Tag Archives: Assassins Creed

Redo from start?

I have been considering the games that are, that are soon to come and those we wish to see again. I feel that I am not unique, I am one of many who feels the same way many gamers feel. It all started with a simple pre-order notice I saw at JB-Hifi. The order was not for Mass Effect 4, but for Mass Effect, which seemed a little odd. Soon I found a few less reliable mentions of a possible upcoming re-release of Mass Effect 1, 2 and 3 for Nextgen (Xbox One and PS4). I got excited, because overall the Mass Effect series are nothing short of a marvellous achievement. Consider that Mass Effect is one of the earliest Xbox360 releases, it still hold a storyline that was amazing to play. Yes, we will replay and we will know certain key parts, but that is still not an issue for those who love Mass Effect.

The revamped version of the last of us seemed to have instilled a desire for games on Nextgen that should make developers happy. Is that because the lack of good games or is that because the new games are leaving us cold? I think it is a little bit of both. As studios tried to play the ‘marketing game’ they are now learning harshly that playing that game on gamers is a sure way to see your product get smashed. The outrage that Assassins Creed Unity brought is only one of the elements. I will go one step further, a relaunch with upgrades to the story of Assassins Creed 1, 2 and brotherhood would very likely be more successful than the next Assassins Creed. This for the simple reason that the makers seem to have lost their way (the fact that Unity is regarded by many as the worst Nextgen release does not help any).

Even a relaunch of System Shock (1+2) is likely to draw in a much larger crowd than the likely disappointments new PS4 RPG’s are going to bring. The added issues is not just the game, the problem is for the most the marketing division for these developers; a decent example is the Division by Ubisoft. My issue is that so far the game might look good and could even become great, but in their approach to feed the hungry hordes of journalists and to remain ‘visible’, the people at E3 2014 got to see something that is now not coming until 2016, even the Q1 part here is currently under debate, so as the gamer is promised a game that is now 19 months from its initial ‘presentation’ the people are wondering whether to trust the game because of the mental link we all make between presentation and delivery. It leaves many of us with the thought ‘how many bugs do they need to fix‘? Now, that thought might not be the correct one, but when 10,000+ people think it, some outspoken nitwit will scream it on YouTube, which results in many players moving away from what could be a good game. An example here is Elder Scrolls online, which is a marketing disaster, yet when we see the review from ChaosD1 (at https://www.youtube.com/watch?t=2082&v=csY7RYF4rKQ), which is excellent and might change the minds of those who walked away from Elder Scrolls Online.

We the players now want to move to games we know, we trust and believe in, which gives added weight to relaunched games. Let’s not forget that Borderlands, The Last of Us and God of War 3 were excellent games. There is however another form of relaunch, one that is not actually a relaunch, but a new evolution of the game. Elite, the legendary game from the BBC Micro B, might have made its fame on the CBM64, it is the upcoming console version which left some parts intact that is now the talk of many towns and even more gamer communities. It shows a new air and an approach to a ‘sandbox’ world many are eager to get onto. As Elite upped the game by mapping the galaxy, with the added wink to legendary science fiction moments, which they did by adding Vulcan and the Leonard Nimoy Space Station as well as Pratchett’s Disc Starport. It is still many years away (as he is in good health), but the moment will come when we will get a place like Badger’s station or the President Lampkin’s station of justice as Mark Sheppard joins the legendary ranks in Elite: Dangerous. You might wonder what does it matter, but it does! You see, as the gamer identifies with moments of his own ‘reality’, the things he/she is passionate about! The game becomes more fun and we will see that people connect more to a game. The danger is that when the threshold lowers and too many ‘legends’ are added, it could drive down the sentiment overall, but the sentiment remains! This will not hinder the upcoming No Man’s sky and both titles will very likely appeal to many players. In that same air we should see the upcoming Shadow of the Beast. What was a scrolling game with slashing on the Amiga/Atari ST, is showing itself to be a Nextgen blood dripping slice and dice extravaganza. This is a new group where the makers can relaunch their original idea and many gamers will love them. So, as the ‘new’ games don’t hack it, the gamers will get treated to a game that did and will do so again. The benefit here is that game makers will need to up their game by a lot to get out there. In the end the gamer wins no matter what! (Don’t you just love that?)

So they will pray at the ‘shrine of Pong‘ to replay System Shock, which does not hinder others either. When we consider Paradroid, or even some games for a chosen crowd like Sierra Entertainment’s games called Manhunter New York and Manhunter 2: San Francisco. They were well above average games then and could now get vamped into truly awesome games tomorrow. Perhaps we will actually live to see the conclusion of part 3 in London. It will be up to Activision to decide and as I see it, it just takes one visionary view within Activision to unlock that revenue! That same feeling is there for the Ultima series. Even though game 10 was an experience released too soon, the idea of an ‘Elder scrolls World’ that is Britannia could be massive. The fact that a developed ‘world’ is scanned and transferred to a first person environment complete with quests, side quests and upgraded storyline could give way to a new generation of gamers, let’s not forget that those who played the original are now regarded to be in the ‘old’ section (yes, that includes me), whilst the young section will experience something completely original in a new jacket. A world where you get Ultima 4, 5 and 6 in one game on the same world with the challenges to master is not only new and novel, pulling it off would raise the bar of gaming considerably. Something all gamers desire!

We became complacent in gaming as we played the Assassins Creed series, which for the most was just ‘more’ (specifically 2, Brotherhood and Revelations). Shadow of the Beast and Elite: Dangerous are now showing that ‘more’ can be an entire new range in evolution, a part many gamers (and developers) have not truly contemplated. As those behind the developers, learn to look behind them on what was and what can be great again, we learn, actually as I see it, it is the gamer taught the developer that games can be recycled.

Yet, we must also consider that it is not about the open world part, a trap I myself tend to fall into. The immersing part of being trapped in a house and surviving it, or as some will call it Alien: Isolation is basically redoing what was great and leaving the player with a replayable challenge. Which is the holy grail of gaming! I believe that more could be coming. I still regard Metroid Prime and Metroid Prime 2 (GameCube games) as one of the most amazing games Nintendo ever released, they did on 3” DVD what many developers could not achieve on a 4.7” Blu-ray, which is truly amazing.

On the other side we see the failures, the hype that was Watchdogs is regarded by some as a failure and a joke. I do not completely agree, but overall the game is not the titan it was heralded to be, but it could be the introduction to a second game that is really awesome (Assassins Creed 1 + 2 are evidence of that), I am just willing to see the glass half full in the case of Watchdogs and I am willing to give Ubisoft a little slack in this game, especially as they do not deserve any slack for butchering the Assassins Creed series (yes, I am slightly obsessed with that). On that same line I tend to set Thief! It was not great, but decent, I do not regret getting the game when I did.

What will come next? Well, that is the question, so as many stare at the horizon for Fallout 4 and Mass Effect 4, we should not hesitate to look behind us to see new (and hopefully improved versions) of Tenchu and Mega-lo-Mania. In my view as all the developers are focussing on multi-player and micro transactions, they forget that the bulk of ALL gamers need moments of escapism, where they need not weigh anything, but focus on just having fun. This is why Minecraft is so bloody addictive. Diablo again shows levels of fulfilment. It is basically why people on Facebook keep a game like Zombie Slayer around. It has no mental need (minimal) it has decent graphics (images) and it shows progress. I will take it one step further, especially as I am not that much of a zombie fan. It is in my view one of the reasons why some of these games will always survive, when we add Pokémon to the mix we see that part even further. It is only because of the technological flaw that Sapphire and Ruby could no longer be played, yet now, with the 3DS editions, we see the power of that formula. Those who played before still love what can be played again, so as some stare forward to the horizon of new games due to technology, do not forget about the treasures behind us. Now some do not feel that ‘vigour’ when they play Colonization, a Sid Meier masterpiece, because it is board like and turn based, but what happens when the mastery of Colonization gets blended with the freedom of play that Seven Cities of Gold on the CBM-64 brought? Evolution, re-playability and challenge all in one go! I would really be curious to see such a result. I believe that within 95% of all gamers is a casual gamer that just wants to have fun, which is why Diablo and Minecraft will survive forever, we will do the multi thing in Mass Effect 3 for periods of time (best multi player experience EVER!), yet we will always return to the games that mentally satisfy, the part that scripted games cannot deliver, a niche market with long term gaming fun many developers seem to ignore.

