meant something. Far before the idiom of marketing and business practices. That word is a temporary setting towards to goal to do no harm to the shareholders and the business need of the few. In essence, the old “is an idiom that means a person’s promise or word is as good as a formal agreement. It suggests a commitment to honesty and reliability in one’s dealings, and is frequently used to signify that a person’s word is a reliable substitute for a written contract” it is said that a word is merely a mirror of the intent of the person speaking it. And when you look at bonds, we see “A bond is a form of debt security, essentially a loan made by an investor to a company or government for a set period of time in return for regular interest payments. When you invest in bonds, you are lending money and receive back your principal plus interest at a specified future date” Now here we get the problem. You see, as it stands “an investor to a government for a set period of time in return for regular interest payments” and now as it seems that government (America) can soon no longer make these “regular interest payments” and the investors are backing away. We saw last week
and we have seen a few of these settings and again today we see a continuance of these messages. The stage is not really as clear. As bonds are sold before maturity the investors are losing money and you know how they lose money. Yet the setting for that is when will we lose it all? And there is the crunch. Lose some now or a lot later and these happy wuzzes are weaseling out before it is too late. So as such we see
If you think that I feel sorry, you would be wrong. I saw this as early as 2018, but the people called me and idiot, a fool and a cowardly weasel. That’s fine, they are merely words. As we see the dumping of bonds these high and mighty wannabe’s will get the limelight shining on them and as they hide like the little cockroaches shouting “it’s more complex then I thought” and I giggle because all I needed was an abacus, this contraption (which preceded the computer and the slide ruler) was invented somewhere between 2700 and 2300 BC, so there was time to learn the essentials.
I don’t know how much the damage is at present, but with every sell off, the burden of America deepens, which as of April 30, 2025, there were $28.575 trillion in outstanding U.S. Treasury securities. So we do not know how much is sold of and I doubt America will divulge that information and as I stated in March 2023, when I speculated that the SVB had too many bonds in there possession and could not deal with a bank run, I asked whether the media would ever look into how many bonds they had and they never did (I wonder why), but a more large setting was seen in the movie The Big Short (2015), an American biographical comedy-drama where we see the implied setting of Janet Yellen in her role at the federal reserve. Now, this is a mere movie, but when movies get to close to reality, there is the chance that there might be correlation. And as the Federal Reserve kept close eyes on the SVB bank, my thoughts wondered whether there wasn’t anything more going on. It is merely one bank, but was it? This also set my mind in a certain direction. The media was no longer to be trusted and they are too often a spokes vessel for stakeholders with political and personal plans. This time around the gap is a lot larger, a lot more than merely one bank. So how many bonds are being sold off (read: dumped)? We don’t know and the investigating party (read: the media) is being told to stand down as I see it. There is no way they are all being sold but to which amount of the $28.575 trillion is being sold off, we just don’t know. In the end America will face a brunt of invoices due to be paid. Yet consider that a bond is a certainty of income through interest and now these investors are bailing. How much is being bailed on is unknown to me and to many others.
But the media isn’t asking the hard questions, isn’t that interesting? They are so busy to chase digital dollars for their own good, whilst at the same time pleasing the shareholders and stake holders making the audience a distant fourth or even fifth party. So how do you feel about getting actually informed?
Don’t ask me for the information because I have close to none. I can merely see the issues, but the actual facts are not visible to me and to many others. But there is an issue and the idea of weaponized bonds is decently new, it came after the settings that these foundations are based on and as the bottom line is now marketed for the needs of the investors, we might not know in time what needs to be done. Will it be done in time? I have no idea, the people in charge of the information have their own game to play and usually it is for the betterment of themselves, not the audience at large.
