Yes, I had not forgotten my promise, so before I start resetting the Saudi Airforce from the American options to either the BAE Typhoon or the Chinese Chengdu J-20, all whilst bagging myself a rather nice (and large) commission, I have a promise to keep. It took me a whilst, yet when Bethesda made the Elder Scrolls, they had the alone stage for Fantasy RPG and they grew it rather nicely, close to perfection. Yet I am no ones second fiddle, as such I thought it would be nice to change the game. In the setting where you are a ranged ‘fighter’, or a stealth type, I decided on the Indonesian blowpipe. It has the benefit of stealth, speed, some distance (not overly large) poison dart options and a few more, as such the blowpipe would be in, there is the Trisula (Indonesian version of the Japanese Sai), the Gollocks, yet they also have swords and spears, so there is a whole range of new weapons giving the RPG lover a new set of discoveries to make in how to best give the realisation of mortality to your enemies. And as I was taking a look at the weapons, I came to the conclusion, that as I spread the power of magic, the same could be done to the weapons. Even as we might like all weapons (some people do), giving them the power of one (agility for the blowpipe) removes strength for the sword and spear. It is a little more natural that way. Stealth still has knives and blades, but that person would be less in other weapons, the other way as well, those adapts and better in swords and spears are lousy in the precision of the blowpipe, they can still use knives for stealth parts, but not much more, the stage to reply is set. As I set the stage of magic and weapons, the third need would be there. The support of the craft of artisan. The agile are good at pottery, but slow and less able to be the armorer or blacksmith, the blacksmith would be less of an alchemist and pottery person, item can always be bought and the fighter can still be a good alchemist in nearly every way, yet the division pushes a person to become passable and average n all directions, or set towards excellence in one or optionally two directions. Too many RPG’s are about inclusions, the ‘you can be all approach’, yet as I have stated towards Ubisoft for the longest time, a game that states it pleases everyone, in the end will please no one. That setting set a larger stage, a stage where you can reply the game, optionally multiple times and face the stage where you see new things at least twice over, it makes for longer joy in a game.
And all whilst doing this, I got the inside idea of yet another game, based on a golden oldie. It was done by Melbourne House in 1985, yet not unlike the older version, you have to grow your skills, go to places and unlock abilities and unlock moves. So what happens when the stage is not all, but you get one night to do it, you get 5 hours until the final showdown where you are the challenger, and every time you play the game, the powers are somewhere else, so no running to the 6 points to get the max character, you get a stage where the skills you acquire are the skills you have for the final fight, yet the stage is not who presses the button faster, it is more like Nioh, a tactical challenge, we keep on forgetting that the old games have actual diamonds in the rough (sorry Disney), actual gems that can shine, even now on the PS5 can bring joy to millions of Playstation gamers (as such all ideas are always free for Sony Playstation exclusive games).
So as I finished the ideas of fighting, artisans and magic, it is time to think of a storyline, a main story where we need to set a new level of adaptability, because if you are in one place in one chosen group, you will not face the same story, so what happens when the main storyline is not one story, but there are 5 for you to find? How to go about that part? I can tell you one thing, that has never been done before, I wonder why not?
It is something we all face, we see what we had and we miss it. Consider NCIS, an awesome series, and when we were introduced to Agent Fornell, I remembered Joe Spano, he was young innocent, wearing a bowtie and being the psychiatrist at Hill Street blues station. I miss that series at times. I know time moves on and we got Blue Bloods now, yet Hill Street Blues struck a chord in 1981, others did less so, it is hard to explain, because it sounds negative on the series that are out now, but the reality is that something got lost in TV series in the last 10 years. There are series that spring outside the equation, series like NCIS, the Magicians, Lucifer, Fortitude, American Horror Story, but the equation is very unbalanced. When you are trying to figure out how that happened, do not worry, it is simple. In 2019, the number of original scripted television series in the United States hit 532. It is almost 450% up from 1981. Hollywood is so much towards creating amount and less about creating quality, which is why the series I mentioned and a few more stand out. I keep n hearing mentions of Game of Thrones, but not much more, one show takes the cake and that used to be different. Discussions were going on regarding Hill Street Blues, Dallas, Dynasty, Bergerac, Tatort, and a few more. Yet nowadays, the amount of series crossing our eyes increases, yet it seems that nothing between the ear sticks. That tends to be quality, not quantity. There is a reason why a series like NCIS has been around for 18 seasons. Yet at times I still think of the old Hill Street blues station. And each nation had its own quality shows. Germany brought us Tatort and Derrick, the UK gave us Bergerac, the Avengers, Hammer house of horrors, and the list from other nations goes on. But now it seemingly needs to be American, whilst overall (with a few exceptions) the quality is not fantastic, not bad, just not great. And I do believe it is not the cast, not the team and not the writers. It seems to be the pressures to create on too limited a schedule with repetitive ideas again and again.
Why is that? It is no secret, Hollywood is all about return on investment, but that circle becomes virtual and fictive when quality goes down. There is a need to make money and we get that, I am not against the idea of making money, but what do you think when 2019 had 532 series, all needing originality, all needing ideas and only so many writers with actual original ideas around. It didn’t require rocket science, it was a simple equation. So how long does it take for the Hollywoodians to figure out that there is a limit to quality series that can be produced? You might think that I am talking out of my (non-mouth), but the setting of Netflix handing over $18 billion in the last year for IP should get us to ask questions. Netflix’s 2019 costs to buy, produce and license content will be $15 billion. And when you considered they made a little over $20 billion in 2019, it seems that I am wrong, but am I? Consider how long this pattern can continue? No one denies that you have to spend to make money. Yet, how is the equation correct? And
Netflix is merely one of several stations, so when this model implodes, we will see Netflix, HBO, Stan, Apple, Amazon and Disney, all spending billions, all whilst the people will have to make choices and we get that, as such some will survive, some will not, we all get that. Yet at that point, what happens to HBO, Stan, Disney, Apple, Amazon and Netflix? Where will you be?
