Tag Archives: Sony

In your face space

It happens, something is staring me right in the face and I lay it beside me. It happens, it happens to us all. This trip started in 1992 (I believe), at a consumer electronic show in Amsterdam (RAI) we got to see the first Mini Disc, the first thought I had that it would be a great digital system for computers, it was roughly 4% of a Bernoulli disk whilst being able to store 600% of what a Bernoulli could store. The idea was rejected by Sony, too incompatible they claimed, nowadays we know more, it would have been a great option, it would have pushed players like Apple to the limit 5 years ahead of the curve. Yesterday I was confronted with that thought as my DVD was acting up (the disc, not the player). Now consider the new players, the new way to watch TV. All whilst the telecom companies want you to use more and more bandwidth, the more they can harvest, the more dependent you get to become.

What if we take that away? Consider this Compact Flash, one card, not 26 discs, merely one card and it is not even the start, in a time and place where collections are complete book cases and we can replace it in almost all cases with one card per TV series. The fans have a perfect copy per card and there is still the option to upgrade over time, in the age where 4K will define new boundaries, the retail side also needs to adhere, a setting where we can drive innovation, not merely follow it. Battlestar Galactica, Smallville, Babylon 5, Teen Wolf, Games of Thrones, Harry Potter, Lord of the Rings, the Hobbit, Dexter, Midsomer Murders, the Star Wars saga and so on, one card per setting and the technology is already here to set the stage to a much larger degree to meet the customer beyond halfway, a customer that can watch their series in perfection, one card that can last a lifetime. I reckon that players will have larger settings, they have the space, open up any blue-ray or 4K player, most of it is space and adding a CF, or SD card reader (optionally both) is the easiest thing to do. Not walking back and forth to the player getting the next disc, merely one card and all seasons are there. Yes, newer series will likely go per season, but at present there are hundreds of series all well above a dozen discs, and the fans have needs, they want that card on their mobile, on the road and the card can take a lot more than any disc could, so what stopped a player like Sony? Another ‘too incompatible’ mention, or the fear of piracy? Piracy is already there, the disc allows for newer protection and even in store upgrades. Go to any store where you buy movies or TV-series, now consider a box (like GoT) and that box will be able to contain a dozen of your favourite series, now consider the space it is taking up and consider that one card could have all seasons and you keep it in your placer at all time, to be able to play it at your hearts content. So why is that solution not here now? Consider all the telecom players trying to be clever with their 5G, all whilst it is just not ready and do you really want your bandwidth to depend on your 5G router? Consider that IT Pro gave us a week ago “as they promote Kubernetes as the secret ingredient for closing the gap between 5G’s promises and 5G problems. Kubernetes does indeed have some potential to make 5G actually work well. That said, it’s not necessarily the holy grail of edge computing and telco networking that it is sometimes made out to be” (at https://www.itprotoday.com/hybrid-cloud/can-kubernetes-solve-5g-problems-partly-not-soon), there we are told “They make promises like “5G networks will one day offer peak data rates of up to 10 Gbps” and “5G’s hyper-fast speeds will revolutionise the way we live.” If you read statements like those carefully, you’ll notice that they’re predicated on theoretical future developments, not what 5G is actually delivering to the typical user today. That’s because, to date, 5G network implementations haven’t been all that impressive. They turn out to be slower than 4G in many cases, not to mention less reliable. 5G, in other words, has become “a bad joke.”” A setting I have been mentioning for close to two years and the joke gets to be worse, at present Saudi Arabia has a 5G network that is well over 700% faster than anything the US can offer, their BS marketing drive is that bad and it will get worse, as such do we want to rely on congestion, or do we want an option where we can watch what we love unhindered, optionally in a better setting than now? So whilst we take notice of “it won’t address all 5G problems, and it will take a long time–several years, most likely–before Kubernetes is a full-fledged 5G solution, which I predicted a few times in the last two years, I made no mention of Kubernetes, I merely observed the greed driven stupidity of some and watch these ships wreck left right and center. So whilst American politicians are blaming China for their own lack of innovation, I created the setting of a 7th device that can push innovation and change. And when we consider that innovation drives creativity, I wonder what someone else can come up with tomorrow, I already set the design of a new device for IOS and Android, that is how I roll. All whilst Microsoft is pushing Forza on your mobile, I came up with two new pieces of hardware, yup, I feel decently good, especially as we see Microsoft falter again and again and now it get to pull the wool over the eyes of Apple and Sony too (life can be satisfying). Did I figure out everything? No, I did not, but if I had done so I would make life for 1,000 researchers at Microsoft impossible and that is not fair either, oh wait, I really do not care about that, sorry!

All this in a day, so what is stoping these moguls of achieving true innovation? #JustAsking

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The wide net

We all have the idea to go phishing, we want trout, we want salmon and we use the biggest net possible to get at least one. So when AP gave us ‘Casting a wide intrusion net: Dozens burned with single hack’ (at https://apnews.com/article/donald-trump-politics-europe-eastern-europe-new-zealand-f318ba1ffc971eb17371456b015206a5), not only was I not surprised, I had been warning people about this for a few years, that setting is apparently upon us now (or at least some are admitting it now). There we see “Nimble, highly skilled criminal hackers believed to operate out of Eastern Europe hacked dozens of companies and government agencies on at least four continents by breaking into a single product they all used” this does not surprise me, this happened in the late 80’s as well when someone used Aston Tate’s DB3 to introduce a virus, it is simple find something they all use and hamper its function, a basic strategy that an Italian (Julius Caesar) introduced 2000 years ago, there he hampered the roads and not servers but you get the idea, the classics still work.

