Category Archives: Gaming

Yesterday’s news

Yup, we all have it. We all see it and sometimes we want to alter the prediction. It is not a biggie, or essential. Yet in this day and age where news is debatable and for the mere reason that we are blighted by anti-Trumpism, or anti-Bidenisms. We merely want some kind of a safe space to unwind. I usually do that be playing a game. At this moment I am all about Horizon Zero Dawn. As I see it the best IP we have seen released in the last 10 years. Over the two formats I have played (PS4/PS5) I found one bug in both versions and one additional bug in the PS5 version. It might have existed before, but I never encountered it. The game also have a few glitches, nothing big. Now the big part is that these are two bugs I encountered in a game that open and that big, it is almost uncanny to experience a game this perfect. But whilst I was playing the game my mind took a side step to an old game named Iron Helix. The game was made in 1993, an early example of a CD-based game, with video elements integrated with conventional 2D maps and controls. A simple pleasure. But in this day and age it could be made in something substantial. The video parts are updated, but this could be replaced with Unreal Engine 5. Now do not think it should include the original ship, but as a homage in the introduction it could be. Now add a objective to it like Salvaging, optionally pillaging (aka liberating) or a few other settings. In this we have the drones to find access and when updating these drones (after a mission) we could get into other places. A simple game from the beginning of the multi media game market could evolve into an actual behemoth. There is no fault by Drew Pictures (the developer). They might have moved on to bigger and better things. Yet there are a few elements in this game that are still rarely found in todays games. The publisher Spectrum HoloByte was ‘dissolved’ in 1998, but someone might still have the IP. And here lies the opportunity for the developer who has a clue (so to speak). 

A game that seems like a mere month of development time (mere weeks at this time, as the wheel doesn’t need reinventing).

That is what the ‘big’ boys like Microsoft seemingly forgot about. The IP is there, the IP when tweaked becomes a new product. No people like Phil Spencer give us things like “Microsoft will release more Xbox games on other platforms – “I do not see sort of red lines in our portfolio that say ‘thou must not’””. We were given this mere hours ago, all whilst we were also given “Microsoft is killing off Windows 11 Store’s no-download Instant Games (Arcade)” contradictions and added we were given “Microsoft open to more studio acquisitions, partnering with Chinese publishers” as I see it, they merely need a foothold for services as their hardware is rejected. In the meantime (in this blog) I added near free IP (for non-Microsoft systems) and The innovative designers can have a go at them, whist Microsoft (a personal view) keeps on fumbling the ball. 

I gave the notion of available IP at least 3 years ago. In the meantime we have not seen anything brilliant from Microsoft. OK, the flight simulator is absolutely brilliant. That must be said, but it is for a niche market and rightly so. Yet the larger Microsoft games are dangerously faltering. In this I am referring to Bethesda (Fallout and Elder Scrolls series). We are given “Hundreds of Bethesda video game workers, who work on titles like Fallout 76 and Elder Scrolls, are going on strike across the country. Workers in Maryland and Texas are walking off the job, claiming that the company has failed to address their remote work concerns at the bargaining table, and has begun outsourcing quality assurance work without the union’s agreement.” (Source: Inverse). Not a few, the mention of hundreds is a setting that will push back a whole range of projects and That could spell trouble for Microsoft. They bought this software house in 2020 for $7,500,000,000 and I winder what they have to show for it. Trouble is stirring in the houses of Microsoft and I don’t think it ends there. What are seemingly knee jerk actions (might be the impression that the media gives us) and that is never a good thing. So far Microsoft is (as I personally see it) the larger culprit in this. Only yesterday we were given “The “biggest Starfield update yet” is coming next week with over 100 fixes plus graphical improvements for NPCs and space sightseeing”. You see, the game launched over a year ago (September 2023) and we still see these message? Over 100 fixes? And there is Redfall, another Bethesda game where we are given (a year after release) “The story and characters are extremely forgettable, and the environments risk feeling lazy as a consequence of its own gimmick – there’s only so much hazy red skyline I can take. Redfall is technically bland and unimpressive, yes, but that somehow only highlights its unrefined charm.” Two triple A titles and they are both regarded as huge flops. In the meantime I laid out (in that same timeline) half a dozen games here for the innovative (aka non-Microsoft) designers. Half a dozen does not make me better, but I feel certain more creative. And in light of Iron Helix. It is not my design, but I improved a whole range of issues that the makers couldn’t consider in the day they made the game. A 80486 PC with 640KB does not go far, and now we can improve on a good idea a lot, making this an exercise in new IP as it becomes an innovative idea, or altered to the largest degree making it new IP and we could alter a few more parts (including the start narrative) giving us dozen’s of games with a larger prerequisite (optionally on the Amazon Luna, Nintendo Switch or the PS5 or PS5pro) all systems with a track record and that could entice Tencent To seek out the three makers I mention here. So Microsoft can partner with whomever they want, but their presentations might be lacking a few items. Even a few days ago I opted a new niche for Apple (and the Apple Vision Pro) which I made a mere 5 days ago in ‘The easy lesson’ (at https://lawlordtobe.com/2024/11/09/the-easy-lesson/). A mere idea, because that was all it was. Yet I got this in less than an hour. So where are the ‘successful’ ideas by Microsoft? Perhaps they filed it on a Solarwinds server?  No matter, Sony can pick up that slack, if not them then perhaps Nintendo, Amazon or Tencent. If all things fails there is a chance that Apple could fill up the gap that Microsoft left. It’s all competitive, true?

Innovation is for whomever sees it and can bring that idea to the others. A wallet is nice but wallets don’t speak and that is the lesson that some never learned. They all believe that ‘money talks’ is for real, but without an idea it becomes meaningless. That is how I see “Microsoft is killing off Windows 11 Store’s no-download Instant Games (Arcade)” and I am not attacking that issue. You try and you could fail. Nintendo did that with the WiiU, but from those ashes the Nintendo Switch was born and that is at present the second best system they ever had. 

Have a great day, It’s Friday here now.