I reckon that the tariff war set a few cogs in motion. Did the current administration consider this when they named the Golf of America and cast Canada into hostile party by calling it the 51st state? Did they consider the impact of a possible annexation of Greenland? It pissed off Europe and the Commonwealth and now their actual enemies is seeing the optional setting of selling off a huge part of the bonds and as such America sinks under their own debts, no actual war required. Didn’t the Art of War teach us (approximately 500BC) that “The supreme art of war is to subdue the enemy without fighting. If you know the enemy and know yourself, you need not fear the result of a hundred battles” I wonder, how clever it was to set a chicken stage of tariffs when these people wrote this book over 2500 years ago, seems folly to me. The best the west has to offer in contemplation is On War by Carl von Clausewitz (1820), which is called a decidingly lesser work 2300 years later. Isn’t that the opposite of evolution? Both books on the philosophy of war, but called “a lesser setting”, so what is the stage and what is missing? Both miss out of the war setting of economies. There was a setting of economic in the application of logistics in WW2, but a rather slimline one. Now there is a need on the war on the economics of any enemy and when as deeply in debt as America is, they are quite literally fighting against the edge of an abyss and that abyss does not give way to anything, it is not the premise of an abyss.
I have no idea what comes next, or what could be done next. This requires clear and reliable data and we do not have any, or aren’t given even the indication of clear data. That is the result of a media that is no longer to be trusted. So how bad is the news? It is dependent on the actual amount of bonds being sold off, because that is the hard setting of the decreased revenue that America faces in 2025 (and 2026).
So this is one day that I don’t go for the casual ‘have a great day’ but a much larger setting of make sure your families are safe, because when the dollars stay away there will be a price to pay.
Yes, there it is, but not in the way you think. First off, I have always loved RPG games, even before I got into Oblivion and Skyrim. These games are the best and as I am replaying Oblivion (now on the PS5), a thought got into my mind. And I created a new RPG IP. I summarized some of it in ‘Recap to the intro’ (at https://lawlordtobe.com/2021/09/25/recap-to-the-intro/) so the ideas have been brewing for 5 years. And today I had another idea. You see, we have a plus game where we continue or replay with the achieved gameplay. This is nothing new, but then I thought that some of the replay gets dreary (to some degree) and I just had the idea. You see, in my game there are 4 classes of magic based on the elements and these magic casters have a massive difference among themselves and it suddenly hit me to set certain missions in a different setting, as such, dependent of the magic class you play you get a mission, this is not new. Yet when you replay the game, when you select another magic class certain missions will have a new premise. Optionally with an altered intro to the mission. This has as far as I know never been done in any game.
So in the first mission you get to assist a smith to set the new forge with required cokes (or coals) and when that mission is done, the second time around another part of the mission comes clear. There is no setting that it all repeats, though some missions are an optional replay but with other sides. As such we get the option for other classes to add to that mission. So we get more than one plus game, giving the games additional sides to a mission. I wonder why the current RPG makers never considered that to amp their gaming experience. A setting that has the ability to create new lore, new experiences and now challenges. It got to me as I was going an Oblivion mission, so what is stopping us to push the envelope? I got a few ideas and that is a setting a simple setting, I reckon that in a much more complex setting it could create a new form of RPG game (I am not brave enough to give it a name).
So as we set the game to a new frontier, we can create games with at least 4 new game playthroughs. A setting that has never been contemplated before in gaming. I wonder why not. Games nowadays need to entertain longer, so we can create more games or more gaming time (preferably without making the game lose gaming quality).
As such the setting is changed. Consider the game Hogwarts Legacy getting an overhaul and the game needs to be played 4 times (not optionally played), which unlocks other parts of the game. It does not matter which house you play, and as different houses unlock missions for the first house, but what if the house is the second or the third house? The lore needs to be set to have one cosplayers (like Poppy for Hufflepuff, Sallow for Slytherin, Onai for Gryffindor and Thakkar for Ravenclaw) be the other contributor, so if you are one house, the other comes into play (via a message) that gives you the option when playing the second or third play through, I doubt that it is needed for a 4th play through but for completion it might be added.