When we are given “The Accellion casualties have kept piling up, meanwhile, with many being extorted by the Russian-speaking Clop cybercriminal gang, which threat researchers believe may have bought pilfered data from the hackers. Their threat: Pay up or we leak your sensitive data online, be it proprietary documents from Canadian aircraft maker Bombardier or lawyer-client communications from Jones Day.” It might seem rash but the people relied on others to keep their data safe and whilst we see more and more that they cannot contain the bacon the clients are suffering, this is not a simple station and we get it, but package solutions tend to come with flaws and that has been a truth for 20 years, so why are you all crying now? It is the final part that has more bearing “Members of Congress are already dismayed by the supply-chain hack of the Texas network management software company SolarWinds that allowed suspected Russian state-backed hackers to tiptoe unnoticed — apparently intent solely on intelligence-gathering — for more than half a year through the networks of at least nine government agencies and more than 100 companies and think tanks. Only in December was the SolarWinds hacking campaign discovered by the cybersecurity firm FireEye. France suffered a similar hack, blamed by its cybersecurity agency on Russian military operatives, that also gamed the supply chain. They slipped malware into an update of network management software from a firm called Centreon, letting them quietly root around victim networks from 2017 to 2020.” This is important because of what happened in the last two years, remember how ‘stupid’ American people started to blame Huawei for all the bad whilst offering absolutely no supporting evidence? Huawei does not need to bother to aid whichever government there was, silly software developers are doing that for them, we see an abundance of intrusion problems that include SolarWinds, Accellion and Cisco. A stage where thousands of systems are at risk, but no, the ‘silly’ people kept on blaming Huawei. Even I knew better and as Sony gave me the idea for an intrusion method called ‘Plus One’ (a viable way to drive the Pentagon nuts) with an alternative direction that I call ‘Vee One’, but that one has a few hiccups I reckon. Then I got creative and saw a new parameter in play. One that is based on a little part I read in a Cisco manual, the text “When You Add A Hard Disk To A Virtual Machine(VM), you can create a new virtual disk, add an existing virtual disk, or add a mapped Storage Area Network (SAN) Logical UnitNumber (LUN). In most cases, you can accept the default device node. For a hard-disk, a non default device node is useful to control the boot order or have different Small Computer System Interface (SCSI) controller types. For example, you might want to boot from an LSI Logic controller and use a Bus-logic Controller With bus sharing turned onto share a data disk with another VM.” You see that small text indicates that there is a nice workaround in Cisco CMX and it opens up a lot more than they bargained for, that in conjunction with the share issues thy were already facing gives out a whole new meaning to the phrase ‘Copy me I want to travel’, n’est pas? (for the French victims)

It is a much larger stage, most laws aren’t ready for this, prosecuting the guilty parties is close to impossible and any quick fix they make will only make things harder, the setting was and has for always been the makers of software, time constraints and lack of deep testing makes for a lousy solution and in most cases these players have a pushy marketing department (example: Ubisoft), and yes ‘You be soft!’ because the small tidbit that AP gives us with “Attackers are finding it harder and harder to gain access via traditional methods, as vendors like Microsoft and Apple have hardened the security of the operating systems considerably over the last years” yet it is a small stage and not a correct one. Weaknesses in Azure, issues with advertising in apps and a larger stage of programming, we see it clearest in .NET, but it goes way beyond that, for example “The problem of memory leaks is not uncommon in any technology. Simply put, the framework doesn’t release the memory that it no longer needs. .NET is frequently criticised for memory leaks and memory-related issues. Although .NET has a garbage collector for this sort of problem, engineers still have to invest additional efforts into proper resource management. And the leaks keep on growing as the application scales.” (source: Altexsoft) and it shows the smallest part, if there is a leak in one place, there will be in other places too and the leaks are not the real problem, getting it to semi-crash and taking over its right on a network are a quick way into any system, I saw the example with an accounting program (censored name), I got the program to crash (took about 20 seconds) and I ended up with the administrator rights to the entire mainframe from ANY location running that software. I get it, there will always be a bug in any place and the makers were quick to fix it, but for a few weeks there was an entrance point that took minimum efforts and that setting is only increasing with routers and cloud systems, these companies rely on marketeers that are ready to push for the investors sake and leave the client swimming in a swamp, I have seen it more than once and it will happen again, and this setting has been going on since 1989 and over the next 3-4 years it will grow to 150%, the push to billions and to quickly get to billions will be overwhelming for too many players all whilst the law will not be able to protect the victims, they will merely point at torts law, even though that you are the victim, most contracts are offered as an ‘as is’ solution and for the most software makers can avoid prosecution for the longest time, long enough for the hackers to get away with your data and sell it, what a lovely system you bought. Oh and before I forget, organised crime is way ahead of me, so for some it will already be too late.

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5 stories?

