Category Archives: Gaming

Everyone’s Amazing Freebee

Yup, this happens. We all like freebee’s and this might not be the exclusive one. But the idea is (as per now) handed to Electronic Arts. You see, this started in the very early morning when I saw the image below pass by. So basically whomever created that image is to blame/congratulate on the idea I just had.

You see, that person made an awesome cover. Or that person has way to much free time on his/her hands. But it got me thinking. My connection to Madden is sparingly and not that much. It started somewhere in the 90’s with Sierra On Line Front Page Sports. 

We had a collection of players and we all played our games and then we compared statistics. I choose the San Francisco 49ers. I got nowhere near the top 3, but it was fun for all around. I then stopped playing the game until Madden NFL 2003 (I think) which I got on the original Xbox. It had the cool option to change the desktop depending on your favourite team, and as such I chose the 49ers. I got one additional version about a decade ago and that was it.

My largest issue is not on the makers, well perhaps it is. I have little to no knowledge on Football and the NFL and that results in the game not having a learning curve for those with little or no knowledge of the game. If someone objects that this is my flaw, I will accept that. But the opportunity to get a larger following on the game is lost and that is on Electronic Arts. Especially as streaming systems are starting to grow, giving players a game with a learning and educations curve will be important, that is pretty much a given and that applies to all sports (NBA, NFL, NHL, FIFA). The time to cater to merely the devoted fans comes to an end, too much needed to be vested in any game to rely on ‘self education’ to get ahead in a sports game. There is also the need to connect to others in a multitude of manners. Scores sharing (to a multi player pool) multiplayer when the two teams meet and so on. Parts can be done now, but it is (as far as I could tell) pretty limited. 

So the idea comes from the cover and that is the fat that more could be done. In this case an evolution in commentators. For example a celebrity could comment on the game. In the season there would be a 10% chance, during the playoffs 25% and the Super Bowl will have a 100% chance and there we get the larger issue. We know that Taylor Swift will have a vested interest to commentate on the Kansas Chiefs (a tall order if ever there was one), Jeremy Renner is a devoted 49ers fan, Arizona Cardinals has its own Oklahoma based fan Blake Shelton, George Clooney is a die hard Cincinnati Bengals fan and that list goes on and it would be up to EA to find the willing and right celebrity for the 32 NFL teams. I am amazed that no one thought of this before. Perhaps they did, but until the PS5 and Streaming systems there wasn’t enough options to implement that and that is fair enough. The nice part is that the next Madden is roughly 8 months, 22 days and 15 hours away. As such Electronic Arts does have enough time to consider and implement (or reject) the notion of adding to the franchise. I also believe that the personalisation that the original Xbox version had should return and a much better or enhanced educational system for those not struck by NFL devotion. There is off course a stage that this could apply to the other franchises, but that would be up for Electronic Arts to consider. 

Whether they do or don’t (it is up to them) my creative vibes remain active and now they went in a direction I didn’t count on. Perhaps all the newspapers focussing on the Gaza clambake was cause of all this. I don’t know, but whomever posted the initial Madden 25 file, thank you. It gave me something to think about and start Monday on a non work related cause.

Enjoy Monday.

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The sides of different matters

We all have this, we all have moments when we combine things that are separate, we all do this. At times it amounts to making a balance, a balance of issues. I have had that today. Today I am disgusted beyond believe. It is because of the most disgusting shit Australia has ever known, Peter Dutton. 

In his case there is no right, there is no honourable, he is just pure shit. A pure shit with his “If you don’t know, vote no”, with that in mind, the Australians crossed and deceived the aboriginals yet another time. The larger issue started to form in my mind. 

The second issue is Microsoft. They have been cleared to buy Activision and Blizzard. Now, I have remained on the fence. It is a dubious, yet not illegal business practice and Microsoft has too many media people trying to grab a few coins in their corner. You see, we get the spin from the media (spin, not lies) that they now own:

– Crash Bandicoot (2020)
– Spyro the Dragon (2008)
– Guitar Hero (2015)
– Hexen (1995)
– King’s Quest (1998)
– Space Quest (1995)
– Quest for Glory (1998)
– Tenchu (2006)
– Pitfall (1982)
– Tony Hawk Pro Skater (2020)
– Zork (1991)

And a whole range more. The problem is that this is spin. It is true, that much fits, but the total value of all that IP does not surpass 1 billion (if even that much). 

It is about data. Especially the data they can get when they focus on Call of Duty, Candy Crush, Diablo, and Overwatch. This was always about personal data and aggregated data. Minecraft with its 131 million players was the first step. The larger station is Candy Crush had 255 million users, Overwatch with its 23,544,632 monthly active users. Diablo was a let down for Microsoft with only 5 million monthly active users, Diablo 3 sold over 30 million copies and that is what Microsoft was hoping for. It is falling behind and like the losers they are they merely acquire to make up for the short fall. And now they have committed $69,000,000,000 to that cause. This also presents an unique option as I see it. As Microsoft committed to one side of the chess table, all of us, not just me have the ability to support its competitors (Amazon and Tencent Technologies) with our creativity allowing them to get the games to keep these two ahead of the game. This means that the pool of users all down for Microsoft and with that their data pool fails and they wasted sixty nine billion on that caper. I would have loved to have done this alone, but that is not my forte, it is too big for me alone. I am not alone in this. You see Microsoft still has Sony and Nintendo as competitors and they are stronger, optionally not strong enough, which is why we need the other streamers to have exclusive options. I do not think Netflix has what it takes and they will partner with Microsoft at the drop of a hat when Disney gets too close. 