A new setting I an old concept, the RPG gaming experience (of a lifetime) that could add a lot more to the same game. I used the Hogwarts setting to illuminate the perception, but it could be added and part of this can be seen in Jackdaws rest, where each house gets a different alert to the same mission. So what happens when a mission gives us the 4 different missions to complete the mission overall? As such, I have been contemplating the same setting but in a slightly different way. Its just fun that the big boys (Bethesdas and Ubisoft) never got that far. Especially as Ubisoft has 18,666 dedicated game designers (big smile from me).
As such I can go after Bethesda too, but they created some of the greatest RPG settings, so they get a pass on this. It’s just fun that after I did the Melvin to DARPA and created three weapon systems (they dob’t have these) and I created IP that Google missed (Amazon too) I still found time to surpass Ubisoft and Bethesda. I am feeling good today. Still, I have an idea that could get me $3,000,000 from Matt Damon (he gets a script for that amount of money). Not sure if Matt is up to it, but as I see it, I have been plenty creative today and I am not done yet for today.
It is a lovely day to get creative, so have a great day and get ready to dream big.
Yup, I went there. Well not really. I still have to buy the game and I was able to get half of it. Hopefully the other half in 3-4 days. You see, we are talking about The Elder Scrolls IV Oblivion remastered. It was the reason I bought the Xbox360 in 2006 and I never regretted it.
To be honest I spend over 1000 hours in that game (it might have been 2000), Together with Fallout 3, I have banked the better part of 5000 hours and they were wonderful. So when I got wind of a remastered version of Oblivion, I just leaped at the optional chance to get back into that game. So I got up this morning at 01:00 to see the YouTube video and it was marvelous. This version was made by Virtuos, a massive undertaking and a well made one (as far as I can tell). Like all RPG’s, I saw a far amount of glitches in this game. I am talking about glitches, not bugs. The glitches do not matter, the game is a wonderful result. I already saw that there were new looks and parts in the game that are actually new. The environment comes from Unreal engine 5, the voices are mostly the same, but it might have imagined this, but it seems that Sir Patrick Steward added a few dialogues to this and it is well received.
The artwork has been preserved and is seen in a few places, giving it additional tone to the game. As I see it, you need to retrain yourself as this is not a Skyrim version, so there are differences. I think I saw the PC version, as such I will need to wait for the PS5 version (4 days and counting). There are two ‘issues’ at present. They aren’t really issues, but I need to call them something. The special edition in $99 (normal edition $85), with the hours I spend on the 2006 edition it will be well worth the money and the second one is that the download is 120GB, a little big, but with all the Unreal engine 5 stuff, understandably large. In addition is that this game has been upgraded for the PS5 pro, as such I reckon that this machine will give you additional sides I currently cannot see (I have the normal PS5). And as I see more of the game, I wonder where my memory went, as I do not recall a few issues I see now.
There are several issues (not bad ones) that I get and it also shows that Virtuos didn’t blatantly copy stuff, they added massively making this more than a worry remaster. This is a clear labor of love, a statement I hadn’t expected to give after Hogwarts Legacy. S I watch the play through of MKIceAndFire I see so much familiarity, but so much new as well. I won’t give you the rundown on that as You need to see it for yourself, it is well worth the view and MKIceAndFire did a good job, although it views like he never played the game (which I sincerely doubt).