Yes, I got into the vibe again. I was mesmerising on the game Dante’s Inferno which was released in 2010, yet what if we consider that the setting is in reverse? What if there are 5 people (a random number mind you) that are cast into hell and they need to get out, they need to find evidence of their innocence, get the evidence and then get out of hell. There needs to be a twist, a good time, I will need to come up with 5 twists all different, in this you get to choose the life you want to lead. One is a woman, she is cast into the circle of the lustful, it will be a wink towards ‘The Untold Lives of the Women Killed by Jack the Ripper’ by Helena Rubenhold. That woman will need to get past the circle of lust and Limbo to present her evidence and be awarded entry into paradise. This story is pure stealth.

In the second story we will meet with a miser (gender optional), the actions of this person lands them into the circle of greed. Yet that person was never set to greed, but to contracts and agreements and every contracts was kept, several were close off at the last minute to avoid the people from getting extra fees, these people will need to be found and then the evidence need to be gotten to the scribe in Limbo, proving the wrongful accusation. It is partially stealth, but this person will introduce ranged fighting (bow/crossbow)

In the third story it will be about melee fighting (ranged and stealth allowed), A bully (male only) dies in a fight where he killed two people in violence, he ends up in the 7th level of hell. But as he goes through that level wandering alone, he learns and recalls more of the transgressions done against him, he son of the priest that condemned him to hell was the person who coveted his girlfriend and the love of his life. The second man was helping the priests son, but whilst the son of the priest was away, he raped the girl. As his walk is confused and dazed he find more and more items proving what actually happened, he needs to the the circumstantial evidence to the shrine so that the scribe can get the complete story from the girl who never survived the rape.

In the fourth story we get a person who is in hell for fraud, there is no doubt that the deed was done, but as the person lives and survives in the 8th level of hell evidence comes to light that the wrong was done to right another wrong. (Gender optional)

In the fifth story we see an officer, confined to the 9th level of hell, he is guilty of treason, he killed his general. As time goes by he finds other people he knew and we are shown the reason why he killed the king. It is a WW1 environment and we see that the king was pushing people intentionally into the line of fire of enemy machine guns, hundreds were lost, the general needs to get out of his shackles, out of his prison and needs to find the people who are in hell too and get their statements. They need to be in mental orbs so that the scribe will accept them.

As we get through the game, we see that Purgatory is a place, but it seems flawed and as the general gets through the levels we see that things are amiss. This get us to the sixth character, the sixth character is you, you have all the sides of the other 5, you were lustful (most teenagers are), we all are at times gluttonous, we all eat to much at times, you were greed driven (we all have to pay rent) and as we get into Anger, Heresy (cursed lately?), Violent, Fraudulent and sometimes we even betray those around us. But as the story unfolds, we learn that those setting the verdict of those guilty were pushed into hell and hell was overcrowded and the overflow went straight into tartarus, precisely what Hades banked for and you need to fix the system without anyone learning that you altered the stage. It is in this story that you will face the demons that rule over the levels of hell.  A stage where hell is mapped, a stage where we get to walk through hell and it is really really big. I reckon whomever pulls this off has a larger gain to make, and let’s not forget this IP is free for anyone making this game a Sony exclusive game. Good Luck!

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Doubt and consideration

Yes, we all have them, doubts that is. And I had mine yesterday and this morning. I got a whiff of a game called Sandship (on iOS) and it did not take me long to get hooked. Now, we all get hooked, but hooked can be short term and long term. This game has all the trimmings that we can expect to see. It has some sort of storyline, it has puzzles, a sort of challenge setting and of course there is always the option of micro transactions. All these games have them now, but in this game it is done in both an ingenious and non-invasive way. As I was looking at what is possible, I realised that there was doubt in me. You see, I feel certain that a game like this would be a huge success on the Nintendo Switch, it would need some tweaking, but the foundation of the game is close to perfect. And as far as I can tell, Nintendo has nothing like this in their arsenal, especially when you consider that there is some level of operational education in the game. I get it, some will doubt my view on this, yet I also find myself wondering whether the makers took a look towards the Console, or are they in a stage where they will rely on micro transactions? For a beginning developer it is a fair call to rely on the micro transactions, yet this is not a game made by a beginner, if so that person is a real gaming savant. 

The doubt is whether I am seeing it correctly, I am to some degree anti-MT, yet I understand that these MT’s are a good starting point for any developer. In addition, even as I accept that some people want to play on their phones, some games need a tablet or a decent TV screen. It just works better that way.

The consideration is for some of these developers, once they have a starting capital, did they consider setting the game, optionally adjusted on a console and with cloud gaming on the rise that consideration will soon be a lot more important than ever before. It is more important because extending existing IP is a lot more important and optionally a lot cheaper than making up new IP. 

This gets me to part 3 in this, you see there was a game in 1985, it was made by Epyx and it was called Chipwits, now the game seems redundant, but the educational side as well as the challenge in all this was amazing, especially for a computer with only 64KB (RAM and ROM), consider what could be done with a Nintendo Switch that has 62,500 times the memory and a CPU that is probably just as excessively more powerful than the 6502 in the CBM-64 was. One of many games that are as easily remembered as some of the other games that some gamers idolised. Why? Because these games were truly innovative and original. And even now as as we see some developers concentrate on the flash and the bang, they are all seemingly forgetting that gamers come in all shapes and sizes, in addition, plenty of younger gamers are dependant on the parents and guess what, these parents are not a great fan of games like Manhunter 2, but they are  always seemingly willing to buy the additional game that has an educational character. But that might be mere speculation.