Let the games begin!

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The insanity of Trolls

I have had my issues with many things, in some cases I was on one side where I lashed out at Yves Guillemot to some extent, not because he did something ‘wrong’ but as CEO, he is the main in charge, the buck stops at HIS desk! The fact remained (as I saw it) that an amazing concept like Assassins Creed got squandered in several ways. My criticism was always with a level of decency and it was always supported with evidence, evidence as I saw it. There were never any death threats, or threats against the person, because in the end, it is just a video game and I reckon Ubisoft broke its own glasses of profit, which is the jest of it.

Today I viewed the article ‘Joss Whedon Quits Twitter; James Gunn Responds‘ (at http://geeknation.com/joss-whedon-quits-twitter-james-gunn-responds/). I am slightly beyond outrage at this point. To illustrate this, we need to look at some of the achievements of Joss Whedon.

Buffy, seven seasons of amazing excellence, vampire movies were taken to a new level and Sarah Michelle ‘the Slayer’ Gellar would become the idol of many men and even more women. The series is still rerunning on many channels on a global scale and every now and then forums bump back alive the desire for a high resolution remastered Blu-ray edition.

Angel would become a first spinoff, not as successful, but still respected in the fantasy world. Whedon puts together a cast that rocks solid and it would herald the continuation of a lifelong career of David Boreanaz beyond Angel who is still going strong after almost 20 years.

Firefly is the result of creativity from creator Joss Whedon and the cast that would reunite in his projects again and again. Scrapped before its time, studios are still learning today what a stupid mistake they made, like Buffy re-runs of this series are ongoing and the fans remain loyal beyond measure. Nathan Filion and the Firefly caste are still the highly sought events in every Comic-Con, even now 12 years later.

Serenity is the movie that tied a lot together and should be regarded as an amazing gesture towards the Firefly fans (it was no box office hit)

Dollhouse is perhaps the least understood diamond in the crown of Joss Whedon. It was dropped by executives who seemed to have a limited brain capacity and no comprehension beyond mind controlled ‘sex-dolls’. Whedon shows here how technology unleashed could be the end of us and end many ways of life. What was likely to have been a 4 season gemstone showed a second season trying to fit it all so the fans had a decently complete picture. Amy Acker, Eliza Dushku, Dichen Lachman and Olivia Williams are the female titans each with a role to play, the male side with Harry Lennix, Tahmoh Penikett, Fran Kranz and later Alan Tudyk show us a story that is almost unparalleled in depth. It is a story with a ‘neuromancer ‘ difference, one that sounds almost plausible enough to be scary.

Joss Whedon was able to add ethical undertones to the story that makes this gem an absolute must.

Now we get to the first Avengers movie. It is the second true superhero comic (with multiple hero’s) that comes to life in many ways (after the X-men). The story was amazingly good (for a comic book) and the interaction was like seeing comic books actually coming to life, I saw it in the cinema and after that a dozen times on Blu-ray. Like in the comic books we see ego and strife taking part in the story on the big screen too. Like the comic books, we see events that are just too good to ever forget. Many people will forever see Loki who is playing Tom Hiddleston with virtual Mark Ruffalo, played by the Hulk who picks up Hiddleston and makes him ‘one’ with the concrete floor, the ‘puny human’ quote gave way to loud laughs in the cinema. It will remain a priceless gem forever! The Avengers showed to me and too many others that comic books can come to life (through special effects). We all agree that the cast (all of them) did an amazing job, but we all know that without the visionary view of Joss Whedon, this movie would never have been the success it became. It ended up being the third most successful movie ever (source: Box office Mojo), with only Titanic and Avatar surpassing the financial Avengers results.

Now we have Age of Ultron. Here we see the team growing through the same actors, the same visionary director, whilst adding the three Avengers we missed the first time around. The Maximoff’s (Quicksilver and Scarlet Witch), both excellently played by Aaron Taylor-Johnson and Elisabeth Olsen. It is hard to compare to the comic books, because the Avengers have been around so long. Missing is Ant-man (but he is coming in his own movie first), Wasp, Black Panther (another upcoming person in his own movie first) and Black Knight. There are so many more members as the team evolved from the 60’s onwards. The movie is an excellent piece of work, there are many sides and even though these movies survive by special effects, we are never visibly drowned in those special effects forsaking acting quality.

It is hard to judge whether two is better than one, important is that there is an evolving storyline as we see in the comics. Joss Whedon delivered!

So when I saw that Joss Whedon got hate mail and death threats, I could not believe my ears (or my eyes for that matter). You have to read the story for yourself, but overall, I massively disagree with James Gunn, not because of what he did, but because of the premise that he had to (which in itself is a good thing).

Joss Whedon is a visionary. He brought to life something millions of fans dreamed of seeing in their life time and my generation as such would be alive long enough to see it truly happen on the big screen. He did it with Avengers and does it again with Age of Ultron. I am 100% convinced that he would be able to surpass his previous work if he would be making the two Infinity Gauntlet movies, but that is not to be, it seems (according to IMDB) that this falls to Anthony Russo and Joe Russo, the people behind Captain America, the winter soldier. Or as we can voice it, that movie where Captain America gets slapped around by his former best friend. The movie is an excellent achievement and the subterfuge of Hydra is well portrayed by former Mr Brubaker (a Robert Redford reference). In all these movies, as well as her introduction when Iron Man is a little over his head dealing with Mickey Rourke is Scarlett Johansson who sets down a mean Black Widow. As I see it, she was, is and remains a very strong character. I do not get the hatred over any of this and as such, I very much opposed the words of James Gunn when he writes: “Anger makes us feel “right”. And powerful. But it also usually exacerbates whatever the underlying, more uncomfortable feeling is”.

I would to some degree accept these words, but I saw some of the tweets Joss Whedon received. (a few at https://storify.com/Astojap/wehdon-twitter-hate). The message “@josswhedon ALSO WHY THE FUCK DID YOU JUST PUSH ASIDE NATASHA? YOU COULD HAVE USED HER IN SO MANY GOOD WAYS AND INSTEAD YOU USED STARK“. As well as “@josswhedon I bet you like homestuck you fucking garbage asshole” and these are not even the worst tweets!

They seem to be written by people who are clueless in many ways, some perhaps frustrated and angry for other reasons. I do not care as to the why, I just think that no one needs to accept the abuse Joss Whedon was subjected to.

When I see the accusation of ‘Misogynistic’ and we see Buffy with Buffy and Faith, Dollhouse with Echo, Sierra and November, Firefly with Zoe, Inara and Kaylee. In serenity, we see River getting ‘enthusiastic’ which leads to the quote “Start with the part where Jayne gets knocked out by a 90-pound girl ’cause… I don’t think that’s ever getting old“. I am clueless how Joss is voiced as Misogynistic.

The hatred for Joss Whedon is not just unfounded, it is wrong in many ways. Joss has always given us strong women (not all evenly sane, like Faith in season 3 of Buffy, but that is not the issue). In Age of Ultron we see ‘Black Widow’ Johansson having a soft spot for Bruce Banner and why not (apart from the fact that I am a better dancer then Mark Ruffalo)? And as for soft love interest, when the action starts, she states ‘I love you, but I need the other guy’ and shoves her love interest over the edge of a cliff, and out comes the Hulk, an excellent moment to giggle over!