And as I see at least three locations I haven’t seen in over a decade, my memory might be a little glitchy on the subject. No matter how that plays out, I feel my blood rise to the chance of the occasion and that sets the need to play this game again and get lost in the Cyrodiil. It was there that I initially designed the premise (of my) Elder Scrolls VI Restoration. It was set in part before Skyrim and the latter part was redesigned to play at a setting after Skyrim. I had set the story to not one by two provinces, namely Elsweyr and Valenwood. In the story that I designed I added Cyrodil and Skyrim where the area of Cyrodil was 900% the original size, so as the original game was 5 by 5 miles, the new setting was 15 by 15 miles and Skyrim was grown to fit exactly and that was the new stage, on this I added Elsweyr and Valenwood. The premise to allow added places (as some designers were truly amazing and that was a new setting in RPG gaming. A world like game that was a new setting in gaming. One we had never seen before, and that was the beginning. The game was set on a different stage. You see, I envisioned an impeding war between the magical and muggles (sorry JK). This isn’t a copy of the Skyrim setting. I set the premise that there is a massive distrust between the two all over the game. No one is ‘safe’, and that sets the start, but as I really like the replaying of RPG games, there is the setting that one side is revering the Nine as well as the magical settings (Valenwood) where most of the Elves, High Elves and other magical people are (they are still in other places all over Tamriel as well) and that is setting the larger setting we get to embrace. The other side are the tradies and commerce people that are muggles (sorry JK) and they do not care for the magical people. As you get to encase the game, you need to keep the distrust balanced (no spoiler), and lower the distrust between the two. So you get to set another path and at some point you will need to make a choice and that evolves the game. I made the call to exclude the shimmering isles (for other reasons). But in one way we get to set free the princes of Oblivion, we also need to ‘reconnect’ to the nine and as we get the distrust lower, we can give the tradies their own guilds as well and that is all possible no matter which side we chose. As the princes of Oblivion are set to their thrones again, magic in the land starts to reflourish again, which also lowers the distrust with the council of elves. The setting also sets limitations. As you reset the guilds (except the mages guild which is in the imperial city in Cyrodil) you get to chose. You can have one guild per province. So you need to chose between Skyrim, Valenwood and Elsweyr (Fighters Guild, Thieves Guild, and Dark Brotherhood). You can only create one in each province. And each choice has an impact. The fighters guild reduces the mount of bandits in that province, the Thieves guild reduces the wealth of merchants in that province and the dark brotherhood reduces the nobleman and high ranking soldiers in that province. As I saw it there are more impacts. Where you place them will also matter, but only in certain ways, the second setting is that if you find certain books, the places will be stronger and have certain improvements. There are 4 books, one for entry, one for sustenance, one for accommodations and one for defense. The books are a mere extra and are not essential, if you find the books later you can upgrade the guild later (but a lot more expensive). And you lower the distrust of the merchants you get to build New Kvatch. Here the books become adamant, there are 4 books of the gates. The wooden book, the book of Dwarves Metal, the book of Moonstone and the book of Ebony. They decide the gate of New Kvatch and also the general look of the city. And as the city is completed you will get your statue in the town square. The statue will be Stone, Bronze, Marble or Ebony, depending on the gate was. And as I see it, there is a real need for a photo mode at this point (which unlocks now).
As I see this remastered game, the ideas that I initially had in 2009 and 2013 erupts in my mind.
I also gad a few winks to the older games. The merchant guild is now lead by Savonarola Frasoric (Savonarola after a Christian false prophet) and Frasoric after the former guild master of Bruma. And in this he is not evil, merely (largely) useless.
The setting as I saw it in less than 48 hours was largely reconnected to as I come to the end of the movie one YouTube. I also saw initially the creation of the mages guild and restoration of the Necromancers, which will lower the view of Meridia has on you, but it will increase the view Namira has on you and as such there are additional missions in the game.
Another setting are the merchants missions, they usually give you resources for New Kvatch and workers, the more workers you have, the bigger and faster the city grows. The first comes from the books for the gates. They will mention quarries for the stones and after you ‘liberate’ these quarries you have unlocked that is where the workers will get the stones. The workers are set to Quarry, transport and masonry. As there are more people, more stones and quicker results in the building. You CANNOT upgrade the city, the book you enact (a specific action in the book) will decide the look of the city and as you decide the city is created. From then onwards you merely get to ‘guide’ by completing merchant missions and get the town build faster, but there is the rub, guiding the merchants non-stop will lower the trust level with the Center of Elves and the Mages guild. The game is about Balance, as most things, balance is everything. And as I set the necromancer side, additional missions were introduced also gives an other setting for the pirate cave under Anvil and that might still be an option, but you need to finish the necromancer missions. In that no undead will initially attack you, unless you attack them (and then, they all turn hostile). As I saw it, more ideas came to mind and as Bethesda became Microsoft, I used the ideas to fuel other RPG games. Well, the ideas came to mind again as I see the remastered version of Oblivion.