Differential I need to set a separation here, we have the money side and the creation side. Yet the money side will hinder, impair, and optionally drive the creation side, even though the negative sides are only looked at after things go wrong. I believe that continuation can only exist if the quality is of the highest caliber and I personally believe that this is not possible when you create 532 series in a year. At some point something has to give and that is before we consider that there are really good series out there and no one denies that they are good. Yet consider that in 2009 Joss Whedon created an amazing series called the Dollhouse, not merely a good series, it set the tone on serious matters and was cut off after two seasons. He also lost the tone on Firefly, yet that one is still around, after 17 years, now seen as a cult classic. Out of the 532 series, what else will we lose out on, because they are the silent victims, scrapped because the moment was wrong, the analyst did not get what mattered and as such the makers lose out. This setting is important, because with 532 titles that group will increase, too little time, too much to miss out on.
Creation cut short for reasons not within the stage of an audience. Streaming makes this a much smaller factor, but it still will not make it zero. Yes streaming will be important to give good series a larger chance, but in all that the numbers are not adding up, not when you consider what Netflix as one provider sets their cost at and all the other streamers with their own costs as well. Soon it will change again, yet not for the reasons you considered before. You see streamers have one larger station, and internet congestion will hit them too, especially in light of the issues hitting the internet. And we will see places all over the world get a earful of fibre-to-the-node (FTTN) and fibre-to-the-premises (FTTP), and int he end we will rely on all kind of matters, but we forgot that streaming is not alone, there are PC’s for gaming, there are computers for FaceTime, there are computers for work from home, gamers and now with PS5 and the new Xbox it will increase, there are ‘digital editions’ consoles without 4K drives and they all have to download. And they will need to do so a lot more than before on the Xbox One and PS4. The stage is not on the gamers, but we have already seen the news on YouTube and Netflix throttling down, so how can the growth rate continue when the internet is clearly becoming the weakest chain in that link? In March the Guardian reported ‘Disney+ streaming service to launch in UK with lower bandwidth’, so there you are, your new 4K TV so that you can admire Baby Yoda in the Mandalorian, and the service can merely give you 1080 resolution. That is the reality and it is not getting any better until 2023, so can you consider the issues that streaming has and cannot deliver? It is not merely the amount of series, it is the stage where we cannot see their full potential and the UK is not alone, these elements are showing up all over the Commonwealth, al over the EU and the US is also not absent of issues. It was a stage I saw coming in 2018, yet they all declared me a fool, now they say it is a complex issue. Well it is not, it is the issue that was clearly out in the open, ignored by too many. Even now we see the blame game continue n other fields, how long has the PS5 been sold out? How long did we know that this was a setting of hundreds of thousands per nation and we get ‘The UK’s biggest game retailer blames PS5 size for launch delivery delays’, really? The size was known for months, the amount of systems were known for months. Too many people are reacting at the 11th hour, in systems, on the internet and with the ISP’s. Who will they blame when streaming is cut down again? When do the people get the next news from ISP’s that there are issues? Oh, wait, that moment passed already. When we are treated to “Possibly the most common form of buffering occurs when your internet speed is too slow to download the amount of data needed”, as well as “You need at least 25 Mbps for 4K streaming video on your computer or Ultra HD enabled devices”, yet on a global scale and especially outside of metropolitan area that issue is becoming an issue in streaming. So as Net Neutrality is back on the political table in the US, it becomes a massively larger issue to face. This all is not the fault of the streamers, lets be clear about that part, they are a factor, but not the cause, like the blame game couriers, here the ISP’s should have been ready to a much larger degree and we cannot blame them for the covid lockdowns, yet the setting of bandwidth limits has been known for some time, at least a year and that was also out in the open, as such the stage we see will be a larger issue and that I merely a fraction of the station that I see, the math does not add up, it was clear for a much longer time and so far too many parties are aligned to ignore that part. We see solution A, option B and everyone dances around the overwhelming lack of bandwidth.
Consider that Saudi Arabia has a 5G internet that is 750% faster than anything the US has, did anyone consider the weird setting in that regard? And the interesting part is that no one is asking the questions that matters, how come that Saudi Arabia of all places has an internet is so much faster? It is a much larger setting and the people are seemingly kept blind, which is fine by me, but when you lose out on HD episodes of NCIS, American Horror Show season 10, Superman & Lois (2021), or A Discovery of Witches season 2 (2021)? When the throttling continues or increases, what happens to streaming? What happens to net neutrality? Did anyone consider that part of the equation when they saw the $15,000,000,000 bill that Netflix had for 2019? There was a reason why sacking Huawei was a really bad idea and others will soon catch up on that idea. I have no issues with an alternative being found, but none have the capabilities at present and they are unlikely to have them until 2022, should you doubt that? Take a look at how abysmal the USA has its 5G at present, look at how fast streaming is in rural USA, you see the US is a lot more than the 25 large cities and plenty of people live outside these places, should they not be able to stream at the max? When we see that discrimination is the prejudicial treatment of different categories of people, as is the streaming of rural versus metropolitans discrimination or not? Consider that for a moment. So let’s not wait until the 11th hour, let’s make sure that the right people look to the right places quickly, the term sooner rather than later cannot apply, we are already 2 years too late for that. It is the technology side, with the finance and creativity, too many forgot about the technology side of it and now it starts calling foul, it cannot deliver more.