We should not ignore Elisabeth Olsen either, especially as all but one member of the Avengers get introduced to her ability to boggle their minds, which gets crushed when at the end, when we see the ‘real life’ (the non-Comic book version) view of what Scarlet Witch is able to do.

So, I do not see any valid opposition to the visionary work of Joss Whedon, I also oppose James Gunn, not because what he said and how well he said it (one of the more eloquent writings this year), but the fact that he had to do it. These trolls and hate mail senders are not using their right to free speech. These people are guilty of Psychic Assault (in Common law Australia, New Zealand, UK and Canada). In the US we see a similar situation, where California has California Penal Code 422 PC, where we see how it defines the crime of “criminal threats” (formerly known as terrorist threats).

A “criminal threat” is when you threaten to kill or physically harm someone and
that person is thereby placed in a state of reasonably sustained fear for his/her safety or for the safety of his/her immediate family, the threat is specific and unequivocal and
you communicate the threat verbally, in writing, or via an electronically transmitted device.

Criminal threats can be charged whether or not you have the ability to carry out the threat…and even if you don’t actually intend to execute the threat.

I think it is only fair that the FBI, arrests no less than 50-100 of these people and convict them accordingly. You see, what those ‘voicers’ seem to forget is that these movies are a massive slice of the tax collected, when people like Joss Whedon have had enough and they go somewhere else, then these people thinking in their own small minded self that they executed their ‘right” to free speech is costing the government millions. It seems only fair that they are taking to the district courts and are allowed to experience the consequences of their criminal behaviour.

In my view trolling has been going on for way too long, Anita Sarkeesian, Sara Payne, Claire Cohen, Nicki Minaj, Helen Skelton and now Joss Whedon joins the ranks of trolled people (mostly women mind you). In this list I must take time emphasize two names. The first one is Sara Payne, the mother of murdered schoolgirl Sarah Payne. Can you imagine this? A mother dealing with the murder and the funeral of her own daughter getting trolled! How sick can people get? In the second there is Helen Skelton she used to present the BBC children show Blue Peter. Yes, it seems that those relying on ‘free speech’ have done this for an unacceptable amount of time and it is now becoming more and more essential that trolls get introduced to the criminal courts in a very non-virtual way.

I reckon that true fans, now losing out on their idol speaking on Twitter will be an additional source of inspiration in finding out who those trolls really are.

 

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A console surprise

There was an interesting surprise in the Guardian last Friday, on the day of good Friday, a religious day of doom, where someone got crucified almost 2000 years ago, Keith Stuart has his own anti-crucifixion on the games you should own, more precisely, the 14 games you should own! (At http://www.theguardian.com/technology/2015/apr/03/14-xbox-one-and-playstation-4-ps4-games-you-should-own). Now, I have had more than one issue with his articles, but overall, they are a good read and his view is a valid one. The first issue I had here is that the 14 titles are only achievable if you have both consoles. I know, just a minor issue, but a critical one. What I immensely liked is that NONE of the Assassins Creed games made the cut, which has to suck for Ubisoft. Even Black flag, which was not a true AC game, but a decent game none the less was absent.

So, is his view, or his list wrong? Nah! It is just a view, a valid view and I refuse to attack a person on any valid given view, even if I do not agree with it, I just thought it was lacking a few titles, a mere issue of calculus. So let’s take a look at some of the titles.

The first one is Bloodborne, which is immensely frustrating to play. It is relatively easy to get killed and then it is all back to square one. I lost two dozen lives, still in the beginning. You see, you get to kill, it goes smoothly and then you get just the tiniest moment overconfident and THAT gets you killed real fast. This game is about agility, tactical planning and slaughter in the most amazing graphical environment you are ever likely to see. The game is sublime in look and movement, but a better key location save point system (or a lot more of them) would have been really nice, in addition, clarity on equipping stuff and upgrading yourself would have been a decent help too. But let these words not fool you, the game is truly a challenge, whomever passes this game can call himself or herself a true gamer. The game is a challenge, you will love it or you will hate it, there is no grey area in this game, other than the grey of the streets. The game is an earth shattering experience, there is no denying it.

Minecraft made the list and the Last of Us remastered made the list, these are two essential games as I see it, but what was missing?

Well, this much remains a personal view, but as the list of 14 is not pure, let’s add a few titles. I personally think that Diablo 3 is also an essential game to have. Available for both, this game is the latest version of a legendary game that has haunted the minds of gamers for almost 20 years. Graphically the game is sublime and the added multiplayer mode is just unreal! It forces true teamwork if one wants to stay alive on higher levels in addition, the hardcore mode is more than just a small challenge, Diablo has always pushed forward and this third one is no exception with a good and captivating storyline. The makers have done whatever they could to make this game highly replayable. Thy pulled it off nicely.

There is one on the list that should get a mention. Life is Strange is one I have not played and know little about, but the part Keith Stuart wrote makes me want to check out this title sooner rather than later, which gives additional weight to his article. It is nice to see an article where you know all the player, it becomes a lot more when the article informs you on a game you missed out on, which is a reality we all face, so getting the nudge to check it out is always a nice thing.

So, his list gives us 11 PS4 and 10 Xbox 1 titles. Diablo 3 makes it 12, 11. In addition the mention of Evolve, one of the most ground breaking shooters I have ever see is also a must to have, be part of 4 or be the monster and kill as you go. The graphics, the scenery and the challenge. Evolve is more than just a new player. This game is upping the ante for shooters, which in this day and age and with the new consoles is quite the achievement. If you love shooters it is a must, if not, see if you can borrow it and try it, it will be worth the experience.

The next title in my view is Alien Isolation. It is horror survival, more importantly the game taps into the original fear that the movie Alien gave us. It is also one game that makes the oculus rift a serious consideration. I only saw that part online vie YouTube, but the idea that you look into the space, and in one direction makes you jittery like nothing you ever experienced, which is the feeling any good horror game should give you. It should push borders, Alien Isolation delivers in that regard. Together with The Enemy within, the horror survival genre is up for new life and the graphics and power of next generation consoles add to that experience, giving you my reasoning for adding this title.

Now it is time to add an Xbox One game. In my view the only title to add is Sunset Overdrive. I played it on the Game Show and the game is beyond amazing! I’ll go one step further. This game is so good that it is worth buying an Xbox One for. I chose the PS4 and this game is the only one that made me reconsider my choice. The graphics, the look and the gameplay makes Sunset Overdrive an absolute must if you have the Xbox One.

There we have the 14 games that are a must, but this year will show us a nice change as we get the Witcher 3 (May), Metal Gear Solid 5 (September) and No Man’s Sky (August). In addition, there will be the remastered Mass Effect (1, 2 and 3) in December (latest info) which will be a consideration too. The fact that both will get it only makes us desire Mass Effect 4 more. That title is still long away and replaying the trilogy will help us to overcome the sad delay. I only hope that they will give us the Multiplayer option of Mass Effect 3. That has been the most wonderful multiplayer experience of all Xbox 360 games (personal view), which is quite the achievement.

So, up to now there will be at least half a dozen games that tap into the gaming soul of the current players, with plenty of good games on route, for both consoles.

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The virtual reality of it all

Well, I would have expected my gaming ideas to come from many places, the Guardian was not one of them to be honest, but there you have it, we find information in all kinds of places. reason here is the other BAFTA, not the one eloquently mentioned by Stephen Fry (aka Reaver to gamers), but by the Gaming BAFTA, which will be awarded on March 12th (at http://www.theguardian.com/technology/2015/feb/10/alien-isolation-2015-bafta-video-game-award-nominations). There are many titles that will be mentioned, many will become non winners, and remain nominees none the less and one will stand out. Let’s take a look at those categories and some of the games mentioned.