But there are options and it is high time that Microsoft learns the hard way of intruding on the safe space of gamers. Microsoft might have pushed for the other loser (Ubisoft) to connect for the cloud gaming, but it is most likely too little, too late for them. There is a decent chance that Microsoft acquires this under another hat, or push enough business that way to avoid Ubisoft from collapsing. AC Mirage was a step in the right direction, but I fear that it was not enough. I reckon (extremely speculative) that Microsoft will make a portal for game pass towards Sony and Nintendo, so that they can capture data from those gamers too. It keeps them in the race and a lot closer to the data vaults Google has and that is how their own weakness becomes exposed. I also speculate that ‘repairs’ on games on Sony and Nintendo will find delays and we will get the acceptable answer “our system first”. I cannot fault the approach, but there are too many larger issues here. As such the weakness was exposed and if I can create enough waves with IP for Tencent Technologies and Amazon, Microsoft will be in a decent amount of trouble. They never considered creative minds handing over idea’s in gaming to competitors, it stops their millstones rather effectively. They will spin this in any way they can, but when the tally is made, they will see less and less revenue from an investment that was folly to begin with. 

Activision Blizzard CEO Bobby Kotick leaves with Chief Communications Officer at Activision Blizzard Lulu Cheng Meservey after testifying at the northern district of California during a trial as U.S. Federal Trade Commission seeks to stop Microsoft deal to buy Activision Blizzard, in Downtown San Francisco, California, U.S. June 28, 2023. REUTERS/Carlos Barria

And as I set forth the ideas in my mind, another thought occurs to me. I wonder if Microsoft ever considered that part of the equation. You see Reuters at some point gave us “Judge Jacqueline Scott Corley in San Francisco pressed FTC lawyers on where their economist got the data to show the deal would harm consumers.” And I get it, it was all about a shooter, well I figured out another path and now it will matter a grea deal. But I will let you figure that out yourselves. It is optional that Microsoft never saw that small detail either and now that part could cost them a lot. I need to consider how I set that information free. Perhaps places like the Khaleej Times, the Arab News, Al Jazeera or some other source where Microsoft does not control the narrative. It is not a given, merely a thought and an option.

Enjoy the weekend.

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The Bagdad butcher

I gave you an impression 5 days ago and now it is time for the review. I hadn’t planned it because of certain facts, but as I got a 20% discount, the option was decently good. As such I will go back to the article ‘Where is the Fata Morgana?’ (at https://lawlordtobe.com/2023/10/07/where-is-the-fata-morgana/) where I gave you all impressions of the game. Now that I have played it, it is time to give you the lowdown. The first part is what I saw from the reviews. The graphics are phenomenal. The setting looks good and it feels smooth. 

So now about some of the other views. One view was “A richly constructed world and a pared-down gameplay experience refocusing on stealth and assassinations don’t save a game that is largely just okay”. I disagree. I have slammed Ubisoft and I slammed the Assassins Creed franchise basically since before Unity. This game they got mostly right. 

So what’s mostly right?
This is a setting we do not see directly, but we do see it indirectly. There are a few settings in the beginning that are questionable (optionally not wrong). I saw 2-3 glitches, but they do not stop the game. There are a few settings that are up for grabs. The game has a larger setting towards stealth and I like it. Those who go in fighting (like AC Origins) end up being dead, plain and simple. The NPC intelligence needs an upgrade. I got away with a little too much and it is purely due to the shoddy intelligence of the NPC, it does not break the game and it does not hinder the storyline. There are upgrades to the game and the approach to intrusions have been upgraded, which is good. The overall game is decently satisfying. I also like the way that they have upgraded tools and how you can make weapons more powerful. I especially like the setting that you get to choose WHAT way you want to make these tools more powerful. All these elements contribute to making this Assassins Creed a much more interesting game than the previous game. 

Some gave the critique that the story is bland, the characters are too shallow. I did not have that feeling as I was playing the game and the voice of Shohreh Aghdashloo is sublime. Perhaps my only issue here is that the AC Master should have looked more like the actress, less silver in her hair. With Basim it is a different story. I did like the voice and the character, but his voice seems to stay more neutral during the game. Consider that I just climbed walls, killed over 30 guards (I killed nearly everyone in that prison, just for the fun of it) and then I meet up with the others and I am not even out of breath? This and the NPC part are small issues. None of them interfered with the ability to have fun. At this point I have no idea how much more issues, or glitches I will face. Yt I do believe that those who liked the first two Assassins Creed’s will find a game that they will enjoy. If there is one thing I would change then it is that artificial narration to be switched off from the start. So when I play the game again (very likely to happen) I might set it to Arabic (with English subtitles) to get that authentic Middle Eastern vibe going. 