What is in view is that too many games rely on one path, whilst they could add paths to their software range and in these days having more than one path is important, especially when the waning range of downloadable games that can be surpassed every new week, yet the games we purchase are the games we keep around, often for a long time. There are plenty of examples. 

It is that part that shows the folly of Google when they dropped certain paths from their Stadia range, I wonder what Amazon will do, because we have 4 generations of consoles that show us that original and exclusive games make the console. PSX, N64, PS2, PS3, Xbox, Xbox360, PS4 and PS5. They all had their range and gathered clusters of 1000’s if not hundreds of thousands. Microsoft had their Master Sergeant, Sony had Lara, Kratos (and a few others), it is the exclusives that makes and break the console, yet original games are still part of that equation and the makers need to realise that, because there is every indication that some are relying on makers like Ubisoft and EA (complete with bugs), yet that comes with a risk, the moment the gamer has had enough the entire development house will be regarded as toxic, whether that is fair or not, the gamer will almost always act out of emotion and emotion does not really consider the balance of the topic, merely his bruised ego and the aggravation of glitches. As such all consoles need a stack of options, options that Google (as I was told) has done away with, giving a larger playing field to Amazon. It is in this light that we will optionally sooner than expected see:

1. Sony
2. Nintendo 
3. Microsoft

Turn into 

1. Sony
2. Nintendo
3. Amazon
4. Microsoft
4. Google

This is not a typo, Even if Amazon wins, there is no real telling how Microsoft ends up against Google Stadia, I think that is the fear that drove their Xcloud. You remember the pictures? 

Why keep on pushing this when you have a console that comes close to the PS5? No one is asking that question. We see speculative settings on Xcloud and mobiles, yet the real gamer does not consider a mobile screen to be a real screen. So facilitating to more games will push Microsoft further to the back of the console line. I wonder how much Amazon and Google are considering that path, and there are options, there are games that matter, but will the hardware people consider the options that are decently in abundance?

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Colour the stage

I was almost asleep when an article in the Guardian passed my eyes. The article was from Feb 3, but I read it only now. This happens, there is only so much my eyes can deal with and this is one of those moments I am catching up, it is 05:15, as such I am still ahead of the curve. 

The article called ‘Amazon, Google and why you can’t just invent a blockbusting games developer’ is an excellent piece by Keith Stuart. There might be a few quotes in there, but I will try to avoid it as the article (at https://www.theguardian.com/games/2021/feb/03/amazon-google-and-why-you-cant-just-invent-a-blockbusting-games-developer) is a gem from start to finish. You need to read it. 

You see, we are looking who wins the Cloud gaming rush, but even I forgot the setting that is forgotten. I touched on it in the past and I did point out that Amazon is doing much better than expected against Giant Google, yet that is not enough. The lesson that Microsoft refused to learn is upon all three of them. In my view these three are staged in a mindset of ‘Business staging art’, which is the wrong setting. It is now and has always been ‘Art pushing business’, it is the one side that they all forgot (Nintendo and Sony as an exception). Art is the power over business, not the other way around and Ubisoft is learning that the hard way. They forgot the station they were in when they got their business executives push the thought ‘A new Assassins Creed every year’ that is when they lost the plot and if Google and Amazon do not learn that lesson quick enough they will be out of the race too. At present there are thoughts that Amazon is now in the lead. I cannot tell as I do not have certain links and connections, but those who voiced it have a decent case, Amazon might win this, a race I actually never saw. I thought that the people at Google were googly and artsy enough to see that, yet I could be wrong there.

So as cloud gaming is taking a slow stage towards the gaming of tomorrow, the stage is larger and it needs to be painted. Not by some painters R Us franchise, but by kids and dreamers who dream of tomorrow, who dream of what might be and then we see if the artsy people can guide these younglings into a frame of gaming, not the business executives on what looks cool, but art people on feels cool and what plays truly cool, a stage ignored too often and also pushed into silence by the wrong people. Keith makes mention in his article on the business stage of AAA game development, yet the business needs will be the collected data and cloud services and the art of gaming falls away. Just as Microsoft was blinkered into the Azure stage, we see Google and Amazon making similar if not too identical moves. Parts were seen almost a year ago in Forbes when they gave us ‘The Console War Is Over Because Sony Left Microsoft Behind From The Start’ (at https://www.forbes.com/sites/erikkain/2020/02/28/theres-never-really-been-a-console-war-because-playstation-left-xbox-behind-from-the-start/), a stage most saw coming a mile away. Only because Microsoft still doesn’t get it, they never did. Not for almost 7 years, they lost the plot and they had to answer to board members who never understood it in the first place. That is the stage that Google and Amazon face at present and the one getting it last (or not at all) will be the loser in this. To be honest I expected Google to win this, I did not expect Amazon Luna to be on par with Google but they were and if they can solve the software issue, they will be ahead of both Google and Microsoft which is a race result I would never have bet on a year ago, but there you have it.

So when we look back at a quote in the Forbes “the console war is over and Microsoft has moved on, leaving Sony in the dust”, we see the problem. It is a business quote, it is a cloud quote and it is a presumptive quote on what gamers need. Yet the gamer wants a good game, it does not matter where it is and they prefer to play on THEIR system. By making the cloud the axial and not the game Microsoft lost and it will lose bigger because cloud gaming requires a good connection which takes out well over 30% of Europe and well over 35% of the US, so these executives are running in a race with both hands tied behind their back, they will claim that their legs do the running, but the arms are required to keep balance, and without balance they do not stand much of a chance. Even now, as we see congestion after congestions, they keep on saying it is about cloud, but the stage of the cloud is the internet and the connections and they are not on par, 5G is too far away, so those with the options will look at cloud and there the games matter, so Microsoft is out of the race and it is now between Google and Amazon and the Amazon horse has now optionally an advantage.

