Category Archives: Gaming

Making a case

This is something different. I have been accused plenty of times. Hatred of one, disgust of another and so on. So in light of that, lets give you a setting where I show you what Ubisoft could have done (could still do actually). I was making a somewhat delusional setting of me attending the University of Toronto getting a Master of Arts in Greek and Latin. It would be my fourth degree. I currently hold three degrees, making me a dirty old man. As such, a fourth degree feels essential. I have two graduate degrees and a Master (Intellectual property). So I was contemplating a few things and the idea connected to Ubisoft making a newer version of Playstation Home (not limited to Sony consoles) and a few things started to connect. Did you know that France currently has 500K students in Latin? I did not know that. Now consider that we use games in VR mode for language training. There is Greek (Athens), Latin/Italian (Florence, Monteriggioni, Venice, Rome), French (Paris) and so on. 

For the most Ubisoft has the graphics. Now we need to add a few limitations (no climbing or killing) and ion VR we listen to actual conversations in the designed language. Students will be learning languages in front of their console. Consider that (according to some) we see these numbers annually French: 120 million, Italian: 2 million and I have no clear numbers for the other two. 

Yet, as the library increases, the impact and interest in these language studies also increases.   So students get a real grasp of languages in specified languages. Now consider the one number I left behind. 

AC Syndicate London could cater to two billion (yes, 2,000,000,000) students of the English language. Listening to actual conversations, learning the language and more importantly learning some historical culture. Now, the language models need massive upgrades, they need to add 100,000 conversations and I reckon that when Universities sign up, they too will (hopefully) add a part to all this. 

A simple setting (except for the VR part) that was already designed. Now take away the climbing and killing and it becomes an educational tool, all whilst ‘their’ version of Playstation Home could still come. So what happens when Arabic (AC Mirage) is added as well? All settings that Ubisoft could have considered and implemented, growing their gaming population into an educational population as well. I reckon that a slice of 2 billion English students could be encouragement enough. 

All settings that not only push Ubisoft forward. It also grows the streaming population on a global scale. Consider that China has 400,000,000 English students. Now consider these people contemplating a Tencent Technology handheld to aid them in English studies. It would make that console the biggest console in history almost overnight (in less then two years is more credible). All revenues that Ubisoft overlooked. The consequence of staring with blinkers. What is in the corner of your eyes, tends to pass you by unnoticed. 

Just a thought for the day, enjoy yours.

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Vroom, vroom

I had some issues, not with the topic, the topic is fine. It is not my niche of gaming. And in light of the Gaming Awards 2023 it matters. You see, after spending $100,000,000,000 Microsoft ends with one trophy. Their Forza game gets it, so congratulations Microsoft. As a Sony Disciple I would go for Gran Turismo, although, I do not care for that game (either). I played it last on my PS2, Forza on my Xbox360 last and neither appeals to me.  I played some F1 and it is nice for a few go’s but that is it. I a not alone, but it is a small cluster of people. We aren’t racers and as such the game was lost on me. You see, I had real fun with Project Gotham Racing 3 (Xbox360) and I had loads of fun with Need for Speed Underground (Gamecube). There was an element of fun, the fun of racing and that had centre shift with me. Then of course there is the old Outrun (Amiga) and there were a few more on both Amiga and CBM64. The issue wasn’t the ‘simulator’ part, it was the fun part and both Sony and Microsoft have been so in each others face on the perfect simulator that they forgot about having fun. And this is on both Sony and Microsoft. Gaming is supposed to be fun, not some adrenaline race to all achievements. Did they both forget that? Why do you think that Minecraft is such a success? Why do you think that some shooting games are now introducing some kind of lego system? It is because the people just wanting to have fun whilst they are unwinding are adding up to a serious sized cluster and they are all realising that Tencent Technologies is trying to adhere to that cluster. As such they have now an additional handhold on the gaming population. Amazon with its Luna didn’t wake up and as I see it that could sent 50,000,000 people towards the Tencent Handheld and when it gets its own docking station (it might already have such a solution) it will also start biting into the Nintendo population as well. They all fell asleep and all whilst I was trying to warn Amazon of this danger, they decided to ignore me (which is their right). Now the station changes and I reckon by Q4 2024 Tencent technologies will be more than a blip, it will become a serious threat to the others. Amazon loses first, but the dock as long as Nintendo is the only one, will last them for as long as they have that advantage. Sony remains afloat, it has its own fanbase and is a solid setting, but by the end of 2024, Tencent is more and more likely ending up in third position, gaining on Nintendo with each quarter, how fast and how much? That is anyones guess, but if they deploy as I envisioned it, Nintendo could be the number three system by the end of 2025. It is that much of a race at present and lets not forget, that Tencent did this in under 4 years, surpassing Microsoft in all sales achievements. I saw this happening, but I had hoped that Amazon Luna would be in second place, that is now less and less likely. 