Artistic Achievement

This is the only place where we see Ubisoft shine, to be more precise their graphical teams, no matter how I spoke out against Ubisoft and how they neglected Assassins Creed, their graphical teams did not. These graphical gurus did show a level of excellence that has been from out of this world. No matter how many bugs we see in Unity, the graphics were unreal, as were they for Black Flag; it is a well-deserved nomination and a possible winner, although they will compete with their own title Far Cry 4 here.

Audio achievement

There is one title that stands out, more important, the title itself is an achievement that many will have waited for, for a long time. It is Alien: Isolation and it puts the SEGA logo back on the screen in a most wonderful way. This alien game is not about blasting, it is about staying alive. This is the one perfect horror survival game that places the genre in a new light whilst remaining true to the atmosphere of the original Alien movie. The Evil Within scratches the surface of this genre, Alien: Isolation breaks through the skin and leaves you sweaty with possible heart problems, just like the original movie from 1979. The game truly takes you to the nerve wrecking ordeal of sharing a spaceship with an alien in the most unwanted way. The audio is every bit as important as the graphics and the audio team delivered like nothing you ever faced before.

Best Game

Is always a hard nut to crack, many games stand out in their own way, for various reasons, SEGA is the strongest nominee here, but a truly exceptional game delivers on many fronts, as such all titles deserve to be there, personally Destiny is as I see it, the least likely title to win, as it depends too much on multiplayer events, yet, this does not take it out of the race, I wonder how the silent title in the back (Monument Valley) will do. It is a silent gem, the use of the masterpieces of M. C. Escher are not to be ignored. There is a mesmerising element in this game that is as addictive as a game like Minecraft ever will be. As I mention addiction, I must warn you to stay away from nominee handheld game ‘Threes’. what seems like a simple game of addition, will turn from one second into the next into a game of addiction and your next set of threes is only one little swipe away. I reckon that in this category it will be a fight between Monument Valley and Threes and either should be seen as a worthy winner.

 

I can go on but you will have to take your own look and see what you think should be the right one to win. The important element here is that we see two parts of gaming that are now clearly impacting business. The first one is quality, yes, I started with the good side of Ubisoft as their graphical teams truly deserve it, but overall Ubisoft bungled the ball and an event like this, where they should be in domination, they are only attending in the most minimalistic of ways. The critique on several levels for Far Cry 4 and the massive failure Assassins Creed: Unity has shown to be, should be a clear indication that Yves Guillemot needs to clean up his divisions and he needs to do it no sooner than 5 minutes after the gaming BAFTA’s have ended.

The second part in all this is originality in gaming. SEGA is showing that in no small matter, in addition, we see Minecraft mentioned a few times, but the stellar part is that silent achievement Monument Valley, developer Ustwo under guidance of fearless leader Neil McFarland shows that independent developers are the future in more ways than one. The Creative Assembly (those behind Alien: Isolation and the old EA sports games) are not indie as such, but they are a far stretch from a massive developer like 2K and Ubisoft, which in addition show those larger developers that the true gems are in the mind of a person and not in the massive visibility of a division.

It will be interesting to see who is elected winner in these BAFTA’s for the mere reason that those who decide might not be the group that largely play these games, the one part that will be interesting to see is that the audience might see the real Ellie (Ashley Johnson), it is always nice to meet the person you kept safe in a digital world, even if she looks nothing like the digital character, an issue Jonathan Irons who will be portraying Kevin Spacey won’t face any day soon. I am eager to see Cliff Martinez on the stage, hopefully for winning the BAFTA for Far Cry 4, which was an excellent piece of work. I have been a fan of his work since Solaris and Contagion, two of his many created master works. As a debut game, Hitman Go definitely takes a shine. They changed a shooting assassin into a tough puzzle game with pawns shaped like Sebuteo figurines, but in the style of Hitman 47 and the goons he goes after. However, in that same category we see Shovel knight, a true retro game, based on the best of the best old style console games, whilst looking new fresh and fun to play. It is a fun achievement for both the new and the seasoned gamer.

So we will all be looking forward, or in some cases dreading this awarding evening. The only worry might be that the people who casted their votes and enjoying a horror survival stealth game is too low, which might impact SEGA to get a decent amount of the 6 nominations it received. We will see it all on March 12th and no matter who wins, I feel certain that the winning views will entice several players to take a look into nominated and winning games they had not considered playing before, that in itself will make the gaming BAFTA a great event for nominee, winner and gamer alike

The full nomination list can be found at http://www.bafta.org/sites/default/files/uploads/baftagamesawardsnominationslist.pdf

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How the mighty can fall

You see, I’ve have had a few issues with Ubi-Soft (or you be soft) in the past. After 5 iterations of glitches and increasingly less reliable accounting of that what they claim, we can see that the floodgates are opening. I wonder if anyone ever explained to Yves Guillemot that relying on marketing and shareholders equals screwing your company value over, those who push for short term gains, will long term destroy a company, in that view the danger of the existence of Ubisoft grows. They are in sizeable company IBM, Microsoft, Electronic Arts, WordPerfect and that list goes on. The first part you see can be found here http://www.forbes.com/sites/insertcoin/2014/11/14/ubisoft-responds-inadequately-to-assassins-creed-unity-embargo-and-performance-issues/Obviously, they can handle this situation however they want, but there has been close to zero diplomacy throughout this launch. This statement simply reads as “we are fixing the things you are yelling about.”“, but there is insincerity in that past. It reminds me of a Beta version that was launched, just to keep with dividend expectations. Unity as I personally expect it to be is nowhere near ready. The glitches seen should be caught by a decent QA team, so either it was skipped, or this was about setting shareholder expectations. It is short-sighted and dumbfounded as I see it.

The second term is one I really have a problem with “It’s now a significant, highly uncommon event to have a major game launch without issue“, how about doing your job right? How about proper game testing, how about not being the bitch of marketing (for the shareholders)? These issues are central in the entire debate on quality software. I wonder why a billion plus company did not figure that out, or is this the bad side of the image they accepted?

There are even criminal charges to consider at present “To say that this one aspect of the game mandated a 12-hour-post-launch review embargo time is nonsensical” is more dangerous than people realise. You see, for that time, people buy a product which the company knows to be faulty, that by itself constitutes fraud, which might be seen as ‘an act commonly understood as dishonesty calculated for advantage‘, is that not the case here? The fact that it was shipped broken seems to be enough of an indication.

I will take it one step further: ‘A party who has lost something due to fraud is entitled to file a lawsuit for damages against the party acting fraudulently, and the damages may include punitive damages as a punishment or public example due to the malicious nature of the fraud‘, now let’s take a look at this. Consider that the gamer lost time, which is a given, now consider that many gamers can only afford one game until thanksgiving, now they bought Assassins Creed, whilst they might have bought Sunset Overdrive of the Evil within. So it might be considered that they defrauded the others whilst keeping knowingly the lid on faulty merchandise.

I foresaw this coming roughly three years ago, when we heard about a new Assassins Creed ‘every year’. Good gaming does not come on command and innovation takes time, which means that the gamer gets sold short right of the bat!

Forbes brings a good tone, but they remain soft on Ubisoft. Looking at YouTube and searching “Unity sucks” will get you a massive list of rants, which is only in the second day of release. Can we agree to some extent that Yves Guillemot needs to get a grip on his company unless he ends up being found liable on a near global scale (this game is apparently not played in North Korea)?