So even as Forbes is setting the (wrong) stage by consoles and how Microsoft only has one console on that list in the top 10, the Xbox360 in 8th position. We forget that time was an issue, and in a short time Xbox 360 became an actual contender, after that the wrong people at Microsoft started to talk and others were told to listen, it gave folly to the Xbox One and more folly to what came after. All whilst Nintendo completed the Switch and that ended Microsoft. Now Microsoft is a mere distant third and if Amazon gets its game right, optionally Microsoft becomes 4th at that point the people will abandon that system. The titan that was created in 7 years was utterly destroyed 8 years later, and as I see it there will be no coming back from that. This saddens me, not because of Microsoft, but with Microsoft where it was Sony had to up its game and that is the part that matters. It is not about the PS5, it will be about the PS6 in 2028 and without Microsoft the difference between PS5 and PS6 might not be to the degree it should be. I look at the future and gamers, true gamers will look at the games that are dreamt up right now, the dreamers will require hardware that does not exist yet pushing consoles and optionally cloud systems, but any gaming cloud system set to the premise of business people will not have that much of a chance. 

I might be wrong, but so far in gaming I have been right a lot more than wrong, so I feel confident in my view of the matter.

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Moon Shine

I wish we were talking about that home brew alcohol, but we are not, this is about Amazon Luna and their counterpart Google Stadia. Now, I am telling you this from all kinds of selected sources, I did not play either myself, I feel that this is not as important as the setting round it. The first thing that I have to say right now is that I am pretty amazed with the second wave quality that Amazon Luna offers, from the early Alpha stage that some reported on as well as the second wave that several subscribed to, Amazon Luna is way over and well above standards (to a larger degree). I would think that Google Stadia had the upper hand, but that is not the case, they are surprisingly even, yes Google Stadia has an advantage, the load times of games is decently faster than Luna, but the rest, whilst in the game they were on par and that is a surprise I initially did not see coming. Yet overall they both fail in other ways. They are both relying on Ubisoft to bring the great titles, yet that is the largest danger when we see the stage that Ubisoft provided for and at this point, there is not a whole lot of faith that they will be around by the end of 2022 (they did this to themselves). 

My issue is with the Amazon 4K gaming promise. You see my YouTube has all kinds of lag and latency issues when I go above 1080p, so does Netflix, I do not even bother with 4K, merely because of congestion. That is not a setting that everyone faces, yet they will when larger cities get over 100K users streaming gaming via their internet, it is almost unavoidable, the infrastructure is at present too weak. Yet in 2-3 years if 5G comes through to a much larger extent and a much better bandwidth and speed, yes, it would work without hesitation. Most rural places will have this issue off the bat, so France and Germany can pretty much forget about it outside of their really big cities and I wonder if Spain, Italy, Greece and a few other nations are ready for that level of congestion. It makes both Google Stadia and Amazon Luna a USA Big city setting, OK, I exaggerate, yet in all I am not that far off. 

There is a second setting, each system is missing out on exclusive titles, it worked for Nintendo, It worked for Playstation and even Xbox, the exclusive titles have always pushed platform and neither has an overwhelming set of exclusives, which is a shame, yet that might be become the hunting ground in 2022-2023, yet not for now and some of the critics they all seem to agree, Luna is for now seemingly the winner. I agree with their assessment. Google is not showing skin in the game, no commitment, if they stop, the user is in nowhere land and there is no indication that Google is committed, that signal is more clear with Amazon, even as load times are not as fast as with Google, that might merely be a temporary delay, in all I personally had expected more from Google, so to see Amazon win this was a bit of a surprise, and if Amazon has its own share of exclusives, the streaming service might become set and match for Amazon, but let’s be clear, it is too early for that verdict at present. 

It is however a thing of the future, 5G will make it clear and when your local internet provider is upgraded to something serious, it will be a real horserace and to be honest, Amazon is doing a lot better then expected with its stallion Luna, it is close to equal to Google, a level of equality I had not expected, so as I personally see, the one having the more and the better exclusives will win the race, they both have Ubisoft games, so that is not an overwhelming advantage, just like the previous war, the exclusives set the race when the hardware is too close an equal, a stage we saw between Xbox360 vs PS3 and again Xbox One vs PS4, yes personally I see the Sony sides to be superior on a few sides, but for the gamer that was not clear and from that point of view they were close, and in both cases the stage of exclusive games made Sony a winner, a war that Google vs Amazon will see soon enough and whilst we see a level of melancholy with Sonic and other older games, it is the exclusive games that will give a system the game, set and match signal, and I wonder if Google is willing to commit to that, that was voiced by a few critics and I see their point of view, I am not sure if I completely agree, but their points were valid, I reckon that by the end of Q1 2022 the stage will be decently clear, at that point the people will more strongly commit to the
Moon, or to the stage, will I? Not sure, I am happy with my PS5 and in this the exclusives will push me in one direction or the other, as will it be with other gamers as well. 