The setting mattes, because whilst everyone is caressing their ego (Larian Studios has every right to do so) as well as Remedy Entertainment who brought us Alan Wake 2. Both games could most likely port to the Tencent, as such they keep on winning. Microsoft has no options, they just spend $100,000,000,000 (for Blizzard, Bethesda and Mojang), they have no reserves left. They divided gamers, they conquered brands and these conquests did not result in awards or high ratings. 

A setting that Tencent Technologies can now use to their advantage. They seemingly all seem to forget about the fun and if Tencent remember that part they could gain massively in the gaming community. It is merely my point of view and some will say that it is the wrong point of view. But when you look back, how did these other games do? How long were they played? How many are now playing Forza or Gran Turismo? They didn’t do bad (neither of them) but I believe they both could have done a lot better and that is where I think the fun part is the problem, it is largely missing. They went all out in making the simulator and graphics the important part and forgot that plenty just want to race a track for the fun of it and that makes it more Project Gotham Racing then anything else. 

Enjoy the weekend. 

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Charlie Tango

Yes, it is an expression, but not the one you expect. As I was thinking of the new RPG, the one that will cause distress to a power like Bethesda, a new thought came up. You see, In the first I upped the intelligence of NPC characters in the game, all due to a brilliant idea by Vint Cerf. I don’t think he ever thought of the application I came up with, making this an innovation patent at the very least. It was up to the setting that is in the now. A new type of character. A stage where we consider the existence of SMPC (Self Managed Playing Characters). The idea was simple. A stage where you could activate a new type of character and as such give it powers and strengths and it becomes a Self Managed Playing Character. I had the idea before, but not to this degree. As such the game becomes more and it becomes to some degree self reliant. Now, lets be clear a self reliant game is dangerous, it could go into a direction the players never considered, but is that bad?

So as such I considered how to improve on it. So consider a Skyrim setting. You make friends with the Riverwood trader. Now we have all kinds of things that we can do to upgrade merchants, yet that is not the same. Consider this in a stage like the smith at Solitude, Beirand. Now consider that to upgrade this NPC you need to own a house in Solitude and you need to increase the link (friendship). When these settings are satisfied the smith will work at 1/3rd of YOUR smithing skills. After a while it will be at 1/2 of your smithing skills. These settings could be increased with skills. As such it would be increased with 10% and later 20%. Not every smith will allow for this and some will require missions to do this. When it is all done the NPC becomes a SMPC. This could be a tradesman, an artisan, a politician and so forth, it will set two things in motion. Replayability of any game employing this and as this is an ability that has limitations (1 SMPC per 10 levels), as well as location settings and certain skills. For example a court mage could never become one until your arcane levels are above a certain point. But the benefits are also massive (a later thought). As I am redesigning TESVII: Restoration to be more generic and optionally Public Domain soon, those developers (exclusive to Amazon Luna and Sony) will get a new lease on life, optionally giving Bethesda more hardship. 

And there is a larger stage in the works. You see I have no intention to make a knock off of Bethesda and I have already published several articles on this and now I am adding the SMPC styled characters. It also interacted with another idea (already published) and now we see a better stage of any game, so whilst some are redesigning the same game, I decided to make something so new it will be irresistible, especially to die hard RPG gamers (optionally I am delusional here). But consider that this one new game (by whomever makes it) has at least 5 new settings we have never seen before in RPG gaming, that is the settings that I am going for. All because Microsoft decided to buy and force us into a direction we never wanted to go. So good luck with that idea. And now another thought makes it here and optionally changes RPG gaming in a new direction.

What a lovely mid-week I have had, its Thursday now. Enjoy your day.

