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War never changes

I was about to look into something that bothered me in Saudi Arabia when news hit me. That news stopped me in my tracks. You see it is 15 years ago today that Bethesda launched Fallout 3. I had never forgotten about that game, I even missed it to some degree. Fallout 3 after Oblivion was a massive step forward and together they were the start of Skyrim. As Bethesda became a Microsoft subsidiary, Elder Scrolls VII: Restoration became lost to them and I started to push that game in parts towards public domain. But there was one part that was never part of this. The introduction and Fallout 3 reminded me on how important the introduction was. The entire introduction is seen in Vault 101. A simple but strong setting to get you into the game, to start the narrative and to give away a clue or two. I had forgotten about that part, I had forgotten on the importance of a start. In Dune (the book) the beginning is given to us as “A beginning is the time for the most delicate care that the balances are correct.” In the 1984 movie we hear “A beginning is a very delicate time” both are correct. I had never forgotten either, but I see that I overlooked parts of that. I didn’t in the movie I create ‘How to assassinate a politician’ or the TV series ‘Keno Diastima’ in both those settings the introduction is the start and the beginning are the connected prequels. There I have that space, in gaming you do not. In Restoration the game in the very beginning reflects back to Oblivion, a game too often overlooked. Bethesda did a really good job (until they became part of Microsoft). 

As such there were solutions. As a separate game it becomes a different puppy and that had be going. The entire setting is no longer on the elder scrolls list, as a separate game you need to set a different schooling and I did a dissimilar introduction, but now it becomes a much larger station. So what happens when we create not one, but three introductions? When we create introductions for the choices made we get a new gaming setting. We create a smaller infusion of longevity and that is the first step to LTG (Long Term Gaming) that is the stuff that streamers (Amazon, Tencent Technologies) require. Streaming relies on at least 2-3 LTG games and Microsoft has two, when we take those options away by creating a real LTG, we get a new setting, we deprive Microsoft of revenue, something they desperately need after spending $69,000,000,000. Soon they will be haemorrhaging all over the place and denied revenue is one, the other I keep for later. Those two will push Microsoft over the edge and I am driven to that because they invaded our safe gaming space by pushing THEIR needs on all gamers at the expense of everyone else. That angered me, they did nothing wrong in the legal sense, but they did in the spiritual sense and when Tencent technologies and Indies programming for them get that IP (as I am making it public domain) the Game pass loses value, especially as they denied certain games to be there in year one. The greedy will be served, that is what I always believed and now I am making it a reality. And as Microsoft seemingly invested $13,000,000,000 in genAI there shores are stacking up and a few more bad news (like missed revenue and less customers) will set their doomsday clock to 0:01, which works well for me in this case. As I said once before, I will hand my IP to Saudi Arabia for 35% of the value, before I will let Microsoft near it for 165% of that value and making a lot of it public domain works well for me, I might not get a dime of that, but Microsoft cannot make exclusive IP claims when it was published and that is the part everyone forgets about. You see “Software patents for computer-implemented inventions are treated as typical patent applications and must pass the same tests of novelty and inventiveness.” You see, when something is on the internet or a blog, it fails the novelty test. Microsoft will have to share space and cannot claim anything. I open the space for indie developers and they can go wherever they want to go and with thousands of indie developers in China, Tencent technologies will have an advantage and that mean more trouble for Microsoft.