It is a setting some will remember, some fondly, some less so. It is a state where you have too much options. Let me try to explain this, for example, your iPod you find after a year and you see hundreds of songs you have not heard for some time, but you cannot decide, or perhaps a choice of 5 RPG games and you have select one to play. The inability to seek between good options if you want.
It is a setting the reflects on to situations. The first is the one, the only, the musk (Elon to insiders). BBC reports “Tesla’s share price surged about 14% in New York following the news it was being added to the index. Given Mr Musk’s 20% stake in Tesla his net worth rose to $117.5bn, according to the Bloomberg Billionaires Index. His wealth has jumped $90bn this year as Tesla’s share price has continued to rise”, I look at the setting differently, some say he has the Midas gene, he can anything he touches to gold, I reckon like Steve Jobs and a few others, he has the ability to turn generic outliers into commercial successes. We can go from the fact he knows what is useful, we can go with he knows where to push, who to push and how much to push. We can look at it in different ways, but in basic “Tesla’s share price surged about 14% in New York following the news it was being added to the index. Given Mr Musk’s 20% stake in Tesla his net worth rose to $117.5bn, according to the Bloomberg Billionaires Index. His wealth has jumped $90bn this year as Tesla’s share price has continued to rise”, and that is before he realises (perhaps he already knows) that he is optionally sitting on an additional $1.2 trillion (meaning $1,200 billion) and the wired has seemingly no caught on, I had a few ideas in support of that, but the IP is already his, so why bother, he will figure it out. And that is before he goes to space, there he might make a few coins more.
It is one setting and the opposing view is seen when we look at the lovely youthful youngling known as Taylor Swift. That BBC view (at https://www.bbc.com/news/entertainment-arts-54969396) gives us “Writing on Twitter Swift said it was “the second time my music had been sold without my knowledge””, here we want to answer in anger, yet the article also gives us “Swift signed a deal with record label Big Machine in 2004 granting them ownership of the master recordings to her first six albums in exchange for a cash advance to kick-start her career”, as such if there is no clause with a mandatory first option to buy back, I wonder if Scooter Braun did anything wrong. The news gives us that she signed over ownership on her first 6 albums, so I understand that she is not happy, but did Scooter do anything wrong? She is not the first, I learned a lot later in life that Paul McCartney has lost ownership of Beatles songs. I actually never knew that. And he is not alone, as such, and especially as we know and have seen that Taylor is very intelligent, why she learned her lesson the hard way. As one is cursed by many options, the other one was forced by a lack of options. The most dangerous part in all this is doing something expecting them to act in another, when we see “US entertainment magazine Variety first reported on Monday that Braun had sold the rights – known as masters – to an investment fund. It said the deal is thought to be worth more than $300 million (£227m)”, I wonder how much the songs were bought for, as such still, one third of a billion is a whole lot of money, I would not sell my IP for that (I would set it to a percentage of the patent value), yet overall I could be tempted. And there is a setting switch, it is about awareness, how many people in the music industry have a real grasp of IP and what it is worth nowadays. Games, movie, TV series, they are all in need of music and there is so much one can compose, it was perhaps one of Ubisoft most brilliant moments in all this, get well known songs or well known artists to support the IP, Imagine Dragons is perhaps one of the more known artists, it propelled the game, not merely the graphics, the music was a large part of it and Ubisoft was exceedingly clever there, they might not own the IP, but they knew a good deal when it was there and musicians need to catch up, especially in this age of Netflix and streaming. Now this is not an attack on Taylor Swift, this might have been her only option, yet the stage remains, what kind of legal advice did she get? I do not know, I am merely asking. So when I see (according to the BBC) “When his company, Ithaca Holdings, paid $300m to acquire Swift’s former record label last year, Swift saw it as an act of aggression that “stripped me of my life’s work”. She accused Braun – who also manages Ariana Grande, Justin Bieber and Demi Lovato – of “incessant, manipulative bullying”” we see a lot of emotion, but the stage is did Scooter Braun do anything wrong or illegal? We might say immoral and unethical but neither is a crime according to law and that is the setting we need to see and perhaps Taylor should have appealed to Elon Musk who has well over 3,000 times what she apparently needed, it is merely food for thought, although, I reckon that Elon gets a dozen of these attempts to contact an hour, and optionally when he figures out where his optional missing $1.2T is even more.
Such is life! There are two groups cursed by choice, one group has too many, the other has (far) too few. Which one do you belong in? And what makes you think that you are in one or the other, because that contemplation tends to be a solution in itself at times.
We all have ways to promote the thinking pattern within ourselves, we all have our way to get about it, I am no exception. Yet, today is a weird day, I am overwhelmed with a thought and a sensation from the 60s. I was a wee young lad (a little piss ant is more like it), I was never a saint, especially when I was young. And in all this we all had our own ways to deal with ourselves, again, I am not exception.
The sensation that bugs me today is something that has been in the back of my mind for a while. It is like a nuisance that keeps on bugging me and I do not exactly know why. It is a drink, in the Netherlands it was for a small time (in the 60s) decently wanted. The bottle was long and slim, with a light blue lid, it contained some form of a tangerine drink. That drink has been on my mind for a while now, and I miss it, but until recently it’s been nagging me and I do not know why. I looked up a few things and I noticed that there is no decent tangerine liquor. The drink I used to have was a lemonade, basically tangerine juice, settled with a third ingredient like water, still water. So why was it on my mind so strongly?