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Retrenching my mind

We all go through this, I am no different. At times I need to retrench my mind. I reckon it happens a lot more often when you are creative. This all started on the go. It merely happened one moment. You see with the blunders Microsoft employed, I cannot give any support to them. As such Bethesda is now also out of the equation. I redid the stories for Elder Scrolls VII: Restoration and I have pushed them towards indie developers as freeware. Optionally creating more and more competitors for the Bethesda population. Making Microsoft smaller and others bigger. The remarks by everyone’s favourite loser (Phil Spencer) who seemingly said “studios who can spend $200-300 million and automatically produce a hit that will more than cover that.” As I see it. He is off his rocker by a lot. Indie developers never had that amount of money and from them we got from Hello Games (No Man’s Sky), Roguelike (Hades), Mojang, now Microsoft (Minecraft) and there are more. What is important that the GamePass push (as I see it) can be avoided and to get the free IP, the makers merely need to push their game to anything EXCEPT Microsoft. With the Tencent Technology handheld that becomes a lot easier and it allows for a massively larger gaming group. 

Still, they aren’t alone. Bioware (Edmonton, Alberta) is still an option and even as I created the thought for Mass Effect 5 (whilst reusing Mass Effect 4) giving the gamers twice the game for one amount and a much larger story. I did away with the memory points (they made no sense at all on planets they never visited), but I revamped the idea in other ways. In addition to the stages we would reuse is adding a third level usage and optionally different management points. I also came up with the stage that the SPECTRE agent had additional options on Nexus and it would be massively bigger. With Hyperion being larger as well, to facilitate a more ‘realistic’ stage, we get another stage with Nexus when the other ships docks. Consider that the ‘original’ had a mere dozen missions on the Hyperion. Now it will hold close to 100 missions and some need to be ‘discovered’ showing you the engineering section, the server sections as well as bioengineering and water reclamation settings. 

But the nexus needed to be more. Set the larger stage that certain planets could only fuel certain missions on Elaaden, Eos, Kadara and Voeld when certain points are reached on the Nexus. The almost same happens, but for example Voeld when it warms up has another stretch but only when the servers and water reclamation are correctly working together. That limited AI would see through certain matters and it would set the stage the nexus AI wold connect to the Ja Niihk Dig Site AI and uncover two more locations. Now we get into the ME5 part. You cannot do planet by planet, but stages are in play and it also opens up the story to more. As such the one overhaul is narration. In addition to that in your quarters you can listen to all the uncovered narration and also additional storylines are opened there and open new missions. It had taken me less then a day, but in that setting Mass Effect 5 is a lot bigger and in that ME4 becomes 3 times the size. It will make much more sense and it becomes a true contender to the original trilogy. Here you go Bioware, you are most welcome.

Consider the sides missed (read: optionally overlooked). Consider that the cost of Mass Effect: Andromeda was around 40 million. Now consider that for 50% more you get an adjusted ME4, ME5 as well as a kick ass solution in gaming. The idea for the adjustment was essential. Even though MEA wasn’t bad, it got a mere 71%, which would now evolve into a 85%+ game with (hopefully) ME5 surpassing it at 90%+. Another side was to evolve the base settings on all the worlds. As the systems evolve, both Voeld and Elaaden would have the strongest impacts. Still, It isn’t about making a game merely better, the story needs to evolve and the story needs to gain sides. The negative part (conjecture) is that even as Elaaden becomes better, it becomes a little too cool for the Krogan’s. The setting I am going here for is that the ME5 parts will offer two sides, activate systems or leave them alone. Only if ALL are activated an additional side and an additional world becomes visible. They are all connected and with all the AI’s interacting with their ancient counterparts a new chapter opens up for inspection and for interacting. 

It is hard to look into the Archon. They were never my invention, as such the larger storyline is beyond me (reinventing them is not my goal or my premise or my desire). But with these parts in play Bioware could end up with a killer game on ALL systems (yeah, I cannot stop them going to the Microsoft losing solution). 

A stage that took me a day and even now I have an additional game in my mind that involves the Citadel (which would not be allowed on Xbox). 

In less than two days I came up with a kick ass gaming solution. So how long did they take for Redfall (56%) or Starfield (85%) to shape? I reckon I got a lot more done is less then half the time.

Just my point of view in the latter part of Monday, as such it might merely be me. Enjoy!

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Stopped making sense

Yes, at some point my mind stops making sense. Even to me. The weird part was that I had no idea whether it was simply a dream, the setting for a video game, a script or even the future. OK, the last speculation was definitely not the case. 