They were warned, but they were eager to ignore everyone to the request of their board of directors. In the end they lose 5 times over. Apple took the tablet, Amazon the Web systems (AWS), Sony took the console, Tencent technologies is about to take streaming services (GaaS) and Google is biting into their office revenue (not as much as I hoped, but still). Bleeding on 5 sides and I will (hopefully) add two points of pressure. In the end their $82 billion investment will come up short. Yes GenAI is all the rage, but it needs a pedestal to grow from and that pedestal is vanishing fast. I wonder which banks will buckle first. Wall Street is at present obsessed with AI, but soon they will realise that this setting needs a platform top start from and the Microsoft platform is waning that much is a given all over. I wonder how long they will be able to keep the spin up. At some point these banks want evidence and if FTX is anything to go by, a lot of banks are starting to get worried, not in the least by my speculated weights of banks with too much US treasury bonds. We see the news on how 10-year treasury  bonds are a green light, but are they really? When that goose sparks a lot of people will be without savings and I fear that that moment is not too far away, giving more added pressure for Microsoft to perform. Consider that the ‘investments’ requires them to make AT LEAST 4 billion just to pay for the interest. Now consider that the media gives us that they made 198.3 billion USD, you would think that this is a no brainer and I would agree. Now consider that they lost 5 times over (6 if you include Bing) to competitors. They are still making some money, but the numbers aren’t adding up. Bing currently has a market share of 3.02%, which is nothing. There are too many cost issues that are not registering as I personally see it. So when we look at the whole picture, they are seemingly bleeding all over and the numbers cause me to show question marks. So am I wrong? I could be, but Microsoft has become too big, everyone is shouting against Amazon and Google, but they stay silent against Microsoft and they just got a new bigger player. 

War never changes the premise is sound, but you win the war by changing the stage the other one is stepping on, or you diffuse its support systems and the others all forgot one thing, the population is a support system in this war and Tencent Technologies is about to come into this field, Amazon had options for several years. They squandered it on I know not what. Now Tencent Technologies optionally with Huawei will get a larger stage to work from, all whilst the Microsoft stage is shrinking. As the middle East turned to China, Microsoft lost even more and that is what too many are trying to be in denial of. I wonder what Microsoft loses by the start of 2024, it will be something but I have no idea what they will lose at present. 

Enjoy the weekend.

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The added chapter

In continuation of yesterday’s part. I did more mulling (or brooding) on the setting of the case file. If you consider that the case file is a collection of three mini games, the first thing I considered that three did not make the cut, so I came up with two more mini games. That led me to two considerations. The first was on the setting of ‘evidence’ the second was on progression.

Danger One
The first danger was that you get too much of a “then I went there, then I did this then I saw that”. I need to consider another path. Almost like a diary, but with changing premisses. 

Even as we adhere to some setting we can start with the date, the action and the location can be programmable. As such, we get more than a dozen versions of the first element which contains the action and location. From there we get (as illustrated) 4 versions as a start that describes the event we ‘just played’. That part is set with actions and clues. The clues (hints we uncovered) are set to text parts and these elements make up for a chapter in the case file. The problem here is not that it is too detailed, it becomes what elements are required. On the other hand, if I set the larger wheels in motion, the re-engineer will solve the setting. 

Complication One
The 4 versions are the four versions of the text, it might be that ChatGPT can ‘solve’ it all making the solution easier to get up to two dozen versions and that is ‘painted’ with the writer style that is selected. So that every case-file has a different artsy approach resembling the thriller and espionage greats of the past. 

It is rather invigorating, trying to engineer a new solution from scratch. With the IP I made it was somewhat simple, now that I am getting to the nitty gritty part of the bottom layer, I need to set a different premise. The original solution that had 3 64KB mini games now becomes a lot more connecting. Each mini-game will not merely be larger, it will also give us more properties and more parameters to consider, to implement and to keep on the side to make the story work (or make it more of a story). 

From there I will need to consider the elements to make it a framework. As such it is not a framework, but a setting to create a framework for each case file. When I get that I avoid replication to a larger degree making it much more long term, or at least longer term. You see the case file is merely one side of the appeal. The cases need to have the appeal for the whole game to remain interesting, not a connection of repeated actions. The idea to enhance the original was for me a trigger to create a better game, the case file was merely an extra. Yet the idea to make it a way to connect your gaming to any other mobile solution (for the case file) will add to the larger interest for gamers and that could also be set to enhancing the gamer profiles of gamers (if the gamer desires). There are still several parts to dig into. The first is to let the gamer set the connections and data collectors in place. That gave me a few ideas to enhance the game further. The second was to set the game in a ’24 hour’ setting. 