I had been considering a lot more from that era, mostly TV series, it was all before the house of Pong set up its shrine (a manhunter New York joke). And then it hit me, it was 1968, the Dutch TV series ‘De Fabeltjeskrant’ created by Leen Valkenier started, the UK got it later titled ‘The Daily Fable’, the setting had connections to the fables of Jean de La Fontaine, Aesop, and others. No matter how simple it was then, it was close to unequalled until it ended in 1989 after well over 1600 episodes, a gem too many had forgotten about, The adventures narrated by Mr Owl, with Miss Stork,
Mr. Cunningham the Fox, Mr. Crow, Boris the Wolf, Bert and Fred Beaver, Zippy the Hare,Shelly the Tortoise, Miss Ant, Gerald the Pigeon, Milord the Horse, Harold the, George the Guinea Pig in the British version, Mumbles the Mole, Myra the Hamster, Greta the Cow, and Zaza the Zebra. There were more characters, but I stopped watching when I grew a little older, yet consider the simple fact that this series ran for over 1600 episodes and consider all the old tales as well as the tales of Grimm and others, what a treasure trove it could be, even today, we are all looking at the hi-tech series, but there is a reason that Tim Burton struck gold with the Nightmare before Christmas, stop motion animation is still an art that can move all the senses we have and we forgot about that tiny detail. We seemingly forgot about the situation where what was is still good, but how to embrace it? The fair part is that children do not mind, they embrace the story, the interactions, the inclusion, it is the inclusion that tends to take the cake, but it is merely one of a few factors and to be around for 22 years, that matters, that shows that you have a winner. So can it be relaunched? That is the question we need to face. E can remaster it, it can be remade, but in the same way? It is like the original Mass Effect, these gems are close to timeless, in 15 years when we have the Playstation 6 and the Zbox (or XboxX), a game like Mass Effect will still have a value that equals its weight in gold, so TV series too will have their moment and the IP and its owner sees a new life where none was expected. It is the showing of a real visionary, a game like Mass Effect (the original trilogy) is truly one of those.
So whilst my mind focussed on a tangerine smell and a faint taste of what was, the reason was lingering in the back of my mind and the Daily Fable is not the only thing from those days. Netflix is investing a little over $17 billion in this year alone, but on how much actual IP? What if a fraction could get them several series that could give them a much larger offering of series? As the workflow comes back (after another lockdown), we see that there is a need for materials that will be there for the younger and the not so young viewers.
It is about series, games, streaming and non streaming. It is all directed via IP, but it is not the only option, there is a whole league of games that lost their IP protection years ago, the same for TV series and the clever mind is one that looks in the past and find the troves most forgot about. A setting we need to take another look at. So consider on what Netflix is spending and then add the billions that DisneyPlus is spending and see what some can get at a mere farthing per pound, a setting too enticing to ignore, but the will be the name of the game soon enough.
It links to an old joke, what is the difference between a bookkeeper and an accountant? A zookeeper has a $10 note and hands you 10 $1 coins, an accountant squeezes the $10 note until it gives up 11 $1 coins. We can laugh at the or realise that the Netflix has an optional $1,700,000,000 around, all because not the right accountant took a look at the $10 notes. We can laugh at the joke, or we can consider that there are parts none of them looked at, why is that? Or better stated, where are the gemstones? You already saw one, let me give you one more, it was a Swedish series called ‘Den vita stenen’, a series based on a 1965 award winning book. In a collection of nations, a mere 2 options and that is before you realise that France, Germany, Norway, Estonia, Netherlands, Belgium and Spain. They all have the gemstones no-one noticed or they forgot the impact they had focussing on a local market tends to have that impact and the time goes short, soon more than one will catch on and when they get it done it will be too late for them.
Such is life, as such, did you get to point D? If so, is it a square, a rectangle, a trapezium or a parallelogram? All options and none are the same.
Yup, it happens, it is not intentional and it will happen to us all. This started for me as I was listening to my iPod, I am enjoying a band called The Sweet, a British band I really liked in the 70’s. So listening to their greatest hits was something I had not done for a long time, yet for some reasons somewhere between Ballroom Blitz and Blockbuster cogs started to turn, it was that time of the day again as I was setting my creative cap on, you see, I had the idea for the MD net drive in the early 90’s when I saw one of the first Mini Disc drives. Consider that this small disk had the option to store an entire CD, in a time that a Bernoulli drive with a disc 20 times that size could only story up to 90 MB. I talked to Sony about it, but they waved the idea away, it would never catch on. Little did they realise just how long they ended up to be. Yet these idea’s are giving me the thought of a new generation of devices.
Consider the iPad, iPod, Mobile phone, they all have items that you use all over, they all have a setting that is almost transparent, perhaps even trans parent. Now consider that we might rely on the cloud in some cases, but that cloud will soon become less and less reliable. Even now, the last week I have had all kinds of congestion issues with YouTube, friends in the UK have had other data related items, nothing major, there was no loss, but there was also no clear connection, things went bump into the night (and next morning).
Now consider how small an NVME SSD drive is now, a 1 TB drive fit into my hand, so what happens when we look at the KingstonSSD drive that is a mere 42 mm large? They will get smaller, but for now it is small enough, and 240GB is small enough to be an ejectable drive tht can go from device to device. Your music inserted in whatever device you need it to be. Yes, the cloud does this too, but how long until the cloud costs more than you bargained for? What happens when the congestion increases, net neutrality is off the beaten track through Service Level Agreements that you either sign up for (for a fee) or lose?