Gamespot seemed a little ‘softer’ on the makers as they are their primary sponsor, but likely they will claim that it had nothing to do with that, yet the fact that Gamespot gave the game 7 out of 10, should be indicative that the game has massive issues beyond the glitches and bugs as well. Yet Gamespot had good things to say as well “I had that roof approach licked, jumping into the building through an open window and blending into a crowd of bourgeois loyalists before sneaking up on my target and making the kill. With multiple options of attack available, the replay ability factor here is huge, giving you more of an incentive to go back and nail those bonus conditions for completing a mission“, this truly sounds like the old Assassins Creed many loved, yet then they state “These excellent sandbox-style assassinations make up the bulk of Unity’s missions” followed by a few negative notes. You see, the only true sandbox style I have seen is with Bethesda and both Elder scrolls and Fallout. The rest are often scripted to force you in a direction in the main story (for a larger part). Unity does take additional leaps when we consider the quote “I’m all for giving people the option to extend the experience onto mobiles and tablets, or on the web, but those things should offer standalone extra content; locking stuff out of a game you’ve just dropped $60 on is infuriating“, this I felt in the past as well with other games, so seeing it here is not a good thing. I personally think that this is about the data collection side of it all, as they get the information of the player, added with PC and Console information, we become targets in a very real sense. A view I do not treasure.

So as I had decided to let AC Unity slip by (a lack of funds will do that), I feel happy to miss out on the bugs and the glitches. There is one issue in hindsight of this, this is definitely strike two for Ubisoft, I reckon that Far Cry 4 will be their Waterloo in a very real sense. Gamers are more than just a little angry and their end might come harsher then they think. If we consider the quote by Play4Real (at http://www.p4rgaming.com/ubisoft-to-release-eight-assassins-creed-titles-in-2015/) stating “With the release of both Assassin’s Creed Unity for the PS4, Xbox One and PC plus Assassin’s Creed Rogue for the PS3 and Xbox 360 this year, Ubisoft knows that the demand for Assassin’s Creed will never die“, if we believe Ubisoft CEO Yves Guillemot, then they have 8 releases planned from now until 2016. I reckon he needs to revisit quality before even attempting one next one. When we see “but will wait for reviews as AC unity was a bug fest” in regards to Far Cry 4, which was supposed to be the big thing for Ubisoft, we see that gamers are about done with Ubisoft

  1. Watchdogs fell short of expectations (rated 8 out of 10)
  2. Bug fest (we mean Assassins Creed Unity) launched on all major platforms. (7 out of 10)
  3. ? (X out of Y)

Strike three might come next week, so we will hold out fairly for Far Cry 4, especially as number 3 was a decently good game.

This is the first true indication of the sliding levels of quality in gaming. As developers (likely more precise would be marketing and shareholders) are pushing deadlines, we see a lowering standard of gaming. The approach, ‘we’ll patch it on day one’ is more and more the standard, whilst this tends to lower the joyous gaming we all anticipated, it also sets a dangerous precedent, because as proper QA is more and more ignored, the overall quality of the game tends to falter too. I do not ignore, that with size comes glitches, yet when we see an overall lack of care, then it is something entirely different and stringing gaming fans along seems almost too criminal. It might be regarded as criminal as people bought a finished game, which is not what this game seems to be, not by a long shot!

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A rare moment in time

I have been watching the news in several places, the papers (online), newscasts and other media. I saw how we see articles with issues that I predicted over a year ago. Now, let’s be honest, that what I predicted and that what now is not one and the same. I might have been lucky, that happens, yet that gave me the impulse to take a look into my mind (with some external support) and I got a revelation (odd how that happens).

There are moments in time that are chiselled to be with us forever, that part happens, a set of circumstances so unique that it passes the stress test of time.

It was 1976, I was in high school and I saw on TV something so unique that it would remain with me for all time; it is likely I will take the images into my grave. Even then there was a need for the direct in our eyes. This series delivered! I still regard it as the best Drama ever to be made. The series was called I Claudius and the fact that it is drenched in history and filled with flexible morals is what seems to catch us. Yet, is that enough? If we see TV series like Dexter, Trueblood and a few more HBO series. They seem to have the trademark on directness, so why did they not surpass a series made 38 years ago?

I believe that this is because that there is a lot more to the achievement. I think it was more than just timing. Derek Jacobi as Claudius, Brian Blessed as Augustus, George Baker as Tiberius, Patrick Steward as Sejanus, John Hurt as Caligula, Bernard Hill as Gratus, Ian Ogilvy as Drusus and who will ever forget Siân Phillips as Livia. It is not just the group of actors, but the fact that these actors would set new boundaries; some are even today regarded as the top of drama. I think that timing brought these people together and that part caused the effect that this was not a series with one or two diamonds in the rough, but we ended up with a series holding over a dozen exquisitely cut diamonds. A TV-series, which through timing has remained close to unmatchable.

I must of course mention that the book was an amazing piece of work, yet that is one factor we have all seen before, the fact that a book had been turned into such a vision by cast and crew was and has for the most remained a unique experience in TV series. It is ‘I Claudius’ that makes me appreciate how rare such moments are and hoping on regular repetitions such achievements are a waste of time.

When we see how productions are made nowadays, we see a shift from what was insightful towards what is to be expected. Now, the second part is not necessarily a bad thing as we avoid blunders, failures and flops, yet the opposite is also true, the chance of that 99.4% rated production becomes equally impossible. So do we set ourselves up for mediocrity? That is at the heart of the question, as we see movies, games and other forms of entertainment set into a matrix of ‘certain’ non-failures, we get just that, a non-failure, yet when we do that, we will endure a level of ‘entertainment’ that is not out there, that does not shift borders and that will not leave us in awe. Yes, we will get to some extent levels of originality. Waves of TV shows, like Gotham and a few others in the new millennia of comic book representation of TV shows, and some will prove to be good, expanding and even will become successes, yet, they will not get to the level that we got when someone had a vision, found the people and ‘I Claudius’ became a reality. Even the HBO version ‘Rome’, which shows life in those days, falls short. Spartacus, which was regarded as excellent and had a strong cast, but none gave the shine like Andy Whitfield, when he was lost to family and audience because of non-Hodgkin lymphoma, we got the cold reality of how large a jewel he was in that series. Lucy Lawless and John Hannah as well as a league of others showed an amazing performance, but the absence of Andy Whitfield became just too noticeable.

The link is the rarity, when we see series holding the New Zealand Actor Kevin Smith (as Ares in Hercules and Xena) and Andy Whitfield, we see that these rare treasures of charisma have a lasting effect on a series, losing them will hurt whatever series they are working on, which makes the overwhelming list of ‘I Claudius’ even more rare then we consider possible.

But is this just about casting? No, I think that the vision of the director is too often downplayed, as is the work the writers put into place. Should you doubt the latter, consider the massive success the West Wing was and the strength that the Newsroom and House of Cards are showing. In the name of the director, the scriptwriter and the players that are, we announce this series {insert fictive name here} to be a non-failure. It sounds almost deceptively mundane. You see, many of these series are ‘powered’ by what America considers and regards, so slow sales will get a series cancelled too fast. Star Trek, the original series is one of the strongest pieces of evidence, what was regarded as failure (and therefor cancelled), is still regarded as one of the strongest visions of originality ever to grace the TV screens. In that light we see similar issues regarding Firefly, what could have become a game changer was dropped before its time. Here too the trinity is almost a given. Joss Whedon is shown to be the new Steven Spielberg (a shared place with JJ Abrams) and he had a strong support cast. Nathan Fillion might be the number one player, yet the support Alan Tudyk, Gina Torres, Morena Baccarin and Jewel Staite are undeniable. A series shut down before its time to shine. It is not the only time that this happened. The same reception was given to Doll House, what is at the foundation a mind shifting cyberpunk story was again cut short by that what the American audience did not understand.