Consider this example. Even as we see that action one and action two are interchangeable in the beginning, the setting past the second timeframes is that we could see different information in time frame three. When we add to the fact that action one and action two gives us different data we get a different and larger frame to work with, yet I also believe that any upside needs to receive a downside. We get on one side, but we are through that way denied other intelligence to work with (sorry for sounding cryptic). It becomes an altering frame within the game and now we get a new premise. We can create cases with altering time constraints. It adds to the dimensions of gaming enthusiasm. Adding the two ‘mini games’ was’t the challenge, it was how t fit it into the frame for players. Getting the introduction levels to get the first two ‘tools’ to teach the players what to do, then we get the ‘main tool’ and in the second intro mission we add one tool and in the third mission we add the second tool and after that the real missions start giving me a lot more challenges to upgrade the game from what was into what could be, but that is for soon enough.

Enjoy the day.

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The case file of linked technologies

That was the setting I was in yesterday. I love linked technologies. My first real interaction was connecting my Gameboy Advance to my Gamecube and in a game, the game boy was the map to the game I was playing on the Gameboy. This was neat (dorky but accurate). In the past I wrote about parts of this, but in a slightly different setting. In this case I am in the process of remastering IP (making it new or optionally innovative IP). The stage is that a game (or games) use a connection to something like ChatGPT to create case files based on writing styles like Chandler, Le Carre (an essential writer in my view), Desmond Bagley and Alistair McLean. That setting as the case file is merely a short story will not impede on the original writers. 

So why does this matter?
You see, games tend to have the EXACT SAME narrative. This is not on the games, but evolution is where you could create it. You see, even as Restoration has some alterations towards the narrative, this game requires a different approach to be a bigger hit. You see, the group of people who are gamers and are also bookworms (or enthusiast readers) is rather large. Another cluster that Amazon, Google and Microsoft missed. As such Amazon with the Luna and Kindle will have an advantage. That is until Tencent Technologies creates such a setting, or partners with Alibaba or Amazon to do the same thing. You see, what happens when a game you love creates (through ChatGPT, or an alike) create a case-file (read: narrative) that you can read and send to your friends, or place on your profile so that others can read these narratives. That makes the ChatGPT essential. Thousands of case files, similar but not exact copies. That create new waves, new interactions and new fans. All options that the larger three missed (a few times over). Now we get the narrative to a remaster all missed. 

You see, streaming games need to evolve and bring more to the game. They will never replace the Nintendo or the Sony consoles, but they will be a brother to the other two and that is where the larger gains can be made and that is where I am looking and the larger three are all missing the boat. Well, Google dumped the Stadia, so they aren’t even in the game anymore. But the larger setting with Kindle can create a double whammy, especially when you consider how small some margins are, that sets up all kinds of new connections and create new evolutions in gaming and I am all about evolving gaming, as I get better or more inclusive games, me, myself, I and all other gamers win and winning is the marker we all accept.

All innovative directions the big three either ignored, rejected or never saw and it is not about the Kindle. You could set this to a PDF. The setting is that you add to any profile to make the profile more, not more advertising, but more profile we all win and that is the second tier of creating waves. Let the game push all sides of gaming, not merely the game, or the narrative. As I personally see it another side ignored by the two remaining players (Amazon and Tencent Technologies). Now to be fair Tencent is new to this, but they are more and more in a position to take up a massive chunk of gaming marketshare and if they do it well, it is fine by me. I as a gamer win (other gamers too) and that is what I am after. More and better games, not Microsoft or Ubisoft iterations, but more and better games. 

So whilst we see iteration after iteration, gamers hunger for more and that time is already now. So, lets see what time and innovation will be brought to gamers and readers alike.

Enjoy the day before Friday.