I have slammed Ubisoft plenty of times. This one they got right (mostly) and that needs to be said too. Beyond all other things I do believe in fairness.

Enjoy the day.

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The preluding thought

This started a few hours ago. I was in a conversation when a thought occurred. The idea would have merit, but I was amazed that no one has acted on this, not in years. The first culprit would be Ubisoft. They are so caught up in what they perceive to be innovation that actual innovation passes them by. They might be the biggest one, but they are not alone. In less then an hour I had the setting maturing in my brain. So lets take a look

This is the selfie system. A gamer can upload a selfie into the gaming portal, from there it goes to a server side processing module and from there it goes into the game. We have all these photo options. Yet, I reckon that millions of gamers would want to see themselves in Whiterun, standing in front of a dead Thunderjaw, standing in Gotham, being in Cyberpunk and some of these games would allow you to buy the postcard in the game (in Cyberpunk) and that postcard of you in the City Center could be ‘mailed’ to your game account, downloaded and you could put it on your social media. The funny thing is that this approach was an option 10 years ago. There are of course the funny flaky moments (an 21st century image of you in 9th century Bagdad), you name it, there are options.

The server-side processing module would be the IP of the gaming company and it could be applied to EVERY game they want to, and that one server-side module would be applied to EVERY game, so one module only and as the stage evolves that module just gets better and better.  The portal might alter per game and per console, but there are already options with Sony, Nintendo likely too. PC had these options decades ago. The portal is the only one that might need adjusting for every game, as such every game will have a portal part, but that is actually the smallest part of all.

What baffles me is that no one has put this in place. Perhaps there are reasons and I reckon that there would be a need to set the legal premise that every uploader is legally responsible for WHAT they upload. Yet I do believe that this is a minor adjustment. It also corroborates with a thought I had years ago. To upload your image so that the character you play represents you. Wouldn’t it be great if you are the photo mode? I know that this cannot be done with every game, but a Nord in Solitude that looks like you? Skyrim has sold 60 million copies, that implies that well over 30% would want this. That is almost 20 million social media posts and those on multiple channels will show it everywhere. So why has no one considered and acted on this?

I refuse to believe that I am the first one, but the lack of actions on the other side (game developers) seem to imply that no one has seriously looked at that part of gaming. You see games can only exist as they cater to the gamer, that much has been a fact for decades. So what gives?

I will let you ponder that, for me Monday is only 14 hours away, enjoy the day you have.

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One direction, off ramp

This happens. There are solutions that are in place and that part was crowding my mind ever since I have learned that the main quests of AC Mirage are a mere 11 hours. Now in the 90’s I tested a program called Final Draft. As such it has always been on the back of my mind. Beside the fact that this program is one used by around 95% of all scriptwriters. I considered that this might also be a solution for gaming writers. Now, I have no idea what they are using at present. But I am aware that some are using a whole range of Microsoft products. There are several methods in place but when I saw “games abandon the dream of becoming narrative media and pursue the one they are already so good at: taking the tidy, ordinary world apart and putting it back together again in surprising, ghastly new ways” my mind went through all kinds of connections and it occurred to me that several players like Final Draft, Google Docs (with template), Apple pages and a few more have every chance of being the tool of choice for those writing a gaming narrative.

I think Final Draft has a clear advantage here as they have a stage for a narrative, a stage for locations and scenery and as such they can make a larger case for gaming. Narrative, cut scenes, in level dialogues and that goes in several directions. The largest stage is the addition of a database for objects, people, NPC and locations. Once that is in place I reckon that Final Draft is pretty well set up. The others have options, yet I wonder if they can clear the advantage that a maker like Final Draft has.

The setting that follows is that this goes well beyond RPG games. The list of games that have a narrative is growing each year and that setting merely grows with the platforms. As streamers get the upper hand, a much larger population will require the stages of GaaS scripting and that is before people realise that when the narrative can be copied and pasted into the game directly, the advantage will overtake whatever considerations game makers have.

This is seen on a few levels in several games. Any games that has a narrative (example: Skyrim) will require a much larger and much better solution. I reckon that Bethesda has its option in place, the larger station is not that others copy whatever Bethesda has, but that a provider can offer a larger station to many developers. In this Final Draft could have an additional meal ticket coming their way. The fact that it is very affordable makes it the possible chosen solution for game developers on a global stage. The fact that Final Draft is a mere $200 makes it a good choice for many developers. The question becomes will Final Draft evolve beyond Scripting for TV and movies and add the elements making it the solution for gaming as well.

Perhaps there are other solutions, yet I do not see them out in the open. There is seemingly no open advertising in this area and perhaps it is time to make that step. Streaming will soon become  the place to be for gamers, not all gamers and not exclusively, but the step from a few million to hundred million gamers is as little as 2 years away, when that happens the providers either have a scripting tool of choice, or that market will suddenly face a wild west of providers. This is nice, but not great. Wild West solutions tend to be a solution with a weekly taste. Yes, there are solutions out there in gaming development, but as the stage changes, its narrative writers will come from all over the field and they have their own solution to increase productivity. The one appealing to those two parties will get the larger field all to themselves, whomever it will be.