Skyrim gave me additional ideas and I reckon that whilst Bethesda is trying to figure out how to connect to High Rock, restoration could add that to the premise, but that is all up to Bethesda. At present I merely use whatever I had to emboss the other RPG games and let that not stop you (or me) from enjoying a remastered Oblivion, because at present that setting is partially overwhelming and I saw almost 2 hours of a game that will be hundreds of hours long. A job well done (as far as I can tell at present)
So get ready to lose a lot of free time and don’t forget to have a great day.
At this time the world is waiting what insanity goes our way. The tariffs are here, the news is shouting against each other trying to get the audience to listen to ‘their’ version of what is likely to be. I gave my view in the past and so far I see nothing to change my mind. An additional side was given to my mind when I considered what the friends of President Trump would do. When you know that negative impacts are coming, such a revelation is nearly as successful as making a killing in the markets on things that go right. As markets are shedding billions (up to now, over 8 trillion has been written off) and I reckon that someone was making a killing all on their own.
Still, that is not my problem. The benefits of being poor, no stock to worry about. Still my mind gave me an idea.
You see all whilst I was considering my next challenge (I am currently walking the length of the UK) and my next challenge will be Iceland (1332 km).
It came to me as I had a few thoughts (none related to markets) and the setting as I saw them gave me an idea. The setting is set around Google who found a way to use the thermal energy to power a new data centre and the idea is that with the water around Iceland being used to cool the systems. Google had a novel way to have a data centre that could connect both Canada and the United States to Europe and the UK, the possibilities are without limits. Yet as the building goes on, a person gets ‘infected’ by a group of Light Elves (Ljósalfar). That person get visions and goes off the rails. He is sent to the UK to recover, but the problems are slowly increasing. A second person also gets ‘infected’ but reacts better to it and this starts the unification between man and elf.
My mind is still working out a few kinks in the cables as they come to mind. One of these is that these Icelandic houses (for elves) as they were build were ‘infected’ with talismans to bind elves and that remains a ‘mystery’ in the story. And I reckon that the end goal are the Norns, the Nordic fates had moved to Iceland. The three goddesses known as Urðr, Verðandi, and Skuld, who weave the threads of fate and tend to the world tree. But their powers are set in 6 jewels. A ring and a necklace that each of the three had. The women are not there, but their jewels are. And the elves are the only one who could see where they are.
The idea is to map out Iceland in near perfection a whole island to investigate (a small wink towards Midwinter) The idea is to have a new kind of RPG, mostly stealth based (which makes for a non-weaponized game. But the setting are evolving in my mind and I have an idea to make the game more technology minded and also intertwining with mythological sides. Still too much to figure out. And it is fun, Microsoft gives us “Our 23 game development studios focus on delivering great games for everyone, wherever they play”, I on the other hand are a mere person who set out the creation of gaming IP by myself and I created the setting of close to 15 games, so how many games did they create? How many are on the minds of gamers? I bet there are a few but how many people are involved with ‘these’ games. 23 studios? Should be at least 50-100. Me and my mere simple lonely person did it all myself. No matter what happens. I feel decently proud to have been able to create all this IP (and other hardware IP). I remained creative whist other do whatever they do.
I shouldn’t play my own harp, but at this point I created at least 3 unique original IP and that is nothing to be humble about. And this game I merely thought into existence today. I feel proud of my own abilities at this time. And I haven’t even decided whether this could be a game or a movie.
Time to create another chapter I reckon, not sure where my creativity will lead me. Have a great day.