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Yo clodhopper

Yup that was my finest hour in diplomacy, we’ve all been there. Although I just woke up and I just had a great idea, well, I sort of had the idea before, but it took shape and it is now 03:30, so it must be good. 

You see, I have worked on several parts of the free RPG for Sony (as a response to the act of Bethesda), yet I now have a larger stage for the map, the map is not one map, there will be 5-6 maps, yet with every iteration of the map, the map evolves the map changes the presentation of where you are and what is there, but it does not change what is there. Consider the maps from 14th century and the maps we see now (not Google Maps), there is evolution and I set a stage where we have larger differences. A geologist and an explorer have their own versions of maps, that is how their trade set it up, it is how they evolved their maps, yet in gaming we never did that, so I am making a larger change, and in support of that, I also came up with the option of a new game, or a new game plus, making the game a larger evolution stage. Why?

No one has ever done it before and in that regard the larger stage is set. There will also be a cartography shop, run by no one other then Miss Beth Esda (sorry Christopher, I just had to go there). I will tell you later about New Game Plus, because this one is one that is also new, but the stage is that it still needs a little work. 

So as we barge through the land (clodhopping), and as we look towards the sky on where we have to go, I see options I had never contemplated before. We can push boundaries on what we perceive we know, but what happens when the darkness is actually a void, a place where we merely stop being? So as we step in and out of the void, we set a new registration, one that Skyrim but not to the degree that they could have seen it, and my vibe merely picked up on the missed opportunity. It will be some work to set the stage to a larger frame, and it will take a decent amount of brooding, but I think I have an idea how to proceed on it and I will keep you informed. Still there is more, I wrote about it earlier, and as I considered the ideas I had in a new version of ‘Murder on the Zinderneuf’, I considered a different stage to the game, yes it is based on that game, but so different it is no longer the same game, and as I considered the game Clue, perhaps you have played it, so what happens when the corner rooms no longer have secret doors, but on a higher level they have doors that lead to another part of the Hindenburg? In addition to that, there will be a stealth and a deception element to the game. Linking that game to achievements in another game. If the new ‘Murder on the Zinderneuf’ is an evolution of Clue, we could also have an evolution of Hotels, or Monopoly. If this is a Google Stadia setting, then the people would have access to both games, so what happens that relics found on the Hindenburg will unlock new options in Hotels, and Hotels opens up options in ‘Murder on the Zinderneuf’? The options are all cosmetic, but they are nice options to find. It is not completely new this approach, but it was seldom trodden and as such, I think it is important to set that stage. The gamer loves any game more if we offer something that they never had before and a cloud gaming solution like Google Stadia (or Amazon Luna) will need to reconsider and re-evaluate what they have, what they think they have and what could be made possible. You see cloud gaming can only exist if people have long term commitments to that setting, a new Ubisoft game is not going to do it, Nintendo is figuring it out, as I see it the long term commitment that gamers have with Animal Crossing: New Horizons show me to be correct, and the amount of gamers that are ‘addicted’ to that game doubly so. 

There is even a larger stage to the RPG that I am only now trying to figure out, it is a new setting in conversations and in localisation, and the setting that it has never been done before is making me happy. Consider that Ubisoft lost 15% of its value over a period of 30 months, and I now show that I have the inside track on solutions that they never were able to innovate, I think that I am on the right track, now, that does not mean that I am better than them, I am merely more willing to drive innovation, is that not what gaming was all about in the past? 

Why have we become so driven to ‘highest graphics’ and ‘coolest effects’, look at Nintendo and watch where that happens (it does not) and still they beat the most powerful console in the world (the Microsoft contraption), as such we need to consider what we could be able to achieve, not merely what some marketing type tells us what great is. We can decide for ourselves what great is and it tends to be the game that baffles us (God of War for example) and a long list of baffling games, and in all this where are some of the creator? They are merely pushing out more of the same and they market it as innovative new, but tell me, which franchise has truly delivered innovation in gaming? 

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Destined to entertain

We all want to be an entertainer, most of us (not all) have that feeling inside of us, the need to be entertaining, our social structures have also pushed it, but in the stage where it is a sort of PC (politically correct) version of that what entertains us, it is in that setting where some of us become actors, some become writers, some become directors and some become game creators. There are a few more options, but the foundation of books, sound and vision have been upon us for centuries, last century vision (movies, TV) was added and about 35 years ago games were added. Yet the setting of games remains new and they too are going through the motions. A stage where they are relying on re-using any wheel instead of inventing a new one. We can agree that there is a stage of sequels that some accept (some do not) but that stage comes with labels and warnings. The God of War has pulled it off 4 times and they did it well, Ubisoft with its Assassins Creed did not, yet from my point of view, they did do a decent job and pulled it off with WatchDogs. Yet these makers have an issue with the story, they forget that the story is the driving factor. It is easiest seen When you compare God of War IV or Mass Effect to the Assassins Creed stories (Unity, Syndicate, Odyssey) you get a first glimmer why the AC range was failing, they had a great thing, they bungled it, then they seemingly fixed it with AC Origins (which was amazing) and then they bungled it. Even now, AC Valhalla is according to some too shallow, to much chasing after something whilst forgetting the Assassins path. I cannot vouch for AC Valhalla as I stayed away from it, but the critique makes sense, and that is before we consider the fixes to bug and glitches. This is why new games like Horizon Zero Dawn are cherished (and it is a really nice game too), or the mere fact that Skyrim is still being played on new consoles 9 years after its release. The story is everything, Ubisoft forgot about that, Bethesda seemingly did not. But this is not about Ubisoft bashing (even though it is entertaining), Bioware is in a similar stage, They messed up ME4, and they now rely on ME1,2,3 to fatten their coffers so that they get a chance at ME5. A setting that is dubious, but if they really fattened the pot and make ME5 a game that breaks the mould, they might pull it off. It is funny, it took me less than 2 hours to think through a sequel all whilst ME4 collapsed. Yet I digress, you see, to become the entertainer you need to be a creator, all whilst silly people at some game companies relied on Business Intelligence, but entertainment cannot be set in that way, you merely get a setting where you try to include everything and in that setting you never satisfy anyone. And as such creation falters (AC Odyssey is a prime example). And a we now see that there are more games coming, that some indie developers are changing the game (Hades), we see that gaming is not dead, but the story mattered and so does game play. 