Here is where we see the failure: yes it is true that America, catered to Americans, yet at present it seems that these deciders are forgetting that the European population is twice the size of America, the EEC alone is 50% larger than the USA, now consider that The Commonwealth consists of a few more nations all looking at these American series. This is taken into another direction as we see that HBO seems to address those needs almost perfectly and they are gaining strength, whilst British drama is actually a little on the decline. It seems that these deciders need to take new looks at how series are continued or dropped. Doll House is less than 4 years ago.

So where is this going?

It seems to me that the deciders of ‘where to leave the coins’ are looking at prognoses and not at the places where real visionaries come from. This has always been true, yet most true and very much most visible in the entertainment industry. It is shown as we see the game Test Drive a year late, yet, the verdict is a mere mediocre (at http://www.gamespot.com/reviews/driveclub-review/1900-6415900/). Is it a fair verdict? Hard to say, I am not much of a racing fan, but I consider the rating of Forza (an XBox one game) at 88% well deserved, a game that was very playable and looked extremely good. So as we see more PS4 games end up with mediocre ratings, the question now becomes will it affect the console war? Sony seems strong here, but in the end, consoles will not survive without really good games, and at present exclusive games on the XB1 are (I am sorry to report) better than the exclusive PS4 games, and at present Microsoft has a few more exclusive releases upcoming. Yet it does not end there, we see new levels of mediocrity by Ubisoft as they locked Assassins Creed both at 900p, so 20% below the PS4 maximum. I wonder what will happen when the gamers are treated to a failing AI in 6 weeks. Is that a given? No! It is not, yet the quote “because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It’s not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we’re still limited to 30 frames per second” (source: eurogamer.net), yet when we see (if this happens) another AC game with iterated glitches as we have seen since AC2, then what will the audience cry? This will be at the heart of what will come next. We will know in a few weeks, yet the questions are rising all over the internet by gamers of all size and creed. They expect that a game will show the game at the maximum of possibilities of the console they chose, not what we at present regard to be some excuse of ‘parity’, time will tell how it is received.

I have accused Ubisoft before on the lack of vision, it is not all deserved as Watchdogs, even though not as great as expected did open new doors, not unlike the very first Assassins Creed and it must be said a few more are expected to come, showing that Ubisoft has vision, but these titles are yet to be released.

True vision, it is a rare moment in time when we face it, yet in this age of need, why do we not see more of it?

 

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The fear of creativity

It was not that long ago that I wrote the blog ‘Sandbox Games’. Now I learn that Microsoft has offered 2 billion for Mojang. 2 billion is not much when you say it fast, but the reality is that this is a massive amount of money, even with the ludicrous high taxation norm in Sweden, what is left with leave the man ‘Notch’ with an amazing amount of luxury time to come up with something new and unique. You see, visionaries like that cannot sit still. He might think he can, he might actually truly believe he can, but visionaries like Peter Molyneux, Richard Garriot and a few others never do. Now Swedish Markus Persson joins this group!

Some did not agree with my view given on September 5th, which is fine, but the facts seem to back me up. In the same story there was also an issue with subscriptions, and behold we see ‘World of Warcraft Loses 800,000 Subscribers in Three Months‘ (source: Gamespot), now let it be known that this fact was out before I wrote my blog, so I am not giving any weight to this. It is only my voice that claims that I did not see this until now. There is however another side in the article. It claims: “The company called the decline ‘seasonal’ and pointed out that the dip in subscribers was similar to what we saw in the second quarter of 2012, ahead of the release of World of Warcraft expansion Mists of Pandaria“, this is a fair enough answer for now, but overall Blizzard is not out of the woods yet, even though the nextgen versions of Diablo 3 are as wildly wanted as any other version they released, which makes for a quality long term dedicated relationship between Blizzard and their gaming fans. I feel the same way and hope on an additional Act 6, hopefully with the Necromancer and the Assassin.

There is another side to all this, at present several gamers are feeling the cold breath of Sony in several ways. First there is the change that only when online, can a person see his trophies, the port from PS3 to PS4 also came with losses, the gamers at large lost PlayStation Home, and it is such a coincidence that rumours from so many games places up to the days before the release of the PS4 have since gone quiet. Yet, recently Games industry dot biz gave us the following quote “Sony’s virtual world Home will close in Asia and Japan in March 2015, according to an announcement on the official Japanese site“. This has a few consequences down the road, because all you have bought, and all you buy now, will be utterly lost to you. So no more houses, no Harry Potter, no Hogwarts and a league of other items bought will at some point be lost.

We now see two issues:

  1. A console purchase might be temporary at best, and as this market evolved we see a move towards leasing, not buying games. I personally think that this is a dangerous development. We feel for that what we consider we own. Which means that this would enable places like Pirate Bay to grow vastly, even potentially in a exponential way, giving us a new issue, but mostly giving certain corporations new nightmares.
  2. The acquisition of Mojang (if it happens), could be the start of a new wave of indie developers (I really hope so). 99.8% will never have the visionary gene Mojang has, but those who do would soon be bought out and these amounts of money do tend to give the creativity gene the hyperactive status.

Finally I get to have a small go at Pirate Bay. I am no fan of theirs, if you like a movie, or soundtrack, you buy it! I have and lately I have not been able to, but that does not mean I am going all out with downloads. Yet, they could have other options; it seems to me that a large chunk of the population would not like certain steps to be taken to the public. IMPORTANT! Sony has not announced any changes outside of Asia/Japan, but is that such a far-fetched consideration?

I personally see these developments as dangerous for Microsoft/Sony. Yes they are NextGen, yet overall consider the success of Minecraft, people want a GOOD game, is that Google contraption (ouya) such a bad option? Ubisoft can go high-resolution all they want, but if people see their payments dwindle away, another issue will come knocking on their doors too. Ubisoft delivered, I think that it was partially because Watchdogs was new and on NextGen there was NOTHING, so there! Yet, this is not fair either. Yes, it has certain repetitiveness, not unlike the initial Assassins Creed, yet what came after (AC2 and AC2 brotherhood) was such an amazing leap forward, that it pardoned the mediocrity of AC Revelations and AC3 as they were to some degree ignored. This could also be the case for Watchdogs; whatever follows could set entirely new records (hopefully not dependable on cars all the time).

Because of my personal view of a failed Black Flag, I hold out for Unity at present, yet the initial views are a lot more interesting than any presentation of Black Flag EVER was. Yet, in Forbes magazine we see an additional view “If Far Cry 4 is anywhere as good as its predecessor”, and I agree. I kept away from Far Cry 3, for the mere reason that the original Far Cry on 360 was the worst game I played on that console, Far Cry 3 is not that. It had in my view a few issues, but nothing major. Far Cry 4 could set a new boundary and in gaming that is NEVER EVER a bad idea.

So where will gamers go to next? Well, that remains to be seen, but they tend to go where the games and the gaming value is. That part has been forgotten by both big boys Sony and Microsoft. Nintendo is picking up a little, yet the Google console could pick up a lot and they could do it a lot sooner too. Consider that a game like Minecraft can get any person to switch, now consider a treasure trove of great games, or even decently satisfying games. The CBM-64, Atari ST and CBM Amiga, three systems that have a league of quality history, that is even before we consider the early PC games, all waiting to be rediscovered by an entire generation of new players. With a system that can run it, independent developers who can re-engineer it and an eager audience ready to try and buy it.