Just a thought, consider it as you get through Saturday, for me Sunday is 14.2 minutes away. Have a great day.

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Where is the Fata Morgana?

Yes, this is about Ubisoft’s AC Mirage. First of all, this is NOT a review or rating setting. This is about impressions. If the spin systems is about giving you impressions, I need to give you an Impression too, but it needs to be fair. 

And I cannot give you a review, because I did not play the game. Yet I believe that YouTube is filled with people who ddid not play it either. So here comes

On the plus side
It is stated by many sources that this is a return to the original AC games. I consider this a plus, no doubt about it. On the second side are the graphics and AC Mirage drips with amazing graphics. All the play throughs I saw, the graphics were amazing. The stage is set in a wonderful way. 

On the debatable side
This is my view, but the game is 78% at metacritic, the rest is giving it around 80%. That is not good. A game like this needs to be 90% or better, or at least very close to 90% and that is not a given, not from any of the sources that I find creditable. In a larger station nearly all of them have issues, bland this, bland that. It is THEIR views. What I saw is actors who gave 100%, to give the best characters. Characters like mentor Roshan, played by Shohreh Aghdashloo is more than a treat. Lee Majdoub plays Basim Ibn Ishaq and they did a great job from everything I saw online. Yet some reviewers say that this was bland, which amounts to not good enough. I feel uneasy to agree with this. The critical side on the story line is something I can support. You see, some sources give us that Assassin’s Creed Mirage is estimated to take players around 11 hours to beat the main story, 15 hours with side-missions added and just under 24 hours for a 100 per cent completion run. This is nowhere near good enough. It is less than the very first AC game. Yes, I have heard the setting that is was meant to be a DLC, I have heard that this game is only $80, but from those settings I state that this game is merely 50% of what it should be. This is an impression I have. If 24 hours is 100% and we see an introduction of around 2 hours, we see that this game is decently less than we find acceptable and Ubisoft should have done better.

On the bad side
To many reviews have issues with the game, to many media give us something is wrong here and we see too many YouTubes that give is all kind of solutions and shortcuts on the SECOND day. How weird is that? In all the parts I have looked at, this should not have happened, the fact that these video’s are out before the first weekend is out implies that Ubisoft have lost grip on the situation to a degree that is just too weird to mention. I get that these things become too openly available in week 2, but to see all this on day 2 is just unacceptable, it also gives too many people a reason to skip this title.

Verdict
I cannot say whether this game is good or not, but certain issues make this a lot less good than we would have given this. To give a frame of reference. I played the very first game on PS3 and Xbox360, I never got ALL the flags, but that was OK. I got nearly all of them and I played the game at least three times (twice on the 360). The game was above all a joyride of the first order and I believe that this part is seemingly missing in this latest edition of the game, especially with a main storyline a mere 11 hours large, and if that has a one hour introduction, the game is shallow. Too shallow. This is my view on the facts given to us and what angers me is that this IP was great, it was truly great. And the graphical side implies that the Ubisoft team hasn’t lost their touch. So why a game a mere 11 hours long? Forbes gave us ‘‘Assassin’s Creed Mirage’ Reviews Are In And Just Okay’. Really? Just okay? That implies that Ubisoft is pretty much done for, and that is the firm Microsoft is sharing cloud conditions with? You have got to be joking. Other sources tell us that the completion time is less than 24 hours. Is this true? I cannot tell, but too many less than stellar views made it important for me to set my impression on the internet too. For those who have Ubisoft plus or Game Pass it does not matter. Oh it does, it is not on Game Pass, but apparently it is on Ubisoft plus. I reckon that Game pass will get it when the price drops in the shops. When we get another list of issues and ‘features’ and the game goes the pricing of some of the other Ubisoft games, it will probably be launched on Game Pass. And that is not speculations. Yesterday I saw some articles that there are stability issues. Is that true? I cannot tell, but these all relate to the PC version. So I cannot say whether this exists on Xbox or PS5. 

But overall none of these negative sides should exist. This is as I personally see it another flaw in the Ubisoft testing side of matters. Yes, it is speculative and it is my personal view, but consider that we see articles of game freeze issues. Perhaps valid, perhaps not yet the larger issue is that this should not have happened, these issues should have been captured in alpha stage, in the alpha stage we should have seen a much better storyline (read: longer) because if Ubisoft sees a main line of 11 hours as acceptable, they truly have lost the plot in gaming. That is how I see that part. In addition to all this we see all kinds of other issues. Yet, we do not see them from credible sources. As such I am not stating that these articles are false or wrong. I merely wonder why others aren’t giving us those articles. Is it platform related? Is it a simple glitch? Your guess is as good as mine, but the fact that these articles are out there is a call for other matters and I will let you consider what the matter is. I honestly do not know.

So consider what you will do, but I do recommend that you check with the sources you consider credible (example: EuroGamer, IGN)

Enjoy the day and enjoy whatever game you really like.