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As ideas go

I just had another idea hit me square in the face. I cannot tell if it is a good idea, but as the evolution of eCommerce is going, there is space for this idea. In this case it is fledged to the conscription of Al C. O’Holloway (aka alcohol) and I just had an idea. To see the idea, you need to consider the elements. There are 3.2 billion video gamers in the world, and 1.17 billion play online. Now the idea is not set to online gamers, merely gamers. You see, when you are gaming you get hit by hunger and thirst. I for one rely on coffee and fruit juices. But not all are like me (I do like a drink every now and then). As such I was considering the online options of getting what you need and I tend to not like this. Going through the lists, or offerings tend to make me not like the order. I like to be in a store seeing what gives and that applies to food and drink. Now consider a gamer where he can walk into a store. Any store that offers the option like Dan Murphy (Australia) or LCBO (Canada). Now the store could be specific (like a location) or generic. You walk the isle and you see the bottles (an in per Unreal Engine 5 created). No list, just you strolling the lanes for what you feel like is a good choice. And the mind (read: brain) will link this to your actual visit to these places. The brain has that ability, more so then going over a list in catalogue. 

As we linger on the options, we get to add a certain bottle or brand to our Wishlist. I got this basic idea of the system (see below)

We have a walk through the booze browse place. We select items and we can then decide if it is an order, a consideration or a mere preferred drink (Wishlist). And as we walk and profile our drinking needs, we also get above the red line an update to our profile, more exact, it considers what you have placed in your profile any hidden traps. Perhaps you dislike beers, or wines and someone adding beer or wine will get red flagged and the fraud detection goes into high gear. This is not the final trigger, because you might order it for a guest. There is however a larger need to engage fraud detection in this day and age. As we keep on browsing we get to the end where the list is given and we decide making any item a Wishlist item, a preferred item or an actual purchase. The purchase is finalised and the delivery address is recorded (you might be gaming at a friends place) and the purchase is received and delivery is made through whatever option you like, possibly just an in-store pickup. Now you might want to think that there are other ways and you would be right. But eCommerce has its own grips on the matter and whatever the customer wants he or she can get. This way you are appealing to 3 billion gamers. That is not a simple Direct Marketing fling, that is a long term option and this market has been overlooked for too long. Optionally we see “They can get it in another way” vibe and that is not incorrect, but the sentiment in this day and age is just plain wrong. How long until this method is used for super markets? Consider that Dubai has a temperature of 33 degrees. Some like to go out and endure it, but as streaming systems evolve they want to walk around in their homes and see what gives at  Carrefour they have foods and fashion. And there is a larger need. It is obvious that the larger places will adapt to this first. But as this system evolves more will crowd the place. The idea that was started (to some extent) by Sony Home is now in a stage where a lot can opt to move in and it will go to a much larger place. You see 3 billion gamers are about 40% of the planet. I merely wonder why it has taken so long for others to adopt the idea.

And there is a secondary option. This might be easier way to stop fraud, because gamers will have profiles that have been around for years and these places will be able to find a lot more data on the transgressors of fraud as well as the stores trying a fast one on the customer, they are likely a lot easier to find, but that is merely a gut feeling of mine.

Have a great Saturday.

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When future and past are similar

I made a jump today, it was into the past. Somewhere between the release of Battlehorn Castle and November 2011, I had an idea. A set of quests to ‘automate’ defences and infrastructure in magic. It use actual NPC’s but beyond that, nearly everything went. It went nowhere (as it was not my IP). Yet the idea stayed in my mind. And today I ‘remembered’ the idea I had. 

It can be applied in numerous ways. It might be a DLC for Guerrilla (the Horizon IP), it could be added to any number of non-Microsoft IP’s and it could be added as a simple structure to anything. You see, the IP is sound and versatile as is any good given DLC.

So how did this idea come to pass?

As I revered Elder scrolls (for a long time), the setting of adding to Castle Battlehorn became overwhelming. I found myself wondering how any castle could be without guards. So I set out and created a magical oven, with at the heart the device it replicated. There was a blunt oven (maces) a sharp oven (swords), a range oven (bows) and a guardian oven (Halberts). And every oven needs to be create a few times. Then there was the issue of what materials as used. Iron, steel, or more advanced materials. You needed a forge to create the bars of material and the wood blocks to create the handles. As such, nothing is really made out of nothing (initially) but the setting applies. As you create a more advanced weapon more time per weapon is needed and the machine places it in the basket. A simple weapon (iron, or wood) is about an hour with a maximum of 6 per oven. Getting the weapon in Silver, or gold take more two or four hours. I didn’t want rely on Bethesda weapons to not get them on my back. And as such we now had a near automated weapon system. You needed to be able to forge the master weapon like a iron sword, steel sword or silver sword and the rest was made as long as you had the metals. In the upgraded version I upgraded the machine to require less materials whilst the manufacturing remains the same after that the next upgrade required less time, as such you added to the machines and had a abled guarding setting to your castle.

Then came the kitchens and there the stoves could set out food in bulk for the troops. And with every pen you had, you would add to the specials that the troops would like. A chicken coup, a cow pen, a pig pen and as such the foods would enable much stronger and more resilient troops. The option occurred to create a vegetable patch and as the troops grew, so would the need for more food.

I played with the idea on a few levels and in the end Skyrim was released and I buried the idea in the back of my mind. For some reason the thought got back to me on my morning walk. But in this setting I made a crossover between the bank job in Thief and Horizon Zero dawn (as this is released in 5 days), You see e have the foundries in Horizon for one reason, but what happens if there is a DLC that gets Aloy into a secret location where all is automated. There isn’t a kitchen, but all else remains. Sentries, guardians, servants and the place was all forgotten. Aloy would have to rely on stealth to get things done and that changes the game. She would have to find materials to create hidden paths. And that could be a more sinister task at hand. In the end there needs to be  great reward (like advanced stealth armour) and more powerful weapons. Optionally a more rewarding boon so that the DLC could be in any Horizon game.

I like to think that Guerrilla might like the idea of that DLC to hand to their respectful fans. There are a few other thoughts that I am considering, but out of all of the optional issues is the fact that I created a dozen ideas, all whilst Ubisoft is dropping stock (or better stated their stock dropped). And whilst we see “AJ Investments to go private after Star Wars Outlaws” I merely created over half a dozen IP ideas. Sucks to be Ubisoft. In other news Microsoft stock dropped 7%. They blame their cloud revenue. I say that mediocrity never leads to high praise. I reckon that Oracle largely protected a landslide sell off on Microsoft cloud issues. The creative people rule in almost all IT sides and Gaming has been largely responsible for better IT design from the 90’s onwards. BI people need to realise this and not play the blame game. If they need to blame someone they need only look into a mirror. 