I was on trip with a motorcycle, riding the roads and taking trains in or around Switzerland. The roads had gotten so bad that bikes were allowed on trains (for an extra fee). I was being hunted by an assassin with a chrome coloured .22 with a silencer and that dweep was really accurate with that party popper. I had escaped his vision and I got somewhere around Lausanne (I had to look it up). The thinks that make it all unreal was in the first the bike, which was the bike Kaneda drove in Akira. The second part was the hotel outside of Lausanne. I had room 25334. I have never ever seen or been in a hotel with numbers that high. My mind filled in the blanks from trips to that region. 

The thing that is the most elusive were the roads. The roads had to a larger degree collapsed. They were pretty good in Switzerland, but with Germany’s economy collapsed the roads in Bavaria were dismal, no mentionable repairs had been made in close to a decade and certain seismic shifts broke the roads even further. 

There was a stage where it could have been the setting for a new game, gaming with a difference. You see GaaS (or streaming service) allows for a larger stage of gaming. Consider that a game has more than one side. Consider the setting where you have a management game for infrastructure on your mobile. A match 3, or a Tetris, or puzzle game (or all) that gives you funds for your infrastructure. The results comes into play in the larger game. If you do not do that (always valid) you aggregated average of a cluster of gamers is what the game uses to improve infrastructure and utilities. This would show in all kinds of ways. The hotel was perhaps a reference to the collapsing cities. As economies go bust many buildings will lack maintenance. The cities would become deathtraps. Certain ‘luxury’ hotels would be available all over the world for those who could afford it and local hotels in places that still run would be the envy for those who could not afford to stay there and boosting local economies for those who could. 

It is an evolving idea, but the premise that this is an optional truth coming to us in the near future has been a driving force in gaming for the longest of times. What does matter is how we push that future. I believe that streaming systems will become the future. By being inclusive in more than one direction is one way to go, not the only one, but one direction that many game makers have ignored (for too long). There is also the other side (one I am not ignoring) not all lie the match 3 games. They are algorithms that are designed to make you almost succeed. I hate them. But there are other directions, other games you could play on your mobile. So how to connect them? How to get another game to entice people to play and then connect them to the stage of the larger game? This is not always an easy task, but it is a challenge worth meeting. 

Then there is another path that occurred to me and that one is specifically for Ubisoft. Sony had the Playstation Home (2008-2015) and many miss that open simplicity. Ubisoft has/had AC Brotherhood, AC Black Flag, AC Origin and AC Mirage. Just 4 out of a lot of options. Any person can get an account and can select a world and they end up being in that world owning a house (partially random) and for $1-3 a month the can have a house in a second location. There is also the upgrade. As you select for the upgrade in location one (a more unique setting) you get the second location for free (or the second location upgrades the building in location one). It allows for a new setting for fans. A place they loved they can live there, walk around that town or city and  live to some degree in that temporal environment. Now consider that Ubisoft adds a VR engine. Now the AC fans will get a jug of lemonade from places they revere. And there as an additional setting. It is an environment where Ubisoft has exclusive marketing rights. A place where they can evolve NPC characters and it is in a system where there will be millions of fans. All the places we ran through, but now we can call Alexandria, Aaru, Aten, Duat, Krokodilopolis, Baghdad, Firenze, Rome, Venice, Monteriggioni or Havana our home. As these places evolve and as our systems evolve, we could end up with an actual address that can be wielded in the real world. 

As such our secondary address could become an actual address. These are services now laughed at, but 25 years ago web addresses were laughed at, now over 1,500,000,000 people have one and they are holding onto this for dear life. Ubisoft lost (read: squandered) so many IP options, perhaps it is time to look back in seeing what they could regain and it is their advantage, the graphics are already there. The places to see are already theirs.

Just a though and it might not make a lot of sense, but in 1995 a web location made no sense at all either. Evolution is where you see it.

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Time of the signs

This is the stage we at times face. It is not a sign of times. Time was not the operator here, the signs were and some remained in denial. One of the better game reviewers (Eurogamer) gave us ‘More people are playing Skyrim on Steam than Starfield’ today (at https://www.eurogamer.net/more-people-are-playing-skyrim-on-steam-than-starfield). There are a few issues, but that is not on Eurogamer. We get the setting that on Steam Skyrim versus Starfield ends up being 15,386 – 11,563, as such on steam a 12 year old program has more traction than Starfield. Skyrim is great, it still is. Skyrim was a 90%+ game and that matters, good games always do, all whilst Starfield is barely getting above 80%, in one case it is a mere 70%. That is the impact of mediocrity and Microsoft has spend billions on that. 