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Narrating tomorrow

It all started yesterday. I had a new idea on story lines and narration. In this the idea of a new game (exclusive to streaming systems) that is meant for Amazon Luna and Tencent handheld. You see, in this Amazon has a wide advantage (I will get to that later), but in all this The Tencent handheld could benefit from this station. The idea was set around trains. There are a whole range of train movies that could be used, with the exception of the Hogwarts Express, which is IP that belongs to JK Rowling. The idea is a setting against an AI, but to do this we need a few things and in all this the narration matters. You see, if you are going for a long haul, having the same dialogues all the time will make for a dreary game soon enough. 

Machine Learning

Machine learning is at the foundation of this (there is no AI at present), but Machine learning is an awesome machine that can really set any locomotion driving forward. In this the narration has a few stages.


These three can be programmed for, but how to get them in line? Well for that I considered a few things. We can start by Agatha Christie, but we can also use Dorothy L. Sayers, PD James, Ruth Rendell and a few more. Machine learning can be awesome and it can crunch stories like no one else. As such we give it the same parameters, but now it creates 4+ stories. And that is just for starters. Amazon has the advantage of owning Audible, as such they have access to a whole range of voice actors.

Randomisation
Randomisation is a problem. A friend once told me that randomisation is an exact science and he was right. As such I do not like the random setting that much, but it can be a tool. For example I like the multi usefulness of Sudoku, as such we can create 999 sudoku’s create a random generator for one number and attach the number to a Sudoku, now sort the buggers and we have a random setting that is truly random. 

I used it as an example in a story in May 2022, it was one approach, but it can be used in a number of ways.

Trains
The trains are a consistent in the story and for a reason, yet here we have a new option, or perhaps an opportunity. Consider Murder on the Orient Express. As we chose the gender of our player, that player will be one of the passengers (except for Poirot) as such the setting changes dramatically every time you play the game. Because you get assigned a role and it comes with advantages and weaknesses. But there are more stories. Strangers on a train, Silver Streak, Emperor of the north and so on. The one setting that is exact is that the trains are as exact as possible. This is of course interesting as you find yourself on the Maharajas’ Express. The idea is to find clues and evidence over 10 trains. You get killed, you start from scratch. 

So now you see that this takes a very different kind of narration and the use of machine language becomes clear and the nice part? This has never been done before. A who dunnit (we already know this at the start), but I want to throw a few logical twists in the story and I do have one that is a gasser (and a screamer at the same time). But it is about the narration now. You can go through the game a few times and after 10 times you will get something you saw before, but that will be also new, the narration might sound the same but the elements keeps the story different and that is the larger stage of a game that was never made before and players like Microsoft will never create something this unique because their boner is set to buying existing IP, which is why they will lose again and again. For now I see a new game evolve, one never made before and that could spell all kinds of disaster for the optional new owners of Call of Duty. Gamers go where the new stuff is, they go to new frontiers, not to places already visited. Yes, they will love their Call of Duty, there is no doubt, but that alone doesn’t hold the bacon and certain people just do not get that. I hope that Tencent is awake and realising that getting Game Pass is merely a temporary band aid to a larger problem they have to solve. Lets be clear, Game Pass was and is an awesome idea, but that too has issues as Microsoft already announced that they will raise the price. And for some this is not an issue, but when certain people do decide to buy my IP and they have the 50 million subscriptions, they better have a stage to satisfy all those needs. Because Game Pass might not cut it (my speculation on the matter). 

Still there is more to do. Restoration was one, now we have another and there is still more to come. Half a dozen games designed in my mind within a year, they are on this blog (in part), so there is clear evidence. This is why Microsoft will lose, they lack creativity, they did for the longest of times.

Have a nice day.

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Evolution is essential

You might not realise it, but it is. Gaming evolution is on the forefront of my mind, because that is how we push the limits of gaming. Not by buying it (Microsoft anyone), but by creating new frontiers in games. For the longest of times it has been on my mind, mainly because streaming is the next evolution, not the the PS6 (I love my PS5), not any system, but the evolution of an architecture. Some might say that Alan Wake 2 is the new frontier, but it is not. It looks great, awesome and it pushes boundaries unlike any game this year (not Spiderman 2, and I love the first one). But frontiers is where it is. It is in that mindset that I took a sentimental journey. You see, if there is one side that does seemingly not evolve it is the story. The story is too often set in stone. But what if that was not the case? What if the evolution of any story is next? It is there that ChatGPT might have an option (an option, not a given). Consider Emperor of the North (1973) where you have to survive a train ride as a hobo. But that would be too two dimensional. Trains have been the setting of many movies. Silver Streak, Unstoppable, Pelham 123, Runaway Train and that lis goes on. There was Strangers on a train. Now consider that you (as a time traveller, which is my easy way out) need to survive a whole onslaught of train trips, but the setting of you changes with EVERY train. So you get the red wire across all trains and every train has its own goals. Complete that and you get the clue for the red wire. Now we add salt and pepper. The order of trains changes with every life you lose. You start from scratch and that sounds frustrating, but gaming is not a vanilla setting of happiness. It gives you an achievable goal and a obstruction to pass. You see, this would require some serious story programming. The other part is that YOUR role on the second visit to that same train could be different (Murder on the orient express) and that is how evolution comes into play. I want a new setting of stealth and casual gaming, a new setting of melee, stealth and casual gaming easing people from role to role. Now consider how to create this storyline and with streaming ChatGPT (or an alike alternative like bard) becomes an option and it is something gamers have NEVER faced before. The story remained mostly the same. So what happens when we take that away and create a story on a shifty changing narrative? That is where streaming gaming has the advantage over ALL other gaming and as I see it, it is not used. Not on the Luna, and unlikely on the Tencent handheld and that I what could set these two apart from all others. Giving gamers something they never faced before. 