And that sets the creative people apart. Not everything is a sure thing. Nintendo showed us that with the WiiU, it also led to the Switch which blew Microsoft out of the water in half the time that Microsoft needed to make minimum revenue (or more clearer stated, it took Microsoft from 2013 to 2017 to create the revenue which was surpassed by Switch within 18 months) That is the true sign of innovation. I believe that Microsoft is trusting its own spin, all whilst the creative will shoot any spin to smithereens in half that time and there is more to come. As Guerrilla will release the third game somewhere in 2026-2028, whatever Ubisoft or Microsoft had will be reduced to nothing in no time flat. Horizon was the latest true innovative IP in gaming and everything else fades next to it. This also holds true to whatever BioWare will bring in the shape of Mass Effect 5. Even there I had some idea (somewhere in my blog). The problem isn’t merely the bugs we faced in Andromeda (mostly PC) the design was shoddy. There were real moments of brilliance, but I feel that the wrong people tried to make a name for themselves and that went wrong. I set the stand for 5 to include 4 (or Andromeda) to give the fans something to bite into. And that would have created a much larger wave (my personal imagination). Now as we are given that it will not (speculated) come before 2028, people like Guerrilla will get a free reign with optionally gaming fans giving up on their Xbox (yay me). In any event, the set stage as I gave it in 2022 is now more robust as Microsoft has given us too little and Ubisoft has seemingly cancelled more than it released. Now the streamers will have their moment in creating the setting of a lifetime with the optional Tencent or the established Amazon Luna to create a new niche of millions of fans. I foresaw a first phase release of 50,000,000 consoles. With Microsoft only having sold 58 million there is a real state of transfer of gaming fans on a global stage. I envisioned a setting where that streaming solution could grace 150-200 million homes. The Microsoft BI group might want to say that this isn’t realistic, but as I didn’t fight the excellence of Sony or Nintendo. The streaming solution could be next to it, not replacing this. The very first mistake Microsoft made. And now as I have been correct a lot more than I was wrong, I feel certain that the ‘larger’ software houses seems to be ‘placed’ with the Microsoft mindset and we are now shown that it was the wrong mindset from the very beginning. Should Guerrilla also grace the streaming niche I reckon that some players might be going the way of investors of 1929 (read: jumping out of a window, not to be mistaken for a Russian suicide streak).

How wrong am I?

The interesting and valid question. The problem is that the media is not to be trusted. It is filled with stakeholders who need Microsoft to do well and they will downplay the drop of Microsoft. But the truth of the matter is that Microsoft and Ubisoft are seemingly run by Business Intelligence. It makes for a solid core, but excellence (in gaming) is never found that way. It is the creative mind that does that and not to forget the story writers as well. These elements are less seen in the games of today and again Guerrilla is the exception that establishes the rule. As such games of today, software houses of today are grasping back to yesterdays games to make up for that failing. There is also the need to replay the old games (a drive that is not to be underestimated). Yet as far as I can see the horizon, I believe to be correct and should Tencent decide to buy my IP, I will be able to prove it.

Have a wonderful Friday (Vancouver gets to see that in around 3 hours).

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Out of the blue

That is what happened. I had a stream of ideas out of the blue. I do not know what fuelled this. Was it reading about the failures of Ubisoft? Was it another setting? My mind went racing and I went back to 1995 and Tia Carrere. In that year she was part of The Daedalus Encounter. It was a fun game and I had fun laying it. But then a thought came to me. That game in 2024 could open other doors. Doors opened through machine learning and deeper machine learning (AI does not yet exist). The track my mind went through was interesting. You see, the movie world made rules for (what they call) AI. But this setting might not completely apply to games. 

Now consider the first stage of creating these kind of games using the technology complemented with Unreal Engine 5. We can make new versions of Rama, Infocom games, but now not as text games. More like Zork nemesis, with actors and actresses. Infocom created more than 20 games and they could now entice a much larger following. As the games develop new technology would also develop in creating games. The larger fun of this is that many more developers will get a handle on this form of game development. 

That brought me to the next level. In 1984 The Dallas Quest was developed. As such Datasoft created “one of the best games out on the CBM 64” and it held sway over pretty much the entire gaming community, even those who didn’t follow Dallas (example: me). We now have the technology for streaming systems to hold the sway of all who love this level of games. That wasn’t the only setting. You see players like Netflix could optionally create a new level of games using these technologies. The setting of of these new options could set in motion a new form of gaming. Consider what was. And now take another direction. Creation of these kind of games using TV series. Grimm, Babylon 5, Charmed, Buffy, Doll House and several other series that have been discontinued. Now consider the implementation of ChatGPT, and with a library for every character of that series. Now we get a new technology. A game where the player can be any character in that series and the interactions will shape the ‘episode’ of that game. That trend could be pushed forward. Now consider another venue of these games. Egyptian Musalsalat: A Social Construction of Reality has strength all over the Arabic world. Now take these elements and build the new template. An interactive game where the player decides on the route of the episode. In The Dallas Quest we needed to make choice, like finding the football tickets in the lobby, if not you get stuck in the game. Now machine learning will be able to avoid getting stuck. And the game can evolve even further. Consider the setting that Grimm has, millions of fans still love this series. Now they can continue their TV fling in this new direction. Consider the streaming solution and consider that I gave the option of 200 million consoles with the directions before I came up with this. Now it could become a whole new dimension of gaming. 

Oh, and whilst you contemplate how Ubisoft blew game after game and delay after delay I came up with this new idea (within two hours). Don’t get me wrong, this will be a complex undertaking and the idea to use the Infocom and the Dallas Quest first enables this technology to grow and to adapt to some sandbox approach. I believe this could entice millions more to the gaming population and it has options over time. There is even the idea that former adventures could be evolved into new versions on a new template in a new shape with new possibilities. What a difference a few hours make.

Have a great day.

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Approximately 929 years ago

Here we are today (somewhere in 2024) considering the setting of a revamped old game. This train of thought all started when I saw all the messages on the Crusades on social media. We can speculate on the fear of Christians becoming second place after a thousand years, we can think it is a collection of Christians trying to address the wokeness of people. There are all kind of reasons. Is this one of them? I cannot tell. But it got me started. You see, a streaming game platform is the solution in the middle east and that comes with perks. Over time there is a much larger field that comes to pass and Google had options, now there is merely Amazon, yet Tencent is also on its way and as I see it Tencent has the larger gain with adding millions of gamers to their fold and that is merely the beginning. I saw several games that could help this transition. And just now I had another game on the sharp of the blade. 

In 1984 Mike Singleton designed a game called the Lords of Midnight. In its time it was decently awesome and we can tweak this idea into something (much) more. 