In contrast, Sony’s Spiderman 2 has sold over 5 million copies. Compare that to the Starfield list of what some say is “the game sees over 504074 daily players on average”, a mere 10%.

A game that is shooting itself in the foot by being merely on 2 systems. It was the right of Microsoft to bar it from Sony systems, they did spend all that money, but now the stage changes. New (and at times free IP) will be pushing in on that field and with the small announcement that “It’s fair to say, it will probably be a while before we hear anything more about how The Elder Scrolls 6 is progressing” the new players get almost free reign with creating RPG IP and that setting gets worse for Microsoft when the Tencent Technology handheld is released. 

So we see that modders are trying to improve the program, we see more and more that Starfield was not worth the hype, although with the lack of games that Microsoft has on its contraption, it might be the only thing on that system. In the meantime we see Sony pushing ahead and they did not have to spend a total of around $80,000,000,000 for Bethesda, Mojang and Blizzard their goose is properly cooked. We see all kind of half baked release signals by no one is setting the stage of what ACTUALLY will be released and when. In the meantime Microsoft will ned up with more and more competitors. And we get it Bethesda will not rush ahead and that is fine and perhaps they will create a new titan in RPG, they basically have done that 4 times already, but this time around 108,000,000 gamers are not connectable as Microsoft is making Bethesda games exclusive to their system and that includes the 40 million PS5 players. The not so nice part for Microsoft is that if there is even one successful new RPG IP, Microsoft will miss out on a lot more and after all that money they spend, what a shame. And with some stating on Redfall “Very mediocre game at launch. Combat feels sluggish and unpolished. Characters and dialogue are uninteresting” is merely one side, you see that proper game testing is essential and as I see it that baton was passed in both Redfall and Starfield. You see when we are given “Bethesda released another Starfield beta update, its second such patch in November” my mind wanders in another direction. You see the game was OFFICIALLY released on September 6th 2023, so why do we see ‘beta’ patches months later? And when you start looking, you will find a lot more. You see, none of that is fair on Bethesda, yet as they are now part of Microsoft, they will endure a lot more and the Arkane failure (Redfall) didn’t help much. Now their last straw will be a news Elder Scrolls and that is seemingly not out until 2025, as such several developers will have the field to create something that holds up to scrutiny and when they do the damage will be on Bethesda (and as such on Microsoft too). They already have felt damage from the Horizons games (both of them) and number three is coming. When is utterly unknown but if they get it out before the end of 2024 Microsoft will be handed another painful defeat and now it is AFTER they spend all those billions. The stage I tried to push for is coming to terms and should Tencent Technologies (or Amazon) take my share towards 50 million users, Microsoft will diminish. None of this is fair on Bethesda, but that is what they signed up for and the steam numbers show that they had glorious days, but a lack of gamers is about to undo whatever they created between 2005 and 2019. It saddens me because Bethesda had great gaming moments. Even now I am hoping that Oblivion and Fallout 3 will make it to PS5, these games were that good. But the Microsoft stage is different and leaves no place for Sony. The one fear I have is that they will create some kind of portal to capture user data of all Sony players. There is absolutely no evidence for that, but Microsoft needs data, it lacks data. Google has one side, Amazon has another side and Sony and Nintendo have the final side. A triangle of data and Microsoft is the piggy in the middle and that game is already frustrating with merely two players against the piggy, in this setting (as I personally see it) Microsoft is wearing itself out a lot more than Don Quixote rushing after windmills and in all that the profit they seek is no Dulcinea. 

It is at best the old hag from some old movie we all forgot about.

It is the time of the signs and one of those signs are the old days, the old days where developers saw that fun was a determining factor, something too many developers have forgotten about. I wonder how many other developers Microsoft will drag down before they realise that they are merely making it harder on themselves to hold onto anything at all. When it was merely one console it was fine, but now it is billions in several directions and the hardship is merely increasing from what already is and with 2 more players adding into that field the setting becomes unsustainable for Microsoft and as such for a player like Bethesda as well. Perhaps they will create the next Elder Scrolls to be a 95%+ game and I hope that they do, because it will up the level of games all over the field, at present it is not likely to increase gaming quality, sad. Really really sad.

The latter part of the week is now in play for me. I wonder what I will find in 16 hours.