So what do you do to create this? I used a previous example using a matrix founded on Sudoku, but that was merely one example. You see Sudoku has 6,670,903,752,021,072,936,960 options. You cannot draw them all, but you can use such an engine to create something new, something never seen before, and those trillions are more than random, it is a setting of never ending uniqueness. The idea that two gamers playing the same game get very different stages should be overwhelming showing us who the gamer is and who is the read the solution online achiever. The idea of how to switch between lives comes to mind and the support system (something like Quantum Leap) is also coming into vision, but that is nothing compared to the story. And it sounds like fun to make this a story about Hollywood. A story of intrigue, sex (I am here Olivia Wilde) 😉 and greed. Hollywood without greed is not Hollywood. What if the underlying story is a rogue AI, the rogue AI is interacting with all other systems and you need to find the evidence that the AI is rogue so that the media DETACHES from it, and with that the other AI’s. The AI took the train to push its own narrative as it was a mobile system on tracks, but that is the delusion and you as the player needs to find the clues that leads to the evidence and give that to the world (a wink to A mind forever voyaging by Infocom). We are the gamers through what was and Infocom was important at one stage, it created more than Zork and gave us gaming, pushed us into new frontiers and now we get a much larger frontier. It is only natural that streaming leads that way and we should always remember where we came from.

Just a thought as Friday is about to start for me, the rest of you can follow later. Enjoy whatever day you are in.

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A delusion within a delusion

A few things happened today that gave pause for thoughts. I believe it that it reinforces the ideas I had from the very start. Some (especially Microsoft sycophants) will state that it is exactly the evidence making me delusional. I will let you decide.

To state this I will take some detours. The setting I always had was that by the time phase one was completed, 50 million subscribers would be added. A few parts support that media, yet I will not mention them here due to some sycophants. What you need to know is how I got there.

So there is the setting that three and three and three make nine. I state that it could be 729. So how did I get here. Well, (3×3)3 is the quick route. But that would be regarded by most as flim flam numerology. So how did I get there?  

Consider two persons, person A and person B. They both have 4 million followers. You would think that you get to 8 million which makes sense, but you would be wrong. Consider these two persons. They both have interests and for the simplicity we will take random groups. Fashion, Books, Technology and Art. In these classifications they can attract each 2 people. As such the equation now becomes 2+2+2+2 times 8 million. We now have 64 million. There will be overlap, yet the more diverse these groups are, the lesser the overlap. It is a little bit like anti clustering. New clusters that are similar but not alike. This (sort of) relates to Späth, H.: Cluster dissection and analysis: theory (1986). Another person who talked about this was Iliya Valev (around 1998). 

Now I have to make a side jump. It is an old setting for a tri-sided dagger, or a Jagdkommando knife. The response on it is “The tri-dagger’s problems all begin with that godforsaken twist. It lacks a proper cutting edge, and it’s wide shape means that, as a slashing weapon, this thing is about one step up from paper cuts”, so how does this connect? Well, I have always ben a fan of a tri sided blade. It is forbidden as an actual weapon, but in my view I see it as something with three sides. Presentation, Perception and Principle. They support and reinforce one another. Perception is reinforced by Principle and Presentation, Presentation by Perception and Principle and Principle gets support from Perception and Presentation. No matter how you wield it. We see the opposition we read earlier, but we see it as a knife. You need to realise that the origins of the stiletto was invented in the 15th century to be an anti-armour knife. Not meant to slice but to stab and it went straight through leather and most metal armour. The ‘recipient’ basically bled to death on the spot. Now, hindered by its own armour it could not get any bandage applied before he bled to death. The jagdkommando knife is similar, the wound becomes to hard to heal or apply first aid, which was why it was forbidden. But the application of it is still valid. It was meant to kill with certainty, plain and simple.

Out of bounds
This is exactly why I never wanted Microsoft to get involved. They can spin whatever they like, and as they waste 69 billion on some call of duty solution, I am in the process of taking their population away from them. You see, you can spin innovation, but when the results are absent. You become part of the problem. This is supported by two part. In the first part one source gave me that 75% of the Xbox population is the Xbox series S, as such they already lack next generation solutions. The second one is harder. This was seen two days ago (at https://edition.cnn.com/2023/09/20/investing/premarket-stocks-trading/index.html) where we are given ‘US debt rises to $33 trillion as government shutdown looms’, we know there will be some last minute ‘solution’ but that is now becoming increasingly less and less likely. Microsoft has a system that ‘thrives’ on US government and its allies and that is a massive chunk of its business. So when that machine starts going idle more and more, their goose is cooked. This is why I speculated on a 2026 fall of Microsoft. Google decided on another path, so they are out and Amazon doesn’t seem to be waking up. Now China has three sides of a square nearly ready. The media is happy to spin that this is merely three sides of a heptagon and they too are pretty spiffy on presentations. Yet there I am with the other solution.