So as gaming becomes a rather large stage (due to Covid issues) we get to see a new stage where some game developers are losing options and optionally their firm and some shine. And in all this it is not about the highest graphics, That is seen with Animal Crossings: New Horizons. A game that surpasses 20 million copies, which implies that 1 in 2 Switch owners has that game, it is almost unheard of. It shows that gameplay is just a important as the storyline and the fact that this game is a long term game, not something you finish in 100 hours has close to never been done before, and Microsoft (Sony too) are a little bit in the dark, that is why Nintendo is such a competitor. I said it 2-3 years ago and it is coming true, gaming is more than relying on a Business Intelligence analyst, it is a setting where a painter and a storyteller unite to give the traveller a story that this person has never experienced before, and that is what Skyrim and Mass Effect (1-3) delivered on, others did too, so why are some game makers blind to that part?
It took me a day at the most to give the Elder Scrolls, WatchDogs, Mass Effect a sequel on a new storyline, a new creation, so why can’t they do this? OK, there is still an Elder Scrolls coming, but I  made the first design 6 years ago, Mass Effect 4-5, 3 years ago and Watchdogs 4 last year. Now consider that I am a nobody and these high and mighty game designers can’t come up with the goods on several fronts, so what are they missing. How come Nintendo is on the ball, Microsoft forgot what a ball looks like and and Sony is seemingly slipping a fraction, and all this has close to nothing to do with new hardware, games are paintings, the console is a palette and the palette becomes bigger or change shape but the creator adjusts view, adjusts grip and continues.

So in this, and as we see what is coming, what makes them destined to entertain? 

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Replay the past in the present

We all do that, we sometimes think we can and sometimes we hope it will be an option. I am on this horse because I am slightly too angry with UK Common Law, and I need to cool down, so I hope that THAT article will come next. To cool off, I did something I had not planned, I installed Skyrim on the PS5, in part because I saw a tweet regarding Skyrim that I can get it to do 60 fps on the PS5, part because I am still one achievement short (slay the legendary dragon), in the last two attempts there was too much grinding going on and I am still playing it on the PS4 as well. Yet for some reason I had forgotten how satisfying the first 10 levels were. The limits, the setting of joining groups, and the setting of having no place. I had forgotten just how perfect Skyrim is. Yes, I know, I have seen the crying people on ALL the bugs, but to be honest, I have had very little issues. Yes, there are a few glitches, but that comes with the setting of a game this big. Oh, and over 9 years we see that there are 17 patches (including the last one for PS5, I am guessing), a game that is 9 years old (released 11.11.11) and still it holds a sway over us (at me at the very least). A good game is really hard to find and Bethesda outdid themselves here. I had designed Elder Scrolls VII: Restoration, and I had hoped it would equal Skyrim, of course my ego feels that I would be surpassing it, but if I only equal it, the game would be a massive success. This is seen in two ways, in the first, write yourself a list of games that you still love to play (beginning to end), and I reckon that this list has less than a dozen titles, If the game must be older than 3 years, the list will be less than half of what you had and in 9 out of 10 cases Skyrim will be on there.

The future options
In light of the news that has been out there, 2021 will be a great gaming year. This is part of what is already out there and part because Bioware has announced a remastered trilogy of Mass Effect on PS5 and that Microsoft contraption. There is off course the first game, yet it is the second one that takes the cake, until recent seen as one of the best tactical RPG’s ever created, the people (read: gamers) have been eagerly awaiting that title. There are all kinds of rumours as to the reason, but in the end it does not matter, millions want to replay that trilogy and on nextgen is a setting that no one wants to miss. Even as I set the premise last year n an idea to relaunch ME4 (together with ME5) to give a larger credibility to the titles, we see that no matter how good that could be, it might never be as great as ME1 through ME3. I get that, the story was breathtaking no game could ever equal that in that era and even now games are struggling to equal those three titles. Bioware and Bethesda set the markers to near perfection and that I what gamers crave, that near perfection feeling, Ubisoft seemingly never understood that. 

Yet no matter who we embrace and what title we go for, we go for the entertainment and in that setting I looked again at the station of the open RPG I created (as a response to Microsoft buying Bethesda) for developers to freely use for Sony exclusive games. It was my way to make the Microsoft $7,500,000,000 to be a lot more expensive than they bargained for. In this I made a few more modifications, or perhaps a better description would be ‘a conceptual path to allow for more’ in this the idea to have 1-2 additions to be played on mobiles, free games that enhances the first one. In Fable we saw Pubgames, yet what happens when we create mobile games (android and iOS), that allows players to do some of the menial tasks in the game, whilst you are on route to work/school, during lunch, or just when you are out enjoying the sun. 