Now is the time to have alternatives, if only to avoid the lack of 5G in France and Germany or perhaps the fact that 5G in the US is only 13% of the speed of 5G in Saudi Arabia, you think it will not hit you at some point? You’re dreaming, the question is will it affect you, for the most there is little doubt, it will not hinder you, but there is every chance that it will aggravate you, when the 3rd or 4th song stagnates, freezes or just stops, your mood is gone. This is what happened to you with CD’s and it will hit you again. Yet the setting is not so bad, we can void it all at the beginning of the station. What if these factors would never hit you?
There is no doubt that there will be an option to have a NVME port. Perhaps a MNVME (Mobile NVME) port, even now we see the Orico GV100 512GB NVMe Portable External SSD, which is the size of a USB stick, it is 3.78 inch long, but almost 1/3 is for the key holder, so that thing can already be smaller, and it is $179, in consideration a 2TB drive for the PS4 is $97, so there is room to manoeuvre and when these drives become popular, prices go down.
Yet the foundation is that we need all kinds of devices, that all link to one drive, a drive we have on us. Soon it will have crypto parts, biometrics data and we keep it on us, a validation for all kinds of matters. We have no option but to move in this direction, several factors will push us, some good, some required and some because it is just a form of laziness. Consider that the drive has the 2 Netflix movies you downloaded last night, so you can enjoy whatever you binge on the train to work? It is destined to happen, and some of the companies are most likely already looking into this, I predict ted in 2012 (after seeing a stack of patents by Samsung and Apple) that the stage of mobile devices was changing. The hardwire became more transparent and nondescript (fitting multiple directions), it was the software that was pushing a direction, yet in all this the data (your music, your movies, your games) remains open to direction and I reckon that the setting of mobile name will deal with that direction, some will be generic, some will be branded. It is the generic part that has the highest stage of usage, because people do not believe in one direction, they embrace the freedom of choice, there are plenty who all really on Apple, but Apple will take care of that part, it is portable and mobile data that will set in the third wave. Why?
Because the people think that others will take care of it, just like they did when Google created search (and they latched on for a free ride) and now they are all crying like little bitches: “boo hoo hoo, Google is so nasty”, to them I tell, go cry me a river, you get ahead of the curve or you stop being part of the process and when the data part is very soon coming up for debate, it is those who allow for larger portability that will get the podium, not some Azure service agent, giving you some version of “Get Started With Free Credit To Try Any Combination Of Azure Services. Build Your Next Idea”, yes but it is still set to the Azure Frame (Apple and Amazon having their standards), it is those who allow for a larger frame of open choice, they will win, because data requires open stages (a copy me, I want to travel) idea, whilst others have one system, one cloud and when you get conflicts these salespeople stop talking when you get to the part that is not inherently theirs, it makes them no money.
It is there where we see a the stage where a billion people will want to move and as some business types will sell their children for a slice of that cake, what do you think your value will be when you are the one holding that cake? And all that I even before governments get clued in on what data they are missing out of.
There will always be need of a cloud, there are however more and more moments when the cloud is overrated and more of a hindrance, that is where mobile data will become a key player in the hardware that people will buy. It will be a consumers market where the buyer decide where they want to go, not the seller telling the buyer where they need to go, that is the frame in 3-5 years.
I had a partial start on Bethesda’s Elder scrolls, but not one for their Fallout series. You see, you do have the right to sell your IP to a third party (Bethesda to Microsoft) and set the agenda of forcing a million dedicated players into the arms of what I personally see as a disreputable solution for gaming, but I am entitled to create IP free for Sony exclusive solutions that offers the people an alternative. The idea that I am handing out free dedicated IP for Sony developers was probably not in consideration for Microsoft (who paid $8,500,000,000 for Bethesda software), yet the idea of me handing out free lollies was not on their mind either, and PS5 directed IP even less so.
As such here I am watching Jason Bourne on Netflix whilst my brains is considering a larger stage for a radiated world to survive in. Yes, I can’t just be like any other normal guy enjoying porn, no my mind has to create puzzles and RPG settings, life can never be simple, can it?
Whilst I was starting all that, there was a larger (read: additional) stage I wanted to create. A longer stage. An idea to interact the PS5 with both (read: either) Android or iOS device, creating mini games that give an additional stages to the game. It can all be done on the PS5, but I considered that some games are interesting if an element gets added (for free), so here I am considering my old NBC knowledge the decontamination parts that were not really in the Bethesda games. Yet that part could be a stage in the game, finding the plans, creating the solution and managing it. Even if it is part of the game itself, management parts of that game can be set to automatic (after the elements are set), but if we create management apps, giving the player an added 30% return on doing so, we create interest, the need to participate.
The game needs an enticing environment, yet we have seen so many games in the US, What if the stage is not there, but the setting is Stockholm? It is relatively close to a lot of places and what if we use that setting to create a haven, not like in other games, but one that requires fresh water, fresh meat and of course a red wire collecting images of the Swedish bikini teams between 1975 and 2175, fair is fair, and if you play a girl, you get to find the collector cards of Swedish fireman and park rangers (fair is fair). We just know (read: assumption) how you ladies want to see images of Alexander Skarsgård and Peter Haber, fair is fair after all. Yet we need more than simple alternatives for snow globes or pip-boys, but the setting is one that needs adjusting. We need more than a race from item to item and that is not by creating places to are to, but by creating a narrative that goes beyond what w expect, that shows the larger stage of the repercussions of radiation, not by taking pieces away from the adventure, but by adding to it, by creating an additional awareness, one the previous games only hinted at. I am not blaming the games, they were and till are fine games, but I want to create something new, not by creating a copy, a copy is second rate, yet if we skate on the fringe, if we add to the narrative we et something new and that is the are for the gamer, that is the race for those who love to play games, to get more, not to merely get more of the same. The difference is distinct and gamers know this, I know this, so we get create more as we create something new, something that differs and is different.