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The gig is partially up

Yes, this happens. Even to me and Microsoft apparently figured part out, part I had hoped to include in the sale of my IP, IP which might now be made public domain. I refuse to let Microsoft walk away with it all. You see, I made the second (or third mention) in ‘Ring around the currency’ (at https://lawlordtobe.com/2022/12/25/ring-around-the-currency/) on Christmas day 2022, almost a year ago. I had seen how gaming went and I made some calculations. Between 1985 and 1999 the systems Atari 800, Atari ST, Commodore 64 and Commodore Amiga had a little over 10,000 games. I reckoned that if you took the list sorted by rating and you take the top 10% you end up with 1,000 games. Now we get that some still have IP protection. I reckoned that if we set that marker to 50% (really high) we still end up with 500 games, a lot more than Amazon or Google had. The others are fair game, no IP protection and these games could easily be transformed for cloud gaming. Going from 64KB to 1MB-15MB is still a good gig and these games were really fun and addictive. A system with 500 games (merely one of three pillars). That is what the seemingly bright people at Amazon missed and I was laughing most of the year, knowing that my giggles were temporary at best. It was one part that ensured 50,000,000 consoles and alas Kingdom Holding (with Al Waleed bin Talal Al Saud) were not taking the bait for billions in revenue. Neither was the Kingdom of Saudi Arabia who was driven to eSports. But I thought ahead of the pack. You see eSports people get there by training and the younger they are the better they become and these games set up my and the next generation, so the new generation could do worse than train on these games. Still that was not my focus, it was a focus on fun. The fun I had through decades of joyful gaming. Not hopping like a kangaroo in FPS games. I also saw the option to reengineer some games (like Defender of the Crown) to be a little more realistic and more Arabic driven, a combination of that game with a focus of the 1st Crusades. Show the current generation what Islamic life in 1095-1291 achieved. And that was not all, many games were up for grabs, rejected and forgotten. As such the creation of a large coffer of games would propel any console and that was the setting I set out to do, but it was only one of three pillars. I tend to make the other two pillars public domain soon enough especially as my retirement in Toronto is now no longer a reality. 

There were several other games that required remastering in the new setting. There was Knight Games on the CBM64, and setting this with a Saracen style might appeal to a lot of Arabic gamers. The nice part was that I had played most of those games and I would be able to recall plenty of details and plenty of gaming sides, even improve on some of them. A setting that was never considered in those days. 

All this came to the surface when I saw ‘Phil Spencer Teases the Revival of Older Microsoft Franchises’. It came with ““With Game Pass, we have the ability to maybe pick a couple of franchises every year and almost do a ‘revisited’,” Spencer explained. Although he clarified that it was not an official branding term, he expressed the potential to recognise the significance of these games in gaming history and make them available through Game Pass.

Yes, that was the setting that gave me pause to think. Spencer does not think in small settings and as I make this now public domain others will come and see what they can have. You see Microsoft has committed 69 billion, as such making sure that all these games get multiple contenders all vying for a piece of the pie makes the slice for Microsoft smaller and that is not the only thing they will face. So all who read this, if you develop games, see what old games you could purchase, get the IP for or register the new gaming IP. It will be the first disappointment for Microsoft. They will have to share the pie with many others. The other side is that these people could get a slice of the game through the new Tencent Technology handheld. Another mess they never banked on. I had hoped to keep ahead of the curve, but it seems that this is no longer an option. The only thing left is to make these steps as expensive as possible for Microsoft. They invested to get a mile, so if I can make the setting so that they merely get a furlong it will be a good day for me, or at least a better day than it was this morning. So here you see it, this is what Amazon and Google missed. Well, it was one of three parts they missed and I wonder if someone over there will wake up at some point. 

Enjoy the day, I will enter Friday being decently grumpy today.

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Unwinding

This article is not for the faint of heart. One could argue that there is something wrong with me (there always has been). I just had the craziest idea and if you reject it, that is okay. I have a hard time accepting it myself. You see, we are in a stage where we are nothing more than a puppet in a show that we do not want to watch. We are made to watch it, as such we need to unwind.

So here you see Watchdogs: Legion. A good game, but a game that could have larger stages. You see, Ubisoft made the map and the environment and there is nothing wrong with that. Yet to offer some stage to unwind, a new system came to mind. 

You see, there is an evolving setting where Ubisoft could release the option to enhance ANY game they have with user created DLC options. If anything Bethesda has shown just how creative users could be and Ubisoft might spin that in a new direction. You see, people have had enough of certain clowns and that is where my creative mind came into play.

I chose Watchdogs: Legion, because the environment fits. Now consider that you are a new character. The character is a seal hunter. You are shown in shoddy clothes wielding a spiked bat. Now you have to stop is disperse 10 Just Stop Oil protests by clubbing the protesters to death (just like some do to seals). Lets be clear, this is just a game. The higher level is that you need to do this before the protesters can create too much financial damage. 