That is where I am at the moment, I am in a state of ‘when in doubt’. To give you the full picture I have to go back to (at https://lawlordtobe.com/2022/11/27/it-starts-with-options/) when on November 27th 2022 I wrote ‘It starts with options’ at that point I wrote in a single setting an addendum to the entire Harry Potter stage and I added the stage to add jobs to Hogwarts Legacy. In this case I created the wand-maker setting for the game, or better Hogwarts Legacy 2, to evolve the game you need to add specialization to the game and I added jobs. To add replay ability to a game I am in favor to set this to a wider session, as such I considered that a job is only available to three houses, and in one house it gives you a bonus throughout the game. You learn that lore in the first stage of the game, through books and notes I reckon. So that was the first setting I set out, yet today as I play the fourth time the game (last week) and I just watched (yet again) Harry Potter and the Half Blood prince. A thought occurred to me and I almost got to write is down.
So what’s keeping me? Well, that is harder to explain. The initial writings was set to the game, there was no IP violation made and as I offered the text for free to Avalanche software (the people behind Hogwarts Legacy), I feel good about it. Add value to an IP I adore and handing it over to the makers seems like a good idea. Now it is different. I thought of an extension to either Hogwarts Legacy (as a DLC) or part of Hogwarts Legacy 2. This is still ok with me, however I might like it better if Avalanche Software would hand me (a copy) of the letter from JK Rowling of showing her blessing for the addition. I consider the wizarding world stuff the ownership of JK Rowling.
The addition I had in mind are the setting where the creation of creatures comes under fire. Side missions that teach you more about the creation of the Inferi (in this case) on who created it and how it is down. Then unravel the curse lessening the power of this and diminish the inferi in the game. There are two settings. One making the amount of inferi less, the second is making the level of inferi less and set the lower powered inferi to zero. I am not clear on how to proceed, then there are a few creatures that can have a similar setting, but I tend to be the believer in balancing a game, so as the inferi are lessened, another creature gets more powerful (or more of them). For example you reduce the inferi, the spiders can become more powerful. These are mere simple considerations I am making in the progress of creating lore for a game.
And to that effect, also create a house setting. As I see it, that mission is different for a Slytherin as the game gives a dark wizard a more powerful option and if we consider the game. All houses can do it and I will remain possible, but the owner of dark spells get a more powerful outcome and members of the house of Slytherin gets a bonus option. It is still a simple thought which I haven’t ironed out yet in my brain, but that is the setting my brain is thinking off (at present).
Having house dependent side missions might be a good way to set the bar in the next game. Another setting is that this could be done in more ways. So let’s keep it to the Inferi mission. In that mission, you any house can get the mission if they clean out an inferi layer, but a book in house Slytherin gets them a prequel mission, that becomes a more powerful stage to resolve it and get a bonus to the inferi layer mission, which in this case I call the Finite Inferi achievement.
I always loved replay ability for any RPG game, but as I saw in the Bethesda games, doing the same thing over and over again tends to become boring and for the most part Hogwarts Legacy is no different. But the first mission involving Jackdaw was a revelation, four different ways to get there, the rest remains the same, but as we create more settings, we can enjoy the same game in different ways for much longer than we ever considered and jobs was one way, the houses are another way to give more options to the joy of gaming and as we gain that setting we could also opt for your own place to live with the option to modify your house your way and the setting is that you can only own one house and every house student (or former house student) can only own one house, they can buy a different house later on (more expensive), but the old house will be lost to you. I also thought of the mission where you could restore and own the house of Professor Rackham, it is where the game begins. This gave me the idea to incorporate the Wizarding world currency and push the use of Knuts, Sickles and Galleons. Yet the galleons are the ‘big incomes’ and that is required to get enough to own the bigger houses and at some point when you have enough it will open up a special venture. These are mere thoughts, but it is a direction that Avalanche can go for. So now wonder what is keeping some big game makers to become innovative in their strides, but that might merely be me.