That is the challenge, that is the perspective we require, one we have not faced before. It is how I got to think out the Palyar prerogative playing in Amsterdam, that is how I got the previous answer to a new IP, holding an answer to Bethesda and the Elder Scrolls and over the setting of Elder Scrolls VII: Restoration, which I came up with in the past. A setting to Watchdogs IV and a few more ideas, all new IP, all in advanced concept stages.
Life tends to be about new settings, for the most it is about adapting to them, for some it is about creating them.
Yup, another bout of insomnia, another idea in the IP range. I state this casually and carefully, because even if the stage is altered, there might be a setting where it in not entirely my IP. In the first I came up with a new Mass Effect Andromeda, I wrote about it previously and to make the story fit, the game would contain a remastered and rewritten part one (the bad version we saw in 2017), a lot would be used, but the game would be different, even if the planets are not. That was only part one, the stage of part two is in three parts, the Nexus, the missing ships and 5 additional planets. Also we would revisit the planets that were cleaned up with a lot of additional materials. Yet my mind kept on racing. It was the Prothean Vigil VI who gives us “They used the conduit to gain access, but the conduit is only a prototype. The portal only links in one direction, so they were trapped on the station. I do not know what became of them there, it is unlikely they found any food or water, they suffered a slow grim death”, the game is 13 years old, and I have lashed out to Microsoft on a number of occasions, but this one, this one they got right, and the second game was even better the the first one, optionally one of the best RPG games EVER produced.
So what happens when a group of people makes it to the Citadel, about 2 millennia after the reapers. The station cold dark and we get to see the restart of the station, the keepers are setting the parameters for races to come, yet what happens when teams Humans, Salarians, Drell, Turians, and Protheans make it to the Citadel? Not the original station as shown in the game, but the station in its complete complexity. Each race starts in the original building that was meant for them, as they could dock there, but after that, it becomes a chase, a challenge, of puzzles and wit to survive, to create the stations energy settings, the interactions that are required and not to mention as you play one race, all the others become NPC’s, with the option of a previous completed race to use your achievement as a template to equal. Something like that has as far as I can see never been done before and to that extent wasn’t even possible until the PS5 (and its Microsoft equivalent) were released. Not to mention there is every chance that the Google Stadia might keep up, so that is three, all whilst it would be possible to link a friend and set his milestones as one for one of the NPC’s.
You might wonder why that and not a new station, a new environment. Yes, that is true, but to create all the races and all the settings takes a lot more and these races have been clearly established, also there is a danger that we might inadvertently copy parts of another Citadel station (System Shock), as such I wanted to get head of the curve (as I am not getting any sleep)
It would still be a large undertaking, The idea was bugging me when I was redesigning MEA and MEA2 in one package, the setting of the size of the station was never that clearly represented, also the cryogenic unlocks made little sense, there was too little pro and con options. A setting where we see the plusses on one sided and we weigh that, all whilst the minus side was largely ignored. So as I went out to create a new version in my mind, I kept on looking at the larger stage, the larger needs and it kept on kicking me back to Citadel station, especially the parts we saw in ME1 and ME2, I thought it was time to kick it in another direction and this is what I came up with in a mere 2-3 hours.
Consider the screenshot, it is part of the citadel, 5 arms, one arm holding dozens upon dozens of skyscrapers, each building (or at least several of them) explorable, yet there is also the danger of that needle and haystack expression, there needs to be a clear directive on what is required, what are we seeking for, and not all are in the same arm, so paths are needed, airlocks, and larger cargo spaces so we can travel between the arms, yet the keepers (now under clear Reaper control) must also be avoided and changes need to be done whilst they are not looking. All whilst ever building is getting cleaned and sanitised by worker drones.
It becomes a much larger setting and it might be one that the explorers under us (Dora too) might like to get a handle on. And let’s not forget, there are 5 teams, optionally some with advanced knowledge. All this and the Andromeda challenge too? What a luxury! I would love to make it a Sony exclusive, but Microsoft already has the beat on the IP, so if there is exclusivity, it might be Xbox (something I really would not like).
Well, it is 2:14 now, I have no idea what I will come up with next, but I got roughly 4 hours until the sun comes up and I forgot my Maui Jim glasses.
There is a stage on anyones life when we realise that we do not matter, we never did, universally speaking we do not even register, on a local level we are more and more inclined to destroy that what supports us and we are already too late to stop the impact. But no matter where a person is, no matter in what stage that person is, the setting where we do not matter will always rise. And that is where we find ourselves, the House of Bones acts on what does not matter. Any meme er knows that they are finite, they do not matter, they will always be replaced and it is a strength. The House of Bones is not an open and known group, the other arcane groups know that they exist, some see one, but it is a rare event. The members of the House of Bones are not in the open, they do not have a staff, but a wand, a short stick that is like a club, it is made from a radius or a tibia, and it is alway made from a former member, there is a rule that it can be made from a family member, yet at that stage, the handle will have a phalanges of another member of that family inserted, and that family will be a living one. The wands are powered by the House of Bones, during the years of training and its ability lasts a lifetime.