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No Permanent Commitment

Yup, it happens to us all. Yet in this case it is about a different kind of commitment, it is about gaming with the the capital gee. I raised the issue on June 10th (at https://lawlordtobe.com/2023/06/10/how-to-ping-a-delusional-mind/) where I gave light to a new approach and a different usage to IP that Vint Cerf created and in gaming it would allow for an innovation patent and it would give the maker an 8 year advantage. In addition to that, my mind started to elaborate on that idea and see a larger picture. As such we can take it to a new level. As we set the stage of a maximum of 25,000 NPC characters, we can include a little more.

Now consider:

Physical courage – Feeling fear yet choosing to act. 
Emotional courage – Following our heart.
Intellectual courage – Expanding our horizons, letting go of the familiar.
Social courage – To be ourself in the face of adversity.
Moral courage – Standing up for what is right.

Now, not all NPC characters will have all these traits, but when we add Situational phobia, Animal phobias and Phobias of the natural environment we get a whole new level of gaming. The idea that with EVERY game these traits are set to a certain level with EVERY NPC we get an entirely new level of gaming. Consider any NPC in any RPG, in a cave or a city. We could set intellectual courage to magic wielders only and set Phobias of the natural environment for them to zero as well, we get a new level of challenges. The other side is that grinding will also become a different entity. Consider the game Oblivion. Early in the game I would grind Rockmilk Cave to get the good stuff. Now that same consideration where the NPC characters would have different traits over the new crews inhabiting it, with the added new IP that Vint Cerf left us with, the game becomes a whole new challenge. As such the old text of ‘I must have imagined it’ will become a thing of the past and these two elements together will rock the solution towards real innovation in RPG. When we add the other IP parts I mentioned earlier we end up with an entirely now form of RPG gaming optionally blasting Bethesda and whatever else Microsoft will have coming. Indie developers would have a much larger stage of competitive RPG. 

All this adds up to two parts. The first is that innovation will drive gaming to new heights and that will be in the hand of streaming systems giving them more than a lease on life. It becomes the new setting that makes streamers real independent gaming systems. The second is that Microsoft fails yet again and that will make it a ninth time. All those billions and gaming IP ends up not being in their hands, but in Public Domain a new level of failure for Microsoft. All that because they wanted to invade the safe space of one gamer. What an expensive lesson to face.

Friday is 33% done for me, for others it is about to start, the race to the weekend is on.

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The second confirmation

Today I saw the second confirmation. China is now ahead and I am unlikely to ever see a dime of this IP. This is OK, but in that same setting neither will Microsoft and that makes me happy somehow, it shows that I was ahead of them by well over 3 years. It also shows that statement I made (several times) that Amazon and Google were dropping the ball, now the field gets to be a little clearer.

I gave some of the load in ‘Girdle your loins’ on November 30th 2022 (at https://lawlordtobe.com/2022/11/30/girdle-your-loins/) even as I mentioned there and in pieces over the two years before that that I was onto something, but Amazon rejected my offer and now as I see it Tencent Technologies is close to complete to get at least 50 million subscriptions, surpassing Microsoft almost overnight and trivialising (to some degree) the Amazon Luna. Google had already vacated the area, but now the game changes. If Tencent is able to keep the consumer trust, they will become the new top three players in Gaming and GaaS. You see, I made mention that the ‘G’ was gaming, and I saw today that several indie developers are on the mark with what I predicted. Microsoft spinning their Xbox360 arsenal, all whilst they left billions on the floor and it is starting to show, the moment the numbers on the Tencent Handheld start to flood the market, now with the Middle East squarely behind this, their 50 million will grow to over 150 million and that was the simple setting no one saw, or too many were willing to ignore in favour of their own ego’s. I don’t have an ego (well, I might be in denial there). I saw the solutions and I saw a few more, so I can lose some IP, I have more, but the larger benefit is that once the others see what they are losing out on, they will want some of the other IP and that is my meal ticket. They can of course wait until it is too late and hand even MORE to China, but that would be on them. The fun part was that Google had a larger option to win this all, they left it on the floor. I know why, and that does not matter. It was THEIR call and they were allowed to do what they did, but now we see another field that will soon be in the hands of China and all the US crybabies will not matter. The thoughts were clearly online, clearly in Public Domain and everyone can see how they fell short. I feel good. Really really poor, but good.

And for those in doubt, when was the last time you left 25% of the population of this world on the floor as an optional consumer base? It is a simple enough question, it was not really that hard. 