Work
The work app is one where the rejuvenated hero works a job (depending on what job he scored), over 30 minutes you tire the hero and he sleeps it off whilst you work/learn, and at the end of that time you come home, start the game and the hero has gained credits and coins.

Education
Whilst our hero works he learns and gains experience (not as much as in the game), but he could learn and achieve an extra skill point, in addition to that, whilst the hero learns, there will optionally be a stage where new and more equipment becomes available.

As we have thee money to go out and explore, we see that the game gets a larger push towards the gamer, to see more, learn more and do more. Yes, we acknowledge that there was a great stage to play Fable 2 and own the pub BEFORE you entered the tower, yet what happens when your years of absence made you lose the pub and its income? The setting is a mere reflection (I am not negative towards Fable), we need to see that there is a whole range of options and in this I moved as far away from the Bethesda s possible, not because the games were bad, no the opposite, they were really good, so creating something different was essential and when you look at all the D&D games, it is surprising how alike some are. If another franchise gets to stand up, it needs to be different from other games, it needs to set a different stage and it needs to have larger options, in this large is reflecting on the application of other solutions giving you more options to enjoy exploring, and do things. 

In this, I merely thought of a part of my consideration (Elder Scrolls VII) and I came up with another bevel to implore and to exploit. A setting that TES4 and TES5 didn’t have to the degree I considered and as such, I can add this to my game as it was never there, and that is not all, even as we see the larger stage of new opportunities, we need to weigh, just like in every game, will it be an addition, or merely a fab that goes nowhere? It is an important question to ask ourselves, because we always think that our idea is perfect, but that is not a given and even as I create something new, it will not be for every gamer, it will be for the RPG lover, that is who I cater for, and I will say right now, if you do not care for RPG games you might not like this game and even if you like RPG games, you might not like this either. I cater to a group of people and I will be happy when that group is larger than expected, but unlike Ubisoft, I keep realism in the visors, those who cater to all will never cater to anybody, I still believe that and so far I have not been proven wrong.

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Before life was, I was

Yup, there is the ego, floating over your head, look to the right, no, your other right, look about 43.8 degree higher (if you are outside) take the second star to the right, yup, there I am. So as you might have guessed, it is time to talk about god-games and whatever I consider here, is free to use in any Sony exclusive game.

To see this, we need to go back to the foundation of god-games. My introduction to this type was in the 80’s when Little Computer People came to the CBM64. We all see the age of Peter Molyneux as the stage of the ‘true’ god games, but it is out in the open to accept or reject that notion. And in all this, most of us might remember the game Black and White. It was a more god game than most god games and even the guy upstairs agrees, right Hades? 

Yet what if we create a game where it is merely part of the game, not the game itself. For example, if we set to an example most of us remember ‘Assassins Creed Brotherhood’, consider that the game remains the control of Ezio Auditore, yet the god side of it is that we can to some degree control the actions of NPC’s. An example, Ezio is running through town, and that is fine, but in the god side we unleash rain on the area and as a result all the courtesans hide inside their houses. Ezio loses an ability to his side. This is a crude version. 

So if we use the divine powers in Black and White, it is a direct option, what if it becomes indirect? Like drawing a line in the sand, the ants will find another path, but that is as clear an option as it comes. So what happens when the game is about indirect channelling and it becomes about indirect guidance. Not as a setting in the game, but as a setting towards the game? So like Batman fights his opponents in Arkham knight, we influence the brutality of those around him, we set the premise of depression of the victims around him, it changes the game, it changes his focus, whilst the gamer does not see a change in the player, the stage we see in detective mode of Batman and we see the criminals are at some point terrified, Batman instilled this, but what happens when we set a secondary stage that affects the persons in the area, but Batman cannot directly influence that. That stage is influenced by the the NPC’s, not like the stupid wave like behaviour we saw in AC Unity again and again, but a sort of herd like behaviour in NPC’s, it changes the entire setting of the playable area and we forgot about that, thee gamer (and the developer was so focussed on Ezio Auditore, Batman, Edward Kenway, they forgot to set the influence stage on the population when Batman, Poison Ivy, or Vaas comes into the level. Yes, there was some attempt (AC Unity) the the fear was where we see street run away in front of you was a failed attempt at this. A stage where we can only influence a second tier (up to a point), is something we have never faced. In this I grab back to the Black and White part. Until we set the premise where an evangelist is created by their own choice, the influence is limited. So we can directly interfere in the game (buildings, infrastructure), yet the NPC influence is only limited. Games like Spore, Black and White set the action as direct. I want to change that, give a much larger challenge where the person having the finger needs to think where he draws the line for the ants.

It is a speculative setting, but that is all that I can offer in a conceptual setting. It is conceptual, because it has never been done before and evolution of games happens in a stage where things are new and never done before, there was always the first one. And that is what we are aiming for, something never done in gaming before, upgrading the level of gameplay down the line, and that was all that gamers want, a new level of play, we all want that, because sooner rather than later more of the same becomes tiring. And for the most, the sandbox games has left the NPC part of their game to too much of a limiting factor. So we need to change that side of things if only to make sandbox games more realistic and more believable.

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