Have a great day, I am almost at the midweek. I got there 43 minutes ago. Vancouver has to wait (or work) for another 15 hours to get there too.
That is what we think. In movies, in TV series, in books and also in games. Yet the question becomes have we ever considered an evolving setting?
That thought came to mind when I was considering the political settings we currently face. So in comes an old acquaintance all the way back from 1985. It was the Balance of power. I had the Atari ST version, but it originally came from the Macintosh. It was created on a system with 512Kb of RAM, all whilst the Atari ST had 1024Kb of RAM. These were simpler times, but the software was remarkable, even for those days. So now we have PC’s with a lot more (4000 times more). The PS5 has 16GB of ram and the BlueRay can hold so much more than a 800kb floppy.
That was merely the hardware, the setting of 1985. There no longer is a simple setting of bear versus eagle. The world is a lot more complex. Big corporations have global power, The simple setting of Russia versus America is gone. There is now the Commonwealth, the Arabian nations and there is China. It is governments versus corporations and all versus chaos and anarchy. So what happens if the game gets updated to include all these parameters.
So the ‘media’ is all about whitewashing using sports. So what happens if these parameters are included? What can we see when these thousands of elements are included? There might not be an actual AI yet, but the LLM’s with deeper machine learning could set a proper larger stage to test and use in the new Balance of Power. All set on actual premises. So what happens when this game actually include the extremists and what could the game dish out against the user who decides to become a president, a monarch or a CEO of a large company?
What can we make in the complexities of media and political charged players? Consider parts of the CCG Illuminati, created by Steve Jackson Games in 1980. What if the game has both elements so that any choice could evolve? The question becomes is there a market for this game. In 1985 the game sold over 250,000 copies. It was a time when almost no one had a computer. So what becomes of an evolved setting? I have no idea, in those times there were little games, the thousands of games were only starting to get developed in 1985. So could a game like that work? I am merely one curious gamer. The connected setting is not merely can it be done, but could it work to a larger audience.
A game where we can set the stage and can see if something is set in stone, or could it evolve if certain political players are not included? How could we consider if a technocracy could not exist, or the reverse. Could it become the only way out?
All questions we might ask and what happens if there is a game that gave you a likelihood of certain evolutions.
All nice questions, but there is a larger stage. What happens is that LLM is in the cloud and you merely download a copy of the evolving parameters. In this what happens when we add a second game (for example) the setting of a game like the 4th protocol, based on the movie/book with Pierce Brosnan and Michael Caine. What happens when we add an MI5,FSB,CIA element? We try to remake the wheel, but what happens when we create an element that uses the same data file? We could look at different stages all based on the same data, so the second game would have all the people in place, it merely adds the names the other game doesn’t use, but it all fits the nearly same pattern. You see, all these players (Microsoft, Google, IBM, Amazon) are creating their own ‘AI’ version. But what happens, when we do the reverse? One data set allows for evolutions in games? It was never done before because these systems were not in existence. Now we have the power, the data space and hopefully the inclination to create a new type of game, and this could fit all the formats. It is merely an idea but there is a larger need to create a unique game. At present we largely get more of the same and someone needs to think out of the box and create something new.
So, this is just an idea and perhaps the idea might not work. Yet I believe that systems like this allow someone to totally create something new and never seen before in gaming and it could lead to a new level of RPG games. I made mention of this 2-3 years ago. What happens when NPC’s in games create their own intelligence? I gave the setting in them, but there is a larger need. Something needs to learn NPC how to become more intelligent, so that we don’t get the laughable AC Unity crowds. NPC’s that keep on walking in the wall and intelligent responses in a game. You can either create a more intelligent NPC, or you can let the NPC evolve through LLM’s and that is where we need to go. An evolved remake of the Balance of Power is merely the setting that could work and create another game in the process as you prototype solutions. It is just a thought to have the weekend.
Have a great weekend, it’s Saturday now and 7 hours until breakfast (for me).