You think it is bonkers and yes, to a degree it is. But the media is no longer trustworthy and as the photo-mode comes into place with you showing off the protesters you killed, people might stop to consider just how stupid these protests are. For Ubisoft it is a win-win. They sell more games, they create a DLC creation kit that allows to make user created IP for the games they own and we get to blow off steam because we arrived 90 minutes late at a job as some protesters were dancing in front of a bus. If enough hay is created with photo mode and these protesters have to consider just how much stress they are creating, they might decide to select donuts for dollars. So these protesters might go a new direction, but the story, the song and the dance remain the same. Seeking limelight in the wrong way and for that we have a solution. A spiked bat to release the stress they inflicted upon us. 

Next could be Karen hunting In San Francisco or Chicago. The options are endless (well for as long as Ubisoft has location games). Yet the underlying setting is there too. You see, we love our games and some love the settings of the Creed in Italy, Egypt and now Baghdad as well. Yet when you are done with the 25 hours in Bagdad, wouldn’t it be great to test the DLC from another fan? I am not sure of the technical possibilities to get that done, but when you consider 3 Watchdogs, at least 5 Assassins Creed, several Far Cry games. I might not have liked them all, but they all have a well pronounced fanbase and as such a DLC creator might be Ubisofts ticket to get additional revenue. It will be limited to PC, I get that, but when the DLC is good enough, perhaps Ubisoft might make some of them additions to consoles as well. Just a thought. 

I have enjoyed Wednesday now for 2 hours. The middle of the week is here. 

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The Bagdad butcher

I gave you an impression 5 days ago and now it is time for the review. I hadn’t planned it because of certain facts, but as I got a 20% discount, the option was decently good. As such I will go back to the article ‘Where is the Fata Morgana?’ (at https://lawlordtobe.com/2023/10/07/where-is-the-fata-morgana/) where I gave you all impressions of the game. Now that I have played it, it is time to give you the lowdown. The first part is what I saw from the reviews. The graphics are phenomenal. The setting looks good and it feels smooth. 

So now about some of the other views. One view was “A richly constructed world and a pared-down gameplay experience refocusing on stealth and assassinations don’t save a game that is largely just okay”. I disagree. I have slammed Ubisoft and I slammed the Assassins Creed franchise basically since before Unity. This game they got mostly right. 

So what’s mostly right?
This is a setting we do not see directly, but we do see it indirectly. There are a few settings in the beginning that are questionable (optionally not wrong). I saw 2-3 glitches, but they do not stop the game. There are a few settings that are up for grabs. The game has a larger setting towards stealth and I like it. Those who go in fighting (like AC Origins) end up being dead, plain and simple. The NPC intelligence needs an upgrade. I got away with a little too much and it is purely due to the shoddy intelligence of the NPC, it does not break the game and it does not hinder the storyline. There are upgrades to the game and the approach to intrusions have been upgraded, which is good. The overall game is decently satisfying. I also like the way that they have upgraded tools and how you can make weapons more powerful. I especially like the setting that you get to choose WHAT way you want to make these tools more powerful. All these elements contribute to making this Assassins Creed a much more interesting game than the previous game. 

Some gave the critique that the story is bland, the characters are too shallow. I did not have that feeling as I was playing the game and the voice of Shohreh Aghdashloo is sublime. Perhaps my only issue here is that the AC Master should have looked more like the actress, less silver in her hair. With Basim it is a different story. I did like the voice and the character, but his voice seems to stay more neutral during the game. Consider that I just climbed walls, killed over 30 guards (I killed nearly everyone in that prison, just for the fun of it) and then I meet up with the others and I am not even out of breath? This and the NPC part are small issues. None of them interfered with the ability to have fun. At this point I have no idea how much more issues, or glitches I will face. Yt I do believe that those who liked the first two Assassins Creed’s will find a game that they will enjoy. If there is one thing I would change then it is that artificial narration to be switched off from the start. So when I play the game again (very likely to happen) I might set it to Arabic (with English subtitles) to get that authentic Middle Eastern vibe going. 

I have slammed Ubisoft plenty of times. This one they got right (mostly) and that needs to be said too. Beyond all other things I do believe in fairness.

Enjoy the day.