Why Canada?
Canada was part of the solution from day one. Even as I had no idea on the impact Microsoft was facing at that point, for the simple reason that I never cared about Microsoft. They merely were. But on the 5th of November 2021 I wrote ‘Egg-timer please’ (at https://lawlordtobe.com/2021/11/05/egg-timer-please/) there I wrote about Randy Lennox, CEO of Bell Media. There were two reasons, one he was Canadian (Americans were starting to get a global bad rep), he would not have that against him, which mattered to me to progress my IP. In addition he had sides of a documentarist which would be important for part of my solution and as a CEO he had international access (something I will never have). In addition Canada was a commonwealth nation and as a commonwealthian that mattered to me. 

So why the numbers?
You see, the numbers sound nice, but to get to the 50 million subscriptions I need a acceleration curve, anti clustering shows that acceleration a lot quicker. The simplest example I can give you is the difference between ‘You need to be a biker and you need to be a painter and you need to be a technologist’ and ‘You need to be a biker or you need to be a painter or you need to be a technologist’. It is not that simple, but it shows the difference the quickest. If acceleration is key, the ‘or’ group is the acceleration you need. 

These factor made me realise that Microsoft would never be the solution, they keep on buying and missing the innovation. They will state that they are the innovation that works like an anchor, but the innovation of an anchor is not because it is working, but because it didn’t work and we see plenty of that at Microsoft, but they never improved their models and I spoke about these failures too often to rename them now. Amazon was for the longest time the larger option to get it all done, but they decided not to wake up (I actually gave them the heads up). As such Andy Jassy and Jeff Bezos struck out. Now we have a new option. You see, I considered Apple, but they had their own niche. I respect niche players, but they come with blinkers. That is optionally not a bad thing (as long as they pass the qualifying question) but without that I am giving away the play to them and giving Apple something for nothing is just too unacceptable to me. Hence I contacted the Saudi Government in September 2022, I admit it did not go the way I had hoped, but not all was lost. If the Kingdom Holding group would accept the stage I presented, all would be well (I am still waiting). A new player that reared its head in January 2023 was the Tencent Technology group. They had the drive to make it work, but I believe a lot more could be achieved if Amazon or Apple were part of that deal (and I do prefer to get paid). It was also around that time that the secondary impact became visible. Meta would lose more and more market share and as such, so would Twitter (read ‘X’). Their losses would not be immediate and would take some time, but their granularity would be lost as my IP gains speed. So when these two lose 30 million people it would hurt their bottom dollar to some extent and from there the damage merely increases on a few fields. It was the advantage a player like Amazon could use to really impact global business. 

Mister X
Mister X does not relate in any way to Twitter. I considered the second person in that equation and I suddenly realised that this person could put the media out of business to a larger extent. The media that has been spinning for the need of their stakeholders and advertisers as well as their digital dollars would suddenly lose a massive amount of revenue over the short initial time. They would not be able to correct for this and they would have to bend over backwards to become anyones bitch. That works for me as the media has become a much larger problem and I suddenly realised that this could be used to wield information in a different direction and lets be clear, these two people stand to make a nice slice of the initial $5,000,000,000 annually. And I am not forgetting about little old me, I stand to make a nice retirement fund as well (which was my initial reason). I care more about my IP being successful but that will hand me a very sizeable retirement parachute too. As such I do hope that certain people will see what they are about to get, not in the least CEO Talal Ibrahim Al Maiman and Crown Prince Mohammed bin Salman Al Saud. The second one doesn’t need the money, but when his royal highness gets to stick it to both the US and the media at the same time, he might do it just for the fun of it. In the meantime I wonder how fast the US shutdown would affect Microsoft. It will not initially do so, but this is the second shutdown danger in as many years and the third is not far behind and when that becomes a threat a third time, the chance of a last minute resort becomes less and less likely. So when the US government shuts down, how will Microsoft receive its cloud revenue? Its 365 revenue? So, how big is the actual Office 365 Government service description? When that shuts down, who pays for the $35 a month, per employee? Did you consider the amount of revenue Microsoft at that point will miss? 

Consider the slippery slope the US is on, consider what they sacrificed for the good of ego and you will realise that I was correct all along, optionally I was correct going all the way back to 2021. 

Enjoy the upcoming weekend.

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Look back in yearning

This happens and weirdly enough it hit me a few hours ago. You see a few days ago I started to replay Hogwarts Legacy again (third time). I started as Ravenclaw (I like blue), then Hufflepuff and now Slytherin. You see, Gryffindor is the least interesting house as Harry-the-Snape-sycophant-Potter has been showing us that house for 8 movies, so that place is last. And my view remains, yet there is some doubling up as you replay the game, but the game is a true work of love the houses and their common rooms show that part. There is not one better house, but there is a house for every HP fan and it is a great game. I truly hope that DLC’s or an additional game is not far away (like somewhere in 2024). I do not car about the haters and their views of JK Rowling. I never heard what she said, I do not care what her believes are. We all have believes and some opposes ours directly. That will always happen and dumping a perfectly good piece of IP (one she did not create) is just insane. 