Enjoy Sunday, a full working week ahead for you.

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Behind door number two

That article arrived a mere hour ago and had me on edge. It came from Reuters. The title ‘Graphic pro-Israel ads make their way into children’s video games’ (at https://www.reuters.com/world/graphic-pro-israel-ads-make-their-way-into-childrens-video-games-2023-10-30/) looks to me, a little bit like a hatchet job. 

The quote that does it is “The puzzle game on his Android phone had been interrupted by a video showing Hamas militants, terrified Israeli families and blurred graphic footage. Over a black screen, a message from the Israeli Ministry of Foreign Affairs told the first grader: “WE WILL MAKE SURE THAT THOSE WHO HARM US PAY A HEAVY PRICE.”” You see, if you know you know. But for those who don’t lets educate you in this matter, there is no blame to you, you might never have considered these parts.

We know that Angry Birds was the game and I feel that this is not on them. What does bother me is “Spokesperson Lotta Backlund did not provide details on which of its “dozen or so ad partners” had supplied it with the ad.” The fact that the ad partner pushed this through Android and possible iOS too. So who was the culprit? We are also given “Israeli Ministry of Foreign Affairs’ head of digital, David Saranga, confirmed that the video was a government-promoted ad but said he had “no idea” how it ended up inside various games.” It makes sense that this was Israeli government and I am willing to believe that they didn’t push it through, but the ad partners could, someone laced this to get a negative spin going. You might not push this to a game, but this game has at present 263 million monthly users, as such up to a quarter of a billion people are being made aware. Now, all things being equal this means that the ad partner that pushed the ad is important to colour and classify this culprit. If only to learn whether this was a mere short sighted salesperson (these ads cost money) and these salespeople like their coin, or was this something more? I cannot tell. To give this kind of visibility to any political song requires a few issues and I get that a person like Lotta Backlund wants to play nice with all parties and she is likely seeking answers too, I get that.

You see an advertisement is made, a project is created, the advertisements are added, that project gets vetted and then pushed online and set against a budget. As such two parts of that stream were either ignored, diverted or altered. Whomever created the project is one, whomever vetted the project (on the game, android and/or iOS) side is the other. If it is only android it might be the same person, but I doubt it. Behind door number two is a new setting, one too many people did not worry about. Even when we ignore all the emotions games are exploited for advertisements and now they are ore and more likely show a message that should not be placed on children. In their defence there are plenty of Adults who like Angry Birds too, so there is that issue but until we get who pushed the advertisement campaign has that project, and as such it tells us how widespread this campaign went. To how many people, in what countries and optionally we get even more personalised data on the who were shown the advertisement. 

The budget will tell us how much interest was given to the project. Without that we cannot see the optional damage created. Yet that part is equally important, this might be the first event we see, but it will not be the last. The moment more and more people learn that THEIR political game can be pushed into a game, the more radical players will show up on the radar and that amounts to  really bad news for governments trying to limit the damage, yet with the populist agenda’s out there, there would be added desire to push messages to games. 

It is still the day before Halloween. So here is a little dark humour.

Question: What is red, in a corner and shrinking?
Answer: A toddler with a cheese grater.

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War never changes

I was about to look into something that bothered me in Saudi Arabia when news hit me. That news stopped me in my tracks. You see it is 15 years ago today that Bethesda launched Fallout 3. I had never forgotten about that game, I even missed it to some degree. Fallout 3 after Oblivion was a massive step forward and together they were the start of Skyrim. As Bethesda became a Microsoft subsidiary, Elder Scrolls VII: Restoration became lost to them and I started to push that game in parts towards public domain. But there was one part that was never part of this. The introduction and Fallout 3 reminded me on how important the introduction was. The entire introduction is seen in Vault 101. A simple but strong setting to get you into the game, to start the narrative and to give away a clue or two. I had forgotten about that part, I had forgotten on the importance of a start. In Dune (the book) the beginning is given to us as “A beginning is the time for the most delicate care that the balances are correct.” In the 1984 movie we hear “A beginning is a very delicate time” both are correct. I had never forgotten either, but I see that I overlooked parts of that. I didn’t in the movie I create ‘How to assassinate a politician’ or the TV series ‘Keno Diastima’ in both those settings the introduction is the start and the beginning are the connected prequels. There I have that space, in gaming you do not. In Restoration the game in the very beginning reflects back to Oblivion, a game too often overlooked. Bethesda did a really good job (until they became part of Microsoft). 