System shock (1+2), Dungeon Master, Dungeon Keeper, Oidz, Eye of the Beholder, Ultima series, Wing Commander series and Lemmings (believe me, there will always be space for Lemmings). The list goes on and on. Giving it here will keep you needlessly busy for too many hours. I have played hundreds of them and I still smile thinking of some of them. If we could enjoy them in a system with 64Kb, why must we get pushed into impossible hardware requirements? Even today Fallout 3 and Oblivion have never lost their charm. Diablo 3 is another example, yes there is more graphics and resolution, yet both Diablo 1 and 2 have not lost their charm. It is clearly not just the resolution, but a basic form of gameplay that appeals to us.

As the gaming industry is pushing more and more to new micro transactional business models, it is within our grasp to push back and walk towards other solutions that is not about holding us ransom to a monthly fee. Yet, all is not fine there either. At present these monthly MMO’s are doing just fine, ESO (Elder Scrolls Online) with a little over 770,000 subscribers, millions of dollars come in on a monthly base, yet for how long? When the economy is good, many might not care, yet in the view of current developments, that revenue wire will become ever increasingly thinner, then what? At some point many will be forced to select 1-2 of their favourite games to continue, which leaves a gap soon enough, as the business model ‘fails’, or better stated, as the net income will not be in the area of acceptable numbers, what will these companies do then?

I stated it before, there is space if you change the premise of the player and change the options for play, be more fluidic. In my initial view it was a new mapping system, using established locations, but what else can be done? This is at the heart of many contemplations by gamers all over the world, this is partially (IMHO), because the new player tends to be smarter and is also more inclined to listen to their personal friends on social media, so 1-5 will drive the change of 25-100. It becomes a different issue, and if too many of these people are in the student budget ballpark, then the word ‘micro transactions’ will drive them away a lot faster. We will always have novelty moments with Unity (even though the main story line can be completed under 20 hours), Elder Scrolls Online, no one denies that, but the time that EVERYONE goes into the WOW mode is pretty much a given impossibility. I personally believe that WOW continues, not just because they are good (they are good, no one denies that), but the bulk continues because of the vested time they have on their characters. However, WOW is pretty much the only game that can rely on such a level of comfort, or make a claim anywhere near it.

I reckon that as No Man’s Sky develops, the eyes and ears will move more and more in that direction. The ‘promise’ of eternal gaming sandbox style is a lot more appealing than many realise, if you think I am wrong, then wonder why Microsoft is willing to pay 2 billion for a ‘basic’ looking game like Minecraft. Mojang got it just right and re-engineering a wannabe is a lot harder than shelling out 2 billion (Bill Gates likely found it in a jacket he brought to the dry cleaners).

This is the fear these larger players have, not that Minecraft is such a success, but the fear that 2-3 new indie developers have that one idea no one in the high income suits had thought of. Minecraft already represents a low billion and that is only at the start of nextgen gaming. As the game moves from system to system, that revenue will only increase, the secondary danger they fear is as the game is there on Nintendo and other consoles, the uniqueness of nextgen becomes smaller and smaller. A fear that only sounds more and more overwhelming as some regard the failure of Sims 4 and other established brands like Mass Effect are delayed until 2015, which could spell more consequences for the NextGen population, but none of this is new, so why come with this again?

Here we are not looking for the failing established brands (well not really), but the other side of the established makers, the indie developers are getting slowly but surely a new option to shine, as some issues by Sony and Microsoft have not been going forward, we see a growing interest of android development games. this we see (at http://techcrunch.com/2014/06/23/google-play-quarterly-app-revenue-more-than-doubled-over-past-year-thanks-to-games-freemium-apps/) where we see the title ‘Google Play Quarterly App Revenue More Than Doubled Over Past Year, Thanks To Games, Freemium Apps‘, now, I myself do not see my mobile as a gaming tool, but with the Chrome books and the Google ouya, we see a new player and his/her title is ‘gaming enabled’, a group that seems to have been forgotten by executives and gamers alike (myself partially included). Now look back at the games I mentioned earlier and now at the games that Rare developed for the N64. Games released between 1996 and 2003, some became the standard of excellent gaming. The N-64 original of Golden Eye is a lot better than the Wii remake and the Xbox had Time Splitters 3, but then they forgot to make a good compatible version for the 360. a host of games ignored, now ready for grabbing on low end consoles with the promise of great gaming, a premise the high end executives all forgot about.

This is a change in gaming that we had ignored!

We all seem to naturally want to move forward, but is such a step even affordable? Consider that there is a market going towards Christmas, many not able to scrap the coins together for Nextgen, yet the ouya with 3 games at $109 (the price of one nextgen game in Australia) is another matter. good business is where you find it (Robocop quote), that is a reality we have to face, the ‘better’ economy position for many is not getting released until past Q1 in 2015, so if you are an indie developer get used to creativity, because if you get that nice idea out into the open, there is a potential group of well over 100,000,000 gamers who cannot afford a nextgen system with an included game, especially if the android solution is set at 25%, it is an alternative to consider. A global population going the way of pragmatism, one good game is all they need.

This gets us back to my blog ‘The Toothless tiger‘, which I wrote last week (September 8th). I wrote “larger companies have been all about continuing a brand and less about the new idea, which makes indie developers the future (consider the massive success of Mojang with Minecraft), that is the streamline part all ignored“. I truly believe this, which makes the foundations of NextGen rather shaky as cash strapped developers will move towards an open android environment. It also gives us an interesting side effect. The larger players are so used to having the large pool of resources to drown in, that the limits of android will bring forth the old developers as they designed for Commodore and Atari. Games that are slim, sleek and possibly even decent bug free, which in turn gives waves of additional creativity. Will this come to pass? It seems a logical conclusion, but I am not sure. Personally I hope it will and I also hope we will see additional non-male developers, they can shine in this field just as easy as their male counterparts. Time will tell!

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UBI is not going soft!

Another year and another E3 ends for the gaming industry and their devoted disciples, the gamers! Do not think this group to be soft, to be forgiving or to be misguided. They are running beyond 1 billion believers and they all believe in the power of joy from the game. It is a dedicated group. They have existed for over three decades and their numbers still grow.

They are not dressed in clerical outfits worshipping the house of Pong (it’s an Atari thing). They want their games hard, direct and lasting. I truly believed that this group had been deserted by UBI-Soft. I remain true to the feeling that UBI-Soft had gone soft on gaming. There was that Assassins Creed wannabe game regarding pirates (rated much too high), there were a few flops (which any maker will have) and Watchdogs, which was going to be a PS4 launch night game was delayed by a lot. Then we got Watchdogs, which was good, but had been overhyped too much by too many (not all due to UBI-Soft). So, here we have a maker, making a billion plus, losing the game, or so I thought.

I must admit that UBI-Soft is showing true gaming promise, even if some of the cut scenes are massively overdone (but the younger players love them).

There is Far-Cry 4, a game that until recently I would never consider touching. This game must be mentioned for two reasons. I bought the first one on the 360, and I still regard that as the WORST purchase ever! I did not play the second one, yet at some point I did play the third one and it was excellent. The game showed the openness of Midwinter (an old Microprose game), had the interest of many options, choices and sides and left me with a very good aftertaste in my mouth. UBI-Soft turned a fiasco into a winner. As I bash Yves Guillemot around at times, I must be honest enough to admit victory where he (or his minions) makes them.

I think that E3 2014 shows that not only is UBI-Soft back in the game; they are on route of reclaiming the number one development spot (which I considered that they had lost). There is more of course. I loved the Splinter Cell games, but they messed up Blacklist by not setting up the interface for replaying any better (it was the only flaw in my mind).

As for the new games, I was never much for racing, but the Crew has me yearning for the controller to play an ‘open’ racing game! There is a lot we might still wonder, but the presentation shows something that Sony with Drive Club did not deliver from demo day one and now is unlikely to equal. Now THAT is how you set up a game Monseigneur Guillemot!