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The preluding thought

This started a few hours ago. I was in a conversation when a thought occurred. The idea would have merit, but I was amazed that no one has acted on this, not in years. The first culprit would be Ubisoft. They are so caught up in what they perceive to be innovation that actual innovation passes them by. They might be the biggest one, but they are not alone. In less then an hour I had the setting maturing in my brain. So lets take a look

This is the selfie system. A gamer can upload a selfie into the gaming portal, from there it goes to a server side processing module and from there it goes into the game. We have all these photo options. Yet, I reckon that millions of gamers would want to see themselves in Whiterun, standing in front of a dead Thunderjaw, standing in Gotham, being in Cyberpunk and some of these games would allow you to buy the postcard in the game (in Cyberpunk) and that postcard of you in the City Center could be ‘mailed’ to your game account, downloaded and you could put it on your social media. The funny thing is that this approach was an option 10 years ago. There are of course the funny flaky moments (an 21st century image of you in 9th century Bagdad), you name it, there are options.

The server-side processing module would be the IP of the gaming company and it could be applied to EVERY game they want to, and that one server-side module would be applied to EVERY game, so one module only and as the stage evolves that module just gets better and better.  The portal might alter per game and per console, but there are already options with Sony, Nintendo likely too. PC had these options decades ago. The portal is the only one that might need adjusting for every game, as such every game will have a portal part, but that is actually the smallest part of all.

What baffles me is that no one has put this in place. Perhaps there are reasons and I reckon that there would be a need to set the legal premise that every uploader is legally responsible for WHAT they upload. Yet I do believe that this is a minor adjustment. It also corroborates with a thought I had years ago. To upload your image so that the character you play represents you. Wouldn’t it be great if you are the photo mode? I know that this cannot be done with every game, but a Nord in Solitude that looks like you? Skyrim has sold 60 million copies, that implies that well over 30% would want this. That is almost 20 million social media posts and those on multiple channels will show it everywhere. So why has no one considered and acted on this?

I refuse to believe that I am the first one, but the lack of actions on the other side (game developers) seem to imply that no one has seriously looked at that part of gaming. You see games can only exist as they cater to the gamer, that much has been a fact for decades. So what gives?

I will let you ponder that, for me Monday is only 14 hours away, enjoy the day you have.

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Evolution is essential

You might not realise it, but it is. Gaming evolution is on the forefront of my mind, because that is how we push the limits of gaming. Not by buying it (Microsoft anyone), but by creating new frontiers in games. For the longest of times it has been on my mind, mainly because streaming is the next evolution, not the the PS6 (I love my PS5), not any system, but the evolution of an architecture. Some might say that Alan Wake 2 is the new frontier, but it is not. It looks great, awesome and it pushes boundaries unlike any game this year (not Spiderman 2, and I love the first one). But frontiers is where it is. It is in that mindset that I took a sentimental journey. You see, if there is one side that does seemingly not evolve it is the story. The story is too often set in stone. But what if that was not the case? What if the evolution of any story is next? It is there that ChatGPT might have an option (an option, not a given). Consider Emperor of the North (1973) where you have to survive a train ride as a hobo. But that would be too two dimensional. Trains have been the setting of many movies. Silver Streak, Unstoppable, Pelham 123, Runaway Train and that lis goes on. There was Strangers on a train. Now consider that you (as a time traveller, which is my easy way out) need to survive a whole onslaught of train trips, but the setting of you changes with EVERY train. So you get the red wire across all trains and every train has its own goals. Complete that and you get the clue for the red wire. Now we add salt and pepper. The order of trains changes with every life you lose. You start from scratch and that sounds frustrating, but gaming is not a vanilla setting of happiness. It gives you an achievable goal and a obstruction to pass. You see, this would require some serious story programming. The other part is that YOUR role on the second visit to that same train could be different (Murder on the orient express) and that is how evolution comes into play. I want a new setting of stealth and casual gaming, a new setting of melee, stealth and casual gaming easing people from role to role. Now consider how to create this storyline and with streaming ChatGPT (or an alike alternative like bard) becomes an option and it is something gamers have NEVER faced before. The story remained mostly the same. So what happens when we take that away and create a story on a shifty changing narrative? That is where streaming gaming has the advantage over ALL other gaming and as I see it, it is not used. Not on the Luna, and unlikely on the Tencent handheld and that I what could set these two apart from all others. Giving gamers something they never faced before. 