The ‘old’ muslim lands reached from the western side of Africa until the borders of Turkey (then named the Byzantium lands). We can resize the game set the markers to a near real 3D setting and change the premise to make it more time based. As such you have a certain amount of time (based on where you are and unite the tribes to set the premise of an assault on any Crusader taken place.

There was (not in chronicle order)

Battle of Aintab, August of 1150
Battle of al-Babein, March 18th, 1167
Battle of Adramyttium, March 19th, 1205
Battle of Agridi, June 15th, 1232
Battle of al-Buqaia, 1163
Battle of Al-Sannabra, June 28th, 1113
Massacre of Ayyadieh, August 20th, 1191
Battle of Azaz, June 11th, 1125
Battle of Ba’rin, 1137
Ambush at Jacob’s Ford, June of 1157
Siege of Jacob’s Ford, August 23rd, 1179
Siege of Arsuf, March and April of 1265
Capture of Haifa, 1265
Battle of Harim, August 12th, 1164
Battle of Harran, May 7th, 1104
Battle of Lake Huleh, June of 1157
Battle of Al-Uqab, July 16th, 1212
Siege of Mahdia, July through October of 1390
Battle of Makryplagi, 1263
Battle of Muret, September 12th, 1213
Battle of Neopatras, 1273
Battle of Nicopolis, September 25th, 1396
Battle of Pelagonia, September of 1259
Battle of Prinitza, 1263
First Battle of Ramla, September 7th, 1101
Second Battle of Ramla, May 17th, 1102
Third Battle of Ramla, August 27th, 1105
Siege of the Isle of Ruad, 1302-1303
Battle of Shaizar, 1111
Battle of Yibneh, May 29th, 1123

There are a few more, but this is the gist of it. The map should reflect the stages of the battles, as such there are several maps. On the ‘normal’ and the ‘expert’ level there comes a larger premise. If every army can optionally merely used one, or even if there is a second time, the second time that army will likely be smaller. It becomes a much more challenging stage.

The C64 version was limited by technology, now we have a much stronger hardware setting and more is possible, even more in the cloud game setting.

Then there is the stage of finding all the flags and shields of the muslim players is another part of the game, not all the towns and tribes had them (as I suspect) and as such the army will lack strength. There are several ways we can add more elements to this game and it could invigorate the pull to Islamic players. There are hundred of millions of optional islamic gamers and the west ignored them and now there are new players and they want an interesting game and the past can be interesting. In less than an hour I saw a collection of upgrades that could be added to a game and as such we can see another element showing us all how some are asleep at the wheel and I just placed another piece of possible gaming into the public domain. Microsoft eat your heart out.

Oh, and to make matters worse. I just came up with two other games that could be intertwined with this game making for a much stronger experience. Whatever will I think of next.

Vancouver will join us in this day in 45 minutes, the rest have a great Tuesday.

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Greed and stupidity, aligned and enhanced

That is the trouble at times. When captains of ‘industry’ push for legal ‘solutions’ as they seemingly fall short of investor expectations. Well that is how I see it and the Herald Sun (at https://www.heraldsun.com/news/business/article293290914.html) hands you this with ‘Cary’s Epic Games sues Google again. Here’s what the new lawsuit claims.’ In this alignment we are given “As a federal judge weighs what corrective steps Google must take to remove barriers surrounding its Play Store, Cary’s Epic Games has accused the internet search giant of finding a new unlawful way to protect its Android app store monopoly.” I wonder how non-intelligent the connected judge is. You see the Play-store needs more protection, not less. When we are given “create an obstacle for Android owners to use third-party app stores like the Epic Games Store. Epic Games’ latest lawsuit focuses on a Samsung program called Auto Blocker, which stops users from downloading apps from sources other than the Google Play Store or Samsung Galaxy Store.” The danger is that ANY third party app store raises the danger of hackers and/or organised crime to get access to our mobile devices. And I will not allow ANY non-Google player to access my device. In addition, the judge is seen as the culprit if there isn’t a clear message that any play store can be prosecuted for transgressions on our mobile devices and sued for damages to our digital person as well as prosecuted of for data transgressions. This is what I saw coming when I wrote Epic downfall on November 12th 2021 (at https://lawlordtobe.com/2021/11/12/epic-downfall/), when I wrote “I reckon that first issues will emerge within 3 months of the alternative to ApplePay path and it will not take long until lawyers will suit up for class actions all worth billions. Epic will need a lot more lawyers soon enough and it will cost them. It could constitute the dangers (for Epic) that 2021 started the downfall that could have been avoided, a setting they caused themselves and the greedy hackers saw a clear new target, Epic Games with a bullseye. A bullseye that will be painted on their CEO and CFO, what a wild web we tend to weave.” And now Epic goes on suing more (or better stated in other directions). There is a massive call of holding Epic Games accountable for what comes next, will the judge take that into account. All the people that Epic Games endangered for allowing this danger to reach over 800,000,000 devices? I guess not, but then we now have a picture as given in the Durham Herald Sun, so when your device is hacked due to these proceedings, I suggest to look him up and demand an explanation in person. 

Have a great day.

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Realisations

That is the topic of the day (for me). You see, we all have our ways and that is fine, however one app that I ‘embraced’ is Conqueror. Conqueror is a walking tool that keeps you on point to a degree. To a degree is a little ‘stiff’ but as I had to endure two open heart surgeries within two months, I thought it a good idea to embrace a little more active lifestyle. Conqueror had that and it was on point for me, the gamer in me embraced it. I am now on the third Tombraider challenge and I only started this third one yesterday.