Even as the abilities of the members of the House of Bones are set on the power of death and power over the dead, they will not take a life unless they are attacked, those who attack tend to not live long enough to regret their stupidity. Any member has the ability of seeing in deep darkness, they can drain the life of others to heal themselves almost instantly. Unlike others they cannot create heat, but they can drain heat from others, they are almost expert marksman, and when they focus their bow, everything slows down. They are impervious to other magic attacks and in addition to drain health from others, they drain magic powers instantly from any arcane level attacker.
This was the fifth house, the arcane setting has now been resolved. Yes there is more, on spells and potions, but that is not the station we need to focus on. You see, the story is everything, as such we need to focus on the main story and it can be an invasion, it can be some evil, but it must have a setting that can be overcome. That is how it works and when we have the story towards the danger, we can set the location of the Houses and the locations of villages and small cities. From there we can look into creating some level of infrastructure. People (NPC’s) need a sense of purpose, or we end up watching the painting of a fruit basket, hoping that there is actual fruit around. As I see it, at that point, the biggest fruit is the one watching the painting (the one watching to quench hunger that is). The biggest stage is not the fact that the combinations match, they should not, you see, when you make a match, you create an algorithm to be created. Even as we want to match up larger stages, it is the 100% creation that is actually a flaw and not a clever thing. Exploring the stories is part of the joy of an RPG and the moment the player sees a formula, his or her brain will work it out and we get a ‘filling the blanks’ stage, RPG players tend to have this feeling early on, so fighting that is. much larger need than one imagines.
The second problem is that Bethesda has set the bar really high, and it is important not to look like a Bethesda copy. As such the Arcane part would need to be redesigned in a very different way. And that is merely the beginning, when I have the setting of locations and shops, we get the next degree. But that is the sideline to create the main story, the red fibre of the quests.
But more about that later, and remember, this is free public domain if it is for a Sony Exclusive game.
The stage was not set in this day, there was another day and another week, but the origin of the order was always known, each mistress of the house kept records of what happened, and they also tend to keep record when things did not happen, or more precisely when nothing happened. The scope of all gave the exceptions power and made them more insightful. The first Mistress of the house of chimes always knew that. The House of Chimes was a little different, even as they knew that the monks of the liquid mountain had the strength from within, the house of chimes bestowed powers. The mistress did from day one. Only women were allowed in this house, it was not because there was something wrong with the men, but for some reason the power could not be handed to another man. The mistress suspected that a similar reason existed with the cave of monks. The House of Chimes had one mistress in charge, two teachers and each teacher had 4 students. As the mistress gave power to all in the beginning, they learned over time that the powers were shaped by the teachers. As the powers of each student grew stronger in the first 10 years, it would not grow stronger after that. That had always been the case, yet the powers would mature more and more as the students slept in the houses of the teachers. There was no real explanation for that. It was possible for students to learn more than one speciality, but that required the student to spend more time in the house of chimes with the second teacher. One teacher taught the student the powers of the wind, the other would teach the students the powers of the lightning, that is how it had always been. These women had a staff with at the top an empty vial. The staff was made from a combination of wood and silver, with a silver lightning symbol surrounding the vial. The women had the ability to call for wind and tornado’s. Beyond that they could summon lightning. Even was some might not have ben impressed, their abilities are set in speed. They can move fast, really fast and as the wind goes around a person, the wind informs them and highlights dangers, animals and people. Even the weakest lightning will cripple any person hit by it, or so the story goes. The women are natural healers and illusionists. The wind makes nearly everything light as a feather, and allowed them to climb near vertical walls. Their last ability is merely whispered about, it has not be seen, the women have the ability to throw voices and more important make sounds that will deafen anyone who hear it. All seemingly useless powers, but that is only to the untrained. If you cannot hear anyone, you cannot hear them approach or get away, that is if their lightning hadn’t twisted you in some bizarre way.
It was a soft night, there was close to no wind when the student walked over the hill. She was looking around her and saw no one. The dark was comforting, ever as the night was dark, she saw near perfect, the and would warn her of dangers and that was good, not only because she hd no lust to cause harm to an animal, she was not too fond of damaging brigands either. It seemed so pointless. She got to a fork when she noticed the fog in the distance, the fog seemed so unnatural. It has a local look, no more than 200 meters in diameter it was then that she noticed the 4 shapes, they looked like brigands and she held her staff a little tighter, it was then she noticed a fifth shape in the fog, this shape was clearly a man, but he looked different, even as the brigands were red, as they always were, the fifth shape was light yellow, light as the sun. He seemed to avoid the others and struck one after another with a precision strike. She considered that this was someone from the floating house, she hd heard of them, but this was the first time that she saw one. She kept her distance and saw the entire event unfold, the brigands had no real chance. She also noticed that the brigands were not dead. Merely out for the count, and as the fog lifted she noticed the floating house member walk away. She watched him for a little while from a far safe distance, and as he went north towards the village, she walked in eastern direction. It was her first encounter with one of them, she was not about to test his feelings towards diplomacy. It was then that she noticed the hollow tree, this tree was different, she had never seen one like this before, there was a clear drop down, and there was a a corridor of sorts under the tree. She considered a few things, and the only thing pushing her was her curiosity, she contemplated the action and she hesitated for a second and jumped into the hole.