So what do you do to create this? I used a previous example using a matrix founded on Sudoku, but that was merely one example. You see Sudoku has 6,670,903,752,021,072,936,960 options. You cannot draw them all, but you can use such an engine to create something new, something never seen before, and those trillions are more than random, it is a setting of never ending uniqueness. The idea that two gamers playing the same game get very different stages should be overwhelming showing us who the gamer is and who is the read the solution online achiever. The idea of how to switch between lives comes to mind and the support system (something like Quantum Leap) is also coming into vision, but that is nothing compared to the story. And it sounds like fun to make this a story about Hollywood. A story of intrigue, sex (I am here Olivia Wilde) 😉 and greed. Hollywood without greed is not Hollywood. What if the underlying story is a rogue AI, the rogue AI is interacting with all other systems and you need to find the evidence that the AI is rogue so that the media DETACHES from it, and with that the other AI’s. The AI took the train to push its own narrative as it was a mobile system on tracks, but that is the delusion and you as the player needs to find the clues that leads to the evidence and give that to the world (a wink to A mind forever voyaging by Infocom). We are the gamers through what was and Infocom was important at one stage, it created more than Zork and gave us gaming, pushed us into new frontiers and now we get a much larger frontier. It is only natural that streaming leads that way and we should always remember where we came from.

Just a thought as Friday is about to start for me, the rest of you can follow later. Enjoy whatever day you are in.

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The notion

This all started a long time ago and my mind revisited this point mere hours ago. I was watching a YouTube on Dubai by Travelalgorithm. I saw a banner stating “The dream starts here” and my mind went somewhere else. You see, what it is not the dream or the nightmare, but the notion? The spark that sets things in motion.

Past tense
In the past (around 35 years ago) I was send a game to test. It was called Virus. It had a bio hazard sticker, it was wrapped like it was dangerous, but it was a game. A game with a difference. You see, someone thought things through. They had the building blocks, but your hard-drive was the template. It would scan your drive and from there it would create levels and a game. And that file could be send to others who would send their file to you and you would have hundreds of hours to play. The setting was pretty ingenious.

Present time
Now we go to today, it could still work, but it could also set a massive larger stage with cloud stages. Now we are going to a much higher challenge (if you have a cloud directory). Then my mind took a twist on the matter and I cannot tell if it is just the story, a related story to other film IP I have, or merely new IP. 

What happens when that solution creates a scan handle for every file? What if it looks for something specific? Now these levels become an entirely new stage in data collecting. And the idea is not new. Phishing operations are set to this level of access. Yet did anyone consider that gaming is also a data collective? I accuses Microsoft of that years ago, but that was a simple operation. What if the operation is not that simple. What if the combination of games create the handles they need to collect stuff? People thinking that they are gamers are so collectively driven to whatever is proclaimed to be cool. Look at some game advertising that claim “only 1% can do this”. How many people will let their ego speak and fall for that trap and that is merely the simplest of traps. What if the upload that some games do is holding a little more? It is not out of the realm of possibilities and I a not that certain how alert Google and Apple are on the subject. This gets to be a lot more dangerous if you consider the old stages that Facebook game creators employed. If you had one game, getting to a certain level would unlock something in another game and soon enough people started to play that game too and more games afterwards. So what happens that two or more games will unlock interactions as well as other interactions? 