Getting back to killing people! Whether the streets of Paris are the place to wander in anonymity is matter for another discussion, yet the idea that it will be an open environment game is without a doubt a massive step forward, especially in the light of the size a village like Paris represents. I was not impressed with Black Flag, but bought it regardless (lack of PS4 choices at launch night). It turned out I was right (read the other articles ‘A body blow to gaming‘ on March 6th and ‘Fifth in a trilogy!‘ on December 4th). Yet, the demo I saw in regards to AC Unity has me interested. It could be a massive turn for the better; I will however write fire and brimstone if they revert to the same ruddy glitches I have seen for 4 iterations.

Next, there will be more Tom Clancy in both the new Rainbow Six (not my cup of tea) and ‘the Division’ which seems to be very much my cup of tea.

Yes, as I see it, UBI-Soft is waking up to smell the need of the gamers and they are implying in their presentations that they are meeting the challenge. Time will tell, but I am a lot more positive about the course Yves Guillemot is taking UBI-Soft. I reckon that Next Gen gaming is finally getting a secure spot in the future.

When it comes down to Next Gen, I am not done yet. I have spoken out against Microsoft (or Micro$oft) in past items more than once. The image they left in 2013 drove me powerfully away from Xbox One and straight into the arms of Sony, which I considered to be the true consoles for a long time (PlayStation One, Two, Three and Four). Their approach of an ‘entertainment’ system in 2013 left me without a doubt that even though they seemed clued in with the Xbox 360, the top of Microsoft forgot what gaming was all about and came up with a half-baked device. I still think that the Xbox one is flawed on several levels, but their presentation on upcoming games does show that they are trying to figure it out. Their show was indeed really good (against Sony’s presentation which had slipped slightly) and the funny remark by Peter Molyneux in regards to Fable Legends that ‘it needs more dog‘ (via Twitter).

There is one more issue that I want to raise at present. It is all about the delays. Part of this is because of places like Gamespot, part of this is because of the Marketing divisions of places like UBI-Soft (and many others) and most of it is because of a truckload of gamers. Yes, I agree I want to play all the games today or even tomorrow, but a good game requires waiting at time. A good game will be done when it is done. So when we see a list of games like Batman: Arkham Knight, The Witcher 3: Wild Hunt, The Order: 1886, Quantum Break, Dying Light and The Division that will not make it to the console in 2014, gamers need to stop crying like little bitches! We (me and millions of gamers) want to play a 90% plus game that is legend, not a game that became mediocre like Thief, because someone at marketing pushed for a quicker deadline. The difference between Arkham City (90%) and Viking: Battle for Asgard (50%) is both timing and vision. We cannot do anything about a lack of vision (something the delayed games are not in short supply of) and timing is what we should give them, even though the valid issue remains ‘why show anything at E3-2013’, which is a discussion for another day; let me assure you of that. If we get back to UBI-Soft, then we must admit that Watchdog, with a 500 page hint guide shows that this game is loaded with stuff. It ended up being an 80% game, on release date this would have been a mere 45% rated joke.

We should never be dependent on ratings, that evidence is seen when we look at Gamespot with AC4 Black flag at 90%, which was too high and Thief at 60% was unfairly low (in my opinion). Yet, they are indicators of what we might want to spend money on. Games will always be overhyped by all (including me), it is influenced by what we played (Thief 1+2) and what we expect to see (the Thief demo at E3 2013). So will the next Rise of the Tomb Raider learn from the mistakes (as I see them) that they made with the 2013 release?

Time and patience will tell!

 

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Fifth in a trilogy!

Yes, there is a new PlayStation and it stands to reason that Ubi-soft would be there trying to cash in on a relic item. Yes, it is time to use the Assassins Creed brand to pass of some buccaneer’s game.
First, let’s look at the good part. The graphics! There is no doubt that the graphics are of an entirely different level. This game, in that regard stands out, or perhaps better, the PS4 does. They took Abstergo to another field and I must admit that this part works out. So as we get into the game we see the first Island which is the intro; it shows one small flaw which AC always had when you try to manoeuvre a running person. I reckon that this is just what it is and that is fair enough. So, we see the intro where we climb, where we look and synchronise. Yes, it looks like an Assassin’s Creed game. Now we go into that ruddy Prince of Persia approach and we have to run after another person and of course we miss and we synchronize. The first irritation comes. Now we go towards the sneaking which is fair enough and we slaughter. That is the intro! We now know how to proceed.  I have no issue with this part. It is not the worst part in teaching a player the controls of the game.

We swim to the boat and the next stop is Havana!

So here we need to deal with the graphic people of this game. The intro showed that they were good, but here we have evidence that they cheated! I accuse those graphic designers that they traveled back in time, the used their Handycam to film Havana and then they just rendered it. It looks THAT authentic. It must be said, graphically the AC series never disappointed. This is just way beyond that! Walking through the streets is a joy. We now get the repetition of viewpoints, which in truth is the one repetition I do enjoy. We see groups of dancers that we can hire (that is what they seem to call courtesans in Havana in 1715 apparently) and there are others around. We need to save pirates, to get them to become part of the crew and we need to chase shanties like the pages of an almanac. The one idiotic part I truly hate! At least in this game they are much clearer to see. We see the return of the pigeon nests for assassination jobs. We have seen it all before and there is no new part so far. Beyond the graphics this game is to be regarded as redundant! The stupid part (as I see it) is that if Yves Guillemot had thought this trough (always blame the guy at the top), he could have made it into a legendary pirate game! Veering away from the AC logo, whether it was Abstergo founded or not could have made this a truly great start, now it is a faded repetition at best. The unworthy end of what was once a great brand. I get the issues they have since Watchdogs has been delayed, but this could and should have gone a lot better. So, as I moved through several chapters, I see the missions for what they are, utterly repetitive! Apart from the graphics there is nothing to different this from Assassins Creed 3, which was already a letdown of what was once a great brand.

If I go over all of this, then what was unique has evolved into nothingness. My reasoning in this is? Well, when you try to get all kind of groups into one game, you end up pleasing no one at all. This is what I personally think had happened. Instead of pleasing a group, they wanted to please the AC group, the Prince of Persia group and the slice and dice group.

The reason why this angers me is because this could have been a truly great game (and it currently does NOT deserve the 89 rating Gamespot gave it). Consider this could have been a Pirate RPG. The elements are mostly there. This could have been the true Pirate game that Sid Meier wished for (but was stopped from making due to the technology in the 80’s). There is another side to all this. That side is actually Gamespot. I do not always agree with their ratings, but for the most they are within a certain scope. This rating is way overboard. Perhaps the relentless advertising of this game on Gamespot (whenever you refreshed the browser window) had something to do with it. I am not kidding! For weeks Black Flag was the ONLY trailer we got to see. Perhaps their deck was stacked?

It related to all this because the hype for a fake game had to be maintained (for the shareholders).

What could have been the start of a third line of RPG, one that would show Bethesda that they are not alone in the RPG field, turned out to be slightly less than mediocre. Ubi-soft had turned the coward card (IMHO)! This is likely due to an age where the billion dollar company needs to appease the shareholders (who mostly are clueless on games). That wild step, if they had taken it, might have been proof why Ubi-soft had become so big. And it could have been a legendary launch for the PS4. Yet, no! It had to be bland and repetitive. I reckon that Watchdogs might soon be the last big hit if the game actually delivers on the hype that we were shown. Because from what I saw, Ubi needs a big win in a massive way. However, no matter what, the one team that did truly deliver in this game was the graphic team. They are the only reason that this game stands out at all.

There will be another consequence for them. If the game ‘Thief’ does indeed deliver next march, then those who turned to the AC game because they loved Thief, will walk away from the AC ‘brand’. If that happens, what will be the consequence for Assassins Creed as Ubi-soft did not step up to the plate when they were supposed to do? Time will tell!

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