This was the 4th house. We have one more house to add to the mixture it will be the house of bones. The story cannot merely rely on the 4 elements and in this we set the stage for necromancers to enter the fold. When we consider the House of Forests, The Floating House, Monks of the Sulphur Caves, the House of Chimes and the House of Bones, we have 5 houses. A person can only become a member of one, we set the stage of replayability. The player is not limited to the house, that person can also become an artisan or guild member. A larger stag is required and we only looked at the arcane part. My biggest issue with The Elder Scrolls is not a negative one, they had a good grasp of anything, but the stage where a person can be EVERYTHING was a little off putting. If a skilled master is merely a skilled master in one, then the stage of a larger power was close to impossible. Yes I loved Skyrim, but I had become so powerful that my Dragonbone bow was able to kill close to any dragon with a few arrows. Too much of it came across as a little bit of a steeple chase, not a challenging one. As I chewed on these elements I set a different light for playing the RPG game. If I can set the stage of a 100 hour game and make sure that these people can play the game 5 times and in different settings they would end up with a 500 hour game, a good value. So I set pout in a different direction, where the choices you make will decide where you wake up (sorry Richard). It has been done before but s fr as I know my RPG games, only once. So as we are on an island that is 200Km by 175Km, there is every chance to play the game more than once and see different settings (well I try).
A stage that is not merely replayable, the stage where the path in a cave, a mine, or an underground fortress is different for a floating house member or a house of bones member. You can have multiple goals in any one place, but a person can only do one. It also leaves us with the stage where a person can get stuck in a place where you need one skill, but the lack of it stops you. Issues that are very real but the RPG seems to shy away from that path, there is a Montessori approach to gaming, you have to get a price, you have to win, there is always a price. It seemingly makes for weak adventurers. And I have the sage where it is different, now if we add time played (like 1 year for every 10 hours played), we get a career stage where you can become a better hero than the previous hero you played. To do this we set the stage that there needs to be a larger story to follow and the graveyard can have merely have one type of hero, which lives you with 5 people to play (a wink to Diablo), so as such we see the larger stage, but I am merely at the start of it all, now that I know what the fifth house will be, I can consider the next stage, because in any RPG game, the story is everything. And gain this is free public domain for any Sony exclusive.
The group was small, it had never been big and it was as always linked to the needs of their leader. Like in heated arguments, cooler heads prevail and none of them were ever cool, as such over the ages a hierarchy was set, the lower will blindly obey the higher, the equal were never equal, there was a separation by station and seniority. It was a system that had worked for many generations. Even as at some point merely one entered their ave, over time the stage was set to a larger preference, a setting of master, teachers and students. There were only three teachers and each teacher had three students. The students would circle around the three topics and those who became adept in a topic would serve that house, yet in the end no more than three would be allowed, in a stage where four were of the same quick disposition, the newest member got to chose one other of that house and a battle usually to the death would settle the matter. One master, three teachers and 9 students, at some point these students would become full learners and they would enter the world as evangelist to the molten mountain. The monks would mediate on their station every day and learn from within the spark given to them. Their focus would allow them to call for the liquid mountain to their side. They were masters of fire and they could at times create a small instance of the liquid mountain at their side, that allowed them to create fire wraiths if the settings were right. In their station some had the option of the liquid mountain, some could call metals from tens and some learned the ability of fire breath, yet no mater how strong they were in one discipline, they were able to learn the other two s well. Their staff was one of rock, with a stone at the end of it. They were revered by smiths anywhere on the land, their abilities could give smiths metals and some were able to reheat the forge drastically increasing the quality of metals for some time to come. The Monks were more of isolationist, they cared not for the issues of man, some took pleasure in watching the forge wielders make things, there was a connected kinship, but beyond that, the monks tended to stay clear of villages. They were also safe from animals in the wild. The heat that emanated from them was a warning, like animals clear the rod from fire, they also steered clear from monks. Monks had no harm in mind, it was an automated response. In that setting the monks became self isolating on a few levels and as such they had no regret, no worry and no stage to foresee change.
It was for the most a happy setting for all concerned. It was on that faithful night that a monk was walking past a forest smelling something he had never smelled before. His curiosity got the better of him and soon he saw a field, the stench was almost unbearable, even for monks exposed to Sulphur fumes, this was horrendous. The field was filled with cadavers. All rotting in the night breeze, all looking contorted. He smelled something else, something that was unknown to him, it was ripe and touching, but it was unknown to him, he looked round and saw no others, and as he focused the ground in front of him turned to a pink pond, then is slowly increased in size. He focussed and a wraith came from the pond, he looked at the wraith and the wraith went to work flaming the cadavers and the field, the monk remained cautious not to let the flames get out of control, and as he succeeded, the corpses turned to charcoal, the land went black and he was content, but the setting of the cadavers was still haunting him. How could anyone merely kill all these animals? He had tried to read the signs he saw, but the signs made no sense. The animals ran from the forest, scared of something and then they stopped running, they all started dying. It was a puzzle, one that he wanted to solve, even if he cared little, such an attack on nature’s unnatural and he ever liked anything unnatural.
He picked up his staff and as he waved his had, the wraith stopped being and the pond was cooling down. He walked on into the forest looking for new clues.
A Monk Yes the monk is gender specific, the monk is only male, only men are allowed into the sulphur caves. They fight with fire and their fire is always lethal. Yet it takes a few seconds to get the fires going and until that happens the staff is their way and it can spout fire like a dragon. They are great smiths and their weapons last longer, are sharper and are worth more. As you gain (or have) the ability to extract metals, you have a much larger stage of striking it rich early. There is however a downside, wounds are hard to get, but s such they take longer to heal and only prolonged sleep at a lava pond will make it heal quicker.
I set the stage for another house in the story, but they are the last to be spoken of, the next house is the House of Chimes, and the monks are only male, the members of the house of chimes are always female. Yet perhaps more on that tomorrow. Well another part of public domain for Sony exclusive RPG has been made, less than 8 hours on the whole total, so I feel I am doing well.