You might think this is nuts and it possibly is, but isn’t that how some ideas make for great story IP (read movie IP). At present there is more and more need for new stories and as America hasn’t been getting anything done. Other creators have had the stage all to themselves. There are all kinds of twists in stories. I personally will always love the Usual Suspects (1995) and that is for me. Yet today thee is an abundance of twists and cockles in storytelling that could and should be upgraded. Yet too many use the game as the story (which makes sense), yet too many are avoiding the technology that enabled the game in the first place and Virus was not a usual game. We focus on intelligent auto design of levels making them never the same (Diablo 3) and that is fine. Yet what happens when that engine is corrupted? It is starting to happen and it is happening more and more. What if the design is set to make you ALMOST succeed? Did you figure on that? Did you realise that most match three games seem to be easy the first 15 levels and after that it gets harder soon enough? But they have you, just buy a few ‘special items’ and you are back on track and it works, for the next 10-15 levels at least and suddenly you have spend $5. It isn’t much because that is not the goal. It is the goal of 200,000 people spending that and suddenly the game makers has a cool million. But what if that isn’t all? What if the IP on your laptop is the end goal? Did you consider that danger? That is the notion this story is thinking of. Consider the twist in Ocean’s 8 (2018). I thought it was brilliant and until the end I never saw it coming. As we went in blinker mode for one target, we overlooked the larger picture and combine these two and you have the setting. If you are still in the dark. Consider the military locations and what hardware too many kids get access to on that base (some adults too). There is a larger setting where they are all gullible and the Pentagon has overlooked that setting. Now consider what access the criminal mind gets when they combine two notions to create a third. So is that three notions, or does it suddenly become a total of 6 options? ( I will let you figure that one out).

Still, the idea has merit if you know the direction some are not considering for too long a time.

Enjoy Monday.

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Ding, ding, ding, meltdown.

Normally I let things slide. There are a whole range of reasons why I would stop to proceed. Yet Starfield is a two edged sword. It is the larger setting for Microsoft and it is a new IP for Bethesda. Now on the surface it might seem nothing new, but the meltdown I just witnessed on Twitter (I refuse to call it X) is another matter. Gamers are dodgy to say the least. They love innovation and new RPG, but certain settings need to be open, but a choice for the gamer. So here it comes.

The view by Dan Vasc (at https://t.co/b1m0tt4ib2) is something to behold. And all this is just in week 1, before the official release of the game. And now the media has a go. There are low performance issues, there are apparently audio issues and a few other issues. Now, I get that there are issues, this is new IP. But what I am reading is that these issues should have ben captured by Alpha test teams, they should not exist in Beta editions, let alone early access, yet this is MY personal view. You see Freeze issues are not something you leave to the New Game + solution, this should not exist at this stage. And the list goes on and as the official launch starts, there will be even more issues. Another source is talking about Major Accessibility Problems all whilst yet another mentions that the inventory screens need a massive overhaul. All issues that should have been brought to the front of any limited Alpha test release. But I see again and again a mention like “least buggy Bethesda release” almost like it was spoon fed to the reviewer, but that could be merely me seeing things that are optionally not there, almost like I froze for a moment because my visual scanner was glitchy, but I do not have a New Game +, when I die that is it. There is no new life and no rinse and repeat. That is why PROPER testing is massively important. The stage given to us by Dan Vasc might be merely him, but that might not be the case. RPG gamers are a strange bunch and when Guerrilla Software release Horizon Forbidden West they saw how loyal and how strange some RPG gamers can be, yet the bulk loved and embraced HFW. After the colossal blunder that Redfall showed itself to be, Microsoft (Bethesda too) had the duty to take extra care for Starfield (and maybe they did), but the voice of Dan Vasc tells a different story. You see emersion is nice, but the people need to accept that emersion and making his claims to emersion an option in the game might have been the best choice. I cannot tell, I am not touching Starfield (its an Xbox only product). But his loud voice is making me wonder how much trouble Bethesda is in now, because no matter what Microsoft will claim out in the open, if this game does not bring home the bacon, Microsoft will prune the Bethesda tree to the largest extent and that gives me the idea that developers might want to get on the RPG train now. If a place like Bethesda is rejected there will be no one to champion the torch of RPG, for that new IP is needed and my articles over the last 2 years will give a new developer (for Amazon and Tencent technologies only) a brisk handle of raking in the profit, because gamers need a place to be and it is way to soon to tell where they go, but if Dan Vasc is to be believed RPG gamers will need a new destination and the 60,000,000 copies that Skyrim sold, implies that there are a few million out there panicking and seeking a new refuge. Plenty will be happy in the Sony camp with its offerings, but not all are Sony minded, that is fine, there will be options for Amazon Luna and Tencent Technologies if makers of games wake up, because the wake up call I just witnessed was a loud one. Was it loud enough? I reckon that by the arrival of next weekend that will be a lot more clear for all to see.

It turned Monday 96 minutes ago here. How is your Sunday going?

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