The first thing I got was a gaming stage to a real deal, a virtual challenge. And with this, besides the ‘postcards’, the maps and the videos was a setting that with every 20% done a tree was planted. As such I have been the instigator on 10 trees so far. This gave me food for thought. You see it takes 8 trees to create the oxygen that I require. The first realisation was that if there are 8 billion people at this time. We need to have 64 billion trees to keep this world oxygenated. So, how many trees in the amazon, Indonesia and other places have been cut for the need of money? There is a limit that ‘brown gold’ gets you and in a global economy. What places have this? A partial fact was given in 2015 “We estimate that there are approximately 3.041 trillion trees in the world, an entire order of magnitude greater than the previous estimate of 400.25 billion. For each person on Earth there are 422 trees”, this presumptuous estimation is rough and not entirely believable. You see, in the last decade massive lumber issues were seen in several places. And when we consider  “there are approximately 3.041 trillion trees in the world, an entire order of magnitude greater than the previous estimate of 400.25 billion.” My issue in this is that there are always issues with these numbers, that’s fine but to make an estimation issue that is off by almost 800% is too far fetched. Even being off by 100% makes the issue dubious at best. One of the estimations was not done with a clear scope in mind. So was it the first or the second? In 2023 we were given “Cattle ranching and soybean farming are colossal culprits, with cattle ranching accounting for 80% of current deforestation in the Amazon. As demand for these products increases, more and more land is cleared to make room for crops and grazing.” Which gives us the first worrying issue “80% of current deforestation in the Amazon” the issue is the percentage. This doesn’t state this as a percentage of the stated Amazon, which might have been X. Then there was the issue in Indonesia and Global Forest Watch gives us “In 2001, Indonesia had 93.8 Mha of primary forest*, extending over 50% of its land area. In 2023, it lost 292 kha of primary forest*, equivalent to 221 Mt of CO₂ emissions. 144 kha of this loss was found to be within Indonesia’s official forest land cover classes and with a patch size larger than two hectares according to MoEF-WRI analysis.” As such, when we consider these two facts, how believable was the first numbers we got? There is no other way to consider these facts then the clear notion that certain people are trying to sell us a bag of (optional corrupt) goods. As such we need to get real numbers. Because we are wasting the oxygen we desperately need to breathe. The optional thought that I have 5-10 years ago that we would have to decimate the population by 97.3%, a harsh but not unrealistic number. This gets me to the third issue, the fires of New Guinea. It was stated that from 2001 to 2023, Papua New Guinea lost 139 kha of tree cover from fires and 1.73 Mha from all other drivers of loss. So how does the initial statement of “We estimate that there are approximately 3.041 trillion trees in the world, an entire order of magnitude greater than the previous estimate of 400.25 billion. For each person on Earth there are 422 trees” with these three simple setting there is no way that this is set to any level of truth. People are optionally lulled to sleep and the danger is that soon Russia with its East Siberian taiga is now the only region remaining having the title ‘the lungs of the earth’ possible shared with the forests of Africa. Namely the rainforest of the Congo Basin, the Guinean Forests of West Africa, which run from Sierra Leone to Cameroon; the Eastern Afromontane, which span Ethiopia to Southern Africa; the Coastal Forests of Eastern Africa from Kenya to Mozambique; and the forests of Madagascar. So there are a few, however, how many trees there are remains a topic of debate. Is there any validity in the statement of “3.041 trillion trees” or “400.25 billion trees”. In both cases we are still OK, but in case of the second, I feel a lot better that I have contributed to my oxygen supply with so far 10 trees. I reckon that as these numbers are actually revisited and counted with some level of precision (Google, wake up, your Gemini talents are needed) we need to be cautious. I predict that someone will start vamping up the phrase ‘Oxygen neutral’ we might be in a lot more trouble than we think we are.

And that is merely the first issue. A second one was the challenge that I will be doing next (my fourth trial). Here I a stepping away from the gaming section to something more historically real.

It is the challenge ‘the St Francis way’. This is a virtual walk of 503km. 

It is the walk Giovanni di Pietro di Bernardone made around 1204 when he went on a pilgrimage to Rome. The part I walk was a description from Florence to the Vatican. 

It is a ‘mere’ 503km but still a decent challenge. The ‘issue’ here is that we have become complacent in our luxuries. We are too eager to resort to cars and planes (I am not against any of them), I am merely a person who walked everything with a public transportation or two on the side. Living next to the office (place of business) is no longer an option for many of us. And as Sergey Brin is not likely to fuel my retirement, walking is nearly all I have. No complaints from my side mind you. I made my own bed and I accept my larger part in this. But as this trial came across my eyes I started to consider a few things. First of all the realisation what St. Frances accepted as his goals. He was a child of an Italian father, Pietro di Bernardone dei Moriconi, a prosperous silk merchant, and a French mother, Pica di Bourlemont, about whom little is known except that she was a noblewoman originally from  the French Provence and decided to marry his ‘lady Poverty’ as a bride. I have seen many things in my life, but the wealthy accepting the life of poverty is not one of them, and in all honesty, neither would I (although I have next to nothing), so what does that matter. The setting of walking that distance is not one of contemplation, it is a drive to succeed. A very different dive Giovanni ever had. And this challenge is one that we should all have, if it was only to get into a better healthier shape.

One mere app giving me more than one train of thought. There are still a few other trials to get and to complete after this one. The Harry Potter trials (7 of them) and the Lord of the Rings with 5 trials all towards an ending at Mount Doom is a wanting achievement as a Tolkien fan. So I can proudly state (if ever) to Elijah Wood: “I did that too. Nah, nah, nah, nah, nah” OK, I admit, a little childish, but at times proud moments must be diminished by simple words to make the act (a total 1095km) a seemingly trivial one. The distance or journey didn’t matter, it is the total achievement that has meaning (be it in my own mind). 

So what did you learn (virtual or not)? Have a great Saturday, I still have almost half a day to go.

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As the walls start to crumble