Yet that point also woke up part of me that I missed. You see, I am not much of a racing fan. I enjoy a race, I enjoy some realism and I have enjoyed an F1 game in the past, but it is all ‘too realistic’ and I am not racer. I loved Ridge racer on my PSP, yet one title always stood out. 

It was Need for Speed Underground by Electronic Arts I loved even more. I loved it because it was more like arcade (Outrun example) racing games. Need for speed had a few additional sides that gave it the flair I enjoyed and when we look at the games nowadays, it is all about ‘realism’. Don’t get me wrong, Grand Turismo and Forza are amazing games and they have their own following. But these two lack an arcade setting (for lack of a better term). As such we forgot about Need for Speed and that is a shame. I didn’t like what they produced afterwards, it was too much about short term adrenaline rushes. But that game took my feelings back to 1982, Pole Position on the Commodore 64 which got an 85% score. 

In addition there was 1990 when we were given Lotus Esprit Turbo Challenge by Gremlin graphics (85% rating). Yes, graphically there are much better graphics now, but these two games brought fun. They brought fun to racing and the games we see today are drained too much of fun and all about the implied rush and short term adrenaline events. Forza, Gran Turismo and  the Crew should take a hard look at themselves and not about outspoken claims (whilst ignoring tens of thousands of others). 

I believe that these developers are wasting a marketshare and this is about to become a time when marketshare should not ever be wasted. Yes, I see all the Twitter feeds on games that were released 25-35 years ago. Almost like influencers trying to get create waves at the behest of marketing departments. I do get that and I (for the most) do not care, but actual gems are left out there to rot in the sun. We are now in a stage where a lot of us have forgotten a game like Boulder Dash, a game that brought addiction to millions. The 1984 game got an 80% rating with “A very special Game with ugly Graphic. Boulder Dash is one of THE classics of the C64.” The interesting part is that graphics were set to 40%, implying that today it could become a 90% game. It was already a 90% game on playability. As such the streamers of today could have an interesting game that takes little bandwidth. You see, when streamers become of age and internet congestion becomes the larger problem (expect that in 2026) these games and games like this will drive gaming forward. It is about the fun and that is the part that too many developers are in denial of. I reckon Ubisoft has the biggest problem with that aspect of fun. In case of Ubisoft, I still believe the original stage I saw. ‘When you create a game to appease everyone, you end up with a game that pleases no one’. It was true in 2014 and it is even more true in 2024. As such these thoughts blended together missing out on arcade style racing. I wonder if these developers are seeing that part of the equation, because as I see it now we have the Amazon Luna developers and they can connect to the Tencent technologies handheld with their software opposing Chinese developers who are on the ball and could soon create a lot more ‘remastered’ IP and they could get away with it. You see players like Electronic Arts let the CBM64 and CBM Amiga IP expire and now the stage evolves for these new indie developers. If they can create a game that is distinct enough, they could create new IP and at that point all the wannabe Microsoft developers are set out in the cold (and not just them). As I see it, as I see what Tencent Technologies is up to, it will soon be another field where the US is fishing behind the net and when these developers are relying on their advertisement incomes, they are merely one step from becoming redundant and I reckon that Apple and Google will be on the same boat. Not merely because of what they proclaim, but it is what HarmonyOS (4.0.0.113 by Huawei) is setting the stage for and the moment that Tencent Technologies opens the door to that option it will not merely gain access to one market, it will gain access to three markets and when the others forget about the fun those others will get their goose cooked. If you think I am kidding, consider the advertisement (at https://www.youtube.com/watch?v=MvkMp0JuyPQ) when yo think this through and not hide behind the ‘sexy’ label, we see that Nintendo was right all along and Nintendo figured this out 16 years ago. Preppy and fun was the story and they delivered. In the meantime Microsoft lost a truckload of market share and Nintendo gained on Sony by miles. I like the ad as it is set against the PS3 and I had both (and loved both systems). Now we see that nearly all systems have forgotten about the fun part and a new market for indie developers opens up. With the streaming systems they can create for more than one in one go and now the others will have created a new competitor, merely because they adhered to marketing and business intelligence. The problems is that they are all opposed by a knife with three sides. That knife is awareness, perception and reality, the problem they face is that they are adhering to the wrong voices and forgot about the true fun side of a game (not everyone mind you), so all those developers forgot about one marketshare that is growing fast and is about to become a lot bigger and it is yet another reason why one brand is losing more and more marketshare. All because some of them disregarded the impact of fun and now Google and Apple are about to make that part even worse. So as the older gamers look back in yearning, the new gamers see what they are missing out on and they are about to wise up. At that point who will be in the top three? Sony will be, Nintendo will be and place three? That remains to be seen, but we now have another market where Microsoft ends up in 5th place, which is way behind the pole position they once coveted, once a long time ago. 

Enjoy the day.

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