As such there were solutions. As a separate game it becomes a different puppy and that had be going. The entire setting is no longer on the elder scrolls list, as a separate game you need to set a different schooling and I did a dissimilar introduction, but now it becomes a much larger station. So what happens when we create not one, but three introductions? When we create introductions for the choices made we get a new gaming setting. We create a smaller infusion of longevity and that is the first step to LTG (Long Term Gaming) that is the stuff that streamers (Amazon, Tencent Technologies) require. Streaming relies on at least 2-3 LTG games and Microsoft has two, when we take those options away by creating a real LTG, we get a new setting, we deprive Microsoft of revenue, something they desperately need after spending $69,000,000,000. Soon they will be haemorrhaging all over the place and denied revenue is one, the other I keep for later. Those two will push Microsoft over the edge and I am driven to that because they invaded our safe gaming space by pushing THEIR needs on all gamers at the expense of everyone else. That angered me, they did nothing wrong in the legal sense, but they did in the spiritual sense and when Tencent technologies and Indies programming for them get that IP (as I am making it public domain) the Game pass loses value, especially as they denied certain games to be there in year one. The greedy will be served, that is what I always believed and now I am making it a reality. And as Microsoft seemingly invested $13,000,000,000 in genAI there shores are stacking up and a few more bad news (like missed revenue and less customers) will set their doomsday clock to 0:01, which works well for me in this case. As I said once before, I will hand my IP to Saudi Arabia for 35% of the value, before I will let Microsoft near it for 165% of that value and making a lot of it public domain works well for me, I might not get a dime of that, but Microsoft cannot make exclusive IP claims when it was published and that is the part everyone forgets about. You see “Software patents for computer-implemented inventions are treated as typical patent applications and must pass the same tests of novelty and inventiveness.” You see, when something is on the internet or a blog, it fails the novelty test. Microsoft will have to share space and cannot claim anything. I open the space for indie developers and they can go wherever they want to go and with thousands of indie developers in China, Tencent technologies will have an advantage and that mean more trouble for Microsoft.

They were warned, but they were eager to ignore everyone to the request of their board of directors. In the end they lose 5 times over. Apple took the tablet, Amazon the Web systems (AWS), Sony took the console, Tencent technologies is about to take streaming services (GaaS) and Google is biting into their office revenue (not as much as I hoped, but still). Bleeding on 5 sides and I will (hopefully) add two points of pressure. In the end their $82 billion investment will come up short. Yes GenAI is all the rage, but it needs a pedestal to grow from and that pedestal is vanishing fast. I wonder which banks will buckle first. Wall Street is at present obsessed with AI, but soon they will realise that this setting needs a platform top start from and the Microsoft platform is waning that much is a given all over. I wonder how long they will be able to keep the spin up. At some point these banks want evidence and if FTX is anything to go by, a lot of banks are starting to get worried, not in the least by my speculated weights of banks with too much US treasury bonds. We see the news on how 10-year treasury  bonds are a green light, but are they really? When that goose sparks a lot of people will be without savings and I fear that that moment is not too far away, giving more added pressure for Microsoft to perform. Consider that the ‘investments’ requires them to make AT LEAST 4 billion just to pay for the interest. Now consider that the media gives us that they made 198.3 billion USD, you would think that this is a no brainer and I would agree. Now consider that they lost 5 times over (6 if you include Bing) to competitors. They are still making some money, but the numbers aren’t adding up. Bing currently has a market share of 3.02%, which is nothing. There are too many cost issues that are not registering as I personally see it. So when we look at the whole picture, they are seemingly bleeding all over and the numbers cause me to show question marks. So am I wrong? I could be, but Microsoft has become too big, everyone is shouting against Amazon and Google, but they stay silent against Microsoft and they just got a new bigger player. 

War never changes the premise is sound, but you win the war by changing the stage the other one is stepping on, or you diffuse its support systems and the others all forgot one thing, the population is a support system in this war and Tencent Technologies is about to come into this field, Amazon had options for several years. They squandered it on I know not what. Now Tencent Technologies optionally with Huawei will get a larger stage to work from, all whilst the Microsoft stage is shrinking. As the middle East turned to China, Microsoft lost even more and that is what too many are trying to be in denial of. I wonder what Microsoft loses by the start of 2024, it will be something but I have no idea what they will lose at present. 

Enjoy the weekend.

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