Yes, this is a little speculative, but the story is not. I just learned of the BBC story that they released 4 hours ago, 17 hours after I wrote the previous story. The BBC article (at https://www.bbc.com/news/articles/cq82852kkz8o) is giving us ‘Microsoft lays off more gaming staff in new cuts’ with the subtext “It laid off 1,900 staff in January and, in May, closed four studios bought before its purchase of Call of Duty maker Activision-Blizzard”, as well as “He said the decision to cut more jobs – about 3% of its gaming staff – was made “as part of aligning our post-acquisition team structure” and organising the business “for long-term success””. The ‘he’ in this story is Phil Spencer, and that long-term success? As I personally see it Microsoft will implode within the next 30 month, so that long term is relatively short (as I see it). And as for the layoffs being towards post-acquisition team structure. That might be the intention, yet the issue remains that the interest alone on a $69,000,000,000 purchase should be no less then 4.5 billion dollars and the gaming stage brought Microsoft (according to several sources) no more than 2 billion dollars. As such Microsoft is coming up short around 50% of the interest alone and that is before we factor in what more is needed to take care of the principle. And as Microsoft is dealing with all kind of fines and several angry people suing for what they think they are due, the numbers will not come up nice, more like tainted and covered in blood covered red. We then get “Xbox boss Mr Spencer told gaming website IGN he was expected to run a “sustainable” gaming business and show growth during a June interview”, so what does this Spencer person think what ‘sustainable’ means? In my book it means able to be maintained at a certain level, and how does that work when you lay off over 2000 people? Support? Managers? One gives relief to hardship and buggy environment to the customers (something that Microsoft is intimate familiar with) and the managers are often the creative part of the company and they have had the ears of their staff. Now these fired people could optionally use my freebees and create these games on NON-Microsoft systems. Giving Microsoft even more hardship. A game that makes perfect sense in the business mind of Microsoft, but gaming is mostly art and that is a setting that they seem to misunderstand. I like it when the unworthy give me resources and tools that can be used against them. Karma tends to be a bitch. The quote we see is “In its latest finance report Microsoft said its gaming revenues had increased, mostly due to its ownership of Activision-Blizzard, which also produces World of Warcraft, Diablo and Overwatch” what we do not see are the issues that Diablo 4 still has (on whatever system). It might have been the big cash cow (over $666M in the first 5 days) but what did it cost to develop Diablo 4? It took 6 years, that is nearly all we know about it and Microsoft is really happy to hide a lot of numbers and merely focus on the good stories which is to be expected, but as we now see that thousands have been cast out, there is every chance that these people could become their worst competitor and not in a good way. Another setting is seen (at https://www.inverse.com/gaming/xbox-enotria-delay-microsoft-ps5) where inverse tells us ‘Enotria Is Just the Latest Game to Hit A Mysterious Snag With Its Xbox Launch’ with the byline “Something’s amiss at Microsoft”, I think that it is a lot more. How is it possible that Phil Spencer can smilingly visit the board of directors as we are given things like “it was canceling the Xbox release of HAAK. According to the developer, it spent over 14 months attempting to register the game for release on Xbox, when it estimated it needed only about two weeks of porting work. However, bugs in Microsoft’s Partner Center and Support site prevented it from applying”, as such I wonder, when a we see registration issues and bugs. What is Microsoft doing, or better asked, not doing? 14 months? There seems to be an increasing issue with transparency and in gaming it is damaging, as such what is Microsoft doing? I see it as a setting where the walls come crumbling, but what if I am wrong? What if Microsoft has a more insidious plan? I have no idea what it is and I have no clue what they are doing but there is a setting where Microsoft is all about all games online and in the cloud. So what happens when gamers are all controlled from a singular place? I have no idea what is going on, it was a mere speculation, but the increasing amount of issues (including bugs all over the place) does not fill me with comfort. Consider this and wonder why they were willing to pay 69 billion, all whilst there is a lack of revenue. There is more going on and I think it is becoming more and more imperative to create games on OTHER systems and bleed Microsoft dry. The other part is that the (speculated) intentional lack of clarity in regards to the numbers we see reports of 160% year on year growth, but with gaming it is merely based on the next game and so far quality has been lacking. The failures that Redfall brought, the lack of issues in Starfield is one side, the lacking sales of the Xbox is the other part. When you see the list of issues we must understand that there are plenty of intelligent people at Microsoft, so what is this about? We can wait to find out, or we can create a wave of excellent games and give the gamers an option to select the Amazon Luna, the Sony PS5 (PS4 too), the Nintendo Switch or the Tencent Handheld as their new home. At this point China becomes a contender in the gaming industry. That should be a hard sell to the US government, would it not be? As such I set the gaming IP I designed as Freebee to non-Microsoft systems. I might not know what Microsoft is up to, but I do know that they are greed/revenue driven, and as such I know what would hurt them and should Kingdom Holding accept my offer the hardship of Microsoft merely increases. A nice way to end my career, by partially saving the gaming world (a bit presumptuous perhaps). Microsoft should never have done what they did, they wanted to become absolute ruler and that didn’t sit well with me, a such I created IP and stories for game developers. The one rule was, ‘not for Microsoft systems’. Making the ideas public domain made the most sense to me. Or as Frank Herbert wrote in 1965 ‘He who destroys a thing, controls a thing’ as such I went to work. Now I believe that the BBC is merely handing me a partial confirmation (as I see it) that I was right all along. When the staff leaves it becomes a problem. 

Oh and as this becomes a new reality, China gets a real chance to pick up hundreds of people with a good grasp of gaming. That is merely my point of view and I could be wrong. 

Have a great day, the day before the weekend. 

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The attention an idea gets

That was a little bit of a spark that the Middle East Monitor gave me last week. I wasn’t sure if and how to pick this up. The article (at https://www.middleeastmonitor.com/20240905-what-could-saudi-arabias-first-aaa-game-be-like-following-chinas-success/) starts with ‘What could Saudi Arabia’s first AAA game be like, following China’s success?’ The subtext that stopped me was “Within just three days, “Black Myth: Wukong” shattered records, selling over 10 million copies and reaching 18 million within two weeks, with lifetime sales projected to reach up to 30 million. The game also achieved a peak concurrent player count of 2.2 million worldwide and has overtaken “Cyberpunk 2077” as the most-played single-player game on the online distribution platform Steam.” It shows one part that I have been saying for a long time. You see, the people have basically had enough of a repetitive Ubisoft and their umpteenth version of Assassins Creed, FarCry, Watchdogs and so on. 

As such there are hundreds of thousands of gamers who will eagerly pick up an original feeling game and Black Myth: Wukong addressed that feeling. It is yet another side to what I claimed over the last two years when I put original IP on my blog for the eager developer. It was theirs to use. People want original games, a feeling of novel and new and I gave the (eager developing) audience a new system and the storyline to a new approach in gaming. Actually I did a little more than that and again I am seemingly proven correct (yet again). And when some developer takes the ideas I stated here and takes an interest in being original They could go to town on branders like Ubisoft and Bethesda. You see, Microsoft is playing it very careful now. If they push Bethesda too much they lose that brand as well. They first thought they had the bong of happiness with Redfall. At present the game is reviewed as “it faced poor to middling reviews and lost thousands of players in just three days. Currently, it’s one of Steam’s most poorly-rated games due to extremely buggy performance, incredibly stupid AI, lack of matchmaking (in a co-op game!), and a whole other host of issues” and this view was given whilst the game is out now for over a year. Microsoft knows that they banked too much on their arrogance and now they have only have Bethesda left (at present) with some credibility. And Bethesda earned this credibility. Skyrim released on 11.11.11 still holds up as one of the most engaging RPG games in the field. They lost a lot of credibility with Starfield (a 60% game) only for Microsoft systems and even as the people got news that things were coming, the game has been out for a year. We now get ‘While Some Players Are Still Finding Starfield’s Gameplay Frustrating, Others Are Taking Issue With What Fans Are Creating For The Game – And How Bethesda’s Handling It’ (source: ScreenRant) as such Bethesda has basically one arrow left at present. The elder Scrolls and Microsoft knows that this needs to be a hole in one. As we see “The Elder Scrolls 6 is expected to be released sometime during or after 2026”, this might speculatively become their own Swan Song. Not bad for a $7,500,000,000 investment (nyuk, nyuk, nyuk). Activision Blizzard is (as I see it) another decent failure. We get that the annual revenue in 2021 was $12.10B, all whilst Statista reported “In the second quarter of 2023, Activision Blizzard’s net income amounted to 587 million U.S. dollars” (one source gave me US$1.51 billion (2022) of net revenue), you might think this is good, but Microsoft acquired this baby for $69,000,000,000. As such the annual interest of a loan that big is more than the net revenue of that firm (I predicted this well over a year ago as much). This all has impact. At present Microsoft has an immense losing streak in gaming (I truly hope that I am contributing to that). As such I handed original IP to game developers making the hardship worse for Microsoft and now they merely have the one final arrow of Bethesda left, which is expected somewhere in 2026. As such these factors all have impact. You see Black Myth: Wukong is one part (I had absolutely nothing to do with that) for the Kingdom of Saudi Arabia, referred to in the article has options. There is Scheherazade’s 1001 nights. I put a few issues out in the open. The idea of an RPG all based on the Arabian life and challenges. There was an option I considered to use an RPG game to promote Islam (for all people) with teachings in the game. There could be an option to take another look at Peter Molyneux’s Magic Carpet now that the systems are a lot stronger than the first Playstation, as such you can increase more than graphics. The game play could be taken to a new stage and the intensity of the game could be set to 11 (as the saying goes). Those are merely a few mentions that the Kingdom of Saudi Arabia could entertain and I made reference to at least two more games in a relaunch/remaster and refitted vibe. All settings I made mention of over the last two years alone. 

But it is not all sunshine for the Kingdom of Saudi Arabia. You see it has an uphill battle as the Middle East Monitor states with “As a non-Western, non-Japanese contribution, the game faced extensive media scrutiny ahead of its launch, including “controversies” over alleged sexism within the development studio, government censorship on politics and feminist propaganda, and some technical issues upon release”, there are a few items. I will state that the accusation of “alleged sexism within the development studio” is pretty much bogus. All the development studios are dealing with these ‘kids on the block’ issues as the saying goes. And government censorship? I need to see this to make it count, but I state this as the Middle East Monitor did. 

I think that the biggest challenge for Saudi Arabia is to bring something unique. They have the area and the landmarks, but the other players (Japan, USA, Canada) have had the singular field of gaming, as such it is important to bring something unique. I believe that this is possible as Black Myth: Wukong made it happen. Still, it will be a challenging field. Making something look Arabian has been done and Ubisoft with AC: Mirage pulled it off. So it is just as important to have a unique Arabian voice, look and gameplay. Still, there is something to be said for a new Magic Carpet (from Bullfrog) now that the hardware is 3,500 times more powerful there is a lot of achievement open to the audience. There is an additional field with Arabian lore (which I explore in my created script ‘How to assassinate a politician’) and there is more to do. You see I still believe that RPG is the most true game environment. I have nothing against other modes. But the RPG field can be utilised or used to create another type of game, optionally based on this new RPG. 

As I see it (and as Black Myth: Wukong proves) it is more about being original. There will always be some gamers that yearns for a certain game style, but the masses want originality. You see, a lack of choice only works for some time. In this an Arabian game could be good, but it is important that all the right characters are dotted and crossed (as in the I and T). That is a first essential need for any game to make it to the release stage. Then there is the music, here Saudi Arabia has an advantage. There is a lot unknown to us and as such there should be plenty of options. Then there is the additional idea. For example Saudi Arabian developers could use existing locations to create another setting. Whether this is a addition to a new Division game, or a Die Hard touch towards a shooting game. And another idea is to use Tahlia Street (aka Prince Mohammed bin Abdulaziz Street) as the backdrop of a variation of ‘Where in the world is Carmen Sandiego’ But now a realtime challenge to find the person that is trying to evade capture. Your only aid is his/her digital trace that you have access to. That could actually be a multiplayer approach where the mouse (aka criminal) and the cats (aka authorities) and the cheese dealers (contenders for the mouse empire) have to capture this so called mouse. With the stage that capture the wrong person makes you a target for arrest and there is the ring race. The mouse is rated on time it took them to evade capture and the others on the this it took them. And with that location completely mapped out it becomes a nice rat race (for the mice involved). I don’t think this has ever been done before to this degree and there is the rub. I just took this thought to a new level as I was writing this. So why can’t some of the existing developers come up with this? Think about that and as you try to figure this out consider that this is an optional new world with over 150 million possible new gamers. You can become a copy of what is, or come with something new, some version of an old game but now in a way never done before. And I have done that before, I considered a new version of Murder on the Zinderneuf and I made it into a 3D version of the game with interactions as well as imbuing it with elements of Iron Helix (1993). So there is a world of new IP out there. Now consider how much new IP Microsoft got for their $70,500,000,000 and what you could use (from what I have written here) without spending a penny. And the Kingdom of Saudi Arabia has a lot more to offer, Lore, Myths and a few more challenges. All that could create the new generation of games and gaming. The crowds are hungry for original gaming IP and the current player have very little to offer. Feng Ji might have come here first as the new player, but that does not stop Saudi Arabia from heralding their own chapter of gaming to the world of gamers.

Have a great Thursday, The weekend is now one day away (plus an additional 8 hours of work).

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The other Palette

This is the setting I switched to. From Microsoft (too much issues) to a nice palette. Not to paint, but if the painting on an easel is the current version of a game. 

There is another version, ‘my’ improved version. You see between 1985 and 2000 Atari (with their Atari 800 and Atari ST) and Commodore (with their Commodore 64 and Commodore Amiga) launched 10,000 games. Now if we only look at the top 10% of these games we end up with 1000 games. I am guessing that 50% has some level of IP protection (still an optional path) but 50% have no protection at all. That was what I was trying to tell Kingdom Holding. It is a path to about one third of the path to a 5 billion dollar annual revenue. And I recently completed the thought of a fourth game to relaunch. Consider that Microsoft with their 23 development houses have 2000 games. This path would gain 50% of that marker and Microsoft isn’t doing good (they will be in denial) and in that same setting, I got another idea. The top 10% are all set to a rating or 80% or better. This could be done with a lot less people and when the first two dozen games are out their streaming solution would only pick up more and more. The first stage would be reached with a setting of 50 million consoles. So as we were given “As of August 2024, lifetime unit sales of Xbox One consoles in North America reached nearly 33 million, while in Europe, lifetime unit sales surpassed 12.8 million. In total, nearly 58 million Xbox One units have been sold worldwide as of August 2024.” And my idea would equal that within 2 years. It took Microsoft 11 years to get to this and within 4 years I would have surpassed them. And that is just for starters. I speculatively (it remains speculation, not presumption) see the 100 million surpassed within 4 years. It would set this new console on the level of Sony and Nintendo. I personally (wishful thinking) see the new system equal the Nintendo Switch and the Playstation 2 in half the time they needed. This isn’t grandiose posturing. The path was made by them and now I see the option to reap the rewards. Either via Kingdom Holding or via Tencent, hoe doesn’t matter. I still see the vision of handing Phil Spencer the wooden spoon. He’ll end up dead last in a race he never really understood and as Microsoft enters more and more hard times divisions of Microsoft keep on being hollowed out. My work becomes increasingly easier. 

So at this point it is largely a stage where my brain sets the premise of how to set the look of these games, not by ‘rad looking’ graphics, even though they will be a lot better. But these games it was largely about playing and the joy of playing. These ‘game makers’ are all about advertisement money. They all advertise ‘no wifi’ or even more ludicrous ‘no payments’ whilst they merely set the premise to another fitting. Pay to win, disguised as an clever way to pay to grind. How disappointing. I do not blame them. Too many gamers nowadays are delusional falling into a trap and that tend to be demoralising. My idea was handed before in this blog and a few people picked up on this, or they had exactly the same idea (I cannot prove how they got there) but that is fair enough. So I decided to remaster in my mind these games and I got game 5 to a second setting of the master version. I will keep these thoughts offline. I initially had the idea for Google, but 3 days later they dropped the Stadia, so basically Amazon (Luna) and Tencent (handheld) remained. Tencent has a satisfying bonus. These high and mighty captains of industry would have surrendered another industry to China. And they do not have a lot left to work with.

A simple setting that I solved three years ago, and they were all blind to what was staring them in the face. Soon I will have to write more about the solution I had for malls. Another path that a few corporations (like Google and Amazon) overlooked. That is fair, you can only run an industry when you have bright developers falling asleep on the job and when waking up they have that spark with a new idea. A never ending stage of deadlines tend to be debilitating in the end. 

The idea I had came to me three years ago (and I wrote about it here) and in that time I merely revamped these games with more and more improvements, this is not against those games. Some of these games were launched before 1990 and I had 30 years to spin a few webs combine that with the graphic improvements we have now and the versatility of the hardware and we get an estimated 250% better game. And the captains of industry (specifically Microsoft) never looked beyond the spin hype they themselves created. A simple example Richard Garriott created the Ultimate series, ahead of its time and When you recreate Ultimate 4, Ultimate 5, Ultima 6 and Ultimate 7 on an Elder Scrolls Oblivion shoe anvil, there would be millions of gamers reset to this storyline. You see, the storyline of these games were perfect, the location (a whole world) was perfect and the setting we see with the virtues and the stones, mantras and a few setting more was perfect. I got hooked on Ultima 3 (Exodus) in 1984. This game never lost its appeal, not in 40 years. The games 4,5,6, and 7 have a very similar map and the fact that you play with a party of 8 people gives it even more bang. That is what Bethesda could never deliver (they were not trying to). Microsoft overlooked one of the greatest RPG IP’s EVER created and that is merely the tip of the iceberg. 1984 was a marvel in more than one way. The other game was Elite, now called Elite Dangerous by David Braben and he did something amazing. That is the stage Microsoft overlooked as well (or Braben was way ahead of them) and there are dozens more games that could fit the new bill on streaming systems. Another game from those days was Boulder Dash. Upgrade the graphics and you should have an amazing relaunch. That is the simple setting that still hold sway after 40 years. And you wonder why I think that these people were asleep at the wheel? Another stage is that with 2 games the fighting ring could be transitory. And there is space for Kingdom Holding (or Tencent) to enter this field as the current ‘captains of industry’ are seemingly about the “worst decisions of their career” whilst I showed up to three years ago showing that it was already a lot worse. 

So what more can be done? I am not sure, I send the notion to both Andy Jassy and Al Waleed bin Talal Al Saud, but I had no response. I am not surprised they both probably get hundreds of people saying that they had the golden idea. And now I get to address Tencent Holding. Not sure how that pans out, but the thought of a 5 billion revenue (annual) might appeal to them (if I get paid that is). I have no illusions that I might merely make 1%, but that still amounts to $50,000,000, as such I would not complain. Still the idea of asking for 1% of the revenue for 20 years seems more on point (for me that is) and if so I shall make the mall solution public domain. 

If you look back in my blogs for these three years you will find a lot more, including the stage for a completely new RPG, with original ideas and a few stages I considered during me Oblivion playing days. As well as a completely new IP on RPG that hd not been done before. Including a setting between two worlds which was a little based on the idea Stephen King gave me from the book The Talisman. It was one way of traversing locations. Not a copy of his idea, merely the premise of his approach. All these things I see (in my mind) and game developers never caught on what else they could do. They merely went for ‘looking cool’ whilst wannabe gamers stood in a doorway keeping everyone else out. Oh, what a lovely stage. That is what passes for game developer? Wanting to be cool with multiplayer games all whilst plenty of people (a majority) where happy in single player mode). I still think they did this so that they never had to properly develop clever NPC programming. As such I even surpassed that when I came up with a setting though IP created by Vint Cerf, he merely saw the business need. I saw a whole new approach in gaming and as such his ‘IP’ should be open to me. Another path Microsoft overlooked. They merely bought Bethesda and thought that their problem was solved. I took one look and thought “Oh, perhaps I could do this?” One thought was all it took. So, where is Microsoft now? I reckon by 2026 on a whole new plane of problems (if they still exist by then). For tomorrow I need to write in protection (if protection is the right word) of Google, the BBC forced me to go nuts on my keyboard. Google deserves someone who stands up for them as well, although I feel certain they have that in hand. I merely want to give my support on that cause.

Nearly time for another Jalapeño sandwich with cheese. Have a great day.

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